4f5337a2b6
When compiling on a laptop I like to concatenate the small test files. This makes a big difference to compile times. These changes make that easier. R=ulan@chromium.org BUG= Review URL: https://codereview.chromium.org/1163803002 Cr-Commit-Position: refs/heads/master@{#28742}
297 lines
9.9 KiB
C++
297 lines
9.9 KiB
C++
// Copyright 2013 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "src/v8.h"
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#include "src/arm64/delayed-masm-arm64-inl.h"
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#include "src/arm64/lithium-codegen-arm64.h"
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#include "src/arm64/lithium-gap-resolver-arm64.h"
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namespace v8 {
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namespace internal {
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#define __ ACCESS_MASM((&masm_))
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void DelayedGapMasm::EndDelayedUse() {
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DelayedMasm::EndDelayedUse();
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if (scratch_register_used()) {
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DCHECK(ScratchRegister().Is(root));
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DCHECK(!pending());
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InitializeRootRegister();
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reset_scratch_register_used();
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}
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}
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LGapResolver::LGapResolver(LCodeGen* owner)
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: cgen_(owner), masm_(owner, owner->masm()), moves_(32, owner->zone()),
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root_index_(0), in_cycle_(false), saved_destination_(NULL) {
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}
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void LGapResolver::Resolve(LParallelMove* parallel_move) {
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DCHECK(moves_.is_empty());
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DCHECK(!masm_.pending());
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// Build up a worklist of moves.
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BuildInitialMoveList(parallel_move);
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for (int i = 0; i < moves_.length(); ++i) {
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LMoveOperands move = moves_[i];
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// Skip constants to perform them last. They don't block other moves
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// and skipping such moves with register destinations keeps those
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// registers free for the whole algorithm.
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if (!move.IsEliminated() && !move.source()->IsConstantOperand()) {
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root_index_ = i; // Any cycle is found when we reach this move again.
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PerformMove(i);
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if (in_cycle_) RestoreValue();
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}
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}
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// Perform the moves with constant sources.
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for (int i = 0; i < moves_.length(); ++i) {
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LMoveOperands move = moves_[i];
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if (!move.IsEliminated()) {
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DCHECK(move.source()->IsConstantOperand());
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EmitMove(i);
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}
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}
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__ EndDelayedUse();
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moves_.Rewind(0);
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}
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void LGapResolver::BuildInitialMoveList(LParallelMove* parallel_move) {
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// Perform a linear sweep of the moves to add them to the initial list of
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// moves to perform, ignoring any move that is redundant (the source is
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// the same as the destination, the destination is ignored and
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// unallocated, or the move was already eliminated).
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const ZoneList<LMoveOperands>* moves = parallel_move->move_operands();
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for (int i = 0; i < moves->length(); ++i) {
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LMoveOperands move = moves->at(i);
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if (!move.IsRedundant()) moves_.Add(move, cgen_->zone());
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}
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Verify();
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}
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void LGapResolver::PerformMove(int index) {
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// Each call to this function performs a move and deletes it from the move
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// graph. We first recursively perform any move blocking this one. We
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// mark a move as "pending" on entry to PerformMove in order to detect
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// cycles in the move graph.
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LMoveOperands& current_move = moves_[index];
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DCHECK(!current_move.IsPending());
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DCHECK(!current_move.IsRedundant());
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// Clear this move's destination to indicate a pending move. The actual
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// destination is saved in a stack allocated local. Multiple moves can
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// be pending because this function is recursive.
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DCHECK(current_move.source() != NULL); // Otherwise it will look eliminated.
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LOperand* destination = current_move.destination();
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current_move.set_destination(NULL);
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// Perform a depth-first traversal of the move graph to resolve
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// dependencies. Any unperformed, unpending move with a source the same
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// as this one's destination blocks this one so recursively perform all
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// such moves.
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for (int i = 0; i < moves_.length(); ++i) {
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LMoveOperands other_move = moves_[i];
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if (other_move.Blocks(destination) && !other_move.IsPending()) {
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PerformMove(i);
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// If there is a blocking, pending move it must be moves_[root_index_]
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// and all other moves with the same source as moves_[root_index_] are
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// sucessfully executed (because they are cycle-free) by this loop.
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}
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}
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// We are about to resolve this move and don't need it marked as
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// pending, so restore its destination.
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current_move.set_destination(destination);
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// The move may be blocked on a pending move, which must be the starting move.
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// In this case, we have a cycle, and we save the source of this move to
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// a scratch register to break it.
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LMoveOperands other_move = moves_[root_index_];
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if (other_move.Blocks(destination)) {
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DCHECK(other_move.IsPending());
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BreakCycle(index);
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return;
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}
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// This move is no longer blocked.
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EmitMove(index);
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}
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void LGapResolver::Verify() {
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#ifdef ENABLE_SLOW_DCHECKS
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// No operand should be the destination for more than one move.
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for (int i = 0; i < moves_.length(); ++i) {
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LOperand* destination = moves_[i].destination();
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for (int j = i + 1; j < moves_.length(); ++j) {
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SLOW_DCHECK(!destination->Equals(moves_[j].destination()));
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}
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}
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#endif
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}
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void LGapResolver::BreakCycle(int index) {
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DCHECK(moves_[index].destination()->Equals(moves_[root_index_].source()));
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DCHECK(!in_cycle_);
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// We save in a register the source of that move and we remember its
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// destination. Then we mark this move as resolved so the cycle is
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// broken and we can perform the other moves.
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in_cycle_ = true;
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LOperand* source = moves_[index].source();
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saved_destination_ = moves_[index].destination();
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if (source->IsRegister()) {
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AcquireSavedValueRegister();
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__ Mov(SavedValueRegister(), cgen_->ToRegister(source));
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} else if (source->IsStackSlot()) {
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AcquireSavedValueRegister();
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__ Load(SavedValueRegister(), cgen_->ToMemOperand(source));
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} else if (source->IsDoubleRegister()) {
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__ Fmov(SavedFPValueRegister(), cgen_->ToDoubleRegister(source));
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} else if (source->IsDoubleStackSlot()) {
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__ Load(SavedFPValueRegister(), cgen_->ToMemOperand(source));
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} else {
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UNREACHABLE();
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}
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// Mark this move as resolved.
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// This move will be actually performed by moving the saved value to this
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// move's destination in LGapResolver::RestoreValue().
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moves_[index].Eliminate();
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}
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void LGapResolver::RestoreValue() {
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DCHECK(in_cycle_);
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DCHECK(saved_destination_ != NULL);
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if (saved_destination_->IsRegister()) {
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__ Mov(cgen_->ToRegister(saved_destination_), SavedValueRegister());
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ReleaseSavedValueRegister();
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} else if (saved_destination_->IsStackSlot()) {
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__ Store(SavedValueRegister(), cgen_->ToMemOperand(saved_destination_));
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ReleaseSavedValueRegister();
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} else if (saved_destination_->IsDoubleRegister()) {
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__ Fmov(cgen_->ToDoubleRegister(saved_destination_),
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SavedFPValueRegister());
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} else if (saved_destination_->IsDoubleStackSlot()) {
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__ Store(SavedFPValueRegister(), cgen_->ToMemOperand(saved_destination_));
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} else {
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UNREACHABLE();
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}
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in_cycle_ = false;
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saved_destination_ = NULL;
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}
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void LGapResolver::EmitMove(int index) {
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LOperand* source = moves_[index].source();
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LOperand* destination = moves_[index].destination();
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// Dispatch on the source and destination operand kinds. Not all
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// combinations are possible.
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if (source->IsRegister()) {
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Register source_register = cgen_->ToRegister(source);
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if (destination->IsRegister()) {
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__ Mov(cgen_->ToRegister(destination), source_register);
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} else {
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DCHECK(destination->IsStackSlot());
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__ Store(source_register, cgen_->ToMemOperand(destination));
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}
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} else if (source->IsStackSlot()) {
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MemOperand source_operand = cgen_->ToMemOperand(source);
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if (destination->IsRegister()) {
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__ Load(cgen_->ToRegister(destination), source_operand);
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} else {
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DCHECK(destination->IsStackSlot());
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EmitStackSlotMove(index);
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}
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} else if (source->IsConstantOperand()) {
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LConstantOperand* constant_source = LConstantOperand::cast(source);
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if (destination->IsRegister()) {
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Register dst = cgen_->ToRegister(destination);
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if (cgen_->IsSmi(constant_source)) {
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__ Mov(dst, cgen_->ToSmi(constant_source));
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} else if (cgen_->IsInteger32Constant(constant_source)) {
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__ Mov(dst, cgen_->ToInteger32(constant_source));
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} else {
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__ LoadObject(dst, cgen_->ToHandle(constant_source));
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}
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} else if (destination->IsDoubleRegister()) {
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DoubleRegister result = cgen_->ToDoubleRegister(destination);
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__ Fmov(result, cgen_->ToDouble(constant_source));
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} else {
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DCHECK(destination->IsStackSlot());
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DCHECK(!in_cycle_); // Constant moves happen after all cycles are gone.
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if (cgen_->IsSmi(constant_source)) {
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Smi* smi = cgen_->ToSmi(constant_source);
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__ StoreConstant(reinterpret_cast<intptr_t>(smi),
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cgen_->ToMemOperand(destination));
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} else if (cgen_->IsInteger32Constant(constant_source)) {
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__ StoreConstant(cgen_->ToInteger32(constant_source),
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cgen_->ToMemOperand(destination));
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} else {
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Handle<Object> handle = cgen_->ToHandle(constant_source);
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AllowDeferredHandleDereference smi_object_check;
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if (handle->IsSmi()) {
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Object* obj = *handle;
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DCHECK(!obj->IsHeapObject());
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__ StoreConstant(reinterpret_cast<intptr_t>(obj),
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cgen_->ToMemOperand(destination));
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} else {
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AcquireSavedValueRegister();
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__ LoadObject(SavedValueRegister(), handle);
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__ Store(SavedValueRegister(), cgen_->ToMemOperand(destination));
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ReleaseSavedValueRegister();
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}
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}
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}
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} else if (source->IsDoubleRegister()) {
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DoubleRegister src = cgen_->ToDoubleRegister(source);
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if (destination->IsDoubleRegister()) {
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__ Fmov(cgen_->ToDoubleRegister(destination), src);
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} else {
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DCHECK(destination->IsDoubleStackSlot());
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__ Store(src, cgen_->ToMemOperand(destination));
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}
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} else if (source->IsDoubleStackSlot()) {
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MemOperand src = cgen_->ToMemOperand(source);
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if (destination->IsDoubleRegister()) {
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__ Load(cgen_->ToDoubleRegister(destination), src);
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} else {
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DCHECK(destination->IsDoubleStackSlot());
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EmitStackSlotMove(index);
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}
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} else {
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UNREACHABLE();
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}
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// The move has been emitted, we can eliminate it.
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moves_[index].Eliminate();
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}
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} // namespace internal
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} // namespace v8
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