f91949a153
This allows construction and destruction of empty Persistent and friends, which simplifiest the use for embedders. Bug: chromium:1056170 Change-Id: I4286639aa5d50f9f98654b859de10bb80cbada21 Reviewed-on: https://chromium-review.googlesource.com/c/v8/v8/+/2655505 Commit-Queue: Michael Lippautz <mlippautz@chromium.org> Reviewed-by: Omer Katz <omerkatz@chromium.org> Cr-Commit-Position: refs/heads/master@{#72396}
355 lines
13 KiB
C++
355 lines
13 KiB
C++
// Copyright 2020 the V8 project authors. All rights reserved.
|
|
// Use of this source code is governed by a BSD-style license that can be
|
|
// found in the LICENSE file.
|
|
|
|
#ifndef INCLUDE_CPPGC_PERSISTENT_H_
|
|
#define INCLUDE_CPPGC_PERSISTENT_H_
|
|
|
|
#include <type_traits>
|
|
|
|
#include "cppgc/internal/persistent-node.h"
|
|
#include "cppgc/internal/pointer-policies.h"
|
|
#include "cppgc/source-location.h"
|
|
#include "cppgc/type-traits.h"
|
|
#include "cppgc/visitor.h"
|
|
#include "v8config.h" // NOLINT(build/include_directory)
|
|
|
|
namespace cppgc {
|
|
|
|
class Visitor;
|
|
|
|
namespace internal {
|
|
|
|
// PersistentBase always refers to the object as const object and defers to
|
|
// BasicPersistent on casting to the right type as needed.
|
|
class PersistentBase {
|
|
protected:
|
|
PersistentBase() = default;
|
|
explicit PersistentBase(const void* raw) : raw_(raw) {}
|
|
|
|
const void* GetValue() const { return raw_; }
|
|
void SetValue(const void* value) { raw_ = value; }
|
|
|
|
PersistentNode* GetNode() const { return node_; }
|
|
void SetNode(PersistentNode* node) { node_ = node; }
|
|
|
|
// Performs a shallow clear which assumes that internal persistent nodes are
|
|
// destroyed elsewhere.
|
|
void ClearFromGC() const {
|
|
raw_ = nullptr;
|
|
node_ = nullptr;
|
|
}
|
|
|
|
private:
|
|
mutable const void* raw_ = nullptr;
|
|
mutable PersistentNode* node_ = nullptr;
|
|
|
|
friend class PersistentRegion;
|
|
};
|
|
|
|
// The basic class from which all Persistent classes are generated.
|
|
template <typename T, typename WeaknessPolicy, typename LocationPolicy,
|
|
typename CheckingPolicy>
|
|
class BasicPersistent final : public PersistentBase,
|
|
public LocationPolicy,
|
|
private WeaknessPolicy,
|
|
private CheckingPolicy {
|
|
public:
|
|
using typename WeaknessPolicy::IsStrongPersistent;
|
|
using PointeeType = T;
|
|
|
|
// Null-state/sentinel constructors.
|
|
BasicPersistent( // NOLINT
|
|
const SourceLocation& loc = SourceLocation::Current())
|
|
: LocationPolicy(loc) {}
|
|
|
|
BasicPersistent(std::nullptr_t, // NOLINT
|
|
const SourceLocation& loc = SourceLocation::Current())
|
|
: LocationPolicy(loc) {}
|
|
|
|
BasicPersistent( // NOLINT
|
|
SentinelPointer s, const SourceLocation& loc = SourceLocation::Current())
|
|
: PersistentBase(s), LocationPolicy(loc) {}
|
|
|
|
// Raw value constructors.
|
|
BasicPersistent(T* raw, // NOLINT
|
|
const SourceLocation& loc = SourceLocation::Current())
|
|
: PersistentBase(raw), LocationPolicy(loc) {
|
|
if (!IsValid()) return;
|
|
SetNode(WeaknessPolicy::GetPersistentRegion(GetValue())
|
|
.AllocateNode(this, &BasicPersistent::Trace));
|
|
this->CheckPointer(Get());
|
|
}
|
|
|
|
BasicPersistent(T& raw, // NOLINT
|
|
const SourceLocation& loc = SourceLocation::Current())
|
|
: BasicPersistent(&raw, loc) {}
|
|
|
|
// Copy ctor.
|
|
BasicPersistent(const BasicPersistent& other,
|
|
const SourceLocation& loc = SourceLocation::Current())
|
|
: BasicPersistent(other.Get(), loc) {}
|
|
|
|
// Heterogeneous ctor.
|
|
template <typename U, typename OtherWeaknessPolicy,
|
|
typename OtherLocationPolicy, typename OtherCheckingPolicy,
|
|
typename = std::enable_if_t<std::is_base_of<T, U>::value>>
|
|
BasicPersistent( // NOLINT
|
|
const BasicPersistent<U, OtherWeaknessPolicy, OtherLocationPolicy,
|
|
OtherCheckingPolicy>& other,
|
|
const SourceLocation& loc = SourceLocation::Current())
|
|
: BasicPersistent(other.Get(), loc) {}
|
|
|
|
// Move ctor. The heterogeneous move ctor is not supported since e.g.
|
|
// persistent can't reuse persistent node from weak persistent.
|
|
BasicPersistent(
|
|
BasicPersistent&& other,
|
|
const SourceLocation& loc = SourceLocation::Current()) noexcept
|
|
: PersistentBase(std::move(other)), LocationPolicy(std::move(other)) {
|
|
if (!IsValid()) return;
|
|
GetNode()->UpdateOwner(this);
|
|
other.SetValue(nullptr);
|
|
other.SetNode(nullptr);
|
|
this->CheckPointer(Get());
|
|
}
|
|
|
|
// Constructor from member.
|
|
template <typename U, typename MemberBarrierPolicy,
|
|
typename MemberWeaknessTag, typename MemberCheckingPolicy,
|
|
typename = std::enable_if_t<std::is_base_of<T, U>::value>>
|
|
BasicPersistent(internal::BasicMember<U, MemberBarrierPolicy, // NOLINT
|
|
MemberWeaknessTag, MemberCheckingPolicy>
|
|
member,
|
|
const SourceLocation& loc = SourceLocation::Current())
|
|
: BasicPersistent(member.Get(), loc) {}
|
|
|
|
~BasicPersistent() { Clear(); }
|
|
|
|
// Copy assignment.
|
|
BasicPersistent& operator=(const BasicPersistent& other) {
|
|
return operator=(other.Get());
|
|
}
|
|
|
|
template <typename U, typename OtherWeaknessPolicy,
|
|
typename OtherLocationPolicy, typename OtherCheckingPolicy,
|
|
typename = std::enable_if_t<std::is_base_of<T, U>::value>>
|
|
BasicPersistent& operator=(
|
|
const BasicPersistent<U, OtherWeaknessPolicy, OtherLocationPolicy,
|
|
OtherCheckingPolicy>& other) {
|
|
return operator=(other.Get());
|
|
}
|
|
|
|
// Move assignment.
|
|
BasicPersistent& operator=(BasicPersistent&& other) {
|
|
if (this == &other) return *this;
|
|
Clear();
|
|
PersistentBase::operator=(std::move(other));
|
|
LocationPolicy::operator=(std::move(other));
|
|
if (!IsValid()) return *this;
|
|
GetNode()->UpdateOwner(this);
|
|
other.SetValue(nullptr);
|
|
other.SetNode(nullptr);
|
|
this->CheckPointer(Get());
|
|
return *this;
|
|
}
|
|
|
|
// Assignment from member.
|
|
template <typename U, typename MemberBarrierPolicy,
|
|
typename MemberWeaknessTag, typename MemberCheckingPolicy,
|
|
typename = std::enable_if_t<std::is_base_of<T, U>::value>>
|
|
BasicPersistent& operator=(
|
|
internal::BasicMember<U, MemberBarrierPolicy, MemberWeaknessTag,
|
|
MemberCheckingPolicy>
|
|
member) {
|
|
return operator=(member.Get());
|
|
}
|
|
|
|
BasicPersistent& operator=(T* other) {
|
|
Assign(other);
|
|
return *this;
|
|
}
|
|
|
|
BasicPersistent& operator=(std::nullptr_t) {
|
|
Clear();
|
|
return *this;
|
|
}
|
|
|
|
BasicPersistent& operator=(SentinelPointer s) {
|
|
Assign(s);
|
|
return *this;
|
|
}
|
|
|
|
explicit operator bool() const { return Get(); }
|
|
operator T*() const { return Get(); } // NOLINT
|
|
T* operator->() const { return Get(); }
|
|
T& operator*() const { return *Get(); }
|
|
|
|
// CFI cast exemption to allow passing SentinelPointer through T* and support
|
|
// heterogeneous assignments between different Member and Persistent handles
|
|
// based on their actual types.
|
|
V8_CLANG_NO_SANITIZE("cfi-unrelated-cast") T* Get() const {
|
|
// The const_cast below removes the constness from PersistentBase storage.
|
|
// The following static_cast re-adds any constness if specified through the
|
|
// user-visible template parameter T.
|
|
return static_cast<T*>(const_cast<void*>(GetValue()));
|
|
}
|
|
|
|
void Clear() {
|
|
// Simplified version of `Assign()` to allow calling without a complete type
|
|
// `T`.
|
|
if (IsValid()) {
|
|
WeaknessPolicy::GetPersistentRegion(GetValue()).FreeNode(GetNode());
|
|
SetNode(nullptr);
|
|
}
|
|
SetValue(nullptr);
|
|
}
|
|
|
|
T* Release() {
|
|
T* result = Get();
|
|
Clear();
|
|
return result;
|
|
}
|
|
|
|
private:
|
|
static void Trace(Visitor* v, const void* ptr) {
|
|
const auto* persistent = static_cast<const BasicPersistent*>(ptr);
|
|
v->TraceRoot(*persistent, persistent->Location());
|
|
}
|
|
|
|
bool IsValid() const {
|
|
// Ideally, handling kSentinelPointer would be done by the embedder. On the
|
|
// other hand, having Persistent aware of it is beneficial since no node
|
|
// gets wasted.
|
|
return GetValue() != nullptr && GetValue() != kSentinelPointer;
|
|
}
|
|
|
|
void Assign(T* ptr) {
|
|
if (IsValid()) {
|
|
if (ptr && ptr != kSentinelPointer) {
|
|
// Simply assign the pointer reusing the existing node.
|
|
SetValue(ptr);
|
|
this->CheckPointer(ptr);
|
|
return;
|
|
}
|
|
WeaknessPolicy::GetPersistentRegion(GetValue()).FreeNode(GetNode());
|
|
SetNode(nullptr);
|
|
}
|
|
SetValue(ptr);
|
|
if (!IsValid()) return;
|
|
SetNode(WeaknessPolicy::GetPersistentRegion(GetValue())
|
|
.AllocateNode(this, &BasicPersistent::Trace));
|
|
this->CheckPointer(Get());
|
|
}
|
|
|
|
void ClearFromGC() const {
|
|
if (IsValid()) {
|
|
WeaknessPolicy::GetPersistentRegion(GetValue()).FreeNode(GetNode());
|
|
PersistentBase::ClearFromGC();
|
|
}
|
|
}
|
|
|
|
friend class cppgc::Visitor;
|
|
};
|
|
|
|
template <typename T1, typename WeaknessPolicy1, typename LocationPolicy1,
|
|
typename CheckingPolicy1, typename T2, typename WeaknessPolicy2,
|
|
typename LocationPolicy2, typename CheckingPolicy2>
|
|
bool operator==(const BasicPersistent<T1, WeaknessPolicy1, LocationPolicy1,
|
|
CheckingPolicy1>& p1,
|
|
const BasicPersistent<T2, WeaknessPolicy2, LocationPolicy2,
|
|
CheckingPolicy2>& p2) {
|
|
return p1.Get() == p2.Get();
|
|
}
|
|
|
|
template <typename T1, typename WeaknessPolicy1, typename LocationPolicy1,
|
|
typename CheckingPolicy1, typename T2, typename WeaknessPolicy2,
|
|
typename LocationPolicy2, typename CheckingPolicy2>
|
|
bool operator!=(const BasicPersistent<T1, WeaknessPolicy1, LocationPolicy1,
|
|
CheckingPolicy1>& p1,
|
|
const BasicPersistent<T2, WeaknessPolicy2, LocationPolicy2,
|
|
CheckingPolicy2>& p2) {
|
|
return !(p1 == p2);
|
|
}
|
|
|
|
template <typename T1, typename PersistentWeaknessPolicy,
|
|
typename PersistentLocationPolicy, typename PersistentCheckingPolicy,
|
|
typename T2, typename MemberWriteBarrierPolicy,
|
|
typename MemberWeaknessTag, typename MemberCheckingPolicy>
|
|
bool operator==(const BasicPersistent<T1, PersistentWeaknessPolicy,
|
|
PersistentLocationPolicy,
|
|
PersistentCheckingPolicy>& p,
|
|
BasicMember<T2, MemberWeaknessTag, MemberWriteBarrierPolicy,
|
|
MemberCheckingPolicy>
|
|
m) {
|
|
return p.Get() == m.Get();
|
|
}
|
|
|
|
template <typename T1, typename PersistentWeaknessPolicy,
|
|
typename PersistentLocationPolicy, typename PersistentCheckingPolicy,
|
|
typename T2, typename MemberWriteBarrierPolicy,
|
|
typename MemberWeaknessTag, typename MemberCheckingPolicy>
|
|
bool operator!=(const BasicPersistent<T1, PersistentWeaknessPolicy,
|
|
PersistentLocationPolicy,
|
|
PersistentCheckingPolicy>& p,
|
|
BasicMember<T2, MemberWeaknessTag, MemberWriteBarrierPolicy,
|
|
MemberCheckingPolicy>
|
|
m) {
|
|
return !(p == m);
|
|
}
|
|
|
|
template <typename T1, typename MemberWriteBarrierPolicy,
|
|
typename MemberWeaknessTag, typename MemberCheckingPolicy,
|
|
typename T2, typename PersistentWeaknessPolicy,
|
|
typename PersistentLocationPolicy, typename PersistentCheckingPolicy>
|
|
bool operator==(BasicMember<T2, MemberWeaknessTag, MemberWriteBarrierPolicy,
|
|
MemberCheckingPolicy>
|
|
m,
|
|
const BasicPersistent<T1, PersistentWeaknessPolicy,
|
|
PersistentLocationPolicy,
|
|
PersistentCheckingPolicy>& p) {
|
|
return m.Get() == p.Get();
|
|
}
|
|
|
|
template <typename T1, typename MemberWriteBarrierPolicy,
|
|
typename MemberWeaknessTag, typename MemberCheckingPolicy,
|
|
typename T2, typename PersistentWeaknessPolicy,
|
|
typename PersistentLocationPolicy, typename PersistentCheckingPolicy>
|
|
bool operator!=(BasicMember<T2, MemberWeaknessTag, MemberWriteBarrierPolicy,
|
|
MemberCheckingPolicy>
|
|
m,
|
|
const BasicPersistent<T1, PersistentWeaknessPolicy,
|
|
PersistentLocationPolicy,
|
|
PersistentCheckingPolicy>& p) {
|
|
return !(m == p);
|
|
}
|
|
|
|
template <typename T, typename LocationPolicy, typename CheckingPolicy>
|
|
struct IsWeak<BasicPersistent<T, internal::WeakPersistentPolicy, LocationPolicy,
|
|
CheckingPolicy>> : std::true_type {};
|
|
} // namespace internal
|
|
|
|
/**
|
|
* Persistent is a way to create a strong pointer from an off-heap object to
|
|
* another on-heap object. As long as the Persistent handle is alive the GC will
|
|
* keep the object pointed to alive. The Persistent handle is always a GC root
|
|
* from the point of view of the GC. Persistent must be constructed and
|
|
* destructed in the same thread.
|
|
*/
|
|
template <typename T>
|
|
using Persistent =
|
|
internal::BasicPersistent<T, internal::StrongPersistentPolicy>;
|
|
|
|
/**
|
|
* WeakPersistent is a way to create a weak pointer from an off-heap object to
|
|
* an on-heap object. The pointer is automatically cleared when the pointee gets
|
|
* collected. WeakPersistent must be constructed and destructed in the same
|
|
* thread.
|
|
*/
|
|
template <typename T>
|
|
using WeakPersistent =
|
|
internal::BasicPersistent<T, internal::WeakPersistentPolicy>;
|
|
|
|
} // namespace cppgc
|
|
|
|
#endif // INCLUDE_CPPGC_PERSISTENT_H_
|