04c4d90868
Review URL: http://codereview.chromium.org/568017 git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@3784 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
4238 lines
134 KiB
C++
4238 lines
134 KiB
C++
// Copyright 2009 the V8 project authors. All rights reserved.
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following
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// disclaimer in the documentation and/or other materials provided
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// with the distribution.
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// * Neither the name of Google Inc. nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include "v8.h"
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#include "accessors.h"
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#include "api.h"
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#include "bootstrapper.h"
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#include "codegen-inl.h"
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#include "compilation-cache.h"
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#include "debug.h"
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#include "heap-profiler.h"
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#include "global-handles.h"
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#include "mark-compact.h"
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#include "natives.h"
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#include "scanner.h"
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#include "scopeinfo.h"
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#include "snapshot.h"
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#include "v8threads.h"
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#if V8_TARGET_ARCH_ARM && V8_NATIVE_REGEXP
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#include "regexp-macro-assembler.h"
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#include "arm/regexp-macro-assembler-arm.h"
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#endif
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namespace v8 {
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namespace internal {
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String* Heap::hidden_symbol_;
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Object* Heap::roots_[Heap::kRootListLength];
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NewSpace Heap::new_space_;
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OldSpace* Heap::old_pointer_space_ = NULL;
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OldSpace* Heap::old_data_space_ = NULL;
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OldSpace* Heap::code_space_ = NULL;
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MapSpace* Heap::map_space_ = NULL;
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CellSpace* Heap::cell_space_ = NULL;
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LargeObjectSpace* Heap::lo_space_ = NULL;
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static const int kMinimumPromotionLimit = 2*MB;
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static const int kMinimumAllocationLimit = 8*MB;
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int Heap::old_gen_promotion_limit_ = kMinimumPromotionLimit;
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int Heap::old_gen_allocation_limit_ = kMinimumAllocationLimit;
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int Heap::old_gen_exhausted_ = false;
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int Heap::amount_of_external_allocated_memory_ = 0;
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int Heap::amount_of_external_allocated_memory_at_last_global_gc_ = 0;
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// semispace_size_ should be a power of 2 and old_generation_size_ should be
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// a multiple of Page::kPageSize.
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#if defined(ANDROID)
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int Heap::max_semispace_size_ = 2*MB;
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int Heap::max_old_generation_size_ = 192*MB;
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int Heap::initial_semispace_size_ = 128*KB;
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size_t Heap::code_range_size_ = 0;
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#elif defined(V8_TARGET_ARCH_X64)
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int Heap::max_semispace_size_ = 16*MB;
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int Heap::max_old_generation_size_ = 1*GB;
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int Heap::initial_semispace_size_ = 1*MB;
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size_t Heap::code_range_size_ = 512*MB;
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#else
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int Heap::max_semispace_size_ = 8*MB;
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int Heap::max_old_generation_size_ = 512*MB;
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int Heap::initial_semispace_size_ = 512*KB;
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size_t Heap::code_range_size_ = 0;
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#endif
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// The snapshot semispace size will be the default semispace size if
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// snapshotting is used and will be the requested semispace size as
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// set up by ConfigureHeap otherwise.
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int Heap::reserved_semispace_size_ = Heap::max_semispace_size_;
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GCCallback Heap::global_gc_prologue_callback_ = NULL;
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GCCallback Heap::global_gc_epilogue_callback_ = NULL;
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// Variables set based on semispace_size_ and old_generation_size_ in
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// ConfigureHeap.
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// Will be 4 * reserved_semispace_size_ to ensure that young
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// generation can be aligned to its size.
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int Heap::survived_since_last_expansion_ = 0;
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int Heap::external_allocation_limit_ = 0;
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Heap::HeapState Heap::gc_state_ = NOT_IN_GC;
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int Heap::mc_count_ = 0;
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int Heap::gc_count_ = 0;
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int Heap::always_allocate_scope_depth_ = 0;
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int Heap::linear_allocation_scope_depth_ = 0;
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bool Heap::context_disposed_pending_ = false;
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#ifdef DEBUG
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bool Heap::allocation_allowed_ = true;
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int Heap::allocation_timeout_ = 0;
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bool Heap::disallow_allocation_failure_ = false;
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#endif // DEBUG
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int Heap::Capacity() {
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if (!HasBeenSetup()) return 0;
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return new_space_.Capacity() +
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old_pointer_space_->Capacity() +
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old_data_space_->Capacity() +
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code_space_->Capacity() +
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map_space_->Capacity() +
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cell_space_->Capacity();
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}
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int Heap::CommittedMemory() {
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if (!HasBeenSetup()) return 0;
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return new_space_.CommittedMemory() +
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old_pointer_space_->CommittedMemory() +
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old_data_space_->CommittedMemory() +
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code_space_->CommittedMemory() +
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map_space_->CommittedMemory() +
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cell_space_->CommittedMemory() +
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lo_space_->Size();
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}
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int Heap::Available() {
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if (!HasBeenSetup()) return 0;
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return new_space_.Available() +
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old_pointer_space_->Available() +
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old_data_space_->Available() +
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code_space_->Available() +
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map_space_->Available() +
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cell_space_->Available();
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}
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bool Heap::HasBeenSetup() {
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return old_pointer_space_ != NULL &&
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old_data_space_ != NULL &&
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code_space_ != NULL &&
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map_space_ != NULL &&
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cell_space_ != NULL &&
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lo_space_ != NULL;
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}
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GarbageCollector Heap::SelectGarbageCollector(AllocationSpace space) {
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// Is global GC requested?
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if (space != NEW_SPACE || FLAG_gc_global) {
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Counters::gc_compactor_caused_by_request.Increment();
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return MARK_COMPACTOR;
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}
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// Is enough data promoted to justify a global GC?
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if (OldGenerationPromotionLimitReached()) {
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Counters::gc_compactor_caused_by_promoted_data.Increment();
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return MARK_COMPACTOR;
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}
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// Have allocation in OLD and LO failed?
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if (old_gen_exhausted_) {
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Counters::gc_compactor_caused_by_oldspace_exhaustion.Increment();
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return MARK_COMPACTOR;
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}
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// Is there enough space left in OLD to guarantee that a scavenge can
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// succeed?
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//
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// Note that MemoryAllocator->MaxAvailable() undercounts the memory available
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// for object promotion. It counts only the bytes that the memory
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// allocator has not yet allocated from the OS and assigned to any space,
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// and does not count available bytes already in the old space or code
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// space. Undercounting is safe---we may get an unrequested full GC when
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// a scavenge would have succeeded.
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if (MemoryAllocator::MaxAvailable() <= new_space_.Size()) {
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Counters::gc_compactor_caused_by_oldspace_exhaustion.Increment();
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return MARK_COMPACTOR;
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}
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// Default
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return SCAVENGER;
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}
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// TODO(1238405): Combine the infrastructure for --heap-stats and
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// --log-gc to avoid the complicated preprocessor and flag testing.
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#if defined(DEBUG) || defined(ENABLE_LOGGING_AND_PROFILING)
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void Heap::ReportStatisticsBeforeGC() {
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// Heap::ReportHeapStatistics will also log NewSpace statistics when
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// compiled with ENABLE_LOGGING_AND_PROFILING and --log-gc is set. The
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// following logic is used to avoid double logging.
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#if defined(DEBUG) && defined(ENABLE_LOGGING_AND_PROFILING)
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if (FLAG_heap_stats || FLAG_log_gc) new_space_.CollectStatistics();
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if (FLAG_heap_stats) {
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ReportHeapStatistics("Before GC");
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} else if (FLAG_log_gc) {
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new_space_.ReportStatistics();
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}
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if (FLAG_heap_stats || FLAG_log_gc) new_space_.ClearHistograms();
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#elif defined(DEBUG)
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if (FLAG_heap_stats) {
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new_space_.CollectStatistics();
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ReportHeapStatistics("Before GC");
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new_space_.ClearHistograms();
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}
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#elif defined(ENABLE_LOGGING_AND_PROFILING)
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if (FLAG_log_gc) {
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new_space_.CollectStatistics();
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new_space_.ReportStatistics();
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new_space_.ClearHistograms();
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}
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#endif
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}
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#if defined(ENABLE_LOGGING_AND_PROFILING)
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void Heap::PrintShortHeapStatistics() {
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if (!FLAG_trace_gc_verbose) return;
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PrintF("Memory allocator, used: %8d, available: %8d\n",
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MemoryAllocator::Size(),
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MemoryAllocator::Available());
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PrintF("New space, used: %8d, available: %8d\n",
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Heap::new_space_.Size(),
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new_space_.Available());
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PrintF("Old pointers, used: %8d, available: %8d, waste: %8d\n",
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old_pointer_space_->Size(),
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old_pointer_space_->Available(),
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old_pointer_space_->Waste());
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PrintF("Old data space, used: %8d, available: %8d, waste: %8d\n",
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old_data_space_->Size(),
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old_data_space_->Available(),
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old_data_space_->Waste());
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PrintF("Code space, used: %8d, available: %8d, waste: %8d\n",
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code_space_->Size(),
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code_space_->Available(),
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code_space_->Waste());
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PrintF("Map space, used: %8d, available: %8d, waste: %8d\n",
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map_space_->Size(),
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map_space_->Available(),
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map_space_->Waste());
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PrintF("Cell space, used: %8d, available: %8d, waste: %8d\n",
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cell_space_->Size(),
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cell_space_->Available(),
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cell_space_->Waste());
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PrintF("Large object space, used: %8d, avaialble: %8d\n",
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lo_space_->Size(),
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lo_space_->Available());
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}
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#endif
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// TODO(1238405): Combine the infrastructure for --heap-stats and
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// --log-gc to avoid the complicated preprocessor and flag testing.
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void Heap::ReportStatisticsAfterGC() {
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// Similar to the before GC, we use some complicated logic to ensure that
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// NewSpace statistics are logged exactly once when --log-gc is turned on.
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#if defined(DEBUG) && defined(ENABLE_LOGGING_AND_PROFILING)
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if (FLAG_heap_stats) {
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new_space_.CollectStatistics();
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ReportHeapStatistics("After GC");
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} else if (FLAG_log_gc) {
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new_space_.ReportStatistics();
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}
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#elif defined(DEBUG)
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if (FLAG_heap_stats) ReportHeapStatistics("After GC");
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#elif defined(ENABLE_LOGGING_AND_PROFILING)
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if (FLAG_log_gc) new_space_.ReportStatistics();
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#endif
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}
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#endif // defined(DEBUG) || defined(ENABLE_LOGGING_AND_PROFILING)
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void Heap::GarbageCollectionPrologue() {
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TranscendentalCache::Clear();
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gc_count_++;
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#ifdef DEBUG
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ASSERT(allocation_allowed_ && gc_state_ == NOT_IN_GC);
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allow_allocation(false);
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if (FLAG_verify_heap) {
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Verify();
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}
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if (FLAG_gc_verbose) Print();
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if (FLAG_print_rset) {
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// Not all spaces have remembered set bits that we care about.
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old_pointer_space_->PrintRSet();
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map_space_->PrintRSet();
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lo_space_->PrintRSet();
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}
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#endif
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#if defined(DEBUG) || defined(ENABLE_LOGGING_AND_PROFILING)
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ReportStatisticsBeforeGC();
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#endif
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}
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int Heap::SizeOfObjects() {
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int total = 0;
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AllSpaces spaces;
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for (Space* space = spaces.next(); space != NULL; space = spaces.next()) {
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total += space->Size();
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}
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return total;
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}
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void Heap::GarbageCollectionEpilogue() {
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#ifdef DEBUG
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allow_allocation(true);
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ZapFromSpace();
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if (FLAG_verify_heap) {
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Verify();
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}
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if (FLAG_print_global_handles) GlobalHandles::Print();
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if (FLAG_print_handles) PrintHandles();
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if (FLAG_gc_verbose) Print();
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if (FLAG_code_stats) ReportCodeStatistics("After GC");
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#endif
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Counters::alive_after_last_gc.Set(SizeOfObjects());
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Counters::symbol_table_capacity.Set(symbol_table()->Capacity());
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Counters::number_of_symbols.Set(symbol_table()->NumberOfElements());
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#if defined(DEBUG) || defined(ENABLE_LOGGING_AND_PROFILING)
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ReportStatisticsAfterGC();
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#endif
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#ifdef ENABLE_DEBUGGER_SUPPORT
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Debug::AfterGarbageCollection();
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#endif
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}
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void Heap::CollectAllGarbage(bool force_compaction) {
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// Since we are ignoring the return value, the exact choice of space does
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// not matter, so long as we do not specify NEW_SPACE, which would not
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// cause a full GC.
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MarkCompactCollector::SetForceCompaction(force_compaction);
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CollectGarbage(0, OLD_POINTER_SPACE);
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MarkCompactCollector::SetForceCompaction(false);
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}
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void Heap::CollectAllGarbageIfContextDisposed() {
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// If the garbage collector interface is exposed through the global
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// gc() function, we avoid being clever about forcing GCs when
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// contexts are disposed and leave it to the embedder to make
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// informed decisions about when to force a collection.
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if (!FLAG_expose_gc && context_disposed_pending_) {
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HistogramTimerScope scope(&Counters::gc_context);
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CollectAllGarbage(false);
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}
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context_disposed_pending_ = false;
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}
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void Heap::NotifyContextDisposed() {
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context_disposed_pending_ = true;
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}
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bool Heap::CollectGarbage(int requested_size, AllocationSpace space) {
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// The VM is in the GC state until exiting this function.
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VMState state(GC);
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#ifdef DEBUG
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// Reset the allocation timeout to the GC interval, but make sure to
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// allow at least a few allocations after a collection. The reason
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// for this is that we have a lot of allocation sequences and we
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// assume that a garbage collection will allow the subsequent
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// allocation attempts to go through.
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allocation_timeout_ = Max(6, FLAG_gc_interval);
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#endif
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{ GCTracer tracer;
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GarbageCollectionPrologue();
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// The GC count was incremented in the prologue. Tell the tracer about
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// it.
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tracer.set_gc_count(gc_count_);
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GarbageCollector collector = SelectGarbageCollector(space);
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// Tell the tracer which collector we've selected.
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tracer.set_collector(collector);
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HistogramTimer* rate = (collector == SCAVENGER)
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? &Counters::gc_scavenger
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: &Counters::gc_compactor;
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rate->Start();
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PerformGarbageCollection(space, collector, &tracer);
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rate->Stop();
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GarbageCollectionEpilogue();
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}
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#ifdef ENABLE_LOGGING_AND_PROFILING
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if (FLAG_log_gc) HeapProfiler::WriteSample();
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#endif
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switch (space) {
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case NEW_SPACE:
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return new_space_.Available() >= requested_size;
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case OLD_POINTER_SPACE:
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return old_pointer_space_->Available() >= requested_size;
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case OLD_DATA_SPACE:
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return old_data_space_->Available() >= requested_size;
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case CODE_SPACE:
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return code_space_->Available() >= requested_size;
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case MAP_SPACE:
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return map_space_->Available() >= requested_size;
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case CELL_SPACE:
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return cell_space_->Available() >= requested_size;
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case LO_SPACE:
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return lo_space_->Available() >= requested_size;
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}
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return false;
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}
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void Heap::PerformScavenge() {
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GCTracer tracer;
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PerformGarbageCollection(NEW_SPACE, SCAVENGER, &tracer);
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}
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#ifdef DEBUG
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// Helper class for verifying the symbol table.
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class SymbolTableVerifier : public ObjectVisitor {
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public:
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SymbolTableVerifier() { }
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void VisitPointers(Object** start, Object** end) {
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// Visit all HeapObject pointers in [start, end).
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for (Object** p = start; p < end; p++) {
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if ((*p)->IsHeapObject()) {
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// Check that the symbol is actually a symbol.
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ASSERT((*p)->IsNull() || (*p)->IsUndefined() || (*p)->IsSymbol());
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}
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}
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}
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};
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#endif // DEBUG
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static void VerifySymbolTable() {
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#ifdef DEBUG
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SymbolTableVerifier verifier;
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Heap::symbol_table()->IterateElements(&verifier);
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#endif // DEBUG
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}
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void Heap::ReserveSpace(
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int new_space_size,
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int pointer_space_size,
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int data_space_size,
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int code_space_size,
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int map_space_size,
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int cell_space_size,
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int large_object_size) {
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NewSpace* new_space = Heap::new_space();
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PagedSpace* old_pointer_space = Heap::old_pointer_space();
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PagedSpace* old_data_space = Heap::old_data_space();
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PagedSpace* code_space = Heap::code_space();
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PagedSpace* map_space = Heap::map_space();
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PagedSpace* cell_space = Heap::cell_space();
|
|
LargeObjectSpace* lo_space = Heap::lo_space();
|
|
bool gc_performed = true;
|
|
while (gc_performed) {
|
|
gc_performed = false;
|
|
if (!new_space->ReserveSpace(new_space_size)) {
|
|
Heap::CollectGarbage(new_space_size, NEW_SPACE);
|
|
gc_performed = true;
|
|
}
|
|
if (!old_pointer_space->ReserveSpace(pointer_space_size)) {
|
|
Heap::CollectGarbage(pointer_space_size, OLD_POINTER_SPACE);
|
|
gc_performed = true;
|
|
}
|
|
if (!(old_data_space->ReserveSpace(data_space_size))) {
|
|
Heap::CollectGarbage(data_space_size, OLD_DATA_SPACE);
|
|
gc_performed = true;
|
|
}
|
|
if (!(code_space->ReserveSpace(code_space_size))) {
|
|
Heap::CollectGarbage(code_space_size, CODE_SPACE);
|
|
gc_performed = true;
|
|
}
|
|
if (!(map_space->ReserveSpace(map_space_size))) {
|
|
Heap::CollectGarbage(map_space_size, MAP_SPACE);
|
|
gc_performed = true;
|
|
}
|
|
if (!(cell_space->ReserveSpace(cell_space_size))) {
|
|
Heap::CollectGarbage(cell_space_size, CELL_SPACE);
|
|
gc_performed = true;
|
|
}
|
|
// We add a slack-factor of 2 in order to have space for the remembered
|
|
// set and a series of large-object allocations that are only just larger
|
|
// than the page size.
|
|
large_object_size *= 2;
|
|
// The ReserveSpace method on the large object space checks how much
|
|
// we can expand the old generation. This includes expansion caused by
|
|
// allocation in the other spaces.
|
|
large_object_size += cell_space_size + map_space_size + code_space_size +
|
|
data_space_size + pointer_space_size;
|
|
if (!(lo_space->ReserveSpace(large_object_size))) {
|
|
Heap::CollectGarbage(large_object_size, LO_SPACE);
|
|
gc_performed = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void Heap::EnsureFromSpaceIsCommitted() {
|
|
if (new_space_.CommitFromSpaceIfNeeded()) return;
|
|
|
|
// Committing memory to from space failed.
|
|
// Try shrinking and try again.
|
|
Shrink();
|
|
if (new_space_.CommitFromSpaceIfNeeded()) return;
|
|
|
|
// Committing memory to from space failed again.
|
|
// Memory is exhausted and we will die.
|
|
V8::FatalProcessOutOfMemory("Committing semi space failed.");
|
|
}
|
|
|
|
|
|
void Heap::PerformGarbageCollection(AllocationSpace space,
|
|
GarbageCollector collector,
|
|
GCTracer* tracer) {
|
|
VerifySymbolTable();
|
|
if (collector == MARK_COMPACTOR && global_gc_prologue_callback_) {
|
|
ASSERT(!allocation_allowed_);
|
|
global_gc_prologue_callback_();
|
|
}
|
|
EnsureFromSpaceIsCommitted();
|
|
if (collector == MARK_COMPACTOR) {
|
|
MarkCompact(tracer);
|
|
|
|
int old_gen_size = PromotedSpaceSize();
|
|
old_gen_promotion_limit_ =
|
|
old_gen_size + Max(kMinimumPromotionLimit, old_gen_size / 3);
|
|
old_gen_allocation_limit_ =
|
|
old_gen_size + Max(kMinimumAllocationLimit, old_gen_size / 2);
|
|
old_gen_exhausted_ = false;
|
|
}
|
|
Scavenge();
|
|
|
|
Counters::objs_since_last_young.Set(0);
|
|
|
|
if (collector == MARK_COMPACTOR) {
|
|
DisableAssertNoAllocation allow_allocation;
|
|
GlobalHandles::PostGarbageCollectionProcessing();
|
|
}
|
|
|
|
// Update relocatables.
|
|
Relocatable::PostGarbageCollectionProcessing();
|
|
|
|
if (collector == MARK_COMPACTOR) {
|
|
// Register the amount of external allocated memory.
|
|
amount_of_external_allocated_memory_at_last_global_gc_ =
|
|
amount_of_external_allocated_memory_;
|
|
}
|
|
|
|
if (collector == MARK_COMPACTOR && global_gc_epilogue_callback_) {
|
|
ASSERT(!allocation_allowed_);
|
|
global_gc_epilogue_callback_();
|
|
}
|
|
VerifySymbolTable();
|
|
}
|
|
|
|
|
|
void Heap::MarkCompact(GCTracer* tracer) {
|
|
gc_state_ = MARK_COMPACT;
|
|
mc_count_++;
|
|
tracer->set_full_gc_count(mc_count_);
|
|
LOG(ResourceEvent("markcompact", "begin"));
|
|
|
|
MarkCompactCollector::Prepare(tracer);
|
|
|
|
bool is_compacting = MarkCompactCollector::IsCompacting();
|
|
|
|
MarkCompactPrologue(is_compacting);
|
|
|
|
MarkCompactCollector::CollectGarbage();
|
|
|
|
MarkCompactEpilogue(is_compacting);
|
|
|
|
LOG(ResourceEvent("markcompact", "end"));
|
|
|
|
gc_state_ = NOT_IN_GC;
|
|
|
|
Shrink();
|
|
|
|
Counters::objs_since_last_full.Set(0);
|
|
context_disposed_pending_ = false;
|
|
}
|
|
|
|
|
|
void Heap::MarkCompactPrologue(bool is_compacting) {
|
|
// At any old GC clear the keyed lookup cache to enable collection of unused
|
|
// maps.
|
|
KeyedLookupCache::Clear();
|
|
ContextSlotCache::Clear();
|
|
DescriptorLookupCache::Clear();
|
|
|
|
CompilationCache::MarkCompactPrologue();
|
|
|
|
Top::MarkCompactPrologue(is_compacting);
|
|
ThreadManager::MarkCompactPrologue(is_compacting);
|
|
|
|
if (is_compacting) FlushNumberStringCache();
|
|
}
|
|
|
|
|
|
void Heap::MarkCompactEpilogue(bool is_compacting) {
|
|
Top::MarkCompactEpilogue(is_compacting);
|
|
ThreadManager::MarkCompactEpilogue(is_compacting);
|
|
}
|
|
|
|
|
|
Object* Heap::FindCodeObject(Address a) {
|
|
Object* obj = code_space_->FindObject(a);
|
|
if (obj->IsFailure()) {
|
|
obj = lo_space_->FindObject(a);
|
|
}
|
|
ASSERT(!obj->IsFailure());
|
|
return obj;
|
|
}
|
|
|
|
|
|
// Helper class for copying HeapObjects
|
|
class ScavengeVisitor: public ObjectVisitor {
|
|
public:
|
|
|
|
void VisitPointer(Object** p) { ScavengePointer(p); }
|
|
|
|
void VisitPointers(Object** start, Object** end) {
|
|
// Copy all HeapObject pointers in [start, end)
|
|
for (Object** p = start; p < end; p++) ScavengePointer(p);
|
|
}
|
|
|
|
private:
|
|
void ScavengePointer(Object** p) {
|
|
Object* object = *p;
|
|
if (!Heap::InNewSpace(object)) return;
|
|
Heap::ScavengeObject(reinterpret_cast<HeapObject**>(p),
|
|
reinterpret_cast<HeapObject*>(object));
|
|
}
|
|
};
|
|
|
|
|
|
// A queue of pointers and maps of to-be-promoted objects during a
|
|
// scavenge collection.
|
|
class PromotionQueue {
|
|
public:
|
|
void Initialize(Address start_address) {
|
|
front_ = rear_ = reinterpret_cast<HeapObject**>(start_address);
|
|
}
|
|
|
|
bool is_empty() { return front_ <= rear_; }
|
|
|
|
void insert(HeapObject* object, Map* map) {
|
|
*(--rear_) = object;
|
|
*(--rear_) = map;
|
|
// Assert no overflow into live objects.
|
|
ASSERT(reinterpret_cast<Address>(rear_) >= Heap::new_space()->top());
|
|
}
|
|
|
|
void remove(HeapObject** object, Map** map) {
|
|
*object = *(--front_);
|
|
*map = Map::cast(*(--front_));
|
|
// Assert no underflow.
|
|
ASSERT(front_ >= rear_);
|
|
}
|
|
|
|
private:
|
|
// The front of the queue is higher in memory than the rear.
|
|
HeapObject** front_;
|
|
HeapObject** rear_;
|
|
};
|
|
|
|
|
|
// Shared state read by the scavenge collector and set by ScavengeObject.
|
|
static PromotionQueue promotion_queue;
|
|
|
|
|
|
#ifdef DEBUG
|
|
// Visitor class to verify pointers in code or data space do not point into
|
|
// new space.
|
|
class VerifyNonPointerSpacePointersVisitor: public ObjectVisitor {
|
|
public:
|
|
void VisitPointers(Object** start, Object**end) {
|
|
for (Object** current = start; current < end; current++) {
|
|
if ((*current)->IsHeapObject()) {
|
|
ASSERT(!Heap::InNewSpace(HeapObject::cast(*current)));
|
|
}
|
|
}
|
|
}
|
|
};
|
|
|
|
|
|
static void VerifyNonPointerSpacePointers() {
|
|
// Verify that there are no pointers to new space in spaces where we
|
|
// do not expect them.
|
|
VerifyNonPointerSpacePointersVisitor v;
|
|
HeapObjectIterator code_it(Heap::code_space());
|
|
for (HeapObject* object = code_it.next();
|
|
object != NULL; object = code_it.next())
|
|
object->Iterate(&v);
|
|
|
|
HeapObjectIterator data_it(Heap::old_data_space());
|
|
for (HeapObject* object = data_it.next();
|
|
object != NULL; object = data_it.next())
|
|
object->Iterate(&v);
|
|
}
|
|
#endif
|
|
|
|
|
|
void Heap::Scavenge() {
|
|
#ifdef DEBUG
|
|
if (FLAG_enable_slow_asserts) VerifyNonPointerSpacePointers();
|
|
#endif
|
|
|
|
gc_state_ = SCAVENGE;
|
|
|
|
// Implements Cheney's copying algorithm
|
|
LOG(ResourceEvent("scavenge", "begin"));
|
|
|
|
// Clear descriptor cache.
|
|
DescriptorLookupCache::Clear();
|
|
|
|
// Used for updating survived_since_last_expansion_ at function end.
|
|
int survived_watermark = PromotedSpaceSize();
|
|
|
|
if (new_space_.Capacity() < new_space_.MaximumCapacity() &&
|
|
survived_since_last_expansion_ > new_space_.Capacity()) {
|
|
// Grow the size of new space if there is room to grow and enough
|
|
// data has survived scavenge since the last expansion.
|
|
new_space_.Grow();
|
|
survived_since_last_expansion_ = 0;
|
|
}
|
|
|
|
// Flip the semispaces. After flipping, to space is empty, from space has
|
|
// live objects.
|
|
new_space_.Flip();
|
|
new_space_.ResetAllocationInfo();
|
|
|
|
// We need to sweep newly copied objects which can be either in the
|
|
// to space or promoted to the old generation. For to-space
|
|
// objects, we treat the bottom of the to space as a queue. Newly
|
|
// copied and unswept objects lie between a 'front' mark and the
|
|
// allocation pointer.
|
|
//
|
|
// Promoted objects can go into various old-generation spaces, and
|
|
// can be allocated internally in the spaces (from the free list).
|
|
// We treat the top of the to space as a queue of addresses of
|
|
// promoted objects. The addresses of newly promoted and unswept
|
|
// objects lie between a 'front' mark and a 'rear' mark that is
|
|
// updated as a side effect of promoting an object.
|
|
//
|
|
// There is guaranteed to be enough room at the top of the to space
|
|
// for the addresses of promoted objects: every object promoted
|
|
// frees up its size in bytes from the top of the new space, and
|
|
// objects are at least one pointer in size.
|
|
Address new_space_front = new_space_.ToSpaceLow();
|
|
promotion_queue.Initialize(new_space_.ToSpaceHigh());
|
|
|
|
ScavengeVisitor scavenge_visitor;
|
|
// Copy roots.
|
|
IterateRoots(&scavenge_visitor, VISIT_ALL_IN_SCAVENGE);
|
|
|
|
// Copy objects reachable from the old generation. By definition,
|
|
// there are no intergenerational pointers in code or data spaces.
|
|
IterateRSet(old_pointer_space_, &ScavengePointer);
|
|
IterateRSet(map_space_, &ScavengePointer);
|
|
lo_space_->IterateRSet(&ScavengePointer);
|
|
|
|
// Copy objects reachable from cells by scavenging cell values directly.
|
|
HeapObjectIterator cell_iterator(cell_space_);
|
|
for (HeapObject* cell = cell_iterator.next();
|
|
cell != NULL; cell = cell_iterator.next()) {
|
|
if (cell->IsJSGlobalPropertyCell()) {
|
|
Address value_address =
|
|
reinterpret_cast<Address>(cell) +
|
|
(JSGlobalPropertyCell::kValueOffset - kHeapObjectTag);
|
|
scavenge_visitor.VisitPointer(reinterpret_cast<Object**>(value_address));
|
|
}
|
|
}
|
|
|
|
new_space_front = DoScavenge(&scavenge_visitor, new_space_front);
|
|
|
|
ScavengeExternalStringTable();
|
|
ASSERT(new_space_front == new_space_.top());
|
|
|
|
// Set age mark.
|
|
new_space_.set_age_mark(new_space_.top());
|
|
|
|
// Update how much has survived scavenge.
|
|
survived_since_last_expansion_ +=
|
|
(PromotedSpaceSize() - survived_watermark) + new_space_.Size();
|
|
|
|
LOG(ResourceEvent("scavenge", "end"));
|
|
|
|
gc_state_ = NOT_IN_GC;
|
|
}
|
|
|
|
|
|
void Heap::ScavengeExternalStringTable() {
|
|
ExternalStringTable::Verify();
|
|
|
|
if (ExternalStringTable::new_space_strings_.is_empty()) return;
|
|
|
|
Object** start = &ExternalStringTable::new_space_strings_[0];
|
|
Object** end = start + ExternalStringTable::new_space_strings_.length();
|
|
Object** last = start;
|
|
|
|
for (Object** p = start; p < end; ++p) {
|
|
ASSERT(Heap::InFromSpace(*p));
|
|
MapWord first_word = HeapObject::cast(*p)->map_word();
|
|
|
|
if (!first_word.IsForwardingAddress()) {
|
|
// Unreachable external string can be finalized.
|
|
FinalizeExternalString(String::cast(*p));
|
|
continue;
|
|
}
|
|
|
|
// String is still reachable.
|
|
String* target = String::cast(first_word.ToForwardingAddress());
|
|
ASSERT(target->IsExternalString());
|
|
|
|
if (Heap::InNewSpace(target)) {
|
|
// String is still in new space. Update the table entry.
|
|
*last = target;
|
|
++last;
|
|
} else {
|
|
// String got promoted. Move it to the old string list.
|
|
ExternalStringTable::AddOldString(target);
|
|
}
|
|
}
|
|
|
|
ASSERT(last <= end);
|
|
ExternalStringTable::ShrinkNewStrings(static_cast<int>(last - start));
|
|
}
|
|
|
|
|
|
Address Heap::DoScavenge(ObjectVisitor* scavenge_visitor,
|
|
Address new_space_front) {
|
|
do {
|
|
ASSERT(new_space_front <= new_space_.top());
|
|
|
|
// The addresses new_space_front and new_space_.top() define a
|
|
// queue of unprocessed copied objects. Process them until the
|
|
// queue is empty.
|
|
while (new_space_front < new_space_.top()) {
|
|
HeapObject* object = HeapObject::FromAddress(new_space_front);
|
|
object->Iterate(scavenge_visitor);
|
|
new_space_front += object->Size();
|
|
}
|
|
|
|
// Promote and process all the to-be-promoted objects.
|
|
while (!promotion_queue.is_empty()) {
|
|
HeapObject* source;
|
|
Map* map;
|
|
promotion_queue.remove(&source, &map);
|
|
// Copy the from-space object to its new location (given by the
|
|
// forwarding address) and fix its map.
|
|
HeapObject* target = source->map_word().ToForwardingAddress();
|
|
CopyBlock(reinterpret_cast<Object**>(target->address()),
|
|
reinterpret_cast<Object**>(source->address()),
|
|
source->SizeFromMap(map));
|
|
target->set_map(map);
|
|
|
|
#if defined(DEBUG) || defined(ENABLE_LOGGING_AND_PROFILING)
|
|
// Update NewSpace stats if necessary.
|
|
RecordCopiedObject(target);
|
|
#endif
|
|
// Visit the newly copied object for pointers to new space.
|
|
target->Iterate(scavenge_visitor);
|
|
UpdateRSet(target);
|
|
}
|
|
|
|
// Take another spin if there are now unswept objects in new space
|
|
// (there are currently no more unswept promoted objects).
|
|
} while (new_space_front < new_space_.top());
|
|
|
|
return new_space_front;
|
|
}
|
|
|
|
|
|
void Heap::ClearRSetRange(Address start, int size_in_bytes) {
|
|
uint32_t start_bit;
|
|
Address start_word_address =
|
|
Page::ComputeRSetBitPosition(start, 0, &start_bit);
|
|
uint32_t end_bit;
|
|
Address end_word_address =
|
|
Page::ComputeRSetBitPosition(start + size_in_bytes - kIntSize,
|
|
0,
|
|
&end_bit);
|
|
|
|
// We want to clear the bits in the starting word starting with the
|
|
// first bit, and in the ending word up to and including the last
|
|
// bit. Build a pair of bitmasks to do that.
|
|
uint32_t start_bitmask = start_bit - 1;
|
|
uint32_t end_bitmask = ~((end_bit << 1) - 1);
|
|
|
|
// If the start address and end address are the same, we mask that
|
|
// word once, otherwise mask the starting and ending word
|
|
// separately and all the ones in between.
|
|
if (start_word_address == end_word_address) {
|
|
Memory::uint32_at(start_word_address) &= (start_bitmask | end_bitmask);
|
|
} else {
|
|
Memory::uint32_at(start_word_address) &= start_bitmask;
|
|
Memory::uint32_at(end_word_address) &= end_bitmask;
|
|
start_word_address += kIntSize;
|
|
memset(start_word_address, 0, end_word_address - start_word_address);
|
|
}
|
|
}
|
|
|
|
|
|
class UpdateRSetVisitor: public ObjectVisitor {
|
|
public:
|
|
|
|
void VisitPointer(Object** p) {
|
|
UpdateRSet(p);
|
|
}
|
|
|
|
void VisitPointers(Object** start, Object** end) {
|
|
// Update a store into slots [start, end), used (a) to update remembered
|
|
// set when promoting a young object to old space or (b) to rebuild
|
|
// remembered sets after a mark-compact collection.
|
|
for (Object** p = start; p < end; p++) UpdateRSet(p);
|
|
}
|
|
private:
|
|
|
|
void UpdateRSet(Object** p) {
|
|
// The remembered set should not be set. It should be clear for objects
|
|
// newly copied to old space, and it is cleared before rebuilding in the
|
|
// mark-compact collector.
|
|
ASSERT(!Page::IsRSetSet(reinterpret_cast<Address>(p), 0));
|
|
if (Heap::InNewSpace(*p)) {
|
|
Page::SetRSet(reinterpret_cast<Address>(p), 0);
|
|
}
|
|
}
|
|
};
|
|
|
|
|
|
int Heap::UpdateRSet(HeapObject* obj) {
|
|
ASSERT(!InNewSpace(obj));
|
|
// Special handling of fixed arrays to iterate the body based on the start
|
|
// address and offset. Just iterating the pointers as in UpdateRSetVisitor
|
|
// will not work because Page::SetRSet needs to have the start of the
|
|
// object for large object pages.
|
|
if (obj->IsFixedArray()) {
|
|
FixedArray* array = FixedArray::cast(obj);
|
|
int length = array->length();
|
|
for (int i = 0; i < length; i++) {
|
|
int offset = FixedArray::kHeaderSize + i * kPointerSize;
|
|
ASSERT(!Page::IsRSetSet(obj->address(), offset));
|
|
if (Heap::InNewSpace(array->get(i))) {
|
|
Page::SetRSet(obj->address(), offset);
|
|
}
|
|
}
|
|
} else if (!obj->IsCode()) {
|
|
// Skip code object, we know it does not contain inter-generational
|
|
// pointers.
|
|
UpdateRSetVisitor v;
|
|
obj->Iterate(&v);
|
|
}
|
|
return obj->Size();
|
|
}
|
|
|
|
|
|
void Heap::RebuildRSets() {
|
|
// By definition, we do not care about remembered set bits in code,
|
|
// data, or cell spaces.
|
|
map_space_->ClearRSet();
|
|
RebuildRSets(map_space_);
|
|
|
|
old_pointer_space_->ClearRSet();
|
|
RebuildRSets(old_pointer_space_);
|
|
|
|
Heap::lo_space_->ClearRSet();
|
|
RebuildRSets(lo_space_);
|
|
}
|
|
|
|
|
|
void Heap::RebuildRSets(PagedSpace* space) {
|
|
HeapObjectIterator it(space);
|
|
for (HeapObject* obj = it.next(); obj != NULL; obj = it.next())
|
|
Heap::UpdateRSet(obj);
|
|
}
|
|
|
|
|
|
void Heap::RebuildRSets(LargeObjectSpace* space) {
|
|
LargeObjectIterator it(space);
|
|
for (HeapObject* obj = it.next(); obj != NULL; obj = it.next())
|
|
Heap::UpdateRSet(obj);
|
|
}
|
|
|
|
|
|
#if defined(DEBUG) || defined(ENABLE_LOGGING_AND_PROFILING)
|
|
void Heap::RecordCopiedObject(HeapObject* obj) {
|
|
bool should_record = false;
|
|
#ifdef DEBUG
|
|
should_record = FLAG_heap_stats;
|
|
#endif
|
|
#ifdef ENABLE_LOGGING_AND_PROFILING
|
|
should_record = should_record || FLAG_log_gc;
|
|
#endif
|
|
if (should_record) {
|
|
if (new_space_.Contains(obj)) {
|
|
new_space_.RecordAllocation(obj);
|
|
} else {
|
|
new_space_.RecordPromotion(obj);
|
|
}
|
|
}
|
|
}
|
|
#endif // defined(DEBUG) || defined(ENABLE_LOGGING_AND_PROFILING)
|
|
|
|
|
|
|
|
HeapObject* Heap::MigrateObject(HeapObject* source,
|
|
HeapObject* target,
|
|
int size) {
|
|
// Copy the content of source to target.
|
|
CopyBlock(reinterpret_cast<Object**>(target->address()),
|
|
reinterpret_cast<Object**>(source->address()),
|
|
size);
|
|
|
|
// Set the forwarding address.
|
|
source->set_map_word(MapWord::FromForwardingAddress(target));
|
|
|
|
#if defined(DEBUG) || defined(ENABLE_LOGGING_AND_PROFILING)
|
|
// Update NewSpace stats if necessary.
|
|
RecordCopiedObject(target);
|
|
#endif
|
|
|
|
return target;
|
|
}
|
|
|
|
|
|
static inline bool IsShortcutCandidate(HeapObject* object, Map* map) {
|
|
STATIC_ASSERT(kNotStringTag != 0 && kSymbolTag != 0);
|
|
ASSERT(object->map() == map);
|
|
InstanceType type = map->instance_type();
|
|
if ((type & kShortcutTypeMask) != kShortcutTypeTag) return false;
|
|
ASSERT(object->IsString() && !object->IsSymbol());
|
|
return ConsString::cast(object)->unchecked_second() == Heap::empty_string();
|
|
}
|
|
|
|
|
|
void Heap::ScavengeObjectSlow(HeapObject** p, HeapObject* object) {
|
|
ASSERT(InFromSpace(object));
|
|
MapWord first_word = object->map_word();
|
|
ASSERT(!first_word.IsForwardingAddress());
|
|
|
|
// Optimization: Bypass flattened ConsString objects.
|
|
if (IsShortcutCandidate(object, first_word.ToMap())) {
|
|
object = HeapObject::cast(ConsString::cast(object)->unchecked_first());
|
|
*p = object;
|
|
// After patching *p we have to repeat the checks that object is in the
|
|
// active semispace of the young generation and not already copied.
|
|
if (!InNewSpace(object)) return;
|
|
first_word = object->map_word();
|
|
if (first_word.IsForwardingAddress()) {
|
|
*p = first_word.ToForwardingAddress();
|
|
return;
|
|
}
|
|
}
|
|
|
|
int object_size = object->SizeFromMap(first_word.ToMap());
|
|
// We rely on live objects in new space to be at least two pointers,
|
|
// so we can store the from-space address and map pointer of promoted
|
|
// objects in the to space.
|
|
ASSERT(object_size >= 2 * kPointerSize);
|
|
|
|
// If the object should be promoted, we try to copy it to old space.
|
|
if (ShouldBePromoted(object->address(), object_size)) {
|
|
Object* result;
|
|
if (object_size > MaxObjectSizeInPagedSpace()) {
|
|
result = lo_space_->AllocateRawFixedArray(object_size);
|
|
if (!result->IsFailure()) {
|
|
// Save the from-space object pointer and its map pointer at the
|
|
// top of the to space to be swept and copied later. Write the
|
|
// forwarding address over the map word of the from-space
|
|
// object.
|
|
HeapObject* target = HeapObject::cast(result);
|
|
promotion_queue.insert(object, first_word.ToMap());
|
|
object->set_map_word(MapWord::FromForwardingAddress(target));
|
|
|
|
// Give the space allocated for the result a proper map by
|
|
// treating it as a free list node (not linked into the free
|
|
// list).
|
|
FreeListNode* node = FreeListNode::FromAddress(target->address());
|
|
node->set_size(object_size);
|
|
|
|
*p = target;
|
|
return;
|
|
}
|
|
} else {
|
|
OldSpace* target_space = Heap::TargetSpace(object);
|
|
ASSERT(target_space == Heap::old_pointer_space_ ||
|
|
target_space == Heap::old_data_space_);
|
|
result = target_space->AllocateRaw(object_size);
|
|
if (!result->IsFailure()) {
|
|
HeapObject* target = HeapObject::cast(result);
|
|
if (target_space == Heap::old_pointer_space_) {
|
|
// Save the from-space object pointer and its map pointer at the
|
|
// top of the to space to be swept and copied later. Write the
|
|
// forwarding address over the map word of the from-space
|
|
// object.
|
|
promotion_queue.insert(object, first_word.ToMap());
|
|
object->set_map_word(MapWord::FromForwardingAddress(target));
|
|
|
|
// Give the space allocated for the result a proper map by
|
|
// treating it as a free list node (not linked into the free
|
|
// list).
|
|
FreeListNode* node = FreeListNode::FromAddress(target->address());
|
|
node->set_size(object_size);
|
|
|
|
*p = target;
|
|
} else {
|
|
// Objects promoted to the data space can be copied immediately
|
|
// and not revisited---we will never sweep that space for
|
|
// pointers and the copied objects do not contain pointers to
|
|
// new space objects.
|
|
*p = MigrateObject(object, target, object_size);
|
|
#ifdef DEBUG
|
|
VerifyNonPointerSpacePointersVisitor v;
|
|
(*p)->Iterate(&v);
|
|
#endif
|
|
}
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
// The object should remain in new space or the old space allocation failed.
|
|
Object* result = new_space_.AllocateRaw(object_size);
|
|
// Failed allocation at this point is utterly unexpected.
|
|
ASSERT(!result->IsFailure());
|
|
*p = MigrateObject(object, HeapObject::cast(result), object_size);
|
|
}
|
|
|
|
|
|
void Heap::ScavengePointer(HeapObject** p) {
|
|
ScavengeObject(p, *p);
|
|
}
|
|
|
|
|
|
Object* Heap::AllocatePartialMap(InstanceType instance_type,
|
|
int instance_size) {
|
|
Object* result = AllocateRawMap();
|
|
if (result->IsFailure()) return result;
|
|
|
|
// Map::cast cannot be used due to uninitialized map field.
|
|
reinterpret_cast<Map*>(result)->set_map(raw_unchecked_meta_map());
|
|
reinterpret_cast<Map*>(result)->set_instance_type(instance_type);
|
|
reinterpret_cast<Map*>(result)->set_instance_size(instance_size);
|
|
reinterpret_cast<Map*>(result)->set_inobject_properties(0);
|
|
reinterpret_cast<Map*>(result)->set_pre_allocated_property_fields(0);
|
|
reinterpret_cast<Map*>(result)->set_unused_property_fields(0);
|
|
reinterpret_cast<Map*>(result)->set_bit_field(0);
|
|
reinterpret_cast<Map*>(result)->set_bit_field2(0);
|
|
return result;
|
|
}
|
|
|
|
|
|
Object* Heap::AllocateMap(InstanceType instance_type, int instance_size) {
|
|
Object* result = AllocateRawMap();
|
|
if (result->IsFailure()) return result;
|
|
|
|
Map* map = reinterpret_cast<Map*>(result);
|
|
map->set_map(meta_map());
|
|
map->set_instance_type(instance_type);
|
|
map->set_prototype(null_value());
|
|
map->set_constructor(null_value());
|
|
map->set_instance_size(instance_size);
|
|
map->set_inobject_properties(0);
|
|
map->set_pre_allocated_property_fields(0);
|
|
map->set_instance_descriptors(empty_descriptor_array());
|
|
map->set_code_cache(empty_fixed_array());
|
|
map->set_unused_property_fields(0);
|
|
map->set_bit_field(0);
|
|
map->set_bit_field2(1 << Map::kIsExtensible);
|
|
|
|
// If the map object is aligned fill the padding area with Smi 0 objects.
|
|
if (Map::kPadStart < Map::kSize) {
|
|
memset(reinterpret_cast<byte*>(map) + Map::kPadStart - kHeapObjectTag,
|
|
0,
|
|
Map::kSize - Map::kPadStart);
|
|
}
|
|
return map;
|
|
}
|
|
|
|
|
|
const Heap::StringTypeTable Heap::string_type_table[] = {
|
|
#define STRING_TYPE_ELEMENT(type, size, name, camel_name) \
|
|
{type, size, k##camel_name##MapRootIndex},
|
|
STRING_TYPE_LIST(STRING_TYPE_ELEMENT)
|
|
#undef STRING_TYPE_ELEMENT
|
|
};
|
|
|
|
|
|
const Heap::ConstantSymbolTable Heap::constant_symbol_table[] = {
|
|
#define CONSTANT_SYMBOL_ELEMENT(name, contents) \
|
|
{contents, k##name##RootIndex},
|
|
SYMBOL_LIST(CONSTANT_SYMBOL_ELEMENT)
|
|
#undef CONSTANT_SYMBOL_ELEMENT
|
|
};
|
|
|
|
|
|
const Heap::StructTable Heap::struct_table[] = {
|
|
#define STRUCT_TABLE_ELEMENT(NAME, Name, name) \
|
|
{ NAME##_TYPE, Name::kSize, k##Name##MapRootIndex },
|
|
STRUCT_LIST(STRUCT_TABLE_ELEMENT)
|
|
#undef STRUCT_TABLE_ELEMENT
|
|
};
|
|
|
|
|
|
bool Heap::CreateInitialMaps() {
|
|
Object* obj = AllocatePartialMap(MAP_TYPE, Map::kSize);
|
|
if (obj->IsFailure()) return false;
|
|
// Map::cast cannot be used due to uninitialized map field.
|
|
Map* new_meta_map = reinterpret_cast<Map*>(obj);
|
|
set_meta_map(new_meta_map);
|
|
new_meta_map->set_map(new_meta_map);
|
|
|
|
obj = AllocatePartialMap(FIXED_ARRAY_TYPE, FixedArray::kHeaderSize);
|
|
if (obj->IsFailure()) return false;
|
|
set_fixed_array_map(Map::cast(obj));
|
|
|
|
obj = AllocatePartialMap(ODDBALL_TYPE, Oddball::kSize);
|
|
if (obj->IsFailure()) return false;
|
|
set_oddball_map(Map::cast(obj));
|
|
|
|
// Allocate the empty array
|
|
obj = AllocateEmptyFixedArray();
|
|
if (obj->IsFailure()) return false;
|
|
set_empty_fixed_array(FixedArray::cast(obj));
|
|
|
|
obj = Allocate(oddball_map(), OLD_DATA_SPACE);
|
|
if (obj->IsFailure()) return false;
|
|
set_null_value(obj);
|
|
|
|
// Allocate the empty descriptor array.
|
|
obj = AllocateEmptyFixedArray();
|
|
if (obj->IsFailure()) return false;
|
|
set_empty_descriptor_array(DescriptorArray::cast(obj));
|
|
|
|
// Fix the instance_descriptors for the existing maps.
|
|
meta_map()->set_instance_descriptors(empty_descriptor_array());
|
|
meta_map()->set_code_cache(empty_fixed_array());
|
|
|
|
fixed_array_map()->set_instance_descriptors(empty_descriptor_array());
|
|
fixed_array_map()->set_code_cache(empty_fixed_array());
|
|
|
|
oddball_map()->set_instance_descriptors(empty_descriptor_array());
|
|
oddball_map()->set_code_cache(empty_fixed_array());
|
|
|
|
// Fix prototype object for existing maps.
|
|
meta_map()->set_prototype(null_value());
|
|
meta_map()->set_constructor(null_value());
|
|
|
|
fixed_array_map()->set_prototype(null_value());
|
|
fixed_array_map()->set_constructor(null_value());
|
|
|
|
oddball_map()->set_prototype(null_value());
|
|
oddball_map()->set_constructor(null_value());
|
|
|
|
obj = AllocateMap(HEAP_NUMBER_TYPE, HeapNumber::kSize);
|
|
if (obj->IsFailure()) return false;
|
|
set_heap_number_map(Map::cast(obj));
|
|
|
|
obj = AllocateMap(PROXY_TYPE, Proxy::kSize);
|
|
if (obj->IsFailure()) return false;
|
|
set_proxy_map(Map::cast(obj));
|
|
|
|
for (unsigned i = 0; i < ARRAY_SIZE(string_type_table); i++) {
|
|
const StringTypeTable& entry = string_type_table[i];
|
|
obj = AllocateMap(entry.type, entry.size);
|
|
if (obj->IsFailure()) return false;
|
|
roots_[entry.index] = Map::cast(obj);
|
|
}
|
|
|
|
obj = AllocateMap(STRING_TYPE, SeqTwoByteString::kAlignedSize);
|
|
if (obj->IsFailure()) return false;
|
|
set_undetectable_string_map(Map::cast(obj));
|
|
Map::cast(obj)->set_is_undetectable();
|
|
|
|
obj = AllocateMap(ASCII_STRING_TYPE, SeqAsciiString::kAlignedSize);
|
|
if (obj->IsFailure()) return false;
|
|
set_undetectable_ascii_string_map(Map::cast(obj));
|
|
Map::cast(obj)->set_is_undetectable();
|
|
|
|
obj = AllocateMap(BYTE_ARRAY_TYPE, ByteArray::kAlignedSize);
|
|
if (obj->IsFailure()) return false;
|
|
set_byte_array_map(Map::cast(obj));
|
|
|
|
obj = AllocateMap(PIXEL_ARRAY_TYPE, PixelArray::kAlignedSize);
|
|
if (obj->IsFailure()) return false;
|
|
set_pixel_array_map(Map::cast(obj));
|
|
|
|
obj = AllocateMap(EXTERNAL_BYTE_ARRAY_TYPE,
|
|
ExternalArray::kAlignedSize);
|
|
if (obj->IsFailure()) return false;
|
|
set_external_byte_array_map(Map::cast(obj));
|
|
|
|
obj = AllocateMap(EXTERNAL_UNSIGNED_BYTE_ARRAY_TYPE,
|
|
ExternalArray::kAlignedSize);
|
|
if (obj->IsFailure()) return false;
|
|
set_external_unsigned_byte_array_map(Map::cast(obj));
|
|
|
|
obj = AllocateMap(EXTERNAL_SHORT_ARRAY_TYPE,
|
|
ExternalArray::kAlignedSize);
|
|
if (obj->IsFailure()) return false;
|
|
set_external_short_array_map(Map::cast(obj));
|
|
|
|
obj = AllocateMap(EXTERNAL_UNSIGNED_SHORT_ARRAY_TYPE,
|
|
ExternalArray::kAlignedSize);
|
|
if (obj->IsFailure()) return false;
|
|
set_external_unsigned_short_array_map(Map::cast(obj));
|
|
|
|
obj = AllocateMap(EXTERNAL_INT_ARRAY_TYPE,
|
|
ExternalArray::kAlignedSize);
|
|
if (obj->IsFailure()) return false;
|
|
set_external_int_array_map(Map::cast(obj));
|
|
|
|
obj = AllocateMap(EXTERNAL_UNSIGNED_INT_ARRAY_TYPE,
|
|
ExternalArray::kAlignedSize);
|
|
if (obj->IsFailure()) return false;
|
|
set_external_unsigned_int_array_map(Map::cast(obj));
|
|
|
|
obj = AllocateMap(EXTERNAL_FLOAT_ARRAY_TYPE,
|
|
ExternalArray::kAlignedSize);
|
|
if (obj->IsFailure()) return false;
|
|
set_external_float_array_map(Map::cast(obj));
|
|
|
|
obj = AllocateMap(CODE_TYPE, Code::kHeaderSize);
|
|
if (obj->IsFailure()) return false;
|
|
set_code_map(Map::cast(obj));
|
|
|
|
obj = AllocateMap(JS_GLOBAL_PROPERTY_CELL_TYPE,
|
|
JSGlobalPropertyCell::kSize);
|
|
if (obj->IsFailure()) return false;
|
|
set_global_property_cell_map(Map::cast(obj));
|
|
|
|
obj = AllocateMap(FILLER_TYPE, kPointerSize);
|
|
if (obj->IsFailure()) return false;
|
|
set_one_pointer_filler_map(Map::cast(obj));
|
|
|
|
obj = AllocateMap(FILLER_TYPE, 2 * kPointerSize);
|
|
if (obj->IsFailure()) return false;
|
|
set_two_pointer_filler_map(Map::cast(obj));
|
|
|
|
for (unsigned i = 0; i < ARRAY_SIZE(struct_table); i++) {
|
|
const StructTable& entry = struct_table[i];
|
|
obj = AllocateMap(entry.type, entry.size);
|
|
if (obj->IsFailure()) return false;
|
|
roots_[entry.index] = Map::cast(obj);
|
|
}
|
|
|
|
obj = AllocateMap(FIXED_ARRAY_TYPE, HeapObject::kHeaderSize);
|
|
if (obj->IsFailure()) return false;
|
|
set_hash_table_map(Map::cast(obj));
|
|
|
|
obj = AllocateMap(FIXED_ARRAY_TYPE, HeapObject::kHeaderSize);
|
|
if (obj->IsFailure()) return false;
|
|
set_context_map(Map::cast(obj));
|
|
|
|
obj = AllocateMap(FIXED_ARRAY_TYPE, HeapObject::kHeaderSize);
|
|
if (obj->IsFailure()) return false;
|
|
set_catch_context_map(Map::cast(obj));
|
|
|
|
obj = AllocateMap(FIXED_ARRAY_TYPE, HeapObject::kHeaderSize);
|
|
if (obj->IsFailure()) return false;
|
|
set_global_context_map(Map::cast(obj));
|
|
|
|
obj = AllocateMap(JS_FUNCTION_TYPE, JSFunction::kSize);
|
|
if (obj->IsFailure()) return false;
|
|
set_boilerplate_function_map(Map::cast(obj));
|
|
|
|
obj = AllocateMap(SHARED_FUNCTION_INFO_TYPE, SharedFunctionInfo::kSize);
|
|
if (obj->IsFailure()) return false;
|
|
set_shared_function_info_map(Map::cast(obj));
|
|
|
|
ASSERT(!Heap::InNewSpace(Heap::empty_fixed_array()));
|
|
return true;
|
|
}
|
|
|
|
|
|
Object* Heap::AllocateHeapNumber(double value, PretenureFlag pretenure) {
|
|
// Statically ensure that it is safe to allocate heap numbers in paged
|
|
// spaces.
|
|
STATIC_ASSERT(HeapNumber::kSize <= Page::kMaxHeapObjectSize);
|
|
AllocationSpace space = (pretenure == TENURED) ? OLD_DATA_SPACE : NEW_SPACE;
|
|
|
|
Object* result = AllocateRaw(HeapNumber::kSize, space, OLD_DATA_SPACE);
|
|
if (result->IsFailure()) return result;
|
|
|
|
HeapObject::cast(result)->set_map(heap_number_map());
|
|
HeapNumber::cast(result)->set_value(value);
|
|
return result;
|
|
}
|
|
|
|
|
|
Object* Heap::AllocateHeapNumber(double value) {
|
|
// Use general version, if we're forced to always allocate.
|
|
if (always_allocate()) return AllocateHeapNumber(value, TENURED);
|
|
|
|
// This version of AllocateHeapNumber is optimized for
|
|
// allocation in new space.
|
|
STATIC_ASSERT(HeapNumber::kSize <= Page::kMaxHeapObjectSize);
|
|
ASSERT(allocation_allowed_ && gc_state_ == NOT_IN_GC);
|
|
Object* result = new_space_.AllocateRaw(HeapNumber::kSize);
|
|
if (result->IsFailure()) return result;
|
|
HeapObject::cast(result)->set_map(heap_number_map());
|
|
HeapNumber::cast(result)->set_value(value);
|
|
return result;
|
|
}
|
|
|
|
|
|
Object* Heap::AllocateJSGlobalPropertyCell(Object* value) {
|
|
Object* result = AllocateRawCell();
|
|
if (result->IsFailure()) return result;
|
|
HeapObject::cast(result)->set_map(global_property_cell_map());
|
|
JSGlobalPropertyCell::cast(result)->set_value(value);
|
|
return result;
|
|
}
|
|
|
|
|
|
Object* Heap::CreateOddball(Map* map,
|
|
const char* to_string,
|
|
Object* to_number) {
|
|
Object* result = Allocate(map, OLD_DATA_SPACE);
|
|
if (result->IsFailure()) return result;
|
|
return Oddball::cast(result)->Initialize(to_string, to_number);
|
|
}
|
|
|
|
|
|
bool Heap::CreateApiObjects() {
|
|
Object* obj;
|
|
|
|
obj = AllocateMap(JS_OBJECT_TYPE, JSObject::kHeaderSize);
|
|
if (obj->IsFailure()) return false;
|
|
set_neander_map(Map::cast(obj));
|
|
|
|
obj = Heap::AllocateJSObjectFromMap(neander_map());
|
|
if (obj->IsFailure()) return false;
|
|
Object* elements = AllocateFixedArray(2);
|
|
if (elements->IsFailure()) return false;
|
|
FixedArray::cast(elements)->set(0, Smi::FromInt(0));
|
|
JSObject::cast(obj)->set_elements(FixedArray::cast(elements));
|
|
set_message_listeners(JSObject::cast(obj));
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
void Heap::CreateCEntryStub() {
|
|
CEntryStub stub(1);
|
|
set_c_entry_code(*stub.GetCode());
|
|
}
|
|
|
|
|
|
#if V8_TARGET_ARCH_ARM && V8_NATIVE_REGEXP
|
|
void Heap::CreateRegExpCEntryStub() {
|
|
RegExpCEntryStub stub;
|
|
set_re_c_entry_code(*stub.GetCode());
|
|
}
|
|
#endif
|
|
|
|
|
|
#ifdef ENABLE_DEBUGGER_SUPPORT
|
|
void Heap::CreateCEntryDebugBreakStub() {
|
|
DebuggerStatementStub stub;
|
|
set_debugger_statement_code(*stub.GetCode());
|
|
}
|
|
#endif
|
|
|
|
|
|
void Heap::CreateJSEntryStub() {
|
|
JSEntryStub stub;
|
|
set_js_entry_code(*stub.GetCode());
|
|
}
|
|
|
|
|
|
void Heap::CreateJSConstructEntryStub() {
|
|
JSConstructEntryStub stub;
|
|
set_js_construct_entry_code(*stub.GetCode());
|
|
}
|
|
|
|
|
|
void Heap::CreateFixedStubs() {
|
|
// Here we create roots for fixed stubs. They are needed at GC
|
|
// for cooking and uncooking (check out frames.cc).
|
|
// The eliminates the need for doing dictionary lookup in the
|
|
// stub cache for these stubs.
|
|
HandleScope scope;
|
|
// gcc-4.4 has problem generating correct code of following snippet:
|
|
// { CEntryStub stub;
|
|
// c_entry_code_ = *stub.GetCode();
|
|
// }
|
|
// { DebuggerStatementStub stub;
|
|
// debugger_statement_code_ = *stub.GetCode();
|
|
// }
|
|
// To workaround the problem, make separate functions without inlining.
|
|
Heap::CreateCEntryStub();
|
|
#ifdef ENABLE_DEBUGGER_SUPPORT
|
|
Heap::CreateCEntryDebugBreakStub();
|
|
#endif
|
|
Heap::CreateJSEntryStub();
|
|
Heap::CreateJSConstructEntryStub();
|
|
#if V8_TARGET_ARCH_ARM && V8_NATIVE_REGEXP
|
|
Heap::CreateRegExpCEntryStub();
|
|
#endif
|
|
}
|
|
|
|
|
|
bool Heap::CreateInitialObjects() {
|
|
Object* obj;
|
|
|
|
// The -0 value must be set before NumberFromDouble works.
|
|
obj = AllocateHeapNumber(-0.0, TENURED);
|
|
if (obj->IsFailure()) return false;
|
|
set_minus_zero_value(obj);
|
|
ASSERT(signbit(minus_zero_value()->Number()) != 0);
|
|
|
|
obj = AllocateHeapNumber(OS::nan_value(), TENURED);
|
|
if (obj->IsFailure()) return false;
|
|
set_nan_value(obj);
|
|
|
|
obj = Allocate(oddball_map(), OLD_DATA_SPACE);
|
|
if (obj->IsFailure()) return false;
|
|
set_undefined_value(obj);
|
|
ASSERT(!InNewSpace(undefined_value()));
|
|
|
|
// Allocate initial symbol table.
|
|
obj = SymbolTable::Allocate(kInitialSymbolTableSize);
|
|
if (obj->IsFailure()) return false;
|
|
// Don't use set_symbol_table() due to asserts.
|
|
roots_[kSymbolTableRootIndex] = obj;
|
|
|
|
// Assign the print strings for oddballs after creating symboltable.
|
|
Object* symbol = LookupAsciiSymbol("undefined");
|
|
if (symbol->IsFailure()) return false;
|
|
Oddball::cast(undefined_value())->set_to_string(String::cast(symbol));
|
|
Oddball::cast(undefined_value())->set_to_number(nan_value());
|
|
|
|
// Assign the print strings for oddballs after creating symboltable.
|
|
symbol = LookupAsciiSymbol("null");
|
|
if (symbol->IsFailure()) return false;
|
|
Oddball::cast(null_value())->set_to_string(String::cast(symbol));
|
|
Oddball::cast(null_value())->set_to_number(Smi::FromInt(0));
|
|
|
|
// Allocate the null_value
|
|
obj = Oddball::cast(null_value())->Initialize("null", Smi::FromInt(0));
|
|
if (obj->IsFailure()) return false;
|
|
|
|
obj = CreateOddball(oddball_map(), "true", Smi::FromInt(1));
|
|
if (obj->IsFailure()) return false;
|
|
set_true_value(obj);
|
|
|
|
obj = CreateOddball(oddball_map(), "false", Smi::FromInt(0));
|
|
if (obj->IsFailure()) return false;
|
|
set_false_value(obj);
|
|
|
|
obj = CreateOddball(oddball_map(), "hole", Smi::FromInt(-1));
|
|
if (obj->IsFailure()) return false;
|
|
set_the_hole_value(obj);
|
|
|
|
obj = CreateOddball(
|
|
oddball_map(), "no_interceptor_result_sentinel", Smi::FromInt(-2));
|
|
if (obj->IsFailure()) return false;
|
|
set_no_interceptor_result_sentinel(obj);
|
|
|
|
obj = CreateOddball(oddball_map(), "termination_exception", Smi::FromInt(-3));
|
|
if (obj->IsFailure()) return false;
|
|
set_termination_exception(obj);
|
|
|
|
// Allocate the empty string.
|
|
obj = AllocateRawAsciiString(0, TENURED);
|
|
if (obj->IsFailure()) return false;
|
|
set_empty_string(String::cast(obj));
|
|
|
|
for (unsigned i = 0; i < ARRAY_SIZE(constant_symbol_table); i++) {
|
|
obj = LookupAsciiSymbol(constant_symbol_table[i].contents);
|
|
if (obj->IsFailure()) return false;
|
|
roots_[constant_symbol_table[i].index] = String::cast(obj);
|
|
}
|
|
|
|
// Allocate the hidden symbol which is used to identify the hidden properties
|
|
// in JSObjects. The hash code has a special value so that it will not match
|
|
// the empty string when searching for the property. It cannot be part of the
|
|
// loop above because it needs to be allocated manually with the special
|
|
// hash code in place. The hash code for the hidden_symbol is zero to ensure
|
|
// that it will always be at the first entry in property descriptors.
|
|
obj = AllocateSymbol(CStrVector(""), 0, String::kHashComputedMask);
|
|
if (obj->IsFailure()) return false;
|
|
hidden_symbol_ = String::cast(obj);
|
|
|
|
// Allocate the proxy for __proto__.
|
|
obj = AllocateProxy((Address) &Accessors::ObjectPrototype);
|
|
if (obj->IsFailure()) return false;
|
|
set_prototype_accessors(Proxy::cast(obj));
|
|
|
|
// Allocate the code_stubs dictionary. The initial size is set to avoid
|
|
// expanding the dictionary during bootstrapping.
|
|
obj = NumberDictionary::Allocate(128);
|
|
if (obj->IsFailure()) return false;
|
|
set_code_stubs(NumberDictionary::cast(obj));
|
|
|
|
// Allocate the non_monomorphic_cache used in stub-cache.cc. The initial size
|
|
// is set to avoid expanding the dictionary during bootstrapping.
|
|
obj = NumberDictionary::Allocate(64);
|
|
if (obj->IsFailure()) return false;
|
|
set_non_monomorphic_cache(NumberDictionary::cast(obj));
|
|
|
|
CreateFixedStubs();
|
|
|
|
if (InitializeNumberStringCache()->IsFailure()) return false;
|
|
|
|
// Allocate cache for single character strings.
|
|
obj = AllocateFixedArray(String::kMaxAsciiCharCode+1);
|
|
if (obj->IsFailure()) return false;
|
|
set_single_character_string_cache(FixedArray::cast(obj));
|
|
|
|
// Allocate cache for external strings pointing to native source code.
|
|
obj = AllocateFixedArray(Natives::GetBuiltinsCount());
|
|
if (obj->IsFailure()) return false;
|
|
set_natives_source_cache(FixedArray::cast(obj));
|
|
|
|
// Handling of script id generation is in Factory::NewScript.
|
|
set_last_script_id(undefined_value());
|
|
|
|
// Initialize keyed lookup cache.
|
|
KeyedLookupCache::Clear();
|
|
|
|
// Initialize context slot cache.
|
|
ContextSlotCache::Clear();
|
|
|
|
// Initialize descriptor cache.
|
|
DescriptorLookupCache::Clear();
|
|
|
|
// Initialize compilation cache.
|
|
CompilationCache::Clear();
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
Object* Heap::InitializeNumberStringCache() {
|
|
// Compute the size of the number string cache based on the max heap size.
|
|
// max_semispace_size_ == 512 KB => number_string_cache_size = 32.
|
|
// max_semispace_size_ == 8 MB => number_string_cache_size = 16KB.
|
|
int number_string_cache_size = max_semispace_size_ / 512;
|
|
number_string_cache_size = Max(32, Min(16*KB, number_string_cache_size));
|
|
Object* obj = AllocateFixedArray(number_string_cache_size * 2);
|
|
if (!obj->IsFailure()) set_number_string_cache(FixedArray::cast(obj));
|
|
return obj;
|
|
}
|
|
|
|
|
|
void Heap::FlushNumberStringCache() {
|
|
// Flush the number to string cache.
|
|
int len = number_string_cache()->length();
|
|
for (int i = 0; i < len; i++) {
|
|
number_string_cache()->set_undefined(i);
|
|
}
|
|
}
|
|
|
|
|
|
static inline int double_get_hash(double d) {
|
|
DoubleRepresentation rep(d);
|
|
return static_cast<int>(rep.bits) ^ static_cast<int>(rep.bits >> 32);
|
|
}
|
|
|
|
|
|
static inline int smi_get_hash(Smi* smi) {
|
|
return smi->value();
|
|
}
|
|
|
|
|
|
Object* Heap::GetNumberStringCache(Object* number) {
|
|
int hash;
|
|
int mask = (number_string_cache()->length() >> 1) - 1;
|
|
if (number->IsSmi()) {
|
|
hash = smi_get_hash(Smi::cast(number)) & mask;
|
|
} else {
|
|
hash = double_get_hash(number->Number()) & mask;
|
|
}
|
|
Object* key = number_string_cache()->get(hash * 2);
|
|
if (key == number) {
|
|
return String::cast(number_string_cache()->get(hash * 2 + 1));
|
|
} else if (key->IsHeapNumber() &&
|
|
number->IsHeapNumber() &&
|
|
key->Number() == number->Number()) {
|
|
return String::cast(number_string_cache()->get(hash * 2 + 1));
|
|
}
|
|
return undefined_value();
|
|
}
|
|
|
|
|
|
void Heap::SetNumberStringCache(Object* number, String* string) {
|
|
int hash;
|
|
int mask = (number_string_cache()->length() >> 1) - 1;
|
|
if (number->IsSmi()) {
|
|
hash = smi_get_hash(Smi::cast(number)) & mask;
|
|
number_string_cache()->set(hash * 2, Smi::cast(number));
|
|
} else {
|
|
hash = double_get_hash(number->Number()) & mask;
|
|
number_string_cache()->set(hash * 2, number);
|
|
}
|
|
number_string_cache()->set(hash * 2 + 1, string);
|
|
}
|
|
|
|
|
|
Object* Heap::SmiOrNumberFromDouble(double value,
|
|
bool new_object,
|
|
PretenureFlag pretenure) {
|
|
// We need to distinguish the minus zero value and this cannot be
|
|
// done after conversion to int. Doing this by comparing bit
|
|
// patterns is faster than using fpclassify() et al.
|
|
static const DoubleRepresentation plus_zero(0.0);
|
|
static const DoubleRepresentation minus_zero(-0.0);
|
|
static const DoubleRepresentation nan(OS::nan_value());
|
|
ASSERT(minus_zero_value() != NULL);
|
|
ASSERT(sizeof(plus_zero.value) == sizeof(plus_zero.bits));
|
|
|
|
DoubleRepresentation rep(value);
|
|
if (rep.bits == plus_zero.bits) return Smi::FromInt(0); // not uncommon
|
|
if (rep.bits == minus_zero.bits) {
|
|
return new_object ? AllocateHeapNumber(-0.0, pretenure)
|
|
: minus_zero_value();
|
|
}
|
|
if (rep.bits == nan.bits) {
|
|
return new_object
|
|
? AllocateHeapNumber(OS::nan_value(), pretenure)
|
|
: nan_value();
|
|
}
|
|
|
|
// Try to represent the value as a tagged small integer.
|
|
int int_value = FastD2I(value);
|
|
if (value == FastI2D(int_value) && Smi::IsValid(int_value)) {
|
|
return Smi::FromInt(int_value);
|
|
}
|
|
|
|
// Materialize the value in the heap.
|
|
return AllocateHeapNumber(value, pretenure);
|
|
}
|
|
|
|
|
|
Object* Heap::NumberToString(Object* number) {
|
|
Object* cached = GetNumberStringCache(number);
|
|
if (cached != undefined_value()) {
|
|
return cached;
|
|
}
|
|
|
|
char arr[100];
|
|
Vector<char> buffer(arr, ARRAY_SIZE(arr));
|
|
const char* str;
|
|
if (number->IsSmi()) {
|
|
int num = Smi::cast(number)->value();
|
|
str = IntToCString(num, buffer);
|
|
} else {
|
|
double num = HeapNumber::cast(number)->value();
|
|
str = DoubleToCString(num, buffer);
|
|
}
|
|
Object* result = AllocateStringFromAscii(CStrVector(str));
|
|
|
|
if (!result->IsFailure()) {
|
|
SetNumberStringCache(number, String::cast(result));
|
|
}
|
|
return result;
|
|
}
|
|
|
|
|
|
Map* Heap::MapForExternalArrayType(ExternalArrayType array_type) {
|
|
return Map::cast(roots_[RootIndexForExternalArrayType(array_type)]);
|
|
}
|
|
|
|
|
|
Heap::RootListIndex Heap::RootIndexForExternalArrayType(
|
|
ExternalArrayType array_type) {
|
|
switch (array_type) {
|
|
case kExternalByteArray:
|
|
return kExternalByteArrayMapRootIndex;
|
|
case kExternalUnsignedByteArray:
|
|
return kExternalUnsignedByteArrayMapRootIndex;
|
|
case kExternalShortArray:
|
|
return kExternalShortArrayMapRootIndex;
|
|
case kExternalUnsignedShortArray:
|
|
return kExternalUnsignedShortArrayMapRootIndex;
|
|
case kExternalIntArray:
|
|
return kExternalIntArrayMapRootIndex;
|
|
case kExternalUnsignedIntArray:
|
|
return kExternalUnsignedIntArrayMapRootIndex;
|
|
case kExternalFloatArray:
|
|
return kExternalFloatArrayMapRootIndex;
|
|
default:
|
|
UNREACHABLE();
|
|
return kUndefinedValueRootIndex;
|
|
}
|
|
}
|
|
|
|
|
|
Object* Heap::NewNumberFromDouble(double value, PretenureFlag pretenure) {
|
|
return SmiOrNumberFromDouble(value,
|
|
true /* number object must be new */,
|
|
pretenure);
|
|
}
|
|
|
|
|
|
Object* Heap::NumberFromDouble(double value, PretenureFlag pretenure) {
|
|
return SmiOrNumberFromDouble(value,
|
|
false /* use preallocated NaN, -0.0 */,
|
|
pretenure);
|
|
}
|
|
|
|
|
|
Object* Heap::AllocateProxy(Address proxy, PretenureFlag pretenure) {
|
|
// Statically ensure that it is safe to allocate proxies in paged spaces.
|
|
STATIC_ASSERT(Proxy::kSize <= Page::kMaxHeapObjectSize);
|
|
AllocationSpace space = (pretenure == TENURED) ? OLD_DATA_SPACE : NEW_SPACE;
|
|
Object* result = Allocate(proxy_map(), space);
|
|
if (result->IsFailure()) return result;
|
|
|
|
Proxy::cast(result)->set_proxy(proxy);
|
|
return result;
|
|
}
|
|
|
|
|
|
Object* Heap::AllocateSharedFunctionInfo(Object* name) {
|
|
Object* result = Allocate(shared_function_info_map(), OLD_POINTER_SPACE);
|
|
if (result->IsFailure()) return result;
|
|
|
|
SharedFunctionInfo* share = SharedFunctionInfo::cast(result);
|
|
share->set_name(name);
|
|
Code* illegal = Builtins::builtin(Builtins::Illegal);
|
|
share->set_code(illegal);
|
|
Code* construct_stub = Builtins::builtin(Builtins::JSConstructStubGeneric);
|
|
share->set_construct_stub(construct_stub);
|
|
share->set_expected_nof_properties(0);
|
|
share->set_length(0);
|
|
share->set_formal_parameter_count(0);
|
|
share->set_instance_class_name(Object_symbol());
|
|
share->set_function_data(undefined_value());
|
|
share->set_script(undefined_value());
|
|
share->set_start_position_and_type(0);
|
|
share->set_debug_info(undefined_value());
|
|
share->set_inferred_name(empty_string());
|
|
share->set_compiler_hints(0);
|
|
share->set_this_property_assignments_count(0);
|
|
share->set_this_property_assignments(undefined_value());
|
|
return result;
|
|
}
|
|
|
|
|
|
// Returns true for a character in a range. Both limits are inclusive.
|
|
static inline bool Between(uint32_t character, uint32_t from, uint32_t to) {
|
|
// This makes uses of the the unsigned wraparound.
|
|
return character - from <= to - from;
|
|
}
|
|
|
|
|
|
static inline Object* MakeOrFindTwoCharacterString(uint32_t c1, uint32_t c2) {
|
|
String* symbol;
|
|
// Numeric strings have a different hash algorithm not known by
|
|
// LookupTwoCharsSymbolIfExists, so we skip this step for such strings.
|
|
if ((!Between(c1, '0', '9') || !Between(c2, '0', '9')) &&
|
|
Heap::symbol_table()->LookupTwoCharsSymbolIfExists(c1, c2, &symbol)) {
|
|
return symbol;
|
|
// Now we know the length is 2, we might as well make use of that fact
|
|
// when building the new string.
|
|
} else if ((c1 | c2) <= String::kMaxAsciiCharCodeU) { // We can do this
|
|
ASSERT(IsPowerOf2(String::kMaxAsciiCharCodeU + 1)); // because of this.
|
|
Object* result = Heap::AllocateRawAsciiString(2);
|
|
if (result->IsFailure()) return result;
|
|
char* dest = SeqAsciiString::cast(result)->GetChars();
|
|
dest[0] = c1;
|
|
dest[1] = c2;
|
|
return result;
|
|
} else {
|
|
Object* result = Heap::AllocateRawTwoByteString(2);
|
|
if (result->IsFailure()) return result;
|
|
uc16* dest = SeqTwoByteString::cast(result)->GetChars();
|
|
dest[0] = c1;
|
|
dest[1] = c2;
|
|
return result;
|
|
}
|
|
}
|
|
|
|
|
|
Object* Heap::AllocateConsString(String* first, String* second) {
|
|
int first_length = first->length();
|
|
if (first_length == 0) {
|
|
return second;
|
|
}
|
|
|
|
int second_length = second->length();
|
|
if (second_length == 0) {
|
|
return first;
|
|
}
|
|
|
|
int length = first_length + second_length;
|
|
|
|
// Optimization for 2-byte strings often used as keys in a decompression
|
|
// dictionary. Check whether we already have the string in the symbol
|
|
// table to prevent creation of many unneccesary strings.
|
|
if (length == 2) {
|
|
unsigned c1 = first->Get(0);
|
|
unsigned c2 = second->Get(0);
|
|
return MakeOrFindTwoCharacterString(c1, c2);
|
|
}
|
|
|
|
bool is_ascii = first->IsAsciiRepresentation()
|
|
&& second->IsAsciiRepresentation();
|
|
|
|
// Make sure that an out of memory exception is thrown if the length
|
|
// of the new cons string is too large.
|
|
if (length > String::kMaxLength || length < 0) {
|
|
Top::context()->mark_out_of_memory();
|
|
return Failure::OutOfMemoryException();
|
|
}
|
|
|
|
// If the resulting string is small make a flat string.
|
|
if (length < String::kMinNonFlatLength) {
|
|
ASSERT(first->IsFlat());
|
|
ASSERT(second->IsFlat());
|
|
if (is_ascii) {
|
|
Object* result = AllocateRawAsciiString(length);
|
|
if (result->IsFailure()) return result;
|
|
// Copy the characters into the new object.
|
|
char* dest = SeqAsciiString::cast(result)->GetChars();
|
|
// Copy first part.
|
|
const char* src;
|
|
if (first->IsExternalString()) {
|
|
src = ExternalAsciiString::cast(first)->resource()->data();
|
|
} else {
|
|
src = SeqAsciiString::cast(first)->GetChars();
|
|
}
|
|
for (int i = 0; i < first_length; i++) *dest++ = src[i];
|
|
// Copy second part.
|
|
if (second->IsExternalString()) {
|
|
src = ExternalAsciiString::cast(second)->resource()->data();
|
|
} else {
|
|
src = SeqAsciiString::cast(second)->GetChars();
|
|
}
|
|
for (int i = 0; i < second_length; i++) *dest++ = src[i];
|
|
return result;
|
|
} else {
|
|
Object* result = AllocateRawTwoByteString(length);
|
|
if (result->IsFailure()) return result;
|
|
// Copy the characters into the new object.
|
|
uc16* dest = SeqTwoByteString::cast(result)->GetChars();
|
|
String::WriteToFlat(first, dest, 0, first_length);
|
|
String::WriteToFlat(second, dest + first_length, 0, second_length);
|
|
return result;
|
|
}
|
|
}
|
|
|
|
Map* map = is_ascii ? cons_ascii_string_map() : cons_string_map();
|
|
|
|
Object* result = Allocate(map, NEW_SPACE);
|
|
if (result->IsFailure()) return result;
|
|
|
|
AssertNoAllocation no_gc;
|
|
ConsString* cons_string = ConsString::cast(result);
|
|
WriteBarrierMode mode = cons_string->GetWriteBarrierMode(no_gc);
|
|
cons_string->set_length(length);
|
|
cons_string->set_hash_field(String::kEmptyHashField);
|
|
cons_string->set_first(first, mode);
|
|
cons_string->set_second(second, mode);
|
|
return result;
|
|
}
|
|
|
|
|
|
Object* Heap::AllocateSubString(String* buffer,
|
|
int start,
|
|
int end) {
|
|
int length = end - start;
|
|
|
|
if (length == 1) {
|
|
return Heap::LookupSingleCharacterStringFromCode(
|
|
buffer->Get(start));
|
|
} else if (length == 2) {
|
|
// Optimization for 2-byte strings often used as keys in a decompression
|
|
// dictionary. Check whether we already have the string in the symbol
|
|
// table to prevent creation of many unneccesary strings.
|
|
unsigned c1 = buffer->Get(start);
|
|
unsigned c2 = buffer->Get(start + 1);
|
|
return MakeOrFindTwoCharacterString(c1, c2);
|
|
}
|
|
|
|
// Make an attempt to flatten the buffer to reduce access time.
|
|
if (!buffer->IsFlat()) {
|
|
buffer->TryFlatten();
|
|
}
|
|
|
|
Object* result = buffer->IsAsciiRepresentation()
|
|
? AllocateRawAsciiString(length)
|
|
: AllocateRawTwoByteString(length);
|
|
if (result->IsFailure()) return result;
|
|
String* string_result = String::cast(result);
|
|
|
|
// Copy the characters into the new object.
|
|
if (buffer->IsAsciiRepresentation()) {
|
|
ASSERT(string_result->IsAsciiRepresentation());
|
|
char* dest = SeqAsciiString::cast(string_result)->GetChars();
|
|
String::WriteToFlat(buffer, dest, start, end);
|
|
} else {
|
|
ASSERT(string_result->IsTwoByteRepresentation());
|
|
uc16* dest = SeqTwoByteString::cast(string_result)->GetChars();
|
|
String::WriteToFlat(buffer, dest, start, end);
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
|
|
Object* Heap::AllocateExternalStringFromAscii(
|
|
ExternalAsciiString::Resource* resource) {
|
|
size_t length = resource->length();
|
|
if (length > static_cast<size_t>(String::kMaxLength)) {
|
|
Top::context()->mark_out_of_memory();
|
|
return Failure::OutOfMemoryException();
|
|
}
|
|
|
|
Map* map = external_ascii_string_map();
|
|
Object* result = Allocate(map, NEW_SPACE);
|
|
if (result->IsFailure()) return result;
|
|
|
|
ExternalAsciiString* external_string = ExternalAsciiString::cast(result);
|
|
external_string->set_length(static_cast<int>(length));
|
|
external_string->set_hash_field(String::kEmptyHashField);
|
|
external_string->set_resource(resource);
|
|
|
|
return result;
|
|
}
|
|
|
|
|
|
Object* Heap::AllocateExternalStringFromTwoByte(
|
|
ExternalTwoByteString::Resource* resource) {
|
|
size_t length = resource->length();
|
|
if (length > static_cast<size_t>(String::kMaxLength)) {
|
|
Top::context()->mark_out_of_memory();
|
|
return Failure::OutOfMemoryException();
|
|
}
|
|
|
|
Map* map = Heap::external_string_map();
|
|
Object* result = Allocate(map, NEW_SPACE);
|
|
if (result->IsFailure()) return result;
|
|
|
|
ExternalTwoByteString* external_string = ExternalTwoByteString::cast(result);
|
|
external_string->set_length(static_cast<int>(length));
|
|
external_string->set_hash_field(String::kEmptyHashField);
|
|
external_string->set_resource(resource);
|
|
|
|
return result;
|
|
}
|
|
|
|
|
|
Object* Heap::LookupSingleCharacterStringFromCode(uint16_t code) {
|
|
if (code <= String::kMaxAsciiCharCode) {
|
|
Object* value = Heap::single_character_string_cache()->get(code);
|
|
if (value != Heap::undefined_value()) return value;
|
|
|
|
char buffer[1];
|
|
buffer[0] = static_cast<char>(code);
|
|
Object* result = LookupSymbol(Vector<const char>(buffer, 1));
|
|
|
|
if (result->IsFailure()) return result;
|
|
Heap::single_character_string_cache()->set(code, result);
|
|
return result;
|
|
}
|
|
|
|
Object* result = Heap::AllocateRawTwoByteString(1);
|
|
if (result->IsFailure()) return result;
|
|
String* answer = String::cast(result);
|
|
answer->Set(0, code);
|
|
return answer;
|
|
}
|
|
|
|
|
|
Object* Heap::AllocateByteArray(int length, PretenureFlag pretenure) {
|
|
if (length < 0 || length > ByteArray::kMaxLength) {
|
|
return Failure::OutOfMemoryException();
|
|
}
|
|
if (pretenure == NOT_TENURED) {
|
|
return AllocateByteArray(length);
|
|
}
|
|
int size = ByteArray::SizeFor(length);
|
|
Object* result = (size <= MaxObjectSizeInPagedSpace())
|
|
? old_data_space_->AllocateRaw(size)
|
|
: lo_space_->AllocateRaw(size);
|
|
if (result->IsFailure()) return result;
|
|
|
|
reinterpret_cast<Array*>(result)->set_map(byte_array_map());
|
|
reinterpret_cast<Array*>(result)->set_length(length);
|
|
return result;
|
|
}
|
|
|
|
|
|
Object* Heap::AllocateByteArray(int length) {
|
|
if (length < 0 || length > ByteArray::kMaxLength) {
|
|
return Failure::OutOfMemoryException();
|
|
}
|
|
int size = ByteArray::SizeFor(length);
|
|
AllocationSpace space =
|
|
(size > MaxObjectSizeInPagedSpace()) ? LO_SPACE : NEW_SPACE;
|
|
Object* result = AllocateRaw(size, space, OLD_DATA_SPACE);
|
|
if (result->IsFailure()) return result;
|
|
|
|
reinterpret_cast<Array*>(result)->set_map(byte_array_map());
|
|
reinterpret_cast<Array*>(result)->set_length(length);
|
|
return result;
|
|
}
|
|
|
|
|
|
void Heap::CreateFillerObjectAt(Address addr, int size) {
|
|
if (size == 0) return;
|
|
HeapObject* filler = HeapObject::FromAddress(addr);
|
|
if (size == kPointerSize) {
|
|
filler->set_map(Heap::one_pointer_filler_map());
|
|
} else {
|
|
filler->set_map(Heap::byte_array_map());
|
|
ByteArray::cast(filler)->set_length(ByteArray::LengthFor(size));
|
|
}
|
|
}
|
|
|
|
|
|
Object* Heap::AllocatePixelArray(int length,
|
|
uint8_t* external_pointer,
|
|
PretenureFlag pretenure) {
|
|
AllocationSpace space = (pretenure == TENURED) ? OLD_DATA_SPACE : NEW_SPACE;
|
|
Object* result = AllocateRaw(PixelArray::kAlignedSize, space, OLD_DATA_SPACE);
|
|
if (result->IsFailure()) return result;
|
|
|
|
reinterpret_cast<PixelArray*>(result)->set_map(pixel_array_map());
|
|
reinterpret_cast<PixelArray*>(result)->set_length(length);
|
|
reinterpret_cast<PixelArray*>(result)->set_external_pointer(external_pointer);
|
|
|
|
return result;
|
|
}
|
|
|
|
|
|
Object* Heap::AllocateExternalArray(int length,
|
|
ExternalArrayType array_type,
|
|
void* external_pointer,
|
|
PretenureFlag pretenure) {
|
|
AllocationSpace space = (pretenure == TENURED) ? OLD_DATA_SPACE : NEW_SPACE;
|
|
Object* result = AllocateRaw(ExternalArray::kAlignedSize,
|
|
space,
|
|
OLD_DATA_SPACE);
|
|
if (result->IsFailure()) return result;
|
|
|
|
reinterpret_cast<ExternalArray*>(result)->set_map(
|
|
MapForExternalArrayType(array_type));
|
|
reinterpret_cast<ExternalArray*>(result)->set_length(length);
|
|
reinterpret_cast<ExternalArray*>(result)->set_external_pointer(
|
|
external_pointer);
|
|
|
|
return result;
|
|
}
|
|
|
|
|
|
Object* Heap::CreateCode(const CodeDesc& desc,
|
|
ZoneScopeInfo* sinfo,
|
|
Code::Flags flags,
|
|
Handle<Object> self_reference) {
|
|
// Compute size
|
|
int body_size = RoundUp(desc.instr_size + desc.reloc_size, kObjectAlignment);
|
|
int sinfo_size = 0;
|
|
if (sinfo != NULL) sinfo_size = sinfo->Serialize(NULL);
|
|
int obj_size = Code::SizeFor(body_size, sinfo_size);
|
|
ASSERT(IsAligned(obj_size, Code::kCodeAlignment));
|
|
Object* result;
|
|
if (obj_size > MaxObjectSizeInPagedSpace()) {
|
|
result = lo_space_->AllocateRawCode(obj_size);
|
|
} else {
|
|
result = code_space_->AllocateRaw(obj_size);
|
|
}
|
|
|
|
if (result->IsFailure()) return result;
|
|
|
|
// Initialize the object
|
|
HeapObject::cast(result)->set_map(code_map());
|
|
Code* code = Code::cast(result);
|
|
ASSERT(!CodeRange::exists() || CodeRange::contains(code->address()));
|
|
code->set_instruction_size(desc.instr_size);
|
|
code->set_relocation_size(desc.reloc_size);
|
|
code->set_sinfo_size(sinfo_size);
|
|
code->set_flags(flags);
|
|
// Allow self references to created code object by patching the handle to
|
|
// point to the newly allocated Code object.
|
|
if (!self_reference.is_null()) {
|
|
*(self_reference.location()) = code;
|
|
}
|
|
// Migrate generated code.
|
|
// The generated code can contain Object** values (typically from handles)
|
|
// that are dereferenced during the copy to point directly to the actual heap
|
|
// objects. These pointers can include references to the code object itself,
|
|
// through the self_reference parameter.
|
|
code->CopyFrom(desc);
|
|
if (sinfo != NULL) sinfo->Serialize(code); // write scope info
|
|
|
|
#ifdef DEBUG
|
|
code->Verify();
|
|
#endif
|
|
return code;
|
|
}
|
|
|
|
|
|
Object* Heap::CopyCode(Code* code) {
|
|
// Allocate an object the same size as the code object.
|
|
int obj_size = code->Size();
|
|
Object* result;
|
|
if (obj_size > MaxObjectSizeInPagedSpace()) {
|
|
result = lo_space_->AllocateRawCode(obj_size);
|
|
} else {
|
|
result = code_space_->AllocateRaw(obj_size);
|
|
}
|
|
|
|
if (result->IsFailure()) return result;
|
|
|
|
// Copy code object.
|
|
Address old_addr = code->address();
|
|
Address new_addr = reinterpret_cast<HeapObject*>(result)->address();
|
|
CopyBlock(reinterpret_cast<Object**>(new_addr),
|
|
reinterpret_cast<Object**>(old_addr),
|
|
obj_size);
|
|
// Relocate the copy.
|
|
Code* new_code = Code::cast(result);
|
|
ASSERT(!CodeRange::exists() || CodeRange::contains(code->address()));
|
|
new_code->Relocate(new_addr - old_addr);
|
|
return new_code;
|
|
}
|
|
|
|
|
|
Object* Heap::Allocate(Map* map, AllocationSpace space) {
|
|
ASSERT(gc_state_ == NOT_IN_GC);
|
|
ASSERT(map->instance_type() != MAP_TYPE);
|
|
// If allocation failures are disallowed, we may allocate in a different
|
|
// space when new space is full and the object is not a large object.
|
|
AllocationSpace retry_space =
|
|
(space != NEW_SPACE) ? space : TargetSpaceId(map->instance_type());
|
|
Object* result =
|
|
AllocateRaw(map->instance_size(), space, retry_space);
|
|
if (result->IsFailure()) return result;
|
|
HeapObject::cast(result)->set_map(map);
|
|
#ifdef ENABLE_LOGGING_AND_PROFILING
|
|
ProducerHeapProfile::RecordJSObjectAllocation(result);
|
|
#endif
|
|
return result;
|
|
}
|
|
|
|
|
|
Object* Heap::InitializeFunction(JSFunction* function,
|
|
SharedFunctionInfo* shared,
|
|
Object* prototype) {
|
|
ASSERT(!prototype->IsMap());
|
|
function->initialize_properties();
|
|
function->initialize_elements();
|
|
function->set_shared(shared);
|
|
function->set_prototype_or_initial_map(prototype);
|
|
function->set_context(undefined_value());
|
|
function->set_literals(empty_fixed_array());
|
|
return function;
|
|
}
|
|
|
|
|
|
Object* Heap::AllocateFunctionPrototype(JSFunction* function) {
|
|
// Allocate the prototype. Make sure to use the object function
|
|
// from the function's context, since the function can be from a
|
|
// different context.
|
|
JSFunction* object_function =
|
|
function->context()->global_context()->object_function();
|
|
Object* prototype = AllocateJSObject(object_function);
|
|
if (prototype->IsFailure()) return prototype;
|
|
// When creating the prototype for the function we must set its
|
|
// constructor to the function.
|
|
Object* result =
|
|
JSObject::cast(prototype)->SetProperty(constructor_symbol(),
|
|
function,
|
|
DONT_ENUM);
|
|
if (result->IsFailure()) return result;
|
|
return prototype;
|
|
}
|
|
|
|
|
|
Object* Heap::AllocateFunction(Map* function_map,
|
|
SharedFunctionInfo* shared,
|
|
Object* prototype,
|
|
PretenureFlag pretenure) {
|
|
AllocationSpace space =
|
|
(pretenure == TENURED) ? OLD_POINTER_SPACE : NEW_SPACE;
|
|
Object* result = Allocate(function_map, space);
|
|
if (result->IsFailure()) return result;
|
|
return InitializeFunction(JSFunction::cast(result), shared, prototype);
|
|
}
|
|
|
|
|
|
Object* Heap::AllocateArgumentsObject(Object* callee, int length) {
|
|
// To get fast allocation and map sharing for arguments objects we
|
|
// allocate them based on an arguments boilerplate.
|
|
|
|
// This calls Copy directly rather than using Heap::AllocateRaw so we
|
|
// duplicate the check here.
|
|
ASSERT(allocation_allowed_ && gc_state_ == NOT_IN_GC);
|
|
|
|
JSObject* boilerplate =
|
|
Top::context()->global_context()->arguments_boilerplate();
|
|
|
|
// Check that the size of the boilerplate matches our
|
|
// expectations. The ArgumentsAccessStub::GenerateNewObject relies
|
|
// on the size being a known constant.
|
|
ASSERT(kArgumentsObjectSize == boilerplate->map()->instance_size());
|
|
|
|
// Do the allocation.
|
|
Object* result =
|
|
AllocateRaw(kArgumentsObjectSize, NEW_SPACE, OLD_POINTER_SPACE);
|
|
if (result->IsFailure()) return result;
|
|
|
|
// Copy the content. The arguments boilerplate doesn't have any
|
|
// fields that point to new space so it's safe to skip the write
|
|
// barrier here.
|
|
CopyBlock(reinterpret_cast<Object**>(HeapObject::cast(result)->address()),
|
|
reinterpret_cast<Object**>(boilerplate->address()),
|
|
kArgumentsObjectSize);
|
|
|
|
// Set the two properties.
|
|
JSObject::cast(result)->InObjectPropertyAtPut(arguments_callee_index,
|
|
callee);
|
|
JSObject::cast(result)->InObjectPropertyAtPut(arguments_length_index,
|
|
Smi::FromInt(length),
|
|
SKIP_WRITE_BARRIER);
|
|
|
|
// Check the state of the object
|
|
ASSERT(JSObject::cast(result)->HasFastProperties());
|
|
ASSERT(JSObject::cast(result)->HasFastElements());
|
|
|
|
return result;
|
|
}
|
|
|
|
|
|
Object* Heap::AllocateInitialMap(JSFunction* fun) {
|
|
ASSERT(!fun->has_initial_map());
|
|
|
|
// First create a new map with the size and number of in-object properties
|
|
// suggested by the function.
|
|
int instance_size = fun->shared()->CalculateInstanceSize();
|
|
int in_object_properties = fun->shared()->CalculateInObjectProperties();
|
|
Object* map_obj = Heap::AllocateMap(JS_OBJECT_TYPE, instance_size);
|
|
if (map_obj->IsFailure()) return map_obj;
|
|
|
|
// Fetch or allocate prototype.
|
|
Object* prototype;
|
|
if (fun->has_instance_prototype()) {
|
|
prototype = fun->instance_prototype();
|
|
} else {
|
|
prototype = AllocateFunctionPrototype(fun);
|
|
if (prototype->IsFailure()) return prototype;
|
|
}
|
|
Map* map = Map::cast(map_obj);
|
|
map->set_inobject_properties(in_object_properties);
|
|
map->set_unused_property_fields(in_object_properties);
|
|
map->set_prototype(prototype);
|
|
|
|
// If the function has only simple this property assignments add field
|
|
// descriptors for these to the initial map as the object cannot be
|
|
// constructed without having these properties.
|
|
ASSERT(in_object_properties <= Map::kMaxPreAllocatedPropertyFields);
|
|
if (fun->shared()->has_only_simple_this_property_assignments() &&
|
|
fun->shared()->this_property_assignments_count() > 0) {
|
|
int count = fun->shared()->this_property_assignments_count();
|
|
if (count > in_object_properties) {
|
|
count = in_object_properties;
|
|
}
|
|
Object* descriptors_obj = DescriptorArray::Allocate(count);
|
|
if (descriptors_obj->IsFailure()) return descriptors_obj;
|
|
DescriptorArray* descriptors = DescriptorArray::cast(descriptors_obj);
|
|
for (int i = 0; i < count; i++) {
|
|
String* name = fun->shared()->GetThisPropertyAssignmentName(i);
|
|
ASSERT(name->IsSymbol());
|
|
FieldDescriptor field(name, i, NONE);
|
|
field.SetEnumerationIndex(i);
|
|
descriptors->Set(i, &field);
|
|
}
|
|
descriptors->SetNextEnumerationIndex(count);
|
|
descriptors->Sort();
|
|
map->set_instance_descriptors(descriptors);
|
|
map->set_pre_allocated_property_fields(count);
|
|
map->set_unused_property_fields(in_object_properties - count);
|
|
}
|
|
return map;
|
|
}
|
|
|
|
|
|
void Heap::InitializeJSObjectFromMap(JSObject* obj,
|
|
FixedArray* properties,
|
|
Map* map) {
|
|
obj->set_properties(properties);
|
|
obj->initialize_elements();
|
|
// TODO(1240798): Initialize the object's body using valid initial values
|
|
// according to the object's initial map. For example, if the map's
|
|
// instance type is JS_ARRAY_TYPE, the length field should be initialized
|
|
// to a number (eg, Smi::FromInt(0)) and the elements initialized to a
|
|
// fixed array (eg, Heap::empty_fixed_array()). Currently, the object
|
|
// verification code has to cope with (temporarily) invalid objects. See
|
|
// for example, JSArray::JSArrayVerify).
|
|
obj->InitializeBody(map->instance_size());
|
|
}
|
|
|
|
|
|
Object* Heap::AllocateJSObjectFromMap(Map* map, PretenureFlag pretenure) {
|
|
// JSFunctions should be allocated using AllocateFunction to be
|
|
// properly initialized.
|
|
ASSERT(map->instance_type() != JS_FUNCTION_TYPE);
|
|
|
|
// Both types of globla objects should be allocated using
|
|
// AllocateGloblaObject to be properly initialized.
|
|
ASSERT(map->instance_type() != JS_GLOBAL_OBJECT_TYPE);
|
|
ASSERT(map->instance_type() != JS_BUILTINS_OBJECT_TYPE);
|
|
|
|
// Allocate the backing storage for the properties.
|
|
int prop_size =
|
|
map->pre_allocated_property_fields() +
|
|
map->unused_property_fields() -
|
|
map->inobject_properties();
|
|
ASSERT(prop_size >= 0);
|
|
Object* properties = AllocateFixedArray(prop_size, pretenure);
|
|
if (properties->IsFailure()) return properties;
|
|
|
|
// Allocate the JSObject.
|
|
AllocationSpace space =
|
|
(pretenure == TENURED) ? OLD_POINTER_SPACE : NEW_SPACE;
|
|
if (map->instance_size() > MaxObjectSizeInPagedSpace()) space = LO_SPACE;
|
|
Object* obj = Allocate(map, space);
|
|
if (obj->IsFailure()) return obj;
|
|
|
|
// Initialize the JSObject.
|
|
InitializeJSObjectFromMap(JSObject::cast(obj),
|
|
FixedArray::cast(properties),
|
|
map);
|
|
return obj;
|
|
}
|
|
|
|
|
|
Object* Heap::AllocateJSObject(JSFunction* constructor,
|
|
PretenureFlag pretenure) {
|
|
// Allocate the initial map if absent.
|
|
if (!constructor->has_initial_map()) {
|
|
Object* initial_map = AllocateInitialMap(constructor);
|
|
if (initial_map->IsFailure()) return initial_map;
|
|
constructor->set_initial_map(Map::cast(initial_map));
|
|
Map::cast(initial_map)->set_constructor(constructor);
|
|
}
|
|
// Allocate the object based on the constructors initial map.
|
|
Object* result =
|
|
AllocateJSObjectFromMap(constructor->initial_map(), pretenure);
|
|
// Make sure result is NOT a global object if valid.
|
|
ASSERT(result->IsFailure() || !result->IsGlobalObject());
|
|
return result;
|
|
}
|
|
|
|
|
|
Object* Heap::AllocateGlobalObject(JSFunction* constructor) {
|
|
ASSERT(constructor->has_initial_map());
|
|
Map* map = constructor->initial_map();
|
|
|
|
// Make sure no field properties are described in the initial map.
|
|
// This guarantees us that normalizing the properties does not
|
|
// require us to change property values to JSGlobalPropertyCells.
|
|
ASSERT(map->NextFreePropertyIndex() == 0);
|
|
|
|
// Make sure we don't have a ton of pre-allocated slots in the
|
|
// global objects. They will be unused once we normalize the object.
|
|
ASSERT(map->unused_property_fields() == 0);
|
|
ASSERT(map->inobject_properties() == 0);
|
|
|
|
// Initial size of the backing store to avoid resize of the storage during
|
|
// bootstrapping. The size differs between the JS global object ad the
|
|
// builtins object.
|
|
int initial_size = map->instance_type() == JS_GLOBAL_OBJECT_TYPE ? 64 : 512;
|
|
|
|
// Allocate a dictionary object for backing storage.
|
|
Object* obj =
|
|
StringDictionary::Allocate(
|
|
map->NumberOfDescribedProperties() * 2 + initial_size);
|
|
if (obj->IsFailure()) return obj;
|
|
StringDictionary* dictionary = StringDictionary::cast(obj);
|
|
|
|
// The global object might be created from an object template with accessors.
|
|
// Fill these accessors into the dictionary.
|
|
DescriptorArray* descs = map->instance_descriptors();
|
|
for (int i = 0; i < descs->number_of_descriptors(); i++) {
|
|
PropertyDetails details = descs->GetDetails(i);
|
|
ASSERT(details.type() == CALLBACKS); // Only accessors are expected.
|
|
PropertyDetails d =
|
|
PropertyDetails(details.attributes(), CALLBACKS, details.index());
|
|
Object* value = descs->GetCallbacksObject(i);
|
|
value = Heap::AllocateJSGlobalPropertyCell(value);
|
|
if (value->IsFailure()) return value;
|
|
|
|
Object* result = dictionary->Add(descs->GetKey(i), value, d);
|
|
if (result->IsFailure()) return result;
|
|
dictionary = StringDictionary::cast(result);
|
|
}
|
|
|
|
// Allocate the global object and initialize it with the backing store.
|
|
obj = Allocate(map, OLD_POINTER_SPACE);
|
|
if (obj->IsFailure()) return obj;
|
|
JSObject* global = JSObject::cast(obj);
|
|
InitializeJSObjectFromMap(global, dictionary, map);
|
|
|
|
// Create a new map for the global object.
|
|
obj = map->CopyDropDescriptors();
|
|
if (obj->IsFailure()) return obj;
|
|
Map* new_map = Map::cast(obj);
|
|
|
|
// Setup the global object as a normalized object.
|
|
global->set_map(new_map);
|
|
global->map()->set_instance_descriptors(Heap::empty_descriptor_array());
|
|
global->set_properties(dictionary);
|
|
|
|
// Make sure result is a global object with properties in dictionary.
|
|
ASSERT(global->IsGlobalObject());
|
|
ASSERT(!global->HasFastProperties());
|
|
return global;
|
|
}
|
|
|
|
|
|
Object* Heap::CopyJSObject(JSObject* source) {
|
|
// Never used to copy functions. If functions need to be copied we
|
|
// have to be careful to clear the literals array.
|
|
ASSERT(!source->IsJSFunction());
|
|
|
|
// Make the clone.
|
|
Map* map = source->map();
|
|
int object_size = map->instance_size();
|
|
Object* clone;
|
|
|
|
// If we're forced to always allocate, we use the general allocation
|
|
// functions which may leave us with an object in old space.
|
|
if (always_allocate()) {
|
|
clone = AllocateRaw(object_size, NEW_SPACE, OLD_POINTER_SPACE);
|
|
if (clone->IsFailure()) return clone;
|
|
Address clone_address = HeapObject::cast(clone)->address();
|
|
CopyBlock(reinterpret_cast<Object**>(clone_address),
|
|
reinterpret_cast<Object**>(source->address()),
|
|
object_size);
|
|
// Update write barrier for all fields that lie beyond the header.
|
|
for (int offset = JSObject::kHeaderSize;
|
|
offset < object_size;
|
|
offset += kPointerSize) {
|
|
RecordWrite(clone_address, offset);
|
|
}
|
|
} else {
|
|
clone = new_space_.AllocateRaw(object_size);
|
|
if (clone->IsFailure()) return clone;
|
|
ASSERT(Heap::InNewSpace(clone));
|
|
// Since we know the clone is allocated in new space, we can copy
|
|
// the contents without worrying about updating the write barrier.
|
|
CopyBlock(reinterpret_cast<Object**>(HeapObject::cast(clone)->address()),
|
|
reinterpret_cast<Object**>(source->address()),
|
|
object_size);
|
|
}
|
|
|
|
FixedArray* elements = FixedArray::cast(source->elements());
|
|
FixedArray* properties = FixedArray::cast(source->properties());
|
|
// Update elements if necessary.
|
|
if (elements->length()> 0) {
|
|
Object* elem = CopyFixedArray(elements);
|
|
if (elem->IsFailure()) return elem;
|
|
JSObject::cast(clone)->set_elements(FixedArray::cast(elem));
|
|
}
|
|
// Update properties if necessary.
|
|
if (properties->length() > 0) {
|
|
Object* prop = CopyFixedArray(properties);
|
|
if (prop->IsFailure()) return prop;
|
|
JSObject::cast(clone)->set_properties(FixedArray::cast(prop));
|
|
}
|
|
// Return the new clone.
|
|
#ifdef ENABLE_LOGGING_AND_PROFILING
|
|
ProducerHeapProfile::RecordJSObjectAllocation(clone);
|
|
#endif
|
|
return clone;
|
|
}
|
|
|
|
|
|
Object* Heap::ReinitializeJSGlobalProxy(JSFunction* constructor,
|
|
JSGlobalProxy* object) {
|
|
// Allocate initial map if absent.
|
|
if (!constructor->has_initial_map()) {
|
|
Object* initial_map = AllocateInitialMap(constructor);
|
|
if (initial_map->IsFailure()) return initial_map;
|
|
constructor->set_initial_map(Map::cast(initial_map));
|
|
Map::cast(initial_map)->set_constructor(constructor);
|
|
}
|
|
|
|
Map* map = constructor->initial_map();
|
|
|
|
// Check that the already allocated object has the same size as
|
|
// objects allocated using the constructor.
|
|
ASSERT(map->instance_size() == object->map()->instance_size());
|
|
|
|
// Allocate the backing storage for the properties.
|
|
int prop_size = map->unused_property_fields() - map->inobject_properties();
|
|
Object* properties = AllocateFixedArray(prop_size, TENURED);
|
|
if (properties->IsFailure()) return properties;
|
|
|
|
// Reset the map for the object.
|
|
object->set_map(constructor->initial_map());
|
|
|
|
// Reinitialize the object from the constructor map.
|
|
InitializeJSObjectFromMap(object, FixedArray::cast(properties), map);
|
|
return object;
|
|
}
|
|
|
|
|
|
Object* Heap::AllocateStringFromAscii(Vector<const char> string,
|
|
PretenureFlag pretenure) {
|
|
Object* result = AllocateRawAsciiString(string.length(), pretenure);
|
|
if (result->IsFailure()) return result;
|
|
|
|
// Copy the characters into the new object.
|
|
SeqAsciiString* string_result = SeqAsciiString::cast(result);
|
|
for (int i = 0; i < string.length(); i++) {
|
|
string_result->SeqAsciiStringSet(i, string[i]);
|
|
}
|
|
return result;
|
|
}
|
|
|
|
|
|
Object* Heap::AllocateStringFromUtf8(Vector<const char> string,
|
|
PretenureFlag pretenure) {
|
|
// Count the number of characters in the UTF-8 string and check if
|
|
// it is an ASCII string.
|
|
Access<Scanner::Utf8Decoder> decoder(Scanner::utf8_decoder());
|
|
decoder->Reset(string.start(), string.length());
|
|
int chars = 0;
|
|
bool is_ascii = true;
|
|
while (decoder->has_more()) {
|
|
uc32 r = decoder->GetNext();
|
|
if (r > String::kMaxAsciiCharCode) is_ascii = false;
|
|
chars++;
|
|
}
|
|
|
|
// If the string is ascii, we do not need to convert the characters
|
|
// since UTF8 is backwards compatible with ascii.
|
|
if (is_ascii) return AllocateStringFromAscii(string, pretenure);
|
|
|
|
Object* result = AllocateRawTwoByteString(chars, pretenure);
|
|
if (result->IsFailure()) return result;
|
|
|
|
// Convert and copy the characters into the new object.
|
|
String* string_result = String::cast(result);
|
|
decoder->Reset(string.start(), string.length());
|
|
for (int i = 0; i < chars; i++) {
|
|
uc32 r = decoder->GetNext();
|
|
string_result->Set(i, r);
|
|
}
|
|
return result;
|
|
}
|
|
|
|
|
|
Object* Heap::AllocateStringFromTwoByte(Vector<const uc16> string,
|
|
PretenureFlag pretenure) {
|
|
// Check if the string is an ASCII string.
|
|
int i = 0;
|
|
while (i < string.length() && string[i] <= String::kMaxAsciiCharCode) i++;
|
|
|
|
Object* result;
|
|
if (i == string.length()) { // It's an ASCII string.
|
|
result = AllocateRawAsciiString(string.length(), pretenure);
|
|
} else { // It's not an ASCII string.
|
|
result = AllocateRawTwoByteString(string.length(), pretenure);
|
|
}
|
|
if (result->IsFailure()) return result;
|
|
|
|
// Copy the characters into the new object, which may be either ASCII or
|
|
// UTF-16.
|
|
String* string_result = String::cast(result);
|
|
for (int i = 0; i < string.length(); i++) {
|
|
string_result->Set(i, string[i]);
|
|
}
|
|
return result;
|
|
}
|
|
|
|
|
|
Map* Heap::SymbolMapForString(String* string) {
|
|
// If the string is in new space it cannot be used as a symbol.
|
|
if (InNewSpace(string)) return NULL;
|
|
|
|
// Find the corresponding symbol map for strings.
|
|
Map* map = string->map();
|
|
if (map == ascii_string_map()) return ascii_symbol_map();
|
|
if (map == string_map()) return symbol_map();
|
|
if (map == cons_string_map()) return cons_symbol_map();
|
|
if (map == cons_ascii_string_map()) return cons_ascii_symbol_map();
|
|
if (map == external_string_map()) return external_symbol_map();
|
|
if (map == external_ascii_string_map()) return external_ascii_symbol_map();
|
|
|
|
// No match found.
|
|
return NULL;
|
|
}
|
|
|
|
|
|
Object* Heap::AllocateInternalSymbol(unibrow::CharacterStream* buffer,
|
|
int chars,
|
|
uint32_t hash_field) {
|
|
ASSERT(chars >= 0);
|
|
// Ensure the chars matches the number of characters in the buffer.
|
|
ASSERT(static_cast<unsigned>(chars) == buffer->Length());
|
|
// Determine whether the string is ascii.
|
|
bool is_ascii = true;
|
|
while (buffer->has_more()) {
|
|
if (buffer->GetNext() > unibrow::Utf8::kMaxOneByteChar) {
|
|
is_ascii = false;
|
|
break;
|
|
}
|
|
}
|
|
buffer->Rewind();
|
|
|
|
// Compute map and object size.
|
|
int size;
|
|
Map* map;
|
|
|
|
if (is_ascii) {
|
|
if (chars > SeqAsciiString::kMaxLength) {
|
|
return Failure::OutOfMemoryException();
|
|
}
|
|
map = ascii_symbol_map();
|
|
size = SeqAsciiString::SizeFor(chars);
|
|
} else {
|
|
if (chars > SeqTwoByteString::kMaxLength) {
|
|
return Failure::OutOfMemoryException();
|
|
}
|
|
map = symbol_map();
|
|
size = SeqTwoByteString::SizeFor(chars);
|
|
}
|
|
|
|
// Allocate string.
|
|
Object* result = (size > MaxObjectSizeInPagedSpace())
|
|
? lo_space_->AllocateRaw(size)
|
|
: old_data_space_->AllocateRaw(size);
|
|
if (result->IsFailure()) return result;
|
|
|
|
reinterpret_cast<HeapObject*>(result)->set_map(map);
|
|
// Set length and hash fields of the allocated string.
|
|
String* answer = String::cast(result);
|
|
answer->set_length(chars);
|
|
answer->set_hash_field(hash_field);
|
|
|
|
ASSERT_EQ(size, answer->Size());
|
|
|
|
// Fill in the characters.
|
|
for (int i = 0; i < chars; i++) {
|
|
answer->Set(i, buffer->GetNext());
|
|
}
|
|
return answer;
|
|
}
|
|
|
|
|
|
Object* Heap::AllocateRawAsciiString(int length, PretenureFlag pretenure) {
|
|
if (length < 0 || length > SeqAsciiString::kMaxLength) {
|
|
return Failure::OutOfMemoryException();
|
|
}
|
|
|
|
int size = SeqAsciiString::SizeFor(length);
|
|
ASSERT(size <= SeqAsciiString::kMaxSize);
|
|
|
|
AllocationSpace space = (pretenure == TENURED) ? OLD_DATA_SPACE : NEW_SPACE;
|
|
AllocationSpace retry_space = OLD_DATA_SPACE;
|
|
|
|
if (space == NEW_SPACE) {
|
|
if (size > kMaxObjectSizeInNewSpace) {
|
|
// Allocate in large object space, retry space will be ignored.
|
|
space = LO_SPACE;
|
|
} else if (size > MaxObjectSizeInPagedSpace()) {
|
|
// Allocate in new space, retry in large object space.
|
|
retry_space = LO_SPACE;
|
|
}
|
|
} else if (space == OLD_DATA_SPACE && size > MaxObjectSizeInPagedSpace()) {
|
|
space = LO_SPACE;
|
|
}
|
|
Object* result = AllocateRaw(size, space, retry_space);
|
|
if (result->IsFailure()) return result;
|
|
|
|
// Partially initialize the object.
|
|
HeapObject::cast(result)->set_map(ascii_string_map());
|
|
String::cast(result)->set_length(length);
|
|
String::cast(result)->set_hash_field(String::kEmptyHashField);
|
|
ASSERT_EQ(size, HeapObject::cast(result)->Size());
|
|
return result;
|
|
}
|
|
|
|
|
|
Object* Heap::AllocateRawTwoByteString(int length, PretenureFlag pretenure) {
|
|
if (length < 0 || length > SeqTwoByteString::kMaxLength) {
|
|
return Failure::OutOfMemoryException();
|
|
}
|
|
int size = SeqTwoByteString::SizeFor(length);
|
|
ASSERT(size <= SeqTwoByteString::kMaxSize);
|
|
AllocationSpace space = (pretenure == TENURED) ? OLD_DATA_SPACE : NEW_SPACE;
|
|
AllocationSpace retry_space = OLD_DATA_SPACE;
|
|
|
|
if (space == NEW_SPACE) {
|
|
if (size > kMaxObjectSizeInNewSpace) {
|
|
// Allocate in large object space, retry space will be ignored.
|
|
space = LO_SPACE;
|
|
} else if (size > MaxObjectSizeInPagedSpace()) {
|
|
// Allocate in new space, retry in large object space.
|
|
retry_space = LO_SPACE;
|
|
}
|
|
} else if (space == OLD_DATA_SPACE && size > MaxObjectSizeInPagedSpace()) {
|
|
space = LO_SPACE;
|
|
}
|
|
Object* result = AllocateRaw(size, space, retry_space);
|
|
if (result->IsFailure()) return result;
|
|
|
|
// Partially initialize the object.
|
|
HeapObject::cast(result)->set_map(string_map());
|
|
String::cast(result)->set_length(length);
|
|
String::cast(result)->set_hash_field(String::kEmptyHashField);
|
|
ASSERT_EQ(size, HeapObject::cast(result)->Size());
|
|
return result;
|
|
}
|
|
|
|
|
|
Object* Heap::AllocateEmptyFixedArray() {
|
|
int size = FixedArray::SizeFor(0);
|
|
Object* result = AllocateRaw(size, OLD_DATA_SPACE, OLD_DATA_SPACE);
|
|
if (result->IsFailure()) return result;
|
|
// Initialize the object.
|
|
reinterpret_cast<Array*>(result)->set_map(fixed_array_map());
|
|
reinterpret_cast<Array*>(result)->set_length(0);
|
|
return result;
|
|
}
|
|
|
|
|
|
Object* Heap::AllocateRawFixedArray(int length) {
|
|
if (length < 0 || length > FixedArray::kMaxLength) {
|
|
return Failure::OutOfMemoryException();
|
|
}
|
|
// Use the general function if we're forced to always allocate.
|
|
if (always_allocate()) return AllocateFixedArray(length, TENURED);
|
|
// Allocate the raw data for a fixed array.
|
|
int size = FixedArray::SizeFor(length);
|
|
return size <= kMaxObjectSizeInNewSpace
|
|
? new_space_.AllocateRaw(size)
|
|
: lo_space_->AllocateRawFixedArray(size);
|
|
}
|
|
|
|
|
|
Object* Heap::CopyFixedArray(FixedArray* src) {
|
|
int len = src->length();
|
|
Object* obj = AllocateRawFixedArray(len);
|
|
if (obj->IsFailure()) return obj;
|
|
if (Heap::InNewSpace(obj)) {
|
|
HeapObject* dst = HeapObject::cast(obj);
|
|
CopyBlock(reinterpret_cast<Object**>(dst->address()),
|
|
reinterpret_cast<Object**>(src->address()),
|
|
FixedArray::SizeFor(len));
|
|
return obj;
|
|
}
|
|
HeapObject::cast(obj)->set_map(src->map());
|
|
FixedArray* result = FixedArray::cast(obj);
|
|
result->set_length(len);
|
|
|
|
// Copy the content
|
|
AssertNoAllocation no_gc;
|
|
WriteBarrierMode mode = result->GetWriteBarrierMode(no_gc);
|
|
for (int i = 0; i < len; i++) result->set(i, src->get(i), mode);
|
|
return result;
|
|
}
|
|
|
|
|
|
Object* Heap::AllocateFixedArray(int length) {
|
|
ASSERT(length >= 0);
|
|
if (length == 0) return empty_fixed_array();
|
|
Object* result = AllocateRawFixedArray(length);
|
|
if (!result->IsFailure()) {
|
|
// Initialize header.
|
|
reinterpret_cast<Array*>(result)->set_map(fixed_array_map());
|
|
FixedArray* array = FixedArray::cast(result);
|
|
array->set_length(length);
|
|
Object* value = undefined_value();
|
|
// Initialize body.
|
|
for (int index = 0; index < length; index++) {
|
|
ASSERT(!Heap::InNewSpace(value)); // value = undefined
|
|
array->set(index, value, SKIP_WRITE_BARRIER);
|
|
}
|
|
}
|
|
return result;
|
|
}
|
|
|
|
|
|
Object* Heap::AllocateFixedArray(int length, PretenureFlag pretenure) {
|
|
ASSERT(length >= 0);
|
|
ASSERT(empty_fixed_array()->IsFixedArray());
|
|
if (length < 0 || length > FixedArray::kMaxLength) {
|
|
return Failure::OutOfMemoryException();
|
|
}
|
|
if (length == 0) return empty_fixed_array();
|
|
|
|
AllocationSpace space =
|
|
(pretenure == TENURED) ? OLD_POINTER_SPACE : NEW_SPACE;
|
|
int size = FixedArray::SizeFor(length);
|
|
if (space == NEW_SPACE && size > kMaxObjectSizeInNewSpace) {
|
|
// Too big for new space.
|
|
space = LO_SPACE;
|
|
} else if (space == OLD_POINTER_SPACE &&
|
|
size > MaxObjectSizeInPagedSpace()) {
|
|
// Too big for old pointer space.
|
|
space = LO_SPACE;
|
|
}
|
|
|
|
// Specialize allocation for the space.
|
|
Object* result = Failure::OutOfMemoryException();
|
|
if (space == NEW_SPACE) {
|
|
// We cannot use Heap::AllocateRaw() because it will not properly
|
|
// allocate extra remembered set bits if always_allocate() is true and
|
|
// new space allocation fails.
|
|
result = new_space_.AllocateRaw(size);
|
|
if (result->IsFailure() && always_allocate()) {
|
|
if (size <= MaxObjectSizeInPagedSpace()) {
|
|
result = old_pointer_space_->AllocateRaw(size);
|
|
} else {
|
|
result = lo_space_->AllocateRawFixedArray(size);
|
|
}
|
|
}
|
|
} else if (space == OLD_POINTER_SPACE) {
|
|
result = old_pointer_space_->AllocateRaw(size);
|
|
} else {
|
|
ASSERT(space == LO_SPACE);
|
|
result = lo_space_->AllocateRawFixedArray(size);
|
|
}
|
|
if (result->IsFailure()) return result;
|
|
|
|
// Initialize the object.
|
|
reinterpret_cast<Array*>(result)->set_map(fixed_array_map());
|
|
FixedArray* array = FixedArray::cast(result);
|
|
array->set_length(length);
|
|
Object* value = undefined_value();
|
|
for (int index = 0; index < length; index++) {
|
|
ASSERT(!Heap::InNewSpace(value)); // value = undefined
|
|
array->set(index, value, SKIP_WRITE_BARRIER);
|
|
}
|
|
return array;
|
|
}
|
|
|
|
|
|
Object* Heap::AllocateFixedArrayWithHoles(int length) {
|
|
if (length == 0) return empty_fixed_array();
|
|
Object* result = AllocateRawFixedArray(length);
|
|
if (!result->IsFailure()) {
|
|
// Initialize header.
|
|
reinterpret_cast<Array*>(result)->set_map(fixed_array_map());
|
|
FixedArray* array = FixedArray::cast(result);
|
|
array->set_length(length);
|
|
// Initialize body.
|
|
Object* value = the_hole_value();
|
|
for (int index = 0; index < length; index++) {
|
|
ASSERT(!Heap::InNewSpace(value)); // value = the hole
|
|
array->set(index, value, SKIP_WRITE_BARRIER);
|
|
}
|
|
}
|
|
return result;
|
|
}
|
|
|
|
|
|
Object* Heap::AllocateHashTable(int length) {
|
|
Object* result = Heap::AllocateFixedArray(length);
|
|
if (result->IsFailure()) return result;
|
|
reinterpret_cast<Array*>(result)->set_map(hash_table_map());
|
|
ASSERT(result->IsHashTable());
|
|
return result;
|
|
}
|
|
|
|
|
|
Object* Heap::AllocateGlobalContext() {
|
|
Object* result = Heap::AllocateFixedArray(Context::GLOBAL_CONTEXT_SLOTS);
|
|
if (result->IsFailure()) return result;
|
|
Context* context = reinterpret_cast<Context*>(result);
|
|
context->set_map(global_context_map());
|
|
ASSERT(context->IsGlobalContext());
|
|
ASSERT(result->IsContext());
|
|
return result;
|
|
}
|
|
|
|
|
|
Object* Heap::AllocateFunctionContext(int length, JSFunction* function) {
|
|
ASSERT(length >= Context::MIN_CONTEXT_SLOTS);
|
|
Object* result = Heap::AllocateFixedArray(length);
|
|
if (result->IsFailure()) return result;
|
|
Context* context = reinterpret_cast<Context*>(result);
|
|
context->set_map(context_map());
|
|
context->set_closure(function);
|
|
context->set_fcontext(context);
|
|
context->set_previous(NULL);
|
|
context->set_extension(NULL);
|
|
context->set_global(function->context()->global());
|
|
ASSERT(!context->IsGlobalContext());
|
|
ASSERT(context->is_function_context());
|
|
ASSERT(result->IsContext());
|
|
return result;
|
|
}
|
|
|
|
|
|
Object* Heap::AllocateWithContext(Context* previous,
|
|
JSObject* extension,
|
|
bool is_catch_context) {
|
|
Object* result = Heap::AllocateFixedArray(Context::MIN_CONTEXT_SLOTS);
|
|
if (result->IsFailure()) return result;
|
|
Context* context = reinterpret_cast<Context*>(result);
|
|
context->set_map(is_catch_context ? catch_context_map() : context_map());
|
|
context->set_closure(previous->closure());
|
|
context->set_fcontext(previous->fcontext());
|
|
context->set_previous(previous);
|
|
context->set_extension(extension);
|
|
context->set_global(previous->global());
|
|
ASSERT(!context->IsGlobalContext());
|
|
ASSERT(!context->is_function_context());
|
|
ASSERT(result->IsContext());
|
|
return result;
|
|
}
|
|
|
|
|
|
Object* Heap::AllocateStruct(InstanceType type) {
|
|
Map* map;
|
|
switch (type) {
|
|
#define MAKE_CASE(NAME, Name, name) case NAME##_TYPE: map = name##_map(); break;
|
|
STRUCT_LIST(MAKE_CASE)
|
|
#undef MAKE_CASE
|
|
default:
|
|
UNREACHABLE();
|
|
return Failure::InternalError();
|
|
}
|
|
int size = map->instance_size();
|
|
AllocationSpace space =
|
|
(size > MaxObjectSizeInPagedSpace()) ? LO_SPACE : OLD_POINTER_SPACE;
|
|
Object* result = Heap::Allocate(map, space);
|
|
if (result->IsFailure()) return result;
|
|
Struct::cast(result)->InitializeBody(size);
|
|
return result;
|
|
}
|
|
|
|
|
|
bool Heap::IdleNotification() {
|
|
static const int kIdlesBeforeScavenge = 4;
|
|
static const int kIdlesBeforeMarkSweep = 7;
|
|
static const int kIdlesBeforeMarkCompact = 8;
|
|
static int number_idle_notifications = 0;
|
|
static int last_gc_count = gc_count_;
|
|
|
|
bool finished = false;
|
|
|
|
if (last_gc_count == gc_count_) {
|
|
number_idle_notifications++;
|
|
} else {
|
|
number_idle_notifications = 0;
|
|
last_gc_count = gc_count_;
|
|
}
|
|
|
|
if (number_idle_notifications == kIdlesBeforeScavenge) {
|
|
CollectGarbage(0, NEW_SPACE);
|
|
new_space_.Shrink();
|
|
last_gc_count = gc_count_;
|
|
|
|
} else if (number_idle_notifications == kIdlesBeforeMarkSweep) {
|
|
// Before doing the mark-sweep collections we clear the
|
|
// compilation cache to avoid hanging on to source code and
|
|
// generated code for cached functions.
|
|
CompilationCache::Clear();
|
|
|
|
CollectAllGarbage(false);
|
|
new_space_.Shrink();
|
|
last_gc_count = gc_count_;
|
|
|
|
} else if (number_idle_notifications == kIdlesBeforeMarkCompact) {
|
|
CollectAllGarbage(true);
|
|
new_space_.Shrink();
|
|
last_gc_count = gc_count_;
|
|
number_idle_notifications = 0;
|
|
finished = true;
|
|
}
|
|
|
|
// Uncommit unused memory in new space.
|
|
Heap::UncommitFromSpace();
|
|
return finished;
|
|
}
|
|
|
|
|
|
#ifdef DEBUG
|
|
|
|
void Heap::Print() {
|
|
if (!HasBeenSetup()) return;
|
|
Top::PrintStack();
|
|
AllSpaces spaces;
|
|
for (Space* space = spaces.next(); space != NULL; space = spaces.next())
|
|
space->Print();
|
|
}
|
|
|
|
|
|
void Heap::ReportCodeStatistics(const char* title) {
|
|
PrintF(">>>>>> Code Stats (%s) >>>>>>\n", title);
|
|
PagedSpace::ResetCodeStatistics();
|
|
// We do not look for code in new space, map space, or old space. If code
|
|
// somehow ends up in those spaces, we would miss it here.
|
|
code_space_->CollectCodeStatistics();
|
|
lo_space_->CollectCodeStatistics();
|
|
PagedSpace::ReportCodeStatistics();
|
|
}
|
|
|
|
|
|
// This function expects that NewSpace's allocated objects histogram is
|
|
// populated (via a call to CollectStatistics or else as a side effect of a
|
|
// just-completed scavenge collection).
|
|
void Heap::ReportHeapStatistics(const char* title) {
|
|
USE(title);
|
|
PrintF(">>>>>> =============== %s (%d) =============== >>>>>>\n",
|
|
title, gc_count_);
|
|
PrintF("mark-compact GC : %d\n", mc_count_);
|
|
PrintF("old_gen_promotion_limit_ %d\n", old_gen_promotion_limit_);
|
|
PrintF("old_gen_allocation_limit_ %d\n", old_gen_allocation_limit_);
|
|
|
|
PrintF("\n");
|
|
PrintF("Number of handles : %d\n", HandleScope::NumberOfHandles());
|
|
GlobalHandles::PrintStats();
|
|
PrintF("\n");
|
|
|
|
PrintF("Heap statistics : ");
|
|
MemoryAllocator::ReportStatistics();
|
|
PrintF("To space : ");
|
|
new_space_.ReportStatistics();
|
|
PrintF("Old pointer space : ");
|
|
old_pointer_space_->ReportStatistics();
|
|
PrintF("Old data space : ");
|
|
old_data_space_->ReportStatistics();
|
|
PrintF("Code space : ");
|
|
code_space_->ReportStatistics();
|
|
PrintF("Map space : ");
|
|
map_space_->ReportStatistics();
|
|
PrintF("Cell space : ");
|
|
cell_space_->ReportStatistics();
|
|
PrintF("Large object space : ");
|
|
lo_space_->ReportStatistics();
|
|
PrintF(">>>>>> ========================================= >>>>>>\n");
|
|
}
|
|
|
|
#endif // DEBUG
|
|
|
|
bool Heap::Contains(HeapObject* value) {
|
|
return Contains(value->address());
|
|
}
|
|
|
|
|
|
bool Heap::Contains(Address addr) {
|
|
if (OS::IsOutsideAllocatedSpace(addr)) return false;
|
|
return HasBeenSetup() &&
|
|
(new_space_.ToSpaceContains(addr) ||
|
|
old_pointer_space_->Contains(addr) ||
|
|
old_data_space_->Contains(addr) ||
|
|
code_space_->Contains(addr) ||
|
|
map_space_->Contains(addr) ||
|
|
cell_space_->Contains(addr) ||
|
|
lo_space_->SlowContains(addr));
|
|
}
|
|
|
|
|
|
bool Heap::InSpace(HeapObject* value, AllocationSpace space) {
|
|
return InSpace(value->address(), space);
|
|
}
|
|
|
|
|
|
bool Heap::InSpace(Address addr, AllocationSpace space) {
|
|
if (OS::IsOutsideAllocatedSpace(addr)) return false;
|
|
if (!HasBeenSetup()) return false;
|
|
|
|
switch (space) {
|
|
case NEW_SPACE:
|
|
return new_space_.ToSpaceContains(addr);
|
|
case OLD_POINTER_SPACE:
|
|
return old_pointer_space_->Contains(addr);
|
|
case OLD_DATA_SPACE:
|
|
return old_data_space_->Contains(addr);
|
|
case CODE_SPACE:
|
|
return code_space_->Contains(addr);
|
|
case MAP_SPACE:
|
|
return map_space_->Contains(addr);
|
|
case CELL_SPACE:
|
|
return cell_space_->Contains(addr);
|
|
case LO_SPACE:
|
|
return lo_space_->SlowContains(addr);
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
|
|
#ifdef DEBUG
|
|
void Heap::Verify() {
|
|
ASSERT(HasBeenSetup());
|
|
|
|
VerifyPointersVisitor visitor;
|
|
IterateRoots(&visitor, VISIT_ONLY_STRONG);
|
|
|
|
new_space_.Verify();
|
|
|
|
VerifyPointersAndRSetVisitor rset_visitor;
|
|
old_pointer_space_->Verify(&rset_visitor);
|
|
map_space_->Verify(&rset_visitor);
|
|
|
|
VerifyPointersVisitor no_rset_visitor;
|
|
old_data_space_->Verify(&no_rset_visitor);
|
|
code_space_->Verify(&no_rset_visitor);
|
|
cell_space_->Verify(&no_rset_visitor);
|
|
|
|
lo_space_->Verify();
|
|
}
|
|
#endif // DEBUG
|
|
|
|
|
|
Object* Heap::LookupSymbol(Vector<const char> string) {
|
|
Object* symbol = NULL;
|
|
Object* new_table = symbol_table()->LookupSymbol(string, &symbol);
|
|
if (new_table->IsFailure()) return new_table;
|
|
// Can't use set_symbol_table because SymbolTable::cast knows that
|
|
// SymbolTable is a singleton and checks for identity.
|
|
roots_[kSymbolTableRootIndex] = new_table;
|
|
ASSERT(symbol != NULL);
|
|
return symbol;
|
|
}
|
|
|
|
|
|
Object* Heap::LookupSymbol(String* string) {
|
|
if (string->IsSymbol()) return string;
|
|
Object* symbol = NULL;
|
|
Object* new_table = symbol_table()->LookupString(string, &symbol);
|
|
if (new_table->IsFailure()) return new_table;
|
|
// Can't use set_symbol_table because SymbolTable::cast knows that
|
|
// SymbolTable is a singleton and checks for identity.
|
|
roots_[kSymbolTableRootIndex] = new_table;
|
|
ASSERT(symbol != NULL);
|
|
return symbol;
|
|
}
|
|
|
|
|
|
bool Heap::LookupSymbolIfExists(String* string, String** symbol) {
|
|
if (string->IsSymbol()) {
|
|
*symbol = string;
|
|
return true;
|
|
}
|
|
return symbol_table()->LookupSymbolIfExists(string, symbol);
|
|
}
|
|
|
|
|
|
#ifdef DEBUG
|
|
void Heap::ZapFromSpace() {
|
|
ASSERT(reinterpret_cast<Object*>(kFromSpaceZapValue)->IsHeapObject());
|
|
for (Address a = new_space_.FromSpaceLow();
|
|
a < new_space_.FromSpaceHigh();
|
|
a += kPointerSize) {
|
|
Memory::Address_at(a) = kFromSpaceZapValue;
|
|
}
|
|
}
|
|
#endif // DEBUG
|
|
|
|
|
|
int Heap::IterateRSetRange(Address object_start,
|
|
Address object_end,
|
|
Address rset_start,
|
|
ObjectSlotCallback copy_object_func) {
|
|
Address object_address = object_start;
|
|
Address rset_address = rset_start;
|
|
int set_bits_count = 0;
|
|
|
|
// Loop over all the pointers in [object_start, object_end).
|
|
while (object_address < object_end) {
|
|
uint32_t rset_word = Memory::uint32_at(rset_address);
|
|
if (rset_word != 0) {
|
|
uint32_t result_rset = rset_word;
|
|
for (uint32_t bitmask = 1; bitmask != 0; bitmask = bitmask << 1) {
|
|
// Do not dereference pointers at or past object_end.
|
|
if ((rset_word & bitmask) != 0 && object_address < object_end) {
|
|
Object** object_p = reinterpret_cast<Object**>(object_address);
|
|
if (Heap::InNewSpace(*object_p)) {
|
|
copy_object_func(reinterpret_cast<HeapObject**>(object_p));
|
|
}
|
|
// If this pointer does not need to be remembered anymore, clear
|
|
// the remembered set bit.
|
|
if (!Heap::InNewSpace(*object_p)) result_rset &= ~bitmask;
|
|
set_bits_count++;
|
|
}
|
|
object_address += kPointerSize;
|
|
}
|
|
// Update the remembered set if it has changed.
|
|
if (result_rset != rset_word) {
|
|
Memory::uint32_at(rset_address) = result_rset;
|
|
}
|
|
} else {
|
|
// No bits in the word were set. This is the common case.
|
|
object_address += kPointerSize * kBitsPerInt;
|
|
}
|
|
rset_address += kIntSize;
|
|
}
|
|
return set_bits_count;
|
|
}
|
|
|
|
|
|
void Heap::IterateRSet(PagedSpace* space, ObjectSlotCallback copy_object_func) {
|
|
ASSERT(Page::is_rset_in_use());
|
|
ASSERT(space == old_pointer_space_ || space == map_space_);
|
|
|
|
static void* paged_rset_histogram = StatsTable::CreateHistogram(
|
|
"V8.RSetPaged",
|
|
0,
|
|
Page::kObjectAreaSize / kPointerSize,
|
|
30);
|
|
|
|
PageIterator it(space, PageIterator::PAGES_IN_USE);
|
|
while (it.has_next()) {
|
|
Page* page = it.next();
|
|
int count = IterateRSetRange(page->ObjectAreaStart(), page->AllocationTop(),
|
|
page->RSetStart(), copy_object_func);
|
|
if (paged_rset_histogram != NULL) {
|
|
StatsTable::AddHistogramSample(paged_rset_histogram, count);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void Heap::IterateRoots(ObjectVisitor* v, VisitMode mode) {
|
|
IterateStrongRoots(v, mode);
|
|
IterateWeakRoots(v, mode);
|
|
}
|
|
|
|
|
|
void Heap::IterateWeakRoots(ObjectVisitor* v, VisitMode mode) {
|
|
v->VisitPointer(reinterpret_cast<Object**>(&roots_[kSymbolTableRootIndex]));
|
|
v->Synchronize("symbol_table");
|
|
if (mode != VISIT_ALL_IN_SCAVENGE) {
|
|
// Scavenge collections have special processing for this.
|
|
ExternalStringTable::Iterate(v);
|
|
}
|
|
v->Synchronize("external_string_table");
|
|
}
|
|
|
|
|
|
void Heap::IterateStrongRoots(ObjectVisitor* v, VisitMode mode) {
|
|
v->VisitPointers(&roots_[0], &roots_[kStrongRootListLength]);
|
|
v->Synchronize("strong_root_list");
|
|
|
|
v->VisitPointer(bit_cast<Object**, String**>(&hidden_symbol_));
|
|
v->Synchronize("symbol");
|
|
|
|
Bootstrapper::Iterate(v);
|
|
v->Synchronize("bootstrapper");
|
|
Top::Iterate(v);
|
|
v->Synchronize("top");
|
|
Relocatable::Iterate(v);
|
|
v->Synchronize("relocatable");
|
|
|
|
#ifdef ENABLE_DEBUGGER_SUPPORT
|
|
Debug::Iterate(v);
|
|
#endif
|
|
v->Synchronize("debug");
|
|
CompilationCache::Iterate(v);
|
|
v->Synchronize("compilationcache");
|
|
|
|
// Iterate over local handles in handle scopes.
|
|
HandleScopeImplementer::Iterate(v);
|
|
v->Synchronize("handlescope");
|
|
|
|
// Iterate over the builtin code objects and code stubs in the
|
|
// heap. Note that it is not necessary to iterate over code objects
|
|
// on scavenge collections.
|
|
if (mode != VISIT_ALL_IN_SCAVENGE) {
|
|
Builtins::IterateBuiltins(v);
|
|
}
|
|
v->Synchronize("builtins");
|
|
|
|
// Iterate over global handles.
|
|
if (mode == VISIT_ONLY_STRONG) {
|
|
GlobalHandles::IterateStrongRoots(v);
|
|
} else {
|
|
GlobalHandles::IterateAllRoots(v);
|
|
}
|
|
v->Synchronize("globalhandles");
|
|
|
|
// Iterate over pointers being held by inactive threads.
|
|
ThreadManager::Iterate(v);
|
|
v->Synchronize("threadmanager");
|
|
|
|
// Iterate over the pointers the Serialization/Deserialization code is
|
|
// holding.
|
|
// During garbage collection this keeps the partial snapshot cache alive.
|
|
// During deserialization of the startup snapshot this creates the partial
|
|
// snapshot cache and deserializes the objects it refers to. During
|
|
// serialization this does nothing, since the partial snapshot cache is
|
|
// empty. However the next thing we do is create the partial snapshot,
|
|
// filling up the partial snapshot cache with objects it needs as we go.
|
|
SerializerDeserializer::Iterate(v);
|
|
// We don't do a v->Synchronize call here, because in debug mode that will
|
|
// output a flag to the snapshot. However at this point the serializer and
|
|
// deserializer are deliberately a little unsynchronized (see above) so the
|
|
// checking of the sync flag in the snapshot would fail.
|
|
}
|
|
|
|
|
|
// Flag is set when the heap has been configured. The heap can be repeatedly
|
|
// configured through the API until it is setup.
|
|
static bool heap_configured = false;
|
|
|
|
// TODO(1236194): Since the heap size is configurable on the command line
|
|
// and through the API, we should gracefully handle the case that the heap
|
|
// size is not big enough to fit all the initial objects.
|
|
bool Heap::ConfigureHeap(int max_semispace_size, int max_old_gen_size) {
|
|
if (HasBeenSetup()) return false;
|
|
|
|
if (max_semispace_size > 0) max_semispace_size_ = max_semispace_size;
|
|
|
|
if (Snapshot::IsEnabled()) {
|
|
// If we are using a snapshot we always reserve the default amount
|
|
// of memory for each semispace because code in the snapshot has
|
|
// write-barrier code that relies on the size and alignment of new
|
|
// space. We therefore cannot use a larger max semispace size
|
|
// than the default reserved semispace size.
|
|
if (max_semispace_size_ > reserved_semispace_size_) {
|
|
max_semispace_size_ = reserved_semispace_size_;
|
|
}
|
|
} else {
|
|
// If we are not using snapshots we reserve space for the actual
|
|
// max semispace size.
|
|
reserved_semispace_size_ = max_semispace_size_;
|
|
}
|
|
|
|
if (max_old_gen_size > 0) max_old_generation_size_ = max_old_gen_size;
|
|
|
|
// The new space size must be a power of two to support single-bit testing
|
|
// for containment.
|
|
max_semispace_size_ = RoundUpToPowerOf2(max_semispace_size_);
|
|
reserved_semispace_size_ = RoundUpToPowerOf2(reserved_semispace_size_);
|
|
initial_semispace_size_ = Min(initial_semispace_size_, max_semispace_size_);
|
|
external_allocation_limit_ = 10 * max_semispace_size_;
|
|
|
|
// The old generation is paged.
|
|
max_old_generation_size_ = RoundUp(max_old_generation_size_, Page::kPageSize);
|
|
|
|
heap_configured = true;
|
|
return true;
|
|
}
|
|
|
|
|
|
bool Heap::ConfigureHeapDefault() {
|
|
return ConfigureHeap(FLAG_max_new_space_size / 2, FLAG_max_old_space_size);
|
|
}
|
|
|
|
|
|
void Heap::RecordStats(HeapStats* stats) {
|
|
*stats->start_marker = 0xDECADE00;
|
|
*stats->end_marker = 0xDECADE01;
|
|
*stats->new_space_size = new_space_.Size();
|
|
*stats->new_space_capacity = new_space_.Capacity();
|
|
*stats->old_pointer_space_size = old_pointer_space_->Size();
|
|
*stats->old_pointer_space_capacity = old_pointer_space_->Capacity();
|
|
*stats->old_data_space_size = old_data_space_->Size();
|
|
*stats->old_data_space_capacity = old_data_space_->Capacity();
|
|
*stats->code_space_size = code_space_->Size();
|
|
*stats->code_space_capacity = code_space_->Capacity();
|
|
*stats->map_space_size = map_space_->Size();
|
|
*stats->map_space_capacity = map_space_->Capacity();
|
|
*stats->cell_space_size = cell_space_->Size();
|
|
*stats->cell_space_capacity = cell_space_->Capacity();
|
|
*stats->lo_space_size = lo_space_->Size();
|
|
GlobalHandles::RecordStats(stats);
|
|
}
|
|
|
|
|
|
int Heap::PromotedSpaceSize() {
|
|
return old_pointer_space_->Size()
|
|
+ old_data_space_->Size()
|
|
+ code_space_->Size()
|
|
+ map_space_->Size()
|
|
+ cell_space_->Size()
|
|
+ lo_space_->Size();
|
|
}
|
|
|
|
|
|
int Heap::PromotedExternalMemorySize() {
|
|
if (amount_of_external_allocated_memory_
|
|
<= amount_of_external_allocated_memory_at_last_global_gc_) return 0;
|
|
return amount_of_external_allocated_memory_
|
|
- amount_of_external_allocated_memory_at_last_global_gc_;
|
|
}
|
|
|
|
|
|
bool Heap::Setup(bool create_heap_objects) {
|
|
// Initialize heap spaces and initial maps and objects. Whenever something
|
|
// goes wrong, just return false. The caller should check the results and
|
|
// call Heap::TearDown() to release allocated memory.
|
|
//
|
|
// If the heap is not yet configured (eg, through the API), configure it.
|
|
// Configuration is based on the flags new-space-size (really the semispace
|
|
// size) and old-space-size if set or the initial values of semispace_size_
|
|
// and old_generation_size_ otherwise.
|
|
if (!heap_configured) {
|
|
if (!ConfigureHeapDefault()) return false;
|
|
}
|
|
|
|
// Setup memory allocator and reserve a chunk of memory for new
|
|
// space. The chunk is double the size of the requested reserved
|
|
// new space size to ensure that we can find a pair of semispaces that
|
|
// are contiguous and aligned to their size.
|
|
if (!MemoryAllocator::Setup(MaxReserved())) return false;
|
|
void* chunk =
|
|
MemoryAllocator::ReserveInitialChunk(4 * reserved_semispace_size_);
|
|
if (chunk == NULL) return false;
|
|
|
|
// Align the pair of semispaces to their size, which must be a power
|
|
// of 2.
|
|
Address new_space_start =
|
|
RoundUp(reinterpret_cast<byte*>(chunk), 2 * reserved_semispace_size_);
|
|
if (!new_space_.Setup(new_space_start, 2 * reserved_semispace_size_)) {
|
|
return false;
|
|
}
|
|
|
|
// Initialize old pointer space.
|
|
old_pointer_space_ =
|
|
new OldSpace(max_old_generation_size_, OLD_POINTER_SPACE, NOT_EXECUTABLE);
|
|
if (old_pointer_space_ == NULL) return false;
|
|
if (!old_pointer_space_->Setup(NULL, 0)) return false;
|
|
|
|
// Initialize old data space.
|
|
old_data_space_ =
|
|
new OldSpace(max_old_generation_size_, OLD_DATA_SPACE, NOT_EXECUTABLE);
|
|
if (old_data_space_ == NULL) return false;
|
|
if (!old_data_space_->Setup(NULL, 0)) return false;
|
|
|
|
// Initialize the code space, set its maximum capacity to the old
|
|
// generation size. It needs executable memory.
|
|
// On 64-bit platform(s), we put all code objects in a 2 GB range of
|
|
// virtual address space, so that they can call each other with near calls.
|
|
if (code_range_size_ > 0) {
|
|
if (!CodeRange::Setup(code_range_size_)) {
|
|
return false;
|
|
}
|
|
}
|
|
|
|
code_space_ =
|
|
new OldSpace(max_old_generation_size_, CODE_SPACE, EXECUTABLE);
|
|
if (code_space_ == NULL) return false;
|
|
if (!code_space_->Setup(NULL, 0)) return false;
|
|
|
|
// Initialize map space.
|
|
map_space_ = new MapSpace(FLAG_use_big_map_space
|
|
? max_old_generation_size_
|
|
: MapSpace::kMaxMapPageIndex * Page::kPageSize,
|
|
FLAG_max_map_space_pages,
|
|
MAP_SPACE);
|
|
if (map_space_ == NULL) return false;
|
|
if (!map_space_->Setup(NULL, 0)) return false;
|
|
|
|
// Initialize global property cell space.
|
|
cell_space_ = new CellSpace(max_old_generation_size_, CELL_SPACE);
|
|
if (cell_space_ == NULL) return false;
|
|
if (!cell_space_->Setup(NULL, 0)) return false;
|
|
|
|
// The large object code space may contain code or data. We set the memory
|
|
// to be non-executable here for safety, but this means we need to enable it
|
|
// explicitly when allocating large code objects.
|
|
lo_space_ = new LargeObjectSpace(LO_SPACE);
|
|
if (lo_space_ == NULL) return false;
|
|
if (!lo_space_->Setup()) return false;
|
|
|
|
if (create_heap_objects) {
|
|
// Create initial maps.
|
|
if (!CreateInitialMaps()) return false;
|
|
if (!CreateApiObjects()) return false;
|
|
|
|
// Create initial objects
|
|
if (!CreateInitialObjects()) return false;
|
|
}
|
|
|
|
LOG(IntEvent("heap-capacity", Capacity()));
|
|
LOG(IntEvent("heap-available", Available()));
|
|
|
|
#ifdef ENABLE_LOGGING_AND_PROFILING
|
|
// This should be called only after initial objects have been created.
|
|
ProducerHeapProfile::Setup();
|
|
#endif
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
void Heap::SetStackLimits() {
|
|
// On 64 bit machines, pointers are generally out of range of Smis. We write
|
|
// something that looks like an out of range Smi to the GC.
|
|
|
|
// Set up the special root array entries containing the stack limits.
|
|
// These are actually addresses, but the tag makes the GC ignore it.
|
|
roots_[kStackLimitRootIndex] =
|
|
reinterpret_cast<Object*>(
|
|
(StackGuard::jslimit() & ~kSmiTagMask) | kSmiTag);
|
|
roots_[kRealStackLimitRootIndex] =
|
|
reinterpret_cast<Object*>(
|
|
(StackGuard::real_jslimit() & ~kSmiTagMask) | kSmiTag);
|
|
}
|
|
|
|
|
|
void Heap::TearDown() {
|
|
GlobalHandles::TearDown();
|
|
|
|
ExternalStringTable::TearDown();
|
|
|
|
new_space_.TearDown();
|
|
|
|
if (old_pointer_space_ != NULL) {
|
|
old_pointer_space_->TearDown();
|
|
delete old_pointer_space_;
|
|
old_pointer_space_ = NULL;
|
|
}
|
|
|
|
if (old_data_space_ != NULL) {
|
|
old_data_space_->TearDown();
|
|
delete old_data_space_;
|
|
old_data_space_ = NULL;
|
|
}
|
|
|
|
if (code_space_ != NULL) {
|
|
code_space_->TearDown();
|
|
delete code_space_;
|
|
code_space_ = NULL;
|
|
}
|
|
|
|
if (map_space_ != NULL) {
|
|
map_space_->TearDown();
|
|
delete map_space_;
|
|
map_space_ = NULL;
|
|
}
|
|
|
|
if (cell_space_ != NULL) {
|
|
cell_space_->TearDown();
|
|
delete cell_space_;
|
|
cell_space_ = NULL;
|
|
}
|
|
|
|
if (lo_space_ != NULL) {
|
|
lo_space_->TearDown();
|
|
delete lo_space_;
|
|
lo_space_ = NULL;
|
|
}
|
|
|
|
MemoryAllocator::TearDown();
|
|
}
|
|
|
|
|
|
void Heap::Shrink() {
|
|
// Try to shrink all paged spaces.
|
|
PagedSpaces spaces;
|
|
for (PagedSpace* space = spaces.next(); space != NULL; space = spaces.next())
|
|
space->Shrink();
|
|
}
|
|
|
|
|
|
#ifdef ENABLE_HEAP_PROTECTION
|
|
|
|
void Heap::Protect() {
|
|
if (HasBeenSetup()) {
|
|
AllSpaces spaces;
|
|
for (Space* space = spaces.next(); space != NULL; space = spaces.next())
|
|
space->Protect();
|
|
}
|
|
}
|
|
|
|
|
|
void Heap::Unprotect() {
|
|
if (HasBeenSetup()) {
|
|
AllSpaces spaces;
|
|
for (Space* space = spaces.next(); space != NULL; space = spaces.next())
|
|
space->Unprotect();
|
|
}
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
#ifdef DEBUG
|
|
|
|
class PrintHandleVisitor: public ObjectVisitor {
|
|
public:
|
|
void VisitPointers(Object** start, Object** end) {
|
|
for (Object** p = start; p < end; p++)
|
|
PrintF(" handle %p to %p\n", p, *p);
|
|
}
|
|
};
|
|
|
|
void Heap::PrintHandles() {
|
|
PrintF("Handles:\n");
|
|
PrintHandleVisitor v;
|
|
HandleScopeImplementer::Iterate(&v);
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
Space* AllSpaces::next() {
|
|
switch (counter_++) {
|
|
case NEW_SPACE:
|
|
return Heap::new_space();
|
|
case OLD_POINTER_SPACE:
|
|
return Heap::old_pointer_space();
|
|
case OLD_DATA_SPACE:
|
|
return Heap::old_data_space();
|
|
case CODE_SPACE:
|
|
return Heap::code_space();
|
|
case MAP_SPACE:
|
|
return Heap::map_space();
|
|
case CELL_SPACE:
|
|
return Heap::cell_space();
|
|
case LO_SPACE:
|
|
return Heap::lo_space();
|
|
default:
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
|
|
PagedSpace* PagedSpaces::next() {
|
|
switch (counter_++) {
|
|
case OLD_POINTER_SPACE:
|
|
return Heap::old_pointer_space();
|
|
case OLD_DATA_SPACE:
|
|
return Heap::old_data_space();
|
|
case CODE_SPACE:
|
|
return Heap::code_space();
|
|
case MAP_SPACE:
|
|
return Heap::map_space();
|
|
case CELL_SPACE:
|
|
return Heap::cell_space();
|
|
default:
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
|
|
|
|
OldSpace* OldSpaces::next() {
|
|
switch (counter_++) {
|
|
case OLD_POINTER_SPACE:
|
|
return Heap::old_pointer_space();
|
|
case OLD_DATA_SPACE:
|
|
return Heap::old_data_space();
|
|
case CODE_SPACE:
|
|
return Heap::code_space();
|
|
default:
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
|
|
SpaceIterator::SpaceIterator() : current_space_(FIRST_SPACE), iterator_(NULL) {
|
|
}
|
|
|
|
|
|
SpaceIterator::~SpaceIterator() {
|
|
// Delete active iterator if any.
|
|
delete iterator_;
|
|
}
|
|
|
|
|
|
bool SpaceIterator::has_next() {
|
|
// Iterate until no more spaces.
|
|
return current_space_ != LAST_SPACE;
|
|
}
|
|
|
|
|
|
ObjectIterator* SpaceIterator::next() {
|
|
if (iterator_ != NULL) {
|
|
delete iterator_;
|
|
iterator_ = NULL;
|
|
// Move to the next space
|
|
current_space_++;
|
|
if (current_space_ > LAST_SPACE) {
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
// Return iterator for the new current space.
|
|
return CreateIterator();
|
|
}
|
|
|
|
|
|
// Create an iterator for the space to iterate.
|
|
ObjectIterator* SpaceIterator::CreateIterator() {
|
|
ASSERT(iterator_ == NULL);
|
|
|
|
switch (current_space_) {
|
|
case NEW_SPACE:
|
|
iterator_ = new SemiSpaceIterator(Heap::new_space());
|
|
break;
|
|
case OLD_POINTER_SPACE:
|
|
iterator_ = new HeapObjectIterator(Heap::old_pointer_space());
|
|
break;
|
|
case OLD_DATA_SPACE:
|
|
iterator_ = new HeapObjectIterator(Heap::old_data_space());
|
|
break;
|
|
case CODE_SPACE:
|
|
iterator_ = new HeapObjectIterator(Heap::code_space());
|
|
break;
|
|
case MAP_SPACE:
|
|
iterator_ = new HeapObjectIterator(Heap::map_space());
|
|
break;
|
|
case CELL_SPACE:
|
|
iterator_ = new HeapObjectIterator(Heap::cell_space());
|
|
break;
|
|
case LO_SPACE:
|
|
iterator_ = new LargeObjectIterator(Heap::lo_space());
|
|
break;
|
|
}
|
|
|
|
// Return the newly allocated iterator;
|
|
ASSERT(iterator_ != NULL);
|
|
return iterator_;
|
|
}
|
|
|
|
|
|
HeapIterator::HeapIterator() {
|
|
Init();
|
|
}
|
|
|
|
|
|
HeapIterator::~HeapIterator() {
|
|
Shutdown();
|
|
}
|
|
|
|
|
|
void HeapIterator::Init() {
|
|
// Start the iteration.
|
|
space_iterator_ = new SpaceIterator();
|
|
object_iterator_ = space_iterator_->next();
|
|
}
|
|
|
|
|
|
void HeapIterator::Shutdown() {
|
|
// Make sure the last iterator is deallocated.
|
|
delete space_iterator_;
|
|
space_iterator_ = NULL;
|
|
object_iterator_ = NULL;
|
|
}
|
|
|
|
|
|
HeapObject* HeapIterator::next() {
|
|
// No iterator means we are done.
|
|
if (object_iterator_ == NULL) return NULL;
|
|
|
|
if (HeapObject* obj = object_iterator_->next_object()) {
|
|
// If the current iterator has more objects we are fine.
|
|
return obj;
|
|
} else {
|
|
// Go though the spaces looking for one that has objects.
|
|
while (space_iterator_->has_next()) {
|
|
object_iterator_ = space_iterator_->next();
|
|
if (HeapObject* obj = object_iterator_->next_object()) {
|
|
return obj;
|
|
}
|
|
}
|
|
}
|
|
// Done with the last space.
|
|
object_iterator_ = NULL;
|
|
return NULL;
|
|
}
|
|
|
|
|
|
void HeapIterator::reset() {
|
|
// Restart the iterator.
|
|
Shutdown();
|
|
Init();
|
|
}
|
|
|
|
|
|
#ifdef DEBUG
|
|
|
|
static bool search_for_any_global;
|
|
static Object* search_target;
|
|
static bool found_target;
|
|
static List<Object*> object_stack(20);
|
|
|
|
|
|
// Tags 0, 1, and 3 are used. Use 2 for marking visited HeapObject.
|
|
static const int kMarkTag = 2;
|
|
|
|
static void MarkObjectRecursively(Object** p);
|
|
class MarkObjectVisitor : public ObjectVisitor {
|
|
public:
|
|
void VisitPointers(Object** start, Object** end) {
|
|
// Copy all HeapObject pointers in [start, end)
|
|
for (Object** p = start; p < end; p++) {
|
|
if ((*p)->IsHeapObject())
|
|
MarkObjectRecursively(p);
|
|
}
|
|
}
|
|
};
|
|
|
|
static MarkObjectVisitor mark_visitor;
|
|
|
|
static void MarkObjectRecursively(Object** p) {
|
|
if (!(*p)->IsHeapObject()) return;
|
|
|
|
HeapObject* obj = HeapObject::cast(*p);
|
|
|
|
Object* map = obj->map();
|
|
|
|
if (!map->IsHeapObject()) return; // visited before
|
|
|
|
if (found_target) return; // stop if target found
|
|
object_stack.Add(obj);
|
|
if ((search_for_any_global && obj->IsJSGlobalObject()) ||
|
|
(!search_for_any_global && (obj == search_target))) {
|
|
found_target = true;
|
|
return;
|
|
}
|
|
|
|
// not visited yet
|
|
Map* map_p = reinterpret_cast<Map*>(HeapObject::cast(map));
|
|
|
|
Address map_addr = map_p->address();
|
|
|
|
obj->set_map(reinterpret_cast<Map*>(map_addr + kMarkTag));
|
|
|
|
MarkObjectRecursively(&map);
|
|
|
|
obj->IterateBody(map_p->instance_type(), obj->SizeFromMap(map_p),
|
|
&mark_visitor);
|
|
|
|
if (!found_target) // don't pop if found the target
|
|
object_stack.RemoveLast();
|
|
}
|
|
|
|
|
|
static void UnmarkObjectRecursively(Object** p);
|
|
class UnmarkObjectVisitor : public ObjectVisitor {
|
|
public:
|
|
void VisitPointers(Object** start, Object** end) {
|
|
// Copy all HeapObject pointers in [start, end)
|
|
for (Object** p = start; p < end; p++) {
|
|
if ((*p)->IsHeapObject())
|
|
UnmarkObjectRecursively(p);
|
|
}
|
|
}
|
|
};
|
|
|
|
static UnmarkObjectVisitor unmark_visitor;
|
|
|
|
static void UnmarkObjectRecursively(Object** p) {
|
|
if (!(*p)->IsHeapObject()) return;
|
|
|
|
HeapObject* obj = HeapObject::cast(*p);
|
|
|
|
Object* map = obj->map();
|
|
|
|
if (map->IsHeapObject()) return; // unmarked already
|
|
|
|
Address map_addr = reinterpret_cast<Address>(map);
|
|
|
|
map_addr -= kMarkTag;
|
|
|
|
ASSERT_TAG_ALIGNED(map_addr);
|
|
|
|
HeapObject* map_p = HeapObject::FromAddress(map_addr);
|
|
|
|
obj->set_map(reinterpret_cast<Map*>(map_p));
|
|
|
|
UnmarkObjectRecursively(reinterpret_cast<Object**>(&map_p));
|
|
|
|
obj->IterateBody(Map::cast(map_p)->instance_type(),
|
|
obj->SizeFromMap(Map::cast(map_p)),
|
|
&unmark_visitor);
|
|
}
|
|
|
|
|
|
static void MarkRootObjectRecursively(Object** root) {
|
|
if (search_for_any_global) {
|
|
ASSERT(search_target == NULL);
|
|
} else {
|
|
ASSERT(search_target->IsHeapObject());
|
|
}
|
|
found_target = false;
|
|
object_stack.Clear();
|
|
|
|
MarkObjectRecursively(root);
|
|
UnmarkObjectRecursively(root);
|
|
|
|
if (found_target) {
|
|
PrintF("=====================================\n");
|
|
PrintF("==== Path to object ====\n");
|
|
PrintF("=====================================\n\n");
|
|
|
|
ASSERT(!object_stack.is_empty());
|
|
for (int i = 0; i < object_stack.length(); i++) {
|
|
if (i > 0) PrintF("\n |\n |\n V\n\n");
|
|
Object* obj = object_stack[i];
|
|
obj->Print();
|
|
}
|
|
PrintF("=====================================\n");
|
|
}
|
|
}
|
|
|
|
|
|
// Helper class for visiting HeapObjects recursively.
|
|
class MarkRootVisitor: public ObjectVisitor {
|
|
public:
|
|
void VisitPointers(Object** start, Object** end) {
|
|
// Visit all HeapObject pointers in [start, end)
|
|
for (Object** p = start; p < end; p++) {
|
|
if ((*p)->IsHeapObject())
|
|
MarkRootObjectRecursively(p);
|
|
}
|
|
}
|
|
};
|
|
|
|
|
|
// Triggers a depth-first traversal of reachable objects from roots
|
|
// and finds a path to a specific heap object and prints it.
|
|
void Heap::TracePathToObject(Object* target) {
|
|
search_target = target;
|
|
search_for_any_global = false;
|
|
|
|
MarkRootVisitor root_visitor;
|
|
IterateRoots(&root_visitor, VISIT_ONLY_STRONG);
|
|
}
|
|
|
|
|
|
// Triggers a depth-first traversal of reachable objects from roots
|
|
// and finds a path to any global object and prints it. Useful for
|
|
// determining the source for leaks of global objects.
|
|
void Heap::TracePathToGlobal() {
|
|
search_target = NULL;
|
|
search_for_any_global = true;
|
|
|
|
MarkRootVisitor root_visitor;
|
|
IterateRoots(&root_visitor, VISIT_ONLY_STRONG);
|
|
}
|
|
#endif
|
|
|
|
|
|
GCTracer::GCTracer()
|
|
: start_time_(0.0),
|
|
start_size_(0.0),
|
|
gc_count_(0),
|
|
full_gc_count_(0),
|
|
is_compacting_(false),
|
|
marked_count_(0) {
|
|
// These two fields reflect the state of the previous full collection.
|
|
// Set them before they are changed by the collector.
|
|
previous_has_compacted_ = MarkCompactCollector::HasCompacted();
|
|
previous_marked_count_ = MarkCompactCollector::previous_marked_count();
|
|
if (!FLAG_trace_gc) return;
|
|
start_time_ = OS::TimeCurrentMillis();
|
|
start_size_ = SizeOfHeapObjects();
|
|
}
|
|
|
|
|
|
GCTracer::~GCTracer() {
|
|
if (!FLAG_trace_gc) return;
|
|
// Printf ONE line iff flag is set.
|
|
PrintF("%s %.1f -> %.1f MB, %d ms.\n",
|
|
CollectorString(),
|
|
start_size_, SizeOfHeapObjects(),
|
|
static_cast<int>(OS::TimeCurrentMillis() - start_time_));
|
|
|
|
#if defined(ENABLE_LOGGING_AND_PROFILING)
|
|
Heap::PrintShortHeapStatistics();
|
|
#endif
|
|
}
|
|
|
|
|
|
const char* GCTracer::CollectorString() {
|
|
switch (collector_) {
|
|
case SCAVENGER:
|
|
return "Scavenge";
|
|
case MARK_COMPACTOR:
|
|
return MarkCompactCollector::HasCompacted() ? "Mark-compact"
|
|
: "Mark-sweep";
|
|
}
|
|
return "Unknown GC";
|
|
}
|
|
|
|
|
|
int KeyedLookupCache::Hash(Map* map, String* name) {
|
|
// Uses only lower 32 bits if pointers are larger.
|
|
uintptr_t addr_hash =
|
|
static_cast<uint32_t>(reinterpret_cast<uintptr_t>(map)) >> kMapHashShift;
|
|
return (addr_hash ^ name->Hash()) & kCapacityMask;
|
|
}
|
|
|
|
|
|
int KeyedLookupCache::Lookup(Map* map, String* name) {
|
|
int index = Hash(map, name);
|
|
Key& key = keys_[index];
|
|
if ((key.map == map) && key.name->Equals(name)) {
|
|
return field_offsets_[index];
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
|
|
void KeyedLookupCache::Update(Map* map, String* name, int field_offset) {
|
|
String* symbol;
|
|
if (Heap::LookupSymbolIfExists(name, &symbol)) {
|
|
int index = Hash(map, symbol);
|
|
Key& key = keys_[index];
|
|
key.map = map;
|
|
key.name = symbol;
|
|
field_offsets_[index] = field_offset;
|
|
}
|
|
}
|
|
|
|
|
|
void KeyedLookupCache::Clear() {
|
|
for (int index = 0; index < kLength; index++) keys_[index].map = NULL;
|
|
}
|
|
|
|
|
|
KeyedLookupCache::Key KeyedLookupCache::keys_[KeyedLookupCache::kLength];
|
|
|
|
|
|
int KeyedLookupCache::field_offsets_[KeyedLookupCache::kLength];
|
|
|
|
|
|
void DescriptorLookupCache::Clear() {
|
|
for (int index = 0; index < kLength; index++) keys_[index].array = NULL;
|
|
}
|
|
|
|
|
|
DescriptorLookupCache::Key
|
|
DescriptorLookupCache::keys_[DescriptorLookupCache::kLength];
|
|
|
|
int DescriptorLookupCache::results_[DescriptorLookupCache::kLength];
|
|
|
|
|
|
#ifdef DEBUG
|
|
bool Heap::GarbageCollectionGreedyCheck() {
|
|
ASSERT(FLAG_gc_greedy);
|
|
if (Bootstrapper::IsActive()) return true;
|
|
if (disallow_allocation_failure()) return true;
|
|
return CollectGarbage(0, NEW_SPACE);
|
|
}
|
|
#endif
|
|
|
|
|
|
TranscendentalCache::TranscendentalCache(TranscendentalCache::Type t)
|
|
: type_(t) {
|
|
uint32_t in0 = 0xffffffffu; // Bit-pattern for a NaN that isn't
|
|
uint32_t in1 = 0xffffffffu; // generated by the FPU.
|
|
for (int i = 0; i < kCacheSize; i++) {
|
|
elements_[i].in[0] = in0;
|
|
elements_[i].in[1] = in1;
|
|
elements_[i].output = NULL;
|
|
}
|
|
}
|
|
|
|
|
|
TranscendentalCache* TranscendentalCache::caches_[kNumberOfCaches];
|
|
|
|
|
|
void TranscendentalCache::Clear() {
|
|
for (int i = 0; i < kNumberOfCaches; i++) {
|
|
if (caches_[i] != NULL) {
|
|
delete caches_[i];
|
|
caches_[i] = NULL;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void ExternalStringTable::CleanUp() {
|
|
int last = 0;
|
|
for (int i = 0; i < new_space_strings_.length(); ++i) {
|
|
if (new_space_strings_[i] == Heap::raw_unchecked_null_value()) continue;
|
|
if (Heap::InNewSpace(new_space_strings_[i])) {
|
|
new_space_strings_[last++] = new_space_strings_[i];
|
|
} else {
|
|
old_space_strings_.Add(new_space_strings_[i]);
|
|
}
|
|
}
|
|
new_space_strings_.Rewind(last);
|
|
last = 0;
|
|
for (int i = 0; i < old_space_strings_.length(); ++i) {
|
|
if (old_space_strings_[i] == Heap::raw_unchecked_null_value()) continue;
|
|
ASSERT(!Heap::InNewSpace(old_space_strings_[i]));
|
|
old_space_strings_[last++] = old_space_strings_[i];
|
|
}
|
|
old_space_strings_.Rewind(last);
|
|
Verify();
|
|
}
|
|
|
|
|
|
void ExternalStringTable::TearDown() {
|
|
new_space_strings_.Free();
|
|
old_space_strings_.Free();
|
|
}
|
|
|
|
|
|
List<Object*> ExternalStringTable::new_space_strings_;
|
|
List<Object*> ExternalStringTable::old_space_strings_;
|
|
|
|
} } // namespace v8::internal
|