83d9e6e7ee
http://people.mozilla.org/~jorendorff/es6-draft.html#sec-7.8.3 ES6 extends the numeric literals to support explicit support for binary and octal literals using the following syntax: 0b10101 0o777 This is currently behind the flag, --harmony-numeric-literals BUG=2783 R=rossberg@chromium.org Review URL: https://codereview.chromium.org/19300002 Patch from Erik Arvidsson <arv@chromium.org>. git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@15772 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
572 lines
18 KiB
C++
572 lines
18 KiB
C++
// Copyright 2011 the V8 project authors. All rights reserved.
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following
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// disclaimer in the documentation and/or other materials provided
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// with the distribution.
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// * Neither the name of Google Inc. nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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// Features shared by parsing and pre-parsing scanners.
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#ifndef V8_SCANNER_H_
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#define V8_SCANNER_H_
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#include "allocation.h"
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#include "char-predicates.h"
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#include "checks.h"
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#include "globals.h"
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#include "token.h"
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#include "unicode-inl.h"
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#include "utils.h"
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namespace v8 {
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namespace internal {
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// Returns the value (0 .. 15) of a hexadecimal character c.
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// If c is not a legal hexadecimal character, returns a value < 0.
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inline int HexValue(uc32 c) {
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c -= '0';
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if (static_cast<unsigned>(c) <= 9) return c;
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c = (c | 0x20) - ('a' - '0'); // detect 0x11..0x16 and 0x31..0x36.
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if (static_cast<unsigned>(c) <= 5) return c + 10;
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return -1;
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}
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// ---------------------------------------------------------------------
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// Buffered stream of UTF-16 code units, using an internal UTF-16 buffer.
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// A code unit is a 16 bit value representing either a 16 bit code point
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// or one part of a surrogate pair that make a single 21 bit code point.
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class Utf16CharacterStream {
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public:
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Utf16CharacterStream() : pos_(0) { }
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virtual ~Utf16CharacterStream() { }
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// Returns and advances past the next UTF-16 code unit in the input
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// stream. If there are no more code units, it returns a negative
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// value.
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inline uc32 Advance() {
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if (buffer_cursor_ < buffer_end_ || ReadBlock()) {
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pos_++;
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return static_cast<uc32>(*(buffer_cursor_++));
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}
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// Note: currently the following increment is necessary to avoid a
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// parser problem! The scanner treats the final kEndOfInput as
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// a code unit with a position, and does math relative to that
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// position.
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pos_++;
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return kEndOfInput;
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}
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// Return the current position in the code unit stream.
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// Starts at zero.
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inline unsigned pos() const { return pos_; }
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// Skips forward past the next code_unit_count UTF-16 code units
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// in the input, or until the end of input if that comes sooner.
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// Returns the number of code units actually skipped. If less
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// than code_unit_count,
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inline unsigned SeekForward(unsigned code_unit_count) {
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unsigned buffered_chars =
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static_cast<unsigned>(buffer_end_ - buffer_cursor_);
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if (code_unit_count <= buffered_chars) {
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buffer_cursor_ += code_unit_count;
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pos_ += code_unit_count;
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return code_unit_count;
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}
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return SlowSeekForward(code_unit_count);
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}
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// Pushes back the most recently read UTF-16 code unit (or negative
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// value if at end of input), i.e., the value returned by the most recent
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// call to Advance.
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// Must not be used right after calling SeekForward.
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virtual void PushBack(int32_t code_unit) = 0;
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protected:
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static const uc32 kEndOfInput = -1;
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// Ensures that the buffer_cursor_ points to the code_unit at
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// position pos_ of the input, if possible. If the position
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// is at or after the end of the input, return false. If there
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// are more code_units available, return true.
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virtual bool ReadBlock() = 0;
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virtual unsigned SlowSeekForward(unsigned code_unit_count) = 0;
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const uc16* buffer_cursor_;
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const uc16* buffer_end_;
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unsigned pos_;
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};
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class UnicodeCache {
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// ---------------------------------------------------------------------
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// Caching predicates used by scanners.
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public:
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UnicodeCache() {}
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typedef unibrow::Utf8Decoder<512> Utf8Decoder;
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StaticResource<Utf8Decoder>* utf8_decoder() {
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return &utf8_decoder_;
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}
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bool IsIdentifierStart(unibrow::uchar c) { return kIsIdentifierStart.get(c); }
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bool IsIdentifierPart(unibrow::uchar c) { return kIsIdentifierPart.get(c); }
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bool IsLineTerminator(unibrow::uchar c) { return kIsLineTerminator.get(c); }
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bool IsWhiteSpace(unibrow::uchar c) { return kIsWhiteSpace.get(c); }
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private:
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unibrow::Predicate<IdentifierStart, 128> kIsIdentifierStart;
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unibrow::Predicate<IdentifierPart, 128> kIsIdentifierPart;
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unibrow::Predicate<unibrow::LineTerminator, 128> kIsLineTerminator;
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unibrow::Predicate<unibrow::WhiteSpace, 128> kIsWhiteSpace;
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StaticResource<Utf8Decoder> utf8_decoder_;
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DISALLOW_COPY_AND_ASSIGN(UnicodeCache);
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};
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// ----------------------------------------------------------------------------
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// LiteralBuffer - Collector of chars of literals.
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class LiteralBuffer {
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public:
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LiteralBuffer() : is_ascii_(true), position_(0), backing_store_() { }
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~LiteralBuffer() {
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if (backing_store_.length() > 0) {
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backing_store_.Dispose();
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}
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}
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INLINE(void AddChar(uint32_t code_unit)) {
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if (position_ >= backing_store_.length()) ExpandBuffer();
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if (is_ascii_) {
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if (code_unit <= unibrow::Latin1::kMaxChar) {
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backing_store_[position_] = static_cast<byte>(code_unit);
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position_ += kOneByteSize;
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return;
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}
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ConvertToUtf16();
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}
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ASSERT(code_unit < 0x10000u);
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*reinterpret_cast<uc16*>(&backing_store_[position_]) = code_unit;
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position_ += kUC16Size;
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}
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bool is_ascii() { return is_ascii_; }
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bool is_contextual_keyword(Vector<const char> keyword) {
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return is_ascii() && keyword.length() == position_ &&
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(memcmp(keyword.start(), backing_store_.start(), position_) == 0);
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}
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Vector<const uc16> utf16_literal() {
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ASSERT(!is_ascii_);
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ASSERT((position_ & 0x1) == 0);
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return Vector<const uc16>(
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reinterpret_cast<const uc16*>(backing_store_.start()),
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position_ >> 1);
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}
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Vector<const char> ascii_literal() {
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ASSERT(is_ascii_);
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return Vector<const char>(
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reinterpret_cast<const char*>(backing_store_.start()),
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position_);
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}
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int length() {
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return is_ascii_ ? position_ : (position_ >> 1);
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}
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void Reset() {
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position_ = 0;
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is_ascii_ = true;
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}
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private:
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static const int kInitialCapacity = 16;
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static const int kGrowthFactory = 4;
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static const int kMinConversionSlack = 256;
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static const int kMaxGrowth = 1 * MB;
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inline int NewCapacity(int min_capacity) {
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int capacity = Max(min_capacity, backing_store_.length());
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int new_capacity = Min(capacity * kGrowthFactory, capacity + kMaxGrowth);
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return new_capacity;
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}
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void ExpandBuffer() {
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Vector<byte> new_store = Vector<byte>::New(NewCapacity(kInitialCapacity));
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OS::MemCopy(new_store.start(), backing_store_.start(), position_);
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backing_store_.Dispose();
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backing_store_ = new_store;
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}
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void ConvertToUtf16() {
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ASSERT(is_ascii_);
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Vector<byte> new_store;
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int new_content_size = position_ * kUC16Size;
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if (new_content_size >= backing_store_.length()) {
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// Ensure room for all currently read code units as UC16 as well
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// as the code unit about to be stored.
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new_store = Vector<byte>::New(NewCapacity(new_content_size));
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} else {
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new_store = backing_store_;
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}
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uint8_t* src = backing_store_.start();
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uc16* dst = reinterpret_cast<uc16*>(new_store.start());
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for (int i = position_ - 1; i >= 0; i--) {
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dst[i] = src[i];
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}
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if (new_store.start() != backing_store_.start()) {
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backing_store_.Dispose();
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backing_store_ = new_store;
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}
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position_ = new_content_size;
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is_ascii_ = false;
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}
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bool is_ascii_;
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int position_;
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Vector<byte> backing_store_;
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DISALLOW_COPY_AND_ASSIGN(LiteralBuffer);
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};
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// ----------------------------------------------------------------------------
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// JavaScript Scanner.
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class Scanner {
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public:
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// Scoped helper for literal recording. Automatically drops the literal
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// if aborting the scanning before it's complete.
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class LiteralScope {
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public:
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explicit LiteralScope(Scanner* self)
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: scanner_(self), complete_(false) {
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scanner_->StartLiteral();
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}
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~LiteralScope() {
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if (!complete_) scanner_->DropLiteral();
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}
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void Complete() {
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scanner_->TerminateLiteral();
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complete_ = true;
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}
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private:
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Scanner* scanner_;
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bool complete_;
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};
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// Representation of an interval of source positions.
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struct Location {
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Location(int b, int e) : beg_pos(b), end_pos(e) { }
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Location() : beg_pos(0), end_pos(0) { }
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bool IsValid() const {
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return beg_pos >= 0 && end_pos >= beg_pos;
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}
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static Location invalid() { return Location(-1, -1); }
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int beg_pos;
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int end_pos;
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};
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// -1 is outside of the range of any real source code.
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static const int kNoOctalLocation = -1;
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explicit Scanner(UnicodeCache* scanner_contants);
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void Initialize(Utf16CharacterStream* source);
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// Returns the next token and advances input.
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Token::Value Next();
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// Returns the current token again.
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Token::Value current_token() { return current_.token; }
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// Returns the location information for the current token
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// (the token last returned by Next()).
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Location location() const { return current_.location; }
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// Returns the literal string, if any, for the current token (the
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// token last returned by Next()). The string is 0-terminated.
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// Literal strings are collected for identifiers, strings, and
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// numbers.
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// These functions only give the correct result if the literal
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// was scanned between calls to StartLiteral() and TerminateLiteral().
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Vector<const char> literal_ascii_string() {
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ASSERT_NOT_NULL(current_.literal_chars);
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return current_.literal_chars->ascii_literal();
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}
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Vector<const uc16> literal_utf16_string() {
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ASSERT_NOT_NULL(current_.literal_chars);
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return current_.literal_chars->utf16_literal();
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}
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bool is_literal_ascii() {
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ASSERT_NOT_NULL(current_.literal_chars);
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return current_.literal_chars->is_ascii();
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}
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bool is_literal_contextual_keyword(Vector<const char> keyword) {
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ASSERT_NOT_NULL(current_.literal_chars);
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return current_.literal_chars->is_contextual_keyword(keyword);
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}
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int literal_length() const {
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ASSERT_NOT_NULL(current_.literal_chars);
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return current_.literal_chars->length();
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}
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bool literal_contains_escapes() const {
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Location location = current_.location;
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int source_length = (location.end_pos - location.beg_pos);
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if (current_.token == Token::STRING) {
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// Subtract delimiters.
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source_length -= 2;
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}
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return current_.literal_chars->length() != source_length;
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}
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// Similar functions for the upcoming token.
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// One token look-ahead (past the token returned by Next()).
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Token::Value peek() const { return next_.token; }
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Location peek_location() const { return next_.location; }
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// Returns the literal string for the next token (the token that
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// would be returned if Next() were called).
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Vector<const char> next_literal_ascii_string() {
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ASSERT_NOT_NULL(next_.literal_chars);
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return next_.literal_chars->ascii_literal();
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}
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Vector<const uc16> next_literal_utf16_string() {
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ASSERT_NOT_NULL(next_.literal_chars);
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return next_.literal_chars->utf16_literal();
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}
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bool is_next_literal_ascii() {
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ASSERT_NOT_NULL(next_.literal_chars);
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return next_.literal_chars->is_ascii();
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}
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bool is_next_contextual_keyword(Vector<const char> keyword) {
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ASSERT_NOT_NULL(next_.literal_chars);
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return next_.literal_chars->is_contextual_keyword(keyword);
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}
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int next_literal_length() const {
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ASSERT_NOT_NULL(next_.literal_chars);
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return next_.literal_chars->length();
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}
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UnicodeCache* unicode_cache() { return unicode_cache_; }
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static const int kCharacterLookaheadBufferSize = 1;
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// Scans octal escape sequence. Also accepts "\0" decimal escape sequence.
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uc32 ScanOctalEscape(uc32 c, int length);
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// Returns the location of the last seen octal literal.
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Location octal_position() const { return octal_pos_; }
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void clear_octal_position() { octal_pos_ = Location::invalid(); }
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// Seek forward to the given position. This operation does not
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// work in general, for instance when there are pushed back
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// characters, but works for seeking forward until simple delimiter
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// tokens, which is what it is used for.
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void SeekForward(int pos);
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bool HarmonyScoping() const {
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return harmony_scoping_;
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}
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void SetHarmonyScoping(bool scoping) {
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harmony_scoping_ = scoping;
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}
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bool HarmonyModules() const {
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return harmony_modules_;
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}
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void SetHarmonyModules(bool modules) {
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harmony_modules_ = modules;
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}
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bool HarmonyNumericLiterals() const {
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return harmony_numeric_literals_;
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}
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void SetHarmonyNumericLiterals(bool numeric_literals) {
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harmony_numeric_literals_ = numeric_literals;
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}
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// Returns true if there was a line terminator before the peek'ed token,
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// possibly inside a multi-line comment.
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bool HasAnyLineTerminatorBeforeNext() const {
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return has_line_terminator_before_next_ ||
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has_multiline_comment_before_next_;
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}
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// Scans the input as a regular expression pattern, previous
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// character(s) must be /(=). Returns true if a pattern is scanned.
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bool ScanRegExpPattern(bool seen_equal);
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// Returns true if regexp flags are scanned (always since flags can
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// be empty).
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bool ScanRegExpFlags();
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private:
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// The current and look-ahead token.
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struct TokenDesc {
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Token::Value token;
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Location location;
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LiteralBuffer* literal_chars;
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};
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// Call this after setting source_ to the input.
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void Init() {
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// Set c0_ (one character ahead)
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STATIC_ASSERT(kCharacterLookaheadBufferSize == 1);
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Advance();
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// Initialize current_ to not refer to a literal.
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current_.literal_chars = NULL;
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}
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// Literal buffer support
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inline void StartLiteral() {
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LiteralBuffer* free_buffer = (current_.literal_chars == &literal_buffer1_) ?
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&literal_buffer2_ : &literal_buffer1_;
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free_buffer->Reset();
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next_.literal_chars = free_buffer;
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}
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INLINE(void AddLiteralChar(uc32 c)) {
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ASSERT_NOT_NULL(next_.literal_chars);
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next_.literal_chars->AddChar(c);
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}
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// Complete scanning of a literal.
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inline void TerminateLiteral() {
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// Does nothing in the current implementation.
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}
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// Stops scanning of a literal and drop the collected characters,
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// e.g., due to an encountered error.
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inline void DropLiteral() {
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next_.literal_chars = NULL;
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}
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inline void AddLiteralCharAdvance() {
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AddLiteralChar(c0_);
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Advance();
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}
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// Low-level scanning support.
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void Advance() { c0_ = source_->Advance(); }
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void PushBack(uc32 ch) {
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source_->PushBack(c0_);
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c0_ = ch;
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}
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inline Token::Value Select(Token::Value tok) {
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Advance();
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return tok;
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}
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inline Token::Value Select(uc32 next, Token::Value then, Token::Value else_) {
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Advance();
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if (c0_ == next) {
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Advance();
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return then;
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} else {
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return else_;
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}
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}
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uc32 ScanHexNumber(int expected_length);
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// Scans a single JavaScript token.
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void Scan();
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bool SkipWhiteSpace();
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Token::Value SkipSingleLineComment();
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Token::Value SkipMultiLineComment();
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// Scans a possible HTML comment -- begins with '<!'.
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Token::Value ScanHtmlComment();
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void ScanDecimalDigits();
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Token::Value ScanNumber(bool seen_period);
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Token::Value ScanIdentifierOrKeyword();
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Token::Value ScanIdentifierSuffix(LiteralScope* literal);
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Token::Value ScanString();
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// Scans an escape-sequence which is part of a string and adds the
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// decoded character to the current literal. Returns true if a pattern
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// is scanned.
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bool ScanEscape();
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// Decodes a Unicode escape-sequence which is part of an identifier.
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// If the escape sequence cannot be decoded the result is kBadChar.
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uc32 ScanIdentifierUnicodeEscape();
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// Scans a Unicode escape-sequence and adds its characters,
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// uninterpreted, to the current literal. Used for parsing RegExp
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// flags.
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bool ScanLiteralUnicodeEscape();
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// Return the current source position.
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int source_pos() {
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return source_->pos() - kCharacterLookaheadBufferSize;
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}
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UnicodeCache* unicode_cache_;
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// Buffers collecting literal strings, numbers, etc.
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LiteralBuffer literal_buffer1_;
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LiteralBuffer literal_buffer2_;
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TokenDesc current_; // desc for current token (as returned by Next())
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TokenDesc next_; // desc for next token (one token look-ahead)
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// Input stream. Must be initialized to an Utf16CharacterStream.
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Utf16CharacterStream* source_;
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// Start position of the octal literal last scanned.
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Location octal_pos_;
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// One Unicode character look-ahead; c0_ < 0 at the end of the input.
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uc32 c0_;
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// Whether there is a line terminator whitespace character after
|
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// the current token, and before the next. Does not count newlines
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// inside multiline comments.
|
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bool has_line_terminator_before_next_;
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// Whether there is a multi-line comment that contains a
|
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// line-terminator after the current token, and before the next.
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bool has_multiline_comment_before_next_;
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// Whether we scan 'let' as a keyword for harmony block-scoped let bindings.
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bool harmony_scoping_;
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// Whether we scan 'module', 'import', 'export' as keywords.
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bool harmony_modules_;
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// Whether we scan 0o777 and 0b111 as numbers.
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bool harmony_numeric_literals_;
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};
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} } // namespace v8::internal
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#endif // V8_SCANNER_H_
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