v8/test/unittests/compiler/instruction-selector-unittest.cc
Leszek Swirski 0571adf189 [compiler] Remove frame state combine pushing
With FCG no longer able to deoptimize, we can remove the "push" version
of output frame state combine, as deoptimisation to bytecode is always
the PokeAt variant.

Bug: v8:6409
Change-Id: I9b6d38a7441ca834835615c238228fa8a75a027b
Reviewed-on: https://chromium-review.googlesource.com/557866
Commit-Queue: Leszek Swirski <leszeks@chromium.org>
Reviewed-by: Jaroslav Sevcik <jarin@chromium.org>
Cr-Commit-Position: refs/heads/master@{#46355}
2017-06-30 12:41:24 +00:00

620 lines
22 KiB
C++

// Copyright 2014 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "test/unittests/compiler/instruction-selector-unittest.h"
#include "src/code-factory.h"
#include "src/compiler/compiler-source-position-table.h"
#include "src/compiler/graph.h"
#include "src/compiler/schedule.h"
#include "src/flags.h"
#include "src/objects-inl.h"
#include "test/unittests/compiler/compiler-test-utils.h"
namespace v8 {
namespace internal {
namespace compiler {
InstructionSelectorTest::InstructionSelectorTest() : rng_(FLAG_random_seed) {}
InstructionSelectorTest::~InstructionSelectorTest() {}
InstructionSelectorTest::Stream InstructionSelectorTest::StreamBuilder::Build(
InstructionSelector::Features features,
InstructionSelectorTest::StreamBuilderMode mode,
InstructionSelector::SourcePositionMode source_position_mode) {
Schedule* schedule = Export();
if (FLAG_trace_turbo) {
OFStream out(stdout);
out << "=== Schedule before instruction selection ===" << std::endl
<< *schedule;
}
size_t const node_count = graph()->NodeCount();
EXPECT_NE(0u, node_count);
Linkage linkage(call_descriptor());
InstructionBlocks* instruction_blocks =
InstructionSequence::InstructionBlocksFor(test_->zone(), schedule);
InstructionSequence sequence(test_->isolate(), test_->zone(),
instruction_blocks);
SourcePositionTable source_position_table(graph());
InstructionSelector selector(test_->zone(), node_count, &linkage, &sequence,
schedule, &source_position_table, nullptr,
source_position_mode, features,
InstructionSelector::kDisableScheduling);
selector.SelectInstructions();
if (FLAG_trace_turbo) {
OFStream out(stdout);
PrintableInstructionSequence printable = {RegisterConfiguration::Turbofan(),
&sequence};
out << "=== Code sequence after instruction selection ===" << std::endl
<< printable;
}
Stream s;
s.virtual_registers_ = selector.GetVirtualRegistersForTesting();
// Map virtual registers.
for (Instruction* const instr : sequence) {
if (instr->opcode() < 0) continue;
if (mode == kTargetInstructions) {
switch (instr->arch_opcode()) {
#define CASE(Name) \
case k##Name: \
break;
TARGET_ARCH_OPCODE_LIST(CASE)
#undef CASE
default:
continue;
}
}
if (mode == kAllExceptNopInstructions && instr->arch_opcode() == kArchNop) {
continue;
}
for (size_t i = 0; i < instr->OutputCount(); ++i) {
InstructionOperand* output = instr->OutputAt(i);
EXPECT_NE(InstructionOperand::IMMEDIATE, output->kind());
if (output->IsConstant()) {
int vreg = ConstantOperand::cast(output)->virtual_register();
s.constants_.insert(std::make_pair(vreg, sequence.GetConstant(vreg)));
}
}
for (size_t i = 0; i < instr->InputCount(); ++i) {
InstructionOperand* input = instr->InputAt(i);
EXPECT_NE(InstructionOperand::CONSTANT, input->kind());
if (input->IsImmediate()) {
auto imm = ImmediateOperand::cast(input);
if (imm->type() == ImmediateOperand::INDEXED) {
int index = imm->indexed_value();
s.immediates_.insert(
std::make_pair(index, sequence.GetImmediate(imm)));
}
}
}
s.instructions_.push_back(instr);
}
for (auto i : s.virtual_registers_) {
int const virtual_register = i.second;
if (sequence.IsFP(virtual_register)) {
EXPECT_FALSE(sequence.IsReference(virtual_register));
s.doubles_.insert(virtual_register);
}
if (sequence.IsReference(virtual_register)) {
EXPECT_FALSE(sequence.IsFP(virtual_register));
s.references_.insert(virtual_register);
}
}
for (int i = 0; i < sequence.GetDeoptimizationEntryCount(); i++) {
s.deoptimization_entries_.push_back(
sequence.GetDeoptimizationEntry(i).descriptor());
}
return s;
}
int InstructionSelectorTest::Stream::ToVreg(const Node* node) const {
VirtualRegisters::const_iterator i = virtual_registers_.find(node->id());
CHECK(i != virtual_registers_.end());
return i->second;
}
bool InstructionSelectorTest::Stream::IsFixed(const InstructionOperand* operand,
Register reg) const {
if (!operand->IsUnallocated()) return false;
const UnallocatedOperand* unallocated = UnallocatedOperand::cast(operand);
if (!unallocated->HasFixedRegisterPolicy()) return false;
return unallocated->fixed_register_index() == reg.code();
}
bool InstructionSelectorTest::Stream::IsSameAsFirst(
const InstructionOperand* operand) const {
if (!operand->IsUnallocated()) return false;
const UnallocatedOperand* unallocated = UnallocatedOperand::cast(operand);
return unallocated->HasSameAsInputPolicy();
}
bool InstructionSelectorTest::Stream::IsUsedAtStart(
const InstructionOperand* operand) const {
if (!operand->IsUnallocated()) return false;
const UnallocatedOperand* unallocated = UnallocatedOperand::cast(operand);
return unallocated->IsUsedAtStart();
}
const FrameStateFunctionInfo*
InstructionSelectorTest::StreamBuilder::GetFrameStateFunctionInfo(
int parameter_count, int local_count) {
return common()->CreateFrameStateFunctionInfo(
FrameStateType::kInterpretedFunction, parameter_count, local_count,
Handle<SharedFunctionInfo>());
}
// -----------------------------------------------------------------------------
// Return.
TARGET_TEST_F(InstructionSelectorTest, ReturnFloat32Constant) {
const float kValue = 4.2f;
StreamBuilder m(this, MachineType::Float32());
m.Return(m.Float32Constant(kValue));
Stream s = m.Build(kAllInstructions);
ASSERT_EQ(3U, s.size());
EXPECT_EQ(kArchNop, s[0]->arch_opcode());
ASSERT_EQ(InstructionOperand::CONSTANT, s[0]->OutputAt(0)->kind());
EXPECT_FLOAT_EQ(kValue, s.ToFloat32(s[0]->OutputAt(0)));
EXPECT_EQ(kArchRet, s[1]->arch_opcode());
EXPECT_EQ(2U, s[1]->InputCount());
}
TARGET_TEST_F(InstructionSelectorTest, ReturnParameter) {
StreamBuilder m(this, MachineType::Int32(), MachineType::Int32());
m.Return(m.Parameter(0));
Stream s = m.Build(kAllInstructions);
ASSERT_EQ(3U, s.size());
EXPECT_EQ(kArchNop, s[0]->arch_opcode());
ASSERT_EQ(1U, s[0]->OutputCount());
EXPECT_EQ(kArchRet, s[1]->arch_opcode());
EXPECT_EQ(2U, s[1]->InputCount());
}
TARGET_TEST_F(InstructionSelectorTest, ReturnZero) {
StreamBuilder m(this, MachineType::Int32());
m.Return(m.Int32Constant(0));
Stream s = m.Build(kAllInstructions);
ASSERT_EQ(3U, s.size());
EXPECT_EQ(kArchNop, s[0]->arch_opcode());
ASSERT_EQ(1U, s[0]->OutputCount());
EXPECT_EQ(InstructionOperand::CONSTANT, s[0]->OutputAt(0)->kind());
EXPECT_EQ(0, s.ToInt32(s[0]->OutputAt(0)));
EXPECT_EQ(kArchRet, s[1]->arch_opcode());
EXPECT_EQ(2U, s[1]->InputCount());
}
// -----------------------------------------------------------------------------
// Conversions.
TARGET_TEST_F(InstructionSelectorTest, TruncateFloat64ToWord32WithParameter) {
StreamBuilder m(this, MachineType::Int32(), MachineType::Float64());
m.Return(m.TruncateFloat64ToWord32(m.Parameter(0)));
Stream s = m.Build(kAllInstructions);
ASSERT_EQ(4U, s.size());
EXPECT_EQ(kArchNop, s[0]->arch_opcode());
EXPECT_EQ(kArchTruncateDoubleToI, s[1]->arch_opcode());
EXPECT_EQ(1U, s[1]->InputCount());
EXPECT_EQ(1U, s[1]->OutputCount());
EXPECT_EQ(kArchRet, s[2]->arch_opcode());
}
// -----------------------------------------------------------------------------
// Parameters.
TARGET_TEST_F(InstructionSelectorTest, DoubleParameter) {
StreamBuilder m(this, MachineType::Float64(), MachineType::Float64());
Node* param = m.Parameter(0);
m.Return(param);
Stream s = m.Build(kAllInstructions);
EXPECT_TRUE(s.IsDouble(param));
}
TARGET_TEST_F(InstructionSelectorTest, ReferenceParameter) {
StreamBuilder m(this, MachineType::AnyTagged(), MachineType::AnyTagged());
Node* param = m.Parameter(0);
m.Return(param);
Stream s = m.Build(kAllInstructions);
EXPECT_TRUE(s.IsReference(param));
}
// -----------------------------------------------------------------------------
// FinishRegion.
TARGET_TEST_F(InstructionSelectorTest, FinishRegion) {
StreamBuilder m(this, MachineType::AnyTagged(), MachineType::AnyTagged());
Node* param = m.Parameter(0);
Node* finish =
m.AddNode(m.common()->FinishRegion(), param, m.graph()->start());
m.Return(finish);
Stream s = m.Build(kAllInstructions);
ASSERT_EQ(3U, s.size());
EXPECT_EQ(kArchNop, s[0]->arch_opcode());
ASSERT_EQ(1U, s[0]->OutputCount());
ASSERT_TRUE(s[0]->Output()->IsUnallocated());
EXPECT_EQ(kArchRet, s[1]->arch_opcode());
EXPECT_EQ(s.ToVreg(param), s.ToVreg(s[0]->Output()));
EXPECT_EQ(s.ToVreg(param), s.ToVreg(s[1]->InputAt(1)));
EXPECT_TRUE(s.IsReference(finish));
}
// -----------------------------------------------------------------------------
// Phi.
typedef InstructionSelectorTestWithParam<MachineType>
InstructionSelectorPhiTest;
TARGET_TEST_P(InstructionSelectorPhiTest, Doubleness) {
const MachineType type = GetParam();
StreamBuilder m(this, type, type, type);
Node* param0 = m.Parameter(0);
Node* param1 = m.Parameter(1);
RawMachineLabel a, b, c;
m.Branch(m.Int32Constant(0), &a, &b);
m.Bind(&a);
m.Goto(&c);
m.Bind(&b);
m.Goto(&c);
m.Bind(&c);
Node* phi = m.Phi(type.representation(), param0, param1);
m.Return(phi);
Stream s = m.Build(kAllInstructions);
EXPECT_EQ(s.IsDouble(phi), s.IsDouble(param0));
EXPECT_EQ(s.IsDouble(phi), s.IsDouble(param1));
}
TARGET_TEST_P(InstructionSelectorPhiTest, Referenceness) {
const MachineType type = GetParam();
StreamBuilder m(this, type, type, type);
Node* param0 = m.Parameter(0);
Node* param1 = m.Parameter(1);
RawMachineLabel a, b, c;
m.Branch(m.Int32Constant(1), &a, &b);
m.Bind(&a);
m.Goto(&c);
m.Bind(&b);
m.Goto(&c);
m.Bind(&c);
Node* phi = m.Phi(type.representation(), param0, param1);
m.Return(phi);
Stream s = m.Build(kAllInstructions);
EXPECT_EQ(s.IsReference(phi), s.IsReference(param0));
EXPECT_EQ(s.IsReference(phi), s.IsReference(param1));
}
INSTANTIATE_TEST_CASE_P(
InstructionSelectorTest, InstructionSelectorPhiTest,
::testing::Values(MachineType::Float64(), MachineType::Int8(),
MachineType::Uint8(), MachineType::Int16(),
MachineType::Uint16(), MachineType::Int32(),
MachineType::Uint32(), MachineType::Int64(),
MachineType::Uint64(), MachineType::Pointer(),
MachineType::AnyTagged()));
// -----------------------------------------------------------------------------
// ValueEffect.
TARGET_TEST_F(InstructionSelectorTest, ValueEffect) {
StreamBuilder m1(this, MachineType::Int32(), MachineType::Pointer());
Node* p1 = m1.Parameter(0);
m1.Return(m1.Load(MachineType::Int32(), p1, m1.Int32Constant(0)));
Stream s1 = m1.Build(kAllInstructions);
StreamBuilder m2(this, MachineType::Int32(), MachineType::Pointer());
Node* p2 = m2.Parameter(0);
m2.Return(m2.AddNode(
m2.machine()->Load(MachineType::Int32()), p2, m2.Int32Constant(0),
m2.AddNode(m2.common()->BeginRegion(RegionObservability::kObservable),
m2.graph()->start())));
Stream s2 = m2.Build(kAllInstructions);
EXPECT_LE(3U, s1.size());
ASSERT_EQ(s1.size(), s2.size());
TRACED_FORRANGE(size_t, i, 0, s1.size() - 1) {
const Instruction* i1 = s1[i];
const Instruction* i2 = s2[i];
EXPECT_EQ(i1->arch_opcode(), i2->arch_opcode());
EXPECT_EQ(i1->InputCount(), i2->InputCount());
EXPECT_EQ(i1->OutputCount(), i2->OutputCount());
}
}
// -----------------------------------------------------------------------------
// Calls with deoptimization.
TARGET_TEST_F(InstructionSelectorTest, CallJSFunctionWithDeopt) {
StreamBuilder m(this, MachineType::AnyTagged(), MachineType::AnyTagged(),
MachineType::AnyTagged(), MachineType::AnyTagged());
BailoutId bailout_id(42);
Node* function_node = m.Parameter(0);
Node* receiver = m.Parameter(1);
Node* context = m.Parameter(2);
ZoneVector<MachineType> int32_type(1, MachineType::Int32(), zone());
ZoneVector<MachineType> empty_types(zone());
CallDescriptor* descriptor = Linkage::GetJSCallDescriptor(
zone(), false, 1, CallDescriptor::kNeedsFrameState);
// Build frame state for the state before the call.
Node* parameters = m.AddNode(
m.common()->TypedStateValues(&int32_type, SparseInputMask::Dense()),
m.Int32Constant(1));
Node* locals = m.AddNode(
m.common()->TypedStateValues(&empty_types, SparseInputMask::Dense()));
Node* stack = m.AddNode(
m.common()->TypedStateValues(&empty_types, SparseInputMask::Dense()));
Node* context_sentinel = m.Int32Constant(0);
Node* state_node = m.AddNode(
m.common()->FrameState(bailout_id, OutputFrameStateCombine::PokeAt(0),
m.GetFrameStateFunctionInfo(1, 0)),
parameters, locals, stack, context_sentinel, function_node,
m.UndefinedConstant());
// Build the call.
Node* nodes[] = {function_node, receiver, m.UndefinedConstant(),
m.Int32Constant(1), context, state_node};
Node* call = m.CallNWithFrameState(descriptor, arraysize(nodes), nodes);
m.Return(call);
Stream s = m.Build(kAllExceptNopInstructions);
// Skip until kArchCallJSFunction.
size_t index = 0;
for (; index < s.size() && s[index]->arch_opcode() != kArchCallJSFunction;
index++) {
}
// Now we should have two instructions: call and return.
ASSERT_EQ(index + 2, s.size());
EXPECT_EQ(kArchCallJSFunction, s[index++]->arch_opcode());
EXPECT_EQ(kArchRet, s[index++]->arch_opcode());
// TODO(jarin) Check deoptimization table.
}
TARGET_TEST_F(InstructionSelectorTest, CallStubWithDeopt) {
StreamBuilder m(this, MachineType::AnyTagged(), MachineType::AnyTagged(),
MachineType::AnyTagged(), MachineType::AnyTagged());
BailoutId bailout_id_before(42);
// Some arguments for the call node.
Node* function_node = m.Parameter(0);
Node* receiver = m.Parameter(1);
Node* context = m.Int32Constant(1); // Context is ignored.
ZoneVector<MachineType> int32_type(1, MachineType::Int32(), zone());
ZoneVector<MachineType> float64_type(1, MachineType::Float64(), zone());
ZoneVector<MachineType> tagged_type(1, MachineType::AnyTagged(), zone());
Callable callable = Builtins::CallableFor(isolate(), Builtins::kToObject);
CallDescriptor* descriptor = Linkage::GetStubCallDescriptor(
isolate(), zone(), callable.descriptor(), 1,
CallDescriptor::kNeedsFrameState, Operator::kNoProperties);
// Build frame state for the state before the call.
Node* parameters = m.AddNode(
m.common()->TypedStateValues(&int32_type, SparseInputMask::Dense()),
m.Int32Constant(43));
Node* locals = m.AddNode(
m.common()->TypedStateValues(&float64_type, SparseInputMask::Dense()),
m.Float64Constant(0.5));
Node* stack = m.AddNode(
m.common()->TypedStateValues(&tagged_type, SparseInputMask::Dense()),
m.UndefinedConstant());
Node* context_sentinel = m.Int32Constant(0);
Node* state_node =
m.AddNode(m.common()->FrameState(bailout_id_before,
OutputFrameStateCombine::PokeAt(0),
m.GetFrameStateFunctionInfo(1, 1)),
parameters, locals, stack, context_sentinel, function_node,
m.UndefinedConstant());
// Build the call.
Node* stub_code = m.HeapConstant(callable.code());
Node* nodes[] = {stub_code, function_node, receiver, context, state_node};
Node* call = m.CallNWithFrameState(descriptor, arraysize(nodes), nodes);
m.Return(call);
Stream s = m.Build(kAllExceptNopInstructions);
// Skip until kArchCallJSFunction.
size_t index = 0;
for (; index < s.size() && s[index]->arch_opcode() != kArchCallCodeObject;
index++) {
}
// Now we should have two instructions: call, return.
ASSERT_EQ(index + 2, s.size());
// Check the call instruction
const Instruction* call_instr = s[index++];
EXPECT_EQ(kArchCallCodeObject, call_instr->arch_opcode());
size_t num_operands =
1 + // Code object.
1 +
5 + // Frame state deopt id + one input for each value in frame state.
1 + // Function.
1; // Context.
ASSERT_EQ(num_operands, call_instr->InputCount());
// Code object.
EXPECT_TRUE(call_instr->InputAt(0)->IsImmediate());
// Deoptimization id.
int32_t deopt_id_before = s.ToInt32(call_instr->InputAt(1));
FrameStateDescriptor* desc_before =
s.GetFrameStateDescriptor(deopt_id_before);
EXPECT_EQ(bailout_id_before, desc_before->bailout_id());
EXPECT_EQ(1u, desc_before->parameters_count());
EXPECT_EQ(1u, desc_before->locals_count());
EXPECT_EQ(1u, desc_before->stack_count());
EXPECT_EQ(43, s.ToInt32(call_instr->InputAt(3)));
EXPECT_EQ(0, s.ToInt32(call_instr->InputAt(4))); // This should be a context.
// We inserted 0 here.
EXPECT_EQ(0.5, s.ToFloat64(call_instr->InputAt(5)));
EXPECT_TRUE(s.ToHeapObject(call_instr->InputAt(6))->IsUndefined(isolate()));
// Function.
EXPECT_EQ(s.ToVreg(function_node), s.ToVreg(call_instr->InputAt(7)));
// Context.
EXPECT_EQ(s.ToVreg(context), s.ToVreg(call_instr->InputAt(8)));
EXPECT_EQ(kArchRet, s[index++]->arch_opcode());
EXPECT_EQ(index, s.size());
}
TARGET_TEST_F(InstructionSelectorTest, CallStubWithDeoptRecursiveFrameState) {
StreamBuilder m(this, MachineType::AnyTagged(), MachineType::AnyTagged(),
MachineType::AnyTagged(), MachineType::AnyTagged());
BailoutId bailout_id_before(42);
BailoutId bailout_id_parent(62);
// Some arguments for the call node.
Node* function_node = m.Parameter(0);
Node* receiver = m.Parameter(1);
Node* context = m.Int32Constant(66);
Node* context2 = m.Int32Constant(46);
ZoneVector<MachineType> int32_type(1, MachineType::Int32(), zone());
ZoneVector<MachineType> int32x2_type(2, MachineType::Int32(), zone());
ZoneVector<MachineType> float64_type(1, MachineType::Float64(), zone());
Callable callable = Builtins::CallableFor(isolate(), Builtins::kToObject);
CallDescriptor* descriptor = Linkage::GetStubCallDescriptor(
isolate(), zone(), callable.descriptor(), 1,
CallDescriptor::kNeedsFrameState, Operator::kNoProperties);
// Build frame state for the state before the call.
Node* parameters = m.AddNode(
m.common()->TypedStateValues(&int32_type, SparseInputMask::Dense()),
m.Int32Constant(63));
Node* locals = m.AddNode(
m.common()->TypedStateValues(&int32_type, SparseInputMask::Dense()),
m.Int32Constant(64));
Node* stack = m.AddNode(
m.common()->TypedStateValues(&int32_type, SparseInputMask::Dense()),
m.Int32Constant(65));
Node* frame_state_parent = m.AddNode(
m.common()->FrameState(bailout_id_parent,
OutputFrameStateCombine::Ignore(),
m.GetFrameStateFunctionInfo(1, 1)),
parameters, locals, stack, context, function_node, m.UndefinedConstant());
Node* parameters2 = m.AddNode(
m.common()->TypedStateValues(&int32_type, SparseInputMask::Dense()),
m.Int32Constant(43));
Node* locals2 = m.AddNode(
m.common()->TypedStateValues(&float64_type, SparseInputMask::Dense()),
m.Float64Constant(0.25));
Node* stack2 = m.AddNode(
m.common()->TypedStateValues(&int32x2_type, SparseInputMask::Dense()),
m.Int32Constant(44), m.Int32Constant(45));
Node* state_node =
m.AddNode(m.common()->FrameState(bailout_id_before,
OutputFrameStateCombine::PokeAt(0),
m.GetFrameStateFunctionInfo(1, 1)),
parameters2, locals2, stack2, context2, function_node,
frame_state_parent);
// Build the call.
Node* stub_code = m.HeapConstant(callable.code());
Node* nodes[] = {stub_code, function_node, receiver, context2, state_node};
Node* call = m.CallNWithFrameState(descriptor, arraysize(nodes), nodes);
m.Return(call);
Stream s = m.Build(kAllExceptNopInstructions);
// Skip until kArchCallJSFunction.
size_t index = 0;
for (; index < s.size() && s[index]->arch_opcode() != kArchCallCodeObject;
index++) {
}
// Now we should have three instructions: call, return.
EXPECT_EQ(index + 2, s.size());
// Check the call instruction
const Instruction* call_instr = s[index++];
EXPECT_EQ(kArchCallCodeObject, call_instr->arch_opcode());
size_t num_operands =
1 + // Code object.
1 + // Frame state deopt id
6 + // One input for each value in frame state + context.
5 + // One input for each value in the parent frame state + context.
1 + // Function.
1; // Context.
EXPECT_EQ(num_operands, call_instr->InputCount());
// Code object.
EXPECT_TRUE(call_instr->InputAt(0)->IsImmediate());
// Deoptimization id.
int32_t deopt_id_before = s.ToInt32(call_instr->InputAt(1));
FrameStateDescriptor* desc_before =
s.GetFrameStateDescriptor(deopt_id_before);
FrameStateDescriptor* desc_before_outer = desc_before->outer_state();
EXPECT_EQ(bailout_id_before, desc_before->bailout_id());
EXPECT_EQ(1u, desc_before_outer->parameters_count());
EXPECT_EQ(1u, desc_before_outer->locals_count());
EXPECT_EQ(1u, desc_before_outer->stack_count());
// Values from parent environment.
EXPECT_EQ(63, s.ToInt32(call_instr->InputAt(3)));
// Context:
EXPECT_EQ(66, s.ToInt32(call_instr->InputAt(4)));
EXPECT_EQ(64, s.ToInt32(call_instr->InputAt(5)));
EXPECT_EQ(65, s.ToInt32(call_instr->InputAt(6)));
// Values from the nested frame.
EXPECT_EQ(1u, desc_before->parameters_count());
EXPECT_EQ(1u, desc_before->locals_count());
EXPECT_EQ(2u, desc_before->stack_count());
EXPECT_EQ(43, s.ToInt32(call_instr->InputAt(8)));
EXPECT_EQ(46, s.ToInt32(call_instr->InputAt(9)));
EXPECT_EQ(0.25, s.ToFloat64(call_instr->InputAt(10)));
EXPECT_EQ(44, s.ToInt32(call_instr->InputAt(11)));
EXPECT_EQ(45, s.ToInt32(call_instr->InputAt(12)));
// Function.
EXPECT_EQ(s.ToVreg(function_node), s.ToVreg(call_instr->InputAt(13)));
// Context.
EXPECT_EQ(s.ToVreg(context2), s.ToVreg(call_instr->InputAt(14)));
// Continuation.
EXPECT_EQ(kArchRet, s[index++]->arch_opcode());
EXPECT_EQ(index, s.size());
}
} // namespace compiler
} // namespace internal
} // namespace v8