v8/test/unittests/compiler/node-test-utils.h
Benedikt Meurer 3a9466a89c [turbofan] Unify RedundancyElimination for speculative number operations.
Remove the NumberConstant right hand side limitation for the speculative
number operation optimization, and extend the logic to also deal with
SpeculativeToNumber, which is common when dealing with postfix increment
and array operations.

Also add appropriate tests for all the relevant cases, specifically we
mjsunit tests to increase the general coverage for the various cases
here (in addition to dedicated unittests).

Bug: v8:8015
Change-Id: I8c92f98490c63b07eb19686efd404322979e57c4
Reviewed-on: https://chromium-review.googlesource.com/1235919
Reviewed-by: Jaroslav Sevcik <jarin@chromium.org>
Commit-Queue: Benedikt Meurer <bmeurer@chromium.org>
Cr-Commit-Position: refs/heads/master@{#56072}
2018-09-20 12:08:55 +00:00

573 lines
32 KiB
C++

// Copyright 2014 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef V8_UNITTESTS_COMPILER_NODE_TEST_UTILS_H_
#define V8_UNITTESTS_COMPILER_NODE_TEST_UTILS_H_
#include "src/compiler/common-operator.h"
#include "src/compiler/machine-operator.h"
#include "src/compiler/opcodes.h"
#include "src/compiler/simplified-operator.h"
#include "src/machine-type.h"
#include "testing/gmock/include/gmock/gmock.h"
namespace v8 {
namespace internal {
// Forward declarations.
class ExternalReference;
template <typename T>
class Handle;
class HeapObject;
class Type;
enum TypeofMode : int;
namespace compiler {
// Forward declarations.
class BufferAccess;
class CallDescriptor;
class ContextAccess;
struct ElementAccess;
struct FieldAccess;
class Node;
using ::testing::Matcher;
Matcher<Node*> IsDead();
Matcher<Node*> IsEnd(const Matcher<Node*>& control0_matcher);
Matcher<Node*> IsEnd(const Matcher<Node*>& control0_matcher,
const Matcher<Node*>& control1_matcher);
Matcher<Node*> IsEnd(const Matcher<Node*>& control0_matcher,
const Matcher<Node*>& control1_matcher,
const Matcher<Node*>& control2_matcher);
Matcher<Node*> IsBranch(const Matcher<Node*>& value_matcher,
const Matcher<Node*>& control_matcher);
Matcher<Node*> IsMerge(const Matcher<Node*>& control0_matcher,
const Matcher<Node*>& control1_matcher);
Matcher<Node*> IsMerge(const Matcher<Node*>& control0_matcher,
const Matcher<Node*>& control1_matcher,
const Matcher<Node*>& control2_matcher);
Matcher<Node*> IsLoop(const Matcher<Node*>& control0_matcher,
const Matcher<Node*>& control1_matcher);
Matcher<Node*> IsLoop(const Matcher<Node*>& control0_matcher,
const Matcher<Node*>& control1_matcher,
const Matcher<Node*>& control2_matcher);
Matcher<Node*> IsIfTrue(const Matcher<Node*>& control_matcher);
Matcher<Node*> IsIfFalse(const Matcher<Node*>& control_matcher);
Matcher<Node*> IsIfSuccess(const Matcher<Node*>& control_matcher);
Matcher<Node*> IsSwitch(const Matcher<Node*>& value_matcher,
const Matcher<Node*>& control_matcher);
Matcher<Node*> IsIfValue(const Matcher<IfValueParameters>& value_matcher,
const Matcher<Node*>& control_matcher);
Matcher<Node*> IsIfDefault(const Matcher<Node*>& control_matcher);
Matcher<Node*> IsBeginRegion(const Matcher<Node*>& effect_matcher);
Matcher<Node*> IsFinishRegion(const Matcher<Node*>& value_matcher,
const Matcher<Node*>& effect_matcher);
Matcher<Node*> IsReturn(const Matcher<Node*>& value_matcher,
const Matcher<Node*>& effect_matcher,
const Matcher<Node*>& control_matcher);
Matcher<Node*> IsReturn2(const Matcher<Node*>& value_matcher,
const Matcher<Node*>& value2_matcher,
const Matcher<Node*>& effect_matcher,
const Matcher<Node*>& control_matcher);
Matcher<Node*> IsTerminate(const Matcher<Node*>& effect_matcher,
const Matcher<Node*>& control_matcher);
Matcher<Node*> IsTypeGuard(const Matcher<Node*>& value_matcher,
const Matcher<Node*>& control_matcher);
Matcher<Node*> IsExternalConstant(
const Matcher<ExternalReference>& value_matcher);
Matcher<Node*> IsHeapConstant(Handle<HeapObject> value);
Matcher<Node*> IsFloat32Constant(const Matcher<float>& value_matcher);
Matcher<Node*> IsFloat64Constant(const Matcher<double>& value_matcher);
Matcher<Node*> IsInt32Constant(const Matcher<int32_t>& value_matcher);
Matcher<Node*> IsInt64Constant(const Matcher<int64_t>& value_matcher);
Matcher<Node*> IsNumberConstant(const Matcher<double>& value_matcher);
Matcher<Node*> IsPointerConstant(const Matcher<intptr_t>& value_matcher);
Matcher<Node*> IsSelect(const Matcher<MachineRepresentation>& type_matcher,
const Matcher<Node*>& value0_matcher,
const Matcher<Node*>& value1_matcher,
const Matcher<Node*>& value2_matcher);
Matcher<Node*> IsPhi(const Matcher<MachineRepresentation>& type_matcher,
const Matcher<Node*>& value0_matcher,
const Matcher<Node*>& value1_matcher,
const Matcher<Node*>& merge_matcher);
Matcher<Node*> IsPhi(const Matcher<MachineRepresentation>& type_matcher,
const Matcher<Node*>& value0_matcher,
const Matcher<Node*>& value1_matcher,
const Matcher<Node*>& value2_matcher,
const Matcher<Node*>& merge_matcher);
Matcher<Node*> IsEffectPhi(const Matcher<Node*>& effect0_matcher,
const Matcher<Node*>& effect1_matcher,
const Matcher<Node*>& merge_matcher);
Matcher<Node*> IsProjection(const Matcher<size_t>& index_matcher,
const Matcher<Node*>& base_matcher);
Matcher<Node*> IsCall(const Matcher<const CallDescriptor*>& descriptor_matcher,
const Matcher<Node*>& value0_matcher,
const Matcher<Node*>& effect_matcher,
const Matcher<Node*>& control_matcher);
Matcher<Node*> IsCall(const Matcher<const CallDescriptor*>& descriptor_matcher,
const Matcher<Node*>& value0_matcher,
const Matcher<Node*>& value1_matcher,
const Matcher<Node*>& effect_matcher,
const Matcher<Node*>& control_matcher);
Matcher<Node*> IsCall(const Matcher<const CallDescriptor*>& descriptor_matcher,
const Matcher<Node*>& value0_matcher,
const Matcher<Node*>& value1_matcher,
const Matcher<Node*>& value2_matcher,
const Matcher<Node*>& effect_matcher,
const Matcher<Node*>& control_matcher);
Matcher<Node*> IsCall(const Matcher<const CallDescriptor*>& descriptor_matcher,
const Matcher<Node*>& value0_matcher,
const Matcher<Node*>& value1_matcher,
const Matcher<Node*>& value2_matcher,
const Matcher<Node*>& value3_matcher,
const Matcher<Node*>& effect_matcher,
const Matcher<Node*>& control_matcher);
Matcher<Node*> IsCall(const Matcher<const CallDescriptor*>& descriptor_matcher,
const Matcher<Node*>& value0_matcher,
const Matcher<Node*>& value1_matcher,
const Matcher<Node*>& value2_matcher,
const Matcher<Node*>& value3_matcher,
const Matcher<Node*>& value4_matcher,
const Matcher<Node*>& effect_matcher,
const Matcher<Node*>& control_matcher);
Matcher<Node*> IsCall(const Matcher<const CallDescriptor*>& descriptor_matcher,
const Matcher<Node*>& value0_matcher,
const Matcher<Node*>& value1_matcher,
const Matcher<Node*>& value2_matcher,
const Matcher<Node*>& value3_matcher,
const Matcher<Node*>& value4_matcher,
const Matcher<Node*>& value5_matcher,
const Matcher<Node*>& effect_matcher,
const Matcher<Node*>& control_matcher);
Matcher<Node*> IsCall(
const Matcher<const CallDescriptor*>& descriptor_matcher,
const Matcher<Node*>& value0_matcher, const Matcher<Node*>& value1_matcher,
const Matcher<Node*>& value2_matcher, const Matcher<Node*>& value3_matcher,
const Matcher<Node*>& value4_matcher, const Matcher<Node*>& value5_matcher,
const Matcher<Node*>& value6_matcher, const Matcher<Node*>& effect_matcher,
const Matcher<Node*>& control_matcher);
Matcher<Node*> IsTailCall(
const Matcher<CallDescriptor const*>& descriptor_matcher,
const Matcher<Node*>& value0_matcher, const Matcher<Node*>& value1_matcher,
const Matcher<Node*>& effect_matcher,
const Matcher<Node*>& control_matcher);
Matcher<Node*> IsTailCall(
const Matcher<CallDescriptor const*>& descriptor_matcher,
const Matcher<Node*>& value0_matcher, const Matcher<Node*>& value1_matcher,
const Matcher<Node*>& value2_matcher, const Matcher<Node*>& effect_matcher,
const Matcher<Node*>& control_matcher);
Matcher<Node*> IsTailCall(
const Matcher<CallDescriptor const*>& descriptor_matcher,
const Matcher<Node*>& value0_matcher, const Matcher<Node*>& value1_matcher,
const Matcher<Node*>& value2_matcher, const Matcher<Node*>& value3_matcher,
const Matcher<Node*>& effect_matcher,
const Matcher<Node*>& control_matcher);
Matcher<Node*> IsTailCall(
const Matcher<CallDescriptor const*>& descriptor_matcher,
const Matcher<Node*>& value0_matcher, const Matcher<Node*>& value1_matcher,
const Matcher<Node*>& value2_matcher, const Matcher<Node*>& value3_matcher,
const Matcher<Node*>& value4_matcher, const Matcher<Node*>& effect_matcher,
const Matcher<Node*>& control_matcher);
Matcher<Node*> IsTailCall(
const Matcher<CallDescriptor const*>& descriptor_matcher,
const Matcher<Node*>& value0_matcher, const Matcher<Node*>& value1_matcher,
const Matcher<Node*>& value2_matcher, const Matcher<Node*>& value3_matcher,
const Matcher<Node*>& value4_matcher, const Matcher<Node*>& value5_matcher,
const Matcher<Node*>& effect_matcher,
const Matcher<Node*>& control_matcher);
Matcher<Node*> IsTailCall(
const Matcher<CallDescriptor const*>& descriptor_matcher,
const Matcher<Node*>& value0_matcher, const Matcher<Node*>& value1_matcher,
const Matcher<Node*>& value2_matcher, const Matcher<Node*>& value3_matcher,
const Matcher<Node*>& value4_matcher, const Matcher<Node*>& value5_matcher,
const Matcher<Node*>& value6_matcher, const Matcher<Node*>& effect_matcher,
const Matcher<Node*>& control_matcher);
Matcher<Node*> IsTailCall(
const Matcher<CallDescriptor const*>& descriptor_matcher,
const Matcher<Node*>& value0_matcher, const Matcher<Node*>& value1_matcher,
const Matcher<Node*>& value2_matcher, const Matcher<Node*>& value3_matcher,
const Matcher<Node*>& value4_matcher, const Matcher<Node*>& value5_matcher,
const Matcher<Node*>& value6_matcher, const Matcher<Node*>& value7_matcher,
const Matcher<Node*>& effect_matcher,
const Matcher<Node*>& control_matcher);
Matcher<Node*> IsBooleanNot(const Matcher<Node*>& value_matcher);
Matcher<Node*> IsReferenceEqual(const Matcher<Node*>& lhs_matcher,
const Matcher<Node*>& rhs_matcher);
Matcher<Node*> IsNumberEqual(const Matcher<Node*>& lhs_matcher,
const Matcher<Node*>& rhs_matcher);
Matcher<Node*> IsNumberLessThan(const Matcher<Node*>& lhs_matcher,
const Matcher<Node*>& rhs_matcher);
Matcher<Node*> IsNumberAdd(const Matcher<Node*>& lhs_matcher,
const Matcher<Node*>& rhs_matcher);
#define DECLARE_SPECULATIVE_BINOP_MATCHER(opcode) \
Matcher<Node*> Is##opcode(const Matcher<NumberOperationHint>& hint_matcher, \
const Matcher<Node*>& lhs_matcher, \
const Matcher<Node*>& rhs_matcher, \
const Matcher<Node*>& effect_matcher, \
const Matcher<Node*>& control_matcher);
SIMPLIFIED_SPECULATIVE_NUMBER_BINOP_LIST(DECLARE_SPECULATIVE_BINOP_MATCHER);
#undef DECLARE_SPECULATIVE_BINOP_MATCHER
Matcher<Node*> IsNumberSubtract(const Matcher<Node*>& lhs_matcher,
const Matcher<Node*>& rhs_matcher);
Matcher<Node*> IsNumberMultiply(const Matcher<Node*>& lhs_matcher,
const Matcher<Node*>& rhs_matcher);
Matcher<Node*> IsNumberShiftLeft(const Matcher<Node*>& lhs_matcher,
const Matcher<Node*>& rhs_matcher);
Matcher<Node*> IsNumberShiftRight(const Matcher<Node*>& lhs_matcher,
const Matcher<Node*>& rhs_matcher);
Matcher<Node*> IsNumberShiftRightLogical(const Matcher<Node*>& lhs_matcher,
const Matcher<Node*>& rhs_matcher);
Matcher<Node*> IsNumberImul(const Matcher<Node*>& lhs_matcher,
const Matcher<Node*>& rhs_matcher);
Matcher<Node*> IsNumberAbs(const Matcher<Node*>& value_matcher);
Matcher<Node*> IsNumberAcos(const Matcher<Node*>& value_matcher);
Matcher<Node*> IsNumberAcosh(const Matcher<Node*>& value_matcher);
Matcher<Node*> IsNumberAsin(const Matcher<Node*>& value_matcher);
Matcher<Node*> IsNumberAsinh(const Matcher<Node*>& value_matcher);
Matcher<Node*> IsNumberAtan(const Matcher<Node*>& value_matcher);
Matcher<Node*> IsNumberAtanh(const Matcher<Node*>& value_matcher);
Matcher<Node*> IsNumberAtan2(const Matcher<Node*>& lhs_matcher,
const Matcher<Node*>& rhs_matcher);
Matcher<Node*> IsNumberCbrt(const Matcher<Node*>& value_matcher);
Matcher<Node*> IsNumberCeil(const Matcher<Node*>& value_matcher);
Matcher<Node*> IsNumberClz32(const Matcher<Node*>& value_matcher);
Matcher<Node*> IsNumberCos(const Matcher<Node*>& value_matcher);
Matcher<Node*> IsNumberCosh(const Matcher<Node*>& value_matcher);
Matcher<Node*> IsNumberExp(const Matcher<Node*>& value_matcher);
Matcher<Node*> IsNumberExpm1(const Matcher<Node*>& value_matcher);
Matcher<Node*> IsNumberFloor(const Matcher<Node*>& value_matcher);
Matcher<Node*> IsNumberFround(const Matcher<Node*>& value_matcher);
Matcher<Node*> IsNumberLog(const Matcher<Node*>& value_matcher);
Matcher<Node*> IsNumberLog1p(const Matcher<Node*>& value_matcher);
Matcher<Node*> IsNumberLog10(const Matcher<Node*>& value_matcher);
Matcher<Node*> IsNumberLog2(const Matcher<Node*>& value_matcher);
Matcher<Node*> IsNumberMax(const Matcher<Node*>& lhs_matcher,
const Matcher<Node*>& rhs_matcher);
Matcher<Node*> IsNumberMin(const Matcher<Node*>& lhs_matcher,
const Matcher<Node*>& rhs_matcher);
Matcher<Node*> IsNumberRound(const Matcher<Node*>& value_matcher);
Matcher<Node*> IsNumberPow(const Matcher<Node*>& lhs_matcher,
const Matcher<Node*>& rhs_matcher);
Matcher<Node*> IsNumberSign(const Matcher<Node*>& value_matcher);
Matcher<Node*> IsNumberSin(const Matcher<Node*>& value_matcher);
Matcher<Node*> IsNumberSinh(const Matcher<Node*>& value_matcher);
Matcher<Node*> IsNumberSqrt(const Matcher<Node*>& value_matcher);
Matcher<Node*> IsNumberTan(const Matcher<Node*>& value_matcher);
Matcher<Node*> IsNumberTanh(const Matcher<Node*>& value_matcher);
Matcher<Node*> IsNumberTrunc(const Matcher<Node*>& value_matcher);
Matcher<Node*> IsStringConcat(const Matcher<Node*>& length_matcher,
const Matcher<Node*>& lhs_matcher,
const Matcher<Node*>& rhs_matcher);
Matcher<Node*> IsStringFromSingleCharCode(const Matcher<Node*>& value_matcher);
Matcher<Node*> IsStringLength(const Matcher<Node*>& value_matcher);
Matcher<Node*> IsAllocate(const Matcher<Node*>& size_matcher,
const Matcher<Node*>& effect_matcher,
const Matcher<Node*>& control_matcher);
Matcher<Node*> IsLoadField(const Matcher<FieldAccess>& access_matcher,
const Matcher<Node*>& base_matcher,
const Matcher<Node*>& effect_matcher,
const Matcher<Node*>& control_matcher);
Matcher<Node*> IsStoreField(const Matcher<FieldAccess>& access_matcher,
const Matcher<Node*>& base_matcher,
const Matcher<Node*>& value_matcher,
const Matcher<Node*>& effect_matcher,
const Matcher<Node*>& control_matcher);
Matcher<Node*> IsLoadBuffer(const Matcher<BufferAccess>& access_matcher,
const Matcher<Node*>& buffer_matcher,
const Matcher<Node*>& offset_matcher,
const Matcher<Node*>& length_matcher,
const Matcher<Node*>& effect_matcher,
const Matcher<Node*>& control_matcher);
Matcher<Node*> IsStoreBuffer(const Matcher<BufferAccess>& access_matcher,
const Matcher<Node*>& buffer_matcher,
const Matcher<Node*>& offset_matcher,
const Matcher<Node*>& length_matcher,
const Matcher<Node*>& value_matcher,
const Matcher<Node*>& effect_matcher,
const Matcher<Node*>& control_matcher);
Matcher<Node*> IsLoadElement(const Matcher<ElementAccess>& access_matcher,
const Matcher<Node*>& base_matcher,
const Matcher<Node*>& index_matcher,
const Matcher<Node*>& control_matcher,
const Matcher<Node*>& effect_matcher);
Matcher<Node*> IsStoreElement(const Matcher<ElementAccess>& access_matcher,
const Matcher<Node*>& base_matcher,
const Matcher<Node*>& index_matcher,
const Matcher<Node*>& value_matcher,
const Matcher<Node*>& effect_matcher,
const Matcher<Node*>& control_matcher);
Matcher<Node*> IsObjectIsFiniteNumber(const Matcher<Node*>& value_matcher);
Matcher<Node*> IsNumberIsFinite(const Matcher<Node*>& value_matcher);
Matcher<Node*> IsObjectIsInteger(const Matcher<Node*>& value_matcher);
Matcher<Node*> IsObjectIsSafeInteger(const Matcher<Node*>& value_matcher);
Matcher<Node*> IsObjectIsNaN(const Matcher<Node*>& value_matcher);
Matcher<Node*> IsNumberIsNaN(const Matcher<Node*>& value_matcher);
Matcher<Node*> IsObjectIsReceiver(const Matcher<Node*>& value_matcher);
Matcher<Node*> IsObjectIsSmi(const Matcher<Node*>& value_matcher);
Matcher<Node*> IsObjectIsUndetectable(const Matcher<Node*>& value_matcher);
Matcher<Node*> IsLoad(const Matcher<LoadRepresentation>& rep_matcher,
const Matcher<Node*>& base_matcher,
const Matcher<Node*>& index_matcher,
const Matcher<Node*>& effect_matcher,
const Matcher<Node*>& control_matcher);
Matcher<Node*> IsPoisonedLoad(const Matcher<LoadRepresentation>& rep_matcher,
const Matcher<Node*>& base_matcher,
const Matcher<Node*>& index_matcher,
const Matcher<Node*>& effect_matcher,
const Matcher<Node*>& control_matcher);
Matcher<Node*> IsUnalignedLoad(const Matcher<LoadRepresentation>& rep_matcher,
const Matcher<Node*>& base_matcher,
const Matcher<Node*>& index_matcher,
const Matcher<Node*>& effect_matcher,
const Matcher<Node*>& control_matcher);
Matcher<Node*> IsStore(const Matcher<StoreRepresentation>& rep_matcher,
const Matcher<Node*>& base_matcher,
const Matcher<Node*>& index_matcher,
const Matcher<Node*>& value_matcher,
const Matcher<Node*>& effect_matcher,
const Matcher<Node*>& control_matcher);
Matcher<Node*> IsUnalignedStore(
const Matcher<UnalignedStoreRepresentation>& rep_matcher,
const Matcher<Node*>& base_matcher, const Matcher<Node*>& index_matcher,
const Matcher<Node*>& value_matcher, const Matcher<Node*>& effect_matcher,
const Matcher<Node*>& control_matcher);
Matcher<Node*> IsStackSlot(const Matcher<StackSlotRepresentation>& rep_matcher);
Matcher<Node*> IsWord32Popcnt(const Matcher<Node*>& value_matcher);
Matcher<Node*> IsWord32And(const Matcher<Node*>& lhs_matcher,
const Matcher<Node*>& rhs_matcher);
Matcher<Node*> IsWord32Or(const Matcher<Node*>& lhs_matcher,
const Matcher<Node*>& rhs_matcher);
Matcher<Node*> IsWord32Xor(const Matcher<Node*>& lhs_matcher,
const Matcher<Node*>& rhs_matcher);
Matcher<Node*> IsWord32Sar(const Matcher<Node*>& lhs_matcher,
const Matcher<Node*>& rhs_matcher);
Matcher<Node*> IsWord32Shl(const Matcher<Node*>& lhs_matcher,
const Matcher<Node*>& rhs_matcher);
Matcher<Node*> IsWord32Shr(const Matcher<Node*>& lhs_matcher,
const Matcher<Node*>& rhs_matcher);
Matcher<Node*> IsWord32Ror(const Matcher<Node*>& lhs_matcher,
const Matcher<Node*>& rhs_matcher);
Matcher<Node*> IsWord32Equal(const Matcher<Node*>& lhs_matcher,
const Matcher<Node*>& rhs_matcher);
Matcher<Node*> IsWord32Clz(const Matcher<Node*>& value_matcher);
Matcher<Node*> IsWord32Ctz(const Matcher<Node*>& value_matcher);
Matcher<Node*> IsWord32Popcnt(const Matcher<Node*>& value_matcher);
Matcher<Node*> IsWord64And(const Matcher<Node*>& lhs_matcher,
const Matcher<Node*>& rhs_matcher);
Matcher<Node*> IsWord64Or(const Matcher<Node*>& lhs_matcher,
const Matcher<Node*>& rhs_matcher);
Matcher<Node*> IsWord64Xor(const Matcher<Node*>& lhs_matcher,
const Matcher<Node*>& rhs_matcher);
Matcher<Node*> IsWord64Shl(const Matcher<Node*>& lhs_matcher,
const Matcher<Node*>& rhs_matcher);
Matcher<Node*> IsWord64Shr(const Matcher<Node*>& lhs_matcher,
const Matcher<Node*>& rhs_matcher);
Matcher<Node*> IsWord64Sar(const Matcher<Node*>& lhs_matcher,
const Matcher<Node*>& rhs_matcher);
Matcher<Node*> IsWord64Equal(const Matcher<Node*>& lhs_matcher,
const Matcher<Node*>& rhs_matcher);
Matcher<Node*> IsInt32AddWithOverflow(const Matcher<Node*>& lhs_matcher,
const Matcher<Node*>& rhs_matcher);
Matcher<Node*> IsInt32SubWithOverflow(const Matcher<Node*>& lhs_matcher,
const Matcher<Node*>& rhs_matcher);
Matcher<Node*> IsInt32Add(const Matcher<Node*>& lhs_matcher,
const Matcher<Node*>& rhs_matcher);
Matcher<Node*> IsInt32Sub(const Matcher<Node*>& lhs_matcher,
const Matcher<Node*>& rhs_matcher);
Matcher<Node*> IsInt32Mul(const Matcher<Node*>& lhs_matcher,
const Matcher<Node*>& rhs_matcher);
Matcher<Node*> IsInt32MulHigh(const Matcher<Node*>& lhs_matcher,
const Matcher<Node*>& rhs_matcher);
Matcher<Node*> IsInt32LessThan(const Matcher<Node*>& lhs_matcher,
const Matcher<Node*>& rhs_matcher);
Matcher<Node*> IsUint32LessThan(const Matcher<Node*>& lhs_matcher,
const Matcher<Node*>& rhs_matcher);
Matcher<Node*> IsUint32LessThanOrEqual(const Matcher<Node*>& lhs_matcher,
const Matcher<Node*>& rhs_matcher);
Matcher<Node*> IsInt64Add(const Matcher<Node*>& lhs_matcher,
const Matcher<Node*>& rhs_matcher);
Matcher<Node*> IsInt64Sub(const Matcher<Node*>& lhs_matcher,
const Matcher<Node*>& rhs_matcher);
Matcher<Node*> IsInt64Mul(const Matcher<Node*>& lhs_matcher,
const Matcher<Node*>& rhs_matcher);
Matcher<Node*> IsJSAdd(const Matcher<Node*>& lhs_matcher,
const Matcher<Node*>& rhs_matcher);
Matcher<Node*> IsJSParseInt(const Matcher<Node*>& lhs_matcher,
const Matcher<Node*>& rhs_matcher);
Matcher<Node*> IsBitcastTaggedToWord(const Matcher<Node*>& input_matcher);
Matcher<Node*> IsBitcastWordToTagged(const Matcher<Node*>& input_matcher);
Matcher<Node*> IsBitcastWordToTaggedSigned(const Matcher<Node*>& input_matcher);
Matcher<Node*> IsTruncateFloat64ToWord32(const Matcher<Node*>& input_matcher);
Matcher<Node*> IsChangeFloat64ToInt32(const Matcher<Node*>& input_matcher);
Matcher<Node*> IsChangeFloat64ToUint32(const Matcher<Node*>& input_matcher);
Matcher<Node*> IsChangeInt32ToFloat64(const Matcher<Node*>& input_matcher);
Matcher<Node*> IsChangeInt32ToInt64(const Matcher<Node*>& input_matcher);
Matcher<Node*> IsChangeUint32ToFloat64(const Matcher<Node*>& input_matcher);
Matcher<Node*> IsChangeUint32ToUint64(const Matcher<Node*>& input_matcher);
Matcher<Node*> IsTruncateFloat64ToFloat32(const Matcher<Node*>& input_matcher);
Matcher<Node*> IsTruncateInt64ToInt32(const Matcher<Node*>& input_matcher);
Matcher<Node*> IsFloat32Abs(const Matcher<Node*>& input_matcher);
Matcher<Node*> IsFloat32Neg(const Matcher<Node*>& input_matcher);
Matcher<Node*> IsFloat32Equal(const Matcher<Node*>& lhs_matcher,
const Matcher<Node*>& rhs_matcher);
Matcher<Node*> IsFloat32LessThan(const Matcher<Node*>& lhs_matcher,
const Matcher<Node*>& rhs_matcher);
Matcher<Node*> IsFloat32LessThanOrEqual(const Matcher<Node*>& lhs_matcher,
const Matcher<Node*>& rhs_matcher);
Matcher<Node*> IsFloat64Max(const Matcher<Node*>& lhs_matcher,
const Matcher<Node*>& rhs_matcher);
Matcher<Node*> IsFloat64Min(const Matcher<Node*>& lhs_matcher,
const Matcher<Node*>& rhs_matcher);
Matcher<Node*> IsFloat64Add(const Matcher<Node*>& lhs_matcher,
const Matcher<Node*>& rhs_matcher);
Matcher<Node*> IsFloat64Sub(const Matcher<Node*>& lhs_matcher,
const Matcher<Node*>& rhs_matcher);
Matcher<Node*> IsFloat64Mul(const Matcher<Node*>& lhs_matcher,
const Matcher<Node*>& rhs_matcher);
Matcher<Node*> IsFloat64Abs(const Matcher<Node*>& input_matcher);
Matcher<Node*> IsFloat64Neg(const Matcher<Node*>& input_matcher);
Matcher<Node*> IsFloat64Sqrt(const Matcher<Node*>& input_matcher);
Matcher<Node*> IsFloat64RoundDown(const Matcher<Node*>& input_matcher);
Matcher<Node*> IsFloat64RoundTruncate(const Matcher<Node*>& input_matcher);
Matcher<Node*> IsFloat64RoundTiesAway(const Matcher<Node*>& input_matcher);
Matcher<Node*> IsFloat64ExtractLowWord32(const Matcher<Node*>& input_matcher);
Matcher<Node*> IsFloat64ExtractHighWord32(const Matcher<Node*>& input_matcher);
Matcher<Node*> IsFloat64InsertLowWord32(const Matcher<Node*>& lhs_matcher,
const Matcher<Node*>& rhs_matcher);
Matcher<Node*> IsFloat64InsertHighWord32(const Matcher<Node*>& lhs_matcher,
const Matcher<Node*>& rhs_matcher);
Matcher<Node*> IsToNumber(const Matcher<Node*>& base_matcher,
const Matcher<Node*>& context_matcher,
const Matcher<Node*>& effect_matcher,
const Matcher<Node*>& control_matcher);
Matcher<Node*> IsLoadContext(const Matcher<ContextAccess>& access_matcher,
const Matcher<Node*>& context_matcher);
Matcher<Node*> IsNumberToBoolean(const Matcher<Node*>& input_matcher);
Matcher<Node*> IsNumberToInt32(const Matcher<Node*>& input_matcher);
Matcher<Node*> IsNumberToUint32(const Matcher<Node*>& input_matcher);
Matcher<Node*> IsParameter(const Matcher<int> index_matcher);
Matcher<Node*> IsSpeculationPoison();
Matcher<Node*> IsLoadFramePointer();
Matcher<Node*> IsLoadParentFramePointer();
Matcher<Node*> IsPlainPrimitiveToNumber(const Matcher<Node*>& input_matcher);
Matcher<Node*> IsInt32PairAdd(const Matcher<Node*>& a_matcher,
const Matcher<Node*>& b_matcher,
const Matcher<Node*>& c_matcher,
const Matcher<Node*>& d_matcher);
Matcher<Node*> IsInt32PairSub(const Matcher<Node*>& a_matcher,
const Matcher<Node*>& b_matcher,
const Matcher<Node*>& c_matcher,
const Matcher<Node*>& d_matcher);
Matcher<Node*> IsInt32PairMul(const Matcher<Node*>& a_matcher,
const Matcher<Node*>& b_matcher,
const Matcher<Node*>& c_matcher,
const Matcher<Node*>& d_matcher);
Matcher<Node*> IsWord32PairShl(const Matcher<Node*>& lhs_matcher,
const Matcher<Node*>& mid_matcher,
const Matcher<Node*>& rhs_matcher);
Matcher<Node*> IsWord32PairShr(const Matcher<Node*>& lhs_matcher,
const Matcher<Node*>& mid_matcher,
const Matcher<Node*>& rhs_matcher);
Matcher<Node*> IsWord32PairSar(const Matcher<Node*>& lhs_matcher,
const Matcher<Node*>& mid_matcher,
const Matcher<Node*>& rhs_matcher);
Matcher<Node*> IsWord32ReverseBytes(const Matcher<Node*>& value_matcher);
Matcher<Node*> IsStackSlot();
Matcher<Node*> IsSpeculativeToNumber(const Matcher<Node*>& value_matcher);
// Helpers
static inline Matcher<Node*> IsIntPtrConstant(const intptr_t value) {
return kPointerSize == 8 ? IsInt64Constant(static_cast<int64_t>(value))
: IsInt32Constant(static_cast<int32_t>(value));
}
static inline Matcher<Node*> IsIntPtrAdd(const Matcher<Node*>& lhs_matcher,
const Matcher<Node*>& rhs_matcher) {
return kPointerSize == 8 ? IsInt64Add(lhs_matcher, rhs_matcher)
: IsInt32Add(lhs_matcher, rhs_matcher);
}
static inline Matcher<Node*> IsIntPtrSub(const Matcher<Node*>& lhs_matcher,
const Matcher<Node*>& rhs_matcher) {
return kPointerSize == 8 ? IsInt64Sub(lhs_matcher, rhs_matcher)
: IsInt32Sub(lhs_matcher, rhs_matcher);
}
static inline Matcher<Node*> IsIntPtrMul(const Matcher<Node*>& lhs_matcher,
const Matcher<Node*>& rhs_matcher) {
return kPointerSize == 8 ? IsInt64Mul(lhs_matcher, rhs_matcher)
: IsInt32Mul(lhs_matcher, rhs_matcher);
}
static inline Matcher<Node*> IsWordShl(const Matcher<Node*>& lhs_matcher,
const Matcher<Node*>& rhs_matcher) {
return kPointerSize == 8 ? IsWord64Shl(lhs_matcher, rhs_matcher)
: IsWord32Shl(lhs_matcher, rhs_matcher);
}
static inline Matcher<Node*> IsWordShr(const Matcher<Node*>& lhs_matcher,
const Matcher<Node*>& rhs_matcher) {
return kPointerSize == 8 ? IsWord64Shr(lhs_matcher, rhs_matcher)
: IsWord32Shr(lhs_matcher, rhs_matcher);
}
static inline Matcher<Node*> IsWordSar(const Matcher<Node*>& lhs_matcher,
const Matcher<Node*>& rhs_matcher) {
return kPointerSize == 8 ? IsWord64Sar(lhs_matcher, rhs_matcher)
: IsWord32Sar(lhs_matcher, rhs_matcher);
}
static inline Matcher<Node*> IsWordAnd(const Matcher<Node*>& lhs_matcher,
const Matcher<Node*>& rhs_matcher) {
return kPointerSize == 8 ? IsWord64And(lhs_matcher, rhs_matcher)
: IsWord32And(lhs_matcher, rhs_matcher);
}
static inline Matcher<Node*> IsWordOr(const Matcher<Node*>& lhs_matcher,
const Matcher<Node*>& rhs_matcher) {
return kPointerSize == 8 ? IsWord64Or(lhs_matcher, rhs_matcher)
: IsWord32Or(lhs_matcher, rhs_matcher);
}
static inline Matcher<Node*> IsWordXor(const Matcher<Node*>& lhs_matcher,
const Matcher<Node*>& rhs_matcher) {
return kPointerSize == 8 ? IsWord64Xor(lhs_matcher, rhs_matcher)
: IsWord32Xor(lhs_matcher, rhs_matcher);
}
static inline Matcher<Node*> IsChangeInt32ToIntPtr(
const Matcher<Node*>& matcher) {
return kPointerSize == 8 ? IsChangeInt32ToInt64(matcher) : matcher;
}
static inline Matcher<Node*> IsChangeUint32ToWord(
const Matcher<Node*>& matcher) {
return kPointerSize == 8 ? IsChangeUint32ToUint64(matcher) : matcher;
}
static inline Matcher<Node*> IsTruncateIntPtrToInt32(
const Matcher<Node*>& matcher) {
return kPointerSize == 8 ? IsTruncateInt64ToInt32(matcher) : matcher;
}
} // namespace compiler
} // namespace internal
} // namespace v8
#endif // V8_UNITTESTS_COMPILER_NODE_TEST_UTILS_H_