v8/test/unittests/compiler/instruction-selector-unittest.cc
Jaroslav Sevcik 383ec7b506 [turbofan] IA32 port of branch load poisoning.
The tricky part here is to take away one register from register
allocation for the mask. The only problem is with calls that need
an input operand to be passed in the poison register. For such calls,
we change the register constraint in the instruction selector
to pass the value in whatever place the register allocator sees fit.
During code generation, we then copy the value from that place
to the poison register. By that time, the mask is not necessary
(once we bake the mask into the target, it should be done before
this move).

For the branches, the mask update does not use cmov (unlike x64)
because cmov does not take an immediate and we do not have
a scratch register. Instead we use bit-twiddling tricks
(suggested by @tebbi). For example, here is the code for masking
register update after a bailout on non-zero:

  jnz deopt_bailout    ;; Bailout branch
  setnz bl             ;; These three instructions update the mask
  add  ebx, 255
  sar  ebx, 31

(On x64, the sequence is:

  jnz deopt_bailout
  mov r10, 0      ;; We have a scratch register for zero
  cmovnz r9, r10  ;; Set to zero if we execute this branch
                  ;; in branch mis-speculation
)


This CL also fixes a bug in register configuration, where we used
to wrongly restrict the array of register name.

Change-Id: I5fceff2faf8bdc527d9934afc284b749574ab69e
Bug: chromium:798964
Reviewed-on: https://chromium-review.googlesource.com/946251
Commit-Queue: Jaroslav Sevcik <jarin@chromium.org>
Reviewed-by: Benedikt Meurer <bmeurer@chromium.org>
Reviewed-by: Michael Starzinger <mstarzinger@chromium.org>
Cr-Commit-Position: refs/heads/master@{#51798}
2018-03-08 08:25:42 +00:00

623 lines
22 KiB
C++

// Copyright 2014 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "test/unittests/compiler/instruction-selector-unittest.h"
#include "src/code-factory.h"
#include "src/compiler/compiler-source-position-table.h"
#include "src/compiler/graph.h"
#include "src/compiler/schedule.h"
#include "src/flags.h"
#include "src/objects-inl.h"
#include "test/unittests/compiler/compiler-test-utils.h"
namespace v8 {
namespace internal {
namespace compiler {
InstructionSelectorTest::InstructionSelectorTest() : rng_(FLAG_random_seed) {}
InstructionSelectorTest::~InstructionSelectorTest() {}
InstructionSelectorTest::Stream InstructionSelectorTest::StreamBuilder::Build(
InstructionSelector::Features features,
InstructionSelectorTest::StreamBuilderMode mode,
InstructionSelector::SourcePositionMode source_position_mode) {
Schedule* schedule = Export();
if (FLAG_trace_turbo) {
OFStream out(stdout);
out << "=== Schedule before instruction selection ===" << std::endl
<< *schedule;
}
size_t const node_count = graph()->NodeCount();
EXPECT_NE(0u, node_count);
Linkage linkage(call_descriptor());
InstructionBlocks* instruction_blocks =
InstructionSequence::InstructionBlocksFor(test_->zone(), schedule);
InstructionSequence sequence(test_->isolate(), test_->zone(),
instruction_blocks);
SourcePositionTable source_position_table(graph());
InstructionSelector selector(test_->zone(), node_count, &linkage, &sequence,
schedule, &source_position_table, nullptr,
InstructionSelector::kEnableSwitchJumpTable,
InstructionSelector::kEnableSpeculationPoison,
source_position_mode, features,
InstructionSelector::kDisableScheduling);
selector.SelectInstructions();
if (FLAG_trace_turbo) {
OFStream out(stdout);
PrintableInstructionSequence printable = {RegisterConfiguration::Default(),
&sequence};
out << "=== Code sequence after instruction selection ===" << std::endl
<< printable;
}
Stream s;
s.virtual_registers_ = selector.GetVirtualRegistersForTesting();
// Map virtual registers.
for (Instruction* const instr : sequence) {
if (instr->opcode() < 0) continue;
if (mode == kTargetInstructions) {
switch (instr->arch_opcode()) {
#define CASE(Name) \
case k##Name: \
break;
TARGET_ARCH_OPCODE_LIST(CASE)
#undef CASE
default:
continue;
}
}
if (mode == kAllExceptNopInstructions && instr->arch_opcode() == kArchNop) {
continue;
}
for (size_t i = 0; i < instr->OutputCount(); ++i) {
InstructionOperand* output = instr->OutputAt(i);
EXPECT_NE(InstructionOperand::IMMEDIATE, output->kind());
if (output->IsConstant()) {
int vreg = ConstantOperand::cast(output)->virtual_register();
s.constants_.insert(std::make_pair(vreg, sequence.GetConstant(vreg)));
}
}
for (size_t i = 0; i < instr->InputCount(); ++i) {
InstructionOperand* input = instr->InputAt(i);
EXPECT_NE(InstructionOperand::CONSTANT, input->kind());
if (input->IsImmediate()) {
auto imm = ImmediateOperand::cast(input);
if (imm->type() == ImmediateOperand::INDEXED) {
int index = imm->indexed_value();
s.immediates_.insert(
std::make_pair(index, sequence.GetImmediate(imm)));
}
}
}
s.instructions_.push_back(instr);
}
for (auto i : s.virtual_registers_) {
int const virtual_register = i.second;
if (sequence.IsFP(virtual_register)) {
EXPECT_FALSE(sequence.IsReference(virtual_register));
s.doubles_.insert(virtual_register);
}
if (sequence.IsReference(virtual_register)) {
EXPECT_FALSE(sequence.IsFP(virtual_register));
s.references_.insert(virtual_register);
}
}
for (int i = 0; i < sequence.GetDeoptimizationEntryCount(); i++) {
s.deoptimization_entries_.push_back(
sequence.GetDeoptimizationEntry(i).descriptor());
}
return s;
}
int InstructionSelectorTest::Stream::ToVreg(const Node* node) const {
VirtualRegisters::const_iterator i = virtual_registers_.find(node->id());
CHECK(i != virtual_registers_.end());
return i->second;
}
bool InstructionSelectorTest::Stream::IsFixed(const InstructionOperand* operand,
Register reg) const {
if (!operand->IsUnallocated()) return false;
const UnallocatedOperand* unallocated = UnallocatedOperand::cast(operand);
if (!unallocated->HasFixedRegisterPolicy()) return false;
return unallocated->fixed_register_index() == reg.code();
}
bool InstructionSelectorTest::Stream::IsSameAsFirst(
const InstructionOperand* operand) const {
if (!operand->IsUnallocated()) return false;
const UnallocatedOperand* unallocated = UnallocatedOperand::cast(operand);
return unallocated->HasSameAsInputPolicy();
}
bool InstructionSelectorTest::Stream::IsUsedAtStart(
const InstructionOperand* operand) const {
if (!operand->IsUnallocated()) return false;
const UnallocatedOperand* unallocated = UnallocatedOperand::cast(operand);
return unallocated->IsUsedAtStart();
}
const FrameStateFunctionInfo*
InstructionSelectorTest::StreamBuilder::GetFrameStateFunctionInfo(
int parameter_count, int local_count) {
return common()->CreateFrameStateFunctionInfo(
FrameStateType::kInterpretedFunction, parameter_count, local_count,
Handle<SharedFunctionInfo>());
}
// -----------------------------------------------------------------------------
// Return.
TARGET_TEST_F(InstructionSelectorTest, ReturnFloat32Constant) {
const float kValue = 4.2f;
StreamBuilder m(this, MachineType::Float32());
m.Return(m.Float32Constant(kValue));
Stream s = m.Build(kAllInstructions);
ASSERT_EQ(3U, s.size());
EXPECT_EQ(kArchNop, s[0]->arch_opcode());
ASSERT_EQ(InstructionOperand::CONSTANT, s[0]->OutputAt(0)->kind());
EXPECT_FLOAT_EQ(kValue, s.ToFloat32(s[0]->OutputAt(0)));
EXPECT_EQ(kArchRet, s[1]->arch_opcode());
EXPECT_EQ(2U, s[1]->InputCount());
}
TARGET_TEST_F(InstructionSelectorTest, ReturnParameter) {
StreamBuilder m(this, MachineType::Int32(), MachineType::Int32());
m.Return(m.Parameter(0));
Stream s = m.Build(kAllInstructions);
ASSERT_EQ(3U, s.size());
EXPECT_EQ(kArchNop, s[0]->arch_opcode());
ASSERT_EQ(1U, s[0]->OutputCount());
EXPECT_EQ(kArchRet, s[1]->arch_opcode());
EXPECT_EQ(2U, s[1]->InputCount());
}
TARGET_TEST_F(InstructionSelectorTest, ReturnZero) {
StreamBuilder m(this, MachineType::Int32());
m.Return(m.Int32Constant(0));
Stream s = m.Build(kAllInstructions);
ASSERT_EQ(3U, s.size());
EXPECT_EQ(kArchNop, s[0]->arch_opcode());
ASSERT_EQ(1U, s[0]->OutputCount());
EXPECT_EQ(InstructionOperand::CONSTANT, s[0]->OutputAt(0)->kind());
EXPECT_EQ(0, s.ToInt32(s[0]->OutputAt(0)));
EXPECT_EQ(kArchRet, s[1]->arch_opcode());
EXPECT_EQ(2U, s[1]->InputCount());
}
// -----------------------------------------------------------------------------
// Conversions.
TARGET_TEST_F(InstructionSelectorTest, TruncateFloat64ToWord32WithParameter) {
StreamBuilder m(this, MachineType::Int32(), MachineType::Float64());
m.Return(m.TruncateFloat64ToWord32(m.Parameter(0)));
Stream s = m.Build(kAllInstructions);
ASSERT_EQ(4U, s.size());
EXPECT_EQ(kArchNop, s[0]->arch_opcode());
EXPECT_EQ(kArchTruncateDoubleToI, s[1]->arch_opcode());
EXPECT_EQ(1U, s[1]->InputCount());
EXPECT_EQ(1U, s[1]->OutputCount());
EXPECT_EQ(kArchRet, s[2]->arch_opcode());
}
// -----------------------------------------------------------------------------
// Parameters.
TARGET_TEST_F(InstructionSelectorTest, DoubleParameter) {
StreamBuilder m(this, MachineType::Float64(), MachineType::Float64());
Node* param = m.Parameter(0);
m.Return(param);
Stream s = m.Build(kAllInstructions);
EXPECT_TRUE(s.IsDouble(param));
}
TARGET_TEST_F(InstructionSelectorTest, ReferenceParameter) {
StreamBuilder m(this, MachineType::AnyTagged(), MachineType::AnyTagged());
Node* param = m.Parameter(0);
m.Return(param);
Stream s = m.Build(kAllInstructions);
EXPECT_TRUE(s.IsReference(param));
}
// -----------------------------------------------------------------------------
// FinishRegion.
TARGET_TEST_F(InstructionSelectorTest, FinishRegion) {
StreamBuilder m(this, MachineType::AnyTagged(), MachineType::AnyTagged());
Node* param = m.Parameter(0);
Node* finish =
m.AddNode(m.common()->FinishRegion(), param, m.graph()->start());
m.Return(finish);
Stream s = m.Build(kAllInstructions);
ASSERT_EQ(3U, s.size());
EXPECT_EQ(kArchNop, s[0]->arch_opcode());
ASSERT_EQ(1U, s[0]->OutputCount());
ASSERT_TRUE(s[0]->Output()->IsUnallocated());
EXPECT_EQ(kArchRet, s[1]->arch_opcode());
EXPECT_EQ(s.ToVreg(param), s.ToVreg(s[0]->Output()));
EXPECT_EQ(s.ToVreg(param), s.ToVreg(s[1]->InputAt(1)));
EXPECT_TRUE(s.IsReference(finish));
}
// -----------------------------------------------------------------------------
// Phi.
typedef InstructionSelectorTestWithParam<MachineType>
InstructionSelectorPhiTest;
TARGET_TEST_P(InstructionSelectorPhiTest, Doubleness) {
const MachineType type = GetParam();
StreamBuilder m(this, type, type, type);
Node* param0 = m.Parameter(0);
Node* param1 = m.Parameter(1);
RawMachineLabel a, b, c;
m.Branch(m.Int32Constant(0), &a, &b);
m.Bind(&a);
m.Goto(&c);
m.Bind(&b);
m.Goto(&c);
m.Bind(&c);
Node* phi = m.Phi(type.representation(), param0, param1);
m.Return(phi);
Stream s = m.Build(kAllInstructions);
EXPECT_EQ(s.IsDouble(phi), s.IsDouble(param0));
EXPECT_EQ(s.IsDouble(phi), s.IsDouble(param1));
}
TARGET_TEST_P(InstructionSelectorPhiTest, Referenceness) {
const MachineType type = GetParam();
StreamBuilder m(this, type, type, type);
Node* param0 = m.Parameter(0);
Node* param1 = m.Parameter(1);
RawMachineLabel a, b, c;
m.Branch(m.Int32Constant(1), &a, &b);
m.Bind(&a);
m.Goto(&c);
m.Bind(&b);
m.Goto(&c);
m.Bind(&c);
Node* phi = m.Phi(type.representation(), param0, param1);
m.Return(phi);
Stream s = m.Build(kAllInstructions);
EXPECT_EQ(s.IsReference(phi), s.IsReference(param0));
EXPECT_EQ(s.IsReference(phi), s.IsReference(param1));
}
INSTANTIATE_TEST_CASE_P(
InstructionSelectorTest, InstructionSelectorPhiTest,
::testing::Values(MachineType::Float64(), MachineType::Int8(),
MachineType::Uint8(), MachineType::Int16(),
MachineType::Uint16(), MachineType::Int32(),
MachineType::Uint32(), MachineType::Int64(),
MachineType::Uint64(), MachineType::Pointer(),
MachineType::AnyTagged()));
// -----------------------------------------------------------------------------
// ValueEffect.
TARGET_TEST_F(InstructionSelectorTest, ValueEffect) {
StreamBuilder m1(this, MachineType::Int32(), MachineType::Pointer());
Node* p1 = m1.Parameter(0);
m1.Return(m1.Load(MachineType::Int32(), p1, m1.Int32Constant(0)));
Stream s1 = m1.Build(kAllInstructions);
StreamBuilder m2(this, MachineType::Int32(), MachineType::Pointer());
Node* p2 = m2.Parameter(0);
m2.Return(m2.AddNode(
m2.machine()->Load(MachineType::Int32()), p2, m2.Int32Constant(0),
m2.AddNode(m2.common()->BeginRegion(RegionObservability::kObservable),
m2.graph()->start())));
Stream s2 = m2.Build(kAllInstructions);
EXPECT_LE(3U, s1.size());
ASSERT_EQ(s1.size(), s2.size());
TRACED_FORRANGE(size_t, i, 0, s1.size() - 1) {
const Instruction* i1 = s1[i];
const Instruction* i2 = s2[i];
EXPECT_EQ(i1->arch_opcode(), i2->arch_opcode());
EXPECT_EQ(i1->InputCount(), i2->InputCount());
EXPECT_EQ(i1->OutputCount(), i2->OutputCount());
}
}
// -----------------------------------------------------------------------------
// Calls with deoptimization.
TARGET_TEST_F(InstructionSelectorTest, CallJSFunctionWithDeopt) {
StreamBuilder m(this, MachineType::AnyTagged(), MachineType::AnyTagged(),
MachineType::AnyTagged(), MachineType::AnyTagged());
BailoutId bailout_id(42);
Node* function_node = m.Parameter(0);
Node* receiver = m.Parameter(1);
Node* context = m.Parameter(2);
ZoneVector<MachineType> int32_type(1, MachineType::Int32(), zone());
ZoneVector<MachineType> empty_types(zone());
auto call_descriptor = Linkage::GetJSCallDescriptor(
zone(), false, 1, CallDescriptor::kNeedsFrameState);
// Build frame state for the state before the call.
Node* parameters = m.AddNode(
m.common()->TypedStateValues(&int32_type, SparseInputMask::Dense()),
m.Int32Constant(1));
Node* locals = m.AddNode(
m.common()->TypedStateValues(&empty_types, SparseInputMask::Dense()));
Node* stack = m.AddNode(
m.common()->TypedStateValues(&empty_types, SparseInputMask::Dense()));
Node* context_sentinel = m.Int32Constant(0);
Node* state_node = m.AddNode(
m.common()->FrameState(bailout_id, OutputFrameStateCombine::PokeAt(0),
m.GetFrameStateFunctionInfo(1, 0)),
parameters, locals, stack, context_sentinel, function_node,
m.UndefinedConstant());
// Build the call.
Node* nodes[] = {function_node, receiver, m.UndefinedConstant(),
m.Int32Constant(1), context, state_node};
Node* call = m.CallNWithFrameState(call_descriptor, arraysize(nodes), nodes);
m.Return(call);
Stream s = m.Build(kAllExceptNopInstructions);
// Skip until kArchCallJSFunction.
size_t index = 0;
for (; index < s.size() && s[index]->arch_opcode() != kArchCallJSFunction;
index++) {
}
// Now we should have two instructions: call and return.
ASSERT_EQ(index + 2, s.size());
EXPECT_EQ(kArchCallJSFunction, s[index++]->arch_opcode());
EXPECT_EQ(kArchRet, s[index++]->arch_opcode());
// TODO(jarin) Check deoptimization table.
}
TARGET_TEST_F(InstructionSelectorTest, CallStubWithDeopt) {
StreamBuilder m(this, MachineType::AnyTagged(), MachineType::AnyTagged(),
MachineType::AnyTagged(), MachineType::AnyTagged());
BailoutId bailout_id_before(42);
// Some arguments for the call node.
Node* function_node = m.Parameter(0);
Node* receiver = m.Parameter(1);
Node* context = m.Int32Constant(1); // Context is ignored.
ZoneVector<MachineType> int32_type(1, MachineType::Int32(), zone());
ZoneVector<MachineType> float64_type(1, MachineType::Float64(), zone());
ZoneVector<MachineType> tagged_type(1, MachineType::AnyTagged(), zone());
Callable callable = Builtins::CallableFor(isolate(), Builtins::kToObject);
auto call_descriptor = Linkage::GetStubCallDescriptor(
isolate(), zone(), callable.descriptor(), 1,
CallDescriptor::kNeedsFrameState, Operator::kNoProperties);
// Build frame state for the state before the call.
Node* parameters = m.AddNode(
m.common()->TypedStateValues(&int32_type, SparseInputMask::Dense()),
m.Int32Constant(43));
Node* locals = m.AddNode(
m.common()->TypedStateValues(&float64_type, SparseInputMask::Dense()),
m.Float64Constant(0.5));
Node* stack = m.AddNode(
m.common()->TypedStateValues(&tagged_type, SparseInputMask::Dense()),
m.UndefinedConstant());
Node* context_sentinel = m.Int32Constant(0);
Node* state_node =
m.AddNode(m.common()->FrameState(bailout_id_before,
OutputFrameStateCombine::PokeAt(0),
m.GetFrameStateFunctionInfo(1, 1)),
parameters, locals, stack, context_sentinel, function_node,
m.UndefinedConstant());
// Build the call.
Node* stub_code = m.HeapConstant(callable.code());
Node* nodes[] = {stub_code, function_node, receiver, context, state_node};
Node* call = m.CallNWithFrameState(call_descriptor, arraysize(nodes), nodes);
m.Return(call);
Stream s = m.Build(kAllExceptNopInstructions);
// Skip until kArchCallJSFunction.
size_t index = 0;
for (; index < s.size() && s[index]->arch_opcode() != kArchCallCodeObject;
index++) {
}
// Now we should have two instructions: call, return.
ASSERT_EQ(index + 2, s.size());
// Check the call instruction
const Instruction* call_instr = s[index++];
EXPECT_EQ(kArchCallCodeObject, call_instr->arch_opcode());
size_t num_operands =
1 + // Code object.
1 + // Poison index
6 + // Frame state deopt id + one input for each value in frame state.
1 + // Function.
1; // Context.
ASSERT_EQ(num_operands, call_instr->InputCount());
// Code object.
EXPECT_TRUE(call_instr->InputAt(0)->IsImmediate());
// Deoptimization id.
int32_t deopt_id_before = s.ToInt32(call_instr->InputAt(2));
FrameStateDescriptor* desc_before =
s.GetFrameStateDescriptor(deopt_id_before);
EXPECT_EQ(bailout_id_before, desc_before->bailout_id());
EXPECT_EQ(1u, desc_before->parameters_count());
EXPECT_EQ(1u, desc_before->locals_count());
EXPECT_EQ(1u, desc_before->stack_count());
EXPECT_EQ(43, s.ToInt32(call_instr->InputAt(4)));
EXPECT_EQ(0, s.ToInt32(call_instr->InputAt(5))); // This should be a context.
// We inserted 0 here.
EXPECT_EQ(0.5, s.ToFloat64(call_instr->InputAt(6)));
EXPECT_TRUE(s.ToHeapObject(call_instr->InputAt(7))->IsUndefined(isolate()));
// Function.
EXPECT_EQ(s.ToVreg(function_node), s.ToVreg(call_instr->InputAt(8)));
// Context.
EXPECT_EQ(s.ToVreg(context), s.ToVreg(call_instr->InputAt(9)));
EXPECT_EQ(kArchRet, s[index++]->arch_opcode());
EXPECT_EQ(index, s.size());
}
TARGET_TEST_F(InstructionSelectorTest, CallStubWithDeoptRecursiveFrameState) {
StreamBuilder m(this, MachineType::AnyTagged(), MachineType::AnyTagged(),
MachineType::AnyTagged(), MachineType::AnyTagged());
BailoutId bailout_id_before(42);
BailoutId bailout_id_parent(62);
// Some arguments for the call node.
Node* function_node = m.Parameter(0);
Node* receiver = m.Parameter(1);
Node* context = m.Int32Constant(66);
Node* context2 = m.Int32Constant(46);
ZoneVector<MachineType> int32_type(1, MachineType::Int32(), zone());
ZoneVector<MachineType> int32x2_type(2, MachineType::Int32(), zone());
ZoneVector<MachineType> float64_type(1, MachineType::Float64(), zone());
Callable callable = Builtins::CallableFor(isolate(), Builtins::kToObject);
auto call_descriptor = Linkage::GetStubCallDescriptor(
isolate(), zone(), callable.descriptor(), 1,
CallDescriptor::kNeedsFrameState, Operator::kNoProperties);
// Build frame state for the state before the call.
Node* parameters = m.AddNode(
m.common()->TypedStateValues(&int32_type, SparseInputMask::Dense()),
m.Int32Constant(63));
Node* locals = m.AddNode(
m.common()->TypedStateValues(&int32_type, SparseInputMask::Dense()),
m.Int32Constant(64));
Node* stack = m.AddNode(
m.common()->TypedStateValues(&int32_type, SparseInputMask::Dense()),
m.Int32Constant(65));
Node* frame_state_parent = m.AddNode(
m.common()->FrameState(bailout_id_parent,
OutputFrameStateCombine::Ignore(),
m.GetFrameStateFunctionInfo(1, 1)),
parameters, locals, stack, context, function_node, m.UndefinedConstant());
Node* parameters2 = m.AddNode(
m.common()->TypedStateValues(&int32_type, SparseInputMask::Dense()),
m.Int32Constant(43));
Node* locals2 = m.AddNode(
m.common()->TypedStateValues(&float64_type, SparseInputMask::Dense()),
m.Float64Constant(0.25));
Node* stack2 = m.AddNode(
m.common()->TypedStateValues(&int32x2_type, SparseInputMask::Dense()),
m.Int32Constant(44), m.Int32Constant(45));
Node* state_node =
m.AddNode(m.common()->FrameState(bailout_id_before,
OutputFrameStateCombine::PokeAt(0),
m.GetFrameStateFunctionInfo(1, 1)),
parameters2, locals2, stack2, context2, function_node,
frame_state_parent);
// Build the call.
Node* stub_code = m.HeapConstant(callable.code());
Node* nodes[] = {stub_code, function_node, receiver, context2, state_node};
Node* call = m.CallNWithFrameState(call_descriptor, arraysize(nodes), nodes);
m.Return(call);
Stream s = m.Build(kAllExceptNopInstructions);
// Skip until kArchCallJSFunction.
size_t index = 0;
for (; index < s.size() && s[index]->arch_opcode() != kArchCallCodeObject;
index++) {
}
// Now we should have three instructions: call, return.
EXPECT_EQ(index + 2, s.size());
// Check the call instruction
const Instruction* call_instr = s[index++];
EXPECT_EQ(kArchCallCodeObject, call_instr->arch_opcode());
size_t num_operands =
1 + // Code object.
1 + // Poison index.
1 + // Frame state deopt id
6 + // One input for each value in frame state + context.
5 + // One input for each value in the parent frame state + context.
1 + // Function.
1; // Context.
EXPECT_EQ(num_operands, call_instr->InputCount());
// Code object.
EXPECT_TRUE(call_instr->InputAt(0)->IsImmediate());
// Deoptimization id.
int32_t deopt_id_before = s.ToInt32(call_instr->InputAt(2));
FrameStateDescriptor* desc_before =
s.GetFrameStateDescriptor(deopt_id_before);
FrameStateDescriptor* desc_before_outer = desc_before->outer_state();
EXPECT_EQ(bailout_id_before, desc_before->bailout_id());
EXPECT_EQ(1u, desc_before_outer->parameters_count());
EXPECT_EQ(1u, desc_before_outer->locals_count());
EXPECT_EQ(1u, desc_before_outer->stack_count());
// Values from parent environment.
EXPECT_EQ(63, s.ToInt32(call_instr->InputAt(4)));
// Context:
EXPECT_EQ(66, s.ToInt32(call_instr->InputAt(5)));
EXPECT_EQ(64, s.ToInt32(call_instr->InputAt(6)));
EXPECT_EQ(65, s.ToInt32(call_instr->InputAt(7)));
// Values from the nested frame.
EXPECT_EQ(1u, desc_before->parameters_count());
EXPECT_EQ(1u, desc_before->locals_count());
EXPECT_EQ(2u, desc_before->stack_count());
EXPECT_EQ(43, s.ToInt32(call_instr->InputAt(9)));
EXPECT_EQ(46, s.ToInt32(call_instr->InputAt(10)));
EXPECT_EQ(0.25, s.ToFloat64(call_instr->InputAt(11)));
EXPECT_EQ(44, s.ToInt32(call_instr->InputAt(12)));
EXPECT_EQ(45, s.ToInt32(call_instr->InputAt(13)));
// Function.
EXPECT_EQ(s.ToVreg(function_node), s.ToVreg(call_instr->InputAt(14)));
// Context.
EXPECT_EQ(s.ToVreg(context2), s.ToVreg(call_instr->InputAt(15)));
// Continuation.
EXPECT_EQ(kArchRet, s[index++]->arch_opcode());
EXPECT_EQ(index, s.size());
}
} // namespace compiler
} // namespace internal
} // namespace v8