v8/src/bootstrapper.h
danno 3e7e3ed726 [stubs] A new approach to TF stubs
* Add a sibling interface to InterpreterAssembler called
  CodeStubAssembler which provides a wrapper around the
  RawMachineAssembler and is intented to make it easy to build
  efficient cross-platform code stubs. Much of the implementation
  of CodeStubAssembler is shamelessly stolen from the
  InterpreterAssembler, and the idea is to eventually merge the
  two interfaces somehow, probably moving the
  InterpreterAssembler interface over to use the
  CodeStubAssembler. Short-term, however, the two interfaces
  shall remain decoupled to increase our velocity developing the
  two systems in parallel.
* Implement the StringLength stub in TurboFan with the new
  CodeStubAssembler. Replace and remove the old Hydrogen-stub
  version.
* Remove a whole slew of machinery to support JavaScript-style
  code stub generation, since it ultimately proved unwieldy,
  brittle and baroque. This cleanup includes removing the shared
  code stub context, several example stubs and a tangle of build
  file changes.

BUG=v8:4587
LOG=n

Review URL: https://codereview.chromium.org/1475953002

Cr-Commit-Position: refs/heads/master@{#32508}
2015-12-02 12:35:20 +00:00

179 lines
5.6 KiB
C++

// Copyright 2014 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef V8_BOOTSTRAPPER_H_
#define V8_BOOTSTRAPPER_H_
#include "src/factory.h"
namespace v8 {
namespace internal {
// A SourceCodeCache uses a FixedArray to store pairs of
// (OneByteString*, JSFunction*), mapping names of native code files
// (runtime.js, etc.) to precompiled functions. Instead of mapping
// names to functions it might make sense to let the JS2C tool
// generate an index for each native JS file.
class SourceCodeCache final BASE_EMBEDDED {
public:
explicit SourceCodeCache(Script::Type type): type_(type), cache_(NULL) { }
void Initialize(Isolate* isolate, bool create_heap_objects) {
cache_ = create_heap_objects ? isolate->heap()->empty_fixed_array() : NULL;
}
void Iterate(ObjectVisitor* v) {
v->VisitPointer(bit_cast<Object**, FixedArray**>(&cache_));
}
bool Lookup(Vector<const char> name, Handle<SharedFunctionInfo>* handle) {
for (int i = 0; i < cache_->length(); i+=2) {
SeqOneByteString* str = SeqOneByteString::cast(cache_->get(i));
if (str->IsUtf8EqualTo(name)) {
*handle = Handle<SharedFunctionInfo>(
SharedFunctionInfo::cast(cache_->get(i + 1)));
return true;
}
}
return false;
}
void Add(Vector<const char> name, Handle<SharedFunctionInfo> shared) {
Isolate* isolate = shared->GetIsolate();
Factory* factory = isolate->factory();
HandleScope scope(isolate);
int length = cache_->length();
Handle<FixedArray> new_array = factory->NewFixedArray(length + 2, TENURED);
cache_->CopyTo(0, *new_array, 0, cache_->length());
cache_ = *new_array;
Handle<String> str =
factory->NewStringFromAscii(name, TENURED).ToHandleChecked();
DCHECK(!str.is_null());
cache_->set(length, *str);
cache_->set(length + 1, *shared);
Script::cast(shared->script())->set_type(type_);
}
private:
Script::Type type_;
FixedArray* cache_;
DISALLOW_COPY_AND_ASSIGN(SourceCodeCache);
};
enum ContextType { FULL_CONTEXT, THIN_CONTEXT, DEBUG_CONTEXT };
// The Boostrapper is the public interface for creating a JavaScript global
// context.
class Bootstrapper final {
public:
static void InitializeOncePerProcess();
static void TearDownExtensions();
// Requires: Heap::SetUp has been called.
void Initialize(bool create_heap_objects);
void TearDown();
// Creates a JavaScript Global Context with initial object graph.
// The returned value is a global handle casted to V8Environment*.
Handle<Context> CreateEnvironment(
MaybeHandle<JSGlobalProxy> maybe_global_proxy,
v8::Local<v8::ObjectTemplate> global_object_template,
v8::ExtensionConfiguration* extensions,
ContextType context_type = FULL_CONTEXT);
// Detach the environment from its outer global object.
void DetachGlobal(Handle<Context> env);
// Traverses the pointers for memory management.
void Iterate(ObjectVisitor* v);
// Accessor for the native scripts source code.
template <class Source>
Handle<String> SourceLookup(int index);
// Tells whether bootstrapping is active.
bool IsActive() const { return nesting_ != 0; }
// Support for thread preemption.
static int ArchiveSpacePerThread();
char* ArchiveState(char* to);
char* RestoreState(char* from);
void FreeThreadResources();
// Used for new context creation.
bool InstallExtensions(Handle<Context> native_context,
v8::ExtensionConfiguration* extensions);
SourceCodeCache* extensions_cache() { return &extensions_cache_; }
static bool CompileNative(Isolate* isolate, Vector<const char> name,
Handle<String> source, int argc,
Handle<Object> argv[]);
static bool CompileBuiltin(Isolate* isolate, int index);
static bool CompileExperimentalBuiltin(Isolate* isolate, int index);
static bool CompileExtraBuiltin(Isolate* isolate, int index);
static bool CompileExperimentalExtraBuiltin(Isolate* isolate, int index);
static void ExportFromRuntime(Isolate* isolate, Handle<JSObject> container);
static void ExportExperimentalFromRuntime(Isolate* isolate,
Handle<JSObject> container);
private:
Isolate* isolate_;
typedef int NestingCounterType;
NestingCounterType nesting_;
SourceCodeCache extensions_cache_;
friend class BootstrapperActive;
friend class Isolate;
friend class NativesExternalStringResource;
explicit Bootstrapper(Isolate* isolate);
static v8::Extension* free_buffer_extension_;
static v8::Extension* gc_extension_;
static v8::Extension* externalize_string_extension_;
static v8::Extension* statistics_extension_;
static v8::Extension* trigger_failure_extension_;
DISALLOW_COPY_AND_ASSIGN(Bootstrapper);
};
class BootstrapperActive final BASE_EMBEDDED {
public:
explicit BootstrapperActive(Bootstrapper* bootstrapper)
: bootstrapper_(bootstrapper) {
++bootstrapper_->nesting_;
}
~BootstrapperActive() {
--bootstrapper_->nesting_;
}
private:
Bootstrapper* bootstrapper_;
DISALLOW_COPY_AND_ASSIGN(BootstrapperActive);
};
class NativesExternalStringResource final
: public v8::String::ExternalOneByteStringResource {
public:
NativesExternalStringResource(const char* source, size_t length)
: data_(source), length_(length) {}
const char* data() const override { return data_; }
size_t length() const override { return length_; }
private:
const char* data_;
size_t length_;
};
} // namespace internal
} // namespace v8
#endif // V8_BOOTSTRAPPER_H_