b00ff50d52
Xcode uses a different naming scheme for directories within the xcodebuild directory. But it is safe to just delete everything withing xcodebuild or out. Keep the soft clobber for windows' build directory only, where subdirectories follow the *release* and *debug* naming scheme. BUG=chromium:403263 LOG=n TBR=jochen@chromium.org Review URL: https://codereview.chromium.org/955953002 Cr-Commit-Position: refs/heads/master@{#26852}
236 lines
7.7 KiB
Python
Executable File
236 lines
7.7 KiB
Python
Executable File
#!/usr/bin/env python
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# Copyright 2014 the V8 project authors. All rights reserved.
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# Use of this source code is governed by a BSD-style license that can be
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# found in the LICENSE file.
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"""
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This script runs every build as the first hook (See DEPS). If it detects that
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the build should be clobbered, it will delete the contents of the build
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directory.
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A landmine is tripped when a builder checks out a different revision, and the
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diff between the new landmines and the old ones is non-null. At this point, the
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build is clobbered.
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"""
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import difflib
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import errno
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import gyp_environment
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import logging
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import optparse
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import os
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import re
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import shutil
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import sys
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import subprocess
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import time
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import landmine_utils
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SRC_DIR = os.path.dirname(os.path.dirname(os.path.realpath(__file__)))
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def get_build_dir(build_tool, is_iphone=False):
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"""
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Returns output directory absolute path dependent on build and targets.
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Examples:
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r'c:\b\build\slave\win\build\src\out'
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'/mnt/data/b/build/slave/linux/build/src/out'
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'/b/build/slave/ios_rel_device/build/src/xcodebuild'
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Keep this function in sync with tools/build/scripts/slave/compile.py
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"""
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ret = None
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if build_tool == 'xcode':
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ret = os.path.join(SRC_DIR, 'xcodebuild')
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elif build_tool in ['make', 'ninja', 'ninja-ios']: # TODO: Remove ninja-ios.
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if 'CHROMIUM_OUT_DIR' in os.environ:
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output_dir = os.environ.get('CHROMIUM_OUT_DIR').strip()
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if not output_dir:
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raise Error('CHROMIUM_OUT_DIR environment variable is set but blank!')
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else:
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output_dir = landmine_utils.gyp_generator_flags().get('output_dir', 'out')
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ret = os.path.join(SRC_DIR, output_dir)
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elif build_tool in ['msvs', 'vs', 'ib']:
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ret = os.path.join(SRC_DIR, 'build')
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else:
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raise NotImplementedError('Unexpected GYP_GENERATORS (%s)' % build_tool)
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return os.path.abspath(ret)
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def extract_gn_build_commands(build_ninja_file):
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"""Extracts from a build.ninja the commands to run GN.
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The commands to run GN are the gn rule and build.ninja build step at the
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top of the build.ninja file. We want to keep these when deleting GN builds
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since we want to preserve the command-line flags to GN.
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On error, returns the empty string."""
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result = ""
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with open(build_ninja_file, 'r') as f:
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# Read until the second blank line. The first thing GN writes to the file
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# is the "rule gn" and the second is the section for "build build.ninja",
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# separated by blank lines.
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num_blank_lines = 0
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while num_blank_lines < 2:
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line = f.readline()
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if len(line) == 0:
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return '' # Unexpected EOF.
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result += line
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if line[0] == '\n':
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num_blank_lines = num_blank_lines + 1
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return result
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def delete_build_dir(build_dir):
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# GN writes a build.ninja.d file. Note that not all GN builds have args.gn.
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build_ninja_d_file = os.path.join(build_dir, 'build.ninja.d')
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if not os.path.exists(build_ninja_d_file):
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shutil.rmtree(build_dir)
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return
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# GN builds aren't automatically regenerated when you sync. To avoid
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# messing with the GN workflow, erase everything but the args file, and
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# write a dummy build.ninja file that will automatically rerun GN the next
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# time Ninja is run.
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build_ninja_file = os.path.join(build_dir, 'build.ninja')
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build_commands = extract_gn_build_commands(build_ninja_file)
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try:
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gn_args_file = os.path.join(build_dir, 'args.gn')
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with open(gn_args_file, 'r') as f:
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args_contents = f.read()
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except IOError:
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args_contents = ''
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shutil.rmtree(build_dir)
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# Put back the args file (if any).
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os.mkdir(build_dir)
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if args_contents != '':
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with open(gn_args_file, 'w') as f:
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f.write(args_contents)
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# Write the build.ninja file sufficiently to regenerate itself.
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with open(os.path.join(build_dir, 'build.ninja'), 'w') as f:
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if build_commands != '':
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f.write(build_commands)
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else:
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# Couldn't parse the build.ninja file, write a default thing.
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f.write('''rule gn
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command = gn -q gen //out/%s/
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description = Regenerating ninja files
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build build.ninja: gn
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generator = 1
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depfile = build.ninja.d
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''' % (os.path.split(build_dir)[1]))
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# Write a .d file for the build which references a nonexistant file. This
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# will make Ninja always mark the build as dirty.
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with open(build_ninja_d_file, 'w') as f:
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f.write('build.ninja: nonexistant_file.gn\n')
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def needs_clobber(landmines_path, new_landmines):
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if os.path.exists(landmines_path):
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with open(landmines_path, 'r') as f:
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old_landmines = f.readlines()
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if old_landmines != new_landmines:
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old_date = time.ctime(os.stat(landmines_path).st_ctime)
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diff = difflib.unified_diff(old_landmines, new_landmines,
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fromfile='old_landmines', tofile='new_landmines',
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fromfiledate=old_date, tofiledate=time.ctime(), n=0)
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sys.stdout.write('Clobbering due to:\n')
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sys.stdout.writelines(diff)
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return True
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else:
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sys.stdout.write('Clobbering due to missing landmines file.\n')
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return True
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return False
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def clobber_if_necessary(new_landmines):
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"""Does the work of setting, planting, and triggering landmines."""
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out_dir = get_build_dir(landmine_utils.builder())
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landmines_path = os.path.normpath(os.path.join(out_dir, '..', '.landmines'))
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try:
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os.makedirs(out_dir)
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except OSError as e:
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if e.errno == errno.EEXIST:
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pass
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if needs_clobber(landmines_path, new_landmines):
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# Clobber contents of build directory but not directory itself: some
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# checkouts have the build directory mounted.
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for f in os.listdir(out_dir):
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path = os.path.join(out_dir, f)
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if os.path.basename(out_dir) == 'build':
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# Soft version of chromium's clobber. Only delete build directories not
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# files in windows' build dir as the folder shares some checked out
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# files and directories.
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if (os.path.isdir(path) and
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re.search(r'(?:[Rr]elease)|(?:[Dd]ebug)', f)):
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delete_build_dir(path)
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else:
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if os.path.isfile(path):
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os.unlink(path)
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elif os.path.isdir(path):
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delete_build_dir(path)
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# Save current set of landmines for next time.
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with open(landmines_path, 'w') as f:
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f.writelines(new_landmines)
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def process_options():
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"""Returns a list of landmine emitting scripts."""
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parser = optparse.OptionParser()
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parser.add_option(
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'-s', '--landmine-scripts', action='append',
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default=[os.path.join(SRC_DIR, 'build', 'get_landmines.py')],
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help='Path to the script which emits landmines to stdout. The target '
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'is passed to this script via option -t. Note that an extra '
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'script can be specified via an env var EXTRA_LANDMINES_SCRIPT.')
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parser.add_option('-v', '--verbose', action='store_true',
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default=('LANDMINES_VERBOSE' in os.environ),
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help=('Emit some extra debugging information (default off). This option '
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'is also enabled by the presence of a LANDMINES_VERBOSE environment '
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'variable.'))
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options, args = parser.parse_args()
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if args:
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parser.error('Unknown arguments %s' % args)
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logging.basicConfig(
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level=logging.DEBUG if options.verbose else logging.ERROR)
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extra_script = os.environ.get('EXTRA_LANDMINES_SCRIPT')
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if extra_script:
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return options.landmine_scripts + [extra_script]
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else:
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return options.landmine_scripts
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def main():
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landmine_scripts = process_options()
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if landmine_utils.builder() in ('dump_dependency_json', 'eclipse'):
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return 0
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gyp_environment.set_environment()
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landmines = []
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for s in landmine_scripts:
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proc = subprocess.Popen([sys.executable, s], stdout=subprocess.PIPE)
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output, _ = proc.communicate()
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landmines.extend([('%s\n' % l.strip()) for l in output.splitlines()])
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clobber_if_necessary(landmines)
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return 0
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if __name__ == '__main__':
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sys.exit(main())
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