v8/test/unittests/objects/global-object-unittest.cc
jameslahm 8dbeee0d79 [test] Move cctest/test-global-object to unittests/
... objects/global-object-unittest.

Bug: v8:12781
Change-Id: I40a8d00301531e7d1a6dce90e1226c4568c8d72c
Reviewed-on: https://chromium-review.googlesource.com/c/v8/v8/+/3713521
Commit-Queue: 王澳 <wangao.james@bytedance.com>
Reviewed-by: Leszek Swirski <leszeks@chromium.org>
Cr-Commit-Position: refs/heads/main@{#81390}
2022-06-27 11:29:32 +00:00

125 lines
5.0 KiB
C++

// Copyright 2013 the V8 project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "src/init/v8.h"
#include "src/objects/objects-inl.h"
#include "test/unittests/test-utils.h"
#include "testing/gmock-support.h"
#include "testing/gtest/include/gtest/gtest.h"
namespace v8 {
using GlobalObjectTest = TestWithContext;
// This test fails if properties on the prototype of the global object appear
// as declared globals.
TEST_F(GlobalObjectTest, StrictUndeclaredGlobalVariable) {
Local<String> var_name = NewString("x");
TryCatch try_catch(isolate());
Local<Object> proto = Object::New(isolate());
Local<Object> global = context()->Global()->GetPrototype().As<Object>();
proto->Set(context(), var_name, Number::New(isolate(), 100)).FromJust();
global->SetPrototype(context(), proto).FromJust();
CHECK(TryRunJS("\"use strict\"; x = 42;").IsEmpty());
CHECK(try_catch.HasCaught());
String::Utf8Value exception(isolate(), try_catch.Exception());
CHECK_EQ(0, strcmp("ReferenceError: x is not defined", *exception));
}
TEST_F(GlobalObjectTest, KeysGlobalObject_Regress2764) {
Local<Context> env1 = context();
// Create second environment.
Local<Context> env2 = Context::New(env1->GetIsolate());
Local<Value> token = NewString("foo");
// Set same security token for env1 and env2.
env1->SetSecurityToken(token);
env2->SetSecurityToken(token);
// Create a reference to env2 global from env1 global.
env1->Global()->Set(env1, NewString("global2"), env2->Global()).FromJust();
// Set some global variables in global2
env2->Global()->Set(env2, NewString("a"), NewString("a")).FromJust();
env2->Global()->Set(env2, NewString("42"), NewString("42")).FromJust();
// List all entries from global2.
Local<Array> result;
result = Local<Array>::Cast(RunJS("Object.keys(global2)"));
CHECK_EQ(2u, result->Length());
CHECK(NewString("42")
->Equals(env1, result->Get(env1, 0).ToLocalChecked())
.FromJust());
CHECK(NewString("a")
->Equals(env1, result->Get(env1, 1).ToLocalChecked())
.FromJust());
result = Local<Array>::Cast(RunJS("Object.getOwnPropertyNames(global2)"));
CHECK_LT(2u, result->Length());
// Check that all elements are in the property names
CHECK(RunJS("-1 < Object.getOwnPropertyNames(global2).indexOf('42')")
->IsTrue());
CHECK(
RunJS("-1 < Object.getOwnPropertyNames(global2).indexOf('a')")->IsTrue());
// Hold on to global from env2 and detach global from env2.
env2->DetachGlobal();
// List again all entries from the detached global2.
result = Local<Array>::Cast(RunJS("Object.keys(global2)"));
CHECK_EQ(0u, result->Length());
result = Local<Array>::Cast(RunJS("Object.getOwnPropertyNames(global2)"));
CHECK_EQ(0u, result->Length());
}
TEST_F(GlobalObjectTest, KeysGlobalObject_SetPrototype) {
Local<Context> env1 = context();
// Create second environment.
Local<Context> env2 = Context::New(env1->GetIsolate());
Local<Value> token = NewString("foo");
// Set same security token for env1 and env2.
env1->SetSecurityToken(token);
env2->SetSecurityToken(token);
// Create a reference to env2 global from env1 global.
env1->Global()
->GetPrototype()
.As<Object>()
->SetPrototype(env1, env2->Global()->GetPrototype())
.FromJust();
// Set some global variables in global2
env2->Global()->Set(env2, NewString("a"), NewString("a")).FromJust();
env2->Global()->Set(env2, NewString("42"), NewString("42")).FromJust();
// List all entries from global2.
CHECK(RunJS("a == 'a'")->IsTrue());
}
} // namespace v8