v8/src/contexts.cc
keuchel@chromium.org 08c9629f80 Static resolution of outer variables in eval code.
So far free variables references in eval code are not statically
resolved. For example in
    function foo() { var x = 1; eval("y = x"); }
the variable x will get mode DYNAMIC and y will get mode DYNAMIC_GLOBAL,
i.e. free variable references trigger dynamic lookups with a fast case
handling for global variables.

The CL introduces static resolution of free variables references in eval
code. If possible variable references are resolved to bindings belonging to
outer scopes of the eval call site.

This is achieved by deserializing the outer scope chain using
Scope::DeserializeScopeChain prior to parsing the eval code similar to lazy
parsing of functions. The existing code for variable resolution is used,
however resolution starts at the first outer unresolved scope instead of
always starting at the root of the scope tree.

This is a prerequisite for statically checking validity of assignments in
the extended code as specified by the current ES.next draft which will be
introduced by a subsequent CL. More specifically section 11.13 of revision 4
of the ES.next draft reads:
* It is a Syntax Error if the AssignmentExpression is contained in extended
  code and the LeftHandSideExpression is an Identifier that does not
  statically resolve to a declarative environment record binding or if the
  resolved binding is an immutable binding.

TEST=existing tests in mjsunit

Review URL: http://codereview.chromium.org/8508052

git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@9999 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
2011-11-15 13:48:40 +00:00

325 lines
11 KiB
C++

// Copyright 2011 the V8 project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "v8.h"
#include "bootstrapper.h"
#include "debug.h"
#include "scopeinfo.h"
namespace v8 {
namespace internal {
Context* Context::declaration_context() {
Context* current = this;
while (!current->IsFunctionContext() && !current->IsGlobalContext()) {
current = current->previous();
ASSERT(current->closure() == closure());
}
return current;
}
JSBuiltinsObject* Context::builtins() {
GlobalObject* object = global();
if (object->IsJSGlobalObject()) {
return JSGlobalObject::cast(object)->builtins();
} else {
ASSERT(object->IsJSBuiltinsObject());
return JSBuiltinsObject::cast(object);
}
}
Context* Context::global_context() {
// Fast case: the global object for this context has been set. In
// that case, the global object has a direct pointer to the global
// context.
if (global()->IsGlobalObject()) {
return global()->global_context();
}
// During bootstrapping, the global object might not be set and we
// have to search the context chain to find the global context.
ASSERT(Isolate::Current()->bootstrapper()->IsActive());
Context* current = this;
while (!current->IsGlobalContext()) {
JSFunction* closure = JSFunction::cast(current->closure());
current = Context::cast(closure->context());
}
return current;
}
JSObject* Context::global_proxy() {
return global_context()->global_proxy_object();
}
void Context::set_global_proxy(JSObject* object) {
global_context()->set_global_proxy_object(object);
}
Handle<Object> Context::Lookup(Handle<String> name,
ContextLookupFlags flags,
int* index,
PropertyAttributes* attributes,
BindingFlags* binding_flags) {
Isolate* isolate = GetIsolate();
Handle<Context> context(this, isolate);
bool follow_context_chain = (flags & FOLLOW_CONTEXT_CHAIN) != 0;
*index = -1;
*attributes = ABSENT;
*binding_flags = MISSING_BINDING;
if (FLAG_trace_contexts) {
PrintF("Context::Lookup(");
name->ShortPrint();
PrintF(")\n");
}
do {
if (FLAG_trace_contexts) {
PrintF(" - looking in context %p", reinterpret_cast<void*>(*context));
if (context->IsGlobalContext()) PrintF(" (global context)");
PrintF("\n");
}
// 1. Check global objects, subjects of with, and extension objects.
if (context->IsGlobalContext() ||
context->IsWithContext() ||
(context->IsFunctionContext() && context->has_extension())) {
Handle<JSObject> object(JSObject::cast(context->extension()), isolate);
// Context extension objects needs to behave as if they have no
// prototype. So even if we want to follow prototype chains, we need
// to only do a local lookup for context extension objects.
if ((flags & FOLLOW_PROTOTYPE_CHAIN) == 0 ||
object->IsJSContextExtensionObject()) {
*attributes = object->GetLocalPropertyAttribute(*name);
} else {
*attributes = object->GetPropertyAttribute(*name);
}
if (*attributes != ABSENT) {
if (FLAG_trace_contexts) {
PrintF("=> found property in context object %p\n",
reinterpret_cast<void*>(*object));
}
return object;
}
}
// 2. Check the context proper if it has slots.
if (context->IsFunctionContext() || context->IsBlockContext()) {
// Use serialized scope information of functions and blocks to search
// for the context index.
Handle<ScopeInfo> scope_info;
if (context->IsFunctionContext()) {
scope_info = Handle<ScopeInfo>(
context->closure()->shared()->scope_info(), isolate);
} else {
scope_info = Handle<ScopeInfo>(
ScopeInfo::cast(context->extension()), isolate);
}
VariableMode mode;
InitializationFlag init_flag;
int slot_index = scope_info->ContextSlotIndex(*name, &mode, &init_flag);
ASSERT(slot_index < 0 || slot_index >= MIN_CONTEXT_SLOTS);
if (slot_index >= 0) {
if (FLAG_trace_contexts) {
PrintF("=> found local in context slot %d (mode = %d)\n",
slot_index, mode);
}
*index = slot_index;
// Note: Fixed context slots are statically allocated by the compiler.
// Statically allocated variables always have a statically known mode,
// which is the mode with which they were declared when added to the
// scope. Thus, the DYNAMIC mode (which corresponds to dynamically
// declared variables that were introduced through declaration nodes)
// must not appear here.
switch (mode) {
case INTERNAL: // Fall through.
case VAR:
*attributes = NONE;
*binding_flags = MUTABLE_IS_INITIALIZED;
break;
case LET:
*attributes = NONE;
*binding_flags = (init_flag == kNeedsInitialization)
? MUTABLE_CHECK_INITIALIZED : MUTABLE_IS_INITIALIZED;
break;
case CONST:
*attributes = READ_ONLY;
*binding_flags = (init_flag == kNeedsInitialization)
? IMMUTABLE_CHECK_INITIALIZED : IMMUTABLE_IS_INITIALIZED;
break;
case CONST_HARMONY:
*attributes = READ_ONLY;
*binding_flags = (init_flag == kNeedsInitialization)
? IMMUTABLE_CHECK_INITIALIZED_HARMONY :
IMMUTABLE_IS_INITIALIZED_HARMONY;
break;
case DYNAMIC:
case DYNAMIC_GLOBAL:
case DYNAMIC_LOCAL:
case TEMPORARY:
UNREACHABLE();
break;
}
return context;
}
// Check the slot corresponding to the intermediate context holding
// only the function name variable.
if (follow_context_chain && context->IsFunctionContext()) {
VariableMode mode;
int function_index = scope_info->FunctionContextSlotIndex(*name, &mode);
if (function_index >= 0) {
if (FLAG_trace_contexts) {
PrintF("=> found intermediate function in context slot %d\n",
function_index);
}
*index = function_index;
*attributes = READ_ONLY;
ASSERT(mode == CONST || mode == CONST_HARMONY);
*binding_flags = (mode == CONST)
? IMMUTABLE_IS_INITIALIZED : IMMUTABLE_IS_INITIALIZED_HARMONY;
return context;
}
}
} else if (context->IsCatchContext()) {
// Catch contexts have the variable name in the extension slot.
if (name->Equals(String::cast(context->extension()))) {
if (FLAG_trace_contexts) {
PrintF("=> found in catch context\n");
}
*index = Context::THROWN_OBJECT_INDEX;
*attributes = NONE;
*binding_flags = MUTABLE_IS_INITIALIZED;
return context;
}
}
// 3. Prepare to continue with the previous (next outermost) context.
if (context->IsGlobalContext()) {
follow_context_chain = false;
} else {
context = Handle<Context>(context->previous(), isolate);
}
} while (follow_context_chain);
if (FLAG_trace_contexts) {
PrintF("=> no property/slot found\n");
}
return Handle<Object>::null();
}
void Context::AddOptimizedFunction(JSFunction* function) {
ASSERT(IsGlobalContext());
#ifdef DEBUG
Object* element = get(OPTIMIZED_FUNCTIONS_LIST);
while (!element->IsUndefined()) {
CHECK(element != function);
element = JSFunction::cast(element)->next_function_link();
}
CHECK(function->next_function_link()->IsUndefined());
// Check that the context belongs to the weak global contexts list.
bool found = false;
Object* context = GetHeap()->global_contexts_list();
while (!context->IsUndefined()) {
if (context == this) {
found = true;
break;
}
context = Context::cast(context)->get(Context::NEXT_CONTEXT_LINK);
}
CHECK(found);
#endif
function->set_next_function_link(get(OPTIMIZED_FUNCTIONS_LIST));
set(OPTIMIZED_FUNCTIONS_LIST, function);
}
void Context::RemoveOptimizedFunction(JSFunction* function) {
ASSERT(IsGlobalContext());
Object* element = get(OPTIMIZED_FUNCTIONS_LIST);
JSFunction* prev = NULL;
while (!element->IsUndefined()) {
JSFunction* element_function = JSFunction::cast(element);
ASSERT(element_function->next_function_link()->IsUndefined() ||
element_function->next_function_link()->IsJSFunction());
if (element_function == function) {
if (prev == NULL) {
set(OPTIMIZED_FUNCTIONS_LIST, element_function->next_function_link());
} else {
prev->set_next_function_link(element_function->next_function_link());
}
element_function->set_next_function_link(GetHeap()->undefined_value());
return;
}
prev = element_function;
element = element_function->next_function_link();
}
UNREACHABLE();
}
Object* Context::OptimizedFunctionsListHead() {
ASSERT(IsGlobalContext());
return get(OPTIMIZED_FUNCTIONS_LIST);
}
void Context::ClearOptimizedFunctions() {
set(OPTIMIZED_FUNCTIONS_LIST, GetHeap()->undefined_value());
}
#ifdef DEBUG
bool Context::IsBootstrappingOrContext(Object* object) {
// During bootstrapping we allow all objects to pass as
// contexts. This is necessary to fix circular dependencies.
return Isolate::Current()->bootstrapper()->IsActive() || object->IsContext();
}
bool Context::IsBootstrappingOrGlobalObject(Object* object) {
// During bootstrapping we allow all objects to pass as global
// objects. This is necessary to fix circular dependencies.
Isolate* isolate = Isolate::Current();
return isolate->heap()->gc_state() != Heap::NOT_IN_GC ||
isolate->bootstrapper()->IsActive() ||
object->IsGlobalObject();
}
#endif
} } // namespace v8::internal