v8/test/cctest/test-code-cache.cc
Mathias Bynens 26c00f4a4c [elements] Rename FAST elements kinds
The `FAST_` prefix doesn’t make much sense — they’re all just different cases
with their own optimizations. Packedness being implicit (e.g. `FAST_ELEMENTS`
vs. `FAST_HOLEY_ELEMENTS`) is not ideal, either.

This patch renames the FAST elements kinds as follows:

- e.g. FAST_ELEMENTS => PACKED_ELEMENTS
- e.g. FAST_HOLEY_ELEMENTS => HOLEY_ELEMENTS

The following exceptions are left intact, for lack of a better name:

- FAST_SLOPPY_ARGUMENTS_ELEMENTS
- SLOW_SLOPPY_ARGUMENTS_ELEMENTS
- FAST_STRING_WRAPPER_ELEMENTS
- SLOW_STRING_WRAPPER_ELEMENTS

This makes it easier to reason about elements kinds, and less confusing to
explain how they’re used.

R=jkummerow@chromium.org, cbruni@chromium.org
BUG=v8:6548

Cq-Include-Trybots: master.tryserver.chromium.linux:linux_chromium_rel_ng
Change-Id: Ie7c6bee85583c3d84b730f7aebbd70c1efa38af9
Reviewed-on: https://chromium-review.googlesource.com/556032
Reviewed-by: Ulan Degenbaev <ulan@chromium.org>
Reviewed-by: Jakob Kummerow <jkummerow@chromium.org>
Reviewed-by: Camillo Bruni <cbruni@chromium.org>
Reviewed-by: Jaroslav Sevcik <jarin@chromium.org>
Reviewed-by: Andreas Haas <ahaas@chromium.org>
Commit-Queue: Mathias Bynens <mathias@chromium.org>
Cr-Commit-Position: refs/heads/master@{#46361}
2017-06-30 13:31:44 +00:00

83 lines
2.7 KiB
C++

// Copyright 2016 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "src/v8.h"
#include "src/factory.h"
#include "src/isolate.h"
#include "src/list.h"
#include "src/objects.h"
// FIXME(mstarzinger, marja): This is weird, but required because of the missing
// (disallowed) include: src/factory.h -> src/objects-inl.h
#include "src/objects-inl.h"
// FIXME(mstarzinger, marja): This is weird, but required because of the missing
// (disallowed) include: src/feedback-vector.h ->
// src/feedback-vector-inl.h
#include "src/feedback-vector-inl.h"
#include "test/cctest/cctest.h"
namespace v8 {
namespace internal {
namespace {
static Handle<Code> GetDummyCode(Isolate* isolate) {
CodeDesc desc = {nullptr, // buffer
0, // buffer_size
0, // instr_size
0, // reloc_size
0, // constant_pool_size
nullptr, // unwinding_info
0, // unwinding_info_size
nullptr}; // origin
Code::Flags flags = Code::ComputeFlags(Code::LOAD_IC, kNoExtraICState);
Handle<Code> self_ref;
return isolate->factory()->NewCode(desc, flags, self_ref);
}
} // namespace
TEST(CodeCache) {
CcTest::InitializeVM();
Isolate* isolate = CcTest::i_isolate();
Factory* factory = isolate->factory();
HandleScope handle_scope(isolate);
Handle<Map> map =
factory->NewMap(JS_OBJECT_TYPE, JSObject::kHeaderSize, PACKED_ELEMENTS);
// This number should be large enough to cause the code cache to use its
// hash table storage format.
static const int kEntries = 150;
// Prepare name/code pairs.
List<Handle<Name>> names(kEntries);
List<Handle<Code>> codes(kEntries);
for (int i = 0; i < kEntries; i++) {
names.Add(isolate->factory()->NewSymbol());
codes.Add(GetDummyCode(isolate));
}
Handle<Name> bad_name = isolate->factory()->NewSymbol();
Code::Flags flags = Code::ComputeFlags(Code::LOAD_IC, kNoExtraICState);
// Cache name/code pairs.
for (int i = 0; i < kEntries; i++) {
Handle<Name> name = names.at(i);
Handle<Code> code = codes.at(i);
Map::UpdateCodeCache(map, name, code);
CHECK_EQ(*code, map->LookupInCodeCache(*name, code->flags()));
}
CHECK_NULL(map->LookupInCodeCache(*bad_name, flags));
// Check that lookup works not only right after storing.
for (int i = 0; i < kEntries; i++) {
Handle<Name> name = names.at(i);
Handle<Code> code = codes.at(i);
CHECK_EQ(*code, map->LookupInCodeCache(*name, code->flags()));
}
}
} // namespace internal
} // namespace v8