v8/src/frames.cc
haitao.feng@intel.com e4cdcc6576 Introduce the SetFp function in StackHandler
The FP setting is different for X32 than the other platforms as
kFPOnStackSize is double the kPointerSize and we have to clear the
higher 32 bits to 0.

R=danno@chromium.org

Review URL: https://codereview.chromium.org/20073004

git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@15966 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
2013-07-30 23:59:55 +00:00

1638 lines
53 KiB
C++

// Copyright 2012 the V8 project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "v8.h"
#include "ast.h"
#include "deoptimizer.h"
#include "frames-inl.h"
#include "full-codegen.h"
#include "lazy-instance.h"
#include "mark-compact.h"
#include "safepoint-table.h"
#include "scopeinfo.h"
#include "string-stream.h"
#include "vm-state-inl.h"
#include "allocation-inl.h"
namespace v8 {
namespace internal {
ReturnAddressLocationResolver
StackFrame::return_address_location_resolver_ = NULL;
// Iterator that supports traversing the stack handlers of a
// particular frame. Needs to know the top of the handler chain.
class StackHandlerIterator BASE_EMBEDDED {
public:
StackHandlerIterator(const StackFrame* frame, StackHandler* handler)
: limit_(frame->fp()), handler_(handler) {
// Make sure the handler has already been unwound to this frame.
ASSERT(frame->sp() <= handler->address());
}
StackHandler* handler() const { return handler_; }
bool done() {
return handler_ == NULL || handler_->address() > limit_;
}
void Advance() {
ASSERT(!done());
handler_ = handler_->next();
}
private:
const Address limit_;
StackHandler* handler_;
};
// -------------------------------------------------------------------------
#define INITIALIZE_SINGLETON(type, field) field##_(this),
StackFrameIteratorBase::StackFrameIteratorBase(Isolate* isolate,
bool can_access_heap_objects)
: isolate_(isolate),
STACK_FRAME_TYPE_LIST(INITIALIZE_SINGLETON)
frame_(NULL), handler_(NULL),
can_access_heap_objects_(can_access_heap_objects) {
}
#undef INITIALIZE_SINGLETON
StackFrameIterator::StackFrameIterator(Isolate* isolate)
: StackFrameIteratorBase(isolate, true) {
Reset(isolate->thread_local_top());
}
StackFrameIterator::StackFrameIterator(Isolate* isolate, ThreadLocalTop* t)
: StackFrameIteratorBase(isolate, true) {
Reset(t);
}
void StackFrameIterator::Advance() {
ASSERT(!done());
// Compute the state of the calling frame before restoring
// callee-saved registers and unwinding handlers. This allows the
// frame code that computes the caller state to access the top
// handler and the value of any callee-saved register if needed.
StackFrame::State state;
StackFrame::Type type = frame_->GetCallerState(&state);
// Unwind handlers corresponding to the current frame.
StackHandlerIterator it(frame_, handler_);
while (!it.done()) it.Advance();
handler_ = it.handler();
// Advance to the calling frame.
frame_ = SingletonFor(type, &state);
// When we're done iterating over the stack frames, the handler
// chain must have been completely unwound.
ASSERT(!done() || handler_ == NULL);
}
void StackFrameIterator::Reset(ThreadLocalTop* top) {
StackFrame::State state;
StackFrame::Type type = ExitFrame::GetStateForFramePointer(
Isolate::c_entry_fp(top), &state);
handler_ = StackHandler::FromAddress(Isolate::handler(top));
if (SingletonFor(type) == NULL) return;
frame_ = SingletonFor(type, &state);
}
StackFrame* StackFrameIteratorBase::SingletonFor(StackFrame::Type type,
StackFrame::State* state) {
if (type == StackFrame::NONE) return NULL;
StackFrame* result = SingletonFor(type);
ASSERT(result != NULL);
result->state_ = *state;
return result;
}
StackFrame* StackFrameIteratorBase::SingletonFor(StackFrame::Type type) {
#define FRAME_TYPE_CASE(type, field) \
case StackFrame::type: result = &field##_; break;
StackFrame* result = NULL;
switch (type) {
case StackFrame::NONE: return NULL;
STACK_FRAME_TYPE_LIST(FRAME_TYPE_CASE)
default: break;
}
return result;
#undef FRAME_TYPE_CASE
}
// -------------------------------------------------------------------------
JavaScriptFrameIterator::JavaScriptFrameIterator(
Isolate* isolate, StackFrame::Id id)
: iterator_(isolate) {
while (!done()) {
Advance();
if (frame()->id() == id) return;
}
}
void JavaScriptFrameIterator::Advance() {
do {
iterator_.Advance();
} while (!iterator_.done() && !iterator_.frame()->is_java_script());
}
void JavaScriptFrameIterator::AdvanceToArgumentsFrame() {
if (!frame()->has_adapted_arguments()) return;
iterator_.Advance();
ASSERT(iterator_.frame()->is_arguments_adaptor());
}
// -------------------------------------------------------------------------
StackTraceFrameIterator::StackTraceFrameIterator(Isolate* isolate)
: JavaScriptFrameIterator(isolate) {
if (!done() && !IsValidFrame()) Advance();
}
void StackTraceFrameIterator::Advance() {
while (true) {
JavaScriptFrameIterator::Advance();
if (done()) return;
if (IsValidFrame()) return;
}
}
bool StackTraceFrameIterator::IsValidFrame() {
if (!frame()->function()->IsJSFunction()) return false;
Object* script = frame()->function()->shared()->script();
// Don't show functions from native scripts to user.
return (script->IsScript() &&
Script::TYPE_NATIVE != Script::cast(script)->type()->value());
}
// -------------------------------------------------------------------------
SafeStackFrameIterator::SafeStackFrameIterator(
Isolate* isolate,
Address fp, Address sp, Address js_entry_sp)
: StackFrameIteratorBase(isolate, false),
low_bound_(sp),
high_bound_(js_entry_sp),
top_frame_type_(StackFrame::NONE),
external_callback_scope_(isolate->external_callback_scope()) {
StackFrame::State state;
StackFrame::Type type;
ThreadLocalTop* top = isolate->thread_local_top();
if (IsValidTop(top)) {
type = ExitFrame::GetStateForFramePointer(Isolate::c_entry_fp(top), &state);
top_frame_type_ = type;
} else if (IsValidStackAddress(fp)) {
ASSERT(fp != NULL);
state.fp = fp;
state.sp = sp;
state.pc_address = StackFrame::ResolveReturnAddressLocation(
reinterpret_cast<Address*>(StandardFrame::ComputePCAddress(fp)));
// StackFrame::ComputeType will read both kContextOffset and kMarkerOffset,
// we check only that kMarkerOffset is within the stack bounds and do
// compile time check that kContextOffset slot is pushed on the stack before
// kMarkerOffset.
STATIC_ASSERT(StandardFrameConstants::kMarkerOffset <
StandardFrameConstants::kContextOffset);
Address frame_marker = fp + StandardFrameConstants::kMarkerOffset;
if (IsValidStackAddress(frame_marker)) {
type = StackFrame::ComputeType(this, &state);
top_frame_type_ = type;
} else {
// Mark the frame as JAVA_SCRIPT if we cannot determine its type.
// The frame anyways will be skipped.
type = StackFrame::JAVA_SCRIPT;
// Top frame is incomplete so we cannot reliably determine its type.
top_frame_type_ = StackFrame::NONE;
}
} else {
return;
}
if (SingletonFor(type) == NULL) return;
frame_ = SingletonFor(type, &state);
if (frame_ == NULL) return;
Advance();
if (frame_ != NULL && !frame_->is_exit() &&
external_callback_scope_ != NULL &&
external_callback_scope_->scope_address() < frame_->fp()) {
// Skip top ExternalCallbackScope if we already advanced to a JS frame
// under it. Sampler will anyways take this top external callback.
external_callback_scope_ = external_callback_scope_->previous();
}
}
bool SafeStackFrameIterator::IsValidTop(ThreadLocalTop* top) const {
Address c_entry_fp = Isolate::c_entry_fp(top);
if (!IsValidExitFrame(c_entry_fp)) return false;
// There should be at least one JS_ENTRY stack handler.
Address handler = Isolate::handler(top);
if (handler == NULL) return false;
// Check that there are no js frames on top of the native frames.
return c_entry_fp < handler;
}
void SafeStackFrameIterator::AdvanceOneFrame() {
ASSERT(!done());
StackFrame* last_frame = frame_;
Address last_sp = last_frame->sp(), last_fp = last_frame->fp();
// Before advancing to the next stack frame, perform pointer validity tests.
if (!IsValidFrame(last_frame) || !IsValidCaller(last_frame)) {
frame_ = NULL;
return;
}
// Advance to the previous frame.
StackFrame::State state;
StackFrame::Type type = frame_->GetCallerState(&state);
frame_ = SingletonFor(type, &state);
if (frame_ == NULL) return;
// Check that we have actually moved to the previous frame in the stack.
if (frame_->sp() < last_sp || frame_->fp() < last_fp) {
frame_ = NULL;
}
}
bool SafeStackFrameIterator::IsValidFrame(StackFrame* frame) const {
return IsValidStackAddress(frame->sp()) && IsValidStackAddress(frame->fp());
}
bool SafeStackFrameIterator::IsValidCaller(StackFrame* frame) {
StackFrame::State state;
if (frame->is_entry() || frame->is_entry_construct()) {
// See EntryFrame::GetCallerState. It computes the caller FP address
// and calls ExitFrame::GetStateForFramePointer on it. We need to be
// sure that caller FP address is valid.
Address caller_fp = Memory::Address_at(
frame->fp() + EntryFrameConstants::kCallerFPOffset);
if (!IsValidExitFrame(caller_fp)) return false;
} else if (frame->is_arguments_adaptor()) {
// See ArgumentsAdaptorFrame::GetCallerStackPointer. It assumes that
// the number of arguments is stored on stack as Smi. We need to check
// that it really an Smi.
Object* number_of_args = reinterpret_cast<ArgumentsAdaptorFrame*>(frame)->
GetExpression(0);
if (!number_of_args->IsSmi()) {
return false;
}
}
frame->ComputeCallerState(&state);
return IsValidStackAddress(state.sp) && IsValidStackAddress(state.fp) &&
SingletonFor(frame->GetCallerState(&state)) != NULL;
}
bool SafeStackFrameIterator::IsValidExitFrame(Address fp) const {
if (!IsValidStackAddress(fp)) return false;
Address sp = ExitFrame::ComputeStackPointer(fp);
if (!IsValidStackAddress(sp)) return false;
StackFrame::State state;
ExitFrame::FillState(fp, sp, &state);
if (!IsValidStackAddress(reinterpret_cast<Address>(state.pc_address))) {
return false;
}
return *state.pc_address != NULL;
}
void SafeStackFrameIterator::Advance() {
while (true) {
AdvanceOneFrame();
if (done()) return;
if (frame_->is_java_script()) return;
if (frame_->is_exit() && external_callback_scope_) {
// Some of the EXIT frames may have ExternalCallbackScope allocated on
// top of them. In that case the scope corresponds to the first EXIT
// frame beneath it. There may be other EXIT frames on top of the
// ExternalCallbackScope, just skip them as we cannot collect any useful
// information about them.
if (external_callback_scope_->scope_address() < frame_->fp()) {
Address* callback_address =
external_callback_scope_->callback_address();
if (*callback_address != NULL) {
frame_->state_.pc_address = callback_address;
}
external_callback_scope_ = external_callback_scope_->previous();
ASSERT(external_callback_scope_ == NULL ||
external_callback_scope_->scope_address() > frame_->fp());
return;
}
}
}
}
// -------------------------------------------------------------------------
Code* StackFrame::GetSafepointData(Isolate* isolate,
Address inner_pointer,
SafepointEntry* safepoint_entry,
unsigned* stack_slots) {
InnerPointerToCodeCache::InnerPointerToCodeCacheEntry* entry =
isolate->inner_pointer_to_code_cache()->GetCacheEntry(inner_pointer);
if (!entry->safepoint_entry.is_valid()) {
entry->safepoint_entry = entry->code->GetSafepointEntry(inner_pointer);
ASSERT(entry->safepoint_entry.is_valid());
} else {
ASSERT(entry->safepoint_entry.Equals(
entry->code->GetSafepointEntry(inner_pointer)));
}
// Fill in the results and return the code.
Code* code = entry->code;
*safepoint_entry = entry->safepoint_entry;
*stack_slots = code->stack_slots();
return code;
}
bool StackFrame::HasHandler() const {
StackHandlerIterator it(this, top_handler());
return !it.done();
}
#ifdef DEBUG
static bool GcSafeCodeContains(HeapObject* object, Address addr);
#endif
void StackFrame::IteratePc(ObjectVisitor* v,
Address* pc_address,
Code* holder) {
Address pc = *pc_address;
ASSERT(GcSafeCodeContains(holder, pc));
unsigned pc_offset = static_cast<unsigned>(pc - holder->instruction_start());
Object* code = holder;
v->VisitPointer(&code);
if (code != holder) {
holder = reinterpret_cast<Code*>(code);
pc = holder->instruction_start() + pc_offset;
*pc_address = pc;
}
}
void StackFrame::SetReturnAddressLocationResolver(
ReturnAddressLocationResolver resolver) {
ASSERT(return_address_location_resolver_ == NULL);
return_address_location_resolver_ = resolver;
}
StackFrame::Type StackFrame::ComputeType(const StackFrameIteratorBase* iterator,
State* state) {
ASSERT(state->fp != NULL);
if (StandardFrame::IsArgumentsAdaptorFrame(state->fp)) {
return ARGUMENTS_ADAPTOR;
}
// The marker and function offsets overlap. If the marker isn't a
// smi then the frame is a JavaScript frame -- and the marker is
// really the function.
const int offset = StandardFrameConstants::kMarkerOffset;
Object* marker = Memory::Object_at(state->fp + offset);
if (!marker->IsSmi()) {
// If we're using a "safe" stack iterator, we treat optimized
// frames as normal JavaScript frames to avoid having to look
// into the heap to determine the state. This is safe as long
// as nobody tries to GC...
if (!iterator->can_access_heap_objects_) return JAVA_SCRIPT;
Code::Kind kind = GetContainingCode(iterator->isolate(),
*(state->pc_address))->kind();
ASSERT(kind == Code::FUNCTION || kind == Code::OPTIMIZED_FUNCTION);
return (kind == Code::OPTIMIZED_FUNCTION) ? OPTIMIZED : JAVA_SCRIPT;
}
return static_cast<StackFrame::Type>(Smi::cast(marker)->value());
}
#ifdef DEBUG
bool StackFrame::can_access_heap_objects() const {
return iterator_->can_access_heap_objects_;
}
#endif
StackFrame::Type StackFrame::GetCallerState(State* state) const {
ComputeCallerState(state);
return ComputeType(iterator_, state);
}
Address StackFrame::UnpaddedFP() const {
#if V8_TARGET_ARCH_IA32
if (!is_optimized()) return fp();
int32_t alignment_state = Memory::int32_at(
fp() + JavaScriptFrameConstants::kDynamicAlignmentStateOffset);
return (alignment_state == kAlignmentPaddingPushed) ?
(fp() + kPointerSize) : fp();
#else
return fp();
#endif
}
Code* EntryFrame::unchecked_code() const {
return HEAP->js_entry_code();
}
void EntryFrame::ComputeCallerState(State* state) const {
GetCallerState(state);
}
void EntryFrame::SetCallerFp(Address caller_fp) {
const int offset = EntryFrameConstants::kCallerFPOffset;
Memory::Address_at(this->fp() + offset) = caller_fp;
}
StackFrame::Type EntryFrame::GetCallerState(State* state) const {
const int offset = EntryFrameConstants::kCallerFPOffset;
Address fp = Memory::Address_at(this->fp() + offset);
return ExitFrame::GetStateForFramePointer(fp, state);
}
Code* EntryConstructFrame::unchecked_code() const {
return HEAP->js_construct_entry_code();
}
Object*& ExitFrame::code_slot() const {
const int offset = ExitFrameConstants::kCodeOffset;
return Memory::Object_at(fp() + offset);
}
Code* ExitFrame::unchecked_code() const {
return reinterpret_cast<Code*>(code_slot());
}
void ExitFrame::ComputeCallerState(State* state) const {
// Set up the caller state.
state->sp = caller_sp();
state->fp = Memory::Address_at(fp() + ExitFrameConstants::kCallerFPOffset);
state->pc_address = ResolveReturnAddressLocation(
reinterpret_cast<Address*>(fp() + ExitFrameConstants::kCallerPCOffset));
}
void ExitFrame::SetCallerFp(Address caller_fp) {
Memory::Address_at(fp() + ExitFrameConstants::kCallerFPOffset) = caller_fp;
}
void ExitFrame::Iterate(ObjectVisitor* v) const {
// The arguments are traversed as part of the expression stack of
// the calling frame.
IteratePc(v, pc_address(), LookupCode());
v->VisitPointer(&code_slot());
}
Address ExitFrame::GetCallerStackPointer() const {
return fp() + ExitFrameConstants::kCallerSPDisplacement;
}
StackFrame::Type ExitFrame::GetStateForFramePointer(Address fp, State* state) {
if (fp == 0) return NONE;
Address sp = ComputeStackPointer(fp);
FillState(fp, sp, state);
ASSERT(*state->pc_address != NULL);
return EXIT;
}
Address ExitFrame::ComputeStackPointer(Address fp) {
return Memory::Address_at(fp + ExitFrameConstants::kSPOffset);
}
void ExitFrame::FillState(Address fp, Address sp, State* state) {
state->sp = sp;
state->fp = fp;
state->pc_address = ResolveReturnAddressLocation(
reinterpret_cast<Address*>(sp - 1 * kPCOnStackSize));
}
Address StandardFrame::GetExpressionAddress(int n) const {
const int offset = StandardFrameConstants::kExpressionsOffset;
return fp() + offset - n * kPointerSize;
}
Object* StandardFrame::GetExpression(Address fp, int index) {
return Memory::Object_at(GetExpressionAddress(fp, index));
}
Address StandardFrame::GetExpressionAddress(Address fp, int n) {
const int offset = StandardFrameConstants::kExpressionsOffset;
return fp + offset - n * kPointerSize;
}
int StandardFrame::ComputeExpressionsCount() const {
const int offset =
StandardFrameConstants::kExpressionsOffset + kPointerSize;
Address base = fp() + offset;
Address limit = sp();
ASSERT(base >= limit); // stack grows downwards
// Include register-allocated locals in number of expressions.
return static_cast<int>((base - limit) / kPointerSize);
}
void StandardFrame::ComputeCallerState(State* state) const {
state->sp = caller_sp();
state->fp = caller_fp();
state->pc_address = ResolveReturnAddressLocation(
reinterpret_cast<Address*>(ComputePCAddress(fp())));
}
void StandardFrame::SetCallerFp(Address caller_fp) {
Memory::Address_at(fp() + StandardFrameConstants::kCallerFPOffset) =
caller_fp;
}
bool StandardFrame::IsExpressionInsideHandler(int n) const {
Address address = GetExpressionAddress(n);
for (StackHandlerIterator it(this, top_handler()); !it.done(); it.Advance()) {
if (it.handler()->includes(address)) return true;
}
return false;
}
void StandardFrame::IterateCompiledFrame(ObjectVisitor* v) const {
// Make sure that we're not doing "safe" stack frame iteration. We cannot
// possibly find pointers in optimized frames in that state.
ASSERT(can_access_heap_objects());
// Compute the safepoint information.
unsigned stack_slots = 0;
SafepointEntry safepoint_entry;
Code* code = StackFrame::GetSafepointData(
isolate(), pc(), &safepoint_entry, &stack_slots);
unsigned slot_space = stack_slots * kPointerSize;
// Visit the outgoing parameters.
Object** parameters_base = &Memory::Object_at(sp());
Object** parameters_limit = &Memory::Object_at(
fp() + JavaScriptFrameConstants::kFunctionOffset - slot_space);
// Visit the parameters that may be on top of the saved registers.
if (safepoint_entry.argument_count() > 0) {
v->VisitPointers(parameters_base,
parameters_base + safepoint_entry.argument_count());
parameters_base += safepoint_entry.argument_count();
}
// Skip saved double registers.
if (safepoint_entry.has_doubles()) {
// Number of doubles not known at snapshot time.
ASSERT(!Serializer::enabled());
parameters_base += DoubleRegister::NumAllocatableRegisters() *
kDoubleSize / kPointerSize;
}
// Visit the registers that contain pointers if any.
if (safepoint_entry.HasRegisters()) {
for (int i = kNumSafepointRegisters - 1; i >=0; i--) {
if (safepoint_entry.HasRegisterAt(i)) {
int reg_stack_index = MacroAssembler::SafepointRegisterStackIndex(i);
v->VisitPointer(parameters_base + reg_stack_index);
}
}
// Skip the words containing the register values.
parameters_base += kNumSafepointRegisters;
}
// We're done dealing with the register bits.
uint8_t* safepoint_bits = safepoint_entry.bits();
safepoint_bits += kNumSafepointRegisters >> kBitsPerByteLog2;
// Visit the rest of the parameters.
v->VisitPointers(parameters_base, parameters_limit);
// Visit pointer spill slots and locals.
for (unsigned index = 0; index < stack_slots; index++) {
int byte_index = index >> kBitsPerByteLog2;
int bit_index = index & (kBitsPerByte - 1);
if ((safepoint_bits[byte_index] & (1U << bit_index)) != 0) {
v->VisitPointer(parameters_limit + index);
}
}
// Visit the return address in the callee and incoming arguments.
IteratePc(v, pc_address(), code);
// Visit the context in stub frame and JavaScript frame.
// Visit the function in JavaScript frame.
Object** fixed_base = &Memory::Object_at(
fp() + StandardFrameConstants::kMarkerOffset);
Object** fixed_limit = &Memory::Object_at(fp());
v->VisitPointers(fixed_base, fixed_limit);
}
void StubFrame::Iterate(ObjectVisitor* v) const {
IterateCompiledFrame(v);
}
Code* StubFrame::unchecked_code() const {
return static_cast<Code*>(isolate()->FindCodeObject(pc()));
}
Address StubFrame::GetCallerStackPointer() const {
return fp() + ExitFrameConstants::kCallerSPDisplacement;
}
int StubFrame::GetNumberOfIncomingArguments() const {
return 0;
}
void OptimizedFrame::Iterate(ObjectVisitor* v) const {
#ifdef DEBUG
// Make sure that optimized frames do not contain any stack handlers.
StackHandlerIterator it(this, top_handler());
ASSERT(it.done());
#endif
IterateCompiledFrame(v);
}
void JavaScriptFrame::SetParameterValue(int index, Object* value) const {
Memory::Object_at(GetParameterSlot(index)) = value;
}
bool JavaScriptFrame::IsConstructor() const {
Address fp = caller_fp();
if (has_adapted_arguments()) {
// Skip the arguments adaptor frame and look at the real caller.
fp = Memory::Address_at(fp + StandardFrameConstants::kCallerFPOffset);
}
return IsConstructFrame(fp);
}
int JavaScriptFrame::GetArgumentsLength() const {
// If there is an arguments adaptor frame get the arguments length from it.
if (has_adapted_arguments()) {
return Smi::cast(GetExpression(caller_fp(), 0))->value();
} else {
return GetNumberOfIncomingArguments();
}
}
Code* JavaScriptFrame::unchecked_code() const {
return function()->code();
}
int JavaScriptFrame::GetNumberOfIncomingArguments() const {
ASSERT(can_access_heap_objects() &&
isolate()->heap()->gc_state() == Heap::NOT_IN_GC);
return function()->shared()->formal_parameter_count();
}
Address JavaScriptFrame::GetCallerStackPointer() const {
return fp() + StandardFrameConstants::kCallerSPOffset;
}
void JavaScriptFrame::GetFunctions(List<JSFunction*>* functions) {
ASSERT(functions->length() == 0);
functions->Add(function());
}
void JavaScriptFrame::Summarize(List<FrameSummary>* functions) {
ASSERT(functions->length() == 0);
Code* code_pointer = LookupCode();
int offset = static_cast<int>(pc() - code_pointer->address());
FrameSummary summary(receiver(),
function(),
code_pointer,
offset,
IsConstructor());
functions->Add(summary);
}
void JavaScriptFrame::PrintTop(Isolate* isolate,
FILE* file,
bool print_args,
bool print_line_number) {
// constructor calls
HandleScope scope(isolate);
DisallowHeapAllocation no_allocation;
JavaScriptFrameIterator it(isolate);
while (!it.done()) {
if (it.frame()->is_java_script()) {
JavaScriptFrame* frame = it.frame();
if (frame->IsConstructor()) PrintF(file, "new ");
// function name
JSFunction* fun = frame->function();
fun->PrintName();
Code* js_code = frame->unchecked_code();
Address pc = frame->pc();
int code_offset =
static_cast<int>(pc - js_code->instruction_start());
PrintF("+%d", code_offset);
SharedFunctionInfo* shared = fun->shared();
if (print_line_number) {
Code* code = Code::cast(
v8::internal::Isolate::Current()->FindCodeObject(pc));
int source_pos = code->SourcePosition(pc);
Object* maybe_script = shared->script();
if (maybe_script->IsScript()) {
Handle<Script> script(Script::cast(maybe_script));
int line = GetScriptLineNumberSafe(script, source_pos) + 1;
Object* script_name_raw = script->name();
if (script_name_raw->IsString()) {
String* script_name = String::cast(script->name());
SmartArrayPointer<char> c_script_name =
script_name->ToCString(DISALLOW_NULLS,
ROBUST_STRING_TRAVERSAL);
PrintF(file, " at %s:%d", *c_script_name, line);
} else {
PrintF(file, " at <unknown>:%d", line);
}
} else {
PrintF(file, " at <unknown>:<unknown>");
}
}
if (print_args) {
// function arguments
// (we are intentionally only printing the actually
// supplied parameters, not all parameters required)
PrintF(file, "(this=");
frame->receiver()->ShortPrint(file);
const int length = frame->ComputeParametersCount();
for (int i = 0; i < length; i++) {
PrintF(file, ", ");
frame->GetParameter(i)->ShortPrint(file);
}
PrintF(file, ")");
}
break;
}
it.Advance();
}
}
void JavaScriptFrame::SaveOperandStack(FixedArray* store,
int* stack_handler_index) const {
int operands_count = store->length();
ASSERT_LE(operands_count, ComputeOperandsCount());
// Visit the stack in LIFO order, saving operands and stack handlers into the
// array. The saved stack handlers store a link to the next stack handler,
// which will allow RestoreOperandStack to rewind the handlers.
StackHandlerIterator it(this, top_handler());
int i = operands_count - 1;
*stack_handler_index = -1;
for (; !it.done(); it.Advance()) {
StackHandler* handler = it.handler();
// Save operands pushed after the handler was pushed.
for (; GetOperandSlot(i) < handler->address(); i--) {
store->set(i, GetOperand(i));
}
ASSERT_GE(i + 1, StackHandlerConstants::kSlotCount);
ASSERT_EQ(handler->address(), GetOperandSlot(i));
int next_stack_handler_index = i + 1 - StackHandlerConstants::kSlotCount;
handler->Unwind(isolate(), store, next_stack_handler_index,
*stack_handler_index);
*stack_handler_index = next_stack_handler_index;
i -= StackHandlerConstants::kSlotCount;
}
// Save any remaining operands.
for (; i >= 0; i--) {
store->set(i, GetOperand(i));
}
}
void JavaScriptFrame::RestoreOperandStack(FixedArray* store,
int stack_handler_index) {
int operands_count = store->length();
ASSERT_LE(operands_count, ComputeOperandsCount());
int i = 0;
while (i <= stack_handler_index) {
if (i < stack_handler_index) {
// An operand.
ASSERT_EQ(GetOperand(i), isolate()->heap()->the_hole_value());
Memory::Object_at(GetOperandSlot(i)) = store->get(i);
i++;
} else {
// A stack handler.
ASSERT_EQ(i, stack_handler_index);
// The FixedArray store grows up. The stack grows down. So the operand
// slot for i actually points to the bottom of the top word in the
// handler. The base of the StackHandler* is the address of the bottom
// word, which will be the last slot that is in the handler.
int handler_slot_index = i + StackHandlerConstants::kSlotCount - 1;
StackHandler *handler =
StackHandler::FromAddress(GetOperandSlot(handler_slot_index));
stack_handler_index = handler->Rewind(isolate(), store, i, fp());
i += StackHandlerConstants::kSlotCount;
}
}
for (; i < operands_count; i++) {
ASSERT_EQ(GetOperand(i), isolate()->heap()->the_hole_value());
Memory::Object_at(GetOperandSlot(i)) = store->get(i);
}
}
void FrameSummary::Print() {
PrintF("receiver: ");
receiver_->ShortPrint();
PrintF("\nfunction: ");
function_->shared()->DebugName()->ShortPrint();
PrintF("\ncode: ");
code_->ShortPrint();
if (code_->kind() == Code::FUNCTION) PrintF(" NON-OPT");
if (code_->kind() == Code::OPTIMIZED_FUNCTION) PrintF(" OPT");
PrintF("\npc: %d\n", offset_);
}
JSFunction* OptimizedFrame::LiteralAt(FixedArray* literal_array,
int literal_id) {
if (literal_id == Translation::kSelfLiteralId) {
return function();
}
return JSFunction::cast(literal_array->get(literal_id));
}
void OptimizedFrame::Summarize(List<FrameSummary>* frames) {
ASSERT(frames->length() == 0);
ASSERT(is_optimized());
int deopt_index = Safepoint::kNoDeoptimizationIndex;
DeoptimizationInputData* data = GetDeoptimizationData(&deopt_index);
FixedArray* literal_array = data->LiteralArray();
// BUG(3243555): Since we don't have a lazy-deopt registered at
// throw-statements, we can't use the translation at the call-site of
// throw. An entry with no deoptimization index indicates a call-site
// without a lazy-deopt. As a consequence we are not allowed to inline
// functions containing throw.
if (deopt_index == Safepoint::kNoDeoptimizationIndex) {
JavaScriptFrame::Summarize(frames);
return;
}
TranslationIterator it(data->TranslationByteArray(),
data->TranslationIndex(deopt_index)->value());
Translation::Opcode opcode = static_cast<Translation::Opcode>(it.Next());
ASSERT(opcode == Translation::BEGIN);
it.Next(); // Drop frame count.
int jsframe_count = it.Next();
// We create the summary in reverse order because the frames
// in the deoptimization translation are ordered bottom-to-top.
bool is_constructor = IsConstructor();
int i = jsframe_count;
while (i > 0) {
opcode = static_cast<Translation::Opcode>(it.Next());
if (opcode == Translation::JS_FRAME) {
i--;
BailoutId ast_id = BailoutId(it.Next());
JSFunction* function = LiteralAt(literal_array, it.Next());
it.Next(); // Skip height.
// The translation commands are ordered and the receiver is always
// at the first position. Since we are always at a call when we need
// to construct a stack trace, the receiver is always in a stack slot.
opcode = static_cast<Translation::Opcode>(it.Next());
ASSERT(opcode == Translation::STACK_SLOT ||
opcode == Translation::LITERAL);
int index = it.Next();
// Get the correct receiver in the optimized frame.
Object* receiver = NULL;
if (opcode == Translation::LITERAL) {
receiver = data->LiteralArray()->get(index);
} else {
// Positive index means the value is spilled to the locals
// area. Negative means it is stored in the incoming parameter
// area.
if (index >= 0) {
receiver = GetExpression(index);
} else {
// Index -1 overlaps with last parameter, -n with the first parameter,
// (-n - 1) with the receiver with n being the number of parameters
// of the outermost, optimized frame.
int parameter_count = ComputeParametersCount();
int parameter_index = index + parameter_count;
receiver = (parameter_index == -1)
? this->receiver()
: this->GetParameter(parameter_index);
}
}
Code* code = function->shared()->code();
DeoptimizationOutputData* output_data =
DeoptimizationOutputData::cast(code->deoptimization_data());
unsigned entry = Deoptimizer::GetOutputInfo(output_data,
ast_id,
function->shared());
unsigned pc_offset =
FullCodeGenerator::PcField::decode(entry) + Code::kHeaderSize;
ASSERT(pc_offset > 0);
FrameSummary summary(receiver, function, code, pc_offset, is_constructor);
frames->Add(summary);
is_constructor = false;
} else if (opcode == Translation::CONSTRUCT_STUB_FRAME) {
// The next encountered JS_FRAME will be marked as a constructor call.
it.Skip(Translation::NumberOfOperandsFor(opcode));
ASSERT(!is_constructor);
is_constructor = true;
} else {
// Skip over operands to advance to the next opcode.
it.Skip(Translation::NumberOfOperandsFor(opcode));
}
}
ASSERT(!is_constructor);
}
DeoptimizationInputData* OptimizedFrame::GetDeoptimizationData(
int* deopt_index) {
ASSERT(is_optimized());
JSFunction* opt_function = function();
Code* code = opt_function->code();
// The code object may have been replaced by lazy deoptimization. Fall
// back to a slow search in this case to find the original optimized
// code object.
if (!code->contains(pc())) {
code = isolate()->inner_pointer_to_code_cache()->
GcSafeFindCodeForInnerPointer(pc());
}
ASSERT(code != NULL);
ASSERT(code->kind() == Code::OPTIMIZED_FUNCTION);
SafepointEntry safepoint_entry = code->GetSafepointEntry(pc());
*deopt_index = safepoint_entry.deoptimization_index();
ASSERT(*deopt_index != Safepoint::kNoDeoptimizationIndex);
return DeoptimizationInputData::cast(code->deoptimization_data());
}
int OptimizedFrame::GetInlineCount() {
ASSERT(is_optimized());
int deopt_index = Safepoint::kNoDeoptimizationIndex;
DeoptimizationInputData* data = GetDeoptimizationData(&deopt_index);
TranslationIterator it(data->TranslationByteArray(),
data->TranslationIndex(deopt_index)->value());
Translation::Opcode opcode = static_cast<Translation::Opcode>(it.Next());
ASSERT(opcode == Translation::BEGIN);
USE(opcode);
it.Next(); // Drop frame count.
int jsframe_count = it.Next();
return jsframe_count;
}
void OptimizedFrame::GetFunctions(List<JSFunction*>* functions) {
ASSERT(functions->length() == 0);
ASSERT(is_optimized());
int deopt_index = Safepoint::kNoDeoptimizationIndex;
DeoptimizationInputData* data = GetDeoptimizationData(&deopt_index);
FixedArray* literal_array = data->LiteralArray();
TranslationIterator it(data->TranslationByteArray(),
data->TranslationIndex(deopt_index)->value());
Translation::Opcode opcode = static_cast<Translation::Opcode>(it.Next());
ASSERT(opcode == Translation::BEGIN);
it.Next(); // Drop frame count.
int jsframe_count = it.Next();
// We insert the frames in reverse order because the frames
// in the deoptimization translation are ordered bottom-to-top.
while (jsframe_count > 0) {
opcode = static_cast<Translation::Opcode>(it.Next());
if (opcode == Translation::JS_FRAME) {
jsframe_count--;
it.Next(); // Skip ast id.
JSFunction* function = LiteralAt(literal_array, it.Next());
it.Next(); // Skip height.
functions->Add(function);
} else {
// Skip over operands to advance to the next opcode.
it.Skip(Translation::NumberOfOperandsFor(opcode));
}
}
}
int ArgumentsAdaptorFrame::GetNumberOfIncomingArguments() const {
return Smi::cast(GetExpression(0))->value();
}
Address ArgumentsAdaptorFrame::GetCallerStackPointer() const {
return fp() + StandardFrameConstants::kCallerSPOffset;
}
Address InternalFrame::GetCallerStackPointer() const {
// Internal frames have no arguments. The stack pointer of the
// caller is at a fixed offset from the frame pointer.
return fp() + StandardFrameConstants::kCallerSPOffset;
}
Code* ArgumentsAdaptorFrame::unchecked_code() const {
return isolate()->builtins()->builtin(
Builtins::kArgumentsAdaptorTrampoline);
}
Code* InternalFrame::unchecked_code() const {
const int offset = InternalFrameConstants::kCodeOffset;
Object* code = Memory::Object_at(fp() + offset);
ASSERT(code != NULL);
return reinterpret_cast<Code*>(code);
}
void StackFrame::PrintIndex(StringStream* accumulator,
PrintMode mode,
int index) {
accumulator->Add((mode == OVERVIEW) ? "%5d: " : "[%d]: ", index);
}
void JavaScriptFrame::Print(StringStream* accumulator,
PrintMode mode,
int index) const {
HandleScope scope(isolate());
Object* receiver = this->receiver();
JSFunction* function = this->function();
accumulator->PrintSecurityTokenIfChanged(function);
PrintIndex(accumulator, mode, index);
Code* code = NULL;
if (IsConstructor()) accumulator->Add("new ");
accumulator->PrintFunction(function, receiver, &code);
// Get scope information for nicer output, if possible. If code is NULL, or
// doesn't contain scope info, scope_info will return 0 for the number of
// parameters, stack local variables, context local variables, stack slots,
// or context slots.
Handle<ScopeInfo> scope_info(ScopeInfo::Empty(isolate()));
Handle<SharedFunctionInfo> shared(function->shared());
scope_info = Handle<ScopeInfo>(shared->scope_info());
Object* script_obj = shared->script();
if (script_obj->IsScript()) {
Handle<Script> script(Script::cast(script_obj));
accumulator->Add(" [");
accumulator->PrintName(script->name());
Address pc = this->pc();
if (code != NULL && code->kind() == Code::FUNCTION &&
pc >= code->instruction_start() && pc < code->instruction_end()) {
int source_pos = code->SourcePosition(pc);
int line = GetScriptLineNumberSafe(script, source_pos) + 1;
accumulator->Add(":%d", line);
} else {
int function_start_pos = shared->start_position();
int line = GetScriptLineNumberSafe(script, function_start_pos) + 1;
accumulator->Add(":~%d", line);
}
accumulator->Add("] ");
}
accumulator->Add("(this=%o", receiver);
// Print the parameters.
int parameters_count = ComputeParametersCount();
for (int i = 0; i < parameters_count; i++) {
accumulator->Add(",");
// If we have a name for the parameter we print it. Nameless
// parameters are either because we have more actual parameters
// than formal parameters or because we have no scope information.
if (i < scope_info->ParameterCount()) {
accumulator->PrintName(scope_info->ParameterName(i));
accumulator->Add("=");
}
accumulator->Add("%o", GetParameter(i));
}
accumulator->Add(")");
if (mode == OVERVIEW) {
accumulator->Add("\n");
return;
}
if (is_optimized()) {
accumulator->Add(" {\n// optimized frame\n}\n");
return;
}
accumulator->Add(" {\n");
// Compute the number of locals and expression stack elements.
int stack_locals_count = scope_info->StackLocalCount();
int heap_locals_count = scope_info->ContextLocalCount();
int expressions_count = ComputeExpressionsCount();
// Print stack-allocated local variables.
if (stack_locals_count > 0) {
accumulator->Add(" // stack-allocated locals\n");
}
for (int i = 0; i < stack_locals_count; i++) {
accumulator->Add(" var ");
accumulator->PrintName(scope_info->StackLocalName(i));
accumulator->Add(" = ");
if (i < expressions_count) {
accumulator->Add("%o", GetExpression(i));
} else {
accumulator->Add("// no expression found - inconsistent frame?");
}
accumulator->Add("\n");
}
// Try to get hold of the context of this frame.
Context* context = NULL;
if (this->context() != NULL && this->context()->IsContext()) {
context = Context::cast(this->context());
}
// Print heap-allocated local variables.
if (heap_locals_count > 0) {
accumulator->Add(" // heap-allocated locals\n");
}
for (int i = 0; i < heap_locals_count; i++) {
accumulator->Add(" var ");
accumulator->PrintName(scope_info->ContextLocalName(i));
accumulator->Add(" = ");
if (context != NULL) {
if (i < context->length()) {
accumulator->Add("%o", context->get(Context::MIN_CONTEXT_SLOTS + i));
} else {
accumulator->Add(
"// warning: missing context slot - inconsistent frame?");
}
} else {
accumulator->Add("// warning: no context found - inconsistent frame?");
}
accumulator->Add("\n");
}
// Print the expression stack.
int expressions_start = stack_locals_count;
if (expressions_start < expressions_count) {
accumulator->Add(" // expression stack (top to bottom)\n");
}
for (int i = expressions_count - 1; i >= expressions_start; i--) {
if (IsExpressionInsideHandler(i)) continue;
accumulator->Add(" [%02d] : %o\n", i, GetExpression(i));
}
// Print details about the function.
if (FLAG_max_stack_trace_source_length != 0 && code != NULL) {
SharedFunctionInfo* shared = function->shared();
accumulator->Add("--------- s o u r c e c o d e ---------\n");
shared->SourceCodePrint(accumulator, FLAG_max_stack_trace_source_length);
accumulator->Add("\n-----------------------------------------\n");
}
accumulator->Add("}\n\n");
}
void ArgumentsAdaptorFrame::Print(StringStream* accumulator,
PrintMode mode,
int index) const {
int actual = ComputeParametersCount();
int expected = -1;
JSFunction* function = this->function();
expected = function->shared()->formal_parameter_count();
PrintIndex(accumulator, mode, index);
accumulator->Add("arguments adaptor frame: %d->%d", actual, expected);
if (mode == OVERVIEW) {
accumulator->Add("\n");
return;
}
accumulator->Add(" {\n");
// Print actual arguments.
if (actual > 0) accumulator->Add(" // actual arguments\n");
for (int i = 0; i < actual; i++) {
accumulator->Add(" [%02d] : %o", i, GetParameter(i));
if (expected != -1 && i >= expected) {
accumulator->Add(" // not passed to callee");
}
accumulator->Add("\n");
}
accumulator->Add("}\n\n");
}
void EntryFrame::Iterate(ObjectVisitor* v) const {
StackHandlerIterator it(this, top_handler());
ASSERT(!it.done());
StackHandler* handler = it.handler();
ASSERT(handler->is_js_entry());
handler->Iterate(v, LookupCode());
#ifdef DEBUG
// Make sure that the entry frame does not contain more than one
// stack handler.
it.Advance();
ASSERT(it.done());
#endif
IteratePc(v, pc_address(), LookupCode());
}
void StandardFrame::IterateExpressions(ObjectVisitor* v) const {
const int offset = StandardFrameConstants::kContextOffset;
Object** base = &Memory::Object_at(sp());
Object** limit = &Memory::Object_at(fp() + offset) + 1;
for (StackHandlerIterator it(this, top_handler()); !it.done(); it.Advance()) {
StackHandler* handler = it.handler();
// Traverse pointers down to - but not including - the next
// handler in the handler chain. Update the base to skip the
// handler and allow the handler to traverse its own pointers.
const Address address = handler->address();
v->VisitPointers(base, reinterpret_cast<Object**>(address));
base = reinterpret_cast<Object**>(address + StackHandlerConstants::kSize);
// Traverse the pointers in the handler itself.
handler->Iterate(v, LookupCode());
}
v->VisitPointers(base, limit);
}
void JavaScriptFrame::Iterate(ObjectVisitor* v) const {
IterateExpressions(v);
IteratePc(v, pc_address(), LookupCode());
}
void InternalFrame::Iterate(ObjectVisitor* v) const {
// Internal frames only have object pointers on the expression stack
// as they never have any arguments.
IterateExpressions(v);
IteratePc(v, pc_address(), LookupCode());
}
void StubFailureTrampolineFrame::Iterate(ObjectVisitor* v) const {
Object** base = &Memory::Object_at(sp());
Object** limit = &Memory::Object_at(fp() +
kFirstRegisterParameterFrameOffset);
v->VisitPointers(base, limit);
base = &Memory::Object_at(fp() + StandardFrameConstants::kMarkerOffset);
const int offset = StandardFrameConstants::kContextOffset;
limit = &Memory::Object_at(fp() + offset) + 1;
v->VisitPointers(base, limit);
IteratePc(v, pc_address(), LookupCode());
}
Address StubFailureTrampolineFrame::GetCallerStackPointer() const {
return fp() + StandardFrameConstants::kCallerSPOffset;
}
Code* StubFailureTrampolineFrame::unchecked_code() const {
Code* trampoline;
StubFailureTrampolineStub(NOT_JS_FUNCTION_STUB_MODE).
FindCodeInCache(&trampoline, isolate());
if (trampoline->contains(pc())) {
return trampoline;
}
StubFailureTrampolineStub(JS_FUNCTION_STUB_MODE).
FindCodeInCache(&trampoline, isolate());
if (trampoline->contains(pc())) {
return trampoline;
}
UNREACHABLE();
return NULL;
}
// -------------------------------------------------------------------------
JavaScriptFrame* StackFrameLocator::FindJavaScriptFrame(int n) {
ASSERT(n >= 0);
for (int i = 0; i <= n; i++) {
while (!iterator_.frame()->is_java_script()) iterator_.Advance();
if (i == n) return JavaScriptFrame::cast(iterator_.frame());
iterator_.Advance();
}
UNREACHABLE();
return NULL;
}
// -------------------------------------------------------------------------
static Map* GcSafeMapOfCodeSpaceObject(HeapObject* object) {
MapWord map_word = object->map_word();
return map_word.IsForwardingAddress() ?
map_word.ToForwardingAddress()->map() : map_word.ToMap();
}
static int GcSafeSizeOfCodeSpaceObject(HeapObject* object) {
return object->SizeFromMap(GcSafeMapOfCodeSpaceObject(object));
}
#ifdef DEBUG
static bool GcSafeCodeContains(HeapObject* code, Address addr) {
Map* map = GcSafeMapOfCodeSpaceObject(code);
ASSERT(map == code->GetHeap()->code_map());
Address start = code->address();
Address end = code->address() + code->SizeFromMap(map);
return start <= addr && addr < end;
}
#endif
Code* InnerPointerToCodeCache::GcSafeCastToCode(HeapObject* object,
Address inner_pointer) {
Code* code = reinterpret_cast<Code*>(object);
ASSERT(code != NULL && GcSafeCodeContains(code, inner_pointer));
return code;
}
Code* InnerPointerToCodeCache::GcSafeFindCodeForInnerPointer(
Address inner_pointer) {
Heap* heap = isolate_->heap();
// Check if the inner pointer points into a large object chunk.
LargePage* large_page = heap->lo_space()->FindPage(inner_pointer);
if (large_page != NULL) {
return GcSafeCastToCode(large_page->GetObject(), inner_pointer);
}
// Iterate through the page until we reach the end or find an object starting
// after the inner pointer.
Page* page = Page::FromAddress(inner_pointer);
Address addr = page->skip_list()->StartFor(inner_pointer);
Address top = heap->code_space()->top();
Address limit = heap->code_space()->limit();
while (true) {
if (addr == top && addr != limit) {
addr = limit;
continue;
}
HeapObject* obj = HeapObject::FromAddress(addr);
int obj_size = GcSafeSizeOfCodeSpaceObject(obj);
Address next_addr = addr + obj_size;
if (next_addr > inner_pointer) return GcSafeCastToCode(obj, inner_pointer);
addr = next_addr;
}
}
InnerPointerToCodeCache::InnerPointerToCodeCacheEntry*
InnerPointerToCodeCache::GetCacheEntry(Address inner_pointer) {
isolate_->counters()->pc_to_code()->Increment();
ASSERT(IsPowerOf2(kInnerPointerToCodeCacheSize));
uint32_t hash = ComputeIntegerHash(
static_cast<uint32_t>(reinterpret_cast<uintptr_t>(inner_pointer)),
v8::internal::kZeroHashSeed);
uint32_t index = hash & (kInnerPointerToCodeCacheSize - 1);
InnerPointerToCodeCacheEntry* entry = cache(index);
if (entry->inner_pointer == inner_pointer) {
isolate_->counters()->pc_to_code_cached()->Increment();
ASSERT(entry->code == GcSafeFindCodeForInnerPointer(inner_pointer));
} else {
// Because this code may be interrupted by a profiling signal that
// also queries the cache, we cannot update inner_pointer before the code
// has been set. Otherwise, we risk trying to use a cache entry before
// the code has been computed.
entry->code = GcSafeFindCodeForInnerPointer(inner_pointer);
entry->safepoint_entry.Reset();
entry->inner_pointer = inner_pointer;
}
return entry;
}
// -------------------------------------------------------------------------
void StackHandler::Unwind(Isolate* isolate,
FixedArray* array,
int offset,
int previous_handler_offset) const {
STATIC_ASSERT(StackHandlerConstants::kSlotCount >= 5);
ASSERT_LE(0, offset);
ASSERT_GE(array->length(), offset + StackHandlerConstants::kSlotCount);
// Unwinding a stack handler into an array chains it in the opposite
// direction, re-using the "next" slot as a "previous" link, so that stack
// handlers can be later re-wound in the correct order. Decode the "state"
// slot into "index" and "kind" and store them separately, using the fp slot.
array->set(offset, Smi::FromInt(previous_handler_offset)); // next
array->set(offset + 1, *code_address()); // code
array->set(offset + 2, Smi::FromInt(static_cast<int>(index()))); // state
array->set(offset + 3, *context_address()); // context
array->set(offset + 4, Smi::FromInt(static_cast<int>(kind()))); // fp
*isolate->handler_address() = next()->address();
}
int StackHandler::Rewind(Isolate* isolate,
FixedArray* array,
int offset,
Address fp) {
STATIC_ASSERT(StackHandlerConstants::kSlotCount >= 5);
ASSERT_LE(0, offset);
ASSERT_GE(array->length(), offset + StackHandlerConstants::kSlotCount);
Smi* prev_handler_offset = Smi::cast(array->get(offset));
Code* code = Code::cast(array->get(offset + 1));
Smi* smi_index = Smi::cast(array->get(offset + 2));
Object* context = array->get(offset + 3);
Smi* smi_kind = Smi::cast(array->get(offset + 4));
unsigned state = KindField::encode(static_cast<Kind>(smi_kind->value())) |
IndexField::encode(static_cast<unsigned>(smi_index->value()));
Memory::Address_at(address() + StackHandlerConstants::kNextOffset) =
*isolate->handler_address();
Memory::Object_at(address() + StackHandlerConstants::kCodeOffset) = code;
Memory::uintptr_at(address() + StackHandlerConstants::kStateOffset) = state;
Memory::Object_at(address() + StackHandlerConstants::kContextOffset) =
context;
SetFp(address() + StackHandlerConstants::kFPOffset, fp);
*isolate->handler_address() = address();
return prev_handler_offset->value();
}
// -------------------------------------------------------------------------
int NumRegs(RegList reglist) {
return CompilerIntrinsics::CountSetBits(reglist);
}
struct JSCallerSavedCodeData {
int reg_code[kNumJSCallerSaved];
};
JSCallerSavedCodeData caller_saved_code_data;
void SetUpJSCallerSavedCodeData() {
int i = 0;
for (int r = 0; r < kNumRegs; r++)
if ((kJSCallerSaved & (1 << r)) != 0)
caller_saved_code_data.reg_code[i++] = r;
ASSERT(i == kNumJSCallerSaved);
}
int JSCallerSavedCode(int n) {
ASSERT(0 <= n && n < kNumJSCallerSaved);
return caller_saved_code_data.reg_code[n];
}
#define DEFINE_WRAPPER(type, field) \
class field##_Wrapper : public ZoneObject { \
public: /* NOLINT */ \
field##_Wrapper(const field& original) : frame_(original) { \
} \
field frame_; \
};
STACK_FRAME_TYPE_LIST(DEFINE_WRAPPER)
#undef DEFINE_WRAPPER
static StackFrame* AllocateFrameCopy(StackFrame* frame, Zone* zone) {
#define FRAME_TYPE_CASE(type, field) \
case StackFrame::type: { \
field##_Wrapper* wrapper = \
new(zone) field##_Wrapper(*(reinterpret_cast<field*>(frame))); \
return &wrapper->frame_; \
}
switch (frame->type()) {
STACK_FRAME_TYPE_LIST(FRAME_TYPE_CASE)
default: UNREACHABLE();
}
#undef FRAME_TYPE_CASE
return NULL;
}
Vector<StackFrame*> CreateStackMap(Isolate* isolate, Zone* zone) {
ZoneList<StackFrame*> list(10, zone);
for (StackFrameIterator it(isolate); !it.done(); it.Advance()) {
StackFrame* frame = AllocateFrameCopy(it.frame(), zone);
list.Add(frame, zone);
}
return list.ToVector();
}
} } // namespace v8::internal