v8/test/mjsunit/debug-script-breakpoints.js
sgjesse@chromium.org 9d17b0d4c8 Whenever a script object is created it is assigned a unique id. Currently this id is assigned from an 32 bit integer counter.
Changed the script break points to be able to handle both break points based on script names and script ids. When break points are set through a script id the position is relative to the script itself. This is different from the script break points set through script names where the line/coulmn offset is taken into account.

This has the side effect that function break points are not converted into script break points for named scripts.

Show the script id in the D8 shell debugger when listing all scripts using the 'scripts' command.
Review URL: http://codereview.chromium.org/40317

git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@1468 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
2009-03-10 08:10:50 +00:00

113 lines
4.7 KiB
JavaScript

// Copyright 2008 the V8 project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// Flags: --expose-debug-as debug
// Get the Debug object exposed from the debug context global object.
Debug = debug.Debug
// Set and remove a script break point for a named script.
var sbp = Debug.setScriptBreakPointByName("1", 2, 3);
assertEquals(1, Debug.scriptBreakPoints().length);
assertEquals("1", Debug.scriptBreakPoints()[0].script_name());
assertEquals(2, Debug.scriptBreakPoints()[0].line());
assertEquals(3, Debug.scriptBreakPoints()[0].column());
Debug.clearBreakPoint(sbp);
assertEquals(0, Debug.scriptBreakPoints().length);
// Set three script break points for named scripts.
var sbp1 = Debug.setScriptBreakPointByName("1", 2, 3);
var sbp2 = Debug.setScriptBreakPointByName("2", 3, 4);
var sbp3 = Debug.setScriptBreakPointByName("3", 4, 5);
// Check the content of the script break points.
assertEquals(3, Debug.scriptBreakPoints().length);
for (var i = 0; i < Debug.scriptBreakPoints().length; i++) {
var x = Debug.scriptBreakPoints()[i];
if ("1" == x.script_name()) {
assertEquals(2, x.line());
assertEquals(3, x.column());
} else if ("2" == x.script_name()) {
assertEquals(3, x.line());
assertEquals(4, x.column());
} else if ("3" == x.script_name()) {
assertEquals(4, x.line());
assertEquals(5, x.column());
} else {
assertUnreachable("unecpected script_name " + x.script_name());
}
}
// Remove script break points (in another order than they where added).
assertEquals(3, Debug.scriptBreakPoints().length);
Debug.clearBreakPoint(sbp1);
assertEquals(2, Debug.scriptBreakPoints().length);
Debug.clearBreakPoint(sbp3);
assertEquals(1, Debug.scriptBreakPoints().length);
Debug.clearBreakPoint(sbp2);
assertEquals(0, Debug.scriptBreakPoints().length);
// Set and remove a script break point for a script id.
var sbp = Debug.setScriptBreakPointById(1, 2, 3);
assertEquals(1, Debug.scriptBreakPoints().length);
assertEquals(1, Debug.scriptBreakPoints()[0].script_id());
assertEquals(2, Debug.scriptBreakPoints()[0].line());
assertEquals(3, Debug.scriptBreakPoints()[0].column());
Debug.clearBreakPoint(sbp);
assertEquals(0, Debug.scriptBreakPoints().length);
// Set three script break points for script ids.
var sbp1 = Debug.setScriptBreakPointById(1, 2, 3);
var sbp2 = Debug.setScriptBreakPointById(2, 3, 4);
var sbp3 = Debug.setScriptBreakPointById(3, 4, 5);
// Check the content of the script break points.
assertEquals(3, Debug.scriptBreakPoints().length);
for (var i = 0; i < Debug.scriptBreakPoints().length; i++) {
var x = Debug.scriptBreakPoints()[i];
if (1 == x.script_id()) {
assertEquals(2, x.line());
assertEquals(3, x.column());
} else if (2 == x.script_id()) {
assertEquals(3, x.line());
assertEquals(4, x.column());
} else if (3 == x.script_id()) {
assertEquals(4, x.line());
assertEquals(5, x.column());
} else {
assertUnreachable("unecpected script_id " + x.script_id());
}
}
// Remove script break points (in another order than they where added).
assertEquals(3, Debug.scriptBreakPoints().length);
Debug.clearBreakPoint(sbp1);
assertEquals(2, Debug.scriptBreakPoints().length);
Debug.clearBreakPoint(sbp3);
assertEquals(1, Debug.scriptBreakPoints().length);
Debug.clearBreakPoint(sbp2);
assertEquals(0, Debug.scriptBreakPoints().length);