v8/src/array.js
2011-03-03 12:56:14 +00:00

1250 lines
37 KiB
JavaScript

// Copyright 2010 the V8 project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// This file relies on the fact that the following declarations have been made
// in runtime.js:
// const $Array = global.Array;
// -------------------------------------------------------------------
// Global list of arrays visited during toString, toLocaleString and
// join invocations.
var visited_arrays = new InternalArray();
// Gets a sorted array of array keys. Useful for operations on sparse
// arrays. Dupes have not been removed.
function GetSortedArrayKeys(array, intervals) {
var length = intervals.length;
var keys = [];
for (var k = 0; k < length; k++) {
var key = intervals[k];
if (key < 0) {
var j = -1 - key;
var limit = j + intervals[++k];
for (; j < limit; j++) {
var e = array[j];
if (!IS_UNDEFINED(e) || j in array) {
keys.push(j);
}
}
} else {
// The case where key is undefined also ends here.
if (!IS_UNDEFINED(key)) {
var e = array[key];
if (!IS_UNDEFINED(e) || key in array) {
keys.push(key);
}
}
}
}
keys.sort(function(a, b) { return a - b; });
return keys;
}
// Optimized for sparse arrays if separator is ''.
function SparseJoin(array, len, convert) {
var keys = GetSortedArrayKeys(array, %GetArrayKeys(array, len));
var last_key = -1;
var keys_length = keys.length;
var elements = new InternalArray(keys_length);
var elements_length = 0;
for (var i = 0; i < keys_length; i++) {
var key = keys[i];
if (key != last_key) {
var e = array[key];
if (!IS_STRING(e)) e = convert(e);
elements[elements_length++] = e;
last_key = key;
}
}
return %StringBuilderConcat(elements, elements_length, '');
}
function UseSparseVariant(object, length, is_array) {
return is_array &&
length > 1000 &&
(!%_IsSmi(length) ||
%EstimateNumberOfElements(object) < (length >> 2));
}
function Join(array, length, separator, convert) {
if (length == 0) return '';
var is_array = IS_ARRAY(array);
if (is_array) {
// If the array is cyclic, return the empty string for already
// visited arrays.
if (!%PushIfAbsent(visited_arrays, array)) return '';
}
// Attempt to convert the elements.
try {
if (UseSparseVariant(array, length, is_array) && (separator.length == 0)) {
return SparseJoin(array, length, convert);
}
// Fast case for one-element arrays.
if (length == 1) {
var e = array[0];
if (IS_STRING(e)) return e;
return convert(e);
}
// Construct an array for the elements.
var elements = new InternalArray(length);
// We pull the empty separator check outside the loop for speed!
if (separator.length == 0) {
var elements_length = 0;
for (var i = 0; i < length; i++) {
var e = array[i];
if (!IS_UNDEFINED(e)) {
if (!IS_STRING(e)) e = convert(e);
elements[elements_length++] = e;
}
}
elements.length = elements_length;
var result = %_FastAsciiArrayJoin(elements, '');
if (!IS_UNDEFINED(result)) return result;
return %StringBuilderConcat(elements, elements_length, '');
}
// Non-empty separator case.
// If the first element is a number then use the heuristic that the
// remaining elements are also likely to be numbers.
if (!IS_NUMBER(array[0])) {
for (var i = 0; i < length; i++) {
var e = array[i];
if (!IS_STRING(e)) e = convert(e);
elements[i] = e;
}
} else {
for (var i = 0; i < length; i++) {
var e = array[i];
if (IS_NUMBER(e)) elements[i] = %_NumberToString(e);
else {
if (!IS_STRING(e)) e = convert(e);
elements[i] = e;
}
}
}
var result = %_FastAsciiArrayJoin(elements, separator);
if (!IS_UNDEFINED(result)) return result;
return %StringBuilderJoin(elements, length, separator);
} finally {
// Make sure to remove the last element of the visited array no
// matter what happens.
if (is_array) visited_arrays.length = visited_arrays.length - 1;
}
}
function ConvertToString(x) {
// Assumes x is a non-string.
if (IS_NUMBER(x)) return %_NumberToString(x);
if (IS_BOOLEAN(x)) return x ? 'true' : 'false';
return (IS_NULL_OR_UNDEFINED(x)) ? '' : %ToString(%DefaultString(x));
}
function ConvertToLocaleString(e) {
if (e == null) {
return '';
} else {
// e_obj's toLocaleString might be overwritten, check if it is a function.
// Call ToString if toLocaleString is not a function.
// See issue 877615.
var e_obj = ToObject(e);
if (IS_FUNCTION(e_obj.toLocaleString))
return ToString(e_obj.toLocaleString());
else
return ToString(e);
}
}
// This function implements the optimized splice implementation that can use
// special array operations to handle sparse arrays in a sensible fashion.
function SmartSlice(array, start_i, del_count, len, deleted_elements) {
// Move deleted elements to a new array (the return value from splice).
// Intervals array can contain keys and intervals. See comment in Concat.
var intervals = %GetArrayKeys(array, start_i + del_count);
var length = intervals.length;
for (var k = 0; k < length; k++) {
var key = intervals[k];
if (key < 0) {
var j = -1 - key;
var interval_limit = j + intervals[++k];
if (j < start_i) {
j = start_i;
}
for (; j < interval_limit; j++) {
// ECMA-262 15.4.4.12 line 10. The spec could also be
// interpreted such that %HasLocalProperty would be the
// appropriate test. We follow KJS in consulting the
// prototype.
var current = array[j];
if (!IS_UNDEFINED(current) || j in array) {
deleted_elements[j - start_i] = current;
}
}
} else {
if (!IS_UNDEFINED(key)) {
if (key >= start_i) {
// ECMA-262 15.4.4.12 line 10. The spec could also be
// interpreted such that %HasLocalProperty would be the
// appropriate test. We follow KJS in consulting the
// prototype.
var current = array[key];
if (!IS_UNDEFINED(current) || key in array) {
deleted_elements[key - start_i] = current;
}
}
}
}
}
}
// This function implements the optimized splice implementation that can use
// special array operations to handle sparse arrays in a sensible fashion.
function SmartMove(array, start_i, del_count, len, num_additional_args) {
// Move data to new array.
var new_array = new InternalArray(len - del_count + num_additional_args);
var intervals = %GetArrayKeys(array, len);
var length = intervals.length;
for (var k = 0; k < length; k++) {
var key = intervals[k];
if (key < 0) {
var j = -1 - key;
var interval_limit = j + intervals[++k];
while (j < start_i && j < interval_limit) {
// The spec could also be interpreted such that
// %HasLocalProperty would be the appropriate test. We follow
// KJS in consulting the prototype.
var current = array[j];
if (!IS_UNDEFINED(current) || j in array) {
new_array[j] = current;
}
j++;
}
j = start_i + del_count;
while (j < interval_limit) {
// ECMA-262 15.4.4.12 lines 24 and 41. The spec could also be
// interpreted such that %HasLocalProperty would be the
// appropriate test. We follow KJS in consulting the
// prototype.
var current = array[j];
if (!IS_UNDEFINED(current) || j in array) {
new_array[j - del_count + num_additional_args] = current;
}
j++;
}
} else {
if (!IS_UNDEFINED(key)) {
if (key < start_i) {
// The spec could also be interpreted such that
// %HasLocalProperty would be the appropriate test. We follow
// KJS in consulting the prototype.
var current = array[key];
if (!IS_UNDEFINED(current) || key in array) {
new_array[key] = current;
}
} else if (key >= start_i + del_count) {
// ECMA-262 15.4.4.12 lines 24 and 41. The spec could also
// be interpreted such that %HasLocalProperty would be the
// appropriate test. We follow KJS in consulting the
// prototype.
var current = array[key];
if (!IS_UNDEFINED(current) || key in array) {
new_array[key - del_count + num_additional_args] = current;
}
}
}
}
}
// Move contents of new_array into this array
%MoveArrayContents(new_array, array);
}
// This is part of the old simple-minded splice. We are using it either
// because the receiver is not an array (so we have no choice) or because we
// know we are not deleting or moving a lot of elements.
function SimpleSlice(array, start_i, del_count, len, deleted_elements) {
for (var i = 0; i < del_count; i++) {
var index = start_i + i;
// The spec could also be interpreted such that %HasLocalProperty
// would be the appropriate test. We follow KJS in consulting the
// prototype.
var current = array[index];
if (!IS_UNDEFINED(current) || index in array)
deleted_elements[i] = current;
}
}
function SimpleMove(array, start_i, del_count, len, num_additional_args) {
if (num_additional_args !== del_count) {
// Move the existing elements after the elements to be deleted
// to the right position in the resulting array.
if (num_additional_args > del_count) {
for (var i = len - del_count; i > start_i; i--) {
var from_index = i + del_count - 1;
var to_index = i + num_additional_args - 1;
// The spec could also be interpreted such that
// %HasLocalProperty would be the appropriate test. We follow
// KJS in consulting the prototype.
var current = array[from_index];
if (!IS_UNDEFINED(current) || from_index in array) {
array[to_index] = current;
} else {
delete array[to_index];
}
}
} else {
for (var i = start_i; i < len - del_count; i++) {
var from_index = i + del_count;
var to_index = i + num_additional_args;
// The spec could also be interpreted such that
// %HasLocalProperty would be the appropriate test. We follow
// KJS in consulting the prototype.
var current = array[from_index];
if (!IS_UNDEFINED(current) || from_index in array) {
array[to_index] = current;
} else {
delete array[to_index];
}
}
for (var i = len; i > len - del_count + num_additional_args; i--) {
delete array[i - 1];
}
}
}
}
// -------------------------------------------------------------------
function ArrayToString() {
if (!IS_ARRAY(this)) {
throw new $TypeError('Array.prototype.toString is not generic');
}
return Join(this, this.length, ',', ConvertToString);
}
function ArrayToLocaleString() {
if (!IS_ARRAY(this)) {
throw new $TypeError('Array.prototype.toString is not generic');
}
return Join(this, this.length, ',', ConvertToLocaleString);
}
function ArrayJoin(separator) {
if (IS_UNDEFINED(separator)) {
separator = ',';
} else if (!IS_STRING(separator)) {
separator = NonStringToString(separator);
}
var result = %_FastAsciiArrayJoin(this, separator);
if (!IS_UNDEFINED(result)) return result;
return Join(this, TO_UINT32(this.length), separator, ConvertToString);
}
// Removes the last element from the array and returns it. See
// ECMA-262, section 15.4.4.6.
function ArrayPop() {
var n = TO_UINT32(this.length);
if (n == 0) {
this.length = n;
return;
}
n--;
var value = this[n];
this.length = n;
delete this[n];
return value;
}
// Appends the arguments to the end of the array and returns the new
// length of the array. See ECMA-262, section 15.4.4.7.
function ArrayPush() {
var n = TO_UINT32(this.length);
var m = %_ArgumentsLength();
for (var i = 0; i < m; i++) {
this[i+n] = %_Arguments(i);
}
this.length = n + m;
return this.length;
}
function ArrayConcat(arg1) { // length == 1
var arg_count = %_ArgumentsLength();
var arrays = new InternalArray(1 + arg_count);
arrays[0] = this;
for (var i = 0; i < arg_count; i++) {
arrays[i + 1] = %_Arguments(i);
}
return %ArrayConcat(arrays);
}
// For implementing reverse() on large, sparse arrays.
function SparseReverse(array, len) {
var keys = GetSortedArrayKeys(array, %GetArrayKeys(array, len));
var high_counter = keys.length - 1;
var low_counter = 0;
while (low_counter <= high_counter) {
var i = keys[low_counter];
var j = keys[high_counter];
var j_complement = len - j - 1;
var low, high;
if (j_complement <= i) {
high = j;
while (keys[--high_counter] == j);
low = j_complement;
}
if (j_complement >= i) {
low = i;
while (keys[++low_counter] == i);
high = len - i - 1;
}
var current_i = array[low];
if (!IS_UNDEFINED(current_i) || low in array) {
var current_j = array[high];
if (!IS_UNDEFINED(current_j) || high in array) {
array[low] = current_j;
array[high] = current_i;
} else {
array[high] = current_i;
delete array[low];
}
} else {
var current_j = array[high];
if (!IS_UNDEFINED(current_j) || high in array) {
array[low] = current_j;
delete array[high];
}
}
}
}
function ArrayReverse() {
var j = TO_UINT32(this.length) - 1;
if (UseSparseVariant(this, j, IS_ARRAY(this))) {
SparseReverse(this, j+1);
return this;
}
for (var i = 0; i < j; i++, j--) {
var current_i = this[i];
if (!IS_UNDEFINED(current_i) || i in this) {
var current_j = this[j];
if (!IS_UNDEFINED(current_j) || j in this) {
this[i] = current_j;
this[j] = current_i;
} else {
this[j] = current_i;
delete this[i];
}
} else {
var current_j = this[j];
if (!IS_UNDEFINED(current_j) || j in this) {
this[i] = current_j;
delete this[j];
}
}
}
return this;
}
function ArrayShift() {
var len = TO_UINT32(this.length);
if (len === 0) {
this.length = 0;
return;
}
var first = this[0];
if (IS_ARRAY(this))
SmartMove(this, 0, 1, len, 0);
else
SimpleMove(this, 0, 1, len, 0);
this.length = len - 1;
return first;
}
function ArrayUnshift(arg1) { // length == 1
var len = TO_UINT32(this.length);
var num_arguments = %_ArgumentsLength();
if (IS_ARRAY(this))
SmartMove(this, 0, 0, len, num_arguments);
else
SimpleMove(this, 0, 0, len, num_arguments);
for (var i = 0; i < num_arguments; i++) {
this[i] = %_Arguments(i);
}
this.length = len + num_arguments;
return len + num_arguments;
}
function ArraySlice(start, end) {
var len = TO_UINT32(this.length);
var start_i = TO_INTEGER(start);
var end_i = len;
if (end !== void 0) end_i = TO_INTEGER(end);
if (start_i < 0) {
start_i += len;
if (start_i < 0) start_i = 0;
} else {
if (start_i > len) start_i = len;
}
if (end_i < 0) {
end_i += len;
if (end_i < 0) end_i = 0;
} else {
if (end_i > len) end_i = len;
}
var result = [];
if (end_i < start_i) return result;
if (IS_ARRAY(this)) {
SmartSlice(this, start_i, end_i - start_i, len, result);
} else {
SimpleSlice(this, start_i, end_i - start_i, len, result);
}
result.length = end_i - start_i;
return result;
}
function ArraySplice(start, delete_count) {
var num_arguments = %_ArgumentsLength();
var len = TO_UINT32(this.length);
var start_i = TO_INTEGER(start);
if (start_i < 0) {
start_i += len;
if (start_i < 0) start_i = 0;
} else {
if (start_i > len) start_i = len;
}
// SpiderMonkey, TraceMonkey and JSC treat the case where no delete count is
// given as a request to delete all the elements from the start.
// And it differs from the case of undefined delete count.
// This does not follow ECMA-262, but we do the same for
// compatibility.
var del_count = 0;
if (num_arguments == 1) {
del_count = len - start_i;
} else {
del_count = TO_INTEGER(delete_count);
if (del_count < 0) del_count = 0;
if (del_count > len - start_i) del_count = len - start_i;
}
var deleted_elements = [];
deleted_elements.length = del_count;
// Number of elements to add.
var num_additional_args = 0;
if (num_arguments > 2) {
num_additional_args = num_arguments - 2;
}
var use_simple_splice = true;
if (IS_ARRAY(this) && num_additional_args !== del_count) {
// If we are only deleting/moving a few things near the end of the
// array then the simple version is going to be faster, because it
// doesn't touch most of the array.
var estimated_non_hole_elements = %EstimateNumberOfElements(this);
if (len > 20 && (estimated_non_hole_elements >> 2) < (len - start_i)) {
use_simple_splice = false;
}
}
if (use_simple_splice) {
SimpleSlice(this, start_i, del_count, len, deleted_elements);
SimpleMove(this, start_i, del_count, len, num_additional_args);
} else {
SmartSlice(this, start_i, del_count, len, deleted_elements);
SmartMove(this, start_i, del_count, len, num_additional_args);
}
// Insert the arguments into the resulting array in
// place of the deleted elements.
var i = start_i;
var arguments_index = 2;
var arguments_length = %_ArgumentsLength();
while (arguments_index < arguments_length) {
this[i++] = %_Arguments(arguments_index++);
}
this.length = len - del_count + num_additional_args;
// Return the deleted elements.
return deleted_elements;
}
function ArraySort(comparefn) {
// In-place QuickSort algorithm.
// For short (length <= 22) arrays, insertion sort is used for efficiency.
if (!IS_FUNCTION(comparefn)) {
comparefn = function (x, y) {
if (x === y) return 0;
if (%_IsSmi(x) && %_IsSmi(y)) {
return %SmiLexicographicCompare(x, y);
}
x = ToString(x);
y = ToString(y);
if (x == y) return 0;
else return x < y ? -1 : 1;
};
}
var global_receiver = %GetGlobalReceiver();
function InsertionSort(a, from, to) {
for (var i = from + 1; i < to; i++) {
var element = a[i];
for (var j = i - 1; j >= from; j--) {
var tmp = a[j];
var order = %_CallFunction(global_receiver, tmp, element, comparefn);
if (order > 0) {
a[j + 1] = tmp;
} else {
break;
}
}
a[j + 1] = element;
}
}
function QuickSort(a, from, to) {
// Insertion sort is faster for short arrays.
if (to - from <= 10) {
InsertionSort(a, from, to);
return;
}
// Find a pivot as the median of first, last and middle element.
var v0 = a[from];
var v1 = a[to - 1];
var middle_index = from + ((to - from) >> 1);
var v2 = a[middle_index];
var c01 = %_CallFunction(global_receiver, v0, v1, comparefn);
if (c01 > 0) {
// v1 < v0, so swap them.
var tmp = v0;
v0 = v1;
v1 = tmp;
} // v0 <= v1.
var c02 = %_CallFunction(global_receiver, v0, v2, comparefn);
if (c02 >= 0) {
// v2 <= v0 <= v1.
var tmp = v0;
v0 = v2;
v2 = v1;
v1 = tmp;
} else {
// v0 <= v1 && v0 < v2
var c12 = %_CallFunction(global_receiver, v1, v2, comparefn);
if (c12 > 0) {
// v0 <= v2 < v1
var tmp = v1;
v1 = v2;
v2 = tmp;
}
}
// v0 <= v1 <= v2
a[from] = v0;
a[to - 1] = v2;
var pivot = v1;
var low_end = from + 1; // Upper bound of elements lower than pivot.
var high_start = to - 1; // Lower bound of elements greater than pivot.
a[middle_index] = a[low_end];
a[low_end] = pivot;
// From low_end to i are elements equal to pivot.
// From i to high_start are elements that haven't been compared yet.
partition: for (var i = low_end + 1; i < high_start; i++) {
var element = a[i];
var order = %_CallFunction(global_receiver, element, pivot, comparefn);
if (order < 0) {
%_SwapElements(a, i, low_end);
low_end++;
} else if (order > 0) {
do {
high_start--;
if (high_start == i) break partition;
var top_elem = a[high_start];
order = %_CallFunction(global_receiver, top_elem, pivot, comparefn);
} while (order > 0);
%_SwapElements(a, i, high_start);
if (order < 0) {
%_SwapElements(a, i, low_end);
low_end++;
}
}
}
QuickSort(a, from, low_end);
QuickSort(a, high_start, to);
}
// Copy elements in the range 0..length from obj's prototype chain
// to obj itself, if obj has holes. Return one more than the maximal index
// of a prototype property.
function CopyFromPrototype(obj, length) {
var max = 0;
for (var proto = obj.__proto__; proto; proto = proto.__proto__) {
var indices = %GetArrayKeys(proto, length);
if (indices.length > 0) {
if (indices[0] == -1) {
// It's an interval.
var proto_length = indices[1];
for (var i = 0; i < proto_length; i++) {
if (!obj.hasOwnProperty(i) && proto.hasOwnProperty(i)) {
obj[i] = proto[i];
if (i >= max) { max = i + 1; }
}
}
} else {
for (var i = 0; i < indices.length; i++) {
var index = indices[i];
if (!IS_UNDEFINED(index) &&
!obj.hasOwnProperty(index) && proto.hasOwnProperty(index)) {
obj[index] = proto[index];
if (index >= max) { max = index + 1; }
}
}
}
}
}
return max;
}
// Set a value of "undefined" on all indices in the range from..to
// where a prototype of obj has an element. I.e., shadow all prototype
// elements in that range.
function ShadowPrototypeElements(obj, from, to) {
for (var proto = obj.__proto__; proto; proto = proto.__proto__) {
var indices = %GetArrayKeys(proto, to);
if (indices.length > 0) {
if (indices[0] == -1) {
// It's an interval.
var proto_length = indices[1];
for (var i = from; i < proto_length; i++) {
if (proto.hasOwnProperty(i)) {
obj[i] = void 0;
}
}
} else {
for (var i = 0; i < indices.length; i++) {
var index = indices[i];
if (!IS_UNDEFINED(index) && from <= index &&
proto.hasOwnProperty(index)) {
obj[index] = void 0;
}
}
}
}
}
}
function SafeRemoveArrayHoles(obj) {
// Copy defined elements from the end to fill in all holes and undefineds
// in the beginning of the array. Write undefineds and holes at the end
// after loop is finished.
var first_undefined = 0;
var last_defined = length - 1;
var num_holes = 0;
while (first_undefined < last_defined) {
// Find first undefined element.
while (first_undefined < last_defined &&
!IS_UNDEFINED(obj[first_undefined])) {
first_undefined++;
}
// Maintain the invariant num_holes = the number of holes in the original
// array with indices <= first_undefined or > last_defined.
if (!obj.hasOwnProperty(first_undefined)) {
num_holes++;
}
// Find last defined element.
while (first_undefined < last_defined &&
IS_UNDEFINED(obj[last_defined])) {
if (!obj.hasOwnProperty(last_defined)) {
num_holes++;
}
last_defined--;
}
if (first_undefined < last_defined) {
// Fill in hole or undefined.
obj[first_undefined] = obj[last_defined];
obj[last_defined] = void 0;
}
}
// If there were any undefineds in the entire array, first_undefined
// points to one past the last defined element. Make this true if
// there were no undefineds, as well, so that first_undefined == number
// of defined elements.
if (!IS_UNDEFINED(obj[first_undefined])) first_undefined++;
// Fill in the undefineds and the holes. There may be a hole where
// an undefined should be and vice versa.
var i;
for (i = first_undefined; i < length - num_holes; i++) {
obj[i] = void 0;
}
for (i = length - num_holes; i < length; i++) {
// For compatability with Webkit, do not expose elements in the prototype.
if (i in obj.__proto__) {
obj[i] = void 0;
} else {
delete obj[i];
}
}
// Return the number of defined elements.
return first_undefined;
}
var length = TO_UINT32(this.length);
if (length < 2) return this;
var is_array = IS_ARRAY(this);
var max_prototype_element;
if (!is_array) {
// For compatibility with JSC, we also sort elements inherited from
// the prototype chain on non-Array objects.
// We do this by copying them to this object and sorting only
// local elements. This is not very efficient, but sorting with
// inherited elements happens very, very rarely, if at all.
// The specification allows "implementation dependent" behavior
// if an element on the prototype chain has an element that
// might interact with sorting.
max_prototype_element = CopyFromPrototype(this, length);
}
var num_non_undefined = %RemoveArrayHoles(this, length);
if (num_non_undefined == -1) {
// There were indexed accessors in the array. Move array holes and
// undefineds to the end using a Javascript function that is safe
// in the presence of accessors.
num_non_undefined = SafeRemoveArrayHoles(this);
}
QuickSort(this, 0, num_non_undefined);
if (!is_array && (num_non_undefined + 1 < max_prototype_element)) {
// For compatibility with JSC, we shadow any elements in the prototype
// chain that has become exposed by sort moving a hole to its position.
ShadowPrototypeElements(this, num_non_undefined, max_prototype_element);
}
return this;
}
// The following functions cannot be made efficient on sparse arrays while
// preserving the semantics, since the calls to the receiver function can add
// or delete elements from the array.
function ArrayFilter(f, receiver) {
if (!IS_FUNCTION(f)) {
throw MakeTypeError('called_non_callable', [ f ]);
}
// Pull out the length so that modifications to the length in the
// loop will not affect the looping.
var length = this.length;
var result = [];
var result_length = 0;
for (var i = 0; i < length; i++) {
var current = this[i];
if (!IS_UNDEFINED(current) || i in this) {
if (f.call(receiver, current, i, this)) {
result[result_length++] = current;
}
}
}
return result;
}
function ArrayForEach(f, receiver) {
if (!IS_FUNCTION(f)) {
throw MakeTypeError('called_non_callable', [ f ]);
}
// Pull out the length so that modifications to the length in the
// loop will not affect the looping.
var length = TO_UINT32(this.length);
for (var i = 0; i < length; i++) {
var current = this[i];
if (!IS_UNDEFINED(current) || i in this) {
f.call(receiver, current, i, this);
}
}
}
// Executes the function once for each element present in the
// array until it finds one where callback returns true.
function ArraySome(f, receiver) {
if (!IS_FUNCTION(f)) {
throw MakeTypeError('called_non_callable', [ f ]);
}
// Pull out the length so that modifications to the length in the
// loop will not affect the looping.
var length = TO_UINT32(this.length);
for (var i = 0; i < length; i++) {
var current = this[i];
if (!IS_UNDEFINED(current) || i in this) {
if (f.call(receiver, current, i, this)) return true;
}
}
return false;
}
function ArrayEvery(f, receiver) {
if (!IS_FUNCTION(f)) {
throw MakeTypeError('called_non_callable', [ f ]);
}
// Pull out the length so that modifications to the length in the
// loop will not affect the looping.
var length = TO_UINT32(this.length);
for (var i = 0; i < length; i++) {
var current = this[i];
if (!IS_UNDEFINED(current) || i in this) {
if (!f.call(receiver, current, i, this)) return false;
}
}
return true;
}
function ArrayMap(f, receiver) {
if (!IS_FUNCTION(f)) {
throw MakeTypeError('called_non_callable', [ f ]);
}
// Pull out the length so that modifications to the length in the
// loop will not affect the looping.
var length = TO_UINT32(this.length);
var result = new $Array();
var accumulator = new InternalArray(length);
for (var i = 0; i < length; i++) {
var current = this[i];
if (!IS_UNDEFINED(current) || i in this) {
accumulator[i] = f.call(receiver, current, i, this);
}
}
%MoveArrayContents(accumulator, result);
return result;
}
function ArrayIndexOf(element, index) {
var length = TO_UINT32(this.length);
if (length == 0) return -1;
if (IS_UNDEFINED(index)) {
index = 0;
} else {
index = TO_INTEGER(index);
// If index is negative, index from the end of the array.
if (index < 0) {
index = length + index;
// If index is still negative, search the entire array.
if (index < 0) index = 0;
}
}
var min = index;
var max = length;
if (UseSparseVariant(this, length, IS_ARRAY(this))) {
var intervals = %GetArrayKeys(this, length);
if (intervals.length == 2 && intervals[0] < 0) {
// A single interval.
var intervalMin = -(intervals[0] + 1);
var intervalMax = intervalMin + intervals[1];
if (min < intervalMin) min = intervalMin;
max = intervalMax; // Capped by length already.
// Fall through to loop below.
} else {
if (intervals.length == 0) return -1;
// Get all the keys in sorted order.
var sortedKeys = GetSortedArrayKeys(this, intervals);
var n = sortedKeys.length;
var i = 0;
while (i < n && sortedKeys[i] < index) i++;
while (i < n) {
var key = sortedKeys[i];
if (!IS_UNDEFINED(key) && this[key] === element) return key;
i++;
}
return -1;
}
}
// Lookup through the array.
if (!IS_UNDEFINED(element)) {
for (var i = min; i < max; i++) {
if (this[i] === element) return i;
}
return -1;
}
// Lookup through the array.
for (var i = min; i < max; i++) {
if (IS_UNDEFINED(this[i]) && i in this) {
return i;
}
}
return -1;
}
function ArrayLastIndexOf(element, index) {
var length = TO_UINT32(this.length);
if (length == 0) return -1;
if (%_ArgumentsLength() < 2) {
index = length - 1;
} else {
index = TO_INTEGER(index);
// If index is negative, index from end of the array.
if (index < 0) index += length;
// If index is still negative, do not search the array.
if (index < 0) return -1;
else if (index >= length) index = length - 1;
}
var min = 0;
var max = index;
if (UseSparseVariant(this, length, IS_ARRAY(this))) {
var intervals = %GetArrayKeys(this, index + 1);
if (intervals.length == 2 && intervals[0] < 0) {
// A single interval.
var intervalMin = -(intervals[0] + 1);
var intervalMax = intervalMin + intervals[1];
if (min < intervalMin) min = intervalMin;
max = intervalMax; // Capped by index already.
// Fall through to loop below.
} else {
if (intervals.length == 0) return -1;
// Get all the keys in sorted order.
var sortedKeys = GetSortedArrayKeys(this, intervals);
var i = sortedKeys.length - 1;
while (i >= 0) {
var key = sortedKeys[i];
if (!IS_UNDEFINED(key) && this[key] === element) return key;
i--;
}
return -1;
}
}
// Lookup through the array.
if (!IS_UNDEFINED(element)) {
for (var i = max; i >= min; i--) {
if (this[i] === element) return i;
}
return -1;
}
for (var i = max; i >= min; i--) {
if (IS_UNDEFINED(this[i]) && i in this) {
return i;
}
}
return -1;
}
function ArrayReduce(callback, current) {
if (!IS_FUNCTION(callback)) {
throw MakeTypeError('called_non_callable', [callback]);
}
// Pull out the length so that modifications to the length in the
// loop will not affect the looping.
var length = this.length;
var i = 0;
find_initial: if (%_ArgumentsLength() < 2) {
for (; i < length; i++) {
current = this[i];
if (!IS_UNDEFINED(current) || i in this) {
i++;
break find_initial;
}
}
throw MakeTypeError('reduce_no_initial', []);
}
for (; i < length; i++) {
var element = this[i];
if (!IS_UNDEFINED(element) || i in this) {
current = callback.call(null, current, element, i, this);
}
}
return current;
}
function ArrayReduceRight(callback, current) {
if (!IS_FUNCTION(callback)) {
throw MakeTypeError('called_non_callable', [callback]);
}
var i = this.length - 1;
find_initial: if (%_ArgumentsLength() < 2) {
for (; i >= 0; i--) {
current = this[i];
if (!IS_UNDEFINED(current) || i in this) {
i--;
break find_initial;
}
}
throw MakeTypeError('reduce_no_initial', []);
}
for (; i >= 0; i--) {
var element = this[i];
if (!IS_UNDEFINED(element) || i in this) {
current = callback.call(null, current, element, i, this);
}
}
return current;
}
// ES5, 15.4.3.2
function ArrayIsArray(obj) {
return IS_ARRAY(obj);
}
// -------------------------------------------------------------------
function SetupArray() {
// Setup non-enumerable constructor property on the Array.prototype
// object.
%SetProperty($Array.prototype, "constructor", $Array, DONT_ENUM);
// Setup non-enumerable functions on the Array object.
InstallFunctions($Array, DONT_ENUM, $Array(
"isArray", ArrayIsArray
));
var specialFunctions = %SpecialArrayFunctions({});
function getFunction(name, jsBuiltin, len) {
var f = jsBuiltin;
if (specialFunctions.hasOwnProperty(name)) {
f = specialFunctions[name];
}
if (!IS_UNDEFINED(len)) {
%FunctionSetLength(f, len);
}
return f;
}
// Setup non-enumerable functions of the Array.prototype object and
// set their names.
// Manipulate the length of some of the functions to meet
// expectations set by ECMA-262 or Mozilla.
InstallFunctionsOnHiddenPrototype($Array.prototype, DONT_ENUM, $Array(
"toString", getFunction("toString", ArrayToString),
"toLocaleString", getFunction("toLocaleString", ArrayToLocaleString),
"join", getFunction("join", ArrayJoin),
"pop", getFunction("pop", ArrayPop),
"push", getFunction("push", ArrayPush, 1),
"concat", getFunction("concat", ArrayConcat, 1),
"reverse", getFunction("reverse", ArrayReverse),
"shift", getFunction("shift", ArrayShift),
"unshift", getFunction("unshift", ArrayUnshift, 1),
"slice", getFunction("slice", ArraySlice, 2),
"splice", getFunction("splice", ArraySplice, 2),
"sort", getFunction("sort", ArraySort),
"filter", getFunction("filter", ArrayFilter, 1),
"forEach", getFunction("forEach", ArrayForEach, 1),
"some", getFunction("some", ArraySome, 1),
"every", getFunction("every", ArrayEvery, 1),
"map", getFunction("map", ArrayMap, 1),
"indexOf", getFunction("indexOf", ArrayIndexOf, 1),
"lastIndexOf", getFunction("lastIndexOf", ArrayLastIndexOf, 1),
"reduce", getFunction("reduce", ArrayReduce, 1),
"reduceRight", getFunction("reduceRight", ArrayReduceRight, 1)
));
%FinishArrayPrototypeSetup($Array.prototype);
// The internal Array prototype doesn't need to be fancy, since it's never
// exposed to user code, so no hidden prototypes or DONT_ENUM attributes
// are necessary.
// The null __proto__ ensures that we never inherit any user created
// getters or setters from, e.g., Object.prototype.
InternalArray.prototype.__proto__ = null;
// Adding only the functions that are actually used, and a toString.
InternalArray.prototype.join = getFunction("join", ArrayJoin);
InternalArray.prototype.pop = getFunction("pop", ArrayPop);
InternalArray.prototype.push = getFunction("push", ArrayPush);
InternalArray.prototype.toString = function() {
return "Internal Array, length " + this.length;
};
}
SetupArray();