1c8f45f786
BUG=None Review URL: https://codereview.chromium.org/12413027 git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@14216 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
659 lines
22 KiB
C++
659 lines
22 KiB
C++
// Copyright 2010 the V8 project authors. All rights reserved.
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following
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// disclaimer in the documentation and/or other materials provided
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// with the distribution.
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// * Neither the name of Google Inc. nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#ifndef V8_V8_PROFILER_H_
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#define V8_V8_PROFILER_H_
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#include "v8.h"
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#ifdef _WIN32
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// Setup for Windows DLL export/import. See v8.h in this directory for
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// information on how to build/use V8 as a DLL.
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#if defined(BUILDING_V8_SHARED) && defined(USING_V8_SHARED)
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#error both BUILDING_V8_SHARED and USING_V8_SHARED are set - please check the\
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build configuration to ensure that at most one of these is set
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#endif
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#ifdef BUILDING_V8_SHARED
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#define V8EXPORT __declspec(dllexport)
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#elif USING_V8_SHARED
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#define V8EXPORT __declspec(dllimport)
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#else
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#define V8EXPORT
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#endif
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#else // _WIN32
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// Setup for Linux shared library export. See v8.h in this directory for
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// information on how to build/use V8 as shared library.
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#if defined(__GNUC__) && ((__GNUC__ >= 4) || \
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(__GNUC__ == 3 && __GNUC_MINOR__ >= 3)) && defined(V8_SHARED)
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#define V8EXPORT __attribute__ ((visibility("default")))
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#else
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#define V8EXPORT
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#endif
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#endif // _WIN32
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/**
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* Profiler support for the V8 JavaScript engine.
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*/
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namespace v8 {
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typedef uint32_t SnapshotObjectId;
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/**
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* CpuProfileNode represents a node in a call graph.
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*/
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class V8EXPORT CpuProfileNode {
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public:
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/** Returns function name (empty string for anonymous functions.) */
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Handle<String> GetFunctionName() const;
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/** Returns resource name for script from where the function originates. */
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Handle<String> GetScriptResourceName() const;
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/**
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* Returns the number, 1-based, of the line where the function originates.
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* kNoLineNumberInfo if no line number information is available.
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*/
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int GetLineNumber() const;
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/**
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* Returns total (self + children) execution time of the function,
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* in milliseconds, estimated by samples count.
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*/
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double GetTotalTime() const;
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/**
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* Returns self execution time of the function, in milliseconds,
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* estimated by samples count.
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*/
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double GetSelfTime() const;
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/** Returns the count of samples where function exists. */
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double GetTotalSamplesCount() const;
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/** Returns the count of samples where function was currently executing. */
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double GetSelfSamplesCount() const;
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/** Returns function entry UID. */
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unsigned GetCallUid() const;
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/** Returns id of the node. The id is unique within the tree */
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unsigned GetNodeId() const;
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/** Returns child nodes count of the node. */
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int GetChildrenCount() const;
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/** Retrieves a child node by index. */
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const CpuProfileNode* GetChild(int index) const;
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static const int kNoLineNumberInfo = Message::kNoLineNumberInfo;
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};
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/**
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* CpuProfile contains a CPU profile in a form of top-down call tree
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* (from main() down to functions that do all the work).
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*/
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class V8EXPORT CpuProfile {
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public:
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/** Returns CPU profile UID (assigned by the profiler.) */
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unsigned GetUid() const;
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/** Returns CPU profile title. */
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Handle<String> GetTitle() const;
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/** Returns the root node of the top down call tree. */
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const CpuProfileNode* GetTopDownRoot() const;
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/**
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* Returns number of samples recorded. The samples are not recorded unless
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* |record_samples| parameter of CpuProfiler::StartCpuProfiling is true.
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*/
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int GetSamplesCount() const;
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/**
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* Returns profile node corresponding to the top frame the sample at
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* the given index.
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*/
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const CpuProfileNode* GetSample(int index) const;
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/**
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* Deletes the profile and removes it from CpuProfiler's list.
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* All pointers to nodes previously returned become invalid.
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* Profiles with the same uid but obtained using different
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* security token are not deleted, but become inaccessible
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* using FindProfile method. It is embedder's responsibility
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* to call Delete on these profiles.
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*/
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void Delete();
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};
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/**
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* Interface for controlling CPU profiling. Instance of the
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* profiler can be retrieved using v8::Isolate::GetCpuProfiler.
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*/
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class V8EXPORT CpuProfiler {
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public:
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/**
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* A note on security tokens usage. As scripts from different
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* origins can run inside a single V8 instance, it is possible to
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* have functions from different security contexts intermixed in a
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* single CPU profile. To avoid exposing function names belonging to
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* other contexts, filtering by security token is performed while
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* obtaining profiling results.
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*/
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/** Deprecated. Use GetProfileCount instead. */
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V8_DEPRECATED(static int GetProfilesCount());
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/**
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* Returns the number of profiles collected (doesn't include
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* profiles that are being collected at the moment of call.)
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*/
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int GetProfileCount();
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/** Deprecated. Use GetCpuProfile instead. */
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V8_DEPRECATED(static const CpuProfile* GetProfile(
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int index,
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Handle<Value> security_token = Handle<Value>()));
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/** Returns a profile by index. */
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const CpuProfile* GetCpuProfile(
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int index,
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Handle<Value> security_token = Handle<Value>());
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/** Deprecated. Use FindProfile instead. */
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V8_DEPRECATED(static const CpuProfile* FindProfile(
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unsigned uid,
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Handle<Value> security_token = Handle<Value>()));
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/** Returns a profile by uid. */
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const CpuProfile* FindCpuProfile(
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unsigned uid,
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Handle<Value> security_token = Handle<Value>());
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/** Deprecated. Use StartCpuProfiling instead. */
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V8_DEPRECATED(static void StartProfiling(Handle<String> title,
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bool record_samples = false));
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/**
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* Starts collecting CPU profile. Title may be an empty string. It
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* is allowed to have several profiles being collected at
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* once. Attempts to start collecting several profiles with the same
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* title are silently ignored. While collecting a profile, functions
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* from all security contexts are included in it. The token-based
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* filtering is only performed when querying for a profile.
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*
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* |record_samples| parameter controls whether individual samples should
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* be recorded in addition to the aggregated tree.
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*/
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void StartCpuProfiling(Handle<String> title, bool record_samples = false);
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/** Deprecated. Use StopCpuProfiling instead. */
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V8_DEPRECATED(static const CpuProfile* StopProfiling(
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Handle<String> title,
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Handle<Value> security_token = Handle<Value>()));
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/**
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* Stops collecting CPU profile with a given title and returns it.
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* If the title given is empty, finishes the last profile started.
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*/
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const CpuProfile* StopCpuProfiling(
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Handle<String> title,
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Handle<Value> security_token = Handle<Value>());
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/** Deprecated. Use DeleteAllCpuProfiles instead. */
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V8_DEPRECATED(static void DeleteAllProfiles());
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/**
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* Deletes all existing profiles, also cancelling all profiling
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* activity. All previously returned pointers to profiles and their
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* contents become invalid after this call.
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*/
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void DeleteAllCpuProfiles();
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private:
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CpuProfiler();
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~CpuProfiler();
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CpuProfiler(const CpuProfiler&);
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CpuProfiler& operator=(const CpuProfiler&);
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};
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class HeapGraphNode;
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/**
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* HeapSnapshotEdge represents a directed connection between heap
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* graph nodes: from retainers to retained nodes.
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*/
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class V8EXPORT HeapGraphEdge {
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public:
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enum Type {
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kContextVariable = 0, // A variable from a function context.
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kElement = 1, // An element of an array.
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kProperty = 2, // A named object property.
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kInternal = 3, // A link that can't be accessed from JS,
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// thus, its name isn't a real property name
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// (e.g. parts of a ConsString).
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kHidden = 4, // A link that is needed for proper sizes
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// calculation, but may be hidden from user.
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kShortcut = 5, // A link that must not be followed during
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// sizes calculation.
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kWeak = 6 // A weak reference (ignored by the GC).
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};
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/** Returns edge type (see HeapGraphEdge::Type). */
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Type GetType() const;
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/**
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* Returns edge name. This can be a variable name, an element index, or
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* a property name.
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*/
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Handle<Value> GetName() const;
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/** Returns origin node. */
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const HeapGraphNode* GetFromNode() const;
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/** Returns destination node. */
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const HeapGraphNode* GetToNode() const;
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};
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/**
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* HeapGraphNode represents a node in a heap graph.
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*/
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class V8EXPORT HeapGraphNode {
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public:
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enum Type {
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kHidden = 0, // Hidden node, may be filtered when shown to user.
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kArray = 1, // An array of elements.
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kString = 2, // A string.
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kObject = 3, // A JS object (except for arrays and strings).
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kCode = 4, // Compiled code.
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kClosure = 5, // Function closure.
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kRegExp = 6, // RegExp.
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kHeapNumber = 7, // Number stored in the heap.
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kNative = 8, // Native object (not from V8 heap).
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kSynthetic = 9 // Synthetic object, usualy used for grouping
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// snapshot items together.
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};
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/** Returns node type (see HeapGraphNode::Type). */
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Type GetType() const;
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/**
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* Returns node name. Depending on node's type this can be the name
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* of the constructor (for objects), the name of the function (for
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* closures), string value, or an empty string (for compiled code).
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*/
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Handle<String> GetName() const;
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/**
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* Returns node id. For the same heap object, the id remains the same
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* across all snapshots.
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*/
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SnapshotObjectId GetId() const;
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/** Returns node's own size, in bytes. */
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int GetSelfSize() const;
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/** Returns child nodes count of the node. */
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int GetChildrenCount() const;
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/** Retrieves a child by index. */
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const HeapGraphEdge* GetChild(int index) const;
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/**
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* Finds and returns a value from the heap corresponding to this node,
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* if the value is still reachable.
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*/
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Handle<Value> GetHeapValue() const;
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};
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/**
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* HeapSnapshots record the state of the JS heap at some moment.
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*/
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class V8EXPORT HeapSnapshot {
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public:
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enum Type {
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kFull = 0 // Heap snapshot with all instances and references.
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};
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enum SerializationFormat {
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kJSON = 0 // See format description near 'Serialize' method.
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};
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/** Deprecated. Returns kFull. */
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V8_DEPRECATED(Type GetType() const);
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/** Returns heap snapshot UID (assigned by the profiler.) */
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unsigned GetUid() const;
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/** Returns heap snapshot title. */
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Handle<String> GetTitle() const;
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/** Returns the root node of the heap graph. */
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const HeapGraphNode* GetRoot() const;
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/** Returns a node by its id. */
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const HeapGraphNode* GetNodeById(SnapshotObjectId id) const;
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/** Returns total nodes count in the snapshot. */
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int GetNodesCount() const;
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/** Returns a node by index. */
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const HeapGraphNode* GetNode(int index) const;
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/** Returns a max seen JS object Id. */
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SnapshotObjectId GetMaxSnapshotJSObjectId() const;
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/**
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* Deletes the snapshot and removes it from HeapProfiler's list.
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* All pointers to nodes, edges and paths previously returned become
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* invalid.
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*/
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void Delete();
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/**
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* Prepare a serialized representation of the snapshot. The result
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* is written into the stream provided in chunks of specified size.
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* The total length of the serialized snapshot is unknown in
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* advance, it can be roughly equal to JS heap size (that means,
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* it can be really big - tens of megabytes).
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*
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* For the JSON format, heap contents are represented as an object
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* with the following structure:
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*
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* {
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* snapshot: {
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* title: "...",
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* uid: nnn,
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* meta: { meta-info },
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* node_count: nnn,
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* edge_count: nnn
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* },
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* nodes: [nodes array],
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* edges: [edges array],
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* strings: [strings array]
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* }
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*
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* Nodes reference strings, other nodes, and edges by their indexes
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* in corresponding arrays.
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*/
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void Serialize(OutputStream* stream, SerializationFormat format) const;
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};
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class RetainedObjectInfo;
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/**
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* Interface for controlling heap profiling. Instance of the
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* profiler can be retrieved using v8::Isolate::GetHeapProfiler.
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*/
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class V8EXPORT HeapProfiler {
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public:
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/**
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* Callback function invoked for obtaining RetainedObjectInfo for
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* the given JavaScript wrapper object. It is prohibited to enter V8
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* while the callback is running: only getters on the handle and
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* GetPointerFromInternalField on the objects are allowed.
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*/
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typedef RetainedObjectInfo* (*WrapperInfoCallback)
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(uint16_t class_id, Handle<Value> wrapper);
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/** Deprecated. Use GetSnapshotCount instead. */
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V8_DEPRECATED(static int GetSnapshotsCount());
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/** Returns the number of snapshots taken. */
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int GetSnapshotCount();
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/** Deprecated. Use GetHeapSnapshot instead. */
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V8_DEPRECATED(static const HeapSnapshot* GetSnapshot(int index));
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/** Returns a snapshot by index. */
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const HeapSnapshot* GetHeapSnapshot(int index);
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/** Deprecated. Use FindHeapSnapshot instead. */
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V8_DEPRECATED(static const HeapSnapshot* FindSnapshot(unsigned uid));
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/** Returns a profile by uid. */
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const HeapSnapshot* FindHeapSnapshot(unsigned uid);
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/** Deprecated. Use GetObjectId instead. */
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V8_DEPRECATED(static SnapshotObjectId GetSnapshotObjectId(
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Handle<Value> value));
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/**
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* Returns SnapshotObjectId for a heap object referenced by |value| if
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* it has been seen by the heap profiler, kUnknownObjectId otherwise.
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*/
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SnapshotObjectId GetObjectId(Handle<Value> value);
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/**
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* A constant for invalid SnapshotObjectId. GetSnapshotObjectId will return
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* it in case heap profiler cannot find id for the object passed as
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* parameter. HeapSnapshot::GetNodeById will always return NULL for such id.
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*/
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static const SnapshotObjectId kUnknownObjectId = 0;
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/**
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* Callback interface for retrieving user friendly names of global objects.
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*/
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class ObjectNameResolver {
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public:
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/**
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* Returns name to be used in the heap snapshot for given node. Returned
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* string must stay alive until snapshot collection is completed.
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*/
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virtual const char* GetName(Handle<Object> object) = 0;
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protected:
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virtual ~ObjectNameResolver() {}
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};
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/** Deprecated. Use TakeHeapSnapshot instead. */
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V8_DEPRECATED(static const HeapSnapshot* TakeSnapshot(
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Handle<String> title,
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HeapSnapshot::Type type = HeapSnapshot::kFull,
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ActivityControl* control = NULL,
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ObjectNameResolver* global_object_name_resolver = NULL));
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/**
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* Takes a heap snapshot and returns it. Title may be an empty string.
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*/
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const HeapSnapshot* TakeHeapSnapshot(
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Handle<String> title,
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ActivityControl* control = NULL,
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ObjectNameResolver* global_object_name_resolver = NULL);
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/** Deprecated. Use StartTrackingHeapObjects instead. */
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V8_DEPRECATED(static void StartHeapObjectsTracking());
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/**
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* Starts tracking of heap objects population statistics. After calling
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* this method, all heap objects relocations done by the garbage collector
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* are being registered.
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*/
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void StartTrackingHeapObjects();
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/** Deprecated. Use GetHeapStats instead. */
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V8_DEPRECATED(static SnapshotObjectId PushHeapObjectsStats(
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OutputStream* stream));
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/**
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* Adds a new time interval entry to the aggregated statistics array. The
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* time interval entry contains information on the current heap objects
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* population size. The method also updates aggregated statistics and
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* reports updates for all previous time intervals via the OutputStream
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* object. Updates on each time interval are provided as a stream of the
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* HeapStatsUpdate structure instances.
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* The return value of the function is the last seen heap object Id.
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*
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* StartTrackingHeapObjects must be called before the first call to this
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* method.
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*/
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SnapshotObjectId GetHeapStats(OutputStream* stream);
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/** Deprecated. Use StopTrackingHeapObjects instead. */
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V8_DEPRECATED(static void StopHeapObjectsTracking());
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/**
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* Stops tracking of heap objects population statistics, cleans up all
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* collected data. StartHeapObjectsTracking must be called again prior to
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* calling PushHeapObjectsStats next time.
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*/
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void StopTrackingHeapObjects();
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/** Deprecated. Use DeleteAllHeapSnapshots instead. */
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V8_DEPRECATED(static void DeleteAllSnapshots());
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/**
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* Deletes all snapshots taken. All previously returned pointers to
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* snapshots and their contents become invalid after this call.
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*/
|
|
void DeleteAllHeapSnapshots();
|
|
|
|
/** Deprecated. Use SetWrapperClassInfoProvider instead. */
|
|
V8_DEPRECATED(static void DefineWrapperClass(
|
|
uint16_t class_id,
|
|
WrapperInfoCallback callback));
|
|
/** Binds a callback to embedder's class ID. */
|
|
void SetWrapperClassInfoProvider(
|
|
uint16_t class_id,
|
|
WrapperInfoCallback callback);
|
|
|
|
/**
|
|
* Default value of persistent handle class ID. Must not be used to
|
|
* define a class. Can be used to reset a class of a persistent
|
|
* handle.
|
|
*/
|
|
static const uint16_t kPersistentHandleNoClassId = 0;
|
|
|
|
/**
|
|
* Deprecated. Returns the number of currently existing persistent handles.
|
|
*/
|
|
V8_DEPRECATED(static int GetPersistentHandleCount());
|
|
|
|
/** Deprecated. Use GetHeapProfilerMemorySize instead. */
|
|
V8_DEPRECATED(static size_t GetMemorySizeUsedByProfiler());
|
|
/** Returns memory used for profiler internal data and snapshots. */
|
|
size_t GetProfilerMemorySize();
|
|
|
|
private:
|
|
HeapProfiler();
|
|
~HeapProfiler();
|
|
HeapProfiler(const HeapProfiler&);
|
|
HeapProfiler& operator=(const HeapProfiler&);
|
|
};
|
|
|
|
|
|
/**
|
|
* Interface for providing information about embedder's objects
|
|
* held by global handles. This information is reported in two ways:
|
|
*
|
|
* 1. When calling AddObjectGroup, an embedder may pass
|
|
* RetainedObjectInfo instance describing the group. To collect
|
|
* this information while taking a heap snapshot, V8 calls GC
|
|
* prologue and epilogue callbacks.
|
|
*
|
|
* 2. When a heap snapshot is collected, V8 additionally
|
|
* requests RetainedObjectInfos for persistent handles that
|
|
* were not previously reported via AddObjectGroup.
|
|
*
|
|
* Thus, if an embedder wants to provide information about native
|
|
* objects for heap snapshots, he can do it in a GC prologue
|
|
* handler, and / or by assigning wrapper class ids in the following way:
|
|
*
|
|
* 1. Bind a callback to class id by calling DefineWrapperClass.
|
|
* 2. Call SetWrapperClassId on certain persistent handles.
|
|
*
|
|
* V8 takes ownership of RetainedObjectInfo instances passed to it and
|
|
* keeps them alive only during snapshot collection. Afterwards, they
|
|
* are freed by calling the Dispose class function.
|
|
*/
|
|
class V8EXPORT RetainedObjectInfo { // NOLINT
|
|
public:
|
|
/** Called by V8 when it no longer needs an instance. */
|
|
virtual void Dispose() = 0;
|
|
|
|
/** Returns whether two instances are equivalent. */
|
|
virtual bool IsEquivalent(RetainedObjectInfo* other) = 0;
|
|
|
|
/**
|
|
* Returns hash value for the instance. Equivalent instances
|
|
* must have the same hash value.
|
|
*/
|
|
virtual intptr_t GetHash() = 0;
|
|
|
|
/**
|
|
* Returns human-readable label. It must be a null-terminated UTF-8
|
|
* encoded string. V8 copies its contents during a call to GetLabel.
|
|
*/
|
|
virtual const char* GetLabel() = 0;
|
|
|
|
/**
|
|
* Returns human-readable group label. It must be a null-terminated UTF-8
|
|
* encoded string. V8 copies its contents during a call to GetGroupLabel.
|
|
* Heap snapshot generator will collect all the group names, create
|
|
* top level entries with these names and attach the objects to the
|
|
* corresponding top level group objects. There is a default
|
|
* implementation which is required because embedders don't have their
|
|
* own implementation yet.
|
|
*/
|
|
virtual const char* GetGroupLabel() { return GetLabel(); }
|
|
|
|
/**
|
|
* Returns element count in case if a global handle retains
|
|
* a subgraph by holding one of its nodes.
|
|
*/
|
|
virtual intptr_t GetElementCount() { return -1; }
|
|
|
|
/** Returns embedder's object size in bytes. */
|
|
virtual intptr_t GetSizeInBytes() { return -1; }
|
|
|
|
protected:
|
|
RetainedObjectInfo() {}
|
|
virtual ~RetainedObjectInfo() {}
|
|
|
|
private:
|
|
RetainedObjectInfo(const RetainedObjectInfo&);
|
|
RetainedObjectInfo& operator=(const RetainedObjectInfo&);
|
|
};
|
|
|
|
|
|
/**
|
|
* A struct for exporting HeapStats data from V8, using "push" model.
|
|
* See HeapProfiler::GetHeapStats.
|
|
*/
|
|
struct HeapStatsUpdate {
|
|
HeapStatsUpdate(uint32_t index, uint32_t count, uint32_t size)
|
|
: index(index), count(count), size(size) { }
|
|
uint32_t index; // Index of the time interval that was changed.
|
|
uint32_t count; // New value of count field for the interval with this index.
|
|
uint32_t size; // New value of size field for the interval with this index.
|
|
};
|
|
|
|
|
|
} // namespace v8
|
|
|
|
|
|
#undef V8EXPORT
|
|
|
|
|
|
#endif // V8_V8_PROFILER_H_
|