3f47c63ded
Previously, when restarting a frame, we would rewrite all frames between the debugger activation and the frame to restart to squash them, and replace the return address with that of a builtin to leave that rewritten frame, and restart the function by calling it. We now simply remember the frame to drop to, and upon returning from the debugger, we check whether to drop the frame, load the new FP, and restart the function. R=jgruber@chromium.org, mstarzinger@chromium.org BUG=v8:5587 Review-Url: https://codereview.chromium.org/2636913002 Cr-Commit-Position: refs/heads/master@{#42725}
158 lines
4.7 KiB
JavaScript
158 lines
4.7 KiB
JavaScript
// Copyright 2010 the V8 project authors. All rights reserved.
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following
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// disclaimer in the documentation and/or other materials provided
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// with the distribution.
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// * Neither the name of Google Inc. nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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Debug = debug.Debug
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unique_id = 1;
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function TestBase(name) {
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print("TestBase constructor: " + name);
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this.ChooseAnimal = eval(
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"/* " + unique_id + "*/\n" +
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"(function ChooseAnimal(callback) {\n " +
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" callback();\n" +
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" return 'Cat';\n" +
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"})\n"
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);
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// Prevents eval script caching.
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unique_id++;
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var script = Debug.findScript(this.ChooseAnimal);
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var orig_animal = "'Cat'";
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var patch_pos = script.source.indexOf(orig_animal);
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var new_animal_patch = "'Capybara'";
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var got_exception = false;
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var successfully_changed = false;
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// Should be called from Debug context.
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this.ScriptChanger = function() {
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assertEquals(false, successfully_changed, "applying patch second time");
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// Runs in debugger context.
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var change_log = new Array();
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try {
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Debug.LiveEdit.TestApi.ApplySingleChunkPatch(script, patch_pos, orig_animal.length, new_animal_patch, change_log);
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} finally {
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print("Change log: " + JSON.stringify(change_log) + "\n");
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}
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successfully_changed = true;
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};
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}
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function Noop() {}
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function WrapInCatcher(f, holder) {
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return function() {
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delete holder[0];
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try {
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f();
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} catch (e) {
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if (e instanceof Debug.LiveEdit.Failure) {
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holder[0] = e;
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} else {
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throw e;
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}
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}
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};
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}
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function WrapInNativeCall(f) {
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return function() {
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return %Call(f, undefined);
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};
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}
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function ExecuteInDebugContext(f) {
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var result;
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var exception = null;
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Debug.setListener(function(event) {
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if (event == Debug.DebugEvent.Break) {
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try {
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result = f();
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} catch (e) {
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// Rethrow this exception later.
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exception = e;
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}
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}
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});
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debugger;
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Debug.setListener(null);
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if (exception !== null) throw exception;
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return result;
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}
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function WrapInDebuggerCall(f) {
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return function() {
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return ExecuteInDebugContext(f);
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};
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}
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function WrapInRestartProof(f) {
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var already_called = false;
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return function() {
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if (already_called) {
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return;
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}
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already_called = true;
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f();
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}
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}
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function WrapInConstructor(f) {
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return function() {
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return new function() {
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f();
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};
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}
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}
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// A series of tests. In each test we call ChooseAnimal function that calls
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// a callback that attempts to modify the function on the fly.
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test = new TestBase("First test ChooseAnimal without edit");
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assertEquals("Cat", test.ChooseAnimal(Noop));
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test = new TestBase("Test without function on stack");
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test.ScriptChanger();
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assertEquals("Capybara", test.ChooseAnimal(Noop));
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test = new TestBase("Test with function on stack");
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assertEquals("Capybara", test.ChooseAnimal(WrapInDebuggerCall(WrapInRestartProof(test.ScriptChanger))));
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test = new TestBase("Test with function on stack and with constructor frame");
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assertEquals("Capybara", test.ChooseAnimal(WrapInConstructor(WrapInDebuggerCall(WrapInRestartProof(test.ScriptChanger)))));
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test = new TestBase("Test with C++ frame above ChooseAnimal frame");
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exception_holder = {};
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assertEquals("Cat", test.ChooseAnimal(WrapInNativeCall(WrapInDebuggerCall(WrapInCatcher(test.ScriptChanger, exception_holder)))));
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assertTrue(!!exception_holder[0]);
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