v8/test/unittests/interpreter/bytecode-array-builder-unittest.cc
leszeks d2caa302a7 [ignition] Add bytecodes for loads/stores in the current context
The majority of context slot accesses are to the local context (current context
register and depth 0), so this adds bytecodes to optimise for that case.

This cuts down bytecode size by roughly 1% (measured on Octane and Top25).

Review-Url: https://codereview.chromium.org/2459513002
Cr-Commit-Position: refs/heads/master@{#40641}
2016-10-28 10:11:06 +00:00

748 lines
26 KiB
C++

// Copyright 2014 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "src/v8.h"
#include "src/interpreter/bytecode-array-builder.h"
#include "src/interpreter/bytecode-array-iterator.h"
#include "src/interpreter/bytecode-label.h"
#include "src/interpreter/bytecode-register-allocator.h"
#include "test/unittests/test-utils.h"
namespace v8 {
namespace internal {
namespace interpreter {
class BytecodeArrayBuilderTest : public TestWithIsolateAndZone {
public:
BytecodeArrayBuilderTest() {}
~BytecodeArrayBuilderTest() override {}
};
TEST_F(BytecodeArrayBuilderTest, AllBytecodesGenerated) {
CanonicalHandleScope canonical(isolate());
BytecodeArrayBuilder builder(isolate(), zone(), 0, 1, 131);
Factory* factory = isolate()->factory();
CHECK_EQ(builder.locals_count(), 131);
CHECK_EQ(builder.context_count(), 1);
CHECK_EQ(builder.fixed_register_count(), 132);
Register reg(0);
Register other(reg.index() + 1);
Register wide(128);
RegisterList reg_list;
RegisterList pair(0, 2), triple(0, 3);
// Emit argument creation operations.
builder.CreateArguments(CreateArgumentsType::kMappedArguments)
.CreateArguments(CreateArgumentsType::kUnmappedArguments)
.CreateArguments(CreateArgumentsType::kRestParameter);
// Emit constant loads.
builder.LoadLiteral(Smi::kZero)
.StoreAccumulatorInRegister(reg)
.LoadLiteral(Smi::FromInt(8))
.CompareOperation(Token::Value::NE, reg,
1) // Prevent peephole optimization
// LdaSmi, Star -> LdrSmi.
.StoreAccumulatorInRegister(reg)
.LoadLiteral(Smi::FromInt(10000000))
.StoreAccumulatorInRegister(reg)
.LoadLiteral(factory->NewStringFromStaticChars("A constant"))
.StoreAccumulatorInRegister(reg)
.LoadUndefined()
.Debugger() // Prevent peephole optimization LdaNull, Star -> LdrNull.
.LoadNull()
.StoreAccumulatorInRegister(reg)
.LoadTheHole()
.StoreAccumulatorInRegister(reg)
.LoadTrue()
.StoreAccumulatorInRegister(reg)
.LoadFalse()
.StoreAccumulatorInRegister(wide);
// Emit Ldar and Star taking care to foil the register optimizer.
builder.StackCheck(0)
.LoadAccumulatorWithRegister(other)
.BinaryOperation(Token::ADD, reg, 1)
.StoreAccumulatorInRegister(reg)
.LoadNull();
// Emit register-register transfer.
builder.MoveRegister(reg, other);
builder.MoveRegister(reg, wide);
// Emit global load / store operations.
Handle<String> name = factory->NewStringFromStaticChars("var_name");
builder.LoadGlobal(1, TypeofMode::NOT_INSIDE_TYPEOF)
.LoadGlobal(1, TypeofMode::INSIDE_TYPEOF)
.StoreGlobal(name, 1, LanguageMode::SLOPPY)
.StoreGlobal(name, 1, LanguageMode::STRICT);
// Emit context operations.
builder.PushContext(reg)
.PopContext(reg)
.LoadContextSlot(reg, 1, 0)
.StoreContextSlot(reg, 1, 0);
// Emit context operations which operate on the local context.
builder.LoadContextSlot(Register::current_context(), 1, 0)
.StoreContextSlot(Register::current_context(), 1, 0);
// Emit load / store property operations.
builder.LoadNamedProperty(reg, name, 0)
.LoadKeyedProperty(reg, 0)
.StoreNamedProperty(reg, name, 0, LanguageMode::SLOPPY)
.StoreKeyedProperty(reg, reg, 0, LanguageMode::SLOPPY)
.StoreNamedProperty(reg, name, 0, LanguageMode::STRICT)
.StoreKeyedProperty(reg, reg, 0, LanguageMode::STRICT);
// Emit load / store lookup slots.
builder.LoadLookupSlot(name, TypeofMode::NOT_INSIDE_TYPEOF)
.LoadLookupSlot(name, TypeofMode::INSIDE_TYPEOF)
.StoreLookupSlot(name, LanguageMode::SLOPPY)
.StoreLookupSlot(name, LanguageMode::STRICT);
// Emit load / store lookup slots with context fast paths.
builder.LoadLookupContextSlot(name, TypeofMode::NOT_INSIDE_TYPEOF, 1, 0)
.LoadLookupContextSlot(name, TypeofMode::INSIDE_TYPEOF, 1, 0);
// Emit load / store lookup slots with global fast paths.
builder.LoadLookupGlobalSlot(name, TypeofMode::NOT_INSIDE_TYPEOF, 1, 0)
.LoadLookupGlobalSlot(name, TypeofMode::INSIDE_TYPEOF, 1, 0);
// Emit closure operations.
builder.CreateClosure(0, NOT_TENURED);
// Emit create context operation.
builder.CreateBlockContext(factory->NewScopeInfo(1));
builder.CreateCatchContext(reg, name, factory->NewScopeInfo(1));
builder.CreateFunctionContext(1);
builder.CreateWithContext(reg, factory->NewScopeInfo(1));
// Emit literal creation operations.
builder.CreateRegExpLiteral(factory->NewStringFromStaticChars("a"), 0, 0)
.CreateArrayLiteral(factory->NewFixedArray(1), 0, 0)
.CreateObjectLiteral(factory->NewFixedArray(1), 0, 0, reg);
// Call operations.
builder.Call(reg, reg_list, 1, Call::GLOBAL_CALL)
.Call(reg, reg_list, 1, Call::NAMED_PROPERTY_CALL,
TailCallMode::kDisallow)
.Call(reg, reg_list, 1, Call::GLOBAL_CALL, TailCallMode::kAllow)
.CallRuntime(Runtime::kIsArray, reg)
.CallRuntimeForPair(Runtime::kLoadLookupSlotForCall, reg_list, pair)
.CallJSRuntime(Context::SPREAD_ITERABLE_INDEX, reg_list);
// Emit binary operator invocations.
builder.BinaryOperation(Token::Value::ADD, reg, 1)
.BinaryOperation(Token::Value::SUB, reg, 2)
.BinaryOperation(Token::Value::MUL, reg, 3)
.BinaryOperation(Token::Value::DIV, reg, 4)
.BinaryOperation(Token::Value::MOD, reg, 5);
// Emit bitwise operator invocations
builder.BinaryOperation(Token::Value::BIT_OR, reg, 6)
.BinaryOperation(Token::Value::BIT_XOR, reg, 7)
.BinaryOperation(Token::Value::BIT_AND, reg, 8);
// Emit shift operator invocations
builder.BinaryOperation(Token::Value::SHL, reg, 9)
.BinaryOperation(Token::Value::SAR, reg, 10)
.BinaryOperation(Token::Value::SHR, reg, 11);
// Emit peephole optimizations of LdaSmi followed by binary operation.
builder.LoadLiteral(Smi::FromInt(1))
.BinaryOperation(Token::Value::ADD, reg, 1)
.LoadLiteral(Smi::FromInt(2))
.BinaryOperation(Token::Value::SUB, reg, 2)
.LoadLiteral(Smi::FromInt(3))
.BinaryOperation(Token::Value::BIT_AND, reg, 3)
.LoadLiteral(Smi::FromInt(4))
.BinaryOperation(Token::Value::BIT_OR, reg, 4)
.LoadLiteral(Smi::FromInt(5))
.BinaryOperation(Token::Value::SHL, reg, 5)
.LoadLiteral(Smi::FromInt(6))
.BinaryOperation(Token::Value::SAR, reg, 6);
// Emit count operatior invocations
builder.CountOperation(Token::Value::ADD, 1)
.CountOperation(Token::Value::SUB, 1);
// Emit unary operator invocations.
builder
.LogicalNot() // ToBooleanLogicalNot
.LogicalNot() // non-ToBoolean LogicalNot
.TypeOf();
// Emit delete
builder.Delete(reg, LanguageMode::SLOPPY).Delete(reg, LanguageMode::STRICT);
// Emit new.
builder.New(reg, reg_list, 1);
// Emit test operator invocations.
builder.CompareOperation(Token::Value::EQ, reg, 1)
.CompareOperation(Token::Value::NE, reg, 2)
.CompareOperation(Token::Value::EQ_STRICT, reg, 3)
.CompareOperation(Token::Value::LT, reg, 4)
.CompareOperation(Token::Value::GT, reg, 5)
.CompareOperation(Token::Value::LTE, reg, 6)
.CompareOperation(Token::Value::GTE, reg, 7)
.CompareOperation(Token::Value::INSTANCEOF, reg, 8)
.CompareOperation(Token::Value::IN, reg, 9);
// Emit conversion operator invocations.
builder.ConvertAccumulatorToNumber(reg)
.ConvertAccumulatorToObject(reg)
.ConvertAccumulatorToName(reg);
// Short jumps with Imm8 operands
{
BytecodeLabel start, after_jump1, after_jump2, after_jump3, after_jump4;
builder.Bind(&start)
.Jump(&after_jump1)
.Bind(&after_jump1)
.JumpIfNull(&after_jump2)
.Bind(&after_jump2)
.JumpIfUndefined(&after_jump3)
.Bind(&after_jump3)
.JumpIfNotHole(&after_jump4)
.Bind(&after_jump4)
.JumpLoop(&start, 0);
}
// Longer jumps with constant operands
BytecodeLabel end[8];
{
BytecodeLabel after_jump;
builder.Jump(&end[0])
.Bind(&after_jump)
.LoadTrue()
.JumpIfTrue(&end[1])
.LoadTrue()
.JumpIfFalse(&end[2])
.LoadLiteral(Smi::kZero)
.JumpIfTrue(&end[3])
.LoadLiteral(Smi::kZero)
.JumpIfFalse(&end[4])
.JumpIfNull(&end[5])
.JumpIfUndefined(&end[6])
.JumpIfNotHole(&end[7]);
}
// Perform an operation that returns boolean value to
// generate JumpIfTrue/False
{
BytecodeLabel after_jump1, after_jump2;
builder.CompareOperation(Token::Value::EQ, reg, 1)
.JumpIfTrue(&after_jump1)
.Bind(&after_jump1)
.CompareOperation(Token::Value::EQ, reg, 2)
.JumpIfFalse(&after_jump2)
.Bind(&after_jump2);
}
// Perform an operation that returns a non-boolean operation to
// generate JumpIfToBooleanTrue/False.
{
BytecodeLabel after_jump1, after_jump2;
builder.BinaryOperation(Token::Value::ADD, reg, 1)
.JumpIfTrue(&after_jump1)
.Bind(&after_jump1)
.BinaryOperation(Token::Value::ADD, reg, 2)
.JumpIfFalse(&after_jump2)
.Bind(&after_jump2);
}
// Emit stack check bytecode.
builder.StackCheck(0);
// Emit throw and re-throw in it's own basic block so that the rest of the
// code isn't omitted due to being dead.
BytecodeLabel after_throw;
builder.Throw().Bind(&after_throw);
BytecodeLabel after_rethrow;
builder.ReThrow().Bind(&after_rethrow);
builder.ForInPrepare(reg, triple)
.ForInContinue(reg, reg)
.ForInNext(reg, reg, pair, 1)
.ForInStep(reg);
// Wide constant pool loads
for (int i = 0; i < 256; i++) {
// Emit junk in constant pool to force wide constant pool index.
builder.LoadLiteral(factory->NewNumber(2.5321 + i));
}
builder.LoadLiteral(Smi::FromInt(20000000));
Handle<String> wide_name = factory->NewStringFromStaticChars("var_wide_name");
// Emit wide global load / store operations.
builder.LoadGlobal(1024, TypeofMode::NOT_INSIDE_TYPEOF)
.LoadGlobal(1024, TypeofMode::INSIDE_TYPEOF)
.LoadGlobal(1024, TypeofMode::INSIDE_TYPEOF)
.StoreGlobal(name, 1024, LanguageMode::SLOPPY)
.StoreGlobal(wide_name, 1, LanguageMode::STRICT);
// Emit extra wide global load.
builder.LoadGlobal(1024 * 1024, TypeofMode::NOT_INSIDE_TYPEOF);
// Emit wide load / store property operations.
builder.LoadNamedProperty(reg, wide_name, 0)
.LoadKeyedProperty(reg, 2056)
.StoreNamedProperty(reg, wide_name, 0, LanguageMode::SLOPPY)
.StoreKeyedProperty(reg, reg, 2056, LanguageMode::SLOPPY)
.StoreNamedProperty(reg, wide_name, 0, LanguageMode::STRICT)
.StoreKeyedProperty(reg, reg, 2056, LanguageMode::STRICT);
// Emit wide context operations.
builder.LoadContextSlot(reg, 1024, 0).StoreContextSlot(reg, 1024, 0);
// Emit wide load / store lookup slots.
builder.LoadLookupSlot(wide_name, TypeofMode::NOT_INSIDE_TYPEOF)
.LoadLookupSlot(wide_name, TypeofMode::INSIDE_TYPEOF)
.StoreLookupSlot(wide_name, LanguageMode::SLOPPY)
.StoreLookupSlot(wide_name, LanguageMode::STRICT);
// Emit loads which will be transformed to Ldr equivalents by the peephole
// optimizer.
builder.LoadNamedProperty(reg, name, 0)
.StoreAccumulatorInRegister(reg)
.LoadKeyedProperty(reg, 0)
.StoreAccumulatorInRegister(reg)
.LoadContextSlot(reg, 1, 0)
.StoreAccumulatorInRegister(reg)
.LoadContextSlot(Register::current_context(), 1, 0)
.StoreAccumulatorInRegister(reg)
.LoadGlobal(0, TypeofMode::NOT_INSIDE_TYPEOF)
.StoreAccumulatorInRegister(reg)
.LoadUndefined()
.StoreAccumulatorInRegister(reg);
// CreateClosureWide
builder.CreateClosure(1000, NOT_TENURED);
// Emit wide variant of literal creation operations.
builder.CreateRegExpLiteral(factory->NewStringFromStaticChars("wide_literal"),
0, 0)
.CreateArrayLiteral(factory->NewFixedArray(2), 0, 0)
.CreateObjectLiteral(factory->NewFixedArray(2), 0, 0, reg);
// Emit generator operations
builder.SuspendGenerator(reg)
.ResumeGenerator(reg);
// Intrinsics handled by the interpreter.
builder.CallRuntime(Runtime::kInlineIsArray, reg_list);
// Emit debugger bytecode.
builder.Debugger();
// Insert dummy ops to force longer jumps.
for (int i = 0; i < 128; i++) {
builder.LoadTrue();
}
// Bind labels for long jumps at the very end.
for (size_t i = 0; i < arraysize(end); i++) {
builder.Bind(&end[i]);
}
// Return must be the last instruction.
builder.Return();
// Generate BytecodeArray.
Handle<BytecodeArray> the_array = builder.ToBytecodeArray(isolate());
CHECK_EQ(the_array->frame_size(),
builder.total_register_count() * kPointerSize);
// Build scorecard of bytecodes encountered in the BytecodeArray.
std::vector<int> scorecard(Bytecodes::ToByte(Bytecode::kLast) + 1);
Bytecode final_bytecode = Bytecode::kLdaZero;
int i = 0;
while (i < the_array->length()) {
uint8_t code = the_array->get(i);
scorecard[code] += 1;
final_bytecode = Bytecodes::FromByte(code);
OperandScale operand_scale = OperandScale::kSingle;
int prefix_offset = 0;
if (Bytecodes::IsPrefixScalingBytecode(final_bytecode)) {
operand_scale = Bytecodes::PrefixBytecodeToOperandScale(final_bytecode);
prefix_offset = 1;
code = the_array->get(i + 1);
final_bytecode = Bytecodes::FromByte(code);
}
i += prefix_offset + Bytecodes::Size(final_bytecode, operand_scale);
}
// Insert entry for illegal bytecode as this is never willingly emitted.
scorecard[Bytecodes::ToByte(Bytecode::kIllegal)] = 1;
// Insert entry for nop bytecode as this often gets optimized out.
scorecard[Bytecodes::ToByte(Bytecode::kNop)] = 1;
if (!FLAG_ignition_peephole) {
// Insert entries for bytecodes only emitted by peephole optimizer.
scorecard[Bytecodes::ToByte(Bytecode::kLdrNamedProperty)] = 1;
scorecard[Bytecodes::ToByte(Bytecode::kLdrKeyedProperty)] = 1;
scorecard[Bytecodes::ToByte(Bytecode::kLdrGlobal)] = 1;
scorecard[Bytecodes::ToByte(Bytecode::kLdrContextSlot)] = 1;
scorecard[Bytecodes::ToByte(Bytecode::kLdrCurrentContextSlot)] = 1;
scorecard[Bytecodes::ToByte(Bytecode::kLdrUndefined)] = 1;
scorecard[Bytecodes::ToByte(Bytecode::kLogicalNot)] = 1;
scorecard[Bytecodes::ToByte(Bytecode::kJump)] = 1;
scorecard[Bytecodes::ToByte(Bytecode::kJumpIfTrue)] = 1;
scorecard[Bytecodes::ToByte(Bytecode::kJumpIfFalse)] = 1;
scorecard[Bytecodes::ToByte(Bytecode::kJumpIfTrueConstant)] = 1;
scorecard[Bytecodes::ToByte(Bytecode::kJumpIfFalseConstant)] = 1;
scorecard[Bytecodes::ToByte(Bytecode::kAddSmi)] = 1;
scorecard[Bytecodes::ToByte(Bytecode::kSubSmi)] = 1;
scorecard[Bytecodes::ToByte(Bytecode::kBitwiseAndSmi)] = 1;
scorecard[Bytecodes::ToByte(Bytecode::kBitwiseOrSmi)] = 1;
scorecard[Bytecodes::ToByte(Bytecode::kShiftLeftSmi)] = 1;
scorecard[Bytecodes::ToByte(Bytecode::kShiftRightSmi)] = 1;
}
// Check return occurs at the end and only once in the BytecodeArray.
CHECK_EQ(final_bytecode, Bytecode::kReturn);
CHECK_EQ(scorecard[Bytecodes::ToByte(final_bytecode)], 1);
#define CHECK_BYTECODE_PRESENT(Name, ...) \
/* Check Bytecode is marked in scorecard, unless it's a debug break */ \
if (!Bytecodes::IsDebugBreak(Bytecode::k##Name)) { \
CHECK_GE(scorecard[Bytecodes::ToByte(Bytecode::k##Name)], 1); \
}
BYTECODE_LIST(CHECK_BYTECODE_PRESENT)
#undef CHECK_BYTECODE_PRESENT
}
TEST_F(BytecodeArrayBuilderTest, FrameSizesLookGood) {
CanonicalHandleScope canonical(isolate());
for (int locals = 0; locals < 5; locals++) {
for (int contexts = 0; contexts < 4; contexts++) {
for (int temps = 0; temps < 3; temps++) {
BytecodeArrayBuilder builder(isolate(), zone(), 0, contexts, locals);
BytecodeRegisterAllocator* allocator(builder.register_allocator());
for (int i = 0; i < locals + contexts; i++) {
builder.LoadLiteral(Smi::kZero);
builder.StoreAccumulatorInRegister(Register(i));
}
for (int i = 0; i < temps; i++) {
Register temp = allocator->NewRegister();
builder.LoadLiteral(Smi::kZero);
builder.StoreAccumulatorInRegister(temp);
// Ensure temporaries are used so not optimized away by the
// register optimizer.
builder.ConvertAccumulatorToName(temp);
}
builder.Return();
Handle<BytecodeArray> the_array = builder.ToBytecodeArray(isolate());
int total_registers = locals + contexts + temps;
CHECK_EQ(the_array->frame_size(), total_registers * kPointerSize);
}
}
}
}
TEST_F(BytecodeArrayBuilderTest, RegisterValues) {
CanonicalHandleScope canonical(isolate());
int index = 1;
Register the_register(index);
CHECK_EQ(the_register.index(), index);
int actual_operand = the_register.ToOperand();
int actual_index = Register::FromOperand(actual_operand).index();
CHECK_EQ(actual_index, index);
}
TEST_F(BytecodeArrayBuilderTest, Parameters) {
CanonicalHandleScope canonical(isolate());
BytecodeArrayBuilder builder(isolate(), zone(), 10, 0, 0);
Register param0(builder.Parameter(0));
Register param9(builder.Parameter(9));
CHECK_EQ(param9.index() - param0.index(), 9);
}
TEST_F(BytecodeArrayBuilderTest, Constants) {
CanonicalHandleScope canonical(isolate());
BytecodeArrayBuilder builder(isolate(), zone(), 0, 0, 0);
Factory* factory = isolate()->factory();
Handle<HeapObject> heap_num_1 = factory->NewHeapNumber(3.14);
Handle<HeapObject> heap_num_2 = factory->NewHeapNumber(5.2);
Handle<Object> large_smi(Smi::FromInt(0x12345678), isolate());
Handle<HeapObject> heap_num_2_copy(*heap_num_2);
builder.LoadLiteral(heap_num_1)
.LoadLiteral(heap_num_2)
.LoadLiteral(large_smi)
.LoadLiteral(heap_num_1)
.LoadLiteral(heap_num_1)
.LoadLiteral(heap_num_2_copy)
.Return();
Handle<BytecodeArray> array = builder.ToBytecodeArray(isolate());
// Should only have one entry for each identical constant.
CHECK_EQ(array->constant_pool()->length(), 3);
}
static Bytecode PeepholeToBoolean(Bytecode jump_bytecode) {
return FLAG_ignition_peephole
? Bytecodes::GetJumpWithoutToBoolean(jump_bytecode)
: jump_bytecode;
}
TEST_F(BytecodeArrayBuilderTest, ForwardJumps) {
CanonicalHandleScope canonical(isolate());
static const int kFarJumpDistance = 256;
BytecodeArrayBuilder builder(isolate(), zone(), 0, 0, 1);
Register reg(0);
BytecodeLabel far0, far1, far2, far3, far4;
BytecodeLabel near0, near1, near2, near3, near4;
BytecodeLabel after_jump0, after_jump1;
builder.Jump(&near0)
.Bind(&after_jump0)
.CompareOperation(Token::Value::EQ, reg, 1)
.JumpIfTrue(&near1)
.CompareOperation(Token::Value::EQ, reg, 2)
.JumpIfFalse(&near2)
.BinaryOperation(Token::Value::ADD, reg, 1)
.JumpIfTrue(&near3)
.BinaryOperation(Token::Value::ADD, reg, 2)
.JumpIfFalse(&near4)
.Bind(&near0)
.Bind(&near1)
.Bind(&near2)
.Bind(&near3)
.Bind(&near4)
.Jump(&far0)
.Bind(&after_jump1)
.CompareOperation(Token::Value::EQ, reg, 3)
.JumpIfTrue(&far1)
.CompareOperation(Token::Value::EQ, reg, 4)
.JumpIfFalse(&far2)
.BinaryOperation(Token::Value::ADD, reg, 3)
.JumpIfTrue(&far3)
.BinaryOperation(Token::Value::ADD, reg, 4)
.JumpIfFalse(&far4);
for (int i = 0; i < kFarJumpDistance - 22; i++) {
builder.Debugger();
}
builder.Bind(&far0).Bind(&far1).Bind(&far2).Bind(&far3).Bind(&far4);
builder.Return();
Handle<BytecodeArray> array = builder.ToBytecodeArray(isolate());
DCHECK_EQ(array->length(), 44 + kFarJumpDistance - 22 + 1);
BytecodeArrayIterator iterator(array);
CHECK_EQ(iterator.current_bytecode(), Bytecode::kJump);
CHECK_EQ(iterator.GetImmediateOperand(0), 22);
iterator.Advance();
// Ignore compare operation.
iterator.Advance();
CHECK_EQ(iterator.current_bytecode(),
PeepholeToBoolean(Bytecode::kJumpIfToBooleanTrue));
CHECK_EQ(iterator.GetImmediateOperand(0), 17);
iterator.Advance();
// Ignore compare operation.
iterator.Advance();
CHECK_EQ(iterator.current_bytecode(),
PeepholeToBoolean(Bytecode::kJumpIfToBooleanFalse));
CHECK_EQ(iterator.GetImmediateOperand(0), 12);
iterator.Advance();
// Ignore add operation.
iterator.Advance();
CHECK_EQ(iterator.current_bytecode(), Bytecode::kJumpIfToBooleanTrue);
CHECK_EQ(iterator.GetImmediateOperand(0), 7);
iterator.Advance();
// Ignore add operation.
iterator.Advance();
CHECK_EQ(iterator.current_bytecode(), Bytecode::kJumpIfToBooleanFalse);
CHECK_EQ(iterator.GetImmediateOperand(0), 2);
iterator.Advance();
CHECK_EQ(iterator.current_bytecode(), Bytecode::kJumpConstant);
CHECK_EQ(*iterator.GetConstantForIndexOperand(0),
Smi::FromInt(kFarJumpDistance));
iterator.Advance();
// Ignore compare operation.
iterator.Advance();
CHECK_EQ(iterator.current_bytecode(),
PeepholeToBoolean(Bytecode::kJumpIfToBooleanTrueConstant));
CHECK_EQ(*iterator.GetConstantForIndexOperand(0),
Smi::FromInt(kFarJumpDistance - 5));
iterator.Advance();
// Ignore compare operation.
iterator.Advance();
CHECK_EQ(iterator.current_bytecode(),
PeepholeToBoolean(Bytecode::kJumpIfToBooleanFalseConstant));
CHECK_EQ(*iterator.GetConstantForIndexOperand(0),
Smi::FromInt(kFarJumpDistance - 10));
iterator.Advance();
// Ignore add operation.
iterator.Advance();
CHECK_EQ(iterator.current_bytecode(), Bytecode::kJumpIfToBooleanTrueConstant);
CHECK_EQ(*iterator.GetConstantForIndexOperand(0),
Smi::FromInt(kFarJumpDistance - 15));
iterator.Advance();
// Ignore add operation.
iterator.Advance();
CHECK_EQ(iterator.current_bytecode(),
Bytecode::kJumpIfToBooleanFalseConstant);
CHECK_EQ(*iterator.GetConstantForIndexOperand(0),
Smi::FromInt(kFarJumpDistance - 20));
iterator.Advance();
}
TEST_F(BytecodeArrayBuilderTest, BackwardJumps) {
CanonicalHandleScope canonical(isolate());
BytecodeArrayBuilder builder(isolate(), zone(), 0, 0, 1);
Register reg(0);
BytecodeLabel label0;
builder.Bind(&label0).JumpLoop(&label0, 0);
for (int i = 0; i < 42; i++) {
BytecodeLabel after_jump;
builder.JumpLoop(&label0, 0).Bind(&after_jump);
}
// Add padding to force wide backwards jumps.
for (int i = 0; i < 256; i++) {
builder.Debugger();
}
builder.JumpLoop(&label0, 0);
BytecodeLabel end;
builder.Bind(&end);
builder.Return();
Handle<BytecodeArray> array = builder.ToBytecodeArray(isolate());
BytecodeArrayIterator iterator(array);
CHECK_EQ(iterator.current_bytecode(), Bytecode::kJumpLoop);
CHECK_EQ(iterator.GetImmediateOperand(0), 0);
iterator.Advance();
for (int i = 0; i < 42; i++) {
CHECK_EQ(iterator.current_bytecode(), Bytecode::kJumpLoop);
CHECK_EQ(iterator.current_operand_scale(), OperandScale::kSingle);
// offset of 3 (because kJumpLoop takes two immediate operands)
CHECK_EQ(iterator.GetImmediateOperand(0), -i * 3 - 3);
iterator.Advance();
}
// Check padding to force wide backwards jumps.
for (int i = 0; i < 256; i++) {
CHECK_EQ(iterator.current_bytecode(), Bytecode::kDebugger);
iterator.Advance();
}
CHECK_EQ(iterator.current_bytecode(), Bytecode::kJumpLoop);
CHECK_EQ(iterator.current_operand_scale(), OperandScale::kDouble);
CHECK_EQ(iterator.GetImmediateOperand(0), -386);
iterator.Advance();
CHECK_EQ(iterator.current_bytecode(), Bytecode::kReturn);
iterator.Advance();
CHECK(iterator.done());
}
TEST_F(BytecodeArrayBuilderTest, LabelReuse) {
CanonicalHandleScope canonical(isolate());
BytecodeArrayBuilder builder(isolate(), zone(), 0, 0, 0);
// Labels can only have 1 forward reference, but
// can be referred to mulitple times once bound.
BytecodeLabel label, after_jump0, after_jump1;
builder.Jump(&label)
.Bind(&label)
.JumpLoop(&label, 0)
.Bind(&after_jump0)
.JumpLoop(&label, 0)
.Bind(&after_jump1)
.Return();
Handle<BytecodeArray> array = builder.ToBytecodeArray(isolate());
BytecodeArrayIterator iterator(array);
CHECK_EQ(iterator.current_bytecode(), Bytecode::kJump);
CHECK_EQ(iterator.GetImmediateOperand(0), 2);
iterator.Advance();
CHECK_EQ(iterator.current_bytecode(), Bytecode::kJumpLoop);
CHECK_EQ(iterator.GetImmediateOperand(0), 0);
iterator.Advance();
CHECK_EQ(iterator.current_bytecode(), Bytecode::kJumpLoop);
CHECK_EQ(iterator.GetImmediateOperand(0), -3);
iterator.Advance();
CHECK_EQ(iterator.current_bytecode(), Bytecode::kReturn);
iterator.Advance();
CHECK(iterator.done());
}
TEST_F(BytecodeArrayBuilderTest, LabelAddressReuse) {
CanonicalHandleScope canonical(isolate());
static const int kRepeats = 3;
BytecodeArrayBuilder builder(isolate(), zone(), 0, 0, 0);
for (int i = 0; i < kRepeats; i++) {
BytecodeLabel label, after_jump0, after_jump1;
builder.Jump(&label)
.Bind(&label)
.JumpLoop(&label, 0)
.Bind(&after_jump0)
.JumpLoop(&label, 0)
.Bind(&after_jump1);
}
builder.Return();
Handle<BytecodeArray> array = builder.ToBytecodeArray(isolate());
BytecodeArrayIterator iterator(array);
for (int i = 0; i < kRepeats; i++) {
CHECK_EQ(iterator.current_bytecode(), Bytecode::kJump);
CHECK_EQ(iterator.GetImmediateOperand(0), 2);
iterator.Advance();
CHECK_EQ(iterator.current_bytecode(), Bytecode::kJumpLoop);
CHECK_EQ(iterator.GetImmediateOperand(0), 0);
iterator.Advance();
CHECK_EQ(iterator.current_bytecode(), Bytecode::kJumpLoop);
CHECK_EQ(iterator.GetImmediateOperand(0), -3);
iterator.Advance();
}
CHECK_EQ(iterator.current_bytecode(), Bytecode::kReturn);
iterator.Advance();
CHECK(iterator.done());
}
} // namespace interpreter
} // namespace internal
} // namespace v8