117a56b7c2
- Add new RelocInfo mode WASM_MEMORY_SIZE_REFERENCE in the assembler and add relocation information to immediates in compare instructions. - Use relocatable constants for MemSize/BoundsCheck in the wasm compiler R=titzer@chromium.org, yangguo@chromium.org, bradnelson@chromium.org Review-Url: https://codereview.chromium.org/1921203002 Cr-Commit-Position: refs/heads/master@{#36044}
171 lines
6.6 KiB
C++
171 lines
6.6 KiB
C++
// Copyright 2016 the V8 project authors. All rights reserved. Use of this
|
|
// source code is governed by a BSD-style license that can be found in the
|
|
// LICENSE file.
|
|
|
|
#include <cmath>
|
|
#include <functional>
|
|
#include <limits>
|
|
|
|
#include "src/base/bits.h"
|
|
#include "src/base/utils/random-number-generator.h"
|
|
#include "src/codegen.h"
|
|
#include "test/cctest/cctest.h"
|
|
#include "test/cctest/compiler/codegen-tester.h"
|
|
#include "test/cctest/compiler/graph-builder-tester.h"
|
|
#include "test/cctest/compiler/value-helper.h"
|
|
|
|
using namespace v8::internal;
|
|
using namespace v8::internal::compiler;
|
|
|
|
static void UpdateMemoryReferences(Handle<Code> code, Address old_base,
|
|
Address new_base, uint32_t old_size,
|
|
uint32_t new_size) {
|
|
Isolate* isolate = CcTest::i_isolate();
|
|
bool modified = false;
|
|
int mode_mask = RelocInfo::ModeMask(RelocInfo::WASM_MEMORY_REFERENCE) |
|
|
RelocInfo::ModeMask(RelocInfo::WASM_MEMORY_SIZE_REFERENCE);
|
|
for (RelocIterator it(*code, mode_mask); !it.done(); it.next()) {
|
|
RelocInfo::Mode mode = it.rinfo()->rmode();
|
|
if (RelocInfo::IsWasmMemoryReference(mode) ||
|
|
RelocInfo::IsWasmMemorySizeReference(mode)) {
|
|
// Patch addresses with change in memory start address
|
|
it.rinfo()->update_wasm_memory_reference(old_base, new_base, old_size,
|
|
new_size);
|
|
modified = true;
|
|
}
|
|
}
|
|
if (modified) {
|
|
Assembler::FlushICache(isolate, code->instruction_start(),
|
|
code->instruction_size());
|
|
}
|
|
}
|
|
|
|
template <typename CType>
|
|
static void RunLoadStoreRelocation(MachineType rep) {
|
|
const int kNumElems = 2;
|
|
CType buffer[kNumElems];
|
|
CType new_buffer[kNumElems];
|
|
byte* raw = reinterpret_cast<byte*>(buffer);
|
|
byte* new_raw = reinterpret_cast<byte*>(new_buffer);
|
|
for (size_t i = 0; i < sizeof(buffer); i++) {
|
|
raw[i] = static_cast<byte>((i + sizeof(CType)) ^ 0xAA);
|
|
new_raw[i] = static_cast<byte>((i + sizeof(CType)) ^ 0xAA);
|
|
}
|
|
int32_t OK = 0x29000;
|
|
RawMachineAssemblerTester<uint32_t> m;
|
|
Node* base = m.RelocatableIntPtrConstant(reinterpret_cast<intptr_t>(raw),
|
|
RelocInfo::WASM_MEMORY_REFERENCE);
|
|
Node* base1 = m.RelocatableIntPtrConstant(
|
|
reinterpret_cast<intptr_t>(raw + sizeof(CType)),
|
|
RelocInfo::WASM_MEMORY_REFERENCE);
|
|
Node* index = m.Int32Constant(0);
|
|
Node* load = m.Load(rep, base, index);
|
|
m.Store(rep.representation(), base1, index, load, kNoWriteBarrier);
|
|
m.Return(m.Int32Constant(OK));
|
|
CHECK(buffer[0] != buffer[1]);
|
|
CHECK_EQ(OK, m.Call());
|
|
CHECK(buffer[0] == buffer[1]);
|
|
m.GenerateCode();
|
|
Handle<Code> code = m.GetCode();
|
|
UpdateMemoryReferences(code, raw, new_raw, sizeof(buffer),
|
|
sizeof(new_buffer));
|
|
CHECK(new_buffer[0] != new_buffer[1]);
|
|
CHECK_EQ(OK, m.Call());
|
|
CHECK(new_buffer[0] == new_buffer[1]);
|
|
}
|
|
|
|
TEST(RunLoadStoreRelocation) {
|
|
RunLoadStoreRelocation<int8_t>(MachineType::Int8());
|
|
RunLoadStoreRelocation<uint8_t>(MachineType::Uint8());
|
|
RunLoadStoreRelocation<int16_t>(MachineType::Int16());
|
|
RunLoadStoreRelocation<uint16_t>(MachineType::Uint16());
|
|
RunLoadStoreRelocation<int32_t>(MachineType::Int32());
|
|
RunLoadStoreRelocation<uint32_t>(MachineType::Uint32());
|
|
RunLoadStoreRelocation<void*>(MachineType::AnyTagged());
|
|
RunLoadStoreRelocation<float>(MachineType::Float32());
|
|
RunLoadStoreRelocation<double>(MachineType::Float64());
|
|
}
|
|
|
|
template <typename CType>
|
|
static void RunLoadStoreRelocationOffset(MachineType rep) {
|
|
RawMachineAssemblerTester<int32_t> r(MachineType::Int32());
|
|
const int kNumElems = 4;
|
|
CType buffer[kNumElems];
|
|
CType new_buffer[kNumElems + 1];
|
|
|
|
for (int32_t x = 0; x < kNumElems; x++) {
|
|
int32_t y = kNumElems - x - 1;
|
|
// initialize the buffer with raw data.
|
|
byte* raw = reinterpret_cast<byte*>(buffer);
|
|
for (size_t i = 0; i < sizeof(buffer); i++) {
|
|
raw[i] = static_cast<byte>((i + sizeof(buffer)) ^ 0xAA);
|
|
}
|
|
|
|
RawMachineAssemblerTester<int32_t> m;
|
|
int32_t OK = 0x29000 + x;
|
|
Node* base = m.RelocatableIntPtrConstant(reinterpret_cast<intptr_t>(buffer),
|
|
RelocInfo::WASM_MEMORY_REFERENCE);
|
|
Node* index0 = m.IntPtrConstant(x * sizeof(buffer[0]));
|
|
Node* load = m.Load(rep, base, index0);
|
|
Node* index1 = m.IntPtrConstant(y * sizeof(buffer[0]));
|
|
m.Store(rep.representation(), base, index1, load, kNoWriteBarrier);
|
|
m.Return(m.Int32Constant(OK));
|
|
|
|
CHECK(buffer[x] != buffer[y]);
|
|
CHECK_EQ(OK, m.Call());
|
|
CHECK(buffer[x] == buffer[y]);
|
|
m.GenerateCode();
|
|
|
|
// Initialize new buffer and set old_buffer to 0
|
|
byte* new_raw = reinterpret_cast<byte*>(new_buffer);
|
|
for (size_t i = 0; i < sizeof(buffer); i++) {
|
|
raw[i] = 0;
|
|
new_raw[i] = static_cast<byte>((i + sizeof(buffer)) ^ 0xAA);
|
|
}
|
|
|
|
// Perform relocation on generated code
|
|
Handle<Code> code = m.GetCode();
|
|
UpdateMemoryReferences(code, raw, new_raw, sizeof(buffer),
|
|
sizeof(new_buffer));
|
|
|
|
CHECK(new_buffer[x] != new_buffer[y]);
|
|
CHECK_EQ(OK, m.Call());
|
|
CHECK(new_buffer[x] == new_buffer[y]);
|
|
}
|
|
}
|
|
|
|
TEST(RunLoadStoreRelocationOffset) {
|
|
RunLoadStoreRelocationOffset<int8_t>(MachineType::Int8());
|
|
RunLoadStoreRelocationOffset<uint8_t>(MachineType::Uint8());
|
|
RunLoadStoreRelocationOffset<int16_t>(MachineType::Int16());
|
|
RunLoadStoreRelocationOffset<uint16_t>(MachineType::Uint16());
|
|
RunLoadStoreRelocationOffset<int32_t>(MachineType::Int32());
|
|
RunLoadStoreRelocationOffset<uint32_t>(MachineType::Uint32());
|
|
RunLoadStoreRelocationOffset<void*>(MachineType::AnyTagged());
|
|
RunLoadStoreRelocationOffset<float>(MachineType::Float32());
|
|
RunLoadStoreRelocationOffset<double>(MachineType::Float64());
|
|
}
|
|
|
|
TEST(Uint32LessThanRelocation) {
|
|
RawMachineAssemblerTester<uint32_t> m;
|
|
RawMachineLabel within_bounds, out_of_bounds;
|
|
Node* index = m.Int32Constant(0x200);
|
|
Node* limit =
|
|
m.RelocatableInt32Constant(0x200, RelocInfo::WASM_MEMORY_SIZE_REFERENCE);
|
|
Node* cond = m.AddNode(m.machine()->Uint32LessThan(), index, limit);
|
|
m.Branch(cond, &within_bounds, &out_of_bounds);
|
|
m.Bind(&within_bounds);
|
|
m.Return(m.Int32Constant(0xaced));
|
|
m.Bind(&out_of_bounds);
|
|
m.Return(m.Int32Constant(0xdeadbeef));
|
|
// Check that index is out of bounds with current size
|
|
CHECK_EQ(0xdeadbeef, m.Call());
|
|
m.GenerateCode();
|
|
|
|
Handle<Code> code = m.GetCode();
|
|
UpdateMemoryReferences(code, reinterpret_cast<Address>(1234),
|
|
reinterpret_cast<Address>(1234), 0x200, 0x400);
|
|
// Check that after limit is increased, index is within bounds.
|
|
CHECK_EQ(0xaced, m.Call());
|
|
}
|