v8/src/jump-target-heavy.cc
vitalyr@chromium.org ad0e38909f Custom call IC-s for String.prototype.{charAt,charCodeAt}.
These string methods can be composed from two basic blocks: charCodeAt
and fromCharCode, both of which have fast cases for certain types of
inputs. In this patch these two blocks are refactored to allow
generating the fast cases without having to jump around the slow
cases. In the slow cases since they can now be invoked both from
inline runtime functions and from IC stubs we either have to
save/restore state of the current frame or enter/leave a new internal
frame. This is handled by new RuntimeCallHelper interface. Its
implementation for virtual frame is based on FrameRegisterState class
extracted from DeferredCode class.

Review URL: http://codereview.chromium.org/2087009

git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@4733 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
2010-05-26 14:23:19 +00:00

430 lines
15 KiB
C++

// Copyright 2010 the V8 project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "v8.h"
#include "codegen-inl.h"
#include "jump-target-inl.h"
#include "register-allocator-inl.h"
namespace v8 {
namespace internal {
bool JumpTarget::compiling_deferred_code_ = false;
void JumpTarget::Jump(Result* arg) {
ASSERT(cgen()->has_valid_frame());
cgen()->frame()->Push(arg);
DoJump();
}
void JumpTarget::Branch(Condition cc, Result* arg, Hint hint) {
ASSERT(cgen()->has_valid_frame());
// We want to check that non-frame registers at the call site stay in
// the same registers on the fall-through branch.
#ifdef DEBUG
Result::Type arg_type = arg->type();
Register arg_reg = arg->is_register() ? arg->reg() : no_reg;
#endif
cgen()->frame()->Push(arg);
DoBranch(cc, hint);
*arg = cgen()->frame()->Pop();
ASSERT(arg->type() == arg_type);
ASSERT(!arg->is_register() || arg->reg().is(arg_reg));
}
void JumpTarget::Branch(Condition cc, Result* arg0, Result* arg1, Hint hint) {
ASSERT(cgen()->has_valid_frame());
// We want to check that non-frame registers at the call site stay in
// the same registers on the fall-through branch.
#ifdef DEBUG
Result::Type arg0_type = arg0->type();
Register arg0_reg = arg0->is_register() ? arg0->reg() : no_reg;
Result::Type arg1_type = arg1->type();
Register arg1_reg = arg1->is_register() ? arg1->reg() : no_reg;
#endif
cgen()->frame()->Push(arg0);
cgen()->frame()->Push(arg1);
DoBranch(cc, hint);
*arg1 = cgen()->frame()->Pop();
*arg0 = cgen()->frame()->Pop();
ASSERT(arg0->type() == arg0_type);
ASSERT(!arg0->is_register() || arg0->reg().is(arg0_reg));
ASSERT(arg1->type() == arg1_type);
ASSERT(!arg1->is_register() || arg1->reg().is(arg1_reg));
}
void BreakTarget::Branch(Condition cc, Result* arg, Hint hint) {
ASSERT(cgen()->has_valid_frame());
int count = cgen()->frame()->height() - expected_height_;
if (count > 0) {
// We negate and branch here rather than using DoBranch's negate
// and branch. This gives us a hook to remove statement state
// from the frame.
JumpTarget fall_through;
// Branch to fall through will not negate, because it is a
// forward-only target.
fall_through.Branch(NegateCondition(cc), NegateHint(hint));
Jump(arg); // May emit merge code here.
fall_through.Bind();
} else {
#ifdef DEBUG
Result::Type arg_type = arg->type();
Register arg_reg = arg->is_register() ? arg->reg() : no_reg;
#endif
cgen()->frame()->Push(arg);
DoBranch(cc, hint);
*arg = cgen()->frame()->Pop();
ASSERT(arg->type() == arg_type);
ASSERT(!arg->is_register() || arg->reg().is(arg_reg));
}
}
void JumpTarget::Bind(Result* arg) {
if (cgen()->has_valid_frame()) {
cgen()->frame()->Push(arg);
}
DoBind();
*arg = cgen()->frame()->Pop();
}
void JumpTarget::Bind(Result* arg0, Result* arg1) {
if (cgen()->has_valid_frame()) {
cgen()->frame()->Push(arg0);
cgen()->frame()->Push(arg1);
}
DoBind();
*arg1 = cgen()->frame()->Pop();
*arg0 = cgen()->frame()->Pop();
}
void JumpTarget::ComputeEntryFrame() {
// Given: a collection of frames reaching by forward CFG edges and
// the directionality of the block. Compute: an entry frame for the
// block.
Counters::compute_entry_frame.Increment();
#ifdef DEBUG
if (compiling_deferred_code_) {
ASSERT(reaching_frames_.length() > 1);
VirtualFrame* frame = reaching_frames_[0];
bool all_identical = true;
for (int i = 1; i < reaching_frames_.length(); i++) {
if (!frame->Equals(reaching_frames_[i])) {
all_identical = false;
break;
}
}
ASSERT(!all_identical || all_identical);
}
#endif
// Choose an initial frame.
VirtualFrame* initial_frame = reaching_frames_[0];
// A list of pointers to frame elements in the entry frame. NULL
// indicates that the element has not yet been determined.
int length = initial_frame->element_count();
ZoneList<FrameElement*> elements(length);
// Initially populate the list of elements based on the initial
// frame.
for (int i = 0; i < length; i++) {
FrameElement element = initial_frame->elements_[i];
// We do not allow copies or constants in bidirectional frames.
if (direction_ == BIDIRECTIONAL) {
if (element.is_constant() || element.is_copy()) {
elements.Add(NULL);
continue;
}
}
elements.Add(&initial_frame->elements_[i]);
}
// Compute elements based on the other reaching frames.
if (reaching_frames_.length() > 1) {
for (int i = 0; i < length; i++) {
FrameElement* element = elements[i];
for (int j = 1; j < reaching_frames_.length(); j++) {
// Element computation is monotonic: new information will not
// change our decision about undetermined or invalid elements.
if (element == NULL || !element->is_valid()) break;
FrameElement* other = &reaching_frames_[j]->elements_[i];
element = element->Combine(other);
if (element != NULL && !element->is_copy()) {
ASSERT(other != NULL);
// We overwrite the number information of one of the incoming frames.
// This is safe because we only use the frame for emitting merge code.
// The number information of incoming frames is not used anymore.
element->set_type_info(TypeInfo::Combine(element->type_info(),
other->type_info()));
}
}
elements[i] = element;
}
}
// Build the new frame. A freshly allocated frame has memory elements
// for the parameters and some platform-dependent elements (e.g.,
// return address). Replace those first.
entry_frame_ = new VirtualFrame();
int index = 0;
for (; index < entry_frame_->element_count(); index++) {
FrameElement* target = elements[index];
// If the element is determined, set it now. Count registers. Mark
// elements as copied exactly when they have a copy. Undetermined
// elements are initially recorded as if in memory.
if (target != NULL) {
entry_frame_->elements_[index] = *target;
InitializeEntryElement(index, target);
}
}
// Then fill in the rest of the frame with new elements.
for (; index < length; index++) {
FrameElement* target = elements[index];
if (target == NULL) {
entry_frame_->elements_.Add(
FrameElement::MemoryElement(TypeInfo::Uninitialized()));
} else {
entry_frame_->elements_.Add(*target);
InitializeEntryElement(index, target);
}
}
// Allocate any still-undetermined frame elements to registers or
// memory, from the top down.
for (int i = length - 1; i >= 0; i--) {
if (elements[i] == NULL) {
// Loop over all the reaching frames to check whether the element
// is synced on all frames and to count the registers it occupies.
bool is_synced = true;
RegisterFile candidate_registers;
int best_count = kMinInt;
int best_reg_num = RegisterAllocator::kInvalidRegister;
TypeInfo info = TypeInfo::Uninitialized();
for (int j = 0; j < reaching_frames_.length(); j++) {
FrameElement element = reaching_frames_[j]->elements_[i];
if (direction_ == BIDIRECTIONAL) {
info = TypeInfo::Unknown();
} else if (!element.is_copy()) {
info = TypeInfo::Combine(info, element.type_info());
} else {
// New elements will not be copies, so get number information from
// backing element in the reaching frame.
info = TypeInfo::Combine(info,
reaching_frames_[j]->elements_[element.index()].type_info());
}
is_synced = is_synced && element.is_synced();
if (element.is_register() && !entry_frame_->is_used(element.reg())) {
// Count the register occurrence and remember it if better
// than the previous best.
int num = RegisterAllocator::ToNumber(element.reg());
candidate_registers.Use(num);
if (candidate_registers.count(num) > best_count) {
best_count = candidate_registers.count(num);
best_reg_num = num;
}
}
}
// We must have a number type information now (not for copied elements).
ASSERT(entry_frame_->elements_[i].is_copy()
|| !info.IsUninitialized());
// If the value is synced on all frames, put it in memory. This
// costs nothing at the merge code but will incur a
// memory-to-register move when the value is needed later.
if (is_synced) {
// Already recorded as a memory element.
// Set combined number info.
entry_frame_->elements_[i].set_type_info(info);
continue;
}
// Try to put it in a register. If there was no best choice
// consider any free register.
if (best_reg_num == RegisterAllocator::kInvalidRegister) {
for (int j = 0; j < RegisterAllocator::kNumRegisters; j++) {
if (!entry_frame_->is_used(j)) {
best_reg_num = j;
break;
}
}
}
if (best_reg_num != RegisterAllocator::kInvalidRegister) {
// If there was a register choice, use it. Preserve the copied
// flag on the element.
bool is_copied = entry_frame_->elements_[i].is_copied();
Register reg = RegisterAllocator::ToRegister(best_reg_num);
entry_frame_->elements_[i] =
FrameElement::RegisterElement(reg, FrameElement::NOT_SYNCED,
TypeInfo::Uninitialized());
if (is_copied) entry_frame_->elements_[i].set_copied();
entry_frame_->set_register_location(reg, i);
}
// Set combined number info.
entry_frame_->elements_[i].set_type_info(info);
}
}
// If we have incoming backward edges assert we forget all number information.
#ifdef DEBUG
if (direction_ == BIDIRECTIONAL) {
for (int i = 0; i < length; ++i) {
if (!entry_frame_->elements_[i].is_copy()) {
ASSERT(entry_frame_->elements_[i].type_info().IsUnknown());
}
}
}
#endif
// The stack pointer is at the highest synced element or the base of
// the expression stack.
int stack_pointer = length - 1;
while (stack_pointer >= entry_frame_->expression_base_index() &&
!entry_frame_->elements_[stack_pointer].is_synced()) {
stack_pointer--;
}
entry_frame_->stack_pointer_ = stack_pointer;
}
FrameRegisterState::FrameRegisterState(VirtualFrame* frame) {
// Copy the register locations from the code generator's frame.
// These are the registers that will be spilled on entry to the
// deferred code and restored on exit.
int sp_offset = frame->fp_relative(frame->stack_pointer_);
for (int i = 0; i < RegisterAllocator::kNumRegisters; i++) {
int loc = frame->register_location(i);
if (loc == VirtualFrame::kIllegalIndex) {
registers_[i] = kIgnore;
} else if (frame->elements_[loc].is_synced()) {
// Needs to be restored on exit but not saved on entry.
registers_[i] = frame->fp_relative(loc) | kSyncedFlag;
} else {
int offset = frame->fp_relative(loc);
registers_[i] = (offset < sp_offset) ? kPush : offset;
}
}
}
void JumpTarget::Unuse() {
reaching_frames_.Clear();
merge_labels_.Clear();
entry_frame_ = NULL;
entry_label_.Unuse();
}
void JumpTarget::AddReachingFrame(VirtualFrame* frame) {
ASSERT(reaching_frames_.length() == merge_labels_.length());
ASSERT(entry_frame_ == NULL);
Label fresh;
merge_labels_.Add(fresh);
reaching_frames_.Add(frame);
}
// -------------------------------------------------------------------------
// BreakTarget implementation.
void BreakTarget::set_direction(Directionality direction) {
JumpTarget::set_direction(direction);
ASSERT(cgen()->has_valid_frame());
expected_height_ = cgen()->frame()->height();
}
void BreakTarget::CopyTo(BreakTarget* destination) {
ASSERT(destination != NULL);
destination->direction_ = direction_;
destination->reaching_frames_.Rewind(0);
destination->reaching_frames_.AddAll(reaching_frames_);
destination->merge_labels_.Rewind(0);
destination->merge_labels_.AddAll(merge_labels_);
destination->entry_frame_ = entry_frame_;
destination->entry_label_ = entry_label_;
destination->expected_height_ = expected_height_;
}
void BreakTarget::Branch(Condition cc, Hint hint) {
ASSERT(cgen()->has_valid_frame());
int count = cgen()->frame()->height() - expected_height_;
if (count > 0) {
// We negate and branch here rather than using DoBranch's negate
// and branch. This gives us a hook to remove statement state
// from the frame.
JumpTarget fall_through;
// Branch to fall through will not negate, because it is a
// forward-only target.
fall_through.Branch(NegateCondition(cc), NegateHint(hint));
Jump(); // May emit merge code here.
fall_through.Bind();
} else {
DoBranch(cc, hint);
}
}
DeferredCode::DeferredCode()
: masm_(CodeGeneratorScope::Current()->masm()),
statement_position_(masm_->current_statement_position()),
position_(masm_->current_position()),
frame_state_(CodeGeneratorScope::Current()->frame()) {
ASSERT(statement_position_ != RelocInfo::kNoPosition);
ASSERT(position_ != RelocInfo::kNoPosition);
CodeGeneratorScope::Current()->AddDeferred(this);
#ifdef DEBUG
comment_ = "";
#endif
}
} } // namespace v8::internal