f5523ecc6a
The heavy version is for x86 and x64. The light version is for ARM and MIPS. Remove the elements_ array from the virtual frame in the light version. More simplifications to come, followed by light register allocation. Review URL: http://codereview.chromium.org/1164002 git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@4272 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
52 lines
2.2 KiB
C++
52 lines
2.2 KiB
C++
// Copyright 2010 the V8 project authors. All rights reserved.
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following
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// disclaimer in the documentation and/or other materials provided
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// with the distribution.
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// * Neither the name of Google Inc. nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#ifndef V8_JUMP_TARGET_HEAVY_INL_H_
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#define V8_JUMP_TARGET_HEAVY_INL_H_
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#include "virtual-frame-inl.h"
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namespace v8 {
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namespace internal {
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void JumpTarget::InitializeEntryElement(int index, FrameElement* target) {
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FrameElement* element = &entry_frame_->elements_[index];
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element->clear_copied();
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if (target->is_register()) {
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entry_frame_->set_register_location(target->reg(), index);
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} else if (target->is_copy()) {
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entry_frame_->elements_[target->index()].set_copied();
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}
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if (direction_ == BIDIRECTIONAL && !target->is_copy()) {
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element->set_type_info(TypeInfo::Unknown());
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}
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}
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} } // namespace v8::internal
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#endif // V8_JUMP_TARGET_HEAVY_INL_H_
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