a3629daa2c
64 bit architectures. Review URL: https://chromiumcodereview.appspot.com/10020032 git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@11265 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
794 lines
25 KiB
C++
794 lines
25 KiB
C++
// Copyright 2012 the V8 project authors. All rights reserved.
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following
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// disclaimer in the documentation and/or other materials provided
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// with the distribution.
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// * Neither the name of Google Inc. nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#ifndef V8_HEAP_INL_H_
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#define V8_HEAP_INL_H_
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#include "heap.h"
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#include "isolate.h"
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#include "list-inl.h"
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#include "objects.h"
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#include "platform.h"
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#include "v8-counters.h"
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#include "store-buffer.h"
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#include "store-buffer-inl.h"
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namespace v8 {
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namespace internal {
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void PromotionQueue::insert(HeapObject* target, int size) {
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if (emergency_stack_ != NULL) {
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emergency_stack_->Add(Entry(target, size));
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return;
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}
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if (NewSpacePage::IsAtStart(reinterpret_cast<Address>(rear_))) {
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NewSpacePage* rear_page =
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NewSpacePage::FromAddress(reinterpret_cast<Address>(rear_));
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ASSERT(!rear_page->prev_page()->is_anchor());
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rear_ = reinterpret_cast<intptr_t*>(rear_page->prev_page()->area_end());
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ActivateGuardIfOnTheSamePage();
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}
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if (guard_) {
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ASSERT(GetHeadPage() ==
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Page::FromAllocationTop(reinterpret_cast<Address>(limit_)));
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if ((rear_ - 2) < limit_) {
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RelocateQueueHead();
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emergency_stack_->Add(Entry(target, size));
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return;
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}
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}
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*(--rear_) = reinterpret_cast<intptr_t>(target);
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*(--rear_) = size;
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// Assert no overflow into live objects.
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#ifdef DEBUG
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SemiSpace::AssertValidRange(HEAP->new_space()->top(),
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reinterpret_cast<Address>(rear_));
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#endif
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}
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void PromotionQueue::ActivateGuardIfOnTheSamePage() {
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guard_ = guard_ ||
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heap_->new_space()->active_space()->current_page()->address() ==
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GetHeadPage()->address();
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}
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MaybeObject* Heap::AllocateStringFromUtf8(Vector<const char> str,
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PretenureFlag pretenure) {
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// Check for ASCII first since this is the common case.
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if (String::IsAscii(str.start(), str.length())) {
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// If the string is ASCII, we do not need to convert the characters
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// since UTF8 is backwards compatible with ASCII.
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return AllocateStringFromAscii(str, pretenure);
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}
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// Non-ASCII and we need to decode.
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return AllocateStringFromUtf8Slow(str, pretenure);
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}
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MaybeObject* Heap::AllocateSymbol(Vector<const char> str,
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int chars,
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uint32_t hash_field) {
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unibrow::Utf8InputBuffer<> buffer(str.start(),
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static_cast<unsigned>(str.length()));
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return AllocateInternalSymbol(&buffer, chars, hash_field);
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}
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MaybeObject* Heap::AllocateAsciiSymbol(Vector<const char> str,
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uint32_t hash_field) {
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if (str.length() > SeqAsciiString::kMaxLength) {
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return Failure::OutOfMemoryException();
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}
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// Compute map and object size.
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Map* map = ascii_symbol_map();
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int size = SeqAsciiString::SizeFor(str.length());
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// Allocate string.
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Object* result;
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{ MaybeObject* maybe_result = (size > Page::kMaxNonCodeHeapObjectSize)
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? lo_space_->AllocateRaw(size, NOT_EXECUTABLE)
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: old_data_space_->AllocateRaw(size);
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if (!maybe_result->ToObject(&result)) return maybe_result;
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}
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// String maps are all immortal immovable objects.
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reinterpret_cast<HeapObject*>(result)->set_map_no_write_barrier(map);
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// Set length and hash fields of the allocated string.
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String* answer = String::cast(result);
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answer->set_length(str.length());
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answer->set_hash_field(hash_field);
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ASSERT_EQ(size, answer->Size());
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// Fill in the characters.
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memcpy(answer->address() + SeqAsciiString::kHeaderSize,
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str.start(), str.length());
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return answer;
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}
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MaybeObject* Heap::AllocateTwoByteSymbol(Vector<const uc16> str,
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uint32_t hash_field) {
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if (str.length() > SeqTwoByteString::kMaxLength) {
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return Failure::OutOfMemoryException();
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}
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// Compute map and object size.
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Map* map = symbol_map();
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int size = SeqTwoByteString::SizeFor(str.length());
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// Allocate string.
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Object* result;
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{ MaybeObject* maybe_result = (size > Page::kMaxNonCodeHeapObjectSize)
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? lo_space_->AllocateRaw(size, NOT_EXECUTABLE)
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: old_data_space_->AllocateRaw(size);
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if (!maybe_result->ToObject(&result)) return maybe_result;
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}
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reinterpret_cast<HeapObject*>(result)->set_map(map);
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// Set length and hash fields of the allocated string.
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String* answer = String::cast(result);
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answer->set_length(str.length());
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answer->set_hash_field(hash_field);
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ASSERT_EQ(size, answer->Size());
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// Fill in the characters.
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memcpy(answer->address() + SeqTwoByteString::kHeaderSize,
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str.start(), str.length() * kUC16Size);
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return answer;
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}
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MaybeObject* Heap::CopyFixedArray(FixedArray* src) {
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return CopyFixedArrayWithMap(src, src->map());
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}
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MaybeObject* Heap::CopyFixedDoubleArray(FixedDoubleArray* src) {
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return CopyFixedDoubleArrayWithMap(src, src->map());
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}
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MaybeObject* Heap::AllocateRaw(int size_in_bytes,
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AllocationSpace space,
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AllocationSpace retry_space) {
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ASSERT(allocation_allowed_ && gc_state_ == NOT_IN_GC);
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ASSERT(space != NEW_SPACE ||
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retry_space == OLD_POINTER_SPACE ||
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retry_space == OLD_DATA_SPACE ||
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retry_space == LO_SPACE);
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#ifdef DEBUG
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if (FLAG_gc_interval >= 0 &&
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!disallow_allocation_failure_ &&
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Heap::allocation_timeout_-- <= 0) {
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return Failure::RetryAfterGC(space);
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}
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isolate_->counters()->objs_since_last_full()->Increment();
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isolate_->counters()->objs_since_last_young()->Increment();
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#endif
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MaybeObject* result;
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if (NEW_SPACE == space) {
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result = new_space_.AllocateRaw(size_in_bytes);
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if (always_allocate() && result->IsFailure()) {
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space = retry_space;
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} else {
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return result;
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}
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}
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if (OLD_POINTER_SPACE == space) {
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result = old_pointer_space_->AllocateRaw(size_in_bytes);
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} else if (OLD_DATA_SPACE == space) {
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result = old_data_space_->AllocateRaw(size_in_bytes);
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} else if (CODE_SPACE == space) {
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result = code_space_->AllocateRaw(size_in_bytes);
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} else if (LO_SPACE == space) {
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result = lo_space_->AllocateRaw(size_in_bytes, NOT_EXECUTABLE);
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} else if (CELL_SPACE == space) {
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result = cell_space_->AllocateRaw(size_in_bytes);
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} else {
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ASSERT(MAP_SPACE == space);
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result = map_space_->AllocateRaw(size_in_bytes);
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}
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if (result->IsFailure()) old_gen_exhausted_ = true;
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return result;
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}
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MaybeObject* Heap::NumberFromInt32(
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int32_t value, PretenureFlag pretenure) {
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if (Smi::IsValid(value)) return Smi::FromInt(value);
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// Bypass NumberFromDouble to avoid various redundant checks.
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return AllocateHeapNumber(FastI2D(value), pretenure);
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}
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MaybeObject* Heap::NumberFromUint32(
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uint32_t value, PretenureFlag pretenure) {
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if ((int32_t)value >= 0 && Smi::IsValid((int32_t)value)) {
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return Smi::FromInt((int32_t)value);
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}
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// Bypass NumberFromDouble to avoid various redundant checks.
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return AllocateHeapNumber(FastUI2D(value), pretenure);
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}
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void Heap::FinalizeExternalString(String* string) {
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ASSERT(string->IsExternalString());
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v8::String::ExternalStringResourceBase** resource_addr =
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reinterpret_cast<v8::String::ExternalStringResourceBase**>(
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reinterpret_cast<byte*>(string) +
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ExternalString::kResourceOffset -
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kHeapObjectTag);
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// Dispose of the C++ object if it has not already been disposed.
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if (*resource_addr != NULL) {
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(*resource_addr)->Dispose();
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*resource_addr = NULL;
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}
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}
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MaybeObject* Heap::AllocateRawMap() {
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#ifdef DEBUG
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isolate_->counters()->objs_since_last_full()->Increment();
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isolate_->counters()->objs_since_last_young()->Increment();
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#endif
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MaybeObject* result = map_space_->AllocateRaw(Map::kSize);
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if (result->IsFailure()) old_gen_exhausted_ = true;
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#ifdef DEBUG
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if (!result->IsFailure()) {
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// Maps have their own alignment.
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CHECK((reinterpret_cast<intptr_t>(result) & kMapAlignmentMask) ==
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static_cast<intptr_t>(kHeapObjectTag));
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}
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#endif
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return result;
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}
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MaybeObject* Heap::AllocateRawCell() {
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#ifdef DEBUG
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isolate_->counters()->objs_since_last_full()->Increment();
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isolate_->counters()->objs_since_last_young()->Increment();
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#endif
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MaybeObject* result = cell_space_->AllocateRaw(JSGlobalPropertyCell::kSize);
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if (result->IsFailure()) old_gen_exhausted_ = true;
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return result;
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}
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bool Heap::InNewSpace(Object* object) {
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bool result = new_space_.Contains(object);
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ASSERT(!result || // Either not in new space
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gc_state_ != NOT_IN_GC || // ... or in the middle of GC
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InToSpace(object)); // ... or in to-space (where we allocate).
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return result;
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}
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bool Heap::InNewSpace(Address addr) {
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return new_space_.Contains(addr);
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}
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bool Heap::InFromSpace(Object* object) {
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return new_space_.FromSpaceContains(object);
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}
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bool Heap::InToSpace(Object* object) {
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return new_space_.ToSpaceContains(object);
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}
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bool Heap::OldGenerationAllocationLimitReached() {
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if (!incremental_marking()->IsStopped()) return false;
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return OldGenerationSpaceAvailable() < 0;
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}
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bool Heap::ShouldBePromoted(Address old_address, int object_size) {
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// An object should be promoted if:
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// - the object has survived a scavenge operation or
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// - to space is already 25% full.
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NewSpacePage* page = NewSpacePage::FromAddress(old_address);
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Address age_mark = new_space_.age_mark();
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bool below_mark = page->IsFlagSet(MemoryChunk::NEW_SPACE_BELOW_AGE_MARK) &&
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(!page->ContainsLimit(age_mark) || old_address < age_mark);
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return below_mark || (new_space_.Size() + object_size) >=
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(new_space_.EffectiveCapacity() >> 2);
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}
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void Heap::RecordWrite(Address address, int offset) {
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if (!InNewSpace(address)) store_buffer_.Mark(address + offset);
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}
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void Heap::RecordWrites(Address address, int start, int len) {
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if (!InNewSpace(address)) {
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for (int i = 0; i < len; i++) {
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store_buffer_.Mark(address + start + i * kPointerSize);
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}
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}
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}
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OldSpace* Heap::TargetSpace(HeapObject* object) {
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InstanceType type = object->map()->instance_type();
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AllocationSpace space = TargetSpaceId(type);
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return (space == OLD_POINTER_SPACE)
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? old_pointer_space_
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: old_data_space_;
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}
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AllocationSpace Heap::TargetSpaceId(InstanceType type) {
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// Heap numbers and sequential strings are promoted to old data space, all
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// other object types are promoted to old pointer space. We do not use
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// object->IsHeapNumber() and object->IsSeqString() because we already
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// know that object has the heap object tag.
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// These objects are never allocated in new space.
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ASSERT(type != MAP_TYPE);
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ASSERT(type != CODE_TYPE);
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ASSERT(type != ODDBALL_TYPE);
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ASSERT(type != JS_GLOBAL_PROPERTY_CELL_TYPE);
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if (type < FIRST_NONSTRING_TYPE) {
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// There are four string representations: sequential strings, external
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// strings, cons strings, and sliced strings.
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// Only the latter two contain non-map-word pointers to heap objects.
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return ((type & kIsIndirectStringMask) == kIsIndirectStringTag)
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? OLD_POINTER_SPACE
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: OLD_DATA_SPACE;
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} else {
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return (type <= LAST_DATA_TYPE) ? OLD_DATA_SPACE : OLD_POINTER_SPACE;
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}
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}
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void Heap::CopyBlock(Address dst, Address src, int byte_size) {
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CopyWords(reinterpret_cast<Object**>(dst),
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reinterpret_cast<Object**>(src),
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byte_size / kPointerSize);
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}
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void Heap::MoveBlock(Address dst, Address src, int byte_size) {
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ASSERT(IsAligned(byte_size, kPointerSize));
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int size_in_words = byte_size / kPointerSize;
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if ((dst < src) || (dst >= (src + byte_size))) {
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Object** src_slot = reinterpret_cast<Object**>(src);
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Object** dst_slot = reinterpret_cast<Object**>(dst);
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Object** end_slot = src_slot + size_in_words;
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while (src_slot != end_slot) {
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*dst_slot++ = *src_slot++;
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}
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} else {
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memmove(dst, src, byte_size);
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}
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}
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void Heap::ScavengePointer(HeapObject** p) {
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ScavengeObject(p, *p);
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}
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void Heap::ScavengeObject(HeapObject** p, HeapObject* object) {
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ASSERT(HEAP->InFromSpace(object));
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// We use the first word (where the map pointer usually is) of a heap
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// object to record the forwarding pointer. A forwarding pointer can
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// point to an old space, the code space, or the to space of the new
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// generation.
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MapWord first_word = object->map_word();
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// If the first word is a forwarding address, the object has already been
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// copied.
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if (first_word.IsForwardingAddress()) {
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HeapObject* dest = first_word.ToForwardingAddress();
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ASSERT(HEAP->InFromSpace(*p));
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*p = dest;
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return;
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}
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// Call the slow part of scavenge object.
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return ScavengeObjectSlow(p, object);
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}
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bool Heap::CollectGarbage(AllocationSpace space, const char* gc_reason) {
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const char* collector_reason = NULL;
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GarbageCollector collector = SelectGarbageCollector(space, &collector_reason);
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return CollectGarbage(space, collector, gc_reason, collector_reason);
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}
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MaybeObject* Heap::PrepareForCompare(String* str) {
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// Always flatten small strings and force flattening of long strings
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// after we have accumulated a certain amount we failed to flatten.
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static const int kMaxAlwaysFlattenLength = 32;
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static const int kFlattenLongThreshold = 16*KB;
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const int length = str->length();
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MaybeObject* obj = str->TryFlatten();
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if (length <= kMaxAlwaysFlattenLength ||
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unflattened_strings_length_ >= kFlattenLongThreshold) {
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return obj;
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}
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if (obj->IsFailure()) {
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unflattened_strings_length_ += length;
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}
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return str;
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}
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intptr_t Heap::AdjustAmountOfExternalAllocatedMemory(
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intptr_t change_in_bytes) {
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ASSERT(HasBeenSetUp());
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intptr_t amount = amount_of_external_allocated_memory_ + change_in_bytes;
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if (change_in_bytes >= 0) {
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// Avoid overflow.
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if (amount > amount_of_external_allocated_memory_) {
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amount_of_external_allocated_memory_ = amount;
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}
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intptr_t amount_since_last_global_gc =
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amount_of_external_allocated_memory_ -
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amount_of_external_allocated_memory_at_last_global_gc_;
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if (amount_since_last_global_gc > external_allocation_limit_) {
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CollectAllGarbage(kNoGCFlags, "external memory allocation limit reached");
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}
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} else {
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// Avoid underflow.
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if (amount >= 0) {
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amount_of_external_allocated_memory_ = amount;
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}
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}
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ASSERT(amount_of_external_allocated_memory_ >= 0);
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return amount_of_external_allocated_memory_;
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}
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void Heap::SetLastScriptId(Object* last_script_id) {
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roots_[kLastScriptIdRootIndex] = last_script_id;
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}
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Isolate* Heap::isolate() {
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return reinterpret_cast<Isolate*>(reinterpret_cast<intptr_t>(this) -
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reinterpret_cast<size_t>(reinterpret_cast<Isolate*>(4)->heap()) + 4);
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}
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#ifdef DEBUG
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#define GC_GREEDY_CHECK() \
|
|
if (FLAG_gc_greedy) HEAP->GarbageCollectionGreedyCheck()
|
|
#else
|
|
#define GC_GREEDY_CHECK() { }
|
|
#endif
|
|
|
|
// Calls the FUNCTION_CALL function and retries it up to three times
|
|
// to guarantee that any allocations performed during the call will
|
|
// succeed if there's enough memory.
|
|
|
|
// Warning: Do not use the identifiers __object__, __maybe_object__ or
|
|
// __scope__ in a call to this macro.
|
|
|
|
#define CALL_AND_RETRY(ISOLATE, FUNCTION_CALL, RETURN_VALUE, RETURN_EMPTY)\
|
|
do { \
|
|
GC_GREEDY_CHECK(); \
|
|
MaybeObject* __maybe_object__ = FUNCTION_CALL; \
|
|
Object* __object__ = NULL; \
|
|
if (__maybe_object__->ToObject(&__object__)) RETURN_VALUE; \
|
|
if (__maybe_object__->IsOutOfMemory()) { \
|
|
v8::internal::V8::FatalProcessOutOfMemory("CALL_AND_RETRY_0", true);\
|
|
} \
|
|
if (!__maybe_object__->IsRetryAfterGC()) RETURN_EMPTY; \
|
|
ISOLATE->heap()->CollectGarbage(Failure::cast(__maybe_object__)-> \
|
|
allocation_space(), \
|
|
"allocation failure"); \
|
|
__maybe_object__ = FUNCTION_CALL; \
|
|
if (__maybe_object__->ToObject(&__object__)) RETURN_VALUE; \
|
|
if (__maybe_object__->IsOutOfMemory()) { \
|
|
v8::internal::V8::FatalProcessOutOfMemory("CALL_AND_RETRY_1", true);\
|
|
} \
|
|
if (!__maybe_object__->IsRetryAfterGC()) RETURN_EMPTY; \
|
|
ISOLATE->counters()->gc_last_resort_from_handles()->Increment(); \
|
|
ISOLATE->heap()->CollectAllAvailableGarbage("last resort gc"); \
|
|
{ \
|
|
AlwaysAllocateScope __scope__; \
|
|
__maybe_object__ = FUNCTION_CALL; \
|
|
} \
|
|
if (__maybe_object__->ToObject(&__object__)) RETURN_VALUE; \
|
|
if (__maybe_object__->IsOutOfMemory() || \
|
|
__maybe_object__->IsRetryAfterGC()) { \
|
|
/* TODO(1181417): Fix this. */ \
|
|
v8::internal::V8::FatalProcessOutOfMemory("CALL_AND_RETRY_2", true);\
|
|
} \
|
|
RETURN_EMPTY; \
|
|
} while (false)
|
|
|
|
|
|
#define CALL_HEAP_FUNCTION(ISOLATE, FUNCTION_CALL, TYPE) \
|
|
CALL_AND_RETRY(ISOLATE, \
|
|
FUNCTION_CALL, \
|
|
return Handle<TYPE>(TYPE::cast(__object__), ISOLATE), \
|
|
return Handle<TYPE>())
|
|
|
|
|
|
#define CALL_HEAP_FUNCTION_VOID(ISOLATE, FUNCTION_CALL) \
|
|
CALL_AND_RETRY(ISOLATE, FUNCTION_CALL, return, return)
|
|
|
|
|
|
#ifdef DEBUG
|
|
|
|
inline bool Heap::allow_allocation(bool new_state) {
|
|
bool old = allocation_allowed_;
|
|
allocation_allowed_ = new_state;
|
|
return old;
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
void ExternalStringTable::AddString(String* string) {
|
|
ASSERT(string->IsExternalString());
|
|
if (heap_->InNewSpace(string)) {
|
|
new_space_strings_.Add(string);
|
|
} else {
|
|
old_space_strings_.Add(string);
|
|
}
|
|
}
|
|
|
|
|
|
void ExternalStringTable::Iterate(ObjectVisitor* v) {
|
|
if (!new_space_strings_.is_empty()) {
|
|
Object** start = &new_space_strings_[0];
|
|
v->VisitPointers(start, start + new_space_strings_.length());
|
|
}
|
|
if (!old_space_strings_.is_empty()) {
|
|
Object** start = &old_space_strings_[0];
|
|
v->VisitPointers(start, start + old_space_strings_.length());
|
|
}
|
|
}
|
|
|
|
|
|
// Verify() is inline to avoid ifdef-s around its calls in release
|
|
// mode.
|
|
void ExternalStringTable::Verify() {
|
|
#ifdef DEBUG
|
|
for (int i = 0; i < new_space_strings_.length(); ++i) {
|
|
ASSERT(heap_->InNewSpace(new_space_strings_[i]));
|
|
ASSERT(new_space_strings_[i] != HEAP->raw_unchecked_the_hole_value());
|
|
}
|
|
for (int i = 0; i < old_space_strings_.length(); ++i) {
|
|
ASSERT(!heap_->InNewSpace(old_space_strings_[i]));
|
|
ASSERT(old_space_strings_[i] != HEAP->raw_unchecked_the_hole_value());
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
void ExternalStringTable::AddOldString(String* string) {
|
|
ASSERT(string->IsExternalString());
|
|
ASSERT(!heap_->InNewSpace(string));
|
|
old_space_strings_.Add(string);
|
|
}
|
|
|
|
|
|
void ExternalStringTable::ShrinkNewStrings(int position) {
|
|
new_space_strings_.Rewind(position);
|
|
if (FLAG_verify_heap) {
|
|
Verify();
|
|
}
|
|
}
|
|
|
|
|
|
void Heap::ClearInstanceofCache() {
|
|
set_instanceof_cache_function(the_hole_value());
|
|
}
|
|
|
|
|
|
Object* Heap::ToBoolean(bool condition) {
|
|
return condition ? true_value() : false_value();
|
|
}
|
|
|
|
|
|
void Heap::CompletelyClearInstanceofCache() {
|
|
set_instanceof_cache_map(the_hole_value());
|
|
set_instanceof_cache_function(the_hole_value());
|
|
}
|
|
|
|
|
|
MaybeObject* TranscendentalCache::Get(Type type, double input) {
|
|
SubCache* cache = caches_[type];
|
|
if (cache == NULL) {
|
|
caches_[type] = cache = new SubCache(type);
|
|
}
|
|
return cache->Get(input);
|
|
}
|
|
|
|
|
|
Address TranscendentalCache::cache_array_address() {
|
|
return reinterpret_cast<Address>(caches_);
|
|
}
|
|
|
|
|
|
double TranscendentalCache::SubCache::Calculate(double input) {
|
|
switch (type_) {
|
|
case ACOS:
|
|
return acos(input);
|
|
case ASIN:
|
|
return asin(input);
|
|
case ATAN:
|
|
return atan(input);
|
|
case COS:
|
|
return fast_cos(input);
|
|
case EXP:
|
|
return exp(input);
|
|
case LOG:
|
|
return fast_log(input);
|
|
case SIN:
|
|
return fast_sin(input);
|
|
case TAN:
|
|
return fast_tan(input);
|
|
default:
|
|
return 0.0; // Never happens.
|
|
}
|
|
}
|
|
|
|
|
|
MaybeObject* TranscendentalCache::SubCache::Get(double input) {
|
|
Converter c;
|
|
c.dbl = input;
|
|
int hash = Hash(c);
|
|
Element e = elements_[hash];
|
|
if (e.in[0] == c.integers[0] &&
|
|
e.in[1] == c.integers[1]) {
|
|
ASSERT(e.output != NULL);
|
|
isolate_->counters()->transcendental_cache_hit()->Increment();
|
|
return e.output;
|
|
}
|
|
double answer = Calculate(input);
|
|
isolate_->counters()->transcendental_cache_miss()->Increment();
|
|
Object* heap_number;
|
|
{ MaybeObject* maybe_heap_number =
|
|
isolate_->heap()->AllocateHeapNumber(answer);
|
|
if (!maybe_heap_number->ToObject(&heap_number)) return maybe_heap_number;
|
|
}
|
|
elements_[hash].in[0] = c.integers[0];
|
|
elements_[hash].in[1] = c.integers[1];
|
|
elements_[hash].output = heap_number;
|
|
return heap_number;
|
|
}
|
|
|
|
|
|
AlwaysAllocateScope::AlwaysAllocateScope() {
|
|
// We shouldn't hit any nested scopes, because that requires
|
|
// non-handle code to call handle code. The code still works but
|
|
// performance will degrade, so we want to catch this situation
|
|
// in debug mode.
|
|
ASSERT(HEAP->always_allocate_scope_depth_ == 0);
|
|
HEAP->always_allocate_scope_depth_++;
|
|
}
|
|
|
|
|
|
AlwaysAllocateScope::~AlwaysAllocateScope() {
|
|
HEAP->always_allocate_scope_depth_--;
|
|
ASSERT(HEAP->always_allocate_scope_depth_ == 0);
|
|
}
|
|
|
|
|
|
LinearAllocationScope::LinearAllocationScope() {
|
|
HEAP->linear_allocation_scope_depth_++;
|
|
}
|
|
|
|
|
|
LinearAllocationScope::~LinearAllocationScope() {
|
|
HEAP->linear_allocation_scope_depth_--;
|
|
ASSERT(HEAP->linear_allocation_scope_depth_ >= 0);
|
|
}
|
|
|
|
|
|
#ifdef DEBUG
|
|
void VerifyPointersVisitor::VisitPointers(Object** start, Object** end) {
|
|
for (Object** current = start; current < end; current++) {
|
|
if ((*current)->IsHeapObject()) {
|
|
HeapObject* object = HeapObject::cast(*current);
|
|
ASSERT(HEAP->Contains(object));
|
|
ASSERT(object->map()->IsMap());
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
|
|
|
|
double GCTracer::SizeOfHeapObjects() {
|
|
return (static_cast<double>(HEAP->SizeOfObjects())) / MB;
|
|
}
|
|
|
|
|
|
#ifdef DEBUG
|
|
DisallowAllocationFailure::DisallowAllocationFailure() {
|
|
old_state_ = HEAP->disallow_allocation_failure_;
|
|
HEAP->disallow_allocation_failure_ = true;
|
|
}
|
|
|
|
|
|
DisallowAllocationFailure::~DisallowAllocationFailure() {
|
|
HEAP->disallow_allocation_failure_ = old_state_;
|
|
}
|
|
#endif
|
|
|
|
|
|
#ifdef DEBUG
|
|
AssertNoAllocation::AssertNoAllocation() {
|
|
old_state_ = HEAP->allow_allocation(false);
|
|
}
|
|
|
|
|
|
AssertNoAllocation::~AssertNoAllocation() {
|
|
HEAP->allow_allocation(old_state_);
|
|
}
|
|
|
|
|
|
DisableAssertNoAllocation::DisableAssertNoAllocation() {
|
|
old_state_ = HEAP->allow_allocation(true);
|
|
}
|
|
|
|
|
|
DisableAssertNoAllocation::~DisableAssertNoAllocation() {
|
|
HEAP->allow_allocation(old_state_);
|
|
}
|
|
|
|
#else
|
|
|
|
AssertNoAllocation::AssertNoAllocation() { }
|
|
AssertNoAllocation::~AssertNoAllocation() { }
|
|
DisableAssertNoAllocation::DisableAssertNoAllocation() { }
|
|
DisableAssertNoAllocation::~DisableAssertNoAllocation() { }
|
|
|
|
#endif
|
|
|
|
|
|
} } // namespace v8::internal
|
|
|
|
#endif // V8_HEAP_INL_H_
|