3dbb3c39d5
- Use standard names (except that our GREY is the standard BLACK). - Make non-bold colours explicit, otherwise the boldness can carry over into subsequent colour declarations. - I've moved some colours around to make them consistent. Register value updates (which are very common) now stand out less than they did, making the less-common (and arguably more important) debug announcements appear brighter. - FP registers and values are now magenta. - Integer registers and values are now cyan. - Memory accesses are now blue. - LOG_WRITE prints the source register for stores. - Loads are logged with a format similar to that used for stores. Specifically, the memory address is printed alongside the new register value. - Updates to D registers print the raw bits as well as the double value. Updates to S registers print the raw bits as well as the float value. (Previously, we printed both double and float interpretations of the bits, which was a bit cluttered.) BUG= R=svenpanne@chromium.org Review URL: https://codereview.chromium.org/551823004 git-svn-id: https://v8.googlecode.com/svn/branches/bleeding_edge@23802 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
918 lines
28 KiB
C++
918 lines
28 KiB
C++
// Copyright 2013 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef V8_ARM64_SIMULATOR_ARM64_H_
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#define V8_ARM64_SIMULATOR_ARM64_H_
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#include <stdarg.h>
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#include <vector>
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#include "src/v8.h"
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#include "src/allocation.h"
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#include "src/arm64/assembler-arm64.h"
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#include "src/arm64/decoder-arm64.h"
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#include "src/arm64/disasm-arm64.h"
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#include "src/arm64/instrument-arm64.h"
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#include "src/assembler.h"
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#include "src/globals.h"
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#include "src/utils.h"
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#define REGISTER_CODE_LIST(R) \
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R(0) R(1) R(2) R(3) R(4) R(5) R(6) R(7) \
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R(8) R(9) R(10) R(11) R(12) R(13) R(14) R(15) \
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R(16) R(17) R(18) R(19) R(20) R(21) R(22) R(23) \
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R(24) R(25) R(26) R(27) R(28) R(29) R(30) R(31)
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namespace v8 {
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namespace internal {
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#if !defined(USE_SIMULATOR)
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// Running without a simulator on a native ARM64 platform.
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// When running without a simulator we call the entry directly.
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#define CALL_GENERATED_CODE(entry, p0, p1, p2, p3, p4) \
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(entry(p0, p1, p2, p3, p4))
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typedef int (*arm64_regexp_matcher)(String* input,
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int64_t start_offset,
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const byte* input_start,
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const byte* input_end,
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int* output,
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int64_t output_size,
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Address stack_base,
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int64_t direct_call,
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void* return_address,
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Isolate* isolate);
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// Call the generated regexp code directly. The code at the entry address
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// should act as a function matching the type arm64_regexp_matcher.
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// The ninth argument is a dummy that reserves the space used for
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// the return address added by the ExitFrame in native calls.
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#define CALL_GENERATED_REGEXP_CODE(entry, p0, p1, p2, p3, p4, p5, p6, p7, p8) \
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(FUNCTION_CAST<arm64_regexp_matcher>(entry)( \
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p0, p1, p2, p3, p4, p5, p6, p7, NULL, p8))
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// Running without a simulator there is nothing to do.
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class SimulatorStack : public v8::internal::AllStatic {
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public:
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static uintptr_t JsLimitFromCLimit(v8::internal::Isolate* isolate,
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uintptr_t c_limit) {
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USE(isolate);
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return c_limit;
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}
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static uintptr_t RegisterCTryCatch(uintptr_t try_catch_address) {
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return try_catch_address;
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}
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static void UnregisterCTryCatch() { }
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};
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#else // !defined(USE_SIMULATOR)
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enum ReverseByteMode {
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Reverse16 = 0,
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Reverse32 = 1,
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Reverse64 = 2
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};
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// The proper way to initialize a simulated system register (such as NZCV) is as
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// follows:
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// SimSystemRegister nzcv = SimSystemRegister::DefaultValueFor(NZCV);
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class SimSystemRegister {
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public:
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// The default constructor represents a register which has no writable bits.
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// It is not possible to set its value to anything other than 0.
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SimSystemRegister() : value_(0), write_ignore_mask_(0xffffffff) { }
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uint32_t RawValue() const {
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return value_;
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}
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void SetRawValue(uint32_t new_value) {
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value_ = (value_ & write_ignore_mask_) | (new_value & ~write_ignore_mask_);
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}
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uint32_t Bits(int msb, int lsb) const {
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return unsigned_bitextract_32(msb, lsb, value_);
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}
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int32_t SignedBits(int msb, int lsb) const {
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return signed_bitextract_32(msb, lsb, value_);
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}
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void SetBits(int msb, int lsb, uint32_t bits);
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// Default system register values.
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static SimSystemRegister DefaultValueFor(SystemRegister id);
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#define DEFINE_GETTER(Name, HighBit, LowBit, Func, Type) \
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Type Name() const { return static_cast<Type>(Func(HighBit, LowBit)); } \
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void Set##Name(Type bits) { \
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SetBits(HighBit, LowBit, static_cast<Type>(bits)); \
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}
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#define DEFINE_WRITE_IGNORE_MASK(Name, Mask) \
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static const uint32_t Name##WriteIgnoreMask = ~static_cast<uint32_t>(Mask);
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SYSTEM_REGISTER_FIELDS_LIST(DEFINE_GETTER, DEFINE_WRITE_IGNORE_MASK)
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#undef DEFINE_ZERO_BITS
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#undef DEFINE_GETTER
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protected:
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// Most system registers only implement a few of the bits in the word. Other
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// bits are "read-as-zero, write-ignored". The write_ignore_mask argument
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// describes the bits which are not modifiable.
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SimSystemRegister(uint32_t value, uint32_t write_ignore_mask)
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: value_(value), write_ignore_mask_(write_ignore_mask) { }
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uint32_t value_;
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uint32_t write_ignore_mask_;
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};
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// Represent a register (r0-r31, v0-v31).
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class SimRegisterBase {
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public:
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template<typename T>
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void Set(T new_value) {
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value_ = 0;
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memcpy(&value_, &new_value, sizeof(T));
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}
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template<typename T>
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T Get() const {
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T result;
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memcpy(&result, &value_, sizeof(T));
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return result;
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}
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protected:
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int64_t value_;
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};
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typedef SimRegisterBase SimRegister; // r0-r31
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typedef SimRegisterBase SimFPRegister; // v0-v31
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class Simulator : public DecoderVisitor {
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public:
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explicit Simulator(Decoder<DispatchingDecoderVisitor>* decoder,
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Isolate* isolate = NULL,
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FILE* stream = stderr);
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Simulator();
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~Simulator();
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// System functions.
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static void Initialize(Isolate* isolate);
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static Simulator* current(v8::internal::Isolate* isolate);
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class CallArgument;
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// Call an arbitrary function taking an arbitrary number of arguments. The
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// varargs list must be a set of arguments with type CallArgument, and
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// terminated by CallArgument::End().
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void CallVoid(byte* entry, CallArgument* args);
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// Like CallVoid, but expect a return value.
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int64_t CallInt64(byte* entry, CallArgument* args);
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double CallDouble(byte* entry, CallArgument* args);
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// V8 calls into generated JS code with 5 parameters and into
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// generated RegExp code with 10 parameters. These are convenience functions,
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// which set up the simulator state and grab the result on return.
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int64_t CallJS(byte* entry,
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byte* function_entry,
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JSFunction* func,
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Object* revc,
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int64_t argc,
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Object*** argv);
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int64_t CallRegExp(byte* entry,
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String* input,
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int64_t start_offset,
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const byte* input_start,
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const byte* input_end,
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int* output,
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int64_t output_size,
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Address stack_base,
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int64_t direct_call,
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void* return_address,
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Isolate* isolate);
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// A wrapper class that stores an argument for one of the above Call
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// functions.
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//
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// Only arguments up to 64 bits in size are supported.
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class CallArgument {
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public:
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template<typename T>
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explicit CallArgument(T argument) {
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bits_ = 0;
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DCHECK(sizeof(argument) <= sizeof(bits_));
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memcpy(&bits_, &argument, sizeof(argument));
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type_ = X_ARG;
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}
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explicit CallArgument(double argument) {
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DCHECK(sizeof(argument) == sizeof(bits_));
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memcpy(&bits_, &argument, sizeof(argument));
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type_ = D_ARG;
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}
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explicit CallArgument(float argument) {
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// TODO(all): CallArgument(float) is untested, remove this check once
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// tested.
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UNIMPLEMENTED();
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// Make the D register a NaN to try to trap errors if the callee expects a
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// double. If it expects a float, the callee should ignore the top word.
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DCHECK(sizeof(kFP64SignallingNaN) == sizeof(bits_));
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memcpy(&bits_, &kFP64SignallingNaN, sizeof(kFP64SignallingNaN));
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// Write the float payload to the S register.
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DCHECK(sizeof(argument) <= sizeof(bits_));
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memcpy(&bits_, &argument, sizeof(argument));
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type_ = D_ARG;
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}
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// This indicates the end of the arguments list, so that CallArgument
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// objects can be passed into varargs functions.
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static CallArgument End() { return CallArgument(); }
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int64_t bits() const { return bits_; }
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bool IsEnd() const { return type_ == NO_ARG; }
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bool IsX() const { return type_ == X_ARG; }
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bool IsD() const { return type_ == D_ARG; }
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private:
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enum CallArgumentType { X_ARG, D_ARG, NO_ARG };
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// All arguments are aligned to at least 64 bits and we don't support
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// passing bigger arguments, so the payload size can be fixed at 64 bits.
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int64_t bits_;
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CallArgumentType type_;
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CallArgument() { type_ = NO_ARG; }
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};
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// Start the debugging command line.
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void Debug();
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bool GetValue(const char* desc, int64_t* value);
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bool PrintValue(const char* desc);
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// Push an address onto the JS stack.
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uintptr_t PushAddress(uintptr_t address);
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// Pop an address from the JS stack.
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uintptr_t PopAddress();
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// Accessor to the internal simulator stack area.
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uintptr_t StackLimit() const;
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void ResetState();
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// Runtime call support.
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static void* RedirectExternalReference(void* external_function,
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ExternalReference::Type type);
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void DoRuntimeCall(Instruction* instr);
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// Run the simulator.
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static const Instruction* kEndOfSimAddress;
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void DecodeInstruction();
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void Run();
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void RunFrom(Instruction* start);
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// Simulation helpers.
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template <typename T>
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void set_pc(T new_pc) {
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DCHECK(sizeof(T) == sizeof(pc_));
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memcpy(&pc_, &new_pc, sizeof(T));
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pc_modified_ = true;
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}
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Instruction* pc() { return pc_; }
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void increment_pc() {
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if (!pc_modified_) {
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pc_ = pc_->following();
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}
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pc_modified_ = false;
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}
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virtual void Decode(Instruction* instr) {
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decoder_->Decode(instr);
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}
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void ExecuteInstruction() {
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DCHECK(IsAligned(reinterpret_cast<uintptr_t>(pc_), kInstructionSize));
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CheckBreakNext();
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Decode(pc_);
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increment_pc();
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CheckBreakpoints();
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}
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// Declare all Visitor functions.
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#define DECLARE(A) void Visit##A(Instruction* instr);
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VISITOR_LIST(DECLARE)
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#undef DECLARE
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bool IsZeroRegister(unsigned code, Reg31Mode r31mode) const {
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return ((code == 31) && (r31mode == Reg31IsZeroRegister));
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}
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// Register accessors.
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// Return 'size' bits of the value of an integer register, as the specified
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// type. The value is zero-extended to fill the result.
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//
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template<typename T>
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T reg(unsigned code, Reg31Mode r31mode = Reg31IsZeroRegister) const {
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DCHECK(code < kNumberOfRegisters);
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if (IsZeroRegister(code, r31mode)) {
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return 0;
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}
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return registers_[code].Get<T>();
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}
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// Common specialized accessors for the reg() template.
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int32_t wreg(unsigned code, Reg31Mode r31mode = Reg31IsZeroRegister) const {
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return reg<int32_t>(code, r31mode);
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}
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int64_t xreg(unsigned code, Reg31Mode r31mode = Reg31IsZeroRegister) const {
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return reg<int64_t>(code, r31mode);
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}
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// Write 'value' into an integer register. The value is zero-extended. This
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// behaviour matches AArch64 register writes.
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template<typename T>
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void set_reg(unsigned code, T value,
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Reg31Mode r31mode = Reg31IsZeroRegister) {
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set_reg_no_log(code, value, r31mode);
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LogRegister(code, r31mode);
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}
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// Common specialized accessors for the set_reg() template.
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void set_wreg(unsigned code, int32_t value,
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Reg31Mode r31mode = Reg31IsZeroRegister) {
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set_reg(code, value, r31mode);
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}
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void set_xreg(unsigned code, int64_t value,
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Reg31Mode r31mode = Reg31IsZeroRegister) {
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set_reg(code, value, r31mode);
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}
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// As above, but don't automatically log the register update.
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template <typename T>
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void set_reg_no_log(unsigned code, T value,
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Reg31Mode r31mode = Reg31IsZeroRegister) {
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DCHECK(code < kNumberOfRegisters);
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if (!IsZeroRegister(code, r31mode)) {
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registers_[code].Set(value);
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}
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}
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void set_wreg_no_log(unsigned code, int32_t value,
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Reg31Mode r31mode = Reg31IsZeroRegister) {
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set_reg_no_log(code, value, r31mode);
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}
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void set_xreg_no_log(unsigned code, int64_t value,
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Reg31Mode r31mode = Reg31IsZeroRegister) {
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set_reg_no_log(code, value, r31mode);
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}
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// Commonly-used special cases.
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template<typename T>
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void set_lr(T value) {
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DCHECK(sizeof(T) == kPointerSize);
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set_reg(kLinkRegCode, value);
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}
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template<typename T>
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void set_sp(T value) {
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DCHECK(sizeof(T) == kPointerSize);
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set_reg(31, value, Reg31IsStackPointer);
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}
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int64_t sp() { return xreg(31, Reg31IsStackPointer); }
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int64_t jssp() { return xreg(kJSSPCode, Reg31IsStackPointer); }
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int64_t fp() {
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return xreg(kFramePointerRegCode, Reg31IsStackPointer);
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}
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Instruction* lr() { return reg<Instruction*>(kLinkRegCode); }
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Address get_sp() { return reg<Address>(31, Reg31IsStackPointer); }
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template<typename T>
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T fpreg(unsigned code) const {
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DCHECK(code < kNumberOfRegisters);
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return fpregisters_[code].Get<T>();
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}
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// Common specialized accessors for the fpreg() template.
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float sreg(unsigned code) const {
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return fpreg<float>(code);
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}
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uint32_t sreg_bits(unsigned code) const {
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return fpreg<uint32_t>(code);
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}
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double dreg(unsigned code) const {
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return fpreg<double>(code);
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}
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uint64_t dreg_bits(unsigned code) const {
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return fpreg<uint64_t>(code);
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}
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double fpreg(unsigned size, unsigned code) const {
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switch (size) {
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case kSRegSizeInBits: return sreg(code);
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case kDRegSizeInBits: return dreg(code);
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default:
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UNREACHABLE();
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return 0.0;
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}
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}
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// Write 'value' into a floating-point register. The value is zero-extended.
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// This behaviour matches AArch64 register writes.
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template<typename T>
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void set_fpreg(unsigned code, T value) {
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set_fpreg_no_log(code, value);
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if (sizeof(value) <= kSRegSize) {
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LogFPRegister(code, kPrintSRegValue);
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} else {
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LogFPRegister(code, kPrintDRegValue);
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}
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}
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// Common specialized accessors for the set_fpreg() template.
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void set_sreg(unsigned code, float value) {
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set_fpreg(code, value);
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}
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void set_sreg_bits(unsigned code, uint32_t value) {
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set_fpreg(code, value);
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}
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void set_dreg(unsigned code, double value) {
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set_fpreg(code, value);
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}
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void set_dreg_bits(unsigned code, uint64_t value) {
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set_fpreg(code, value);
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}
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// As above, but don't automatically log the register update.
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template <typename T>
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void set_fpreg_no_log(unsigned code, T value) {
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DCHECK((sizeof(value) == kDRegSize) || (sizeof(value) == kSRegSize));
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DCHECK(code < kNumberOfFPRegisters);
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fpregisters_[code].Set(value);
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}
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void set_sreg_no_log(unsigned code, float value) {
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set_fpreg_no_log(code, value);
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}
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void set_dreg_no_log(unsigned code, double value) {
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set_fpreg_no_log(code, value);
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}
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SimSystemRegister& nzcv() { return nzcv_; }
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SimSystemRegister& fpcr() { return fpcr_; }
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// Debug helpers
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// Simulator breakpoints.
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struct Breakpoint {
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Instruction* location;
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bool enabled;
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};
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std::vector<Breakpoint> breakpoints_;
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void SetBreakpoint(Instruction* breakpoint);
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void ListBreakpoints();
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void CheckBreakpoints();
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|
|
// Helpers for the 'next' command.
|
|
// When this is set, the Simulator will insert a breakpoint after the next BL
|
|
// instruction it meets.
|
|
bool break_on_next_;
|
|
// Check if the Simulator should insert a break after the current instruction
|
|
// for the 'next' command.
|
|
void CheckBreakNext();
|
|
|
|
// Disassemble instruction at the given address.
|
|
void PrintInstructionsAt(Instruction* pc, uint64_t count);
|
|
|
|
// Print all registers of the specified types.
|
|
void PrintRegisters();
|
|
void PrintFPRegisters();
|
|
void PrintSystemRegisters();
|
|
|
|
// Like Print* (above), but respect log_parameters().
|
|
void LogSystemRegisters() {
|
|
if (log_parameters() & LOG_SYS_REGS) PrintSystemRegisters();
|
|
}
|
|
void LogRegisters() {
|
|
if (log_parameters() & LOG_REGS) PrintRegisters();
|
|
}
|
|
void LogFPRegisters() {
|
|
if (log_parameters() & LOG_FP_REGS) PrintFPRegisters();
|
|
}
|
|
|
|
// Specify relevant register sizes, for PrintFPRegister.
|
|
//
|
|
// These values are bit masks; they can be combined in case multiple views of
|
|
// a machine register are interesting.
|
|
enum PrintFPRegisterSizes {
|
|
kPrintDRegValue = 1 << kDRegSize,
|
|
kPrintSRegValue = 1 << kSRegSize,
|
|
kPrintAllFPRegValues = kPrintDRegValue | kPrintSRegValue
|
|
};
|
|
|
|
// Print individual register values (after update).
|
|
void PrintRegister(unsigned code, Reg31Mode r31mode = Reg31IsStackPointer);
|
|
void PrintFPRegister(unsigned code,
|
|
PrintFPRegisterSizes sizes = kPrintAllFPRegValues);
|
|
void PrintSystemRegister(SystemRegister id);
|
|
|
|
// Like Print* (above), but respect log_parameters().
|
|
void LogRegister(unsigned code, Reg31Mode r31mode = Reg31IsStackPointer) {
|
|
if (log_parameters() & LOG_REGS) PrintRegister(code, r31mode);
|
|
}
|
|
void LogFPRegister(unsigned code,
|
|
PrintFPRegisterSizes sizes = kPrintAllFPRegValues) {
|
|
if (log_parameters() & LOG_FP_REGS) PrintFPRegister(code, sizes);
|
|
}
|
|
void LogSystemRegister(SystemRegister id) {
|
|
if (log_parameters() & LOG_SYS_REGS) PrintSystemRegister(id);
|
|
}
|
|
|
|
// Print memory accesses.
|
|
void PrintRead(uintptr_t address, size_t size, unsigned reg_code);
|
|
void PrintReadFP(uintptr_t address, size_t size, unsigned reg_code);
|
|
void PrintWrite(uintptr_t address, size_t size, unsigned reg_code);
|
|
void PrintWriteFP(uintptr_t address, size_t size, unsigned reg_code);
|
|
|
|
// Like Print* (above), but respect log_parameters().
|
|
void LogRead(uintptr_t address, size_t size, unsigned reg_code) {
|
|
if (log_parameters() & LOG_REGS) PrintRead(address, size, reg_code);
|
|
}
|
|
void LogReadFP(uintptr_t address, size_t size, unsigned reg_code) {
|
|
if (log_parameters() & LOG_FP_REGS) PrintReadFP(address, size, reg_code);
|
|
}
|
|
void LogWrite(uintptr_t address, size_t size, unsigned reg_code) {
|
|
if (log_parameters() & LOG_WRITE) PrintWrite(address, size, reg_code);
|
|
}
|
|
void LogWriteFP(uintptr_t address, size_t size, unsigned reg_code) {
|
|
if (log_parameters() & LOG_WRITE) PrintWriteFP(address, size, reg_code);
|
|
}
|
|
|
|
int log_parameters() { return log_parameters_; }
|
|
void set_log_parameters(int new_parameters) {
|
|
log_parameters_ = new_parameters;
|
|
if (!decoder_) {
|
|
if (new_parameters & LOG_DISASM) {
|
|
PrintF("Run --debug-sim to dynamically turn on disassembler\n");
|
|
}
|
|
return;
|
|
}
|
|
if (new_parameters & LOG_DISASM) {
|
|
decoder_->InsertVisitorBefore(print_disasm_, this);
|
|
} else {
|
|
decoder_->RemoveVisitor(print_disasm_);
|
|
}
|
|
}
|
|
|
|
static inline const char* WRegNameForCode(unsigned code,
|
|
Reg31Mode mode = Reg31IsZeroRegister);
|
|
static inline const char* XRegNameForCode(unsigned code,
|
|
Reg31Mode mode = Reg31IsZeroRegister);
|
|
static inline const char* SRegNameForCode(unsigned code);
|
|
static inline const char* DRegNameForCode(unsigned code);
|
|
static inline const char* VRegNameForCode(unsigned code);
|
|
static inline int CodeFromName(const char* name);
|
|
|
|
protected:
|
|
// Simulation helpers ------------------------------------
|
|
bool ConditionPassed(Condition cond) {
|
|
SimSystemRegister& flags = nzcv();
|
|
switch (cond) {
|
|
case eq:
|
|
return flags.Z();
|
|
case ne:
|
|
return !flags.Z();
|
|
case hs:
|
|
return flags.C();
|
|
case lo:
|
|
return !flags.C();
|
|
case mi:
|
|
return flags.N();
|
|
case pl:
|
|
return !flags.N();
|
|
case vs:
|
|
return flags.V();
|
|
case vc:
|
|
return !flags.V();
|
|
case hi:
|
|
return flags.C() && !flags.Z();
|
|
case ls:
|
|
return !(flags.C() && !flags.Z());
|
|
case ge:
|
|
return flags.N() == flags.V();
|
|
case lt:
|
|
return flags.N() != flags.V();
|
|
case gt:
|
|
return !flags.Z() && (flags.N() == flags.V());
|
|
case le:
|
|
return !(!flags.Z() && (flags.N() == flags.V()));
|
|
case nv: // Fall through.
|
|
case al:
|
|
return true;
|
|
default:
|
|
UNREACHABLE();
|
|
return false;
|
|
}
|
|
}
|
|
|
|
bool ConditionFailed(Condition cond) {
|
|
return !ConditionPassed(cond);
|
|
}
|
|
|
|
template<typename T>
|
|
void AddSubHelper(Instruction* instr, T op2);
|
|
template<typename T>
|
|
T AddWithCarry(bool set_flags,
|
|
T src1,
|
|
T src2,
|
|
T carry_in = 0);
|
|
template<typename T>
|
|
void AddSubWithCarry(Instruction* instr);
|
|
template<typename T>
|
|
void LogicalHelper(Instruction* instr, T op2);
|
|
template<typename T>
|
|
void ConditionalCompareHelper(Instruction* instr, T op2);
|
|
void LoadStoreHelper(Instruction* instr,
|
|
int64_t offset,
|
|
AddrMode addrmode);
|
|
void LoadStorePairHelper(Instruction* instr, AddrMode addrmode);
|
|
uintptr_t LoadStoreAddress(unsigned addr_reg, int64_t offset,
|
|
AddrMode addrmode);
|
|
void LoadStoreWriteBack(unsigned addr_reg,
|
|
int64_t offset,
|
|
AddrMode addrmode);
|
|
void CheckMemoryAccess(uintptr_t address, uintptr_t stack);
|
|
|
|
// Memory read helpers.
|
|
template <typename T, typename A>
|
|
T MemoryRead(A address) {
|
|
T value;
|
|
STATIC_ASSERT((sizeof(value) == 1) || (sizeof(value) == 2) ||
|
|
(sizeof(value) == 4) || (sizeof(value) == 8));
|
|
memcpy(&value, reinterpret_cast<const void*>(address), sizeof(value));
|
|
return value;
|
|
}
|
|
|
|
// Memory write helpers.
|
|
template <typename T, typename A>
|
|
void MemoryWrite(A address, T value) {
|
|
STATIC_ASSERT((sizeof(value) == 1) || (sizeof(value) == 2) ||
|
|
(sizeof(value) == 4) || (sizeof(value) == 8));
|
|
memcpy(reinterpret_cast<void*>(address), &value, sizeof(value));
|
|
}
|
|
|
|
template <typename T>
|
|
T ShiftOperand(T value,
|
|
Shift shift_type,
|
|
unsigned amount);
|
|
template <typename T>
|
|
T ExtendValue(T value,
|
|
Extend extend_type,
|
|
unsigned left_shift = 0);
|
|
template <typename T>
|
|
void Extract(Instruction* instr);
|
|
template <typename T>
|
|
void DataProcessing2Source(Instruction* instr);
|
|
template <typename T>
|
|
void BitfieldHelper(Instruction* instr);
|
|
|
|
uint64_t ReverseBits(uint64_t value, unsigned num_bits);
|
|
uint64_t ReverseBytes(uint64_t value, ReverseByteMode mode);
|
|
|
|
template <typename T>
|
|
T FPDefaultNaN() const;
|
|
|
|
void FPCompare(double val0, double val1);
|
|
double FPRoundInt(double value, FPRounding round_mode);
|
|
double FPToDouble(float value);
|
|
float FPToFloat(double value, FPRounding round_mode);
|
|
double FixedToDouble(int64_t src, int fbits, FPRounding round_mode);
|
|
double UFixedToDouble(uint64_t src, int fbits, FPRounding round_mode);
|
|
float FixedToFloat(int64_t src, int fbits, FPRounding round_mode);
|
|
float UFixedToFloat(uint64_t src, int fbits, FPRounding round_mode);
|
|
int32_t FPToInt32(double value, FPRounding rmode);
|
|
int64_t FPToInt64(double value, FPRounding rmode);
|
|
uint32_t FPToUInt32(double value, FPRounding rmode);
|
|
uint64_t FPToUInt64(double value, FPRounding rmode);
|
|
|
|
template <typename T>
|
|
T FPAdd(T op1, T op2);
|
|
|
|
template <typename T>
|
|
T FPDiv(T op1, T op2);
|
|
|
|
template <typename T>
|
|
T FPMax(T a, T b);
|
|
|
|
template <typename T>
|
|
T FPMaxNM(T a, T b);
|
|
|
|
template <typename T>
|
|
T FPMin(T a, T b);
|
|
|
|
template <typename T>
|
|
T FPMinNM(T a, T b);
|
|
|
|
template <typename T>
|
|
T FPMul(T op1, T op2);
|
|
|
|
template <typename T>
|
|
T FPMulAdd(T a, T op1, T op2);
|
|
|
|
template <typename T>
|
|
T FPSqrt(T op);
|
|
|
|
template <typename T>
|
|
T FPSub(T op1, T op2);
|
|
|
|
// Standard NaN processing.
|
|
template <typename T>
|
|
T FPProcessNaN(T op);
|
|
|
|
bool FPProcessNaNs(Instruction* instr);
|
|
|
|
template <typename T>
|
|
T FPProcessNaNs(T op1, T op2);
|
|
|
|
template <typename T>
|
|
T FPProcessNaNs3(T op1, T op2, T op3);
|
|
|
|
void CheckStackAlignment();
|
|
|
|
inline void CheckPCSComplianceAndRun();
|
|
|
|
#ifdef DEBUG
|
|
// Corruption values should have their least significant byte cleared to
|
|
// allow the code of the register being corrupted to be inserted.
|
|
static const uint64_t kCallerSavedRegisterCorruptionValue =
|
|
0xca11edc0de000000UL;
|
|
// This value is a NaN in both 32-bit and 64-bit FP.
|
|
static const uint64_t kCallerSavedFPRegisterCorruptionValue =
|
|
0x7ff000007f801000UL;
|
|
// This value is a mix of 32/64-bits NaN and "verbose" immediate.
|
|
static const uint64_t kDefaultCPURegisterCorruptionValue =
|
|
0x7ffbad007f8bad00UL;
|
|
|
|
void CorruptRegisters(CPURegList* list,
|
|
uint64_t value = kDefaultCPURegisterCorruptionValue);
|
|
void CorruptAllCallerSavedCPURegisters();
|
|
#endif
|
|
|
|
// Pseudo Printf instruction
|
|
void DoPrintf(Instruction* instr);
|
|
|
|
// Processor state ---------------------------------------
|
|
|
|
// Output stream.
|
|
FILE* stream_;
|
|
PrintDisassembler* print_disasm_;
|
|
void PRINTF_METHOD_CHECKING TraceSim(const char* format, ...);
|
|
|
|
// Instrumentation.
|
|
Instrument* instrument_;
|
|
|
|
// General purpose registers. Register 31 is the stack pointer.
|
|
SimRegister registers_[kNumberOfRegisters];
|
|
|
|
// Floating point registers
|
|
SimFPRegister fpregisters_[kNumberOfFPRegisters];
|
|
|
|
// Processor state
|
|
// bits[31, 27]: Condition flags N, Z, C, and V.
|
|
// (Negative, Zero, Carry, Overflow)
|
|
SimSystemRegister nzcv_;
|
|
|
|
// Floating-Point Control Register
|
|
SimSystemRegister fpcr_;
|
|
|
|
// Only a subset of FPCR features are supported by the simulator. This helper
|
|
// checks that the FPCR settings are supported.
|
|
//
|
|
// This is checked when floating-point instructions are executed, not when
|
|
// FPCR is set. This allows generated code to modify FPCR for external
|
|
// functions, or to save and restore it when entering and leaving generated
|
|
// code.
|
|
void AssertSupportedFPCR() {
|
|
DCHECK(fpcr().FZ() == 0); // No flush-to-zero support.
|
|
DCHECK(fpcr().RMode() == FPTieEven); // Ties-to-even rounding only.
|
|
|
|
// The simulator does not support half-precision operations so fpcr().AHP()
|
|
// is irrelevant, and is not checked here.
|
|
}
|
|
|
|
template <typename T>
|
|
static int CalcNFlag(T result) {
|
|
return (result >> (sizeof(T) * 8 - 1)) & 1;
|
|
}
|
|
|
|
static int CalcZFlag(uint64_t result) {
|
|
return result == 0;
|
|
}
|
|
|
|
static const uint32_t kConditionFlagsMask = 0xf0000000;
|
|
|
|
// Stack
|
|
uintptr_t stack_;
|
|
static const size_t stack_protection_size_ = KB;
|
|
size_t stack_size_;
|
|
uintptr_t stack_limit_;
|
|
|
|
Decoder<DispatchingDecoderVisitor>* decoder_;
|
|
Decoder<DispatchingDecoderVisitor>* disassembler_decoder_;
|
|
|
|
// Indicates if the pc has been modified by the instruction and should not be
|
|
// automatically incremented.
|
|
bool pc_modified_;
|
|
Instruction* pc_;
|
|
|
|
static const char* xreg_names[];
|
|
static const char* wreg_names[];
|
|
static const char* sreg_names[];
|
|
static const char* dreg_names[];
|
|
static const char* vreg_names[];
|
|
|
|
// Debugger input.
|
|
void set_last_debugger_input(char* input) {
|
|
DeleteArray(last_debugger_input_);
|
|
last_debugger_input_ = input;
|
|
}
|
|
char* last_debugger_input() { return last_debugger_input_; }
|
|
char* last_debugger_input_;
|
|
|
|
private:
|
|
void Init(FILE* stream);
|
|
|
|
int log_parameters_;
|
|
Isolate* isolate_;
|
|
};
|
|
|
|
|
|
// When running with the simulator transition into simulated execution at this
|
|
// point.
|
|
#define CALL_GENERATED_CODE(entry, p0, p1, p2, p3, p4) \
|
|
reinterpret_cast<Object*>(Simulator::current(Isolate::Current())->CallJS( \
|
|
FUNCTION_ADDR(entry), \
|
|
p0, p1, p2, p3, p4))
|
|
|
|
#define CALL_GENERATED_REGEXP_CODE(entry, p0, p1, p2, p3, p4, p5, p6, p7, p8) \
|
|
Simulator::current(Isolate::Current())->CallRegExp( \
|
|
entry, \
|
|
p0, p1, p2, p3, p4, p5, p6, p7, NULL, p8)
|
|
|
|
|
|
// The simulator has its own stack. Thus it has a different stack limit from
|
|
// the C-based native code.
|
|
// See also 'class SimulatorStack' in arm/simulator-arm.h.
|
|
class SimulatorStack : public v8::internal::AllStatic {
|
|
public:
|
|
static uintptr_t JsLimitFromCLimit(v8::internal::Isolate* isolate,
|
|
uintptr_t c_limit) {
|
|
return Simulator::current(isolate)->StackLimit();
|
|
}
|
|
|
|
static uintptr_t RegisterCTryCatch(uintptr_t try_catch_address) {
|
|
Simulator* sim = Simulator::current(Isolate::Current());
|
|
return sim->PushAddress(try_catch_address);
|
|
}
|
|
|
|
static void UnregisterCTryCatch() {
|
|
Simulator::current(Isolate::Current())->PopAddress();
|
|
}
|
|
};
|
|
|
|
#endif // !defined(USE_SIMULATOR)
|
|
|
|
} } // namespace v8::internal
|
|
|
|
#endif // V8_ARM64_SIMULATOR_ARM64_H_
|