bd5b5e52fc
- This also include a one line change approved by lrh. http://codereview.chromium.org/164469 Review URL: http://codereview.chromium.org/165448 git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@2677 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
1477 lines
60 KiB
C++
1477 lines
60 KiB
C++
// Copyright 2006-2008 the V8 project authors. All rights reserved.
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following
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// disclaimer in the documentation and/or other materials provided
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// with the distribution.
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// * Neither the name of Google Inc. nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#ifndef V8_HEAP_H_
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#define V8_HEAP_H_
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#include "zone-inl.h"
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namespace v8 {
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namespace internal {
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// Defines all the roots in Heap.
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#define STRONG_ROOT_LIST(V) \
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V(Map, meta_map, MetaMap) \
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V(Map, heap_number_map, HeapNumberMap) \
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V(Map, short_string_map, ShortStringMap) \
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V(Map, medium_string_map, MediumStringMap) \
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V(Map, long_string_map, LongStringMap) \
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V(Map, short_ascii_string_map, ShortAsciiStringMap) \
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V(Map, medium_ascii_string_map, MediumAsciiStringMap) \
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V(Map, long_ascii_string_map, LongAsciiStringMap) \
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V(Map, short_symbol_map, ShortSymbolMap) \
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V(Map, medium_symbol_map, MediumSymbolMap) \
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V(Map, long_symbol_map, LongSymbolMap) \
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V(Map, short_ascii_symbol_map, ShortAsciiSymbolMap) \
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V(Map, medium_ascii_symbol_map, MediumAsciiSymbolMap) \
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V(Map, long_ascii_symbol_map, LongAsciiSymbolMap) \
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V(Map, short_cons_symbol_map, ShortConsSymbolMap) \
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V(Map, medium_cons_symbol_map, MediumConsSymbolMap) \
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V(Map, long_cons_symbol_map, LongConsSymbolMap) \
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V(Map, short_cons_ascii_symbol_map, ShortConsAsciiSymbolMap) \
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V(Map, medium_cons_ascii_symbol_map, MediumConsAsciiSymbolMap) \
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V(Map, long_cons_ascii_symbol_map, LongConsAsciiSymbolMap) \
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V(Map, short_sliced_symbol_map, ShortSlicedSymbolMap) \
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V(Map, medium_sliced_symbol_map, MediumSlicedSymbolMap) \
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V(Map, long_sliced_symbol_map, LongSlicedSymbolMap) \
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V(Map, short_sliced_ascii_symbol_map, ShortSlicedAsciiSymbolMap) \
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V(Map, medium_sliced_ascii_symbol_map, MediumSlicedAsciiSymbolMap) \
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V(Map, long_sliced_ascii_symbol_map, LongSlicedAsciiSymbolMap) \
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V(Map, short_external_symbol_map, ShortExternalSymbolMap) \
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V(Map, medium_external_symbol_map, MediumExternalSymbolMap) \
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V(Map, long_external_symbol_map, LongExternalSymbolMap) \
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V(Map, short_external_ascii_symbol_map, ShortExternalAsciiSymbolMap) \
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V(Map, medium_external_ascii_symbol_map, MediumExternalAsciiSymbolMap) \
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V(Map, long_external_ascii_symbol_map, LongExternalAsciiSymbolMap) \
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V(Map, short_cons_string_map, ShortConsStringMap) \
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V(Map, medium_cons_string_map, MediumConsStringMap) \
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V(Map, long_cons_string_map, LongConsStringMap) \
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V(Map, short_cons_ascii_string_map, ShortConsAsciiStringMap) \
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V(Map, medium_cons_ascii_string_map, MediumConsAsciiStringMap) \
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V(Map, long_cons_ascii_string_map, LongConsAsciiStringMap) \
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V(Map, short_sliced_string_map, ShortSlicedStringMap) \
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V(Map, medium_sliced_string_map, MediumSlicedStringMap) \
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V(Map, long_sliced_string_map, LongSlicedStringMap) \
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V(Map, short_sliced_ascii_string_map, ShortSlicedAsciiStringMap) \
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V(Map, medium_sliced_ascii_string_map, MediumSlicedAsciiStringMap) \
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V(Map, long_sliced_ascii_string_map, LongSlicedAsciiStringMap) \
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V(Map, short_external_string_map, ShortExternalStringMap) \
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V(Map, medium_external_string_map, MediumExternalStringMap) \
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V(Map, long_external_string_map, LongExternalStringMap) \
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V(Map, short_external_ascii_string_map, ShortExternalAsciiStringMap) \
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V(Map, medium_external_ascii_string_map, MediumExternalAsciiStringMap) \
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V(Map, long_external_ascii_string_map, LongExternalAsciiStringMap) \
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V(Map, undetectable_short_string_map, UndetectableShortStringMap) \
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V(Map, undetectable_medium_string_map, UndetectableMediumStringMap) \
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V(Map, undetectable_long_string_map, UndetectableLongStringMap) \
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V(Map, undetectable_short_ascii_string_map, UndetectableShortAsciiStringMap) \
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V(Map, \
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undetectable_medium_ascii_string_map, \
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UndetectableMediumAsciiStringMap) \
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V(Map, undetectable_long_ascii_string_map, UndetectableLongAsciiStringMap) \
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V(Map, byte_array_map, ByteArrayMap) \
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V(Map, pixel_array_map, PixelArrayMap) \
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V(Map, fixed_array_map, FixedArrayMap) \
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V(Map, hash_table_map, HashTableMap) \
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V(Map, context_map, ContextMap) \
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V(Map, catch_context_map, CatchContextMap) \
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V(Map, global_context_map, GlobalContextMap) \
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V(Map, code_map, CodeMap) \
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V(Map, oddball_map, OddballMap) \
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V(Map, global_property_cell_map, GlobalPropertyCellMap) \
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V(Map, boilerplate_function_map, BoilerplateFunctionMap) \
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V(Map, shared_function_info_map, SharedFunctionInfoMap) \
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V(Map, proxy_map, ProxyMap) \
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V(Map, one_pointer_filler_map, OnePointerFillerMap) \
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V(Map, two_pointer_filler_map, TwoPointerFillerMap) \
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V(Object, nan_value, NanValue) \
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V(Object, undefined_value, UndefinedValue) \
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V(Object, no_interceptor_result_sentinel, NoInterceptorResultSentinel) \
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V(Object, minus_zero_value, MinusZeroValue) \
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V(Object, null_value, NullValue) \
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V(Object, true_value, TrueValue) \
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V(Object, false_value, FalseValue) \
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V(String, empty_string, EmptyString) \
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V(FixedArray, empty_fixed_array, EmptyFixedArray) \
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V(DescriptorArray, empty_descriptor_array, EmptyDescriptorArray) \
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V(Object, the_hole_value, TheHoleValue) \
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V(Map, neander_map, NeanderMap) \
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V(JSObject, message_listeners, MessageListeners) \
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V(Proxy, prototype_accessors, PrototypeAccessors) \
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V(NumberDictionary, code_stubs, CodeStubs) \
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V(NumberDictionary, non_monomorphic_cache, NonMonomorphicCache) \
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V(Code, js_entry_code, JsEntryCode) \
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V(Code, js_construct_entry_code, JsConstructEntryCode) \
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V(Code, c_entry_code, CEntryCode) \
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V(Code, c_entry_debug_break_code, CEntryDebugBreakCode) \
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V(FixedArray, number_string_cache, NumberStringCache) \
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V(FixedArray, single_character_string_cache, SingleCharacterStringCache) \
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V(FixedArray, natives_source_cache, NativesSourceCache) \
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V(Object, last_script_id, LastScriptId)
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#define ROOT_LIST(V) \
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STRONG_ROOT_LIST(V) \
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V(SymbolTable, symbol_table, SymbolTable)
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#define SYMBOL_LIST(V) \
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V(Array_symbol, "Array") \
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V(Object_symbol, "Object") \
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V(Proto_symbol, "__proto__") \
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V(StringImpl_symbol, "StringImpl") \
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V(arguments_symbol, "arguments") \
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V(Arguments_symbol, "Arguments") \
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V(arguments_shadow_symbol, ".arguments") \
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V(call_symbol, "call") \
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V(apply_symbol, "apply") \
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V(caller_symbol, "caller") \
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V(boolean_symbol, "boolean") \
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V(Boolean_symbol, "Boolean") \
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V(callee_symbol, "callee") \
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V(constructor_symbol, "constructor") \
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V(code_symbol, ".code") \
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V(result_symbol, ".result") \
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V(catch_var_symbol, ".catch-var") \
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V(empty_symbol, "") \
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V(eval_symbol, "eval") \
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V(function_symbol, "function") \
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V(length_symbol, "length") \
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V(name_symbol, "name") \
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V(number_symbol, "number") \
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V(Number_symbol, "Number") \
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V(RegExp_symbol, "RegExp") \
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V(object_symbol, "object") \
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V(prototype_symbol, "prototype") \
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V(string_symbol, "string") \
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V(String_symbol, "String") \
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V(Date_symbol, "Date") \
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V(this_symbol, "this") \
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V(to_string_symbol, "toString") \
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V(char_at_symbol, "CharAt") \
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V(undefined_symbol, "undefined") \
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V(value_of_symbol, "valueOf") \
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V(InitializeVarGlobal_symbol, "InitializeVarGlobal") \
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V(InitializeConstGlobal_symbol, "InitializeConstGlobal") \
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V(stack_overflow_symbol, "kStackOverflowBoilerplate") \
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V(illegal_access_symbol, "illegal access") \
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V(out_of_memory_symbol, "out-of-memory") \
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V(illegal_execution_state_symbol, "illegal execution state") \
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V(get_symbol, "get") \
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V(set_symbol, "set") \
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V(function_class_symbol, "Function") \
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V(illegal_argument_symbol, "illegal argument") \
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V(MakeReferenceError_symbol, "MakeReferenceError") \
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V(MakeSyntaxError_symbol, "MakeSyntaxError") \
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V(MakeTypeError_symbol, "MakeTypeError") \
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V(invalid_lhs_in_assignment_symbol, "invalid_lhs_in_assignment") \
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V(invalid_lhs_in_for_in_symbol, "invalid_lhs_in_for_in") \
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V(invalid_lhs_in_postfix_op_symbol, "invalid_lhs_in_postfix_op") \
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V(invalid_lhs_in_prefix_op_symbol, "invalid_lhs_in_prefix_op") \
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V(illegal_return_symbol, "illegal_return") \
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V(illegal_break_symbol, "illegal_break") \
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V(illegal_continue_symbol, "illegal_continue") \
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V(unknown_label_symbol, "unknown_label") \
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V(redeclaration_symbol, "redeclaration") \
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V(failure_symbol, "<failure>") \
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V(space_symbol, " ") \
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V(exec_symbol, "exec") \
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V(zero_symbol, "0") \
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V(global_eval_symbol, "GlobalEval") \
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V(identity_hash_symbol, "v8::IdentityHash")
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// Forward declaration of the GCTracer class.
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class GCTracer;
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// The all static Heap captures the interface to the global object heap.
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// All JavaScript contexts by this process share the same object heap.
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class Heap : public AllStatic {
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public:
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// Configure heap size before setup. Return false if the heap has been
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// setup already.
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static bool ConfigureHeap(int semispace_size, int old_gen_size);
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static bool ConfigureHeapDefault();
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// Initializes the global object heap. If create_heap_objects is true,
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// also creates the basic non-mutable objects.
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// Returns whether it succeeded.
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static bool Setup(bool create_heap_objects);
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// Destroys all memory allocated by the heap.
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static void TearDown();
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// Returns whether Setup has been called.
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static bool HasBeenSetup();
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// Returns the maximum heap capacity.
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static int MaxCapacity() {
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return young_generation_size_ + old_generation_size_;
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}
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static int SemiSpaceSize() { return semispace_size_; }
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static int InitialSemiSpaceSize() { return initial_semispace_size_; }
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static int YoungGenerationSize() { return young_generation_size_; }
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static int OldGenerationSize() { return old_generation_size_; }
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// Returns the capacity of the heap in bytes w/o growing. Heap grows when
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// more spaces are needed until it reaches the limit.
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static int Capacity();
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// Returns the available bytes in space w/o growing.
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// Heap doesn't guarantee that it can allocate an object that requires
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// all available bytes. Check MaxHeapObjectSize() instead.
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static int Available();
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// Returns the maximum object size in paged space.
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static inline int MaxObjectSizeInPagedSpace();
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// Returns of size of all objects residing in the heap.
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static int SizeOfObjects();
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// Return the starting address and a mask for the new space. And-masking an
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// address with the mask will result in the start address of the new space
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// for all addresses in either semispace.
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static Address NewSpaceStart() { return new_space_.start(); }
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static uintptr_t NewSpaceMask() { return new_space_.mask(); }
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static Address NewSpaceTop() { return new_space_.top(); }
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static NewSpace* new_space() { return &new_space_; }
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static OldSpace* old_pointer_space() { return old_pointer_space_; }
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static OldSpace* old_data_space() { return old_data_space_; }
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static OldSpace* code_space() { return code_space_; }
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static MapSpace* map_space() { return map_space_; }
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static CellSpace* cell_space() { return cell_space_; }
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static LargeObjectSpace* lo_space() { return lo_space_; }
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static bool always_allocate() { return always_allocate_scope_depth_ != 0; }
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static Address always_allocate_scope_depth_address() {
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return reinterpret_cast<Address>(&always_allocate_scope_depth_);
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}
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static Address* NewSpaceAllocationTopAddress() {
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return new_space_.allocation_top_address();
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}
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static Address* NewSpaceAllocationLimitAddress() {
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return new_space_.allocation_limit_address();
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}
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// Uncommit unused semi space.
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static bool UncommitFromSpace() { return new_space_.UncommitFromSpace(); }
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#ifdef ENABLE_HEAP_PROTECTION
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// Protect/unprotect the heap by marking all spaces read-only/writable.
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static void Protect();
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static void Unprotect();
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#endif
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// Allocates and initializes a new JavaScript object based on a
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// constructor.
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// Returns Failure::RetryAfterGC(requested_bytes, space) if the allocation
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// failed.
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// Please note this does not perform a garbage collection.
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static Object* AllocateJSObject(JSFunction* constructor,
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PretenureFlag pretenure = NOT_TENURED);
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// Allocates and initializes a new global object based on a constructor.
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// Returns Failure::RetryAfterGC(requested_bytes, space) if the allocation
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// failed.
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// Please note this does not perform a garbage collection.
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static Object* AllocateGlobalObject(JSFunction* constructor);
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// Returns a deep copy of the JavaScript object.
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// Properties and elements are copied too.
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// Returns failure if allocation failed.
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static Object* CopyJSObject(JSObject* source);
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// Allocates the function prototype.
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// Returns Failure::RetryAfterGC(requested_bytes, space) if the allocation
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// failed.
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// Please note this does not perform a garbage collection.
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static Object* AllocateFunctionPrototype(JSFunction* function);
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// Reinitialize an JSGlobalProxy based on a constructor. The object
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// must have the same size as objects allocated using the
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// constructor. The object is reinitialized and behaves as an
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// object that has been freshly allocated using the constructor.
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static Object* ReinitializeJSGlobalProxy(JSFunction* constructor,
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JSGlobalProxy* global);
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// Allocates and initializes a new JavaScript object based on a map.
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// Returns Failure::RetryAfterGC(requested_bytes, space) if the allocation
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// failed.
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// Please note this does not perform a garbage collection.
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static Object* AllocateJSObjectFromMap(Map* map,
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PretenureFlag pretenure = NOT_TENURED);
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// Allocates a heap object based on the map.
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// Returns Failure::RetryAfterGC(requested_bytes, space) if the allocation
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// failed.
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// Please note this function does not perform a garbage collection.
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static Object* Allocate(Map* map, AllocationSpace space);
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// Allocates a JS Map in the heap.
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// Returns Failure::RetryAfterGC(requested_bytes, space) if the allocation
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// failed.
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// Please note this function does not perform a garbage collection.
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static Object* AllocateMap(InstanceType instance_type, int instance_size);
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// Allocates a partial map for bootstrapping.
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static Object* AllocatePartialMap(InstanceType instance_type,
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int instance_size);
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// Allocate a map for the specified function
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static Object* AllocateInitialMap(JSFunction* fun);
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// Allocates and fully initializes a String. There are two String
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// encodings: ASCII and two byte. One should choose between the three string
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// allocation functions based on the encoding of the string buffer used to
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// initialized the string.
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// - ...FromAscii initializes the string from a buffer that is ASCII
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// encoded (it does not check that the buffer is ASCII encoded) and the
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// result will be ASCII encoded.
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// - ...FromUTF8 initializes the string from a buffer that is UTF-8
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// encoded. If the characters are all single-byte characters, the
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// result will be ASCII encoded, otherwise it will converted to two
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// byte.
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// - ...FromTwoByte initializes the string from a buffer that is two-byte
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// encoded. If the characters are all single-byte characters, the
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// result will be converted to ASCII, otherwise it will be left as
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// two-byte.
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// Returns Failure::RetryAfterGC(requested_bytes, space) if the allocation
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// failed.
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// Please note this does not perform a garbage collection.
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static Object* AllocateStringFromAscii(
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Vector<const char> str,
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PretenureFlag pretenure = NOT_TENURED);
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static Object* AllocateStringFromUtf8(
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Vector<const char> str,
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PretenureFlag pretenure = NOT_TENURED);
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static Object* AllocateStringFromTwoByte(
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Vector<const uc16> str,
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PretenureFlag pretenure = NOT_TENURED);
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// Allocates a symbol in old space based on the character stream.
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// Returns Failure::RetryAfterGC(requested_bytes, space) if the allocation
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// failed.
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// Please note this function does not perform a garbage collection.
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static inline Object* AllocateSymbol(Vector<const char> str,
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int chars,
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uint32_t length_field);
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static Object* AllocateInternalSymbol(unibrow::CharacterStream* buffer,
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int chars,
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uint32_t length_field);
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static Object* AllocateExternalSymbol(Vector<const char> str,
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int chars);
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// Allocates and partially initializes a String. There are two String
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// encodings: ASCII and two byte. These functions allocate a string of the
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// given length and set its map and length fields. The characters of the
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// string are uninitialized.
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// Returns Failure::RetryAfterGC(requested_bytes, space) if the allocation
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// failed.
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// Please note this does not perform a garbage collection.
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static Object* AllocateRawAsciiString(
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int length,
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PretenureFlag pretenure = NOT_TENURED);
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static Object* AllocateRawTwoByteString(
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int length,
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PretenureFlag pretenure = NOT_TENURED);
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|
// Computes a single character string where the character has code.
|
|
// A cache is used for ascii codes.
|
|
// Returns Failure::RetryAfterGC(requested_bytes, space) if the allocation
|
|
// failed. Please note this does not perform a garbage collection.
|
|
static Object* LookupSingleCharacterStringFromCode(uint16_t code);
|
|
|
|
// Allocate a byte array of the specified length
|
|
// Returns Failure::RetryAfterGC(requested_bytes, space) if the allocation
|
|
// failed.
|
|
// Please note this does not perform a garbage collection.
|
|
static Object* AllocateByteArray(int length, PretenureFlag pretenure);
|
|
|
|
// Allocate a non-tenured byte array of the specified length
|
|
// Returns Failure::RetryAfterGC(requested_bytes, space) if the allocation
|
|
// failed.
|
|
// Please note this does not perform a garbage collection.
|
|
static Object* AllocateByteArray(int length);
|
|
|
|
// Allocate a pixel array of the specified length
|
|
// Returns Failure::RetryAfterGC(requested_bytes, space) if the allocation
|
|
// failed.
|
|
// Please note this does not perform a garbage collection.
|
|
static Object* AllocatePixelArray(int length,
|
|
uint8_t* external_pointer,
|
|
PretenureFlag pretenure);
|
|
|
|
// Allocate a tenured JS global property cell.
|
|
// Returns Failure::RetryAfterGC(requested_bytes, space) if the allocation
|
|
// failed.
|
|
// Please note this does not perform a garbage collection.
|
|
static Object* AllocateJSGlobalPropertyCell(Object* value);
|
|
|
|
// Allocates a fixed array initialized with undefined values
|
|
// Returns Failure::RetryAfterGC(requested_bytes, space) if the allocation
|
|
// failed.
|
|
// Please note this does not perform a garbage collection.
|
|
static Object* AllocateFixedArray(int length, PretenureFlag pretenure);
|
|
// Allocate uninitialized, non-tenured fixed array with length elements.
|
|
static Object* AllocateFixedArray(int length);
|
|
|
|
// Make a copy of src and return it. Returns
|
|
// Failure::RetryAfterGC(requested_bytes, space) if the allocation failed.
|
|
static Object* CopyFixedArray(FixedArray* src);
|
|
|
|
// Allocates a fixed array initialized with the hole values.
|
|
// Returns Failure::RetryAfterGC(requested_bytes, space) if the allocation
|
|
// failed.
|
|
// Please note this does not perform a garbage collection.
|
|
static Object* AllocateFixedArrayWithHoles(int length);
|
|
|
|
// AllocateHashTable is identical to AllocateFixedArray except
|
|
// that the resulting object has hash_table_map as map.
|
|
static Object* AllocateHashTable(int length);
|
|
|
|
// Allocate a global (but otherwise uninitialized) context.
|
|
static Object* AllocateGlobalContext();
|
|
|
|
// Allocate a function context.
|
|
static Object* AllocateFunctionContext(int length, JSFunction* closure);
|
|
|
|
// Allocate a 'with' context.
|
|
static Object* AllocateWithContext(Context* previous,
|
|
JSObject* extension,
|
|
bool is_catch_context);
|
|
|
|
// Allocates a new utility object in the old generation.
|
|
static Object* AllocateStruct(InstanceType type);
|
|
|
|
// Allocates a function initialized with a shared part.
|
|
// Returns Failure::RetryAfterGC(requested_bytes, space) if the allocation
|
|
// failed.
|
|
// Please note this does not perform a garbage collection.
|
|
static Object* AllocateFunction(Map* function_map,
|
|
SharedFunctionInfo* shared,
|
|
Object* prototype);
|
|
|
|
// Indicies for direct access into argument objects.
|
|
static const int arguments_callee_index = 0;
|
|
static const int arguments_length_index = 1;
|
|
|
|
// Allocates an arguments object - optionally with an elements array.
|
|
// Returns Failure::RetryAfterGC(requested_bytes, space) if the allocation
|
|
// failed.
|
|
// Please note this does not perform a garbage collection.
|
|
static Object* AllocateArgumentsObject(Object* callee, int length);
|
|
|
|
// Converts a double into either a Smi or a HeapNumber object.
|
|
// Returns Failure::RetryAfterGC(requested_bytes, space) if the allocation
|
|
// failed.
|
|
// Please note this does not perform a garbage collection.
|
|
static Object* NewNumberFromDouble(double value,
|
|
PretenureFlag pretenure = NOT_TENURED);
|
|
|
|
// Same as NewNumberFromDouble, but may return a preallocated/immutable
|
|
// number object (e.g., minus_zero_value_, nan_value_)
|
|
static Object* NumberFromDouble(double value,
|
|
PretenureFlag pretenure = NOT_TENURED);
|
|
|
|
// Allocated a HeapNumber from value.
|
|
static Object* AllocateHeapNumber(double value, PretenureFlag pretenure);
|
|
static Object* AllocateHeapNumber(double value); // pretenure = NOT_TENURED
|
|
|
|
// Converts an int into either a Smi or a HeapNumber object.
|
|
// Returns Failure::RetryAfterGC(requested_bytes, space) if the allocation
|
|
// failed.
|
|
// Please note this does not perform a garbage collection.
|
|
static inline Object* NumberFromInt32(int32_t value);
|
|
|
|
// Converts an int into either a Smi or a HeapNumber object.
|
|
// Returns Failure::RetryAfterGC(requested_bytes, space) if the allocation
|
|
// failed.
|
|
// Please note this does not perform a garbage collection.
|
|
static inline Object* NumberFromUint32(uint32_t value);
|
|
|
|
// Allocates a new proxy object.
|
|
// Returns Failure::RetryAfterGC(requested_bytes, space) if the allocation
|
|
// failed.
|
|
// Please note this does not perform a garbage collection.
|
|
static Object* AllocateProxy(Address proxy,
|
|
PretenureFlag pretenure = NOT_TENURED);
|
|
|
|
// Allocates a new SharedFunctionInfo object.
|
|
// Returns Failure::RetryAfterGC(requested_bytes, space) if the allocation
|
|
// failed.
|
|
// Please note this does not perform a garbage collection.
|
|
static Object* AllocateSharedFunctionInfo(Object* name);
|
|
|
|
// Allocates a new cons string object.
|
|
// Returns Failure::RetryAfterGC(requested_bytes, space) if the allocation
|
|
// failed.
|
|
// Please note this does not perform a garbage collection.
|
|
static Object* AllocateConsString(String* first, String* second);
|
|
|
|
// Allocates a new sliced string object which is a slice of an underlying
|
|
// string buffer stretching from the index start (inclusive) to the index
|
|
// end (exclusive).
|
|
// Returns Failure::RetryAfterGC(requested_bytes, space) if the allocation
|
|
// failed.
|
|
// Please note this does not perform a garbage collection.
|
|
static Object* AllocateSlicedString(String* buffer,
|
|
int start,
|
|
int end);
|
|
|
|
// Allocates a new sub string object which is a substring of an underlying
|
|
// string buffer stretching from the index start (inclusive) to the index
|
|
// end (exclusive).
|
|
// Returns Failure::RetryAfterGC(requested_bytes, space) if the allocation
|
|
// failed.
|
|
// Please note this does not perform a garbage collection.
|
|
static Object* AllocateSubString(String* buffer,
|
|
int start,
|
|
int end);
|
|
|
|
// Allocate a new external string object, which is backed by a string
|
|
// resource that resides outside the V8 heap.
|
|
// Returns Failure::RetryAfterGC(requested_bytes, space) if the allocation
|
|
// failed.
|
|
// Please note this does not perform a garbage collection.
|
|
static Object* AllocateExternalStringFromAscii(
|
|
ExternalAsciiString::Resource* resource);
|
|
static Object* AllocateExternalStringFromTwoByte(
|
|
ExternalTwoByteString::Resource* resource);
|
|
|
|
// Allocates an uninitialized object. The memory is non-executable if the
|
|
// hardware and OS allow.
|
|
// Returns Failure::RetryAfterGC(requested_bytes, space) if the allocation
|
|
// failed.
|
|
// Please note this function does not perform a garbage collection.
|
|
static inline Object* AllocateRaw(int size_in_bytes,
|
|
AllocationSpace space,
|
|
AllocationSpace retry_space);
|
|
|
|
// Initialize a filler object to keep the ability to iterate over the heap
|
|
// when shortening objects.
|
|
static void CreateFillerObjectAt(Address addr, int size);
|
|
|
|
// Makes a new native code object
|
|
// Returns Failure::RetryAfterGC(requested_bytes, space) if the allocation
|
|
// failed. On success, the pointer to the Code object is stored in the
|
|
// self_reference. This allows generated code to reference its own Code
|
|
// object by containing this pointer.
|
|
// Please note this function does not perform a garbage collection.
|
|
static Object* CreateCode(const CodeDesc& desc,
|
|
ZoneScopeInfo* sinfo,
|
|
Code::Flags flags,
|
|
Handle<Object> self_reference);
|
|
|
|
static Object* CopyCode(Code* code);
|
|
// Finds the symbol for string in the symbol table.
|
|
// If not found, a new symbol is added to the table and returned.
|
|
// Returns Failure::RetryAfterGC(requested_bytes, space) if allocation
|
|
// failed.
|
|
// Please note this function does not perform a garbage collection.
|
|
static Object* LookupSymbol(Vector<const char> str);
|
|
static Object* LookupAsciiSymbol(const char* str) {
|
|
return LookupSymbol(CStrVector(str));
|
|
}
|
|
static Object* LookupSymbol(String* str);
|
|
static bool LookupSymbolIfExists(String* str, String** symbol);
|
|
|
|
// Compute the matching symbol map for a string if possible.
|
|
// NULL is returned if string is in new space or not flattened.
|
|
static Map* SymbolMapForString(String* str);
|
|
|
|
// Converts the given boolean condition to JavaScript boolean value.
|
|
static Object* ToBoolean(bool condition) {
|
|
return condition ? true_value() : false_value();
|
|
}
|
|
|
|
// Code that should be run before and after each GC. Includes some
|
|
// reporting/verification activities when compiled with DEBUG set.
|
|
static void GarbageCollectionPrologue();
|
|
static void GarbageCollectionEpilogue();
|
|
|
|
// Code that should be executed after the garbage collection proper.
|
|
static void PostGarbageCollectionProcessing();
|
|
|
|
// Performs garbage collection operation.
|
|
// Returns whether required_space bytes are available after the collection.
|
|
static bool CollectGarbage(int required_space, AllocationSpace space);
|
|
|
|
// Performs a full garbage collection.
|
|
static void CollectAllGarbage();
|
|
|
|
// Performs a full garbage collection if a context has been disposed
|
|
// since the last time the check was performed.
|
|
static void CollectAllGarbageIfContextDisposed();
|
|
|
|
// Notify the heap that a context has been disposed.
|
|
static void NotifyContextDisposed();
|
|
|
|
// Utility to invoke the scavenger. This is needed in test code to
|
|
// ensure correct callback for weak global handles.
|
|
static void PerformScavenge();
|
|
|
|
#ifdef DEBUG
|
|
// Utility used with flag gc-greedy.
|
|
static bool GarbageCollectionGreedyCheck();
|
|
#endif
|
|
|
|
static void SetGlobalGCPrologueCallback(GCCallback callback) {
|
|
global_gc_prologue_callback_ = callback;
|
|
}
|
|
static void SetGlobalGCEpilogueCallback(GCCallback callback) {
|
|
global_gc_epilogue_callback_ = callback;
|
|
}
|
|
|
|
// Heap root getters. We have versions with and without type::cast() here.
|
|
// You can't use type::cast during GC because the assert fails.
|
|
#define ROOT_ACCESSOR(type, name, camel_name) \
|
|
static inline type* name() { \
|
|
return type::cast(roots_[k##camel_name##RootIndex]); \
|
|
} \
|
|
static inline type* raw_unchecked_##name() { \
|
|
return reinterpret_cast<type*>(roots_[k##camel_name##RootIndex]); \
|
|
}
|
|
ROOT_LIST(ROOT_ACCESSOR)
|
|
#undef ROOT_ACCESSOR
|
|
|
|
// Utility type maps
|
|
#define STRUCT_MAP_ACCESSOR(NAME, Name, name) \
|
|
static inline Map* name##_map() { \
|
|
return Map::cast(roots_[k##Name##MapRootIndex]); \
|
|
}
|
|
STRUCT_LIST(STRUCT_MAP_ACCESSOR)
|
|
#undef STRUCT_MAP_ACCESSOR
|
|
|
|
#define SYMBOL_ACCESSOR(name, str) static inline String* name() { \
|
|
return String::cast(roots_[k##name##RootIndex]); \
|
|
}
|
|
SYMBOL_LIST(SYMBOL_ACCESSOR)
|
|
#undef SYMBOL_ACCESSOR
|
|
|
|
// The hidden_symbol is special because it is the empty string, but does
|
|
// not match the empty string.
|
|
static String* hidden_symbol() { return hidden_symbol_; }
|
|
|
|
// Iterates over all roots in the heap.
|
|
static void IterateRoots(ObjectVisitor* v);
|
|
// Iterates over all strong roots in the heap.
|
|
static void IterateStrongRoots(ObjectVisitor* v);
|
|
|
|
// Iterates remembered set of an old space.
|
|
static void IterateRSet(PagedSpace* space, ObjectSlotCallback callback);
|
|
|
|
// Iterates a range of remembered set addresses starting with rset_start
|
|
// corresponding to the range of allocated pointers
|
|
// [object_start, object_end).
|
|
// Returns the number of bits that were set.
|
|
static int IterateRSetRange(Address object_start,
|
|
Address object_end,
|
|
Address rset_start,
|
|
ObjectSlotCallback copy_object_func);
|
|
|
|
// Returns whether the object resides in new space.
|
|
static inline bool InNewSpace(Object* object);
|
|
static inline bool InFromSpace(Object* object);
|
|
static inline bool InToSpace(Object* object);
|
|
|
|
// Checks whether an address/object in the heap (including auxiliary
|
|
// area and unused area).
|
|
static bool Contains(Address addr);
|
|
static bool Contains(HeapObject* value);
|
|
|
|
// Checks whether an address/object in a space.
|
|
// Currently used by tests and heap verification only.
|
|
static bool InSpace(Address addr, AllocationSpace space);
|
|
static bool InSpace(HeapObject* value, AllocationSpace space);
|
|
|
|
// Finds out which space an object should get promoted to based on its type.
|
|
static inline OldSpace* TargetSpace(HeapObject* object);
|
|
static inline AllocationSpace TargetSpaceId(InstanceType type);
|
|
|
|
// Sets the stub_cache_ (only used when expanding the dictionary).
|
|
static void public_set_code_stubs(NumberDictionary* value) {
|
|
roots_[kCodeStubsRootIndex] = value;
|
|
}
|
|
|
|
// Sets the non_monomorphic_cache_ (only used when expanding the dictionary).
|
|
static void public_set_non_monomorphic_cache(NumberDictionary* value) {
|
|
roots_[kNonMonomorphicCacheRootIndex] = value;
|
|
}
|
|
|
|
// Update the next script id.
|
|
static inline void SetLastScriptId(Object* last_script_id);
|
|
|
|
#ifdef DEBUG
|
|
static void Print();
|
|
static void PrintHandles();
|
|
|
|
// Verify the heap is in its normal state before or after a GC.
|
|
static void Verify();
|
|
|
|
// Report heap statistics.
|
|
static void ReportHeapStatistics(const char* title);
|
|
static void ReportCodeStatistics(const char* title);
|
|
|
|
// Fill in bogus values in from space
|
|
static void ZapFromSpace();
|
|
#endif
|
|
|
|
#if defined(ENABLE_LOGGING_AND_PROFILING)
|
|
// Print short heap statistics.
|
|
static void PrintShortHeapStatistics();
|
|
#endif
|
|
|
|
// Makes a new symbol object
|
|
// Returns Failure::RetryAfterGC(requested_bytes, space) if the allocation
|
|
// failed.
|
|
// Please note this function does not perform a garbage collection.
|
|
static Object* CreateSymbol(const char* str, int length, int hash);
|
|
static Object* CreateSymbol(String* str);
|
|
|
|
// Write barrier support for address[offset] = o.
|
|
static inline void RecordWrite(Address address, int offset);
|
|
|
|
// Given an address occupied by a live code object, return that object.
|
|
static Object* FindCodeObject(Address a);
|
|
|
|
// Invoke Shrink on shrinkable spaces.
|
|
static void Shrink();
|
|
|
|
enum HeapState { NOT_IN_GC, SCAVENGE, MARK_COMPACT };
|
|
static inline HeapState gc_state() { return gc_state_; }
|
|
|
|
#ifdef DEBUG
|
|
static bool IsAllocationAllowed() { return allocation_allowed_; }
|
|
static inline bool allow_allocation(bool enable);
|
|
|
|
static bool disallow_allocation_failure() {
|
|
return disallow_allocation_failure_;
|
|
}
|
|
|
|
static void TracePathToObject();
|
|
static void TracePathToGlobal();
|
|
#endif
|
|
|
|
// Callback function passed to Heap::Iterate etc. Copies an object if
|
|
// necessary, the object might be promoted to an old space. The caller must
|
|
// ensure the precondition that the object is (a) a heap object and (b) in
|
|
// the heap's from space.
|
|
static void ScavengePointer(HeapObject** p);
|
|
static inline void ScavengeObject(HeapObject** p, HeapObject* object);
|
|
|
|
// Clear a range of remembered set addresses corresponding to the object
|
|
// area address 'start' with size 'size_in_bytes', eg, when adding blocks
|
|
// to the free list.
|
|
static void ClearRSetRange(Address start, int size_in_bytes);
|
|
|
|
// Rebuild remembered set in old and map spaces.
|
|
static void RebuildRSets();
|
|
|
|
// Commits from space if it is uncommitted.
|
|
static void EnsureFromSpaceIsCommitted();
|
|
|
|
//
|
|
// Support for the API.
|
|
//
|
|
|
|
static bool CreateApiObjects();
|
|
|
|
// Attempt to find the number in a small cache. If we finds it, return
|
|
// the string representation of the number. Otherwise return undefined.
|
|
static Object* GetNumberStringCache(Object* number);
|
|
|
|
// Update the cache with a new number-string pair.
|
|
static void SetNumberStringCache(Object* number, String* str);
|
|
|
|
// Entries in the cache. Must be a power of 2.
|
|
static const int kNumberStringCacheSize = 64;
|
|
|
|
// Adjusts the amount of registered external memory.
|
|
// Returns the adjusted value.
|
|
static inline int AdjustAmountOfExternalAllocatedMemory(int change_in_bytes);
|
|
|
|
// Allocate unitialized fixed array (pretenure == NON_TENURE).
|
|
static Object* AllocateRawFixedArray(int length);
|
|
|
|
// True if we have reached the allocation limit in the old generation that
|
|
// should force the next GC (caused normally) to be a full one.
|
|
static bool OldGenerationPromotionLimitReached() {
|
|
return (PromotedSpaceSize() + PromotedExternalMemorySize())
|
|
> old_gen_promotion_limit_;
|
|
}
|
|
|
|
// True if we have reached the allocation limit in the old generation that
|
|
// should artificially cause a GC right now.
|
|
static bool OldGenerationAllocationLimitReached() {
|
|
return (PromotedSpaceSize() + PromotedExternalMemorySize())
|
|
> old_gen_allocation_limit_;
|
|
}
|
|
|
|
private:
|
|
static int semispace_size_;
|
|
static int initial_semispace_size_;
|
|
static int young_generation_size_;
|
|
static int old_generation_size_;
|
|
|
|
// For keeping track of how much data has survived
|
|
// scavenge since last new space expansion.
|
|
static int survived_since_last_expansion_;
|
|
|
|
static int always_allocate_scope_depth_;
|
|
static bool context_disposed_pending_;
|
|
|
|
static const int kMaxMapSpaceSize = 8*MB;
|
|
|
|
static const int kMaxObjectSizeInNewSpace = 256*KB;
|
|
|
|
static NewSpace new_space_;
|
|
static OldSpace* old_pointer_space_;
|
|
static OldSpace* old_data_space_;
|
|
static OldSpace* code_space_;
|
|
static MapSpace* map_space_;
|
|
static CellSpace* cell_space_;
|
|
static LargeObjectSpace* lo_space_;
|
|
static HeapState gc_state_;
|
|
|
|
// Returns the size of object residing in non new spaces.
|
|
static int PromotedSpaceSize();
|
|
|
|
// Returns the amount of external memory registered since last global gc.
|
|
static int PromotedExternalMemorySize();
|
|
|
|
static int mc_count_; // how many mark-compact collections happened
|
|
static int gc_count_; // how many gc happened
|
|
|
|
#define ROOT_ACCESSOR(type, name, camel_name) \
|
|
static inline void set_##name(type* value) { \
|
|
roots_[k##camel_name##RootIndex] = value; \
|
|
}
|
|
ROOT_LIST(ROOT_ACCESSOR)
|
|
#undef ROOT_ACCESSOR
|
|
|
|
#ifdef DEBUG
|
|
static bool allocation_allowed_;
|
|
|
|
// If the --gc-interval flag is set to a positive value, this
|
|
// variable holds the value indicating the number of allocations
|
|
// remain until the next failure and garbage collection.
|
|
static int allocation_timeout_;
|
|
|
|
// Do we expect to be able to handle allocation failure at this
|
|
// time?
|
|
static bool disallow_allocation_failure_;
|
|
#endif // DEBUG
|
|
|
|
// Limit that triggers a global GC on the next (normally caused) GC. This
|
|
// is checked when we have already decided to do a GC to help determine
|
|
// which collector to invoke.
|
|
static int old_gen_promotion_limit_;
|
|
|
|
// Limit that triggers a global GC as soon as is reasonable. This is
|
|
// checked before expanding a paged space in the old generation and on
|
|
// every allocation in large object space.
|
|
static int old_gen_allocation_limit_;
|
|
|
|
// Limit on the amount of externally allocated memory allowed
|
|
// between global GCs. If reached a global GC is forced.
|
|
static int external_allocation_limit_;
|
|
|
|
// The amount of external memory registered through the API kept alive
|
|
// by global handles
|
|
static int amount_of_external_allocated_memory_;
|
|
|
|
// Caches the amount of external memory registered at the last global gc.
|
|
static int amount_of_external_allocated_memory_at_last_global_gc_;
|
|
|
|
// Indicates that an allocation has failed in the old generation since the
|
|
// last GC.
|
|
static int old_gen_exhausted_;
|
|
|
|
// Declare all the root indices.
|
|
enum RootListIndex {
|
|
#define ROOT_INDEX_DECLARATION(type, name, camel_name) k##camel_name##RootIndex,
|
|
STRONG_ROOT_LIST(ROOT_INDEX_DECLARATION)
|
|
#undef ROOT_INDEX_DECLARATION
|
|
|
|
// Utility type maps
|
|
#define DECLARE_STRUCT_MAP(NAME, Name, name) k##Name##MapRootIndex,
|
|
STRUCT_LIST(DECLARE_STRUCT_MAP)
|
|
#undef DECLARE_STRUCT_MAP
|
|
|
|
#define SYMBOL_INDEX_DECLARATION(name, str) k##name##RootIndex,
|
|
SYMBOL_LIST(SYMBOL_INDEX_DECLARATION)
|
|
#undef SYMBOL_DECLARATION
|
|
|
|
kSymbolTableRootIndex,
|
|
kStrongRootListLength = kSymbolTableRootIndex,
|
|
kRootListLength
|
|
};
|
|
|
|
static Object* roots_[kRootListLength];
|
|
|
|
struct StringTypeTable {
|
|
InstanceType type;
|
|
int size;
|
|
RootListIndex index;
|
|
};
|
|
|
|
struct ConstantSymbolTable {
|
|
const char* contents;
|
|
RootListIndex index;
|
|
};
|
|
|
|
struct StructTable {
|
|
InstanceType type;
|
|
int size;
|
|
RootListIndex index;
|
|
};
|
|
|
|
static const StringTypeTable string_type_table[];
|
|
static const ConstantSymbolTable constant_symbol_table[];
|
|
static const StructTable struct_table[];
|
|
|
|
// The special hidden symbol which is an empty string, but does not match
|
|
// any string when looked up in properties.
|
|
static String* hidden_symbol_;
|
|
|
|
// GC callback function, called before and after mark-compact GC.
|
|
// Allocations in the callback function are disallowed.
|
|
static GCCallback global_gc_prologue_callback_;
|
|
static GCCallback global_gc_epilogue_callback_;
|
|
|
|
// Checks whether a global GC is necessary
|
|
static GarbageCollector SelectGarbageCollector(AllocationSpace space);
|
|
|
|
// Performs garbage collection
|
|
static void PerformGarbageCollection(AllocationSpace space,
|
|
GarbageCollector collector,
|
|
GCTracer* tracer);
|
|
|
|
// Returns either a Smi or a Number object from 'value'. If 'new_object'
|
|
// is false, it may return a preallocated immutable object.
|
|
static Object* SmiOrNumberFromDouble(double value,
|
|
bool new_object,
|
|
PretenureFlag pretenure = NOT_TENURED);
|
|
|
|
// Allocate an uninitialized object in map space. The behavior is identical
|
|
// to Heap::AllocateRaw(size_in_bytes, MAP_SPACE), except that (a) it doesn't
|
|
// have to test the allocation space argument and (b) can reduce code size
|
|
// (since both AllocateRaw and AllocateRawMap are inlined).
|
|
static inline Object* AllocateRawMap();
|
|
|
|
// Allocate an uninitialized object in the global property cell space.
|
|
static inline Object* AllocateRawCell();
|
|
|
|
// Initializes a JSObject based on its map.
|
|
static void InitializeJSObjectFromMap(JSObject* obj,
|
|
FixedArray* properties,
|
|
Map* map);
|
|
|
|
static bool CreateInitialMaps();
|
|
static bool CreateInitialObjects();
|
|
|
|
// These four Create*EntryStub functions are here because of a gcc-4.4 bug
|
|
// that assigns wrong vtable entries.
|
|
static void CreateCEntryStub();
|
|
static void CreateCEntryDebugBreakStub();
|
|
static void CreateJSEntryStub();
|
|
static void CreateJSConstructEntryStub();
|
|
static void CreateFixedStubs();
|
|
|
|
static Object* CreateOddball(Map* map,
|
|
const char* to_string,
|
|
Object* to_number);
|
|
|
|
// Allocate empty fixed array.
|
|
static Object* AllocateEmptyFixedArray();
|
|
|
|
// Performs a minor collection in new generation.
|
|
static void Scavenge();
|
|
|
|
// Performs a major collection in the whole heap.
|
|
static void MarkCompact(GCTracer* tracer);
|
|
|
|
// Code to be run before and after mark-compact.
|
|
static void MarkCompactPrologue(bool is_compacting);
|
|
static void MarkCompactEpilogue(bool is_compacting);
|
|
|
|
// Helper function used by CopyObject to copy a source object to an
|
|
// allocated target object and update the forwarding pointer in the source
|
|
// object. Returns the target object.
|
|
static HeapObject* MigrateObject(HeapObject* source,
|
|
HeapObject* target,
|
|
int size);
|
|
|
|
// Helper function that governs the promotion policy from new space to
|
|
// old. If the object's old address lies below the new space's age
|
|
// mark or if we've already filled the bottom 1/16th of the to space,
|
|
// we try to promote this object.
|
|
static inline bool ShouldBePromoted(Address old_address, int object_size);
|
|
#if defined(DEBUG) || defined(ENABLE_LOGGING_AND_PROFILING)
|
|
// Record the copy of an object in the NewSpace's statistics.
|
|
static void RecordCopiedObject(HeapObject* obj);
|
|
|
|
// Record statistics before and after garbage collection.
|
|
static void ReportStatisticsBeforeGC();
|
|
static void ReportStatisticsAfterGC();
|
|
#endif
|
|
|
|
// Update an old object's remembered set
|
|
static int UpdateRSet(HeapObject* obj);
|
|
|
|
// Rebuild remembered set in an old space.
|
|
static void RebuildRSets(PagedSpace* space);
|
|
|
|
// Rebuild remembered set in the large object space.
|
|
static void RebuildRSets(LargeObjectSpace* space);
|
|
|
|
// Slow part of scavenge object.
|
|
static void ScavengeObjectSlow(HeapObject** p, HeapObject* object);
|
|
|
|
// Copy memory from src to dst.
|
|
static inline void CopyBlock(Object** dst, Object** src, int byte_size);
|
|
|
|
// Initializes a function with a shared part and prototype.
|
|
// Returns the function.
|
|
// Note: this code was factored out of AllocateFunction such that
|
|
// other parts of the VM could use it. Specifically, a function that creates
|
|
// instances of type JS_FUNCTION_TYPE benefit from the use of this function.
|
|
// Please note this does not perform a garbage collection.
|
|
static inline Object* InitializeFunction(JSFunction* function,
|
|
SharedFunctionInfo* shared,
|
|
Object* prototype);
|
|
|
|
static const int kInitialSymbolTableSize = 2048;
|
|
static const int kInitialEvalCacheSize = 64;
|
|
|
|
friend class Factory;
|
|
friend class DisallowAllocationFailure;
|
|
friend class AlwaysAllocateScope;
|
|
};
|
|
|
|
|
|
class AlwaysAllocateScope {
|
|
public:
|
|
AlwaysAllocateScope() {
|
|
// We shouldn't hit any nested scopes, because that requires
|
|
// non-handle code to call handle code. The code still works but
|
|
// performance will degrade, so we want to catch this situation
|
|
// in debug mode.
|
|
ASSERT(Heap::always_allocate_scope_depth_ == 0);
|
|
Heap::always_allocate_scope_depth_++;
|
|
}
|
|
|
|
~AlwaysAllocateScope() {
|
|
Heap::always_allocate_scope_depth_--;
|
|
ASSERT(Heap::always_allocate_scope_depth_ == 0);
|
|
}
|
|
};
|
|
|
|
|
|
#ifdef DEBUG
|
|
// Visitor class to verify interior pointers that do not have remembered set
|
|
// bits. All heap object pointers have to point into the heap to a location
|
|
// that has a map pointer at its first word. Caveat: Heap::Contains is an
|
|
// approximation because it can return true for objects in a heap space but
|
|
// above the allocation pointer.
|
|
class VerifyPointersVisitor: public ObjectVisitor {
|
|
public:
|
|
void VisitPointers(Object** start, Object** end) {
|
|
for (Object** current = start; current < end; current++) {
|
|
if ((*current)->IsHeapObject()) {
|
|
HeapObject* object = HeapObject::cast(*current);
|
|
ASSERT(Heap::Contains(object));
|
|
ASSERT(object->map()->IsMap());
|
|
}
|
|
}
|
|
}
|
|
};
|
|
|
|
|
|
// Visitor class to verify interior pointers that have remembered set bits.
|
|
// As VerifyPointersVisitor but also checks that remembered set bits are
|
|
// always set for pointers into new space.
|
|
class VerifyPointersAndRSetVisitor: public ObjectVisitor {
|
|
public:
|
|
void VisitPointers(Object** start, Object** end) {
|
|
for (Object** current = start; current < end; current++) {
|
|
if ((*current)->IsHeapObject()) {
|
|
HeapObject* object = HeapObject::cast(*current);
|
|
ASSERT(Heap::Contains(object));
|
|
ASSERT(object->map()->IsMap());
|
|
if (Heap::InNewSpace(object)) {
|
|
ASSERT(Page::IsRSetSet(reinterpret_cast<Address>(current), 0));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
};
|
|
#endif
|
|
|
|
|
|
// Space iterator for iterating over all spaces of the heap.
|
|
// Returns each space in turn, and null when it is done.
|
|
class AllSpaces BASE_EMBEDDED {
|
|
public:
|
|
Space* next();
|
|
AllSpaces() { counter_ = FIRST_SPACE; }
|
|
private:
|
|
int counter_;
|
|
};
|
|
|
|
|
|
// Space iterator for iterating over all old spaces of the heap: Old pointer
|
|
// space, old data space and code space.
|
|
// Returns each space in turn, and null when it is done.
|
|
class OldSpaces BASE_EMBEDDED {
|
|
public:
|
|
OldSpace* next();
|
|
OldSpaces() { counter_ = OLD_POINTER_SPACE; }
|
|
private:
|
|
int counter_;
|
|
};
|
|
|
|
|
|
// Space iterator for iterating over all the paged spaces of the heap:
|
|
// Map space, old pointer space, old data space and code space.
|
|
// Returns each space in turn, and null when it is done.
|
|
class PagedSpaces BASE_EMBEDDED {
|
|
public:
|
|
PagedSpace* next();
|
|
PagedSpaces() { counter_ = OLD_POINTER_SPACE; }
|
|
private:
|
|
int counter_;
|
|
};
|
|
|
|
|
|
// Space iterator for iterating over all spaces of the heap.
|
|
// For each space an object iterator is provided. The deallocation of the
|
|
// returned object iterators is handled by the space iterator.
|
|
class SpaceIterator : public Malloced {
|
|
public:
|
|
SpaceIterator();
|
|
virtual ~SpaceIterator();
|
|
|
|
bool has_next();
|
|
ObjectIterator* next();
|
|
|
|
private:
|
|
ObjectIterator* CreateIterator();
|
|
|
|
int current_space_; // from enum AllocationSpace.
|
|
ObjectIterator* iterator_; // object iterator for the current space.
|
|
};
|
|
|
|
|
|
// A HeapIterator provides iteration over the whole heap It aggregates a the
|
|
// specific iterators for the different spaces as these can only iterate over
|
|
// one space only.
|
|
|
|
class HeapIterator BASE_EMBEDDED {
|
|
public:
|
|
explicit HeapIterator();
|
|
virtual ~HeapIterator();
|
|
|
|
bool has_next();
|
|
HeapObject* next();
|
|
void reset();
|
|
|
|
private:
|
|
// Perform the initialization.
|
|
void Init();
|
|
|
|
// Perform all necessary shutdown (destruction) work.
|
|
void Shutdown();
|
|
|
|
// Space iterator for iterating all the spaces.
|
|
SpaceIterator* space_iterator_;
|
|
// Object iterator for the space currently being iterated.
|
|
ObjectIterator* object_iterator_;
|
|
};
|
|
|
|
|
|
// Cache for mapping (map, property name) into field offset.
|
|
// Cleared at startup and prior to mark sweep collection.
|
|
class KeyedLookupCache {
|
|
public:
|
|
// Lookup field offset for (map, name). If absent, -1 is returned.
|
|
static int Lookup(Map* map, String* name);
|
|
|
|
// Update an element in the cache.
|
|
static void Update(Map* map, String* name, int field_offset);
|
|
|
|
// Clear the cache.
|
|
static void Clear();
|
|
private:
|
|
static inline int Hash(Map* map, String* name);
|
|
static const int kLength = 64;
|
|
struct Key {
|
|
Map* map;
|
|
String* name;
|
|
};
|
|
static Key keys_[kLength];
|
|
static int field_offsets_[kLength];
|
|
};
|
|
|
|
|
|
|
|
// Cache for mapping (array, property name) into descriptor index.
|
|
// The cache contains both positive and negative results.
|
|
// Descriptor index equals kNotFound means the property is absent.
|
|
// Cleared at startup and prior to any gc.
|
|
class DescriptorLookupCache {
|
|
public:
|
|
// Lookup descriptor index for (map, name).
|
|
// If absent, kAbsent is returned.
|
|
static int Lookup(DescriptorArray* array, String* name) {
|
|
if (!StringShape(name).IsSymbol()) return kAbsent;
|
|
int index = Hash(array, name);
|
|
Key& key = keys_[index];
|
|
if ((key.array == array) && (key.name == name)) return results_[index];
|
|
return kAbsent;
|
|
}
|
|
|
|
// Update an element in the cache.
|
|
static void Update(DescriptorArray* array, String* name, int result) {
|
|
ASSERT(result != kAbsent);
|
|
if (StringShape(name).IsSymbol()) {
|
|
int index = Hash(array, name);
|
|
Key& key = keys_[index];
|
|
key.array = array;
|
|
key.name = name;
|
|
results_[index] = result;
|
|
}
|
|
}
|
|
|
|
// Clear the cache.
|
|
static void Clear();
|
|
|
|
static const int kAbsent = -2;
|
|
private:
|
|
static int Hash(DescriptorArray* array, String* name) {
|
|
// Uses only lower 32 bits if pointers are larger.
|
|
uintptr_t array_hash =
|
|
static_cast<uint32_t>(reinterpret_cast<uintptr_t>(array)) >> 2;
|
|
uintptr_t name_hash =
|
|
static_cast<uint32_t>(reinterpret_cast<uintptr_t>(name)) >> 2;
|
|
return (array_hash ^ name_hash) % kLength;
|
|
}
|
|
|
|
static const int kLength = 64;
|
|
struct Key {
|
|
DescriptorArray* array;
|
|
String* name;
|
|
};
|
|
|
|
static Key keys_[kLength];
|
|
static int results_[kLength];
|
|
};
|
|
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// Marking stack for tracing live objects.
|
|
|
|
class MarkingStack {
|
|
public:
|
|
void Initialize(Address low, Address high) {
|
|
top_ = low_ = reinterpret_cast<HeapObject**>(low);
|
|
high_ = reinterpret_cast<HeapObject**>(high);
|
|
overflowed_ = false;
|
|
}
|
|
|
|
bool is_full() { return top_ >= high_; }
|
|
|
|
bool is_empty() { return top_ <= low_; }
|
|
|
|
bool overflowed() { return overflowed_; }
|
|
|
|
void clear_overflowed() { overflowed_ = false; }
|
|
|
|
// Push the (marked) object on the marking stack if there is room,
|
|
// otherwise mark the object as overflowed and wait for a rescan of the
|
|
// heap.
|
|
void Push(HeapObject* object) {
|
|
CHECK(object->IsHeapObject());
|
|
if (is_full()) {
|
|
object->SetOverflow();
|
|
overflowed_ = true;
|
|
} else {
|
|
*(top_++) = object;
|
|
}
|
|
}
|
|
|
|
HeapObject* Pop() {
|
|
ASSERT(!is_empty());
|
|
HeapObject* object = *(--top_);
|
|
CHECK(object->IsHeapObject());
|
|
return object;
|
|
}
|
|
|
|
private:
|
|
HeapObject** low_;
|
|
HeapObject** top_;
|
|
HeapObject** high_;
|
|
bool overflowed_;
|
|
};
|
|
|
|
|
|
// A helper class to document/test C++ scopes where we do not
|
|
// expect a GC. Usage:
|
|
//
|
|
// /* Allocation not allowed: we cannot handle a GC in this scope. */
|
|
// { AssertNoAllocation nogc;
|
|
// ...
|
|
// }
|
|
|
|
#ifdef DEBUG
|
|
|
|
class DisallowAllocationFailure {
|
|
public:
|
|
DisallowAllocationFailure() {
|
|
old_state_ = Heap::disallow_allocation_failure_;
|
|
Heap::disallow_allocation_failure_ = true;
|
|
}
|
|
~DisallowAllocationFailure() {
|
|
Heap::disallow_allocation_failure_ = old_state_;
|
|
}
|
|
private:
|
|
bool old_state_;
|
|
};
|
|
|
|
class AssertNoAllocation {
|
|
public:
|
|
AssertNoAllocation() {
|
|
old_state_ = Heap::allow_allocation(false);
|
|
}
|
|
|
|
~AssertNoAllocation() {
|
|
Heap::allow_allocation(old_state_);
|
|
}
|
|
|
|
private:
|
|
bool old_state_;
|
|
};
|
|
|
|
#else // ndef DEBUG
|
|
|
|
class AssertNoAllocation {
|
|
public:
|
|
AssertNoAllocation() { }
|
|
~AssertNoAllocation() { }
|
|
};
|
|
|
|
#endif
|
|
|
|
#ifdef ENABLE_LOGGING_AND_PROFILING
|
|
// The HeapProfiler writes data to the log files, which can be postprocessed
|
|
// to generate .hp files for use by the GHC/Valgrind tool hp2ps.
|
|
class HeapProfiler {
|
|
public:
|
|
// Write a single heap sample to the log file.
|
|
static void WriteSample();
|
|
|
|
private:
|
|
// Update the array info with stats from obj.
|
|
static void CollectStats(HeapObject* obj, HistogramInfo* info);
|
|
};
|
|
#endif
|
|
|
|
// GCTracer collects and prints ONE line after each garbage collector
|
|
// invocation IFF --trace_gc is used.
|
|
|
|
class GCTracer BASE_EMBEDDED {
|
|
public:
|
|
GCTracer();
|
|
|
|
~GCTracer();
|
|
|
|
// Sets the collector.
|
|
void set_collector(GarbageCollector collector) { collector_ = collector; }
|
|
|
|
// Sets the GC count.
|
|
void set_gc_count(int count) { gc_count_ = count; }
|
|
|
|
// Sets the full GC count.
|
|
void set_full_gc_count(int count) { full_gc_count_ = count; }
|
|
|
|
// Sets the flag that this is a compacting full GC.
|
|
void set_is_compacting() { is_compacting_ = true; }
|
|
|
|
// Increment and decrement the count of marked objects.
|
|
void increment_marked_count() { ++marked_count_; }
|
|
void decrement_marked_count() { --marked_count_; }
|
|
|
|
int marked_count() { return marked_count_; }
|
|
|
|
private:
|
|
// Returns a string matching the collector.
|
|
const char* CollectorString();
|
|
|
|
// Returns size of object in heap (in MB).
|
|
double SizeOfHeapObjects() {
|
|
return (static_cast<double>(Heap::SizeOfObjects())) / MB;
|
|
}
|
|
|
|
double start_time_; // Timestamp set in the constructor.
|
|
double start_size_; // Size of objects in heap set in constructor.
|
|
GarbageCollector collector_; // Type of collector.
|
|
|
|
// A count (including this one, eg, the first collection is 1) of the
|
|
// number of garbage collections.
|
|
int gc_count_;
|
|
|
|
// A count (including this one) of the number of full garbage collections.
|
|
int full_gc_count_;
|
|
|
|
// True if the current GC is a compacting full collection, false
|
|
// otherwise.
|
|
bool is_compacting_;
|
|
|
|
// True if the *previous* full GC cwas a compacting collection (will be
|
|
// false if there has not been a previous full GC).
|
|
bool previous_has_compacted_;
|
|
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// On a full GC, a count of the number of marked objects. Incremented
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// when an object is marked and decremented when an object's mark bit is
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// cleared. Will be zero on a scavenge collection.
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int marked_count_;
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// The count from the end of the previous full GC. Will be zero if there
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// was no previous full GC.
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int previous_marked_count_;
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};
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} } // namespace v8::internal
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#endif // V8_HEAP_H_
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