c6a16c10dd
With bytecode flushing and lazy feedback allocation, we need to call %PrepareForOptimization before we call %OptimizeFunctionOnNextCall, ideally after declaring the function. Bug: v8:8801, v8:8394, v8:9183 Change-Id: I3fb257282a30f6526a376a3afdedb44786320d34 Reviewed-on: https://chromium-review.googlesource.com/c/v8/v8/+/1648255 Commit-Queue: Mathias Bynens <mathias@chromium.org> Reviewed-by: Maya Lekova <mslekova@chromium.org> Reviewed-by: Mythri Alle <mythria@chromium.org> Cr-Commit-Position: refs/heads/master@{#62119}
37 lines
915 B
JavaScript
37 lines
915 B
JavaScript
// Copyright 2015 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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// Flags: --allow-natives-syntax
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var ab = new ArrayBuffer(8);
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var i_view = new Int32Array(ab);
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i_view[0] = %GetHoleNaNUpper();
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i_view[1] = %GetHoleNaNLower();
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var f_view = new Float64Array(ab);
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var fixed_double_elements = new Float64Array(1);
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fixed_double_elements[0] = f_view[0];
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function A(src) {
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this.x = src[0];
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};
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%PrepareFunctionForOptimization(A);
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new A(fixed_double_elements);
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new A(fixed_double_elements);
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%OptimizeFunctionOnNextCall(A);
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var obj = new A(fixed_double_elements);
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function move_x(dst, obj) {
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dst[0] = obj.x;
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};
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%PrepareFunctionForOptimization(move_x);
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var doubles = [0.5];
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move_x(doubles, obj);
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move_x(doubles, obj);
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%OptimizeFunctionOnNextCall(move_x);
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move_x(doubles, obj);
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assertTrue(doubles[0] !== undefined);
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