e839a1ca58
This is intended for smoother migration to the new API in Chromium. Also, aggregated heap snapshots can be used for cheaply obtaining heap statistics, e.g. in tests. Review URL: http://codereview.chromium.org/3124024 git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@5297 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
981 lines
29 KiB
C++
981 lines
29 KiB
C++
// Copyright 2010 the V8 project authors. All rights reserved.
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following
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// disclaimer in the documentation and/or other materials provided
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// with the distribution.
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// * Neither the name of Google Inc. nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#ifndef V8_PROFILE_GENERATOR_H_
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#define V8_PROFILE_GENERATOR_H_
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#ifdef ENABLE_LOGGING_AND_PROFILING
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#include "hashmap.h"
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#include "../include/v8-profiler.h"
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namespace v8 {
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namespace internal {
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class TokenEnumerator {
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public:
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TokenEnumerator();
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~TokenEnumerator();
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int GetTokenId(Object* token);
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static const int kNoSecurityToken = -1;
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static const int kInheritsSecurityToken = -2;
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private:
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static void TokenRemovedCallback(v8::Persistent<v8::Value> handle,
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void* parameter);
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void TokenRemoved(Object** token_location);
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List<Object**> token_locations_;
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List<bool> token_removed_;
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friend class TokenEnumeratorTester;
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DISALLOW_COPY_AND_ASSIGN(TokenEnumerator);
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};
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// Provides a storage of strings allocated in C++ heap, to hold them
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// forever, even if they disappear from JS heap or external storage.
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class StringsStorage {
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public:
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StringsStorage();
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~StringsStorage();
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const char* GetName(String* name);
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inline const char* GetFunctionName(String* name);
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inline const char* GetFunctionName(const char* name);
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private:
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INLINE(static bool StringsMatch(void* key1, void* key2)) {
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return strcmp(reinterpret_cast<char*>(key1),
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reinterpret_cast<char*>(key2)) == 0;
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}
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// Mapping of strings by String::Hash to const char* strings.
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HashMap names_;
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DISALLOW_COPY_AND_ASSIGN(StringsStorage);
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};
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class CodeEntry {
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public:
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explicit INLINE(CodeEntry(int security_token_id));
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// CodeEntry doesn't own name strings, just references them.
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INLINE(CodeEntry(Logger::LogEventsAndTags tag,
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const char* name_prefix,
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const char* name,
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const char* resource_name,
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int line_number,
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int security_token_id));
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INLINE(bool is_js_function() const) { return is_js_function_tag(tag_); }
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INLINE(const char* name_prefix() const) { return name_prefix_; }
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INLINE(bool has_name_prefix() const) { return name_prefix_[0] != '\0'; }
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INLINE(const char* name() const) { return name_; }
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INLINE(const char* resource_name() const) { return resource_name_; }
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INLINE(int line_number() const) { return line_number_; }
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INLINE(unsigned call_uid() const) { return call_uid_; }
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INLINE(int security_token_id() const) { return security_token_id_; }
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INLINE(static bool is_js_function_tag(Logger::LogEventsAndTags tag));
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void CopyData(const CodeEntry& source);
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static const char* kEmptyNamePrefix;
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private:
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unsigned call_uid_;
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Logger::LogEventsAndTags tag_;
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const char* name_prefix_;
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const char* name_;
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const char* resource_name_;
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int line_number_;
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int security_token_id_;
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static unsigned next_call_uid_;
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DISALLOW_COPY_AND_ASSIGN(CodeEntry);
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};
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class ProfileTree;
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class ProfileNode {
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public:
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INLINE(ProfileNode(ProfileTree* tree, CodeEntry* entry));
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ProfileNode* FindChild(CodeEntry* entry);
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ProfileNode* FindOrAddChild(CodeEntry* entry);
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INLINE(void IncrementSelfTicks()) { ++self_ticks_; }
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INLINE(void IncreaseSelfTicks(unsigned amount)) { self_ticks_ += amount; }
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INLINE(void IncreaseTotalTicks(unsigned amount)) { total_ticks_ += amount; }
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INLINE(CodeEntry* entry() const) { return entry_; }
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INLINE(unsigned self_ticks() const) { return self_ticks_; }
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INLINE(unsigned total_ticks() const) { return total_ticks_; }
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INLINE(const List<ProfileNode*>* children() const) { return &children_list_; }
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double GetSelfMillis() const;
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double GetTotalMillis() const;
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void Print(int indent);
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private:
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INLINE(static bool CodeEntriesMatch(void* entry1, void* entry2)) {
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return entry1 == entry2;
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}
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INLINE(static uint32_t CodeEntryHash(CodeEntry* entry)) {
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return static_cast<int32_t>(reinterpret_cast<intptr_t>(entry));
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}
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ProfileTree* tree_;
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CodeEntry* entry_;
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unsigned total_ticks_;
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unsigned self_ticks_;
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// Mapping from CodeEntry* to ProfileNode*
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HashMap children_;
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List<ProfileNode*> children_list_;
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DISALLOW_COPY_AND_ASSIGN(ProfileNode);
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};
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class ProfileTree {
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public:
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ProfileTree();
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~ProfileTree();
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void AddPathFromEnd(const Vector<CodeEntry*>& path);
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void AddPathFromStart(const Vector<CodeEntry*>& path);
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void CalculateTotalTicks();
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void FilteredClone(ProfileTree* src, int security_token_id);
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double TicksToMillis(unsigned ticks) const {
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return ticks * ms_to_ticks_scale_;
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}
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ProfileNode* root() const { return root_; }
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void SetTickRatePerMs(double ticks_per_ms);
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void ShortPrint();
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void Print() {
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root_->Print(0);
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}
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private:
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template <typename Callback>
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void TraverseDepthFirst(Callback* callback);
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CodeEntry root_entry_;
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ProfileNode* root_;
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double ms_to_ticks_scale_;
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DISALLOW_COPY_AND_ASSIGN(ProfileTree);
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};
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class CpuProfile {
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public:
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CpuProfile(const char* title, unsigned uid)
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: title_(title), uid_(uid) { }
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// Add pc -> ... -> main() call path to the profile.
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void AddPath(const Vector<CodeEntry*>& path);
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void CalculateTotalTicks();
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void SetActualSamplingRate(double actual_sampling_rate);
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CpuProfile* FilteredClone(int security_token_id);
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INLINE(const char* title() const) { return title_; }
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INLINE(unsigned uid() const) { return uid_; }
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INLINE(const ProfileTree* top_down() const) { return &top_down_; }
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INLINE(const ProfileTree* bottom_up() const) { return &bottom_up_; }
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void UpdateTicksScale();
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void ShortPrint();
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void Print();
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private:
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const char* title_;
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unsigned uid_;
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ProfileTree top_down_;
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ProfileTree bottom_up_;
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DISALLOW_COPY_AND_ASSIGN(CpuProfile);
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};
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class CodeMap {
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public:
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CodeMap() { }
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INLINE(void AddCode(Address addr, CodeEntry* entry, unsigned size));
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INLINE(void MoveCode(Address from, Address to));
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INLINE(void DeleteCode(Address addr));
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void AddAlias(Address start, CodeEntry* entry, Address code_start);
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CodeEntry* FindEntry(Address addr);
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void Print();
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private:
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struct CodeEntryInfo {
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CodeEntryInfo(CodeEntry* an_entry, unsigned a_size)
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: entry(an_entry), size(a_size) { }
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CodeEntry* entry;
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unsigned size;
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};
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struct CodeTreeConfig {
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typedef Address Key;
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typedef CodeEntryInfo Value;
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static const Key kNoKey;
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static const Value kNoValue;
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static int Compare(const Key& a, const Key& b) {
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return a < b ? -1 : (a > b ? 1 : 0);
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}
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};
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typedef SplayTree<CodeTreeConfig> CodeTree;
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class CodeTreePrinter {
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public:
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void Call(const Address& key, const CodeEntryInfo& value);
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};
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CodeTree tree_;
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DISALLOW_COPY_AND_ASSIGN(CodeMap);
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};
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class CpuProfilesCollection {
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public:
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CpuProfilesCollection();
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~CpuProfilesCollection();
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bool StartProfiling(const char* title, unsigned uid);
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bool StartProfiling(String* title, unsigned uid);
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CpuProfile* StopProfiling(int security_token_id,
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const char* title,
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double actual_sampling_rate);
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List<CpuProfile*>* Profiles(int security_token_id);
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const char* GetName(String* name) {
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return function_and_resource_names_.GetName(name);
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}
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CpuProfile* GetProfile(int security_token_id, unsigned uid);
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bool IsLastProfile(const char* title);
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CodeEntry* NewCodeEntry(Logger::LogEventsAndTags tag,
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String* name, String* resource_name, int line_number);
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CodeEntry* NewCodeEntry(Logger::LogEventsAndTags tag, const char* name);
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CodeEntry* NewCodeEntry(Logger::LogEventsAndTags tag,
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const char* name_prefix, String* name);
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CodeEntry* NewCodeEntry(Logger::LogEventsAndTags tag, int args_count);
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CodeEntry* NewCodeEntry(int security_token_id);
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// Called from profile generator thread.
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void AddPathToCurrentProfiles(const Vector<CodeEntry*>& path);
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private:
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const char* GetName(int args_count);
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const char* GetFunctionName(String* name) {
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return function_and_resource_names_.GetFunctionName(name);
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}
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const char* GetFunctionName(const char* name) {
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return function_and_resource_names_.GetFunctionName(name);
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}
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List<CpuProfile*>* GetProfilesList(int security_token_id);
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int TokenToIndex(int security_token_id);
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INLINE(static bool UidsMatch(void* key1, void* key2)) {
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return key1 == key2;
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}
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StringsStorage function_and_resource_names_;
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// Mapping from args_count (int) to char* strings.
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List<char*> args_count_names_;
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List<CodeEntry*> code_entries_;
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List<List<CpuProfile*>* > profiles_by_token_;
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// Mapping from profiles' uids to indexes in the second nested list
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// of profiles_by_token_.
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HashMap profiles_uids_;
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// Accessed by VM thread and profile generator thread.
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List<CpuProfile*> current_profiles_;
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Semaphore* current_profiles_semaphore_;
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DISALLOW_COPY_AND_ASSIGN(CpuProfilesCollection);
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};
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class SampleRateCalculator {
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public:
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SampleRateCalculator()
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: result_(Logger::kSamplingIntervalMs * kResultScale),
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ticks_per_ms_(Logger::kSamplingIntervalMs),
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measurements_count_(0),
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wall_time_query_countdown_(1) {
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}
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double ticks_per_ms() {
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return result_ / static_cast<double>(kResultScale);
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}
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void Tick();
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void UpdateMeasurements(double current_time);
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// Instead of querying current wall time each tick,
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// we use this constant to control query intervals.
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static const unsigned kWallTimeQueryIntervalMs = 100;
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private:
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// As the result needs to be accessed from a different thread, we
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// use type that guarantees atomic writes to memory. There should
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// be <= 1000 ticks per second, thus storing a value of a 10 ** 5
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// order should provide enough precision while keeping away from a
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// potential overflow.
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static const int kResultScale = 100000;
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AtomicWord result_;
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// All other fields are accessed only from the sampler thread.
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double ticks_per_ms_;
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unsigned measurements_count_;
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unsigned wall_time_query_countdown_;
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double last_wall_time_;
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DISALLOW_COPY_AND_ASSIGN(SampleRateCalculator);
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};
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class ProfileGenerator {
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public:
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explicit ProfileGenerator(CpuProfilesCollection* profiles);
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INLINE(CodeEntry* NewCodeEntry(Logger::LogEventsAndTags tag,
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String* name,
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String* resource_name,
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int line_number)) {
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return profiles_->NewCodeEntry(tag, name, resource_name, line_number);
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}
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INLINE(CodeEntry* NewCodeEntry(Logger::LogEventsAndTags tag,
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const char* name)) {
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return profiles_->NewCodeEntry(tag, name);
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}
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INLINE(CodeEntry* NewCodeEntry(Logger::LogEventsAndTags tag,
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const char* name_prefix,
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String* name)) {
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return profiles_->NewCodeEntry(tag, name_prefix, name);
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}
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INLINE(CodeEntry* NewCodeEntry(Logger::LogEventsAndTags tag,
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int args_count)) {
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return profiles_->NewCodeEntry(tag, args_count);
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}
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INLINE(CodeEntry* NewCodeEntry(int security_token_id)) {
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return profiles_->NewCodeEntry(security_token_id);
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}
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void RecordTickSample(const TickSample& sample);
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INLINE(CodeMap* code_map()) { return &code_map_; }
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INLINE(void Tick()) { sample_rate_calc_.Tick(); }
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INLINE(double actual_sampling_rate()) {
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return sample_rate_calc_.ticks_per_ms();
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}
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static const char* kAnonymousFunctionName;
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static const char* kProgramEntryName;
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static const char* kGarbageCollectorEntryName;
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private:
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INLINE(CodeEntry* EntryForVMState(StateTag tag));
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CpuProfilesCollection* profiles_;
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CodeMap code_map_;
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CodeEntry* program_entry_;
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CodeEntry* gc_entry_;
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SampleRateCalculator sample_rate_calc_;
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DISALLOW_COPY_AND_ASSIGN(ProfileGenerator);
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};
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class HeapEntry;
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class HeapGraphEdge BASE_EMBEDDED {
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public:
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enum Type {
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kContextVariable = v8::HeapGraphEdge::kContextVariable,
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kElement = v8::HeapGraphEdge::kElement,
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kProperty = v8::HeapGraphEdge::kProperty,
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kInternal = v8::HeapGraphEdge::kInternal
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};
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HeapGraphEdge() { }
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void Init(int child_index, Type type, const char* name, HeapEntry* to);
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void Init(int child_index, int index, HeapEntry* to);
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Type type() { return static_cast<Type>(type_); }
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int index() {
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ASSERT(type_ == kElement);
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return index_;
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}
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const char* name() {
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ASSERT(type_ == kContextVariable
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|| type_ == kProperty
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|| type_ == kInternal);
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return name_;
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}
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HeapEntry* to() { return to_; }
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HeapEntry* From();
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private:
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int child_index_ : 30;
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unsigned type_ : 2;
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union {
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int index_;
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const char* name_;
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};
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HeapEntry* to_;
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DISALLOW_COPY_AND_ASSIGN(HeapGraphEdge);
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};
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class CachedHeapGraphPath;
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class HeapGraphPath;
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class HeapSnapshot;
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// HeapEntry instances represent an entity from the heap (or a special
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// virtual node, e.g. root). To make heap snapshots more compact,
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// HeapEntries has a special memory layout (no Vectors or Lists used):
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//
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// +-----------------+
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// HeapEntry
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// +-----------------+
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// HeapGraphEdge |
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// ... } children_count
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// HeapGraphEdge |
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// +-----------------+
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// HeapGraphEdge* |
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// ... } retainers_count
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// HeapGraphEdge* |
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// +-----------------+
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//
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// In a HeapSnapshot, all entries are hand-allocated in a continuous array
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// of raw bytes.
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//
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class HeapEntry BASE_EMBEDDED {
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public:
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enum Type {
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kInternal = v8::HeapGraphNode::kInternal,
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kArray = v8::HeapGraphNode::kArray,
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kString = v8::HeapGraphNode::kString,
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kObject = v8::HeapGraphNode::kObject,
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kCode = v8::HeapGraphNode::kCode,
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kClosure = v8::HeapGraphNode::kClosure
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};
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HeapEntry() { }
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void Init(HeapSnapshot* snapshot,
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Type type,
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const char* name,
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uint64_t id,
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int self_size,
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int children_count,
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int retainers_count);
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HeapSnapshot* snapshot() { return snapshot_; }
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Type type() { return static_cast<Type>(type_); }
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const char* name() { return name_; }
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uint64_t id() { return id_; }
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int self_size() { return self_size_; }
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Vector<HeapGraphEdge> children() {
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return Vector<HeapGraphEdge>(children_arr(), children_count_); }
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Vector<HeapGraphEdge*> retainers() {
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return Vector<HeapGraphEdge*>(retainers_arr(), retainers_count_); }
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List<HeapGraphPath*>* GetRetainingPaths();
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void clear_paint() { painted_ = kUnpainted; }
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bool painted_reachable() { return painted_ == kPainted; }
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void paint_reachable() {
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ASSERT(painted_ == kUnpainted);
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painted_ = kPainted;
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}
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bool not_painted_reachable_from_others() {
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return painted_ != kPaintedReachableFromOthers;
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}
|
|
void paint_reachable_from_others() {
|
|
painted_ = kPaintedReachableFromOthers;
|
|
}
|
|
template<class Visitor>
|
|
void ApplyAndPaintAllReachable(Visitor* visitor);
|
|
void PaintAllReachable();
|
|
|
|
void SetElementReference(
|
|
int child_index, int index, HeapEntry* entry, int retainer_index);
|
|
void SetNamedReference(HeapGraphEdge::Type type,
|
|
int child_index,
|
|
const char* name,
|
|
HeapEntry* entry,
|
|
int retainer_index);
|
|
void SetUnidirElementReference(int child_index, int index, HeapEntry* entry);
|
|
|
|
int EntrySize() { return EntriesSize(1, children_count_, retainers_count_); }
|
|
int ReachableSize();
|
|
int RetainedSize();
|
|
|
|
void Print(int max_depth, int indent);
|
|
|
|
static int EntriesSize(int entries_count,
|
|
int children_count,
|
|
int retainers_count);
|
|
|
|
private:
|
|
HeapGraphEdge* children_arr() {
|
|
return reinterpret_cast<HeapGraphEdge*>(this + 1);
|
|
}
|
|
HeapGraphEdge** retainers_arr() {
|
|
return reinterpret_cast<HeapGraphEdge**>(children_arr() + children_count_);
|
|
}
|
|
const char* TypeAsString();
|
|
|
|
unsigned painted_: 2;
|
|
unsigned type_: 3;
|
|
// The calculated data is stored in HeapSnapshot in HeapEntryCalculatedData
|
|
// entries. See AddCalculatedData and GetCalculatedData.
|
|
int calculated_data_index_: 27;
|
|
int self_size_;
|
|
int children_count_;
|
|
int retainers_count_;
|
|
HeapSnapshot* snapshot_;
|
|
const char* name_;
|
|
uint64_t id_;
|
|
|
|
static const unsigned kUnpainted = 0;
|
|
static const unsigned kPainted = 1;
|
|
static const unsigned kPaintedReachableFromOthers = 2;
|
|
static const int kNoCalculatedData = -1;
|
|
|
|
DISALLOW_COPY_AND_ASSIGN(HeapEntry);
|
|
};
|
|
|
|
|
|
class HeapEntryCalculatedData {
|
|
public:
|
|
HeapEntryCalculatedData()
|
|
: retaining_paths_(NULL),
|
|
reachable_size_(kUnknownSize),
|
|
retained_size_(kUnknownSize) {
|
|
}
|
|
void Dispose();
|
|
|
|
List<HeapGraphPath*>* GetRetainingPaths(HeapEntry* entry);
|
|
int ReachableSize(HeapEntry* entry);
|
|
int RetainedSize(HeapEntry* entry);
|
|
|
|
private:
|
|
void CalculateSizes(HeapEntry* entry);
|
|
void FindRetainingPaths(HeapEntry* entry, CachedHeapGraphPath* prev_path);
|
|
|
|
List<HeapGraphPath*>* retaining_paths_;
|
|
int reachable_size_;
|
|
int retained_size_;
|
|
|
|
static const int kUnknownSize = -1;
|
|
|
|
// Allow generated copy constructor and assignment operator.
|
|
};
|
|
|
|
|
|
class HeapGraphPath {
|
|
public:
|
|
HeapGraphPath()
|
|
: path_(8) { }
|
|
explicit HeapGraphPath(const List<HeapGraphEdge*>& path);
|
|
|
|
void Add(HeapGraphEdge* edge) { path_.Add(edge); }
|
|
void Set(int index, HeapGraphEdge* edge) { path_[index] = edge; }
|
|
const List<HeapGraphEdge*>* path() { return &path_; }
|
|
|
|
void Print();
|
|
|
|
private:
|
|
List<HeapGraphEdge*> path_;
|
|
|
|
DISALLOW_COPY_AND_ASSIGN(HeapGraphPath);
|
|
};
|
|
|
|
|
|
class HeapSnapshotsCollection;
|
|
class HeapSnapshotsDiff;
|
|
|
|
// HeapSnapshot represents a single heap snapshot. It is stored in
|
|
// HeapSnapshotsCollection, which is also a factory for
|
|
// HeapSnapshots. All HeapSnapshots share strings copied from JS heap
|
|
// to be able to return them even if they were collected.
|
|
// HeapSnapshotGenerator fills in a HeapSnapshot.
|
|
class HeapSnapshot {
|
|
public:
|
|
enum Type {
|
|
kFull = v8::HeapSnapshot::kFull,
|
|
kAggregated = v8::HeapSnapshot::kAggregated
|
|
};
|
|
|
|
HeapSnapshot(HeapSnapshotsCollection* collection,
|
|
Type type,
|
|
const char* title,
|
|
unsigned uid);
|
|
~HeapSnapshot();
|
|
|
|
HeapSnapshotsCollection* collection() { return collection_; }
|
|
Type type() { return type_; }
|
|
const char* title() { return title_; }
|
|
unsigned uid() { return uid_; }
|
|
HeapEntry* root() { return entries_[root_entry_index_]; }
|
|
|
|
void AllocateEntries(
|
|
int entries_count, int children_count, int retainers_count);
|
|
HeapEntry* AddEntry(
|
|
HeapObject* object, int children_count, int retainers_count);
|
|
bool WillAddEntry(HeapObject* object);
|
|
HeapEntry* AddEntry(HeapEntry::Type type,
|
|
const char* name,
|
|
uint64_t id,
|
|
int size,
|
|
int children_count,
|
|
int retainers_count);
|
|
int AddCalculatedData();
|
|
HeapEntryCalculatedData& GetCalculatedData(int index) {
|
|
return calculated_data_[index];
|
|
}
|
|
void ClearPaint();
|
|
HeapSnapshotsDiff* CompareWith(HeapSnapshot* snapshot);
|
|
List<HeapEntry*>* GetSortedEntriesList();
|
|
template<class Visitor>
|
|
void IterateEntries(Visitor* visitor) { entries_.Iterate(visitor); }
|
|
|
|
void Print(int max_depth);
|
|
void PrintEntriesSize();
|
|
|
|
static HeapObject *const kInternalRootObject;
|
|
|
|
private:
|
|
HeapEntry* AddEntry(HeapObject* object,
|
|
HeapEntry::Type type,
|
|
const char* name,
|
|
int children_count,
|
|
int retainers_count);
|
|
HeapEntry* GetNextEntryToInit();
|
|
static int GetObjectSize(HeapObject* obj);
|
|
static int CalculateNetworkSize(JSObject* obj);
|
|
|
|
HeapSnapshotsCollection* collection_;
|
|
Type type_;
|
|
const char* title_;
|
|
unsigned uid_;
|
|
int root_entry_index_;
|
|
char* raw_entries_;
|
|
List<HeapEntry*> entries_;
|
|
bool entries_sorted_;
|
|
List<HeapEntryCalculatedData> calculated_data_;
|
|
#ifdef DEBUG
|
|
int raw_entries_size_;
|
|
#endif
|
|
|
|
friend class HeapSnapshotTester;
|
|
|
|
DISALLOW_COPY_AND_ASSIGN(HeapSnapshot);
|
|
};
|
|
|
|
|
|
class HeapObjectsMap {
|
|
public:
|
|
HeapObjectsMap();
|
|
~HeapObjectsMap();
|
|
|
|
void SnapshotGenerationFinished();
|
|
uint64_t FindObject(Address addr);
|
|
void MoveObject(Address from, Address to);
|
|
|
|
private:
|
|
struct EntryInfo {
|
|
explicit EntryInfo(uint64_t id) : id(id), accessed(true) { }
|
|
EntryInfo(uint64_t id, bool accessed) : id(id), accessed(accessed) { }
|
|
uint64_t id;
|
|
bool accessed;
|
|
};
|
|
|
|
void AddEntry(Address addr, uint64_t id);
|
|
uint64_t FindEntry(Address addr);
|
|
void RemoveDeadEntries();
|
|
|
|
static bool AddressesMatch(void* key1, void* key2) {
|
|
return key1 == key2;
|
|
}
|
|
|
|
static uint32_t AddressHash(Address addr) {
|
|
return static_cast<int32_t>(reinterpret_cast<intptr_t>(addr));
|
|
}
|
|
|
|
bool initial_fill_mode_;
|
|
uint64_t next_id_;
|
|
HashMap entries_map_;
|
|
List<EntryInfo>* entries_;
|
|
|
|
DISALLOW_COPY_AND_ASSIGN(HeapObjectsMap);
|
|
};
|
|
|
|
|
|
class HeapSnapshotsDiff {
|
|
public:
|
|
HeapSnapshotsDiff(HeapSnapshot* snapshot1, HeapSnapshot* snapshot2)
|
|
: snapshot1_(snapshot1),
|
|
snapshot2_(snapshot2),
|
|
raw_additions_root_(NULL),
|
|
raw_deletions_root_(NULL) { }
|
|
|
|
~HeapSnapshotsDiff() {
|
|
DeleteArray(raw_deletions_root_);
|
|
DeleteArray(raw_additions_root_);
|
|
}
|
|
|
|
void AddAddedEntry(int child_index, int index, HeapEntry* entry) {
|
|
additions_root()->SetUnidirElementReference(child_index, index, entry);
|
|
}
|
|
|
|
void AddDeletedEntry(int child_index, int index, HeapEntry* entry) {
|
|
deletions_root()->SetUnidirElementReference(child_index, index, entry);
|
|
}
|
|
|
|
void CreateRoots(int additions_count, int deletions_count);
|
|
|
|
HeapEntry* additions_root() {
|
|
return reinterpret_cast<HeapEntry*>(raw_additions_root_);
|
|
}
|
|
HeapEntry* deletions_root() {
|
|
return reinterpret_cast<HeapEntry*>(raw_deletions_root_);
|
|
}
|
|
|
|
private:
|
|
HeapSnapshot* snapshot1_;
|
|
HeapSnapshot* snapshot2_;
|
|
char* raw_additions_root_;
|
|
char* raw_deletions_root_;
|
|
|
|
DISALLOW_COPY_AND_ASSIGN(HeapSnapshotsDiff);
|
|
};
|
|
|
|
|
|
class HeapSnapshotsComparator {
|
|
public:
|
|
HeapSnapshotsComparator() { }
|
|
~HeapSnapshotsComparator();
|
|
HeapSnapshotsDiff* Compare(HeapSnapshot* snapshot1, HeapSnapshot* snapshot2);
|
|
private:
|
|
List<HeapSnapshotsDiff*> diffs_;
|
|
|
|
DISALLOW_COPY_AND_ASSIGN(HeapSnapshotsComparator);
|
|
};
|
|
|
|
|
|
class HeapSnapshotsCollection {
|
|
public:
|
|
HeapSnapshotsCollection();
|
|
~HeapSnapshotsCollection();
|
|
|
|
bool is_tracking_objects() { return is_tracking_objects_; }
|
|
|
|
HeapSnapshot* NewSnapshot(
|
|
HeapSnapshot::Type type, const char* name, unsigned uid);
|
|
void SnapshotGenerationFinished() { ids_.SnapshotGenerationFinished(); }
|
|
List<HeapSnapshot*>* snapshots() { return &snapshots_; }
|
|
HeapSnapshot* GetSnapshot(unsigned uid);
|
|
|
|
const char* GetName(String* name) { return names_.GetName(name); }
|
|
const char* GetFunctionName(String* name) {
|
|
return names_.GetFunctionName(name);
|
|
}
|
|
|
|
TokenEnumerator* token_enumerator() { return token_enumerator_; }
|
|
|
|
uint64_t GetObjectId(Address addr) { return ids_.FindObject(addr); }
|
|
void ObjectMoveEvent(Address from, Address to) { ids_.MoveObject(from, to); }
|
|
|
|
HeapSnapshotsDiff* CompareSnapshots(HeapSnapshot* snapshot1,
|
|
HeapSnapshot* snapshot2);
|
|
|
|
private:
|
|
INLINE(static bool HeapSnapshotsMatch(void* key1, void* key2)) {
|
|
return key1 == key2;
|
|
}
|
|
|
|
bool is_tracking_objects_; // Whether tracking object moves is needed.
|
|
List<HeapSnapshot*> snapshots_;
|
|
// Mapping from snapshots' uids to HeapSnapshot* pointers.
|
|
HashMap snapshots_uids_;
|
|
StringsStorage names_;
|
|
TokenEnumerator* token_enumerator_;
|
|
// Mapping from HeapObject addresses to objects' uids.
|
|
HeapObjectsMap ids_;
|
|
HeapSnapshotsComparator comparator_;
|
|
|
|
DISALLOW_COPY_AND_ASSIGN(HeapSnapshotsCollection);
|
|
};
|
|
|
|
|
|
// The HeapEntriesMap instance is used to track a mapping between
|
|
// real heap objects and their representations in heap snapshots.
|
|
class HeapEntriesMap {
|
|
public:
|
|
HeapEntriesMap();
|
|
~HeapEntriesMap();
|
|
|
|
// Aliasing is used for skipping intermediate proxy objects, like
|
|
// JSGlobalPropertyCell.
|
|
void Alias(HeapObject* from, HeapObject* to);
|
|
HeapEntry* Map(HeapObject* object);
|
|
void Pair(HeapObject* object, HeapEntry* entry);
|
|
void CountReference(HeapObject* from, HeapObject* to,
|
|
int* prev_children_count = NULL,
|
|
int* prev_retainers_count = NULL);
|
|
template<class Visitor>
|
|
void UpdateEntries(Visitor* visitor);
|
|
|
|
int entries_count() { return entries_count_; }
|
|
int total_children_count() { return total_children_count_; }
|
|
int total_retainers_count() { return total_retainers_count_; }
|
|
|
|
static HeapEntry *const kHeapEntryPlaceholder;
|
|
|
|
private:
|
|
struct EntryInfo {
|
|
explicit EntryInfo(HeapEntry* entry)
|
|
: entry(entry), children_count(0), retainers_count(0) { }
|
|
HeapEntry* entry;
|
|
int children_count;
|
|
int retainers_count;
|
|
};
|
|
|
|
uint32_t Hash(HeapObject* object) {
|
|
return static_cast<uint32_t>(reinterpret_cast<intptr_t>(object));
|
|
}
|
|
static bool HeapObjectsMatch(void* key1, void* key2) { return key1 == key2; }
|
|
|
|
bool IsAlias(void* ptr) {
|
|
return reinterpret_cast<intptr_t>(ptr) & kAliasTag;
|
|
}
|
|
void* MakeAlias(void* ptr) {
|
|
return reinterpret_cast<void*>(reinterpret_cast<intptr_t>(ptr) | kAliasTag);
|
|
}
|
|
void* Unalias(void* ptr) {
|
|
return reinterpret_cast<void*>(
|
|
reinterpret_cast<intptr_t>(ptr) & (~kAliasTag));
|
|
}
|
|
|
|
HashMap entries_;
|
|
int entries_count_;
|
|
int total_children_count_;
|
|
int total_retainers_count_;
|
|
|
|
static const intptr_t kAliasTag = 1;
|
|
|
|
DISALLOW_COPY_AND_ASSIGN(HeapEntriesMap);
|
|
};
|
|
|
|
|
|
class HeapSnapshotGenerator {
|
|
public:
|
|
class SnapshotFillerInterface {
|
|
public:
|
|
virtual ~SnapshotFillerInterface() { }
|
|
virtual HeapEntry* AddEntry(HeapObject* obj) = 0;
|
|
virtual void SetElementReference(HeapObject* parent_obj,
|
|
HeapEntry* parent_entry,
|
|
int index,
|
|
Object* child_obj,
|
|
HeapEntry* child_entry) = 0;
|
|
virtual void SetNamedReference(HeapGraphEdge::Type type,
|
|
HeapObject* parent_obj,
|
|
HeapEntry* parent_entry,
|
|
const char* reference_name,
|
|
Object* child_obj,
|
|
HeapEntry* child_entry) = 0;
|
|
virtual void SetRootReference(Object* child_obj,
|
|
HeapEntry* child_entry) = 0;
|
|
};
|
|
|
|
explicit HeapSnapshotGenerator(HeapSnapshot* snapshot);
|
|
void GenerateSnapshot();
|
|
|
|
private:
|
|
HeapEntry* GetEntry(Object* obj);
|
|
int GetGlobalSecurityToken();
|
|
int GetObjectSecurityToken(HeapObject* obj);
|
|
void ExtractReferences(HeapObject* obj);
|
|
void ExtractClosureReferences(JSObject* js_obj, HeapEntry* entry);
|
|
void ExtractPropertyReferences(JSObject* js_obj, HeapEntry* entry);
|
|
void ExtractElementReferences(JSObject* js_obj, HeapEntry* entry);
|
|
void SetClosureReference(HeapObject* parent_obj,
|
|
HeapEntry* parent,
|
|
String* reference_name,
|
|
Object* child);
|
|
void SetElementReference(HeapObject* parent_obj,
|
|
HeapEntry* parent,
|
|
int index,
|
|
Object* child);
|
|
void SetInternalReference(HeapObject* parent_obj,
|
|
HeapEntry* parent,
|
|
const char* reference_name,
|
|
Object* child);
|
|
void SetPropertyReference(HeapObject* parent_obj,
|
|
HeapEntry* parent,
|
|
String* reference_name,
|
|
Object* child);
|
|
void SetRootReference(Object* child);
|
|
|
|
HeapSnapshot* snapshot_;
|
|
HeapSnapshotsCollection* collection_;
|
|
// Mapping from HeapObject* pointers to HeapEntry* pointers.
|
|
HeapEntriesMap entries_;
|
|
SnapshotFillerInterface* filler_;
|
|
|
|
friend class IndexedReferencesExtractor;
|
|
|
|
DISALLOW_COPY_AND_ASSIGN(HeapSnapshotGenerator);
|
|
};
|
|
|
|
} } // namespace v8::internal
|
|
|
|
#endif // ENABLE_LOGGING_AND_PROFILING
|
|
|
|
#endif // V8_PROFILE_GENERATOR_H_
|