v8/test/unittests/interpreter/bytecode-array-builder-unittest.cc
Leszek Swirski 35269f77f8 [ignition] Skip binding dead labels
BytecodeLabels for forward jumps may create a dead basic block if their
corresponding jump was elided (due to it dead code elimination). We can
avoid generating such dead basic blocks by skipping the label bind when
no corresponding jump has been observed. This works because all jumps
except JumpLoop are forward jumps, so we only have to special case one
Bind for loop headers to bind unconditionally.

Since Binds are now conditional on a jump existing, we can no longer rely
on using Bind to get the current offset (e.g. at the beginning of a try
block). Instead, we now expose the current offset in the bytecode array
writer. Conveniently, this means that we can be a bit smarter about basic
blocks around these statements.

As a drive-by, remove the unused Bind(target,label) function.

Bug: chromium:934166
Change-Id: I532aa452fb083560d07b90da99caca0b1d082aa3
Reviewed-on: https://chromium-review.googlesource.com/c/1488763
Commit-Queue: Leszek Swirski <leszeks@chromium.org>
Reviewed-by: Ross McIlroy <rmcilroy@chromium.org>
Cr-Commit-Position: refs/heads/master@{#59942}
2019-02-28 12:17:34 +00:00

857 lines
30 KiB
C++

// Copyright 2014 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <limits>
#include "src/v8.h"
#include "src/ast/scopes.h"
#include "src/hash-seed-inl.h"
#include "src/interpreter/bytecode-array-builder.h"
#include "src/interpreter/bytecode-array-iterator.h"
#include "src/interpreter/bytecode-jump-table.h"
#include "src/interpreter/bytecode-label.h"
#include "src/interpreter/bytecode-register-allocator.h"
#include "src/objects-inl.h"
#include "src/objects/smi.h"
#include "test/unittests/interpreter/bytecode-utils.h"
#include "test/unittests/test-utils.h"
namespace v8 {
namespace internal {
namespace interpreter {
class BytecodeArrayBuilderTest : public TestWithIsolateAndZone {
public:
BytecodeArrayBuilderTest() = default;
~BytecodeArrayBuilderTest() override = default;
};
using ToBooleanMode = BytecodeArrayBuilder::ToBooleanMode;
TEST_F(BytecodeArrayBuilderTest, AllBytecodesGenerated) {
FeedbackVectorSpec feedback_spec(zone());
BytecodeArrayBuilder builder(zone(), 1, 131, &feedback_spec);
Factory* factory = isolate()->factory();
AstValueFactory ast_factory(zone(), isolate()->ast_string_constants(),
HashSeed(isolate()));
DeclarationScope scope(zone(), &ast_factory);
CHECK_EQ(builder.locals_count(), 131);
CHECK_EQ(builder.fixed_register_count(), 131);
Register reg(0);
Register other(reg.index() + 1);
Register wide(128);
RegisterList empty;
RegisterList single = BytecodeUtils::NewRegisterList(0, 1);
RegisterList pair = BytecodeUtils::NewRegisterList(0, 2);
RegisterList triple = BytecodeUtils::NewRegisterList(0, 3);
RegisterList reg_list = BytecodeUtils::NewRegisterList(0, 10);
// Emit argument creation operations.
builder.CreateArguments(CreateArgumentsType::kMappedArguments)
.CreateArguments(CreateArgumentsType::kUnmappedArguments)
.CreateArguments(CreateArgumentsType::kRestParameter);
// Emit constant loads.
builder.LoadLiteral(Smi::zero())
.StoreAccumulatorInRegister(reg)
.LoadLiteral(Smi::FromInt(8))
.CompareOperation(Token::Value::EQ, reg,
1) // Prevent peephole optimization
// LdaSmi, Star -> LdrSmi.
.StoreAccumulatorInRegister(reg)
.LoadLiteral(Smi::FromInt(10000000))
.StoreAccumulatorInRegister(reg)
.LoadLiteral(ast_factory.GetOneByteString("A constant"))
.StoreAccumulatorInRegister(reg)
.LoadUndefined()
.StoreAccumulatorInRegister(reg)
.LoadNull()
.StoreAccumulatorInRegister(reg)
.LoadTheHole()
.StoreAccumulatorInRegister(reg)
.LoadTrue()
.StoreAccumulatorInRegister(reg)
.LoadFalse()
.StoreAccumulatorInRegister(wide);
// Emit Ldar and Star taking care to foil the register optimizer.
builder.StackCheck(0)
.LoadAccumulatorWithRegister(other)
.BinaryOperation(Token::ADD, reg, 1)
.StoreAccumulatorInRegister(reg)
.LoadNull();
// Emit register-register transfer.
builder.MoveRegister(reg, other);
builder.MoveRegister(reg, wide);
FeedbackSlot load_global_slot =
feedback_spec.AddLoadGlobalICSlot(NOT_INSIDE_TYPEOF);
FeedbackSlot load_global_typeof_slot =
feedback_spec.AddLoadGlobalICSlot(INSIDE_TYPEOF);
FeedbackSlot sloppy_store_global_slot =
feedback_spec.AddStoreGlobalICSlot(LanguageMode::kSloppy);
FeedbackSlot load_slot = feedback_spec.AddLoadICSlot();
FeedbackSlot keyed_load_slot = feedback_spec.AddKeyedLoadICSlot();
FeedbackSlot sloppy_store_slot =
feedback_spec.AddStoreICSlot(LanguageMode::kSloppy);
FeedbackSlot strict_store_slot =
feedback_spec.AddStoreICSlot(LanguageMode::kStrict);
FeedbackSlot sloppy_keyed_store_slot =
feedback_spec.AddKeyedStoreICSlot(LanguageMode::kSloppy);
FeedbackSlot strict_keyed_store_slot =
feedback_spec.AddKeyedStoreICSlot(LanguageMode::kStrict);
FeedbackSlot store_own_slot = feedback_spec.AddStoreOwnICSlot();
FeedbackSlot store_array_element_slot =
feedback_spec.AddStoreInArrayLiteralICSlot();
// Emit global load / store operations.
const AstRawString* name = ast_factory.GetOneByteString("var_name");
builder
.LoadGlobal(name, load_global_slot.ToInt(), TypeofMode::NOT_INSIDE_TYPEOF)
.LoadGlobal(name, load_global_typeof_slot.ToInt(),
TypeofMode::INSIDE_TYPEOF)
.StoreGlobal(name, sloppy_store_global_slot.ToInt());
// Emit context operations.
builder.PushContext(reg)
.PopContext(reg)
.LoadContextSlot(reg, 1, 0, BytecodeArrayBuilder::kMutableSlot)
.StoreContextSlot(reg, 1, 0)
.LoadContextSlot(reg, 2, 0, BytecodeArrayBuilder::kImmutableSlot)
.StoreContextSlot(reg, 3, 0);
// Emit context operations which operate on the local context.
builder
.LoadContextSlot(Register::current_context(), 1, 0,
BytecodeArrayBuilder::kMutableSlot)
.StoreContextSlot(Register::current_context(), 1, 0)
.LoadContextSlot(Register::current_context(), 2, 0,
BytecodeArrayBuilder::kImmutableSlot)
.StoreContextSlot(Register::current_context(), 3, 0);
// Emit load / store property operations.
builder.LoadNamedProperty(reg, name, load_slot.ToInt())
.LoadNamedPropertyNoFeedback(reg, name)
.LoadKeyedProperty(reg, keyed_load_slot.ToInt())
.StoreNamedProperty(reg, name, sloppy_store_slot.ToInt(),
LanguageMode::kSloppy)
.StoreNamedPropertyNoFeedback(reg, name, LanguageMode::kStrict)
.StoreNamedPropertyNoFeedback(reg, name, LanguageMode::kSloppy)
.StoreKeyedProperty(reg, reg, sloppy_keyed_store_slot.ToInt(),
LanguageMode::kSloppy)
.StoreNamedProperty(reg, name, strict_store_slot.ToInt(),
LanguageMode::kStrict)
.StoreKeyedProperty(reg, reg, strict_keyed_store_slot.ToInt(),
LanguageMode::kStrict)
.StoreNamedOwnProperty(reg, name, store_own_slot.ToInt())
.StoreInArrayLiteral(reg, reg, store_array_element_slot.ToInt());
// Emit load / store lookup slots.
builder.LoadLookupSlot(name, TypeofMode::NOT_INSIDE_TYPEOF)
.LoadLookupSlot(name, TypeofMode::INSIDE_TYPEOF)
.StoreLookupSlot(name, LanguageMode::kSloppy, LookupHoistingMode::kNormal)
.StoreLookupSlot(name, LanguageMode::kSloppy,
LookupHoistingMode::kLegacySloppy)
.StoreLookupSlot(name, LanguageMode::kStrict,
LookupHoistingMode::kNormal);
// Emit load / store lookup slots with context fast paths.
builder.LoadLookupContextSlot(name, TypeofMode::NOT_INSIDE_TYPEOF, 1, 0)
.LoadLookupContextSlot(name, TypeofMode::INSIDE_TYPEOF, 1, 0);
// Emit load / store lookup slots with global fast paths.
builder.LoadLookupGlobalSlot(name, TypeofMode::NOT_INSIDE_TYPEOF, 1, 0)
.LoadLookupGlobalSlot(name, TypeofMode::INSIDE_TYPEOF, 1, 0);
// Emit closure operations.
builder.CreateClosure(0, 1, NOT_TENURED);
// Emit create context operation.
builder.CreateBlockContext(&scope);
builder.CreateCatchContext(reg, &scope);
builder.CreateFunctionContext(&scope, 1);
builder.CreateEvalContext(&scope, 1);
builder.CreateWithContext(reg, &scope);
// Emit literal creation operations.
builder.CreateRegExpLiteral(ast_factory.GetOneByteString("a"), 0, 0);
builder.CreateArrayLiteral(0, 0, 0);
builder.CreateObjectLiteral(0, 0, 0);
// Emit tagged template operations.
builder.GetTemplateObject(0, 0);
// Call operations.
builder.CallAnyReceiver(reg, reg_list, 1)
.CallProperty(reg, reg_list, 1)
.CallProperty(reg, single, 1)
.CallProperty(reg, pair, 1)
.CallProperty(reg, triple, 1)
.CallUndefinedReceiver(reg, reg_list, 1)
.CallUndefinedReceiver(reg, empty, 1)
.CallUndefinedReceiver(reg, single, 1)
.CallUndefinedReceiver(reg, pair, 1)
.CallRuntime(Runtime::kIsArray, reg)
.CallRuntimeForPair(Runtime::kLoadLookupSlotForCall, reg_list, pair)
.CallJSRuntime(Context::OBJECT_CREATE, reg_list)
.CallWithSpread(reg, reg_list, 1)
.CallNoFeedback(reg, reg_list);
// Emit binary operator invocations.
builder.BinaryOperation(Token::Value::ADD, reg, 1)
.BinaryOperation(Token::Value::SUB, reg, 2)
.BinaryOperation(Token::Value::MUL, reg, 3)
.BinaryOperation(Token::Value::DIV, reg, 4)
.BinaryOperation(Token::Value::MOD, reg, 5)
.BinaryOperation(Token::Value::EXP, reg, 6);
// Emit bitwise operator invocations
builder.BinaryOperation(Token::Value::BIT_OR, reg, 6)
.BinaryOperation(Token::Value::BIT_XOR, reg, 7)
.BinaryOperation(Token::Value::BIT_AND, reg, 8);
// Emit shift operator invocations
builder.BinaryOperation(Token::Value::SHL, reg, 9)
.BinaryOperation(Token::Value::SAR, reg, 10)
.BinaryOperation(Token::Value::SHR, reg, 11);
// Emit Smi binary operations.
builder.BinaryOperationSmiLiteral(Token::Value::ADD, Smi::FromInt(42), 2)
.BinaryOperationSmiLiteral(Token::Value::SUB, Smi::FromInt(42), 2)
.BinaryOperationSmiLiteral(Token::Value::MUL, Smi::FromInt(42), 2)
.BinaryOperationSmiLiteral(Token::Value::DIV, Smi::FromInt(42), 2)
.BinaryOperationSmiLiteral(Token::Value::MOD, Smi::FromInt(42), 2)
.BinaryOperationSmiLiteral(Token::Value::EXP, Smi::FromInt(42), 2)
.BinaryOperationSmiLiteral(Token::Value::BIT_OR, Smi::FromInt(42), 2)
.BinaryOperationSmiLiteral(Token::Value::BIT_XOR, Smi::FromInt(42), 2)
.BinaryOperationSmiLiteral(Token::Value::BIT_AND, Smi::FromInt(42), 2)
.BinaryOperationSmiLiteral(Token::Value::SHL, Smi::FromInt(42), 2)
.BinaryOperationSmiLiteral(Token::Value::SAR, Smi::FromInt(42), 2)
.BinaryOperationSmiLiteral(Token::Value::SHR, Smi::FromInt(42), 2);
// Emit unary and count operator invocations.
builder.UnaryOperation(Token::Value::INC, 1)
.UnaryOperation(Token::Value::DEC, 1)
.UnaryOperation(Token::Value::ADD, 1)
.UnaryOperation(Token::Value::SUB, 1)
.UnaryOperation(Token::Value::BIT_NOT, 1);
// Emit unary operator invocations.
builder.LogicalNot(ToBooleanMode::kConvertToBoolean)
.LogicalNot(ToBooleanMode::kAlreadyBoolean)
.TypeOf();
// Emit delete
builder.Delete(reg, LanguageMode::kSloppy).Delete(reg, LanguageMode::kStrict);
// Emit construct.
builder.Construct(reg, reg_list, 1).ConstructWithSpread(reg, reg_list, 1);
// Emit test operator invocations.
builder.CompareOperation(Token::Value::EQ, reg, 1)
.CompareOperation(Token::Value::EQ_STRICT, reg, 2)
.CompareOperation(Token::Value::LT, reg, 3)
.CompareOperation(Token::Value::GT, reg, 4)
.CompareOperation(Token::Value::LTE, reg, 5)
.CompareOperation(Token::Value::GTE, reg, 6)
.CompareTypeOf(TestTypeOfFlags::LiteralFlag::kNumber)
.CompareOperation(Token::Value::INSTANCEOF, reg, 7)
.CompareOperation(Token::Value::IN, reg)
.CompareReference(reg)
.CompareUndetectable()
.CompareUndefined()
.CompareNull();
// Emit conversion operator invocations.
builder.ToNumber(1).ToNumeric(1).ToObject(reg).ToName(reg).ToString();
// Emit GetSuperConstructor.
builder.GetSuperConstructor(reg);
// Hole checks.
builder.ThrowReferenceErrorIfHole(name)
.ThrowSuperAlreadyCalledIfNotHole()
.ThrowSuperNotCalledIfHole();
// Short jumps with Imm8 operands
{
BytecodeLoopHeader loop_header;
BytecodeLabel after_jump1, after_jump2, after_jump3, after_jump4,
after_jump5, after_jump6, after_jump7, after_jump8, after_jump9,
after_jump10, after_loop;
builder.JumpIfNull(&after_loop)
.Bind(&loop_header)
.Jump(&after_jump1)
.Bind(&after_jump1)
.JumpIfNull(&after_jump2)
.Bind(&after_jump2)
.JumpIfNotNull(&after_jump3)
.Bind(&after_jump3)
.JumpIfUndefined(&after_jump4)
.Bind(&after_jump4)
.JumpIfNotUndefined(&after_jump5)
.Bind(&after_jump5)
.JumpIfJSReceiver(&after_jump6)
.Bind(&after_jump6)
.JumpIfTrue(ToBooleanMode::kConvertToBoolean, &after_jump7)
.Bind(&after_jump7)
.JumpIfTrue(ToBooleanMode::kAlreadyBoolean, &after_jump8)
.Bind(&after_jump8)
.JumpIfFalse(ToBooleanMode::kConvertToBoolean, &after_jump9)
.Bind(&after_jump9)
.JumpIfFalse(ToBooleanMode::kAlreadyBoolean, &after_jump10)
.Bind(&after_jump10)
.JumpLoop(&loop_header, 0)
.Bind(&after_loop);
}
BytecodeLabel end[10];
{
// Longer jumps with constant operands
BytecodeLabel after_jump;
builder.JumpIfNull(&after_jump)
.Jump(&end[0])
.Bind(&after_jump)
.JumpIfTrue(ToBooleanMode::kConvertToBoolean, &end[1])
.JumpIfTrue(ToBooleanMode::kAlreadyBoolean, &end[2])
.JumpIfFalse(ToBooleanMode::kConvertToBoolean, &end[3])
.JumpIfFalse(ToBooleanMode::kAlreadyBoolean, &end[4])
.JumpIfNull(&end[5])
.JumpIfNotNull(&end[6])
.JumpIfUndefined(&end[7])
.JumpIfNotUndefined(&end[8])
.LoadLiteral(ast_factory.prototype_string())
.JumpIfJSReceiver(&end[9]);
}
// Emit Smi table switch bytecode.
BytecodeJumpTable* jump_table = builder.AllocateJumpTable(1, 0);
builder.SwitchOnSmiNoFeedback(jump_table).Bind(jump_table, 0);
// Emit set pending message bytecode.
builder.SetPendingMessage();
// Emit stack check bytecode.
builder.StackCheck(0);
// Emit throw and re-throw in it's own basic block so that the rest of the
// code isn't omitted due to being dead.
BytecodeLabel after_throw, after_rethrow;
builder.JumpIfNull(&after_throw).Throw().Bind(&after_throw);
builder.JumpIfNull(&after_rethrow).ReThrow().Bind(&after_rethrow);
builder.ForInEnumerate(reg)
.ForInPrepare(triple, 1)
.ForInContinue(reg, reg)
.ForInNext(reg, reg, pair, 1)
.ForInStep(reg);
// Wide constant pool loads
for (int i = 0; i < 256; i++) {
// Emit junk in constant pool to force wide constant pool index.
builder.LoadLiteral(2.5321 + i);
}
builder.LoadLiteral(Smi::FromInt(20000000));
const AstRawString* wide_name = ast_factory.GetOneByteString("var_wide_name");
builder.StoreDataPropertyInLiteral(reg, reg,
DataPropertyInLiteralFlag::kNoFlags, 0);
// Emit wide context operations.
builder.LoadContextSlot(reg, 1024, 0, BytecodeArrayBuilder::kMutableSlot)
.StoreContextSlot(reg, 1024, 0);
// Emit wide load / store lookup slots.
builder.LoadLookupSlot(wide_name, TypeofMode::NOT_INSIDE_TYPEOF)
.LoadLookupSlot(wide_name, TypeofMode::INSIDE_TYPEOF)
.StoreLookupSlot(wide_name, LanguageMode::kSloppy,
LookupHoistingMode::kNormal)
.StoreLookupSlot(wide_name, LanguageMode::kSloppy,
LookupHoistingMode::kLegacySloppy)
.StoreLookupSlot(wide_name, LanguageMode::kStrict,
LookupHoistingMode::kNormal);
// CreateClosureWide
builder.CreateClosure(1000, 321, NOT_TENURED);
// Emit wide variant of literal creation operations.
builder
.CreateRegExpLiteral(ast_factory.GetOneByteString("wide_literal"), 0, 0)
.CreateArrayLiteral(0, 0, 0)
.CreateEmptyArrayLiteral(0)
.CreateArrayFromIterable()
.CreateObjectLiteral(0, 0, 0)
.CreateEmptyObjectLiteral()
.CloneObject(reg, 0, 0);
// Emit load and store operations for module variables.
builder.LoadModuleVariable(-1, 42)
.LoadModuleVariable(0, 42)
.LoadModuleVariable(1, 42)
.StoreModuleVariable(-1, 42)
.StoreModuleVariable(0, 42)
.StoreModuleVariable(1, 42);
// Emit generator operations.
{
// We have to skip over suspend because it returns and marks the remaining
// bytecode dead.
BytecodeLabel after_suspend;
builder.JumpIfTrue(ToBooleanMode::kAlreadyBoolean, &after_suspend)
.SuspendGenerator(reg, reg_list, 0)
.Bind(&after_suspend)
.ResumeGenerator(reg, reg_list);
}
BytecodeJumpTable* gen_jump_table = builder.AllocateJumpTable(1, 0);
builder.SwitchOnGeneratorState(reg, gen_jump_table).Bind(gen_jump_table, 0);
// Intrinsics handled by the interpreter.
builder.CallRuntime(Runtime::kInlineIsArray, reg_list);
// Emit debugger bytecode.
builder.Debugger();
// Emit abort bytecode.
BytecodeLabel after_abort;
builder.JumpIfNull(&after_abort)
.Abort(AbortReason::kOperandIsASmi)
.Bind(&after_abort);
// Insert dummy ops to force longer jumps.
for (int i = 0; i < 256; i++) {
builder.Debugger();
}
// Emit block counter increments.
builder.IncBlockCounter(0);
// Bind labels for long jumps at the very end.
for (size_t i = 0; i < arraysize(end); i++) {
builder.Bind(&end[i]);
}
// Return must be the last instruction.
builder.Return();
// Generate BytecodeArray.
scope.SetScriptScopeInfo(factory->NewScopeInfo(1));
ast_factory.Internalize(isolate());
Handle<BytecodeArray> the_array = builder.ToBytecodeArray(isolate());
CHECK_EQ(the_array->frame_size(),
builder.total_register_count() * kSystemPointerSize);
// Build scorecard of bytecodes encountered in the BytecodeArray.
std::vector<int> scorecard(Bytecodes::ToByte(Bytecode::kLast) + 1);
Bytecode final_bytecode = Bytecode::kLdaZero;
int i = 0;
while (i < the_array->length()) {
uint8_t code = the_array->get(i);
scorecard[code] += 1;
final_bytecode = Bytecodes::FromByte(code);
OperandScale operand_scale = OperandScale::kSingle;
int prefix_offset = 0;
if (Bytecodes::IsPrefixScalingBytecode(final_bytecode)) {
operand_scale = Bytecodes::PrefixBytecodeToOperandScale(final_bytecode);
prefix_offset = 1;
code = the_array->get(i + 1);
scorecard[code] += 1;
final_bytecode = Bytecodes::FromByte(code);
}
i += prefix_offset + Bytecodes::Size(final_bytecode, operand_scale);
}
// Insert entry for illegal bytecode as this is never willingly emitted.
scorecard[Bytecodes::ToByte(Bytecode::kIllegal)] = 1;
// Bytecode for CollectTypeProfile is only emitted when
// Type Information for DevTools is turned on.
scorecard[Bytecodes::ToByte(Bytecode::kCollectTypeProfile)] = 1;
// Check return occurs at the end and only once in the BytecodeArray.
CHECK_EQ(final_bytecode, Bytecode::kReturn);
CHECK_EQ(scorecard[Bytecodes::ToByte(final_bytecode)], 1);
#define CHECK_BYTECODE_PRESENT(Name, ...) \
/* Check Bytecode is marked in scorecard, unless it's a debug break */ \
if (!Bytecodes::IsDebugBreak(Bytecode::k##Name)) { \
EXPECT_GE(scorecard[Bytecodes::ToByte(Bytecode::k##Name)], 1); \
}
BYTECODE_LIST(CHECK_BYTECODE_PRESENT)
#undef CHECK_BYTECODE_PRESENT
}
TEST_F(BytecodeArrayBuilderTest, FrameSizesLookGood) {
for (int locals = 0; locals < 5; locals++) {
for (int temps = 0; temps < 3; temps++) {
BytecodeArrayBuilder builder(zone(), 1, locals);
BytecodeRegisterAllocator* allocator(builder.register_allocator());
for (int i = 0; i < locals; i++) {
builder.LoadLiteral(Smi::zero());
builder.StoreAccumulatorInRegister(Register(i));
}
for (int i = 0; i < temps; i++) {
Register temp = allocator->NewRegister();
builder.LoadLiteral(Smi::zero());
builder.StoreAccumulatorInRegister(temp);
// Ensure temporaries are used so not optimized away by the
// register optimizer.
builder.ToName(temp);
}
builder.Return();
Handle<BytecodeArray> the_array = builder.ToBytecodeArray(isolate());
int total_registers = locals + temps;
CHECK_EQ(the_array->frame_size(), total_registers * kSystemPointerSize);
}
}
}
TEST_F(BytecodeArrayBuilderTest, RegisterValues) {
int index = 1;
Register the_register(index);
CHECK_EQ(the_register.index(), index);
int actual_operand = the_register.ToOperand();
int actual_index = Register::FromOperand(actual_operand).index();
CHECK_EQ(actual_index, index);
}
TEST_F(BytecodeArrayBuilderTest, Parameters) {
BytecodeArrayBuilder builder(zone(), 10, 0);
Register receiver(builder.Receiver());
Register param8(builder.Parameter(8));
CHECK_EQ(param8.index() - receiver.index(), 9);
}
TEST_F(BytecodeArrayBuilderTest, Constants) {
BytecodeArrayBuilder builder(zone(), 1, 0);
AstValueFactory ast_factory(zone(), isolate()->ast_string_constants(),
HashSeed(isolate()));
double heap_num_1 = 3.14;
double heap_num_2 = 5.2;
double nan = std::numeric_limits<double>::quiet_NaN();
const AstRawString* string = ast_factory.GetOneByteString("foo");
const AstRawString* string_copy = ast_factory.GetOneByteString("foo");
builder.LoadLiteral(heap_num_1)
.LoadLiteral(heap_num_2)
.LoadLiteral(string)
.LoadLiteral(heap_num_1)
.LoadLiteral(heap_num_1)
.LoadLiteral(nan)
.LoadLiteral(string_copy)
.LoadLiteral(heap_num_2)
.LoadLiteral(nan)
.Return();
ast_factory.Internalize(isolate());
Handle<BytecodeArray> array = builder.ToBytecodeArray(isolate());
// Should only have one entry for each identical constant.
EXPECT_EQ(4, array->constant_pool()->length());
}
TEST_F(BytecodeArrayBuilderTest, ForwardJumps) {
static const int kFarJumpDistance = 256 + 20;
BytecodeArrayBuilder builder(zone(), 1, 1);
Register reg(0);
BytecodeLabel far0, far1, far2, far3, far4;
BytecodeLabel near0, near1, near2, near3, near4;
BytecodeLabel after_jump_near0, after_jump_far0;
builder.JumpIfNull(&after_jump_near0)
.Jump(&near0)
.Bind(&after_jump_near0)
.CompareOperation(Token::Value::EQ, reg, 1)
.JumpIfTrue(ToBooleanMode::kAlreadyBoolean, &near1)
.CompareOperation(Token::Value::EQ, reg, 2)
.JumpIfFalse(ToBooleanMode::kAlreadyBoolean, &near2)
.BinaryOperation(Token::Value::ADD, reg, 1)
.JumpIfTrue(ToBooleanMode::kConvertToBoolean, &near3)
.BinaryOperation(Token::Value::ADD, reg, 2)
.JumpIfFalse(ToBooleanMode::kConvertToBoolean, &near4)
.Bind(&near0)
.Bind(&near1)
.Bind(&near2)
.Bind(&near3)
.Bind(&near4)
.JumpIfNull(&after_jump_far0)
.Jump(&far0)
.Bind(&after_jump_far0)
.CompareOperation(Token::Value::EQ, reg, 3)
.JumpIfTrue(ToBooleanMode::kAlreadyBoolean, &far1)
.CompareOperation(Token::Value::EQ, reg, 4)
.JumpIfFalse(ToBooleanMode::kAlreadyBoolean, &far2)
.BinaryOperation(Token::Value::ADD, reg, 3)
.JumpIfTrue(ToBooleanMode::kConvertToBoolean, &far3)
.BinaryOperation(Token::Value::ADD, reg, 4)
.JumpIfFalse(ToBooleanMode::kConvertToBoolean, &far4);
for (int i = 0; i < kFarJumpDistance - 22; i++) {
builder.Debugger();
}
builder.Bind(&far0).Bind(&far1).Bind(&far2).Bind(&far3).Bind(&far4);
builder.Return();
Handle<BytecodeArray> array = builder.ToBytecodeArray(isolate());
DCHECK_EQ(array->length(), 48 + kFarJumpDistance - 22 + 1);
BytecodeArrayIterator iterator(array);
// Ignore JumpIfNull operation.
iterator.Advance();
CHECK_EQ(iterator.current_bytecode(), Bytecode::kJump);
CHECK_EQ(iterator.GetUnsignedImmediateOperand(0), 22);
iterator.Advance();
// Ignore compare operation.
iterator.Advance();
CHECK_EQ(iterator.current_bytecode(), Bytecode::kJumpIfTrue);
CHECK_EQ(iterator.GetUnsignedImmediateOperand(0), 17);
iterator.Advance();
// Ignore compare operation.
iterator.Advance();
CHECK_EQ(iterator.current_bytecode(), Bytecode::kJumpIfFalse);
CHECK_EQ(iterator.GetUnsignedImmediateOperand(0), 12);
iterator.Advance();
// Ignore add operation.
iterator.Advance();
CHECK_EQ(iterator.current_bytecode(), Bytecode::kJumpIfToBooleanTrue);
CHECK_EQ(iterator.GetUnsignedImmediateOperand(0), 7);
iterator.Advance();
// Ignore add operation.
iterator.Advance();
CHECK_EQ(iterator.current_bytecode(), Bytecode::kJumpIfToBooleanFalse);
CHECK_EQ(iterator.GetUnsignedImmediateOperand(0), 2);
iterator.Advance();
// Ignore JumpIfNull operation.
iterator.Advance();
CHECK_EQ(iterator.current_bytecode(), Bytecode::kJumpConstant);
CHECK_EQ(iterator.GetConstantForIndexOperand(0),
Smi::FromInt(kFarJumpDistance));
iterator.Advance();
// Ignore compare operation.
iterator.Advance();
CHECK_EQ(iterator.current_bytecode(), Bytecode::kJumpIfTrueConstant);
CHECK_EQ(iterator.GetConstantForIndexOperand(0),
Smi::FromInt(kFarJumpDistance - 5));
iterator.Advance();
// Ignore compare operation.
iterator.Advance();
CHECK_EQ(iterator.current_bytecode(), Bytecode::kJumpIfFalseConstant);
CHECK_EQ(iterator.GetConstantForIndexOperand(0),
Smi::FromInt(kFarJumpDistance - 10));
iterator.Advance();
// Ignore add operation.
iterator.Advance();
CHECK_EQ(iterator.current_bytecode(), Bytecode::kJumpIfToBooleanTrueConstant);
CHECK_EQ(iterator.GetConstantForIndexOperand(0),
Smi::FromInt(kFarJumpDistance - 15));
iterator.Advance();
// Ignore add operation.
iterator.Advance();
CHECK_EQ(iterator.current_bytecode(),
Bytecode::kJumpIfToBooleanFalseConstant);
CHECK_EQ(iterator.GetConstantForIndexOperand(0),
Smi::FromInt(kFarJumpDistance - 20));
iterator.Advance();
}
TEST_F(BytecodeArrayBuilderTest, BackwardJumps) {
BytecodeArrayBuilder builder(zone(), 1, 1);
Register reg(0);
BytecodeLabel end;
builder.JumpIfNull(&end);
BytecodeLabel after_loop;
// Conditional jump to force the code after the JumpLoop to be live.
// Technically this jump is illegal because it's jumping into the middle of
// the subsequent loops, but that's ok for this unit test.
BytecodeLoopHeader loop_header;
builder.JumpIfNull(&after_loop)
.Bind(&loop_header)
.JumpLoop(&loop_header, 0)
.Bind(&after_loop);
for (int i = 0; i < 42; i++) {
BytecodeLabel after_loop;
// Conditional jump to force the code after the JumpLoop to be live.
builder.JumpIfNull(&after_loop).JumpLoop(&loop_header, 0).Bind(&after_loop);
}
// Add padding to force wide backwards jumps.
for (int i = 0; i < 256; i++) {
builder.Debugger();
}
builder.JumpLoop(&loop_header, 0);
builder.Bind(&end);
builder.Return();
Handle<BytecodeArray> array = builder.ToBytecodeArray(isolate());
BytecodeArrayIterator iterator(array);
// Ignore the JumpIfNull to the end
iterator.Advance();
// Ignore the JumpIfNull to after the first JumpLoop
iterator.Advance();
CHECK_EQ(iterator.current_bytecode(), Bytecode::kJumpLoop);
CHECK_EQ(iterator.GetUnsignedImmediateOperand(0), 0);
iterator.Advance();
for (unsigned i = 0; i < 42; i++) {
// Ignore the JumpIfNull to after the JumpLoop
iterator.Advance();
CHECK_EQ(iterator.current_bytecode(), Bytecode::kJumpLoop);
CHECK_EQ(iterator.current_operand_scale(), OperandScale::kSingle);
// offset of 5 (because kJumpLoop takes two immediate operands and
// JumpIfNull takes 1)
CHECK_EQ(iterator.GetUnsignedImmediateOperand(0), i * 5 + 5);
iterator.Advance();
}
// Check padding to force wide backwards jumps.
for (int i = 0; i < 256; i++) {
CHECK_EQ(iterator.current_bytecode(), Bytecode::kDebugger);
iterator.Advance();
}
CHECK_EQ(iterator.current_bytecode(), Bytecode::kJumpLoop);
CHECK_EQ(iterator.current_operand_scale(), OperandScale::kDouble);
CHECK_EQ(iterator.GetUnsignedImmediateOperand(0), 42 * 5 + 256 + 4);
iterator.Advance();
CHECK_EQ(iterator.current_bytecode(), Bytecode::kReturn);
iterator.Advance();
CHECK(iterator.done());
}
TEST_F(BytecodeArrayBuilderTest, SmallSwitch) {
BytecodeArrayBuilder builder(zone(), 1, 1);
// Small jump table that fits into the single-size constant pool
int small_jump_table_size = 5;
int small_jump_table_base = -2;
BytecodeJumpTable* small_jump_table =
builder.AllocateJumpTable(small_jump_table_size, small_jump_table_base);
builder.LoadLiteral(Smi::FromInt(7)).SwitchOnSmiNoFeedback(small_jump_table);
for (int i = 0; i < small_jump_table_size; i++) {
builder.Bind(small_jump_table, small_jump_table_base + i).Debugger();
}
builder.Return();
Handle<BytecodeArray> array = builder.ToBytecodeArray(isolate());
BytecodeArrayIterator iterator(array);
CHECK_EQ(iterator.current_bytecode(), Bytecode::kLdaSmi);
iterator.Advance();
CHECK_EQ(iterator.current_bytecode(), Bytecode::kSwitchOnSmiNoFeedback);
CHECK_EQ(iterator.current_operand_scale(), OperandScale::kSingle);
{
int i = 0;
int switch_end =
iterator.current_offset() + iterator.current_bytecode_size();
for (const auto& entry : iterator.GetJumpTableTargetOffsets()) {
CHECK_EQ(entry.case_value, small_jump_table_base + i);
CHECK_EQ(entry.target_offset, switch_end + i);
i++;
}
CHECK_EQ(i, small_jump_table_size);
}
iterator.Advance();
for (int i = 0; i < small_jump_table_size; i++) {
CHECK_EQ(iterator.current_bytecode(), Bytecode::kDebugger);
iterator.Advance();
}
CHECK_EQ(iterator.current_bytecode(), Bytecode::kReturn);
iterator.Advance();
CHECK(iterator.done());
}
TEST_F(BytecodeArrayBuilderTest, WideSwitch) {
BytecodeArrayBuilder builder(zone(), 1, 1);
// Large jump table that requires a wide Switch bytecode.
int large_jump_table_size = 256;
int large_jump_table_base = -10;
BytecodeJumpTable* large_jump_table =
builder.AllocateJumpTable(large_jump_table_size, large_jump_table_base);
builder.LoadLiteral(Smi::FromInt(7)).SwitchOnSmiNoFeedback(large_jump_table);
for (int i = 0; i < large_jump_table_size; i++) {
builder.Bind(large_jump_table, large_jump_table_base + i).Debugger();
}
builder.Return();
Handle<BytecodeArray> array = builder.ToBytecodeArray(isolate());
BytecodeArrayIterator iterator(array);
CHECK_EQ(iterator.current_bytecode(), Bytecode::kLdaSmi);
iterator.Advance();
CHECK_EQ(iterator.current_bytecode(), Bytecode::kSwitchOnSmiNoFeedback);
CHECK_EQ(iterator.current_operand_scale(), OperandScale::kDouble);
{
int i = 0;
int switch_end =
iterator.current_offset() + iterator.current_bytecode_size();
for (const auto& entry : iterator.GetJumpTableTargetOffsets()) {
CHECK_EQ(entry.case_value, large_jump_table_base + i);
CHECK_EQ(entry.target_offset, switch_end + i);
i++;
}
CHECK_EQ(i, large_jump_table_size);
}
iterator.Advance();
for (int i = 0; i < large_jump_table_size; i++) {
CHECK_EQ(iterator.current_bytecode(), Bytecode::kDebugger);
iterator.Advance();
}
CHECK_EQ(iterator.current_bytecode(), Bytecode::kReturn);
iterator.Advance();
CHECK(iterator.done());
}
} // namespace interpreter
} // namespace internal
} // namespace v8