11d1188e83
Review URL: http://codereview.chromium.org/6065010 git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@6138 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
380 lines
9.7 KiB
C++
380 lines
9.7 KiB
C++
// Copyright 2010 the V8 project authors. All rights reserved.
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following
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// disclaimer in the documentation and/or other materials provided
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// with the distribution.
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// * Neither the name of Google Inc. nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#ifndef V8_DATAFLOW_H_
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#define V8_DATAFLOW_H_
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#include "v8.h"
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#include "ast.h"
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#include "compiler.h"
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#include "zone-inl.h"
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namespace v8 {
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namespace internal {
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// Forward declarations.
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class Node;
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class BitVector: public ZoneObject {
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public:
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// Iterator for the elements of this BitVector.
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class Iterator BASE_EMBEDDED {
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public:
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explicit Iterator(BitVector* target)
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: target_(target),
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current_index_(0),
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current_value_(target->data_[0]),
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current_(-1) {
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ASSERT(target->data_length_ > 0);
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Advance();
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}
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~Iterator() { }
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bool Done() const { return current_index_ >= target_->data_length_; }
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void Advance();
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int Current() const {
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ASSERT(!Done());
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return current_;
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}
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private:
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uint32_t SkipZeroBytes(uint32_t val) {
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while ((val & 0xFF) == 0) {
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val >>= 8;
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current_ += 8;
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}
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return val;
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}
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uint32_t SkipZeroBits(uint32_t val) {
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while ((val & 0x1) == 0) {
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val >>= 1;
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current_++;
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}
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return val;
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}
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BitVector* target_;
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int current_index_;
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uint32_t current_value_;
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int current_;
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friend class BitVector;
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};
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explicit BitVector(int length)
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: length_(length),
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data_length_(SizeFor(length)),
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data_(Zone::NewArray<uint32_t>(data_length_)) {
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ASSERT(length > 0);
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Clear();
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}
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BitVector(const BitVector& other)
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: length_(other.length()),
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data_length_(SizeFor(length_)),
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data_(Zone::NewArray<uint32_t>(data_length_)) {
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CopyFrom(other);
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}
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static int SizeFor(int length) {
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return 1 + ((length - 1) / 32);
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}
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BitVector& operator=(const BitVector& rhs) {
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if (this != &rhs) CopyFrom(rhs);
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return *this;
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}
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void CopyFrom(const BitVector& other) {
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ASSERT(other.length() <= length());
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for (int i = 0; i < other.data_length_; i++) {
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data_[i] = other.data_[i];
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}
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for (int i = other.data_length_; i < data_length_; i++) {
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data_[i] = 0;
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}
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}
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bool Contains(int i) const {
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ASSERT(i >= 0 && i < length());
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uint32_t block = data_[i / 32];
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return (block & (1U << (i % 32))) != 0;
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}
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void Add(int i) {
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ASSERT(i >= 0 && i < length());
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data_[i / 32] |= (1U << (i % 32));
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}
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void Remove(int i) {
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ASSERT(i >= 0 && i < length());
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data_[i / 32] &= ~(1U << (i % 32));
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}
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void Union(const BitVector& other) {
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ASSERT(other.length() == length());
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for (int i = 0; i < data_length_; i++) {
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data_[i] |= other.data_[i];
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}
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}
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bool UnionIsChanged(const BitVector& other) {
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ASSERT(other.length() == length());
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bool changed = false;
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for (int i = 0; i < data_length_; i++) {
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uint32_t old_data = data_[i];
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data_[i] |= other.data_[i];
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if (data_[i] != old_data) changed = true;
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}
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return changed;
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}
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void Intersect(const BitVector& other) {
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ASSERT(other.length() == length());
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for (int i = 0; i < data_length_; i++) {
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data_[i] &= other.data_[i];
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}
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}
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void Subtract(const BitVector& other) {
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ASSERT(other.length() == length());
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for (int i = 0; i < data_length_; i++) {
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data_[i] &= ~other.data_[i];
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}
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}
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void Clear() {
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for (int i = 0; i < data_length_; i++) {
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data_[i] = 0;
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}
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}
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bool IsEmpty() const {
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for (int i = 0; i < data_length_; i++) {
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if (data_[i] != 0) return false;
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}
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return true;
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}
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bool Equals(const BitVector& other) {
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for (int i = 0; i < data_length_; i++) {
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if (data_[i] != other.data_[i]) return false;
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}
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return true;
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}
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int length() const { return length_; }
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#ifdef DEBUG
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void Print();
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#endif
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private:
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int length_;
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int data_length_;
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uint32_t* data_;
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};
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// An implementation of a sparse set whose elements are drawn from integers
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// in the range [0..universe_size[. It supports constant-time Contains,
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// destructive Add, and destructuve Remove operations and linear-time (in
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// the number of elements) destructive Union.
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class SparseSet: public ZoneObject {
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public:
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// Iterator for sparse set elements. Elements should not be added or
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// removed during iteration.
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class Iterator BASE_EMBEDDED {
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public:
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explicit Iterator(SparseSet* target) : target_(target), current_(0) {
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ASSERT(++target->iterator_count_ > 0);
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}
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~Iterator() {
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ASSERT(target_->iterator_count_-- > 0);
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}
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bool Done() const { return current_ >= target_->dense_.length(); }
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void Advance() {
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ASSERT(!Done());
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++current_;
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}
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int Current() {
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ASSERT(!Done());
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return target_->dense_[current_];
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}
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private:
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SparseSet* target_;
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int current_;
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friend class SparseSet;
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};
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explicit SparseSet(int universe_size)
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: dense_(4),
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sparse_(Zone::NewArray<int>(universe_size)) {
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#ifdef DEBUG
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size_ = universe_size;
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iterator_count_ = 0;
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#endif
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}
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bool Contains(int n) const {
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ASSERT(0 <= n && n < size_);
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int dense_index = sparse_[n];
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return (0 <= dense_index) &&
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(dense_index < dense_.length()) &&
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(dense_[dense_index] == n);
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}
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void Add(int n) {
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ASSERT(0 <= n && n < size_);
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ASSERT(iterator_count_ == 0);
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if (!Contains(n)) {
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sparse_[n] = dense_.length();
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dense_.Add(n);
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}
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}
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void Remove(int n) {
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ASSERT(0 <= n && n < size_);
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ASSERT(iterator_count_ == 0);
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if (Contains(n)) {
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int dense_index = sparse_[n];
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int last = dense_.RemoveLast();
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if (dense_index < dense_.length()) {
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dense_[dense_index] = last;
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sparse_[last] = dense_index;
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}
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}
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}
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void Union(const SparseSet& other) {
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for (int i = 0; i < other.dense_.length(); ++i) {
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Add(other.dense_[i]);
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}
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}
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private:
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// The set is implemented as a pair of a growable dense list and an
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// uninitialized sparse array.
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ZoneList<int> dense_;
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int* sparse_;
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#ifdef DEBUG
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int size_;
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int iterator_count_;
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#endif
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};
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// Simple fixed-capacity list-based worklist (managed as a queue) of
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// pointers to T.
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template<typename T>
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class WorkList BASE_EMBEDDED {
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public:
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// The worklist cannot grow bigger than size. We keep one item empty to
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// distinguish between empty and full.
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explicit WorkList(int size)
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: capacity_(size + 1), head_(0), tail_(0), queue_(capacity_) {
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for (int i = 0; i < capacity_; i++) queue_.Add(NULL);
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}
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bool is_empty() { return head_ == tail_; }
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bool is_full() {
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// The worklist is full if head is at 0 and tail is at capacity - 1:
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// head == 0 && tail == capacity-1 ==> tail - head == capacity - 1
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// or if tail is immediately to the left of head:
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// tail+1 == head ==> tail - head == -1
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int diff = tail_ - head_;
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return (diff == -1 || diff == capacity_ - 1);
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}
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void Insert(T* item) {
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ASSERT(!is_full());
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queue_[tail_++] = item;
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if (tail_ == capacity_) tail_ = 0;
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}
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T* Remove() {
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ASSERT(!is_empty());
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T* item = queue_[head_++];
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if (head_ == capacity_) head_ = 0;
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return item;
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}
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private:
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int capacity_; // Including one empty slot.
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int head_; // Where the first item is.
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int tail_; // Where the next inserted item will go.
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List<T*> queue_;
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};
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// Computes the set of assigned variables and annotates variables proxies
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// that are trivial sub-expressions and for-loops where the loop variable
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// is guaranteed to be a smi.
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class AssignedVariablesAnalyzer : public AstVisitor {
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public:
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static bool Analyze(CompilationInfo* info);
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private:
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AssignedVariablesAnalyzer(CompilationInfo* info, int bits);
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bool Analyze();
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Variable* FindSmiLoopVariable(ForStatement* stmt);
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int BitIndex(Variable* var);
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void RecordAssignedVar(Variable* var);
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void MarkIfTrivial(Expression* expr);
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// Visits an expression saving the accumulator before, clearing
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// it before visting and restoring it after visiting.
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void ProcessExpression(Expression* expr);
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// AST node visit functions.
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#define DECLARE_VISIT(type) virtual void Visit##type(type* node);
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AST_NODE_LIST(DECLARE_VISIT)
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#undef DECLARE_VISIT
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CompilationInfo* info_;
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// Accumulator for assigned variables set.
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BitVector av_;
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DISALLOW_COPY_AND_ASSIGN(AssignedVariablesAnalyzer);
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};
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} } // namespace v8::internal
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#endif // V8_DATAFLOW_H_
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