a335f2aeed
This replaces all typedefs that define types and not functions by the equivalent "using" declaration. This was done mostly automatically using this command: ag -l '\btypedef\b' src test | xargs -L1 \ perl -i -p0e 's/typedef ([^*;{}]+) (\w+);/using \2 = \1;/sg' Patchset 2 then adds some manual changes for typedefs for pointer types, where the regular expression did not match. R=mstarzinger@chromium.org TBR=yangguo@chromium.org, jarin@chromium.org Bug: v8:9183 Change-Id: I6f6ee28d1793b7ac34a58f980b94babc21874b78 Reviewed-on: https://chromium-review.googlesource.com/c/v8/v8/+/1631409 Commit-Queue: Clemens Hammacher <clemensh@chromium.org> Reviewed-by: Michael Starzinger <mstarzinger@chromium.org> Cr-Commit-Position: refs/heads/master@{#61849}
515 lines
17 KiB
C++
515 lines
17 KiB
C++
// Copyright 2014 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "src/compiler/backend/gap-resolver.h"
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#include "src/base/utils/random-number-generator.h"
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#include "test/cctest/cctest.h"
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namespace v8 {
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namespace internal {
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namespace compiler {
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const auto GetRegConfig = RegisterConfiguration::Default;
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// Fragments the given FP operand into an equivalent set of FP operands to
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// simplify ParallelMove equivalence testing.
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void GetCanonicalOperands(const InstructionOperand& op,
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std::vector<InstructionOperand>* fragments) {
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CHECK(!kSimpleFPAliasing);
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CHECK(op.IsFPLocationOperand());
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const LocationOperand& loc = LocationOperand::cast(op);
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MachineRepresentation rep = loc.representation();
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int base = -1;
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int aliases = GetRegConfig()->GetAliases(
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rep, 0, MachineRepresentation::kFloat32, &base);
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CHECK_LT(0, aliases);
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CHECK_GE(4, aliases);
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int index = -1;
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int step = 1;
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if (op.IsFPRegister()) {
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index = loc.register_code() * aliases;
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} else {
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index = loc.index();
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step = -1;
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}
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for (int i = 0; i < aliases; i++) {
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fragments->push_back(AllocatedOperand(loc.location_kind(),
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MachineRepresentation::kFloat32,
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index + i * step));
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}
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}
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// The state of our move interpreter is the mapping of operands to values. Note
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// that the actual values don't really matter, all we care about is equality.
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class InterpreterState {
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public:
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void ExecuteInParallel(const ParallelMove* moves) {
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InterpreterState copy(*this);
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for (const auto m : *moves) {
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CHECK(!m->IsRedundant());
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const InstructionOperand& src = m->source();
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const InstructionOperand& dst = m->destination();
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if (!kSimpleFPAliasing && src.IsFPLocationOperand() &&
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dst.IsFPLocationOperand()) {
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// Canonicalize FP location-location moves by fragmenting them into
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// an equivalent sequence of float32 moves, to simplify state
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// equivalence testing.
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std::vector<InstructionOperand> src_fragments;
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GetCanonicalOperands(src, &src_fragments);
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CHECK(!src_fragments.empty());
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std::vector<InstructionOperand> dst_fragments;
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GetCanonicalOperands(dst, &dst_fragments);
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CHECK_EQ(src_fragments.size(), dst_fragments.size());
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for (size_t i = 0; i < src_fragments.size(); ++i) {
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write(dst_fragments[i], copy.read(src_fragments[i]));
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}
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continue;
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}
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// All other moves.
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write(dst, copy.read(src));
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}
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}
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bool operator==(const InterpreterState& other) const {
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return values_ == other.values_;
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}
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private:
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// struct for mapping operands to a unique value, that makes it easier to
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// detect illegal parallel moves, and to evaluate moves for equivalence. This
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// is a one way transformation. All general register and slot operands are
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// mapped to the default representation. FP registers and slots are mapped to
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// float64 except on architectures with non-simple FP register aliasing, where
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// the actual representation is used.
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struct Key {
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bool is_constant;
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MachineRepresentation rep;
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LocationOperand::LocationKind kind;
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int index;
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bool operator<(const Key& other) const {
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if (this->is_constant != other.is_constant) {
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return this->is_constant;
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}
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if (this->rep != other.rep) {
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return this->rep < other.rep;
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}
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if (this->kind != other.kind) {
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return this->kind < other.kind;
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}
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return this->index < other.index;
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}
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bool operator==(const Key& other) const {
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return this->is_constant == other.is_constant && this->rep == other.rep &&
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this->kind == other.kind && this->index == other.index;
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}
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};
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// Internally, the state is a normalized permutation of Value pairs.
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using Value = Key;
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using OperandMap = std::map<Key, Value>;
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Value read(const InstructionOperand& op) const {
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OperandMap::const_iterator it = values_.find(KeyFor(op));
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return (it == values_.end()) ? ValueFor(op) : it->second;
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}
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void write(const InstructionOperand& dst, Value v) {
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if (v == ValueFor(dst)) {
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values_.erase(KeyFor(dst));
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} else {
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values_[KeyFor(dst)] = v;
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}
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}
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static Key KeyFor(const InstructionOperand& op) {
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bool is_constant = op.IsConstant();
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MachineRepresentation rep =
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v8::internal::compiler::InstructionSequence::DefaultRepresentation();
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LocationOperand::LocationKind kind;
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int index;
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if (!is_constant) {
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const LocationOperand& loc_op = LocationOperand::cast(op);
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// Preserve FP representation when FP register aliasing is complex.
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// Otherwise, canonicalize to kFloat64.
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if (IsFloatingPoint(loc_op.representation())) {
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rep = kSimpleFPAliasing ? MachineRepresentation::kFloat64
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: loc_op.representation();
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}
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if (loc_op.IsAnyRegister()) {
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index = loc_op.register_code();
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} else {
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index = loc_op.index();
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}
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kind = loc_op.location_kind();
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} else {
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index = ConstantOperand::cast(op).virtual_register();
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kind = LocationOperand::REGISTER;
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}
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Key key = {is_constant, rep, kind, index};
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return key;
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}
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static Value ValueFor(const InstructionOperand& op) { return KeyFor(op); }
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static InstructionOperand FromKey(Key key) {
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if (key.is_constant) {
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return ConstantOperand(key.index);
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}
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return AllocatedOperand(key.kind, key.rep, key.index);
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}
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friend std::ostream& operator<<(std::ostream& os,
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const InterpreterState& is) {
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const char* space = "";
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for (auto& value : is.values_) {
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InstructionOperand source = FromKey(value.second);
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InstructionOperand destination = FromKey(value.first);
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os << space << MoveOperands{source, destination};
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space = " ";
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}
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return os;
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}
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OperandMap values_;
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};
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// An abstract interpreter for moves, swaps and parallel moves.
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class MoveInterpreter : public GapResolver::Assembler {
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public:
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explicit MoveInterpreter(Zone* zone) : zone_(zone) {}
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void AssembleMove(InstructionOperand* source,
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InstructionOperand* destination) override {
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ParallelMove* moves = new (zone_) ParallelMove(zone_);
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moves->AddMove(*source, *destination);
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state_.ExecuteInParallel(moves);
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}
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void AssembleSwap(InstructionOperand* source,
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InstructionOperand* destination) override {
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ParallelMove* moves = new (zone_) ParallelMove(zone_);
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moves->AddMove(*source, *destination);
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moves->AddMove(*destination, *source);
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state_.ExecuteInParallel(moves);
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}
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void AssembleParallelMove(const ParallelMove* moves) {
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state_.ExecuteInParallel(moves);
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}
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InterpreterState state() const { return state_; }
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private:
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Zone* const zone_;
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InterpreterState state_;
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};
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class ParallelMoveCreator : public HandleAndZoneScope {
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public:
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ParallelMoveCreator() : rng_(CcTest::random_number_generator()) {}
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// Creates a ParallelMove with 'size' random MoveOperands. Note that illegal
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// moves will be rejected, so the actual number of MoveOperands may be less.
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ParallelMove* Create(int size) {
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ParallelMove* parallel_move = new (main_zone()) ParallelMove(main_zone());
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// Valid ParallelMoves can't have interfering destination ops.
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std::set<InstructionOperand, CompareOperandModuloType> destinations;
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// Valid ParallelMoves can't have interfering source ops of different reps.
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std::map<InstructionOperand, MachineRepresentation,
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CompareOperandModuloType>
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sources;
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for (int i = 0; i < size; ++i) {
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MachineRepresentation rep = RandomRepresentation();
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MoveOperands mo(CreateRandomOperand(true, rep),
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CreateRandomOperand(false, rep));
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if (mo.IsRedundant()) continue;
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const InstructionOperand& dst = mo.destination();
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bool reject = false;
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// On architectures where FP register aliasing is non-simple, update the
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// destinations set with the float equivalents of the operand and check
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// that all destinations are unique and do not alias each other.
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if (!kSimpleFPAliasing && mo.destination().IsFPLocationOperand()) {
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std::vector<InstructionOperand> fragments;
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GetCanonicalOperands(dst, &fragments);
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CHECK(!fragments.empty());
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for (size_t i = 0; i < fragments.size(); ++i) {
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if (destinations.find(fragments[i]) == destinations.end()) {
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destinations.insert(fragments[i]);
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} else {
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reject = true;
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break;
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}
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}
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// Update the sources map, and check that no FP source has multiple
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// representations.
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const InstructionOperand& src = mo.source();
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if (src.IsFPRegister()) {
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std::vector<InstructionOperand> fragments;
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MachineRepresentation src_rep =
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LocationOperand::cast(src).representation();
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GetCanonicalOperands(src, &fragments);
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CHECK(!fragments.empty());
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for (size_t i = 0; i < fragments.size(); ++i) {
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auto find_it = sources.find(fragments[i]);
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if (find_it != sources.end() && find_it->second != src_rep) {
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reject = true;
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break;
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}
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sources.insert(std::make_pair(fragments[i], src_rep));
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}
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}
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} else {
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if (destinations.find(dst) == destinations.end()) {
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destinations.insert(dst);
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} else {
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reject = true;
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}
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}
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if (!reject) {
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parallel_move->AddMove(mo.source(), mo.destination());
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}
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}
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return parallel_move;
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}
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// Creates a ParallelMove from a list of operand pairs. Even operands are
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// destinations, odd ones are sources.
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ParallelMove* Create(const std::vector<InstructionOperand>& operand_pairs) {
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ParallelMove* parallel_move = new (main_zone()) ParallelMove(main_zone());
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for (size_t i = 0; i < operand_pairs.size(); i += 2) {
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const InstructionOperand& dst = operand_pairs[i];
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const InstructionOperand& src = operand_pairs[i + 1];
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parallel_move->AddMove(src, dst);
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}
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return parallel_move;
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}
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private:
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MachineRepresentation RandomRepresentation() {
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int index = rng_->NextInt(6);
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switch (index) {
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case 0:
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return MachineRepresentation::kWord32;
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case 1:
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return MachineRepresentation::kWord64;
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case 2:
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return MachineRepresentation::kFloat32;
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case 3:
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return MachineRepresentation::kFloat64;
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case 4:
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return MachineRepresentation::kSimd128;
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case 5:
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return MachineRepresentation::kTagged;
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}
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UNREACHABLE();
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}
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// min(num_alloctable_general_registers for each arch) == 5 from
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// assembler-ia32.h
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const int kMaxIndex = 5;
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const int kMaxIndices = kMaxIndex + 1;
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// Non-FP slots shouldn't overlap FP slots.
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// FP slots with different representations shouldn't overlap.
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int GetValidSlotIndex(MachineRepresentation rep, int index) {
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DCHECK_GE(kMaxIndex, index);
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// The first group of slots are for non-FP values.
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if (!IsFloatingPoint(rep)) return index;
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// The next group are for float values.
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int base = kMaxIndices;
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if (rep == MachineRepresentation::kFloat32) return base + index;
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// Double values.
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base += kMaxIndices;
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if (rep == MachineRepresentation::kFloat64) return base + index * 2;
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// SIMD values
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base += kMaxIndices * 2;
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CHECK_EQ(MachineRepresentation::kSimd128, rep);
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return base + index * 4;
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}
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InstructionOperand CreateRandomOperand(bool is_source,
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MachineRepresentation rep) {
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auto conf = RegisterConfiguration::Default();
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auto GetValidRegisterCode = [&conf](MachineRepresentation rep, int index) {
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switch (rep) {
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case MachineRepresentation::kFloat32:
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return conf->RegisterConfiguration::GetAllocatableFloatCode(index);
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case MachineRepresentation::kFloat64:
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return conf->RegisterConfiguration::GetAllocatableDoubleCode(index);
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case MachineRepresentation::kSimd128:
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return conf->RegisterConfiguration::GetAllocatableSimd128Code(index);
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default:
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return conf->RegisterConfiguration::GetAllocatableGeneralCode(index);
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}
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UNREACHABLE();
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};
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int index = rng_->NextInt(kMaxIndex);
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// destination can't be Constant.
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switch (rng_->NextInt(is_source ? 5 : 4)) {
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case 0:
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return AllocatedOperand(LocationOperand::STACK_SLOT, rep,
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GetValidSlotIndex(rep, index));
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case 1:
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return AllocatedOperand(LocationOperand::REGISTER, rep,
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GetValidRegisterCode(rep, index));
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case 2:
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return ExplicitOperand(LocationOperand::REGISTER, rep,
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GetValidRegisterCode(rep, 1));
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case 3:
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return ExplicitOperand(LocationOperand::STACK_SLOT, rep,
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GetValidSlotIndex(rep, index));
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case 4:
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return ConstantOperand(index);
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}
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UNREACHABLE();
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}
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private:
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v8::base::RandomNumberGenerator* rng_;
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};
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void RunTest(ParallelMove* pm, Zone* zone) {
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// Note: The gap resolver modifies the ParallelMove, so interpret first.
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MoveInterpreter mi1(zone);
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mi1.AssembleParallelMove(pm);
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MoveInterpreter mi2(zone);
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GapResolver resolver(&mi2);
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resolver.Resolve(pm);
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CHECK_EQ(mi1.state(), mi2.state());
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}
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TEST(Aliasing) {
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// On platforms with simple aliasing, these parallel moves are ill-formed.
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if (kSimpleFPAliasing) return;
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ParallelMoveCreator pmc;
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Zone* zone = pmc.main_zone();
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auto s0 = AllocatedOperand(LocationOperand::REGISTER,
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MachineRepresentation::kFloat32, 0);
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auto s1 = AllocatedOperand(LocationOperand::REGISTER,
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MachineRepresentation::kFloat32, 1);
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auto s2 = AllocatedOperand(LocationOperand::REGISTER,
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MachineRepresentation::kFloat32, 2);
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auto s3 = AllocatedOperand(LocationOperand::REGISTER,
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MachineRepresentation::kFloat32, 3);
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auto s4 = AllocatedOperand(LocationOperand::REGISTER,
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MachineRepresentation::kFloat32, 4);
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auto d0 = AllocatedOperand(LocationOperand::REGISTER,
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MachineRepresentation::kFloat64, 0);
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auto d1 = AllocatedOperand(LocationOperand::REGISTER,
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MachineRepresentation::kFloat64, 1);
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auto d16 = AllocatedOperand(LocationOperand::REGISTER,
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MachineRepresentation::kFloat64, 16);
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// Double slots must be odd to match frame allocation.
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auto dSlot = AllocatedOperand(LocationOperand::STACK_SLOT,
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MachineRepresentation::kFloat64, 3);
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// Cycles involving s- and d-registers.
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{
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std::vector<InstructionOperand> moves = {
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s2, s0, // s2 <- s0
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d0, d1 // d0 <- d1
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};
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RunTest(pmc.Create(moves), zone);
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}
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{
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std::vector<InstructionOperand> moves = {
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d0, d1, // d0 <- d1
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s2, s0 // s2 <- s0
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};
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RunTest(pmc.Create(moves), zone);
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}
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{
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std::vector<InstructionOperand> moves = {
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s2, s1, // s2 <- s1
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d0, d1 // d0 <- d1
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};
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RunTest(pmc.Create(moves), zone);
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}
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{
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std::vector<InstructionOperand> moves = {
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d0, d1, // d0 <- d1
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s2, s1 // s2 <- s1
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};
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RunTest(pmc.Create(moves), zone);
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}
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// Two cycles involving a single d-register.
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{
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std::vector<InstructionOperand> moves = {
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d0, d1, // d0 <- d1
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s2, s1, // s2 <- s1
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s3, s0 // s3 <- s0
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};
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RunTest(pmc.Create(moves), zone);
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}
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// Cycle with a float move that must be deferred until after swaps.
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{
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std::vector<InstructionOperand> moves = {
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d0, d1, // d0 <- d1
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s2, s0, // s2 <- s0
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s3, s4 // s3 <- s4 must be deferred
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};
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RunTest(pmc.Create(moves), zone);
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}
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// Cycles involving s-registers and a non-aliased d-register.
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{
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std::vector<InstructionOperand> moves = {
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d16, d0, // d16 <- d0
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s1, s2, // s1 <- s2
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d1, d16 // d1 <- d16
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};
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RunTest(pmc.Create(moves), zone);
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}
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{
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std::vector<InstructionOperand> moves = {
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s2, s1, // s1 <- s2
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d0, d16, // d16 <- d0
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d16, d1 // d1 <- d16
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};
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RunTest(pmc.Create(moves), zone);
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}
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{
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std::vector<InstructionOperand> moves = {
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d0, d16, // d0 <- d16
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d16, d1, // s2 <- s0
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s3, s0 // d0 <- d1
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};
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RunTest(pmc.Create(moves), zone);
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}
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// Cycle involving aliasing registers and a slot.
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{
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std::vector<InstructionOperand> moves = {
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dSlot, d0, // dSlot <- d0
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d1, dSlot, // d1 <- dSlot
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|
s0, s3 // s0 <- s3
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|
};
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RunTest(pmc.Create(moves), zone);
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|
}
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|
}
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|
|
|
TEST(FuzzResolver) {
|
|
ParallelMoveCreator pmc;
|
|
for (int size = 0; size < 80; ++size) {
|
|
for (int repeat = 0; repeat < 50; ++repeat) {
|
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RunTest(pmc.Create(size), pmc.main_zone());
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|
}
|
|
}
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|
}
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|
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} // namespace compiler
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} // namespace internal
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} // namespace v8
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