Reece Wilson
f86bf4d785
[+] Removed isolate entropy from the AstXXX hash seed bases, string inls, and string hash to ensure v8::Names deterministic across instances. Hashes are expected to colloid. Doubt anything depends on isolate entropy. [+] v8::String::GloballyInternalize(...) [+] v8::String::Share(...) [+] ScriptCompiler::EvaluateGlobal Previous aurora commits:4c7c7d1a24
,c9b547e373
,97450cb8d1
,07e2139b4f
, ...
871 lines
28 KiB
C++
871 lines
28 KiB
C++
// Copyright 2021 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef INCLUDE_V8_PRIMITIVE_H_
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#define INCLUDE_V8_PRIMITIVE_H_
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#include "v8-data.h" // NOLINT(build/include_directory)
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#include "v8-internal.h" // NOLINT(build/include_directory)
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#include "v8-local-handle.h" // NOLINT(build/include_directory)
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#include "v8-value.h" // NOLINT(build/include_directory)
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#include "v8config.h" // NOLINT(build/include_directory)
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namespace v8 {
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class Context;
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class Isolate;
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class String;
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namespace internal {
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class ExternalString;
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class ScopedExternalStringLock;
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class StringForwardingTable;
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} // namespace internal
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/**
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* The superclass of primitive values. See ECMA-262 4.3.2.
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*/
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class V8_EXPORT Primitive : public Value {};
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/**
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* A primitive boolean value (ECMA-262, 4.3.14). Either the true
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* or false value.
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*/
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class V8_EXPORT Boolean : public Primitive {
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public:
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bool Value() const;
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V8_INLINE static Boolean* Cast(v8::Data* data) {
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#ifdef V8_ENABLE_CHECKS
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CheckCast(data);
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#endif
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return static_cast<Boolean*>(data);
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}
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V8_INLINE static Local<Boolean> New(Isolate* isolate, bool value);
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private:
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static void CheckCast(v8::Data* that);
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};
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/**
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* An array to hold Primitive values. This is used by the embedder to
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* pass host defined options to the ScriptOptions during compilation.
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*
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* This is passed back to the embedder as part of
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* HostImportModuleDynamicallyCallback for module loading.
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*/
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class V8_EXPORT PrimitiveArray : public Data {
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public:
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static Local<PrimitiveArray> New(Isolate* isolate, int length);
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int Length() const;
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void Set(Isolate* isolate, int index, Local<Primitive> item);
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Local<Primitive> Get(Isolate* isolate, int index);
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V8_INLINE static PrimitiveArray* Cast(Data* data) {
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#ifdef V8_ENABLE_CHECKS
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CheckCast(data);
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#endif
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return reinterpret_cast<PrimitiveArray*>(data);
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}
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private:
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static void CheckCast(Data* obj);
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};
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/**
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* A superclass for symbols and strings.
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*/
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class V8_EXPORT Name : public Primitive {
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public:
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/**
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* Returns the identity hash for this object. The current implementation
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* uses an inline property on the object to store the identity hash.
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*
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* The return value will never be 0. Also, it is not guaranteed to be
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* unique.
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*/
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int GetIdentityHash();
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V8_INLINE static Name* Cast(Data* data) {
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#ifdef V8_ENABLE_CHECKS
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CheckCast(data);
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#endif
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return static_cast<Name*>(data);
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}
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private:
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static void CheckCast(Data* that);
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};
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/**
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* A flag describing different modes of string creation.
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*
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* Aside from performance implications there are no differences between the two
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* creation modes.
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*/
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enum class NewStringType {
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/**
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* Create a new string, always allocating new storage memory.
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*/
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kNormal,
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/**
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* Acts as a hint that the string should be created in the
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* old generation heap space and be deduplicated if an identical string
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* already exists.
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*/
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kInternalized
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};
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/**
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* A JavaScript string value (ECMA-262, 4.3.17).
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*/
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class V8_EXPORT String : public Name {
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public:
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static constexpr int kMaxLength =
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internal::kApiSystemPointerSize == 4 ? (1 << 28) - 16 : (1 << 29) - 24;
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enum Encoding {
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UNKNOWN_ENCODING = 0x1,
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TWO_BYTE_ENCODING = 0x0,
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ONE_BYTE_ENCODING = 0x8
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};
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/**
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* Returns the number of characters (UTF-16 code units) in this string.
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*/
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int Length() const;
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/**
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* Returns the number of bytes in the UTF-8 encoded
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* representation of this string.
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*/
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int Utf8Length(Isolate* isolate) const;
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/**
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* Returns whether this string is known to contain only one byte data,
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* i.e. ISO-8859-1 code points.
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* Does not read the string.
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* False negatives are possible.
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*/
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bool IsOneByte() const;
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/**
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* Returns whether this string contain only one byte data,
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* i.e. ISO-8859-1 code points.
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* Will read the entire string in some cases.
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*/
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bool ContainsOnlyOneByte() const;
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/**
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* Write the contents of the string to an external buffer.
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* If no arguments are given, expects the buffer to be large
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* enough to hold the entire string and NULL terminator. Copies
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* the contents of the string and the NULL terminator into the
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* buffer.
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*
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* WriteUtf8 will not write partial UTF-8 sequences, preferring to stop
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* before the end of the buffer.
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*
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* Copies up to length characters into the output buffer.
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* Only null-terminates if there is enough space in the buffer.
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*
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* \param buffer The buffer into which the string will be copied.
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* \param start The starting position within the string at which
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* copying begins.
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* \param length The number of characters to copy from the string. For
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* WriteUtf8 the number of bytes in the buffer.
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* \param nchars_ref The number of characters written, can be NULL.
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* \param options Various options that might affect performance of this or
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* subsequent operations.
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* \return The number of characters copied to the buffer excluding the null
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* terminator. For WriteUtf8: The number of bytes copied to the buffer
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* including the null terminator (if written).
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*/
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enum WriteOptions {
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NO_OPTIONS = 0,
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HINT_MANY_WRITES_EXPECTED = 1,
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NO_NULL_TERMINATION = 2,
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PRESERVE_ONE_BYTE_NULL = 4,
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// Used by WriteUtf8 to replace orphan surrogate code units with the
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// unicode replacement character. Needs to be set to guarantee valid UTF-8
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// output.
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REPLACE_INVALID_UTF8 = 8
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};
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// 16-bit character codes.
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int Write(Isolate* isolate, uint16_t* buffer, int start = 0, int length = -1,
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int options = NO_OPTIONS) const;
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// One byte characters.
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int WriteOneByte(Isolate* isolate, uint8_t* buffer, int start = 0,
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int length = -1, int options = NO_OPTIONS) const;
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// UTF-8 encoded characters.
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int WriteUtf8(Isolate* isolate, char* buffer, int length = -1,
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int* nchars_ref = nullptr, int options = NO_OPTIONS) const;
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/**
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* A zero length string.
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*/
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V8_INLINE static Local<String> Empty(Isolate* isolate);
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/**
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* Returns true if the string is external.
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*/
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bool IsExternal() const;
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/**
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* Returns true if the string is both external and two-byte.
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*/
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bool IsExternalTwoByte() const;
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/**
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* Returns true if the string is both external and one-byte.
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*/
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bool IsExternalOneByte() const;
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v8::Local<v8::String> GloballyInternalize();
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v8::Local<v8::String> Share(v8::Isolate *pIsolate);
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class V8_EXPORT ExternalStringResourceBase {
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public:
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virtual ~ExternalStringResourceBase() = default;
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/**
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* If a string is cacheable, the value returned by
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* ExternalStringResource::data() may be cached, otherwise it is not
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* expected to be stable beyond the current top-level task.
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*/
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virtual bool IsCacheable() const { return true; }
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// Disallow copying and assigning.
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ExternalStringResourceBase(const ExternalStringResourceBase&) = delete;
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void operator=(const ExternalStringResourceBase&) = delete;
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protected:
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ExternalStringResourceBase() = default;
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/**
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* Internally V8 will call this Dispose method when the external string
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* resource is no longer needed. The default implementation will use the
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* delete operator. This method can be overridden in subclasses to
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* control how allocated external string resources are disposed.
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*/
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virtual void Dispose() { delete this; }
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/**
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* For a non-cacheable string, the value returned by
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* |ExternalStringResource::data()| has to be stable between |Lock()| and
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* |Unlock()|, that is the string must behave as is |IsCacheable()| returned
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* true.
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*
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* These two functions must be thread-safe, and can be called from anywhere.
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* They also must handle lock depth, in the sense that each can be called
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* several times, from different threads, and unlocking should only happen
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* when the balance of Lock() and Unlock() calls is 0.
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*/
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virtual void Lock() const {}
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/**
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* Unlocks the string.
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*/
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virtual void Unlock() const {}
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private:
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friend class internal::ExternalString;
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friend class v8::String;
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friend class internal::StringForwardingTable;
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friend class internal::ScopedExternalStringLock;
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};
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/**
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* An ExternalStringResource is a wrapper around a two-byte string
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* buffer that resides outside V8's heap. Implement an
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* ExternalStringResource to manage the life cycle of the underlying
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* buffer. Note that the string data must be immutable.
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*/
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class V8_EXPORT ExternalStringResource : public ExternalStringResourceBase {
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public:
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/**
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* Override the destructor to manage the life cycle of the underlying
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* buffer.
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*/
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~ExternalStringResource() override = default;
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/**
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* The string data from the underlying buffer. If the resource is cacheable
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* then data() must return the same value for all invocations.
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*/
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virtual const uint16_t* data() const = 0;
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/**
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* The length of the string. That is, the number of two-byte characters.
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*/
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virtual size_t length() const = 0;
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/**
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* Returns the cached data from the underlying buffer. This method can be
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* called only for cacheable resources (i.e. IsCacheable() == true) and only
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* after UpdateDataCache() was called.
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*/
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const uint16_t* cached_data() const {
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CheckCachedDataInvariants();
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return cached_data_;
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}
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/**
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* Update {cached_data_} with the data from the underlying buffer. This can
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* be called only for cacheable resources.
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*/
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void UpdateDataCache();
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protected:
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ExternalStringResource() = default;
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private:
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void CheckCachedDataInvariants() const;
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const uint16_t* cached_data_ = nullptr;
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};
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/**
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* An ExternalOneByteStringResource is a wrapper around an one-byte
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* string buffer that resides outside V8's heap. Implement an
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* ExternalOneByteStringResource to manage the life cycle of the
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* underlying buffer. Note that the string data must be immutable
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* and that the data must be Latin-1 and not UTF-8, which would require
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* special treatment internally in the engine and do not allow efficient
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* indexing. Use String::New or convert to 16 bit data for non-Latin1.
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*/
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class V8_EXPORT ExternalOneByteStringResource
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: public ExternalStringResourceBase {
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public:
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/**
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* Override the destructor to manage the life cycle of the underlying
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* buffer.
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*/
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~ExternalOneByteStringResource() override = default;
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/**
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* The string data from the underlying buffer. If the resource is cacheable
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* then data() must return the same value for all invocations.
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*/
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virtual const char* data() const = 0;
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/** The number of Latin-1 characters in the string.*/
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virtual size_t length() const = 0;
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/**
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* Returns the cached data from the underlying buffer. If the resource is
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* uncacheable or if UpdateDataCache() was not called before, it has
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* undefined behaviour.
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*/
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const char* cached_data() const {
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CheckCachedDataInvariants();
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return cached_data_;
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}
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/**
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* Update {cached_data_} with the data from the underlying buffer. This can
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* be called only for cacheable resources.
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*/
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void UpdateDataCache();
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protected:
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ExternalOneByteStringResource() = default;
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private:
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void CheckCachedDataInvariants() const;
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const char* cached_data_ = nullptr;
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};
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/**
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* If the string is an external string, return the ExternalStringResourceBase
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* regardless of the encoding, otherwise return NULL. The encoding of the
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* string is returned in encoding_out.
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*/
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V8_INLINE ExternalStringResourceBase* GetExternalStringResourceBase(
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Encoding* encoding_out) const;
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/**
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* Get the ExternalStringResource for an external string. Returns
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* NULL if IsExternal() doesn't return true.
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*/
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V8_INLINE ExternalStringResource* GetExternalStringResource() const;
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/**
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* Get the ExternalOneByteStringResource for an external one-byte string.
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* Returns NULL if IsExternalOneByte() doesn't return true.
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*/
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const ExternalOneByteStringResource* GetExternalOneByteStringResource() const;
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V8_INLINE static String* Cast(v8::Data* data) {
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#ifdef V8_ENABLE_CHECKS
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CheckCast(data);
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#endif
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return static_cast<String*>(data);
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}
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/**
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* Allocates a new string from a UTF-8 literal. This is equivalent to calling
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* String::NewFromUtf(isolate, "...").ToLocalChecked(), but without the check
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* overhead.
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*
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* When called on a string literal containing '\0', the inferred length is the
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* length of the input array minus 1 (for the final '\0') and not the value
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* returned by strlen.
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**/
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template <int N>
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static V8_WARN_UNUSED_RESULT Local<String> NewFromUtf8Literal(
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Isolate* isolate, const char (&literal)[N],
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NewStringType type = NewStringType::kNormal) {
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static_assert(N <= kMaxLength, "String is too long");
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return NewFromUtf8Literal(isolate, literal, type, N - 1);
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}
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/** Allocates a new string from UTF-8 data. Only returns an empty value when
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* length > kMaxLength. **/
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static V8_WARN_UNUSED_RESULT MaybeLocal<String> NewFromUtf8(
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Isolate* isolate, const char* data,
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NewStringType type = NewStringType::kNormal, int length = -1);
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/** Allocates a new string from Latin-1 data. Only returns an empty value
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* when length > kMaxLength. **/
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static V8_WARN_UNUSED_RESULT MaybeLocal<String> NewFromOneByte(
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Isolate* isolate, const uint8_t* data,
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NewStringType type = NewStringType::kNormal, int length = -1);
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/** Allocates a new string from UTF-16 data. Only returns an empty value when
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* length > kMaxLength. **/
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static V8_WARN_UNUSED_RESULT MaybeLocal<String> NewFromTwoByte(
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Isolate* isolate, const uint16_t* data,
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NewStringType type = NewStringType::kNormal, int length = -1);
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/**
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* Creates a new string by concatenating the left and the right strings
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* passed in as parameters.
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*/
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static Local<String> Concat(Isolate* isolate, Local<String> left,
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Local<String> right);
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/**
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* Creates a new external string using the data defined in the given
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* resource. When the external string is no longer live on V8's heap the
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* resource will be disposed by calling its Dispose method. The caller of
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* this function should not otherwise delete or modify the resource. Neither
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* should the underlying buffer be deallocated or modified except through the
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* destructor of the external string resource.
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*/
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static V8_WARN_UNUSED_RESULT MaybeLocal<String> NewExternalTwoByte(
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Isolate* isolate, ExternalStringResource* resource);
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/**
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* Associate an external string resource with this string by transforming it
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* in place so that existing references to this string in the JavaScript heap
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* will use the external string resource. The external string resource's
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* character contents need to be equivalent to this string.
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* Returns true if the string has been changed to be an external string.
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* The string is not modified if the operation fails. See NewExternal for
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* information on the lifetime of the resource.
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*/
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bool MakeExternal(ExternalStringResource* resource);
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/**
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* Creates a new external string using the one-byte data defined in the given
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* resource. When the external string is no longer live on V8's heap the
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* resource will be disposed by calling its Dispose method. The caller of
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* this function should not otherwise delete or modify the resource. Neither
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* should the underlying buffer be deallocated or modified except through the
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* destructor of the external string resource.
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*/
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static V8_WARN_UNUSED_RESULT MaybeLocal<String> NewExternalOneByte(
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Isolate* isolate, ExternalOneByteStringResource* resource);
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/**
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* Associate an external string resource with this string by transforming it
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* in place so that existing references to this string in the JavaScript heap
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* will use the external string resource. The external string resource's
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* character contents need to be equivalent to this string.
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* Returns true if the string has been changed to be an external string.
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* The string is not modified if the operation fails. See NewExternal for
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* information on the lifetime of the resource.
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*/
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bool MakeExternal(ExternalOneByteStringResource* resource);
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/**
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* Returns true if this string can be made external.
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*/
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bool CanMakeExternal() const;
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/**
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* Returns true if the strings values are equal. Same as JS ==/===.
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*/
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bool StringEquals(Local<String> str) const;
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/**
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* Converts an object to a UTF-8-encoded character array. Useful if
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* you want to print the object. If conversion to a string fails
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* (e.g. due to an exception in the toString() method of the object)
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* then the length() method returns 0 and the * operator returns
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* NULL.
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*/
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class V8_EXPORT Utf8Value {
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public:
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Utf8Value(Isolate* isolate, Local<v8::Value> obj);
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~Utf8Value();
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char* operator*() { return str_; }
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const char* operator*() const { return str_; }
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int length() const { return length_; }
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// Disallow copying and assigning.
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Utf8Value(const Utf8Value&) = delete;
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void operator=(const Utf8Value&) = delete;
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private:
|
|
char* str_;
|
|
int length_;
|
|
};
|
|
|
|
/**
|
|
* Converts an object to a two-byte (UTF-16-encoded) string.
|
|
* If conversion to a string fails (eg. due to an exception in the toString()
|
|
* method of the object) then the length() method returns 0 and the * operator
|
|
* returns NULL.
|
|
*/
|
|
class V8_EXPORT Value {
|
|
public:
|
|
Value(Isolate* isolate, Local<v8::Value> obj);
|
|
~Value();
|
|
uint16_t* operator*() { return str_; }
|
|
const uint16_t* operator*() const { return str_; }
|
|
int length() const { return length_; }
|
|
|
|
// Disallow copying and assigning.
|
|
Value(const Value&) = delete;
|
|
void operator=(const Value&) = delete;
|
|
|
|
private:
|
|
uint16_t* str_;
|
|
int length_;
|
|
};
|
|
|
|
private:
|
|
void VerifyExternalStringResourceBase(ExternalStringResourceBase* v,
|
|
Encoding encoding) const;
|
|
void VerifyExternalStringResource(ExternalStringResource* val) const;
|
|
ExternalStringResource* GetExternalStringResourceSlow() const;
|
|
ExternalStringResourceBase* GetExternalStringResourceBaseSlow(
|
|
String::Encoding* encoding_out) const;
|
|
|
|
static Local<v8::String> NewFromUtf8Literal(Isolate* isolate,
|
|
const char* literal,
|
|
NewStringType type, int length);
|
|
|
|
static void CheckCast(v8::Data* that);
|
|
};
|
|
|
|
// Zero-length string specialization (templated string size includes
|
|
// terminator).
|
|
template <>
|
|
inline V8_WARN_UNUSED_RESULT Local<String> String::NewFromUtf8Literal(
|
|
Isolate* isolate, const char (&literal)[1], NewStringType type) {
|
|
return String::Empty(isolate);
|
|
}
|
|
|
|
/**
|
|
* Interface for iterating through all external resources in the heap.
|
|
*/
|
|
class V8_EXPORT ExternalResourceVisitor {
|
|
public:
|
|
virtual ~ExternalResourceVisitor() = default;
|
|
virtual void VisitExternalString(Local<String> string) {}
|
|
};
|
|
|
|
/**
|
|
* A JavaScript symbol (ECMA-262 edition 6)
|
|
*/
|
|
class V8_EXPORT Symbol : public Name {
|
|
public:
|
|
/**
|
|
* Returns the description string of the symbol, or undefined if none.
|
|
*/
|
|
Local<Value> Description(Isolate* isolate) const;
|
|
|
|
/**
|
|
* Create a symbol. If description is not empty, it will be used as the
|
|
* description.
|
|
*/
|
|
static Local<Symbol> New(Isolate* isolate,
|
|
Local<String> description = Local<String>());
|
|
|
|
/**
|
|
* Access global symbol registry.
|
|
* Note that symbols created this way are never collected, so
|
|
* they should only be used for statically fixed properties.
|
|
* Also, there is only one global name space for the descriptions used as
|
|
* keys.
|
|
* To minimize the potential for clashes, use qualified names as keys.
|
|
*/
|
|
static Local<Symbol> For(Isolate* isolate, Local<String> description);
|
|
|
|
/**
|
|
* Retrieve a global symbol. Similar to |For|, but using a separate
|
|
* registry that is not accessible by (and cannot clash with) JavaScript code.
|
|
*/
|
|
static Local<Symbol> ForApi(Isolate* isolate, Local<String> description);
|
|
|
|
// Well-known symbols
|
|
static Local<Symbol> GetAsyncIterator(Isolate* isolate);
|
|
static Local<Symbol> GetHasInstance(Isolate* isolate);
|
|
static Local<Symbol> GetIsConcatSpreadable(Isolate* isolate);
|
|
static Local<Symbol> GetIterator(Isolate* isolate);
|
|
static Local<Symbol> GetMatch(Isolate* isolate);
|
|
static Local<Symbol> GetReplace(Isolate* isolate);
|
|
static Local<Symbol> GetSearch(Isolate* isolate);
|
|
static Local<Symbol> GetSplit(Isolate* isolate);
|
|
static Local<Symbol> GetToPrimitive(Isolate* isolate);
|
|
static Local<Symbol> GetToStringTag(Isolate* isolate);
|
|
static Local<Symbol> GetUnscopables(Isolate* isolate);
|
|
|
|
V8_INLINE static Symbol* Cast(Data* data) {
|
|
#ifdef V8_ENABLE_CHECKS
|
|
CheckCast(data);
|
|
#endif
|
|
return static_cast<Symbol*>(data);
|
|
}
|
|
|
|
private:
|
|
Symbol();
|
|
static void CheckCast(Data* that);
|
|
};
|
|
|
|
/**
|
|
* A JavaScript number value (ECMA-262, 4.3.20)
|
|
*/
|
|
class V8_EXPORT Number : public Primitive {
|
|
public:
|
|
double Value() const;
|
|
static Local<Number> New(Isolate* isolate, double value);
|
|
V8_INLINE static Number* Cast(v8::Data* data) {
|
|
#ifdef V8_ENABLE_CHECKS
|
|
CheckCast(data);
|
|
#endif
|
|
return static_cast<Number*>(data);
|
|
}
|
|
|
|
private:
|
|
Number();
|
|
static void CheckCast(v8::Data* that);
|
|
};
|
|
|
|
/**
|
|
* A JavaScript value representing a signed integer.
|
|
*/
|
|
class V8_EXPORT Integer : public Number {
|
|
public:
|
|
static Local<Integer> New(Isolate* isolate, int32_t value);
|
|
static Local<Integer> NewFromUnsigned(Isolate* isolate, uint32_t value);
|
|
int64_t Value() const;
|
|
V8_INLINE static Integer* Cast(v8::Data* data) {
|
|
#ifdef V8_ENABLE_CHECKS
|
|
CheckCast(data);
|
|
#endif
|
|
return static_cast<Integer*>(data);
|
|
}
|
|
|
|
private:
|
|
Integer();
|
|
static void CheckCast(v8::Data* that);
|
|
};
|
|
|
|
/**
|
|
* A JavaScript value representing a 32-bit signed integer.
|
|
*/
|
|
class V8_EXPORT Int32 : public Integer {
|
|
public:
|
|
int32_t Value() const;
|
|
V8_INLINE static Int32* Cast(v8::Data* data) {
|
|
#ifdef V8_ENABLE_CHECKS
|
|
CheckCast(data);
|
|
#endif
|
|
return static_cast<Int32*>(data);
|
|
}
|
|
|
|
private:
|
|
Int32();
|
|
static void CheckCast(v8::Data* that);
|
|
};
|
|
|
|
/**
|
|
* A JavaScript value representing a 32-bit unsigned integer.
|
|
*/
|
|
class V8_EXPORT Uint32 : public Integer {
|
|
public:
|
|
uint32_t Value() const;
|
|
V8_INLINE static Uint32* Cast(v8::Data* data) {
|
|
#ifdef V8_ENABLE_CHECKS
|
|
CheckCast(data);
|
|
#endif
|
|
return static_cast<Uint32*>(data);
|
|
}
|
|
|
|
private:
|
|
Uint32();
|
|
static void CheckCast(v8::Data* that);
|
|
};
|
|
|
|
/**
|
|
* A JavaScript BigInt value (https://tc39.github.io/proposal-bigint)
|
|
*/
|
|
class V8_EXPORT BigInt : public Primitive {
|
|
public:
|
|
static Local<BigInt> New(Isolate* isolate, int64_t value);
|
|
static Local<BigInt> NewFromUnsigned(Isolate* isolate, uint64_t value);
|
|
/**
|
|
* Creates a new BigInt object using a specified sign bit and a
|
|
* specified list of digits/words.
|
|
* The resulting number is calculated as:
|
|
*
|
|
* (-1)^sign_bit * (words[0] * (2^64)^0 + words[1] * (2^64)^1 + ...)
|
|
*/
|
|
static MaybeLocal<BigInt> NewFromWords(Local<Context> context, int sign_bit,
|
|
int word_count, const uint64_t* words);
|
|
|
|
/**
|
|
* Returns the value of this BigInt as an unsigned 64-bit integer.
|
|
* If `lossless` is provided, it will reflect whether the return value was
|
|
* truncated or wrapped around. In particular, it is set to `false` if this
|
|
* BigInt is negative.
|
|
*/
|
|
uint64_t Uint64Value(bool* lossless = nullptr) const;
|
|
|
|
/**
|
|
* Returns the value of this BigInt as a signed 64-bit integer.
|
|
* If `lossless` is provided, it will reflect whether this BigInt was
|
|
* truncated or not.
|
|
*/
|
|
int64_t Int64Value(bool* lossless = nullptr) const;
|
|
|
|
/**
|
|
* Returns the number of 64-bit words needed to store the result of
|
|
* ToWordsArray().
|
|
*/
|
|
int WordCount() const;
|
|
|
|
/**
|
|
* Writes the contents of this BigInt to a specified memory location.
|
|
* `sign_bit` must be provided and will be set to 1 if this BigInt is
|
|
* negative.
|
|
* `*word_count` has to be initialized to the length of the `words` array.
|
|
* Upon return, it will be set to the actual number of words that would
|
|
* be needed to store this BigInt (i.e. the return value of `WordCount()`).
|
|
*/
|
|
void ToWordsArray(int* sign_bit, int* word_count, uint64_t* words) const;
|
|
|
|
V8_INLINE static BigInt* Cast(v8::Data* data) {
|
|
#ifdef V8_ENABLE_CHECKS
|
|
CheckCast(data);
|
|
#endif
|
|
return static_cast<BigInt*>(data);
|
|
}
|
|
|
|
private:
|
|
BigInt();
|
|
static void CheckCast(v8::Data* that);
|
|
};
|
|
|
|
Local<String> String::Empty(Isolate* isolate) {
|
|
using S = internal::Address;
|
|
using I = internal::Internals;
|
|
I::CheckInitialized(isolate);
|
|
S* slot = I::GetRoot(isolate, I::kEmptyStringRootIndex);
|
|
return Local<String>(reinterpret_cast<String*>(slot));
|
|
}
|
|
|
|
String::ExternalStringResource* String::GetExternalStringResource() const {
|
|
using A = internal::Address;
|
|
using I = internal::Internals;
|
|
A obj = *reinterpret_cast<const A*>(this);
|
|
|
|
ExternalStringResource* result;
|
|
if (I::IsExternalTwoByteString(I::GetInstanceType(obj))) {
|
|
Isolate* isolate = I::GetIsolateForSandbox(obj);
|
|
A value = I::ReadExternalPointerField<internal::kExternalStringResourceTag>(
|
|
isolate, obj, I::kStringResourceOffset);
|
|
result = reinterpret_cast<String::ExternalStringResource*>(value);
|
|
} else {
|
|
result = GetExternalStringResourceSlow();
|
|
}
|
|
#ifdef V8_ENABLE_CHECKS
|
|
VerifyExternalStringResource(result);
|
|
#endif
|
|
return result;
|
|
}
|
|
|
|
String::ExternalStringResourceBase* String::GetExternalStringResourceBase(
|
|
String::Encoding* encoding_out) const {
|
|
using A = internal::Address;
|
|
using I = internal::Internals;
|
|
A obj = *reinterpret_cast<const A*>(this);
|
|
int type = I::GetInstanceType(obj) & I::kStringRepresentationAndEncodingMask;
|
|
*encoding_out = static_cast<Encoding>(type & I::kStringEncodingMask);
|
|
ExternalStringResourceBase* resource;
|
|
if (type == I::kExternalOneByteRepresentationTag ||
|
|
type == I::kExternalTwoByteRepresentationTag) {
|
|
Isolate* isolate = I::GetIsolateForSandbox(obj);
|
|
A value = I::ReadExternalPointerField<internal::kExternalStringResourceTag>(
|
|
isolate, obj, I::kStringResourceOffset);
|
|
resource = reinterpret_cast<ExternalStringResourceBase*>(value);
|
|
} else {
|
|
resource = GetExternalStringResourceBaseSlow(encoding_out);
|
|
}
|
|
#ifdef V8_ENABLE_CHECKS
|
|
VerifyExternalStringResourceBase(resource, *encoding_out);
|
|
#endif
|
|
return resource;
|
|
}
|
|
|
|
// --- Statics ---
|
|
|
|
V8_INLINE Local<Primitive> Undefined(Isolate* isolate) {
|
|
using S = internal::Address;
|
|
using I = internal::Internals;
|
|
I::CheckInitialized(isolate);
|
|
S* slot = I::GetRoot(isolate, I::kUndefinedValueRootIndex);
|
|
return Local<Primitive>(reinterpret_cast<Primitive*>(slot));
|
|
}
|
|
|
|
V8_INLINE Local<Primitive> Null(Isolate* isolate) {
|
|
using S = internal::Address;
|
|
using I = internal::Internals;
|
|
I::CheckInitialized(isolate);
|
|
S* slot = I::GetRoot(isolate, I::kNullValueRootIndex);
|
|
return Local<Primitive>(reinterpret_cast<Primitive*>(slot));
|
|
}
|
|
|
|
V8_INLINE Local<Boolean> True(Isolate* isolate) {
|
|
using S = internal::Address;
|
|
using I = internal::Internals;
|
|
I::CheckInitialized(isolate);
|
|
S* slot = I::GetRoot(isolate, I::kTrueValueRootIndex);
|
|
return Local<Boolean>(reinterpret_cast<Boolean*>(slot));
|
|
}
|
|
|
|
V8_INLINE Local<Boolean> False(Isolate* isolate) {
|
|
using S = internal::Address;
|
|
using I = internal::Internals;
|
|
I::CheckInitialized(isolate);
|
|
S* slot = I::GetRoot(isolate, I::kFalseValueRootIndex);
|
|
return Local<Boolean>(reinterpret_cast<Boolean*>(slot));
|
|
}
|
|
|
|
Local<Boolean> Boolean::New(Isolate* isolate, bool value) {
|
|
return value ? True(isolate) : False(isolate);
|
|
}
|
|
|
|
} // namespace v8
|
|
|
|
#endif // INCLUDE_V8_PRIMITIVE_H_
|