1f7e3b3483
Reason for revert: Revert this patch due to shared win build compilation failure http://build.chromium.org/p/client.v8/builders/V8%20Win32%20-%20nosnap%20-%20shared/builds/5030/steps/compile/logs/stdio Original issue's description: > Add WeakKeyMap to v8.h > > A new map wich references its keys weakly is added to v8.h. Internally it uses the same storage as JSWeakMap but doesn't depend on the JavaScript part of WeakMap implementation in weak-collection.js, hence it can be instantiated without entering any context. > > BUG=chromium:437416 > LOG=Y > > Committed: https://crrev.com/ee7ed39ac8327124e74dd7ad5f1de0dede988cb7 > Cr-Commit-Position: refs/heads/master@{#26425} TBR=jochen@chromium.org,mstarzinger@chromium.org,rossberg@chromium.org NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=chromium:437416 Review URL: https://codereview.chromium.org/901663002 Cr-Commit-Position: refs/heads/master@{#26430}
258 lines
9.4 KiB
C++
258 lines
9.4 KiB
C++
// Copyright 2011 the V8 project authors. All rights reserved.
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following
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// disclaimer in the documentation and/or other materials provided
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// with the distribution.
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// * Neither the name of Google Inc. nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include <utility>
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#include "src/v8.h"
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#include "src/global-handles.h"
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#include "src/snapshot.h"
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#include "test/cctest/cctest.h"
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using namespace v8::internal;
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static Isolate* GetIsolateFrom(LocalContext* context) {
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return reinterpret_cast<Isolate*>((*context)->GetIsolate());
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}
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static Handle<JSWeakSet> AllocateJSWeakSet(Isolate* isolate) {
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Factory* factory = isolate->factory();
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Handle<Map> map = factory->NewMap(JS_WEAK_SET_TYPE, JSWeakSet::kSize);
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Handle<JSObject> weakset_obj = factory->NewJSObjectFromMap(map);
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Handle<JSWeakSet> weakset(JSWeakSet::cast(*weakset_obj));
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// Do not leak handles for the hash table, it would make entries strong.
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{
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HandleScope scope(isolate);
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Handle<ObjectHashTable> table = ObjectHashTable::New(isolate, 1);
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weakset->set_table(*table);
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}
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return weakset;
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}
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static void PutIntoWeakSet(Handle<JSWeakSet> weakset,
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Handle<JSObject> key,
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Handle<Object> value) {
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Handle<ObjectHashTable> table = ObjectHashTable::Put(
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Handle<ObjectHashTable>(ObjectHashTable::cast(weakset->table())),
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Handle<JSObject>(JSObject::cast(*key)),
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value);
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weakset->set_table(*table);
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}
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static int NumberOfWeakCalls = 0;
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static void WeakPointerCallback(
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const v8::WeakCallbackData<v8::Value, void>& data) {
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std::pair<v8::Persistent<v8::Value>*, int>* p =
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reinterpret_cast<std::pair<v8::Persistent<v8::Value>*, int>*>(
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data.GetParameter());
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DCHECK_EQ(1234, p->second);
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NumberOfWeakCalls++;
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p->first->Reset();
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}
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TEST(WeakSet_Weakness) {
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FLAG_incremental_marking = false;
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LocalContext context;
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Isolate* isolate = GetIsolateFrom(&context);
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Factory* factory = isolate->factory();
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Heap* heap = isolate->heap();
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HandleScope scope(isolate);
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Handle<JSWeakSet> weakset = AllocateJSWeakSet(isolate);
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GlobalHandles* global_handles = isolate->global_handles();
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// Keep global reference to the key.
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Handle<Object> key;
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{
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HandleScope scope(isolate);
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Handle<Map> map = factory->NewMap(JS_OBJECT_TYPE, JSObject::kHeaderSize);
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Handle<JSObject> object = factory->NewJSObjectFromMap(map);
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key = global_handles->Create(*object);
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}
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CHECK(!global_handles->IsWeak(key.location()));
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// Put entry into weak set.
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{
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HandleScope scope(isolate);
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PutIntoWeakSet(weakset,
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Handle<JSObject>(JSObject::cast(*key)),
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Handle<Smi>(Smi::FromInt(23), isolate));
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}
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CHECK_EQ(1, ObjectHashTable::cast(weakset->table())->NumberOfElements());
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// Force a full GC.
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heap->CollectAllGarbage(false);
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CHECK_EQ(0, NumberOfWeakCalls);
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CHECK_EQ(1, ObjectHashTable::cast(weakset->table())->NumberOfElements());
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CHECK_EQ(
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0, ObjectHashTable::cast(weakset->table())->NumberOfDeletedElements());
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// Make the global reference to the key weak.
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{
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HandleScope scope(isolate);
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std::pair<Handle<Object>*, int> handle_and_id(&key, 1234);
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GlobalHandles::MakeWeak(key.location(),
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reinterpret_cast<void*>(&handle_and_id),
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&WeakPointerCallback);
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}
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CHECK(global_handles->IsWeak(key.location()));
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// Force a full GC.
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// Perform two consecutive GCs because the first one will only clear
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// weak references whereas the second one will also clear weak sets.
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heap->CollectAllGarbage(false);
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CHECK_EQ(1, NumberOfWeakCalls);
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CHECK_EQ(1, ObjectHashTable::cast(weakset->table())->NumberOfElements());
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CHECK_EQ(
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0, ObjectHashTable::cast(weakset->table())->NumberOfDeletedElements());
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heap->CollectAllGarbage(false);
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CHECK_EQ(1, NumberOfWeakCalls);
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CHECK_EQ(0, ObjectHashTable::cast(weakset->table())->NumberOfElements());
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CHECK_EQ(
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1, ObjectHashTable::cast(weakset->table())->NumberOfDeletedElements());
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}
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TEST(WeakSet_Shrinking) {
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LocalContext context;
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Isolate* isolate = GetIsolateFrom(&context);
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Factory* factory = isolate->factory();
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Heap* heap = isolate->heap();
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HandleScope scope(isolate);
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Handle<JSWeakSet> weakset = AllocateJSWeakSet(isolate);
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// Check initial capacity.
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CHECK_EQ(32, ObjectHashTable::cast(weakset->table())->Capacity());
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// Fill up weak set to trigger capacity change.
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{
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HandleScope scope(isolate);
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Handle<Map> map = factory->NewMap(JS_OBJECT_TYPE, JSObject::kHeaderSize);
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for (int i = 0; i < 32; i++) {
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Handle<JSObject> object = factory->NewJSObjectFromMap(map);
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PutIntoWeakSet(weakset, object, Handle<Smi>(Smi::FromInt(i), isolate));
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}
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}
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// Check increased capacity.
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CHECK_EQ(128, ObjectHashTable::cast(weakset->table())->Capacity());
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// Force a full GC.
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CHECK_EQ(32, ObjectHashTable::cast(weakset->table())->NumberOfElements());
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CHECK_EQ(
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0, ObjectHashTable::cast(weakset->table())->NumberOfDeletedElements());
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heap->CollectAllGarbage(false);
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CHECK_EQ(0, ObjectHashTable::cast(weakset->table())->NumberOfElements());
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CHECK_EQ(
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32, ObjectHashTable::cast(weakset->table())->NumberOfDeletedElements());
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// Check shrunk capacity.
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CHECK_EQ(32, ObjectHashTable::cast(weakset->table())->Capacity());
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}
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// Test that weak set values on an evacuation candidate which are not reachable
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// by other paths are correctly recorded in the slots buffer.
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TEST(WeakSet_Regress2060a) {
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if (i::FLAG_never_compact) return;
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FLAG_always_compact = true;
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LocalContext context;
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Isolate* isolate = GetIsolateFrom(&context);
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Factory* factory = isolate->factory();
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Heap* heap = isolate->heap();
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HandleScope scope(isolate);
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Handle<JSFunction> function = factory->NewFunction(
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factory->function_string());
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Handle<JSObject> key = factory->NewJSObject(function);
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Handle<JSWeakSet> weakset = AllocateJSWeakSet(isolate);
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// Start second old-space page so that values land on evacuation candidate.
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Page* first_page = heap->old_pointer_space()->anchor()->next_page();
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factory->NewFixedArray(900 * KB / kPointerSize, TENURED);
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// Fill up weak set with values on an evacuation candidate.
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{
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HandleScope scope(isolate);
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for (int i = 0; i < 32; i++) {
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Handle<JSObject> object = factory->NewJSObject(function, TENURED);
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CHECK(!heap->InNewSpace(object->address()));
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CHECK(!first_page->Contains(object->address()));
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PutIntoWeakSet(weakset, key, object);
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}
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}
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// Force compacting garbage collection.
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CHECK(FLAG_always_compact);
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heap->CollectAllGarbage(Heap::kNoGCFlags);
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}
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// Test that weak set keys on an evacuation candidate which are reachable by
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// other strong paths are correctly recorded in the slots buffer.
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TEST(WeakSet_Regress2060b) {
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if (i::FLAG_never_compact) return;
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FLAG_always_compact = true;
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#ifdef VERIFY_HEAP
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FLAG_verify_heap = true;
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#endif
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LocalContext context;
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Isolate* isolate = GetIsolateFrom(&context);
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Factory* factory = isolate->factory();
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Heap* heap = isolate->heap();
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HandleScope scope(isolate);
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Handle<JSFunction> function = factory->NewFunction(
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factory->function_string());
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// Start second old-space page so that keys land on evacuation candidate.
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Page* first_page = heap->old_pointer_space()->anchor()->next_page();
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factory->NewFixedArray(900 * KB / kPointerSize, TENURED);
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// Fill up weak set with keys on an evacuation candidate.
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Handle<JSObject> keys[32];
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for (int i = 0; i < 32; i++) {
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keys[i] = factory->NewJSObject(function, TENURED);
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CHECK(!heap->InNewSpace(keys[i]->address()));
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CHECK(!first_page->Contains(keys[i]->address()));
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}
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Handle<JSWeakSet> weakset = AllocateJSWeakSet(isolate);
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for (int i = 0; i < 32; i++) {
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PutIntoWeakSet(weakset,
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keys[i],
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Handle<Smi>(Smi::FromInt(i), isolate));
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}
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// Force compacting garbage collection. The subsequent collections are used
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// to verify that key references were actually updated.
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CHECK(FLAG_always_compact);
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heap->CollectAllGarbage(Heap::kNoGCFlags);
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heap->CollectAllGarbage(Heap::kNoGCFlags);
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heap->CollectAllGarbage(Heap::kNoGCFlags);
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}
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