eb358178f8
Reason for revert: It is not a good idea to call CallICStub from the builtin. It might be sensitive to the frame structure. Constructing a internal frame might cause problems. It is much better to inline the code related to the type feedback vector into the builtin. Original issue's description: > [Interpreter] Implements calls through CallICStub in the interpreter. > > Calls are implemented through CallICStub to collect type feedback. Adds > a new builtin called InterpreterPushArgsAndCallIC that pushes the > arguments onto stack and calls CallICStub. > > Also adds two new bytecodes CallIC and CallICWide to indicate calls have to > go through CallICStub. > > MIPS port contributed by balazs.kilvady. > > BUG=v8:4280, v8:4680 > LOG=N > > Committed: https://crrev.com/20362a2214c11a0f2ea5141b6a79e09458939cec > Cr-Commit-Position: refs/heads/master@{#34244} TBR=rmcilroy@chromium.org,mvstanton@chromium.org,mstarzinger@chromium.org # Skipping CQ checks because original CL landed less than 1 days ago. NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=v8:4280, v8:4680 Review URL: https://codereview.chromium.org/1731253003 Cr-Commit-Position: refs/heads/master@{#34252}
658 lines
23 KiB
C++
658 lines
23 KiB
C++
// Copyright 2014 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "src/v8.h"
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#include "src/interpreter/bytecode-array-builder.h"
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#include "src/interpreter/bytecode-array-iterator.h"
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#include "src/interpreter/bytecode-register-allocator.h"
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#include "test/unittests/test-utils.h"
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namespace v8 {
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namespace internal {
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namespace interpreter {
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class BytecodeArrayBuilderTest : public TestWithIsolateAndZone {
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public:
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BytecodeArrayBuilderTest() {}
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~BytecodeArrayBuilderTest() override {}
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};
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TEST_F(BytecodeArrayBuilderTest, AllBytecodesGenerated) {
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BytecodeArrayBuilder builder(isolate(), zone(), 0, 1, 131);
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CHECK_EQ(builder.locals_count(), 131);
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CHECK_EQ(builder.context_count(), 1);
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CHECK_EQ(builder.fixed_register_count(), 132);
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// Emit argument creation operations.
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builder.CreateArguments(CreateArgumentsType::kMappedArguments)
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.CreateArguments(CreateArgumentsType::kUnmappedArguments)
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.CreateArguments(CreateArgumentsType::kRestParameter);
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// Emit constant loads.
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builder.LoadLiteral(Smi::FromInt(0))
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.LoadLiteral(Smi::FromInt(8))
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.LoadLiteral(Smi::FromInt(10000000))
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.LoadUndefined()
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.LoadNull()
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.LoadTheHole()
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.LoadTrue()
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.LoadFalse();
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Register reg(0);
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Register other(reg.index() + 1);
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Register wide(128);
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builder.LoadAccumulatorWithRegister(reg)
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.LoadNull()
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.StoreAccumulatorInRegister(reg);
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// Emit register-register transfer.
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builder.MoveRegister(reg, other);
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builder.MoveRegister(reg, wide);
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// Emit global load / store operations.
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Factory* factory = isolate()->factory();
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Handle<String> name = factory->NewStringFromStaticChars("var_name");
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builder.LoadGlobal(name, 1, TypeofMode::NOT_INSIDE_TYPEOF)
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.LoadGlobal(name, 1, TypeofMode::INSIDE_TYPEOF)
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.StoreGlobal(name, 1, LanguageMode::SLOPPY)
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.StoreGlobal(name, 1, LanguageMode::STRICT);
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// Emit context operations.
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builder.PushContext(reg)
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.PopContext(reg)
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.LoadContextSlot(reg, 1)
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.StoreContextSlot(reg, 1);
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// Emit load / store property operations.
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builder.LoadNamedProperty(reg, name, 0)
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.LoadKeyedProperty(reg, 0)
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.StoreNamedProperty(reg, name, 0, LanguageMode::SLOPPY)
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.StoreKeyedProperty(reg, reg, 0, LanguageMode::SLOPPY)
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.StoreNamedProperty(reg, name, 0, LanguageMode::STRICT)
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.StoreKeyedProperty(reg, reg, 0, LanguageMode::STRICT);
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// Emit load / store lookup slots.
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builder.LoadLookupSlot(name, TypeofMode::NOT_INSIDE_TYPEOF)
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.LoadLookupSlot(name, TypeofMode::INSIDE_TYPEOF)
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.StoreLookupSlot(name, LanguageMode::SLOPPY)
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.StoreLookupSlot(name, LanguageMode::STRICT);
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// Emit closure operations.
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Handle<SharedFunctionInfo> shared_info = factory->NewSharedFunctionInfo(
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factory->NewStringFromStaticChars("function_a"), MaybeHandle<Code>(),
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false);
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builder.CreateClosure(shared_info, NOT_TENURED);
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// Emit literal creation operations.
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builder.CreateRegExpLiteral(factory->NewStringFromStaticChars("a"), 0, 0)
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.CreateArrayLiteral(factory->NewFixedArray(1), 0, 0)
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.CreateObjectLiteral(factory->NewFixedArray(1), 0, 0);
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// Call operations.
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builder.Call(reg, other, 1, 0)
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.Call(reg, wide, 1, 0)
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.TailCall(reg, other, 1, 0)
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.TailCall(reg, wide, 1, 0)
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.CallRuntime(Runtime::kIsArray, reg, 1)
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.CallRuntime(Runtime::kIsArray, wide, 1)
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.CallRuntimeForPair(Runtime::kLoadLookupSlotForCall, reg, 1, other)
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.CallRuntimeForPair(Runtime::kLoadLookupSlotForCall, wide, 1, other)
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.CallJSRuntime(Context::SPREAD_ITERABLE_INDEX, reg, 1)
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.CallJSRuntime(Context::SPREAD_ITERABLE_INDEX, wide, 1);
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// Emit binary operator invocations.
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builder.BinaryOperation(Token::Value::ADD, reg)
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.BinaryOperation(Token::Value::SUB, reg)
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.BinaryOperation(Token::Value::MUL, reg)
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.BinaryOperation(Token::Value::DIV, reg)
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.BinaryOperation(Token::Value::MOD, reg);
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// Emit bitwise operator invocations
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builder.BinaryOperation(Token::Value::BIT_OR, reg)
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.BinaryOperation(Token::Value::BIT_XOR, reg)
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.BinaryOperation(Token::Value::BIT_AND, reg);
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// Emit shift operator invocations
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builder.BinaryOperation(Token::Value::SHL, reg)
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.BinaryOperation(Token::Value::SAR, reg)
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.BinaryOperation(Token::Value::SHR, reg);
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// Emit count operatior invocations
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builder.CountOperation(Token::Value::ADD).CountOperation(Token::Value::SUB);
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// Emit unary operator invocations.
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builder.LogicalNot().TypeOf();
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// Emit delete
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builder.Delete(reg, LanguageMode::SLOPPY).Delete(reg, LanguageMode::STRICT);
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// Emit new.
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builder.New(reg, reg, 0);
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builder.New(wide, wide, 0);
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// Emit test operator invocations.
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builder.CompareOperation(Token::Value::EQ, reg)
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.CompareOperation(Token::Value::NE, reg)
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.CompareOperation(Token::Value::EQ_STRICT, reg)
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.CompareOperation(Token::Value::NE_STRICT, reg)
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.CompareOperation(Token::Value::LT, reg)
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.CompareOperation(Token::Value::GT, reg)
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.CompareOperation(Token::Value::LTE, reg)
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.CompareOperation(Token::Value::GTE, reg)
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.CompareOperation(Token::Value::INSTANCEOF, reg)
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.CompareOperation(Token::Value::IN, reg);
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// Emit cast operator invocations.
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builder.CastAccumulatorToNumber()
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.CastAccumulatorToJSObject()
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.CastAccumulatorToName();
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// Emit control flow. Return must be the last instruction.
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BytecodeLabel start;
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builder.Bind(&start);
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// Short jumps with Imm8 operands
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builder.Jump(&start)
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.JumpIfNull(&start)
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.JumpIfUndefined(&start)
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.JumpIfNotHole(&start);
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// Perform an operation that returns boolean value to
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// generate JumpIfTrue/False
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builder.CompareOperation(Token::Value::EQ, reg)
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.JumpIfTrue(&start)
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.CompareOperation(Token::Value::EQ, reg)
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.JumpIfFalse(&start);
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// Perform an operation that returns a non-boolean operation to
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// generate JumpIfToBooleanTrue/False.
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builder.BinaryOperation(Token::Value::ADD, reg)
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.JumpIfTrue(&start)
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.BinaryOperation(Token::Value::ADD, reg)
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.JumpIfFalse(&start);
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// Insert dummy ops to force longer jumps
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for (int i = 0; i < 128; i++) {
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builder.LoadTrue();
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}
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// Longer jumps requiring Constant operand
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builder.Jump(&start).JumpIfNull(&start).JumpIfUndefined(&start).JumpIfNotHole(
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&start);
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// Perform an operation that returns boolean value to
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// generate JumpIfTrue/False
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builder.CompareOperation(Token::Value::EQ, reg)
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.JumpIfTrue(&start)
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.CompareOperation(Token::Value::EQ, reg)
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.JumpIfFalse(&start);
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// Perform an operation that returns a non-boolean operation to
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// generate JumpIfToBooleanTrue/False.
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builder.BinaryOperation(Token::Value::ADD, reg)
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.JumpIfTrue(&start)
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.BinaryOperation(Token::Value::ADD, reg)
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.JumpIfFalse(&start);
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// Emit stack check bytecode.
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builder.StackCheck();
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// Emit throw and re-throw in it's own basic block so that the rest of the
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// code isn't omitted due to being dead.
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BytecodeLabel after_throw;
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builder.Jump(&after_throw).Throw().Bind(&after_throw);
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BytecodeLabel after_rethrow;
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builder.Jump(&after_rethrow).ReThrow().Bind(&after_rethrow);
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builder.ForInPrepare(reg)
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.ForInDone(reg, reg)
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.ForInNext(reg, reg, reg)
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.ForInStep(reg);
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builder.ForInPrepare(wide)
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.ForInDone(reg, other)
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.ForInNext(wide, wide, wide)
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.ForInStep(reg);
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// Wide constant pool loads
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for (int i = 0; i < 256; i++) {
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// Emit junk in constant pool to force wide constant pool index.
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builder.LoadLiteral(factory->NewNumber(2.5321 + i));
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}
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builder.LoadLiteral(Smi::FromInt(20000000));
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Handle<String> wide_name = factory->NewStringFromStaticChars("var_wide_name");
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// Emit wide global load / store operations.
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builder.LoadGlobal(name, 1024, TypeofMode::NOT_INSIDE_TYPEOF)
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.LoadGlobal(name, 1024, TypeofMode::INSIDE_TYPEOF)
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.StoreGlobal(name, 1024, LanguageMode::SLOPPY)
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.StoreGlobal(wide_name, 1, LanguageMode::STRICT);
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// Emit wide load / store property operations.
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builder.LoadNamedProperty(reg, wide_name, 0)
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.LoadKeyedProperty(reg, 2056)
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.StoreNamedProperty(reg, wide_name, 0, LanguageMode::SLOPPY)
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.StoreKeyedProperty(reg, reg, 2056, LanguageMode::SLOPPY)
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.StoreNamedProperty(reg, wide_name, 0, LanguageMode::STRICT)
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.StoreKeyedProperty(reg, reg, 2056, LanguageMode::STRICT);
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// Emit wide context operations.
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builder.LoadContextSlot(reg, 1024).StoreContextSlot(reg, 1024);
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// Emit wide load / store lookup slots.
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builder.LoadLookupSlot(wide_name, TypeofMode::NOT_INSIDE_TYPEOF)
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.LoadLookupSlot(wide_name, TypeofMode::INSIDE_TYPEOF)
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.StoreLookupSlot(wide_name, LanguageMode::SLOPPY)
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.StoreLookupSlot(wide_name, LanguageMode::STRICT);
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// CreateClosureWide
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Handle<SharedFunctionInfo> shared_info2 = factory->NewSharedFunctionInfo(
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factory->NewStringFromStaticChars("function_b"), MaybeHandle<Code>(),
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false);
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builder.CreateClosure(shared_info2, NOT_TENURED);
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// Emit wide variant of literal creation operations.
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builder.CreateRegExpLiteral(factory->NewStringFromStaticChars("wide_literal"),
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0, 0)
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.CreateArrayLiteral(factory->NewFixedArray(2), 0, 0)
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.CreateObjectLiteral(factory->NewFixedArray(2), 0, 0);
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// Longer jumps requiring ConstantWide operand
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builder.Jump(&start).JumpIfNull(&start).JumpIfUndefined(&start).JumpIfNotHole(
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&start);
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// Perform an operation that returns boolean value to
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// generate JumpIfTrue/False
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builder.CompareOperation(Token::Value::EQ, reg)
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.JumpIfTrue(&start)
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.CompareOperation(Token::Value::EQ, reg)
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.JumpIfFalse(&start);
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// Perform an operation that returns a non-boolean operation to
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// generate JumpIfToBooleanTrue/False.
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builder.BinaryOperation(Token::Value::ADD, reg)
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.JumpIfTrue(&start)
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.BinaryOperation(Token::Value::ADD, reg)
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.JumpIfFalse(&start);
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builder.Debugger();
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builder.Return();
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// Generate BytecodeArray.
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Handle<BytecodeArray> the_array = builder.ToBytecodeArray();
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CHECK_EQ(the_array->frame_size(),
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(builder.fixed_and_temporary_register_count() +
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builder.translation_register_count()) *
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kPointerSize);
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// Build scorecard of bytecodes encountered in the BytecodeArray.
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std::vector<int> scorecard(Bytecodes::ToByte(Bytecode::kLast) + 1);
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Bytecode final_bytecode = Bytecode::kLdaZero;
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int i = 0;
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while (i < the_array->length()) {
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uint8_t code = the_array->get(i);
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scorecard[code] += 1;
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final_bytecode = Bytecodes::FromByte(code);
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i += Bytecodes::Size(Bytecodes::FromByte(code));
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}
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// Check return occurs at the end and only once in the BytecodeArray.
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CHECK_EQ(final_bytecode, Bytecode::kReturn);
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CHECK_EQ(scorecard[Bytecodes::ToByte(final_bytecode)], 1);
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#define CHECK_BYTECODE_PRESENT(Name, ...) \
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/* Check Bytecode is marked in scorecard, unless it's a debug break */ \
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if (!Bytecodes::IsDebugBreak(Bytecode::k##Name)) { \
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CHECK_GE(scorecard[Bytecodes::ToByte(Bytecode::k##Name)], 1); \
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}
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BYTECODE_LIST(CHECK_BYTECODE_PRESENT)
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#undef CHECK_BYTECODE_PRESENT
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}
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TEST_F(BytecodeArrayBuilderTest, FrameSizesLookGood) {
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for (int locals = 0; locals < 5; locals++) {
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for (int contexts = 0; contexts < 4; contexts++) {
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for (int temps = 0; temps < 3; temps++) {
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BytecodeArrayBuilder builder(isolate(), zone(), 0, contexts, locals);
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BytecodeRegisterAllocator temporaries(
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zone(), builder.temporary_register_allocator());
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for (int i = 0; i < temps; i++) {
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builder.StoreAccumulatorInRegister(temporaries.NewRegister());
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}
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builder.Return();
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Handle<BytecodeArray> the_array = builder.ToBytecodeArray();
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int total_registers = locals + contexts + temps;
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CHECK_EQ(the_array->frame_size(), total_registers * kPointerSize);
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}
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}
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}
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}
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TEST_F(BytecodeArrayBuilderTest, RegisterValues) {
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int index = 1;
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uint8_t operand = static_cast<uint8_t>(-index);
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Register the_register(index);
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CHECK_EQ(the_register.index(), index);
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int actual_operand = the_register.ToOperand();
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CHECK_EQ(actual_operand, operand);
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int actual_index = Register::FromOperand(actual_operand).index();
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CHECK_EQ(actual_index, index);
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}
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TEST_F(BytecodeArrayBuilderTest, Parameters) {
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BytecodeArrayBuilder builder(isolate(), zone(), 10, 0, 0);
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Register param0(builder.Parameter(0));
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Register param9(builder.Parameter(9));
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CHECK_EQ(param9.index() - param0.index(), 9);
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}
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TEST_F(BytecodeArrayBuilderTest, RegisterType) {
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BytecodeArrayBuilder builder(isolate(), zone(), 10, 0, 3);
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BytecodeRegisterAllocator register_allocator(
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zone(), builder.temporary_register_allocator());
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Register temp0 = register_allocator.NewRegister();
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Register param0(builder.Parameter(0));
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Register param9(builder.Parameter(9));
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Register temp1 = register_allocator.NewRegister();
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Register reg0(0);
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Register reg1(1);
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Register reg2(2);
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Register temp2 = register_allocator.NewRegister();
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CHECK_EQ(builder.RegisterIsParameterOrLocal(temp0), false);
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CHECK_EQ(builder.RegisterIsParameterOrLocal(temp1), false);
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CHECK_EQ(builder.RegisterIsParameterOrLocal(temp2), false);
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CHECK_EQ(builder.RegisterIsParameterOrLocal(param0), true);
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CHECK_EQ(builder.RegisterIsParameterOrLocal(param9), true);
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CHECK_EQ(builder.RegisterIsParameterOrLocal(reg0), true);
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CHECK_EQ(builder.RegisterIsParameterOrLocal(reg1), true);
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CHECK_EQ(builder.RegisterIsParameterOrLocal(reg2), true);
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}
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TEST_F(BytecodeArrayBuilderTest, Constants) {
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BytecodeArrayBuilder builder(isolate(), zone(), 0, 0, 0);
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Factory* factory = isolate()->factory();
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Handle<HeapObject> heap_num_1 = factory->NewHeapNumber(3.14);
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Handle<HeapObject> heap_num_2 = factory->NewHeapNumber(5.2);
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Handle<Object> large_smi(Smi::FromInt(0x12345678), isolate());
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Handle<HeapObject> heap_num_2_copy(*heap_num_2);
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builder.LoadLiteral(heap_num_1)
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.LoadLiteral(heap_num_2)
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.LoadLiteral(large_smi)
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.LoadLiteral(heap_num_1)
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.LoadLiteral(heap_num_1)
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.LoadLiteral(heap_num_2_copy)
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.Return();
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Handle<BytecodeArray> array = builder.ToBytecodeArray();
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// Should only have one entry for each identical constant.
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CHECK_EQ(array->constant_pool()->length(), 3);
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}
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TEST_F(BytecodeArrayBuilderTest, ForwardJumps) {
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static const int kFarJumpDistance = 256;
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BytecodeArrayBuilder builder(isolate(), zone(), 0, 0, 1);
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Register reg(0);
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BytecodeLabel far0, far1, far2, far3, far4;
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BytecodeLabel near0, near1, near2, near3, near4;
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builder.Jump(&near0)
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.CompareOperation(Token::Value::EQ, reg)
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.JumpIfTrue(&near1)
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.CompareOperation(Token::Value::EQ, reg)
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.JumpIfFalse(&near2)
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.BinaryOperation(Token::Value::ADD, reg)
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.JumpIfTrue(&near3)
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.BinaryOperation(Token::Value::ADD, reg)
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.JumpIfFalse(&near4)
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.Bind(&near0)
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.Bind(&near1)
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.Bind(&near2)
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.Bind(&near3)
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.Bind(&near4)
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.Jump(&far0)
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.CompareOperation(Token::Value::EQ, reg)
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.JumpIfTrue(&far1)
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.CompareOperation(Token::Value::EQ, reg)
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.JumpIfFalse(&far2)
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.BinaryOperation(Token::Value::ADD, reg)
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.JumpIfTrue(&far3)
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.BinaryOperation(Token::Value::ADD, reg)
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.JumpIfFalse(&far4);
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for (int i = 0; i < kFarJumpDistance - 18; i++) {
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builder.LoadUndefined();
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}
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builder.Bind(&far0).Bind(&far1).Bind(&far2).Bind(&far3).Bind(&far4);
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builder.Return();
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Handle<BytecodeArray> array = builder.ToBytecodeArray();
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DCHECK_EQ(array->length(), 36 + kFarJumpDistance - 18 + 1);
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BytecodeArrayIterator iterator(array);
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CHECK_EQ(iterator.current_bytecode(), Bytecode::kJump);
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CHECK_EQ(iterator.GetImmediateOperand(0), 18);
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iterator.Advance();
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// Ignore compare operation.
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iterator.Advance();
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CHECK_EQ(iterator.current_bytecode(), Bytecode::kJumpIfTrue);
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|
CHECK_EQ(iterator.GetImmediateOperand(0), 14);
|
|
iterator.Advance();
|
|
|
|
// Ignore compare operation.
|
|
iterator.Advance();
|
|
|
|
CHECK_EQ(iterator.current_bytecode(), Bytecode::kJumpIfFalse);
|
|
CHECK_EQ(iterator.GetImmediateOperand(0), 10);
|
|
iterator.Advance();
|
|
|
|
// Ignore add operation.
|
|
iterator.Advance();
|
|
|
|
CHECK_EQ(iterator.current_bytecode(), Bytecode::kJumpIfToBooleanTrue);
|
|
CHECK_EQ(iterator.GetImmediateOperand(0), 6);
|
|
iterator.Advance();
|
|
|
|
// Ignore add operation.
|
|
iterator.Advance();
|
|
|
|
CHECK_EQ(iterator.current_bytecode(), Bytecode::kJumpIfToBooleanFalse);
|
|
CHECK_EQ(iterator.GetImmediateOperand(0), 2);
|
|
iterator.Advance();
|
|
|
|
|
|
CHECK_EQ(iterator.current_bytecode(), Bytecode::kJumpConstant);
|
|
CHECK_EQ(*iterator.GetConstantForIndexOperand(0),
|
|
Smi::FromInt(kFarJumpDistance));
|
|
iterator.Advance();
|
|
|
|
// Ignore compare operation.
|
|
iterator.Advance();
|
|
|
|
CHECK_EQ(iterator.current_bytecode(), Bytecode::kJumpIfTrueConstant);
|
|
CHECK_EQ(*iterator.GetConstantForIndexOperand(0),
|
|
Smi::FromInt(kFarJumpDistance - 4));
|
|
iterator.Advance();
|
|
|
|
// Ignore compare operation.
|
|
iterator.Advance();
|
|
|
|
CHECK_EQ(iterator.current_bytecode(), Bytecode::kJumpIfFalseConstant);
|
|
CHECK_EQ(*iterator.GetConstantForIndexOperand(0),
|
|
Smi::FromInt(kFarJumpDistance - 8));
|
|
iterator.Advance();
|
|
|
|
// Ignore add operation.
|
|
iterator.Advance();
|
|
|
|
CHECK_EQ(iterator.current_bytecode(), Bytecode::kJumpIfToBooleanTrueConstant);
|
|
CHECK_EQ(*iterator.GetConstantForIndexOperand(0),
|
|
Smi::FromInt(kFarJumpDistance - 12));
|
|
iterator.Advance();
|
|
|
|
// Ignore add operation.
|
|
iterator.Advance();
|
|
|
|
CHECK_EQ(iterator.current_bytecode(),
|
|
Bytecode::kJumpIfToBooleanFalseConstant);
|
|
CHECK_EQ(*iterator.GetConstantForIndexOperand(0),
|
|
Smi::FromInt(kFarJumpDistance - 16));
|
|
iterator.Advance();
|
|
}
|
|
|
|
|
|
TEST_F(BytecodeArrayBuilderTest, BackwardJumps) {
|
|
BytecodeArrayBuilder builder(isolate(), zone(), 0, 0, 1);
|
|
Register reg(0);
|
|
|
|
BytecodeLabel label0, label1, label2, label3, label4;
|
|
builder.Bind(&label0)
|
|
.Jump(&label0)
|
|
.Bind(&label1)
|
|
.CompareOperation(Token::Value::EQ, reg)
|
|
.JumpIfTrue(&label1)
|
|
.Bind(&label2)
|
|
.CompareOperation(Token::Value::EQ, reg)
|
|
.JumpIfFalse(&label2)
|
|
.Bind(&label3)
|
|
.BinaryOperation(Token::Value::ADD, reg)
|
|
.JumpIfTrue(&label3)
|
|
.Bind(&label4)
|
|
.BinaryOperation(Token::Value::ADD, reg)
|
|
.JumpIfFalse(&label4);
|
|
for (int i = 0; i < 63; i++) {
|
|
builder.Jump(&label4);
|
|
}
|
|
builder.BinaryOperation(Token::Value::ADD, reg).JumpIfFalse(&label4);
|
|
builder.BinaryOperation(Token::Value::ADD, reg).JumpIfTrue(&label3);
|
|
builder.CompareOperation(Token::Value::EQ, reg).JumpIfFalse(&label2);
|
|
builder.CompareOperation(Token::Value::EQ, reg).JumpIfTrue(&label1);
|
|
builder.Jump(&label0);
|
|
builder.Return();
|
|
|
|
Handle<BytecodeArray> array = builder.ToBytecodeArray();
|
|
BytecodeArrayIterator iterator(array);
|
|
CHECK_EQ(iterator.current_bytecode(), Bytecode::kJump);
|
|
CHECK_EQ(iterator.GetImmediateOperand(0), 0);
|
|
iterator.Advance();
|
|
// Ignore compare operation.
|
|
iterator.Advance();
|
|
CHECK_EQ(iterator.current_bytecode(), Bytecode::kJumpIfTrue);
|
|
CHECK_EQ(iterator.GetImmediateOperand(0), -2);
|
|
iterator.Advance();
|
|
// Ignore compare operation.
|
|
iterator.Advance();
|
|
CHECK_EQ(iterator.current_bytecode(), Bytecode::kJumpIfFalse);
|
|
CHECK_EQ(iterator.GetImmediateOperand(0), -2);
|
|
iterator.Advance();
|
|
// Ignore binary operation.
|
|
iterator.Advance();
|
|
CHECK_EQ(iterator.current_bytecode(), Bytecode::kJumpIfToBooleanTrue);
|
|
CHECK_EQ(iterator.GetImmediateOperand(0), -2);
|
|
iterator.Advance();
|
|
// Ignore binary operation.
|
|
iterator.Advance();
|
|
CHECK_EQ(iterator.current_bytecode(), Bytecode::kJumpIfToBooleanFalse);
|
|
CHECK_EQ(iterator.GetImmediateOperand(0), -2);
|
|
iterator.Advance();
|
|
for (int i = 0; i < 63; i++) {
|
|
CHECK_EQ(iterator.current_bytecode(), Bytecode::kJump);
|
|
CHECK_EQ(iterator.GetImmediateOperand(0), -i * 2 - 4);
|
|
iterator.Advance();
|
|
}
|
|
// Ignore binary operation.
|
|
iterator.Advance();
|
|
CHECK_EQ(iterator.current_bytecode(),
|
|
Bytecode::kJumpIfToBooleanFalseConstant);
|
|
CHECK_EQ(Smi::cast(*iterator.GetConstantForIndexOperand(0))->value(), -132);
|
|
iterator.Advance();
|
|
// Ignore binary operation.
|
|
iterator.Advance();
|
|
CHECK_EQ(iterator.current_bytecode(), Bytecode::kJumpIfToBooleanTrueConstant);
|
|
CHECK_EQ(Smi::cast(*iterator.GetConstantForIndexOperand(0))->value(), -140);
|
|
iterator.Advance();
|
|
// Ignore compare operation.
|
|
iterator.Advance();
|
|
CHECK_EQ(iterator.current_bytecode(), Bytecode::kJumpIfFalseConstant);
|
|
CHECK_EQ(Smi::cast(*iterator.GetConstantForIndexOperand(0))->value(), -148);
|
|
iterator.Advance();
|
|
// Ignore compare operation.
|
|
iterator.Advance();
|
|
CHECK_EQ(iterator.current_bytecode(), Bytecode::kJumpIfTrueConstant);
|
|
CHECK_EQ(Smi::cast(*iterator.GetConstantForIndexOperand(0))->value(), -156);
|
|
iterator.Advance();
|
|
CHECK_EQ(iterator.current_bytecode(), Bytecode::kJumpConstant);
|
|
CHECK_EQ(Smi::cast(*iterator.GetConstantForIndexOperand(0))->value(), -160);
|
|
iterator.Advance();
|
|
CHECK_EQ(iterator.current_bytecode(), Bytecode::kReturn);
|
|
iterator.Advance();
|
|
CHECK(iterator.done());
|
|
}
|
|
|
|
|
|
TEST_F(BytecodeArrayBuilderTest, LabelReuse) {
|
|
BytecodeArrayBuilder builder(isolate(), zone(), 0, 0, 0);
|
|
|
|
// Labels can only have 1 forward reference, but
|
|
// can be referred to mulitple times once bound.
|
|
BytecodeLabel label;
|
|
|
|
builder.Jump(&label).Bind(&label).Jump(&label).Jump(&label).Return();
|
|
|
|
Handle<BytecodeArray> array = builder.ToBytecodeArray();
|
|
BytecodeArrayIterator iterator(array);
|
|
CHECK_EQ(iterator.current_bytecode(), Bytecode::kJump);
|
|
CHECK_EQ(iterator.GetImmediateOperand(0), 2);
|
|
iterator.Advance();
|
|
CHECK_EQ(iterator.current_bytecode(), Bytecode::kJump);
|
|
CHECK_EQ(iterator.GetImmediateOperand(0), 0);
|
|
iterator.Advance();
|
|
CHECK_EQ(iterator.current_bytecode(), Bytecode::kJump);
|
|
CHECK_EQ(iterator.GetImmediateOperand(0), -2);
|
|
iterator.Advance();
|
|
CHECK_EQ(iterator.current_bytecode(), Bytecode::kReturn);
|
|
iterator.Advance();
|
|
CHECK(iterator.done());
|
|
}
|
|
|
|
|
|
TEST_F(BytecodeArrayBuilderTest, LabelAddressReuse) {
|
|
static const int kRepeats = 3;
|
|
|
|
BytecodeArrayBuilder builder(isolate(), zone(), 0, 0, 0);
|
|
for (int i = 0; i < kRepeats; i++) {
|
|
BytecodeLabel label;
|
|
builder.Jump(&label).Bind(&label).Jump(&label).Jump(&label);
|
|
}
|
|
builder.Return();
|
|
|
|
Handle<BytecodeArray> array = builder.ToBytecodeArray();
|
|
BytecodeArrayIterator iterator(array);
|
|
for (int i = 0; i < kRepeats; i++) {
|
|
CHECK_EQ(iterator.current_bytecode(), Bytecode::kJump);
|
|
CHECK_EQ(iterator.GetImmediateOperand(0), 2);
|
|
iterator.Advance();
|
|
CHECK_EQ(iterator.current_bytecode(), Bytecode::kJump);
|
|
CHECK_EQ(iterator.GetImmediateOperand(0), 0);
|
|
iterator.Advance();
|
|
CHECK_EQ(iterator.current_bytecode(), Bytecode::kJump);
|
|
CHECK_EQ(iterator.GetImmediateOperand(0), -2);
|
|
iterator.Advance();
|
|
}
|
|
CHECK_EQ(iterator.current_bytecode(), Bytecode::kReturn);
|
|
iterator.Advance();
|
|
CHECK(iterator.done());
|
|
}
|
|
|
|
} // namespace interpreter
|
|
} // namespace internal
|
|
} // namespace v8
|