30f18f0f7d
Less useless creativity is best creativity! R=svenpanne@chromium.org Review URL: https://codereview.chromium.org/526223002 git-svn-id: https://v8.googlecode.com/svn/branches/bleeding_edge@23579 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
174 lines
5.2 KiB
C++
174 lines
5.2 KiB
C++
// Copyright 2014 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "src/compiler/gap-resolver.h"
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#include "src/base/utils/random-number-generator.h"
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#include "test/cctest/cctest.h"
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using namespace v8::internal;
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using namespace v8::internal::compiler;
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// The state of our move interpreter is the mapping of operands to values. Note
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// that the actual values don't really matter, all we care about is equality.
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class InterpreterState {
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public:
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typedef std::vector<MoveOperands> Moves;
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void ExecuteInParallel(Moves moves) {
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InterpreterState copy(*this);
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for (Moves::iterator it = moves.begin(); it != moves.end(); ++it) {
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if (!it->IsRedundant()) write(it->destination(), copy.read(it->source()));
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}
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}
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bool operator==(const InterpreterState& other) const {
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return values_ == other.values_;
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}
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bool operator!=(const InterpreterState& other) const {
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return values_ != other.values_;
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}
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private:
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// Internally, the state is a normalized permutation of (kind,index) pairs.
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typedef std::pair<InstructionOperand::Kind, int> Key;
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typedef Key Value;
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typedef std::map<Key, Value> OperandMap;
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Value read(const InstructionOperand* op) const {
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OperandMap::const_iterator it = values_.find(KeyFor(op));
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return (it == values_.end()) ? ValueFor(op) : it->second;
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}
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void write(const InstructionOperand* op, Value v) {
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if (v == ValueFor(op)) {
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values_.erase(KeyFor(op));
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} else {
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values_[KeyFor(op)] = v;
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}
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}
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static Key KeyFor(const InstructionOperand* op) {
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return Key(op->kind(), op->index());
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}
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static Value ValueFor(const InstructionOperand* op) {
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return Value(op->kind(), op->index());
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}
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friend OStream& operator<<(OStream& os, const InterpreterState& is) {
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for (OperandMap::const_iterator it = is.values_.begin();
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it != is.values_.end(); ++it) {
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if (it != is.values_.begin()) os << " ";
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InstructionOperand source(it->first.first, it->first.second);
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InstructionOperand destination(it->second.first, it->second.second);
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os << MoveOperands(&source, &destination);
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}
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return os;
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}
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OperandMap values_;
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};
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// An abstract interpreter for moves, swaps and parallel moves.
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class MoveInterpreter : public GapResolver::Assembler {
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public:
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virtual void AssembleMove(InstructionOperand* source,
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InstructionOperand* destination) OVERRIDE {
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InterpreterState::Moves moves;
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moves.push_back(MoveOperands(source, destination));
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state_.ExecuteInParallel(moves);
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}
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virtual void AssembleSwap(InstructionOperand* source,
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InstructionOperand* destination) OVERRIDE {
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InterpreterState::Moves moves;
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moves.push_back(MoveOperands(source, destination));
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moves.push_back(MoveOperands(destination, source));
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state_.ExecuteInParallel(moves);
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}
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void AssembleParallelMove(const ParallelMove* pm) {
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InterpreterState::Moves moves(pm->move_operands()->begin(),
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pm->move_operands()->end());
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state_.ExecuteInParallel(moves);
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}
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InterpreterState state() const { return state_; }
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private:
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InterpreterState state_;
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};
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class ParallelMoveCreator : public HandleAndZoneScope {
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public:
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ParallelMoveCreator() : rng_(CcTest::random_number_generator()) {}
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ParallelMove* Create(int size) {
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ParallelMove* parallel_move = new (main_zone()) ParallelMove(main_zone());
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std::set<InstructionOperand*, InstructionOperandComparator> seen;
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for (int i = 0; i < size; ++i) {
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MoveOperands mo(CreateRandomOperand(), CreateRandomOperand());
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if (!mo.IsRedundant() && seen.find(mo.destination()) == seen.end()) {
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parallel_move->AddMove(mo.source(), mo.destination(), main_zone());
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seen.insert(mo.destination());
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}
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}
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return parallel_move;
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}
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private:
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struct InstructionOperandComparator {
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bool operator()(const InstructionOperand* x,
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const InstructionOperand* y) const {
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return (x->kind() < y->kind()) ||
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(x->kind() == y->kind() && x->index() < y->index());
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}
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};
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InstructionOperand* CreateRandomOperand() {
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int index = rng_->NextInt(6);
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switch (rng_->NextInt(5)) {
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case 0:
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return ConstantOperand::Create(index, main_zone());
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case 1:
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return StackSlotOperand::Create(index, main_zone());
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case 2:
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return DoubleStackSlotOperand::Create(index, main_zone());
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case 3:
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return RegisterOperand::Create(index, main_zone());
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case 4:
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return DoubleRegisterOperand::Create(index, main_zone());
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}
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UNREACHABLE();
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return NULL;
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}
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private:
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v8::base::RandomNumberGenerator* rng_;
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};
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TEST(FuzzResolver) {
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ParallelMoveCreator pmc;
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for (int size = 0; size < 20; ++size) {
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for (int repeat = 0; repeat < 50; ++repeat) {
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ParallelMove* pm = pmc.Create(size);
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// Note: The gap resolver modifies the ParallelMove, so interpret first.
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MoveInterpreter mi1;
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mi1.AssembleParallelMove(pm);
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MoveInterpreter mi2;
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GapResolver resolver(&mi2);
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resolver.Resolve(pm);
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CHECK(mi1.state() == mi2.state());
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}
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}
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}
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