3b45da47cd
This change is very mechanical: own<Foo*> → own<Foo> vec<Foo*> → ownvec<Foo> As usual, everything in third_party/ is straight-up copied from upstream. Change-Id: If5fabda99e2b281da6f2e71ce23a2f5b68aaac86 Reviewed-on: https://chromium-review.googlesource.com/c/v8/v8/+/1760815 Commit-Queue: Jakob Kummerow <jkummerow@chromium.org> Reviewed-by: Andreas Haas <ahaas@chromium.org> Cr-Commit-Position: refs/heads/master@{#63263}
125 lines
3.5 KiB
C++
125 lines
3.5 KiB
C++
#include <iostream>
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#include <fstream>
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#include <thread>
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#include <mutex>
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#include "wasm.hh"
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const int N_THREADS = 10;
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const int N_REPS = 3;
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// A function to be called from Wasm code.
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auto callback(
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void* env, const wasm::Val args[], wasm::Val results[]
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) -> wasm::own<wasm::Trap> {
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assert(args[0].kind() == wasm::I32);
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std::lock_guard<std::mutex>(*reinterpret_cast<std::mutex*>(env));
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std::cout << "Thread " << args[0].i32() << " running..." << std::endl;
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std::cout.flush();
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return nullptr;
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}
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void run(
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wasm::Engine* engine, const wasm::Shared<wasm::Module>* shared,
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std::mutex* mutex, int id
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) {
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// Create store.
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auto store_ = wasm::Store::make(engine);
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auto store = store_.get();
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// Obtain.
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auto module = wasm::Module::obtain(store, shared);
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if (!module) {
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std::lock_guard<std::mutex> lock(*mutex);
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std::cout << "> Error compiling module!" << std::endl;
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exit(1);
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}
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// Run the example N times.
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for (int i = 0; i < N_REPS; ++i) {
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std::this_thread::sleep_for(std::chrono::nanoseconds(100000));
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// Create imports.
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auto func_type = wasm::FuncType::make(
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wasm::ownvec<wasm::ValType>::make(wasm::ValType::make(wasm::I32)),
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wasm::ownvec<wasm::ValType>::make()
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);
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auto func = wasm::Func::make(store, func_type.get(), callback, mutex);
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auto global_type = wasm::GlobalType::make(
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wasm::ValType::make(wasm::I32), wasm::CONST);
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auto global = wasm::Global::make(
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store, global_type.get(), wasm::Val::i32(i));
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// Instantiate.
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wasm::Extern* imports[] = {func.get(), global.get()};
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auto instance = wasm::Instance::make(store, module.get(), imports);
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if (!instance) {
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std::lock_guard<std::mutex> lock(*mutex);
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std::cout << "> Error instantiating module!" << std::endl;
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exit(1);
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}
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// Extract export.
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auto exports = instance->exports();
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if (exports.size() == 0 || exports[0]->kind() != wasm::EXTERN_FUNC || !exports[0]->func()) {
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std::lock_guard<std::mutex> lock(*mutex);
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std::cout << "> Error accessing export!" << std::endl;
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exit(1);
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}
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auto run_func = exports[0]->func();
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// Call.
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run_func->call();
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}
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}
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int main(int argc, const char *argv[]) {
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// Initialize.
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std::cout << "Initializing..." << std::endl;
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auto engine = wasm::Engine::make();
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// Load binary.
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std::cout << "Loading binary..." << std::endl;
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std::ifstream file("threads.wasm");
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file.seekg(0, std::ios_base::end);
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auto file_size = file.tellg();
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file.seekg(0);
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auto binary = wasm::vec<byte_t>::make_uninitialized(file_size);
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file.read(binary.get(), file_size);
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file.close();
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if (file.fail()) {
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std::cout << "> Error loading module!" << std::endl;
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return 1;
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}
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// Compile and share.
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std::cout << "Compiling and sharing module..." << std::endl;
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auto store = wasm::Store::make(engine.get());
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auto module = wasm::Module::make(store.get(), binary);
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auto shared = module->share();
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// Spawn threads.
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std::cout << "Spawning threads..." << std::endl;
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std::mutex mutex;
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std::thread threads[N_THREADS];
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for (int i = 0; i < N_THREADS; ++i) {
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{
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std::lock_guard<std::mutex> lock(mutex);
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std::cout << "Initializing thread " << i << "..." << std::endl;
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}
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threads[i] = std::thread(run, engine.get(), shared.get(), &mutex, i);
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}
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for (int i = 0; i < N_THREADS; ++i) {
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{
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std::lock_guard<std::mutex> lock(mutex);
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std::cout << "Waiting for thread " << i << "..." << std::endl;
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}
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threads[i].join();
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}
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return 0;
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}
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