46d1986812
Bug: v8:8477, v8:8834 Change-Id: I9213cca077a2758b87a6cb95bcb01d0186c32098 Reviewed-on: https://chromium-review.googlesource.com/c/1472633 Reviewed-by: Toon Verwaest <verwaest@chromium.org> Reviewed-by: Jakob Gruber <jgruber@chromium.org> Reviewed-by: Clemens Hammacher <clemensh@chromium.org> Commit-Queue: Igor Sheludko <ishell@chromium.org> Cr-Commit-Position: refs/heads/master@{#59602}
448 lines
16 KiB
C++
448 lines
16 KiB
C++
// Copyright 2018 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef V8_RELOC_INFO_H_
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#define V8_RELOC_INFO_H_
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#include "src/flush-instruction-cache.h"
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#include "src/globals.h"
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#include "src/objects/code.h"
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namespace v8 {
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namespace internal {
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class CodeReference;
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class EmbeddedData;
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// Specifies whether to perform icache flush operations on RelocInfo updates.
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// If FLUSH_ICACHE_IF_NEEDED, the icache will always be flushed if an
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// instruction was modified. If SKIP_ICACHE_FLUSH the flush will always be
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// skipped (only use this if you will flush the icache manually before it is
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// executed).
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enum ICacheFlushMode { FLUSH_ICACHE_IF_NEEDED, SKIP_ICACHE_FLUSH };
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// -----------------------------------------------------------------------------
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// Relocation information
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// Relocation information consists of the address (pc) of the datum
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// to which the relocation information applies, the relocation mode
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// (rmode), and an optional data field. The relocation mode may be
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// "descriptive" and not indicate a need for relocation, but simply
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// describe a property of the datum. Such rmodes are useful for GC
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// and nice disassembly output.
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class RelocInfo {
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public:
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// This string is used to add padding comments to the reloc info in cases
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// where we are not sure to have enough space for patching in during
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// lazy deoptimization. This is the case if we have indirect calls for which
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// we do not normally record relocation info.
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static const char* const kFillerCommentString;
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// The minimum size of a comment is equal to two bytes for the extra tagged
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// pc and kSystemPointerSize for the actual pointer to the comment.
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static const int kMinRelocCommentSize = 2 + kSystemPointerSize;
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// The maximum size for a call instruction including pc-jump.
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static const int kMaxCallSize = 6;
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// The maximum pc delta that will use the short encoding.
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static const int kMaxSmallPCDelta;
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enum Mode : int8_t {
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// Please note the order is important (see IsRealRelocMode, IsGCRelocMode,
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// and IsShareableRelocMode predicates below).
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CODE_TARGET,
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RELATIVE_CODE_TARGET, // LAST_CODE_TARGET_MODE
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EMBEDDED_OBJECT, // LAST_GCED_ENUM
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WASM_CALL, // FIRST_SHAREABLE_RELOC_MODE
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WASM_STUB_CALL,
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RUNTIME_ENTRY,
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EXTERNAL_REFERENCE, // The address of an external C++ function.
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INTERNAL_REFERENCE, // An address inside the same function.
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// Encoded internal reference, used only on MIPS, MIPS64 and PPC.
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INTERNAL_REFERENCE_ENCODED,
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// An off-heap instruction stream target. See http://goo.gl/Z2HUiM.
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OFF_HEAP_TARGET,
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// Marks constant and veneer pools. Only used on ARM and ARM64.
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// They use a custom noncompact encoding.
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CONST_POOL,
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VENEER_POOL,
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DEOPT_SCRIPT_OFFSET,
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DEOPT_INLINING_ID, // Deoptimization source position.
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DEOPT_REASON, // Deoptimization reason index.
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DEOPT_ID, // Deoptimization inlining id.
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// This is not an actual reloc mode, but used to encode a long pc jump that
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// cannot be encoded as part of another record.
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PC_JUMP,
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// Pseudo-types
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NUMBER_OF_MODES,
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NONE, // never recorded value
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LAST_CODE_TARGET_MODE = RELATIVE_CODE_TARGET,
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FIRST_REAL_RELOC_MODE = CODE_TARGET,
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LAST_REAL_RELOC_MODE = VENEER_POOL,
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LAST_GCED_ENUM = EMBEDDED_OBJECT,
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FIRST_SHAREABLE_RELOC_MODE = WASM_CALL,
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};
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STATIC_ASSERT(NUMBER_OF_MODES <= kBitsPerInt);
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RelocInfo() = default;
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RelocInfo(Address pc, Mode rmode, intptr_t data, Code host,
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Address constant_pool = kNullAddress)
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: pc_(pc),
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rmode_(rmode),
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data_(data),
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host_(host),
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constant_pool_(constant_pool) {}
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static constexpr bool IsRealRelocMode(Mode mode) {
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return mode >= FIRST_REAL_RELOC_MODE && mode <= LAST_REAL_RELOC_MODE;
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}
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// Is the relocation mode affected by GC?
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static constexpr bool IsGCRelocMode(Mode mode) {
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return mode <= LAST_GCED_ENUM;
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}
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static constexpr bool IsShareableRelocMode(Mode mode) {
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static_assert(RelocInfo::NONE >= RelocInfo::FIRST_SHAREABLE_RELOC_MODE,
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"Users of this function rely on NONE being a sharable "
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"relocation mode.");
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return mode >= RelocInfo::FIRST_SHAREABLE_RELOC_MODE;
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}
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static constexpr bool IsCodeTarget(Mode mode) { return mode == CODE_TARGET; }
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static constexpr bool IsCodeTargetMode(Mode mode) {
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return mode <= LAST_CODE_TARGET_MODE;
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}
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static constexpr bool IsRelativeCodeTarget(Mode mode) {
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return mode == RELATIVE_CODE_TARGET;
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}
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static constexpr bool IsEmbeddedObject(Mode mode) {
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return mode == EMBEDDED_OBJECT;
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}
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static constexpr bool IsRuntimeEntry(Mode mode) {
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return mode == RUNTIME_ENTRY;
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}
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static constexpr bool IsWasmCall(Mode mode) { return mode == WASM_CALL; }
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static constexpr bool IsWasmReference(Mode mode) { return mode == WASM_CALL; }
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static constexpr bool IsWasmStubCall(Mode mode) {
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return mode == WASM_STUB_CALL;
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}
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static constexpr bool IsConstPool(Mode mode) { return mode == CONST_POOL; }
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static constexpr bool IsVeneerPool(Mode mode) { return mode == VENEER_POOL; }
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static constexpr bool IsDeoptPosition(Mode mode) {
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return mode == DEOPT_SCRIPT_OFFSET || mode == DEOPT_INLINING_ID;
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}
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static constexpr bool IsDeoptReason(Mode mode) {
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return mode == DEOPT_REASON;
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}
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static constexpr bool IsDeoptId(Mode mode) { return mode == DEOPT_ID; }
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static constexpr bool IsExternalReference(Mode mode) {
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return mode == EXTERNAL_REFERENCE;
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}
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static constexpr bool IsInternalReference(Mode mode) {
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return mode == INTERNAL_REFERENCE;
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}
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static constexpr bool IsInternalReferenceEncoded(Mode mode) {
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return mode == INTERNAL_REFERENCE_ENCODED;
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}
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static constexpr bool IsOffHeapTarget(Mode mode) {
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return mode == OFF_HEAP_TARGET;
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}
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static constexpr bool IsNone(Mode mode) { return mode == NONE; }
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static bool IsOnlyForSerializer(Mode mode) {
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#ifdef V8_TARGET_ARCH_IA32
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// On ia32, inlined off-heap trampolines must be relocated.
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DCHECK_NE((kApplyMask & ModeMask(OFF_HEAP_TARGET)), 0);
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DCHECK_EQ((kApplyMask & ModeMask(EXTERNAL_REFERENCE)), 0);
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return mode == EXTERNAL_REFERENCE;
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#else
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DCHECK_EQ((kApplyMask & ModeMask(OFF_HEAP_TARGET)), 0);
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DCHECK_EQ((kApplyMask & ModeMask(EXTERNAL_REFERENCE)), 0);
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return mode == EXTERNAL_REFERENCE || mode == OFF_HEAP_TARGET;
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#endif
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}
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static constexpr int ModeMask(Mode mode) { return 1 << mode; }
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// Accessors
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Address pc() const { return pc_; }
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Mode rmode() const { return rmode_; }
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intptr_t data() const { return data_; }
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Code host() const { return host_; }
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Address constant_pool() const { return constant_pool_; }
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// Apply a relocation by delta bytes. When the code object is moved, PC
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// relative addresses have to be updated as well as absolute addresses
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// inside the code (internal references).
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// Do not forget to flush the icache afterwards!
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V8_INLINE void apply(intptr_t delta);
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// Is the pointer this relocation info refers to coded like a plain pointer
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// or is it strange in some way (e.g. relative or patched into a series of
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// instructions).
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bool IsCodedSpecially();
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// The static pendant to IsCodedSpecially, just for off-heap targets. Used
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// during deserialization, when we don't actually have a RelocInfo handy.
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static bool OffHeapTargetIsCodedSpecially();
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// If true, the pointer this relocation info refers to is an entry in the
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// constant pool, otherwise the pointer is embedded in the instruction stream.
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bool IsInConstantPool();
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Address wasm_call_address() const;
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Address wasm_stub_call_address() const;
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uint32_t wasm_call_tag() const;
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void set_wasm_call_address(
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Address, ICacheFlushMode icache_flush_mode = FLUSH_ICACHE_IF_NEEDED);
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void set_wasm_stub_call_address(
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Address, ICacheFlushMode icache_flush_mode = FLUSH_ICACHE_IF_NEEDED);
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void set_target_address(
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Address target,
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WriteBarrierMode write_barrier_mode = UPDATE_WRITE_BARRIER,
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ICacheFlushMode icache_flush_mode = FLUSH_ICACHE_IF_NEEDED);
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// this relocation applies to;
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// can only be called if IsCodeTarget(rmode_) || IsRuntimeEntry(rmode_)
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V8_INLINE Address target_address();
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V8_INLINE HeapObject target_object();
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V8_INLINE Handle<HeapObject> target_object_handle(Assembler* origin);
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V8_INLINE void set_target_object(
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Heap* heap, HeapObject target,
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WriteBarrierMode write_barrier_mode = UPDATE_WRITE_BARRIER,
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ICacheFlushMode icache_flush_mode = FLUSH_ICACHE_IF_NEEDED);
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V8_INLINE Address target_runtime_entry(Assembler* origin);
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V8_INLINE void set_target_runtime_entry(
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Address target,
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WriteBarrierMode write_barrier_mode = UPDATE_WRITE_BARRIER,
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ICacheFlushMode icache_flush_mode = FLUSH_ICACHE_IF_NEEDED);
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V8_INLINE Address target_off_heap_target();
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V8_INLINE void set_target_external_reference(
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Address, ICacheFlushMode icache_flush_mode = FLUSH_ICACHE_IF_NEEDED);
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// Returns the address of the constant pool entry where the target address
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// is held. This should only be called if IsInConstantPool returns true.
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V8_INLINE Address constant_pool_entry_address();
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// Read the address of the word containing the target_address in an
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// instruction stream. What this means exactly is architecture-independent.
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// The only architecture-independent user of this function is the serializer.
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// The serializer uses it to find out how many raw bytes of instruction to
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// output before the next target. Architecture-independent code shouldn't
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// dereference the pointer it gets back from this.
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V8_INLINE Address target_address_address();
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bool HasTargetAddressAddress() const;
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// This indicates how much space a target takes up when deserializing a code
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// stream. For most architectures this is just the size of a pointer. For
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// an instruction like movw/movt where the target bits are mixed into the
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// instruction bits the size of the target will be zero, indicating that the
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// serializer should not step forwards in memory after a target is resolved
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// and written. In this case the target_address_address function above
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// should return the end of the instructions to be patched, allowing the
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// deserializer to deserialize the instructions as raw bytes and put them in
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// place, ready to be patched with the target.
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V8_INLINE int target_address_size();
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// Read the reference in the instruction this relocation
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// applies to; can only be called if rmode_ is EXTERNAL_REFERENCE.
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V8_INLINE Address target_external_reference();
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// Read the reference in the instruction this relocation
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// applies to; can only be called if rmode_ is INTERNAL_REFERENCE.
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V8_INLINE Address target_internal_reference();
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// Return the reference address this relocation applies to;
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// can only be called if rmode_ is INTERNAL_REFERENCE.
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V8_INLINE Address target_internal_reference_address();
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// Wipe out a relocation to a fixed value, used for making snapshots
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// reproducible.
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V8_INLINE void WipeOut();
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template <typename ObjectVisitor>
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void Visit(ObjectVisitor* visitor) {
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Mode mode = rmode();
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if (IsEmbeddedObject(mode)) {
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visitor->VisitEmbeddedPointer(host(), this);
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} else if (IsCodeTargetMode(mode)) {
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visitor->VisitCodeTarget(host(), this);
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} else if (IsExternalReference(mode)) {
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visitor->VisitExternalReference(host(), this);
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} else if (IsInternalReference(mode) || IsInternalReferenceEncoded(mode)) {
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visitor->VisitInternalReference(host(), this);
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} else if (IsRuntimeEntry(mode)) {
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visitor->VisitRuntimeEntry(host(), this);
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} else if (IsOffHeapTarget(mode)) {
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visitor->VisitOffHeapTarget(host(), this);
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}
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}
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// Check whether the given code contains relocation information that
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// either is position-relative or movable by the garbage collector.
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static bool RequiresRelocationAfterCodegen(const CodeDesc& desc);
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static bool RequiresRelocation(Code code);
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#ifdef ENABLE_DISASSEMBLER
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// Printing
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static const char* RelocModeName(Mode rmode);
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void Print(Isolate* isolate, std::ostream& os); // NOLINT
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#endif // ENABLE_DISASSEMBLER
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#ifdef VERIFY_HEAP
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void Verify(Isolate* isolate);
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#endif
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static const int kApplyMask; // Modes affected by apply. Depends on arch.
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// In addition to modes covered by the apply mask (which is applied at GC
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// time, among others), this covers all modes that are relocated by
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// Code::CopyFromNoFlush after code generation.
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static int PostCodegenRelocationMask() {
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return ModeMask(RelocInfo::CODE_TARGET) |
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ModeMask(RelocInfo::EMBEDDED_OBJECT) |
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ModeMask(RelocInfo::RUNTIME_ENTRY) |
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ModeMask(RelocInfo::RELATIVE_CODE_TARGET) | kApplyMask;
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}
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private:
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// On ARM/ARM64, note that pc_ is the address of the instruction referencing
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// the constant pool and not the address of the constant pool entry.
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Address pc_;
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Mode rmode_;
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intptr_t data_ = 0;
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Code host_;
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Address constant_pool_ = kNullAddress;
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friend class RelocIterator;
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};
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// RelocInfoWriter serializes a stream of relocation info. It writes towards
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// lower addresses.
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class RelocInfoWriter {
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public:
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RelocInfoWriter() : pos_(nullptr), last_pc_(nullptr) {}
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byte* pos() const { return pos_; }
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byte* last_pc() const { return last_pc_; }
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void Write(const RelocInfo* rinfo);
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// Update the state of the stream after reloc info buffer
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// and/or code is moved while the stream is active.
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void Reposition(byte* pos, byte* pc) {
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pos_ = pos;
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last_pc_ = pc;
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}
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// Max size (bytes) of a written RelocInfo. Longest encoding is
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// ExtraTag, VariableLengthPCJump, ExtraTag, pc_delta, data_delta.
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static constexpr int kMaxSize = 1 + 4 + 1 + 1 + kSystemPointerSize;
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private:
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inline uint32_t WriteLongPCJump(uint32_t pc_delta);
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inline void WriteShortTaggedPC(uint32_t pc_delta, int tag);
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inline void WriteShortData(intptr_t data_delta);
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inline void WriteMode(RelocInfo::Mode rmode);
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inline void WriteModeAndPC(uint32_t pc_delta, RelocInfo::Mode rmode);
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inline void WriteIntData(int data_delta);
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inline void WriteData(intptr_t data_delta);
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byte* pos_;
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byte* last_pc_;
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DISALLOW_COPY_AND_ASSIGN(RelocInfoWriter);
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};
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// A RelocIterator iterates over relocation information.
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// Typical use:
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//
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// for (RelocIterator it(code); !it.done(); it.next()) {
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// // do something with it.rinfo() here
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// }
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//
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// A mask can be specified to skip unwanted modes.
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class RelocIterator : public Malloced {
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public:
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// Create a new iterator positioned at
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// the beginning of the reloc info.
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// Relocation information with mode k is included in the
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// iteration iff bit k of mode_mask is set.
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explicit RelocIterator(Code code, int mode_mask = -1);
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explicit RelocIterator(Code code, ByteArray relocation_info, int mode_mask);
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explicit RelocIterator(EmbeddedData* embedded_data, Code code, int mode_mask);
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explicit RelocIterator(const CodeDesc& desc, int mode_mask = -1);
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explicit RelocIterator(const CodeReference code_reference,
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int mode_mask = -1);
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explicit RelocIterator(Vector<byte> instructions,
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Vector<const byte> reloc_info, Address const_pool,
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int mode_mask = -1);
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RelocIterator(RelocIterator&&) V8_NOEXCEPT = default;
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// Iteration
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bool done() const { return done_; }
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void next();
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// Return pointer valid until next next().
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RelocInfo* rinfo() {
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DCHECK(!done());
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return &rinfo_;
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}
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private:
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RelocIterator(Code host, Address pc, Address constant_pool, const byte* pos,
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const byte* end, int mode_mask);
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// Advance* moves the position before/after reading.
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// *Read* reads from current byte(s) into rinfo_.
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// *Get* just reads and returns info on current byte.
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void Advance(int bytes = 1) { pos_ -= bytes; }
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int AdvanceGetTag();
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RelocInfo::Mode GetMode();
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void AdvanceReadLongPCJump();
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void ReadShortTaggedPC();
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void ReadShortData();
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void AdvanceReadPC();
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void AdvanceReadInt();
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void AdvanceReadData();
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// If the given mode is wanted, set it in rinfo_ and return true.
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// Else return false. Used for efficiently skipping unwanted modes.
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bool SetMode(RelocInfo::Mode mode) {
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return (mode_mask_ & (1 << mode)) ? (rinfo_.rmode_ = mode, true) : false;
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}
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const byte* pos_;
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const byte* end_;
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RelocInfo rinfo_;
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bool done_ = false;
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const int mode_mask_;
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DISALLOW_COPY_AND_ASSIGN(RelocIterator);
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};
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} // namespace internal
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} // namespace v8
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#endif // V8_RELOC_INFO_H_
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