1e0567fb60
As per output of ./tools/release/list_deprecated.py Bug: v8:11165 Change-Id: Ib5ae6fd1ec7209cc89d436d337b97a4c82391da3 Reviewed-on: https://chromium-review.googlesource.com/c/v8/v8/+/3245118 Commit-Queue: Camillo Bruni <cbruni@chromium.org> Reviewed-by: Michael Lippautz <mlippautz@chromium.org> Cr-Commit-Position: refs/heads/main@{#77550}
419 lines
14 KiB
C++
419 lines
14 KiB
C++
// Copyright 2021 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef INCLUDE_V8_CONTEXT_H_
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#define INCLUDE_V8_CONTEXT_H_
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#include <stdint.h>
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#include "v8-data.h" // NOLINT(build/include_directory)
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#include "v8-local-handle.h" // NOLINT(build/include_directory)
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#include "v8-snapshot.h" // NOLINT(build/include_directory)
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#include "v8config.h" // NOLINT(build/include_directory)
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namespace v8 {
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class Function;
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class MicrotaskQueue;
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class Object;
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class ObjectTemplate;
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class Value;
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class String;
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/**
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* A container for extension names.
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*/
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class V8_EXPORT ExtensionConfiguration {
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public:
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ExtensionConfiguration() : name_count_(0), names_(nullptr) {}
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ExtensionConfiguration(int name_count, const char* names[])
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: name_count_(name_count), names_(names) {}
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const char** begin() const { return &names_[0]; }
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const char** end() const { return &names_[name_count_]; }
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private:
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const int name_count_;
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const char** names_;
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};
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/**
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* A sandboxed execution context with its own set of built-in objects
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* and functions.
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*/
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class V8_EXPORT Context : public Data {
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public:
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/**
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* Returns the global proxy object.
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*
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* Global proxy object is a thin wrapper whose prototype points to actual
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* context's global object with the properties like Object, etc. This is done
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* that way for security reasons (for more details see
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* https://wiki.mozilla.org/Gecko:SplitWindow).
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*
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* Please note that changes to global proxy object prototype most probably
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* would break VM---v8 expects only global object as a prototype of global
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* proxy object.
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*/
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Local<Object> Global();
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/**
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* Detaches the global object from its context before
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* the global object can be reused to create a new context.
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*/
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void DetachGlobal();
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/**
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* Creates a new context and returns a handle to the newly allocated
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* context.
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*
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* \param isolate The isolate in which to create the context.
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*
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* \param extensions An optional extension configuration containing
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* the extensions to be installed in the newly created context.
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*
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* \param global_template An optional object template from which the
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* global object for the newly created context will be created.
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*
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* \param global_object An optional global object to be reused for
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* the newly created context. This global object must have been
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* created by a previous call to Context::New with the same global
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* template. The state of the global object will be completely reset
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* and only object identify will remain.
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*/
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static Local<Context> New(
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Isolate* isolate, ExtensionConfiguration* extensions = nullptr,
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MaybeLocal<ObjectTemplate> global_template = MaybeLocal<ObjectTemplate>(),
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MaybeLocal<Value> global_object = MaybeLocal<Value>(),
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DeserializeInternalFieldsCallback internal_fields_deserializer =
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DeserializeInternalFieldsCallback(),
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MicrotaskQueue* microtask_queue = nullptr);
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/**
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* Create a new context from a (non-default) context snapshot. There
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* is no way to provide a global object template since we do not create
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* a new global object from template, but we can reuse a global object.
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*
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* \param isolate See v8::Context::New.
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*
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* \param context_snapshot_index The index of the context snapshot to
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* deserialize from. Use v8::Context::New for the default snapshot.
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*
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* \param embedder_fields_deserializer Optional callback to deserialize
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* internal fields. It should match the SerializeInternalFieldCallback used
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* to serialize.
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*
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* \param extensions See v8::Context::New.
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*
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* \param global_object See v8::Context::New.
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*/
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static MaybeLocal<Context> FromSnapshot(
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Isolate* isolate, size_t context_snapshot_index,
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DeserializeInternalFieldsCallback embedder_fields_deserializer =
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DeserializeInternalFieldsCallback(),
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ExtensionConfiguration* extensions = nullptr,
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MaybeLocal<Value> global_object = MaybeLocal<Value>(),
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MicrotaskQueue* microtask_queue = nullptr);
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/**
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* Returns an global object that isn't backed by an actual context.
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*
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* The global template needs to have access checks with handlers installed.
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* If an existing global object is passed in, the global object is detached
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* from its context.
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*
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* Note that this is different from a detached context where all accesses to
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* the global proxy will fail. Instead, the access check handlers are invoked.
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*
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* It is also not possible to detach an object returned by this method.
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* Instead, the access check handlers need to return nothing to achieve the
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* same effect.
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*
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* It is possible, however, to create a new context from the global object
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* returned by this method.
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*/
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static MaybeLocal<Object> NewRemoteContext(
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Isolate* isolate, Local<ObjectTemplate> global_template,
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MaybeLocal<Value> global_object = MaybeLocal<Value>());
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/**
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* Sets the security token for the context. To access an object in
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* another context, the security tokens must match.
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*/
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void SetSecurityToken(Local<Value> token);
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/** Restores the security token to the default value. */
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void UseDefaultSecurityToken();
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/** Returns the security token of this context.*/
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Local<Value> GetSecurityToken();
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/**
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* Enter this context. After entering a context, all code compiled
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* and run is compiled and run in this context. If another context
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* is already entered, this old context is saved so it can be
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* restored when the new context is exited.
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*/
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void Enter();
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/**
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* Exit this context. Exiting the current context restores the
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* context that was in place when entering the current context.
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*/
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void Exit();
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/** Returns the isolate associated with a current context. */
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Isolate* GetIsolate();
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/** Returns the microtask queue associated with a current context. */
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MicrotaskQueue* GetMicrotaskQueue();
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/**
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* The field at kDebugIdIndex used to be reserved for the inspector.
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* It now serves no purpose.
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*/
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enum EmbedderDataFields { kDebugIdIndex = 0 };
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/**
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* Return the number of fields allocated for embedder data.
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*/
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uint32_t GetNumberOfEmbedderDataFields();
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/**
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* Gets the embedder data with the given index, which must have been set by a
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* previous call to SetEmbedderData with the same index.
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*/
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V8_INLINE Local<Value> GetEmbedderData(int index);
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/**
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* Gets the binding object used by V8 extras. Extra natives get a reference
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* to this object and can use it to "export" functionality by adding
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* properties. Extra natives can also "import" functionality by accessing
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* properties added by the embedder using the V8 API.
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*/
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Local<Object> GetExtrasBindingObject();
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/**
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* Sets the embedder data with the given index, growing the data as
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* needed. Note that index 0 currently has a special meaning for Chrome's
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* debugger.
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*/
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void SetEmbedderData(int index, Local<Value> value);
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/**
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* Gets a 2-byte-aligned native pointer from the embedder data with the given
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* index, which must have been set by a previous call to
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* SetAlignedPointerInEmbedderData with the same index. Note that index 0
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* currently has a special meaning for Chrome's debugger.
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*/
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V8_INLINE void* GetAlignedPointerFromEmbedderData(int index);
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/**
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* Sets a 2-byte-aligned native pointer in the embedder data with the given
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* index, growing the data as needed. Note that index 0 currently has a
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* special meaning for Chrome's debugger.
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*/
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void SetAlignedPointerInEmbedderData(int index, void* value);
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/**
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* Control whether code generation from strings is allowed. Calling
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* this method with false will disable 'eval' and the 'Function'
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* constructor for code running in this context. If 'eval' or the
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* 'Function' constructor are used an exception will be thrown.
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*
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* If code generation from strings is not allowed the
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* V8::AllowCodeGenerationFromStrings callback will be invoked if
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* set before blocking the call to 'eval' or the 'Function'
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* constructor. If that callback returns true, the call will be
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* allowed, otherwise an exception will be thrown. If no callback is
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* set an exception will be thrown.
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*/
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void AllowCodeGenerationFromStrings(bool allow);
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/**
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* Returns true if code generation from strings is allowed for the context.
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* For more details see AllowCodeGenerationFromStrings(bool) documentation.
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*/
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bool IsCodeGenerationFromStringsAllowed() const;
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/**
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* Sets the error description for the exception that is thrown when
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* code generation from strings is not allowed and 'eval' or the 'Function'
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* constructor are called.
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*/
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void SetErrorMessageForCodeGenerationFromStrings(Local<String> message);
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/**
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* Return data that was previously attached to the context snapshot via
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* SnapshotCreator, and removes the reference to it.
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* Repeated call with the same index returns an empty MaybeLocal.
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*/
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template <class T>
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V8_INLINE MaybeLocal<T> GetDataFromSnapshotOnce(size_t index);
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/**
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* If callback is set, abort any attempt to execute JavaScript in this
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* context, call the specified callback, and throw an exception.
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* To unset abort, pass nullptr as callback.
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*/
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using AbortScriptExecutionCallback = void (*)(Isolate* isolate,
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Local<Context> context);
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void SetAbortScriptExecution(AbortScriptExecutionCallback callback);
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/**
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* Returns the value that was set or restored by
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* SetContinuationPreservedEmbedderData(), if any.
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*/
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Local<Value> GetContinuationPreservedEmbedderData() const;
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/**
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* Sets a value that will be stored on continuations and reset while the
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* continuation runs.
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*/
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void SetContinuationPreservedEmbedderData(Local<Value> context);
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/**
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* Set or clear hooks to be invoked for promise lifecycle operations.
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* To clear a hook, set it to an empty v8::Function. Each function will
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* receive the observed promise as the first argument. If a chaining
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* operation is used on a promise, the init will additionally receive
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* the parent promise as the second argument.
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*/
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void SetPromiseHooks(Local<Function> init_hook, Local<Function> before_hook,
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Local<Function> after_hook,
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Local<Function> resolve_hook);
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/**
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* Stack-allocated class which sets the execution context for all
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* operations executed within a local scope.
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*/
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class V8_NODISCARD Scope {
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public:
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explicit V8_INLINE Scope(Local<Context> context) : context_(context) {
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context_->Enter();
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}
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V8_INLINE ~Scope() { context_->Exit(); }
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private:
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Local<Context> context_;
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};
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/**
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* Stack-allocated class to support the backup incumbent settings object
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* stack.
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* https://html.spec.whatwg.org/multipage/webappapis.html#backup-incumbent-settings-object-stack
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*/
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class V8_EXPORT V8_NODISCARD BackupIncumbentScope final {
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public:
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/**
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* |backup_incumbent_context| is pushed onto the backup incumbent settings
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* object stack.
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*/
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explicit BackupIncumbentScope(Local<Context> backup_incumbent_context);
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~BackupIncumbentScope();
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/**
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* Returns address that is comparable with JS stack address. Note that JS
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* stack may be allocated separately from the native stack. See also
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* |TryCatch::JSStackComparableAddressPrivate| for details.
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*/
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V8_DEPRECATED(
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"This is private V8 information that should not be exposed in the API.")
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uintptr_t JSStackComparableAddress() const {
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return JSStackComparableAddressPrivate();
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}
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private:
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friend class internal::Isolate;
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uintptr_t JSStackComparableAddressPrivate() const {
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return js_stack_comparable_address_;
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}
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Local<Context> backup_incumbent_context_;
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uintptr_t js_stack_comparable_address_ = 0;
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const BackupIncumbentScope* prev_ = nullptr;
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};
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V8_INLINE static Context* Cast(Data* data);
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private:
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friend class Value;
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friend class Script;
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friend class Object;
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friend class Function;
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static void CheckCast(Data* obj);
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internal::Address* GetDataFromSnapshotOnce(size_t index);
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Local<Value> SlowGetEmbedderData(int index);
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void* SlowGetAlignedPointerFromEmbedderData(int index);
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};
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// --- Implementation ---
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Local<Value> Context::GetEmbedderData(int index) {
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#ifndef V8_ENABLE_CHECKS
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using A = internal::Address;
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using I = internal::Internals;
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A ctx = *reinterpret_cast<const A*>(this);
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A embedder_data =
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I::ReadTaggedPointerField(ctx, I::kNativeContextEmbedderDataOffset);
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int value_offset =
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I::kEmbedderDataArrayHeaderSize + (I::kEmbedderDataSlotSize * index);
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A value = I::ReadRawField<A>(embedder_data, value_offset);
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#ifdef V8_COMPRESS_POINTERS
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// We read the full pointer value and then decompress it in order to avoid
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// dealing with potential endiannes issues.
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value =
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I::DecompressTaggedAnyField(embedder_data, static_cast<uint32_t>(value));
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#endif
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internal::Isolate* isolate = internal::IsolateFromNeverReadOnlySpaceObject(
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*reinterpret_cast<A*>(this));
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A* result = HandleScope::CreateHandle(isolate, value);
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return Local<Value>(reinterpret_cast<Value*>(result));
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#else
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return SlowGetEmbedderData(index);
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#endif
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}
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void* Context::GetAlignedPointerFromEmbedderData(int index) {
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#ifndef V8_ENABLE_CHECKS
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using A = internal::Address;
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using I = internal::Internals;
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A ctx = *reinterpret_cast<const A*>(this);
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A embedder_data =
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I::ReadTaggedPointerField(ctx, I::kNativeContextEmbedderDataOffset);
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int value_offset =
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I::kEmbedderDataArrayHeaderSize + (I::kEmbedderDataSlotSize * index);
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#ifdef V8_HEAP_SANDBOX
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value_offset += I::kEmbedderDataSlotRawPayloadOffset;
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#endif
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internal::Isolate* isolate = I::GetIsolateForHeapSandbox(ctx);
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return reinterpret_cast<void*>(
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I::ReadExternalPointerField(isolate, embedder_data, value_offset,
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internal::kEmbedderDataSlotPayloadTag));
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#else
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return SlowGetAlignedPointerFromEmbedderData(index);
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#endif
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}
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template <class T>
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MaybeLocal<T> Context::GetDataFromSnapshotOnce(size_t index) {
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T* data = reinterpret_cast<T*>(GetDataFromSnapshotOnce(index));
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if (data) internal::PerformCastCheck(data);
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return Local<T>(data);
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}
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Context* Context::Cast(v8::Data* data) {
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#ifdef V8_ENABLE_CHECKS
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CheckCast(data);
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#endif
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return static_cast<Context*>(data);
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}
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} // namespace v8
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#endif // INCLUDE_V8_CONTEXT_H_
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