830ba4e764
And fix bug in debug-mode of 32-bit smi. Review URL: http://codereview.chromium.org/261024 git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@3039 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
8077 lines
256 KiB
C++
8077 lines
256 KiB
C++
// Copyright 2007-2009 the V8 project authors. All rights reserved.
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following
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// disclaimer in the documentation and/or other materials provided
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// with the distribution.
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// * Neither the name of Google Inc. nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include "v8.h"
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#include "api.h"
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#include "compilation-cache.h"
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#include "execution.h"
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#include "snapshot.h"
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#include "platform.h"
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#include "top.h"
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#include "cctest.h"
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static bool IsNaN(double x) {
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#ifdef WIN32
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return _isnan(x);
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#else
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return isnan(x);
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#endif
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}
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using ::v8::ObjectTemplate;
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using ::v8::Value;
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using ::v8::Context;
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using ::v8::Local;
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using ::v8::String;
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using ::v8::Script;
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using ::v8::Function;
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using ::v8::AccessorInfo;
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using ::v8::Extension;
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namespace i = ::v8::internal;
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static Local<Value> v8_num(double x) {
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return v8::Number::New(x);
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}
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static Local<String> v8_str(const char* x) {
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return String::New(x);
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}
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static Local<Script> v8_compile(const char* x) {
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return Script::Compile(v8_str(x));
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}
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// A LocalContext holds a reference to a v8::Context.
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class LocalContext {
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public:
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LocalContext(v8::ExtensionConfiguration* extensions = 0,
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v8::Handle<ObjectTemplate> global_template =
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v8::Handle<ObjectTemplate>(),
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v8::Handle<Value> global_object = v8::Handle<Value>())
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: context_(Context::New(extensions, global_template, global_object)) {
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context_->Enter();
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}
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virtual ~LocalContext() {
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context_->Exit();
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context_.Dispose();
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}
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Context* operator->() { return *context_; }
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Context* operator*() { return *context_; }
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Local<Context> local() { return Local<Context>::New(context_); }
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bool IsReady() { return !context_.IsEmpty(); }
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private:
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v8::Persistent<Context> context_;
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};
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// Switches between all the Api tests using the threading support.
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// In order to get a surprising but repeatable pattern of thread
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// switching it has extra semaphores to control the order in which
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// the tests alternate, not relying solely on the big V8 lock.
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//
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// A test is augmented with calls to ApiTestFuzzer::Fuzz() in its
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// callbacks. This will have no effect when we are not running the
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// thread fuzzing test. In the thread fuzzing test it will
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// pseudorandomly select a successor thread and switch execution
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// to that thread, suspending the current test.
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class ApiTestFuzzer: public v8::internal::Thread {
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public:
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void CallTest();
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explicit ApiTestFuzzer(int num)
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: test_number_(num),
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gate_(v8::internal::OS::CreateSemaphore(0)),
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active_(true) {
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}
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~ApiTestFuzzer() { delete gate_; }
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// The ApiTestFuzzer is also a Thread, so it has a Run method.
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virtual void Run();
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enum PartOfTest { FIRST_PART, SECOND_PART };
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static void Setup(PartOfTest part);
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static void RunAllTests();
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static void TearDown();
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// This method switches threads if we are running the Threading test.
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// Otherwise it does nothing.
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static void Fuzz();
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private:
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static bool fuzzing_;
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static int tests_being_run_;
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static int current_;
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static int active_tests_;
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static bool NextThread();
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int test_number_;
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v8::internal::Semaphore* gate_;
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bool active_;
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void ContextSwitch();
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static int GetNextTestNumber();
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static v8::internal::Semaphore* all_tests_done_;
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};
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#define THREADED_TEST(Name) \
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static void Test##Name(); \
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RegisterThreadedTest register_##Name(Test##Name); \
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/* */ TEST(Name)
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class RegisterThreadedTest {
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public:
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explicit RegisterThreadedTest(CcTest::TestFunction* callback)
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: fuzzer_(NULL), callback_(callback) {
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prev_ = first_;
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first_ = this;
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count_++;
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}
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static int count() { return count_; }
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static RegisterThreadedTest* nth(int i) {
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CHECK(i < count());
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RegisterThreadedTest* current = first_;
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while (i > 0) {
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i--;
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current = current->prev_;
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}
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return current;
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}
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CcTest::TestFunction* callback() { return callback_; }
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ApiTestFuzzer* fuzzer_;
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private:
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static RegisterThreadedTest* first_;
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static int count_;
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CcTest::TestFunction* callback_;
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RegisterThreadedTest* prev_;
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};
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RegisterThreadedTest *RegisterThreadedTest::first_ = NULL;
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int RegisterThreadedTest::count_ = 0;
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static int signature_callback_count;
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static v8::Handle<Value> IncrementingSignatureCallback(
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const v8::Arguments& args) {
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ApiTestFuzzer::Fuzz();
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signature_callback_count++;
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v8::Handle<v8::Array> result = v8::Array::New(args.Length());
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for (int i = 0; i < args.Length(); i++)
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result->Set(v8::Integer::New(i), args[i]);
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return result;
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}
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static v8::Handle<Value> SignatureCallback(const v8::Arguments& args) {
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ApiTestFuzzer::Fuzz();
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v8::Handle<v8::Array> result = v8::Array::New(args.Length());
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for (int i = 0; i < args.Length(); i++) {
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result->Set(v8::Integer::New(i), args[i]);
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}
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return result;
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}
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THREADED_TEST(Handles) {
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v8::HandleScope scope;
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Local<Context> local_env;
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{
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LocalContext env;
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local_env = env.local();
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}
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// Local context should still be live.
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CHECK(!local_env.IsEmpty());
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local_env->Enter();
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v8::Handle<v8::Primitive> undef = v8::Undefined();
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CHECK(!undef.IsEmpty());
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CHECK(undef->IsUndefined());
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const char* c_source = "1 + 2 + 3";
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Local<String> source = String::New(c_source);
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Local<Script> script = Script::Compile(source);
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CHECK_EQ(6, script->Run()->Int32Value());
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local_env->Exit();
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}
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// Helper function that compiles and runs the source.
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static Local<Value> CompileRun(const char* source) {
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return Script::Compile(String::New(source))->Run();
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}
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THREADED_TEST(ReceiverSignature) {
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v8::HandleScope scope;
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LocalContext env;
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v8::Handle<v8::FunctionTemplate> fun = v8::FunctionTemplate::New();
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v8::Handle<v8::Signature> sig = v8::Signature::New(fun);
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fun->PrototypeTemplate()->Set(
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v8_str("m"),
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v8::FunctionTemplate::New(IncrementingSignatureCallback,
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v8::Handle<Value>(),
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sig));
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env->Global()->Set(v8_str("Fun"), fun->GetFunction());
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signature_callback_count = 0;
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CompileRun(
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"var o = new Fun();"
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"o.m();");
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CHECK_EQ(1, signature_callback_count);
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v8::Handle<v8::FunctionTemplate> sub_fun = v8::FunctionTemplate::New();
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sub_fun->Inherit(fun);
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env->Global()->Set(v8_str("SubFun"), sub_fun->GetFunction());
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CompileRun(
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"var o = new SubFun();"
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"o.m();");
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CHECK_EQ(2, signature_callback_count);
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v8::TryCatch try_catch;
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CompileRun(
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"var o = { };"
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"o.m = Fun.prototype.m;"
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"o.m();");
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CHECK_EQ(2, signature_callback_count);
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CHECK(try_catch.HasCaught());
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try_catch.Reset();
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v8::Handle<v8::FunctionTemplate> unrel_fun = v8::FunctionTemplate::New();
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sub_fun->Inherit(fun);
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env->Global()->Set(v8_str("UnrelFun"), unrel_fun->GetFunction());
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CompileRun(
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"var o = new UnrelFun();"
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"o.m = Fun.prototype.m;"
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"o.m();");
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CHECK_EQ(2, signature_callback_count);
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CHECK(try_catch.HasCaught());
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}
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THREADED_TEST(ArgumentSignature) {
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v8::HandleScope scope;
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LocalContext env;
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v8::Handle<v8::FunctionTemplate> cons = v8::FunctionTemplate::New();
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cons->SetClassName(v8_str("Cons"));
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v8::Handle<v8::Signature> sig =
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v8::Signature::New(v8::Handle<v8::FunctionTemplate>(), 1, &cons);
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v8::Handle<v8::FunctionTemplate> fun =
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v8::FunctionTemplate::New(SignatureCallback, v8::Handle<Value>(), sig);
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env->Global()->Set(v8_str("Cons"), cons->GetFunction());
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env->Global()->Set(v8_str("Fun1"), fun->GetFunction());
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v8::Handle<Value> value1 = CompileRun("Fun1(4) == '';");
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CHECK(value1->IsTrue());
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v8::Handle<Value> value2 = CompileRun("Fun1(new Cons()) == '[object Cons]';");
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CHECK(value2->IsTrue());
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v8::Handle<Value> value3 = CompileRun("Fun1() == '';");
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CHECK(value3->IsTrue());
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v8::Handle<v8::FunctionTemplate> cons1 = v8::FunctionTemplate::New();
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cons1->SetClassName(v8_str("Cons1"));
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v8::Handle<v8::FunctionTemplate> cons2 = v8::FunctionTemplate::New();
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cons2->SetClassName(v8_str("Cons2"));
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v8::Handle<v8::FunctionTemplate> cons3 = v8::FunctionTemplate::New();
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cons3->SetClassName(v8_str("Cons3"));
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v8::Handle<v8::FunctionTemplate> args[3] = { cons1, cons2, cons3 };
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v8::Handle<v8::Signature> wsig =
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v8::Signature::New(v8::Handle<v8::FunctionTemplate>(), 3, args);
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v8::Handle<v8::FunctionTemplate> fun2 =
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v8::FunctionTemplate::New(SignatureCallback, v8::Handle<Value>(), wsig);
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env->Global()->Set(v8_str("Cons1"), cons1->GetFunction());
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env->Global()->Set(v8_str("Cons2"), cons2->GetFunction());
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env->Global()->Set(v8_str("Cons3"), cons3->GetFunction());
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env->Global()->Set(v8_str("Fun2"), fun2->GetFunction());
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v8::Handle<Value> value4 = CompileRun(
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"Fun2(new Cons1(), new Cons2(), new Cons3()) =="
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"'[object Cons1],[object Cons2],[object Cons3]'");
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CHECK(value4->IsTrue());
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v8::Handle<Value> value5 = CompileRun(
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"Fun2(new Cons1(), new Cons2(), 5) == '[object Cons1],[object Cons2],'");
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CHECK(value5->IsTrue());
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v8::Handle<Value> value6 = CompileRun(
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"Fun2(new Cons3(), new Cons2(), new Cons1()) == ',[object Cons2],'");
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CHECK(value6->IsTrue());
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v8::Handle<Value> value7 = CompileRun(
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"Fun2(new Cons1(), new Cons2(), new Cons3(), 'd') == "
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"'[object Cons1],[object Cons2],[object Cons3],d';");
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CHECK(value7->IsTrue());
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v8::Handle<Value> value8 = CompileRun(
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"Fun2(new Cons1(), new Cons2()) == '[object Cons1],[object Cons2]'");
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CHECK(value8->IsTrue());
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}
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THREADED_TEST(HulIgennem) {
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v8::HandleScope scope;
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LocalContext env;
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v8::Handle<v8::Primitive> undef = v8::Undefined();
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Local<String> undef_str = undef->ToString();
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char* value = i::NewArray<char>(undef_str->Length() + 1);
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undef_str->WriteAscii(value);
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CHECK_EQ(0, strcmp(value, "undefined"));
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i::DeleteArray(value);
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}
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THREADED_TEST(Access) {
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v8::HandleScope scope;
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LocalContext env;
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Local<v8::Object> obj = v8::Object::New();
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Local<Value> foo_before = obj->Get(v8_str("foo"));
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CHECK(foo_before->IsUndefined());
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Local<String> bar_str = v8_str("bar");
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obj->Set(v8_str("foo"), bar_str);
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Local<Value> foo_after = obj->Get(v8_str("foo"));
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CHECK(!foo_after->IsUndefined());
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CHECK(foo_after->IsString());
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CHECK_EQ(bar_str, foo_after);
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}
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THREADED_TEST(Script) {
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v8::HandleScope scope;
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LocalContext env;
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const char* c_source = "1 + 2 + 3";
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Local<String> source = String::New(c_source);
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Local<Script> script = Script::Compile(source);
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CHECK_EQ(6, script->Run()->Int32Value());
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}
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static uint16_t* AsciiToTwoByteString(const char* source) {
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size_t array_length = strlen(source) + 1;
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uint16_t* converted = i::NewArray<uint16_t>(array_length);
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for (size_t i = 0; i < array_length; i++) converted[i] = source[i];
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return converted;
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}
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class TestResource: public String::ExternalStringResource {
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public:
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static int dispose_count;
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explicit TestResource(uint16_t* data)
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: data_(data), length_(0) {
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while (data[length_]) ++length_;
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}
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~TestResource() {
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i::DeleteArray(data_);
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++dispose_count;
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}
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const uint16_t* data() const {
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return data_;
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}
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size_t length() const {
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return length_;
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}
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private:
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uint16_t* data_;
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size_t length_;
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};
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int TestResource::dispose_count = 0;
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class TestAsciiResource: public String::ExternalAsciiStringResource {
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public:
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static int dispose_count;
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explicit TestAsciiResource(const char* data)
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: data_(data),
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length_(strlen(data)) { }
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~TestAsciiResource() {
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i::DeleteArray(data_);
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++dispose_count;
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}
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const char* data() const {
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return data_;
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}
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size_t length() const {
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return length_;
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}
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private:
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const char* data_;
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size_t length_;
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};
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int TestAsciiResource::dispose_count = 0;
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THREADED_TEST(ScriptUsingStringResource) {
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TestResource::dispose_count = 0;
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const char* c_source = "1 + 2 * 3";
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uint16_t* two_byte_source = AsciiToTwoByteString(c_source);
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{
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v8::HandleScope scope;
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LocalContext env;
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TestResource* resource = new TestResource(two_byte_source);
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Local<String> source = String::NewExternal(resource);
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Local<Script> script = Script::Compile(source);
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Local<Value> value = script->Run();
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CHECK(value->IsNumber());
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CHECK_EQ(7, value->Int32Value());
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CHECK(source->IsExternal());
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CHECK_EQ(resource,
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static_cast<TestResource*>(source->GetExternalStringResource()));
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v8::internal::Heap::CollectAllGarbage(false);
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CHECK_EQ(0, TestResource::dispose_count);
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}
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v8::internal::CompilationCache::Clear();
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v8::internal::Heap::CollectAllGarbage(false);
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CHECK_EQ(1, TestResource::dispose_count);
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}
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THREADED_TEST(ScriptUsingAsciiStringResource) {
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TestAsciiResource::dispose_count = 0;
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const char* c_source = "1 + 2 * 3";
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{
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v8::HandleScope scope;
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LocalContext env;
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Local<String> source =
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String::NewExternal(new TestAsciiResource(i::StrDup(c_source)));
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Local<Script> script = Script::Compile(source);
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Local<Value> value = script->Run();
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CHECK(value->IsNumber());
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CHECK_EQ(7, value->Int32Value());
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v8::internal::Heap::CollectAllGarbage(false);
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CHECK_EQ(0, TestAsciiResource::dispose_count);
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}
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v8::internal::CompilationCache::Clear();
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v8::internal::Heap::CollectAllGarbage(false);
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CHECK_EQ(1, TestAsciiResource::dispose_count);
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}
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THREADED_TEST(ScriptMakingExternalString) {
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TestResource::dispose_count = 0;
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uint16_t* two_byte_source = AsciiToTwoByteString("1 + 2 * 3");
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{
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v8::HandleScope scope;
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LocalContext env;
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Local<String> source = String::New(two_byte_source);
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bool success = source->MakeExternal(new TestResource(two_byte_source));
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CHECK(success);
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Local<Script> script = Script::Compile(source);
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Local<Value> value = script->Run();
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CHECK(value->IsNumber());
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CHECK_EQ(7, value->Int32Value());
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v8::internal::Heap::CollectAllGarbage(false);
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CHECK_EQ(0, TestResource::dispose_count);
|
|
}
|
|
v8::internal::CompilationCache::Clear();
|
|
v8::internal::Heap::CollectAllGarbage(false);
|
|
CHECK_EQ(1, TestResource::dispose_count);
|
|
}
|
|
|
|
|
|
THREADED_TEST(ScriptMakingExternalAsciiString) {
|
|
TestAsciiResource::dispose_count = 0;
|
|
const char* c_source = "1 + 2 * 3";
|
|
{
|
|
v8::HandleScope scope;
|
|
LocalContext env;
|
|
Local<String> source = v8_str(c_source);
|
|
bool success = source->MakeExternal(
|
|
new TestAsciiResource(i::StrDup(c_source)));
|
|
CHECK(success);
|
|
Local<Script> script = Script::Compile(source);
|
|
Local<Value> value = script->Run();
|
|
CHECK(value->IsNumber());
|
|
CHECK_EQ(7, value->Int32Value());
|
|
v8::internal::Heap::CollectAllGarbage(false);
|
|
CHECK_EQ(0, TestAsciiResource::dispose_count);
|
|
}
|
|
v8::internal::CompilationCache::Clear();
|
|
v8::internal::Heap::CollectAllGarbage(false);
|
|
CHECK_EQ(1, TestAsciiResource::dispose_count);
|
|
}
|
|
|
|
|
|
THREADED_TEST(UsingExternalString) {
|
|
{
|
|
v8::HandleScope scope;
|
|
uint16_t* two_byte_string = AsciiToTwoByteString("test string");
|
|
Local<String> string =
|
|
String::NewExternal(new TestResource(two_byte_string));
|
|
i::Handle<i::String> istring = v8::Utils::OpenHandle(*string);
|
|
// Trigger GCs so that the newly allocated string moves to old gen.
|
|
i::Heap::CollectGarbage(0, i::NEW_SPACE); // in survivor space now
|
|
i::Heap::CollectGarbage(0, i::NEW_SPACE); // in old gen now
|
|
i::Handle<i::String> isymbol = i::Factory::SymbolFromString(istring);
|
|
CHECK(isymbol->IsSymbol());
|
|
}
|
|
i::Heap::CollectAllGarbage(false);
|
|
i::Heap::CollectAllGarbage(false);
|
|
}
|
|
|
|
|
|
THREADED_TEST(UsingExternalAsciiString) {
|
|
{
|
|
v8::HandleScope scope;
|
|
const char* one_byte_string = "test string";
|
|
Local<String> string = String::NewExternal(
|
|
new TestAsciiResource(i::StrDup(one_byte_string)));
|
|
i::Handle<i::String> istring = v8::Utils::OpenHandle(*string);
|
|
// Trigger GCs so that the newly allocated string moves to old gen.
|
|
i::Heap::CollectGarbage(0, i::NEW_SPACE); // in survivor space now
|
|
i::Heap::CollectGarbage(0, i::NEW_SPACE); // in old gen now
|
|
i::Handle<i::String> isymbol = i::Factory::SymbolFromString(istring);
|
|
CHECK(isymbol->IsSymbol());
|
|
}
|
|
i::Heap::CollectAllGarbage(false);
|
|
i::Heap::CollectAllGarbage(false);
|
|
}
|
|
|
|
|
|
THREADED_TEST(GlobalProperties) {
|
|
v8::HandleScope scope;
|
|
LocalContext env;
|
|
v8::Handle<v8::Object> global = env->Global();
|
|
global->Set(v8_str("pi"), v8_num(3.1415926));
|
|
Local<Value> pi = global->Get(v8_str("pi"));
|
|
CHECK_EQ(3.1415926, pi->NumberValue());
|
|
}
|
|
|
|
|
|
static v8::Handle<Value> handle_call(const v8::Arguments& args) {
|
|
ApiTestFuzzer::Fuzz();
|
|
return v8_num(102);
|
|
}
|
|
|
|
|
|
static v8::Handle<Value> construct_call(const v8::Arguments& args) {
|
|
ApiTestFuzzer::Fuzz();
|
|
args.This()->Set(v8_str("x"), v8_num(1));
|
|
args.This()->Set(v8_str("y"), v8_num(2));
|
|
return args.This();
|
|
}
|
|
|
|
THREADED_TEST(FunctionTemplate) {
|
|
v8::HandleScope scope;
|
|
LocalContext env;
|
|
{
|
|
Local<v8::FunctionTemplate> fun_templ =
|
|
v8::FunctionTemplate::New(handle_call);
|
|
Local<Function> fun = fun_templ->GetFunction();
|
|
env->Global()->Set(v8_str("obj"), fun);
|
|
Local<Script> script = v8_compile("obj()");
|
|
CHECK_EQ(102, script->Run()->Int32Value());
|
|
}
|
|
// Use SetCallHandler to initialize a function template, should work like the
|
|
// previous one.
|
|
{
|
|
Local<v8::FunctionTemplate> fun_templ = v8::FunctionTemplate::New();
|
|
fun_templ->SetCallHandler(handle_call);
|
|
Local<Function> fun = fun_templ->GetFunction();
|
|
env->Global()->Set(v8_str("obj"), fun);
|
|
Local<Script> script = v8_compile("obj()");
|
|
CHECK_EQ(102, script->Run()->Int32Value());
|
|
}
|
|
// Test constructor calls.
|
|
{
|
|
Local<v8::FunctionTemplate> fun_templ =
|
|
v8::FunctionTemplate::New(construct_call);
|
|
fun_templ->SetClassName(v8_str("funky"));
|
|
Local<Function> fun = fun_templ->GetFunction();
|
|
env->Global()->Set(v8_str("obj"), fun);
|
|
Local<Script> script = v8_compile("var s = new obj(); s.x");
|
|
CHECK_EQ(1, script->Run()->Int32Value());
|
|
|
|
Local<Value> result = v8_compile("(new obj()).toString()")->Run();
|
|
CHECK_EQ(v8_str("[object funky]"), result);
|
|
}
|
|
}
|
|
|
|
|
|
THREADED_TEST(FindInstanceInPrototypeChain) {
|
|
v8::HandleScope scope;
|
|
LocalContext env;
|
|
|
|
Local<v8::FunctionTemplate> base = v8::FunctionTemplate::New();
|
|
Local<v8::FunctionTemplate> derived = v8::FunctionTemplate::New();
|
|
Local<v8::FunctionTemplate> other = v8::FunctionTemplate::New();
|
|
derived->Inherit(base);
|
|
|
|
Local<v8::Function> base_function = base->GetFunction();
|
|
Local<v8::Function> derived_function = derived->GetFunction();
|
|
Local<v8::Function> other_function = other->GetFunction();
|
|
|
|
Local<v8::Object> base_instance = base_function->NewInstance();
|
|
Local<v8::Object> derived_instance = derived_function->NewInstance();
|
|
Local<v8::Object> derived_instance2 = derived_function->NewInstance();
|
|
Local<v8::Object> other_instance = other_function->NewInstance();
|
|
derived_instance2->Set(v8_str("__proto__"), derived_instance);
|
|
other_instance->Set(v8_str("__proto__"), derived_instance2);
|
|
|
|
// base_instance is only an instance of base.
|
|
CHECK_EQ(base_instance,
|
|
base_instance->FindInstanceInPrototypeChain(base));
|
|
CHECK(base_instance->FindInstanceInPrototypeChain(derived).IsEmpty());
|
|
CHECK(base_instance->FindInstanceInPrototypeChain(other).IsEmpty());
|
|
|
|
// derived_instance is an instance of base and derived.
|
|
CHECK_EQ(derived_instance,
|
|
derived_instance->FindInstanceInPrototypeChain(base));
|
|
CHECK_EQ(derived_instance,
|
|
derived_instance->FindInstanceInPrototypeChain(derived));
|
|
CHECK(derived_instance->FindInstanceInPrototypeChain(other).IsEmpty());
|
|
|
|
// other_instance is an instance of other and its immediate
|
|
// prototype derived_instance2 is an instance of base and derived.
|
|
// Note, derived_instance is an instance of base and derived too,
|
|
// but it comes after derived_instance2 in the prototype chain of
|
|
// other_instance.
|
|
CHECK_EQ(derived_instance2,
|
|
other_instance->FindInstanceInPrototypeChain(base));
|
|
CHECK_EQ(derived_instance2,
|
|
other_instance->FindInstanceInPrototypeChain(derived));
|
|
CHECK_EQ(other_instance,
|
|
other_instance->FindInstanceInPrototypeChain(other));
|
|
}
|
|
|
|
|
|
static v8::Handle<Value> handle_property(Local<String> name,
|
|
const AccessorInfo&) {
|
|
ApiTestFuzzer::Fuzz();
|
|
return v8_num(900);
|
|
}
|
|
|
|
|
|
THREADED_TEST(PropertyHandler) {
|
|
v8::HandleScope scope;
|
|
Local<v8::FunctionTemplate> fun_templ = v8::FunctionTemplate::New();
|
|
fun_templ->InstanceTemplate()->SetAccessor(v8_str("foo"), handle_property);
|
|
LocalContext env;
|
|
Local<Function> fun = fun_templ->GetFunction();
|
|
env->Global()->Set(v8_str("Fun"), fun);
|
|
Local<Script> getter = v8_compile("var obj = new Fun(); obj.foo;");
|
|
CHECK_EQ(900, getter->Run()->Int32Value());
|
|
Local<Script> setter = v8_compile("obj.foo = 901;");
|
|
CHECK_EQ(901, setter->Run()->Int32Value());
|
|
}
|
|
|
|
|
|
THREADED_TEST(TinyInteger) {
|
|
v8::HandleScope scope;
|
|
LocalContext env;
|
|
int32_t value = 239;
|
|
Local<v8::Integer> value_obj = v8::Integer::New(value);
|
|
CHECK_EQ(static_cast<int64_t>(value), value_obj->Value());
|
|
}
|
|
|
|
|
|
THREADED_TEST(BigSmiInteger) {
|
|
v8::HandleScope scope;
|
|
LocalContext env;
|
|
int32_t value = i::Smi::kMaxValue;
|
|
// We cannot add one to a Smi::kMaxValue without wrapping.
|
|
if (i::kSmiValueSize < 32) {
|
|
CHECK(i::Smi::IsValid(value));
|
|
CHECK(!i::Smi::IsValid(value + 1));
|
|
Local<v8::Integer> value_obj = v8::Integer::New(value);
|
|
CHECK_EQ(static_cast<int64_t>(value), value_obj->Value());
|
|
}
|
|
}
|
|
|
|
|
|
THREADED_TEST(BigInteger) {
|
|
v8::HandleScope scope;
|
|
LocalContext env;
|
|
// We cannot add one to a Smi::kMaxValue without wrapping.
|
|
if (i::kSmiValueSize < 32) {
|
|
int32_t value = i::Smi::kMaxValue + 1;
|
|
CHECK(value > i::Smi::kMaxValue);
|
|
CHECK(!i::Smi::IsValid(value));
|
|
Local<v8::Integer> value_obj = v8::Integer::New(value);
|
|
CHECK_EQ(static_cast<int64_t>(value), value_obj->Value());
|
|
}
|
|
}
|
|
|
|
|
|
THREADED_TEST(TinyUnsignedInteger) {
|
|
v8::HandleScope scope;
|
|
LocalContext env;
|
|
uint32_t value = 239;
|
|
Local<v8::Integer> value_obj = v8::Integer::NewFromUnsigned(value);
|
|
CHECK_EQ(static_cast<int64_t>(value), value_obj->Value());
|
|
}
|
|
|
|
|
|
THREADED_TEST(BigUnsignedSmiInteger) {
|
|
v8::HandleScope scope;
|
|
LocalContext env;
|
|
uint32_t value = static_cast<uint32_t>(i::Smi::kMaxValue);
|
|
CHECK(i::Smi::IsValid(value));
|
|
CHECK(!i::Smi::IsValid(value + 1));
|
|
Local<v8::Integer> value_obj = v8::Integer::NewFromUnsigned(value);
|
|
CHECK_EQ(static_cast<int64_t>(value), value_obj->Value());
|
|
}
|
|
|
|
|
|
THREADED_TEST(BigUnsignedInteger) {
|
|
v8::HandleScope scope;
|
|
LocalContext env;
|
|
uint32_t value = static_cast<uint32_t>(i::Smi::kMaxValue) + 1;
|
|
CHECK(value > static_cast<uint32_t>(i::Smi::kMaxValue));
|
|
CHECK(!i::Smi::IsValid(value));
|
|
Local<v8::Integer> value_obj = v8::Integer::NewFromUnsigned(value);
|
|
CHECK_EQ(static_cast<int64_t>(value), value_obj->Value());
|
|
}
|
|
|
|
|
|
THREADED_TEST(OutOfSignedRangeUnsignedInteger) {
|
|
v8::HandleScope scope;
|
|
LocalContext env;
|
|
uint32_t INT32_MAX_AS_UINT = (1U << 31) - 1;
|
|
uint32_t value = INT32_MAX_AS_UINT + 1;
|
|
CHECK(value > INT32_MAX_AS_UINT); // No overflow.
|
|
Local<v8::Integer> value_obj = v8::Integer::NewFromUnsigned(value);
|
|
CHECK_EQ(static_cast<int64_t>(value), value_obj->Value());
|
|
}
|
|
|
|
|
|
THREADED_TEST(Number) {
|
|
v8::HandleScope scope;
|
|
LocalContext env;
|
|
double PI = 3.1415926;
|
|
Local<v8::Number> pi_obj = v8::Number::New(PI);
|
|
CHECK_EQ(PI, pi_obj->NumberValue());
|
|
}
|
|
|
|
|
|
THREADED_TEST(ToNumber) {
|
|
v8::HandleScope scope;
|
|
LocalContext env;
|
|
Local<String> str = v8_str("3.1415926");
|
|
CHECK_EQ(3.1415926, str->NumberValue());
|
|
v8::Handle<v8::Boolean> t = v8::True();
|
|
CHECK_EQ(1.0, t->NumberValue());
|
|
v8::Handle<v8::Boolean> f = v8::False();
|
|
CHECK_EQ(0.0, f->NumberValue());
|
|
}
|
|
|
|
|
|
THREADED_TEST(Date) {
|
|
v8::HandleScope scope;
|
|
LocalContext env;
|
|
double PI = 3.1415926;
|
|
Local<Value> date_obj = v8::Date::New(PI);
|
|
CHECK_EQ(3.0, date_obj->NumberValue());
|
|
}
|
|
|
|
|
|
THREADED_TEST(Boolean) {
|
|
v8::HandleScope scope;
|
|
LocalContext env;
|
|
v8::Handle<v8::Boolean> t = v8::True();
|
|
CHECK(t->Value());
|
|
v8::Handle<v8::Boolean> f = v8::False();
|
|
CHECK(!f->Value());
|
|
v8::Handle<v8::Primitive> u = v8::Undefined();
|
|
CHECK(!u->BooleanValue());
|
|
v8::Handle<v8::Primitive> n = v8::Null();
|
|
CHECK(!n->BooleanValue());
|
|
v8::Handle<String> str1 = v8_str("");
|
|
CHECK(!str1->BooleanValue());
|
|
v8::Handle<String> str2 = v8_str("x");
|
|
CHECK(str2->BooleanValue());
|
|
CHECK(!v8::Number::New(0)->BooleanValue());
|
|
CHECK(v8::Number::New(-1)->BooleanValue());
|
|
CHECK(v8::Number::New(1)->BooleanValue());
|
|
CHECK(v8::Number::New(42)->BooleanValue());
|
|
CHECK(!v8_compile("NaN")->Run()->BooleanValue());
|
|
}
|
|
|
|
|
|
static v8::Handle<Value> DummyCallHandler(const v8::Arguments& args) {
|
|
ApiTestFuzzer::Fuzz();
|
|
return v8_num(13.4);
|
|
}
|
|
|
|
|
|
static v8::Handle<Value> GetM(Local<String> name, const AccessorInfo&) {
|
|
ApiTestFuzzer::Fuzz();
|
|
return v8_num(876);
|
|
}
|
|
|
|
|
|
THREADED_TEST(GlobalPrototype) {
|
|
v8::HandleScope scope;
|
|
v8::Handle<v8::FunctionTemplate> func_templ = v8::FunctionTemplate::New();
|
|
func_templ->PrototypeTemplate()->Set(
|
|
"dummy",
|
|
v8::FunctionTemplate::New(DummyCallHandler));
|
|
v8::Handle<ObjectTemplate> templ = func_templ->InstanceTemplate();
|
|
templ->Set("x", v8_num(200));
|
|
templ->SetAccessor(v8_str("m"), GetM);
|
|
LocalContext env(0, templ);
|
|
v8::Handle<v8::Object> obj = env->Global();
|
|
v8::Handle<Script> script = v8_compile("dummy()");
|
|
v8::Handle<Value> result = script->Run();
|
|
CHECK_EQ(13.4, result->NumberValue());
|
|
CHECK_EQ(200, v8_compile("x")->Run()->Int32Value());
|
|
CHECK_EQ(876, v8_compile("m")->Run()->Int32Value());
|
|
}
|
|
|
|
|
|
static v8::Handle<Value> GetIntValue(Local<String> property,
|
|
const AccessorInfo& info) {
|
|
ApiTestFuzzer::Fuzz();
|
|
int* value =
|
|
static_cast<int*>(v8::Handle<v8::External>::Cast(info.Data())->Value());
|
|
return v8_num(*value);
|
|
}
|
|
|
|
static void SetIntValue(Local<String> property,
|
|
Local<Value> value,
|
|
const AccessorInfo& info) {
|
|
int* field =
|
|
static_cast<int*>(v8::Handle<v8::External>::Cast(info.Data())->Value());
|
|
*field = value->Int32Value();
|
|
}
|
|
|
|
int foo, bar, baz;
|
|
|
|
THREADED_TEST(GlobalVariableAccess) {
|
|
foo = 0;
|
|
bar = -4;
|
|
baz = 10;
|
|
v8::HandleScope scope;
|
|
v8::Handle<v8::FunctionTemplate> templ = v8::FunctionTemplate::New();
|
|
templ->InstanceTemplate()->SetAccessor(v8_str("foo"),
|
|
GetIntValue,
|
|
SetIntValue,
|
|
v8::External::New(&foo));
|
|
templ->InstanceTemplate()->SetAccessor(v8_str("bar"),
|
|
GetIntValue,
|
|
SetIntValue,
|
|
v8::External::New(&bar));
|
|
templ->InstanceTemplate()->SetAccessor(v8_str("baz"),
|
|
GetIntValue,
|
|
SetIntValue,
|
|
v8::External::New(&baz));
|
|
LocalContext env(0, templ->InstanceTemplate());
|
|
v8_compile("foo = (++bar) + baz")->Run();
|
|
CHECK_EQ(bar, -3);
|
|
CHECK_EQ(foo, 7);
|
|
}
|
|
|
|
|
|
THREADED_TEST(ObjectTemplate) {
|
|
v8::HandleScope scope;
|
|
Local<ObjectTemplate> templ1 = ObjectTemplate::New();
|
|
templ1->Set("x", v8_num(10));
|
|
templ1->Set("y", v8_num(13));
|
|
LocalContext env;
|
|
Local<v8::Object> instance1 = templ1->NewInstance();
|
|
env->Global()->Set(v8_str("p"), instance1);
|
|
CHECK(v8_compile("(p.x == 10)")->Run()->BooleanValue());
|
|
CHECK(v8_compile("(p.y == 13)")->Run()->BooleanValue());
|
|
Local<v8::FunctionTemplate> fun = v8::FunctionTemplate::New();
|
|
fun->PrototypeTemplate()->Set("nirk", v8_num(123));
|
|
Local<ObjectTemplate> templ2 = fun->InstanceTemplate();
|
|
templ2->Set("a", v8_num(12));
|
|
templ2->Set("b", templ1);
|
|
Local<v8::Object> instance2 = templ2->NewInstance();
|
|
env->Global()->Set(v8_str("q"), instance2);
|
|
CHECK(v8_compile("(q.nirk == 123)")->Run()->BooleanValue());
|
|
CHECK(v8_compile("(q.a == 12)")->Run()->BooleanValue());
|
|
CHECK(v8_compile("(q.b.x == 10)")->Run()->BooleanValue());
|
|
CHECK(v8_compile("(q.b.y == 13)")->Run()->BooleanValue());
|
|
}
|
|
|
|
|
|
static v8::Handle<Value> GetFlabby(const v8::Arguments& args) {
|
|
ApiTestFuzzer::Fuzz();
|
|
return v8_num(17.2);
|
|
}
|
|
|
|
|
|
static v8::Handle<Value> GetKnurd(Local<String> property, const AccessorInfo&) {
|
|
ApiTestFuzzer::Fuzz();
|
|
return v8_num(15.2);
|
|
}
|
|
|
|
|
|
THREADED_TEST(DescriptorInheritance) {
|
|
v8::HandleScope scope;
|
|
v8::Handle<v8::FunctionTemplate> super = v8::FunctionTemplate::New();
|
|
super->PrototypeTemplate()->Set("flabby",
|
|
v8::FunctionTemplate::New(GetFlabby));
|
|
super->PrototypeTemplate()->Set("PI", v8_num(3.14));
|
|
|
|
super->InstanceTemplate()->SetAccessor(v8_str("knurd"), GetKnurd);
|
|
|
|
v8::Handle<v8::FunctionTemplate> base1 = v8::FunctionTemplate::New();
|
|
base1->Inherit(super);
|
|
base1->PrototypeTemplate()->Set("v1", v8_num(20.1));
|
|
|
|
v8::Handle<v8::FunctionTemplate> base2 = v8::FunctionTemplate::New();
|
|
base2->Inherit(super);
|
|
base2->PrototypeTemplate()->Set("v2", v8_num(10.1));
|
|
|
|
LocalContext env;
|
|
|
|
env->Global()->Set(v8_str("s"), super->GetFunction());
|
|
env->Global()->Set(v8_str("base1"), base1->GetFunction());
|
|
env->Global()->Set(v8_str("base2"), base2->GetFunction());
|
|
|
|
// Checks right __proto__ chain.
|
|
CHECK(CompileRun("base1.prototype.__proto__ == s.prototype")->BooleanValue());
|
|
CHECK(CompileRun("base2.prototype.__proto__ == s.prototype")->BooleanValue());
|
|
|
|
CHECK(v8_compile("s.prototype.PI == 3.14")->Run()->BooleanValue());
|
|
|
|
// Instance accessor should not be visible on function object or its prototype
|
|
CHECK(CompileRun("s.knurd == undefined")->BooleanValue());
|
|
CHECK(CompileRun("s.prototype.knurd == undefined")->BooleanValue());
|
|
CHECK(CompileRun("base1.prototype.knurd == undefined")->BooleanValue());
|
|
|
|
env->Global()->Set(v8_str("obj"),
|
|
base1->GetFunction()->NewInstance());
|
|
CHECK_EQ(17.2, v8_compile("obj.flabby()")->Run()->NumberValue());
|
|
CHECK(v8_compile("'flabby' in obj")->Run()->BooleanValue());
|
|
CHECK_EQ(15.2, v8_compile("obj.knurd")->Run()->NumberValue());
|
|
CHECK(v8_compile("'knurd' in obj")->Run()->BooleanValue());
|
|
CHECK_EQ(20.1, v8_compile("obj.v1")->Run()->NumberValue());
|
|
|
|
env->Global()->Set(v8_str("obj2"),
|
|
base2->GetFunction()->NewInstance());
|
|
CHECK_EQ(17.2, v8_compile("obj2.flabby()")->Run()->NumberValue());
|
|
CHECK(v8_compile("'flabby' in obj2")->Run()->BooleanValue());
|
|
CHECK_EQ(15.2, v8_compile("obj2.knurd")->Run()->NumberValue());
|
|
CHECK(v8_compile("'knurd' in obj2")->Run()->BooleanValue());
|
|
CHECK_EQ(10.1, v8_compile("obj2.v2")->Run()->NumberValue());
|
|
|
|
// base1 and base2 cannot cross reference to each's prototype
|
|
CHECK(v8_compile("obj.v2")->Run()->IsUndefined());
|
|
CHECK(v8_compile("obj2.v1")->Run()->IsUndefined());
|
|
}
|
|
|
|
|
|
int echo_named_call_count;
|
|
|
|
|
|
static v8::Handle<Value> EchoNamedProperty(Local<String> name,
|
|
const AccessorInfo& info) {
|
|
ApiTestFuzzer::Fuzz();
|
|
CHECK_EQ(v8_str("data"), info.Data());
|
|
echo_named_call_count++;
|
|
return name;
|
|
}
|
|
|
|
|
|
THREADED_TEST(NamedPropertyHandlerGetter) {
|
|
echo_named_call_count = 0;
|
|
v8::HandleScope scope;
|
|
v8::Handle<v8::FunctionTemplate> templ = v8::FunctionTemplate::New();
|
|
templ->InstanceTemplate()->SetNamedPropertyHandler(EchoNamedProperty,
|
|
0, 0, 0, 0,
|
|
v8_str("data"));
|
|
LocalContext env;
|
|
env->Global()->Set(v8_str("obj"),
|
|
templ->GetFunction()->NewInstance());
|
|
CHECK_EQ(echo_named_call_count, 0);
|
|
v8_compile("obj.x")->Run();
|
|
CHECK_EQ(echo_named_call_count, 1);
|
|
const char* code = "var str = 'oddle'; obj[str] + obj.poddle;";
|
|
v8::Handle<Value> str = CompileRun(code);
|
|
String::AsciiValue value(str);
|
|
CHECK_EQ(*value, "oddlepoddle");
|
|
// Check default behavior
|
|
CHECK_EQ(v8_compile("obj.flob = 10;")->Run()->Int32Value(), 10);
|
|
CHECK(v8_compile("'myProperty' in obj")->Run()->BooleanValue());
|
|
CHECK(v8_compile("delete obj.myProperty")->Run()->BooleanValue());
|
|
}
|
|
|
|
|
|
int echo_indexed_call_count = 0;
|
|
|
|
|
|
static v8::Handle<Value> EchoIndexedProperty(uint32_t index,
|
|
const AccessorInfo& info) {
|
|
ApiTestFuzzer::Fuzz();
|
|
CHECK_EQ(v8_num(637), info.Data());
|
|
echo_indexed_call_count++;
|
|
return v8_num(index);
|
|
}
|
|
|
|
|
|
THREADED_TEST(IndexedPropertyHandlerGetter) {
|
|
v8::HandleScope scope;
|
|
v8::Handle<v8::FunctionTemplate> templ = v8::FunctionTemplate::New();
|
|
templ->InstanceTemplate()->SetIndexedPropertyHandler(EchoIndexedProperty,
|
|
0, 0, 0, 0,
|
|
v8_num(637));
|
|
LocalContext env;
|
|
env->Global()->Set(v8_str("obj"),
|
|
templ->GetFunction()->NewInstance());
|
|
Local<Script> script = v8_compile("obj[900]");
|
|
CHECK_EQ(script->Run()->Int32Value(), 900);
|
|
}
|
|
|
|
|
|
v8::Handle<v8::Object> bottom;
|
|
|
|
static v8::Handle<Value> CheckThisIndexedPropertyHandler(
|
|
uint32_t index,
|
|
const AccessorInfo& info) {
|
|
ApiTestFuzzer::Fuzz();
|
|
CHECK(info.This()->Equals(bottom));
|
|
return v8::Handle<Value>();
|
|
}
|
|
|
|
static v8::Handle<Value> CheckThisNamedPropertyHandler(
|
|
Local<String> name,
|
|
const AccessorInfo& info) {
|
|
ApiTestFuzzer::Fuzz();
|
|
CHECK(info.This()->Equals(bottom));
|
|
return v8::Handle<Value>();
|
|
}
|
|
|
|
|
|
v8::Handle<Value> CheckThisIndexedPropertySetter(uint32_t index,
|
|
Local<Value> value,
|
|
const AccessorInfo& info) {
|
|
ApiTestFuzzer::Fuzz();
|
|
CHECK(info.This()->Equals(bottom));
|
|
return v8::Handle<Value>();
|
|
}
|
|
|
|
|
|
v8::Handle<Value> CheckThisNamedPropertySetter(Local<String> property,
|
|
Local<Value> value,
|
|
const AccessorInfo& info) {
|
|
ApiTestFuzzer::Fuzz();
|
|
CHECK(info.This()->Equals(bottom));
|
|
return v8::Handle<Value>();
|
|
}
|
|
|
|
v8::Handle<v8::Boolean> CheckThisIndexedPropertyQuery(
|
|
uint32_t index,
|
|
const AccessorInfo& info) {
|
|
ApiTestFuzzer::Fuzz();
|
|
CHECK(info.This()->Equals(bottom));
|
|
return v8::Handle<v8::Boolean>();
|
|
}
|
|
|
|
|
|
v8::Handle<v8::Boolean> CheckThisNamedPropertyQuery(Local<String> property,
|
|
const AccessorInfo& info) {
|
|
ApiTestFuzzer::Fuzz();
|
|
CHECK(info.This()->Equals(bottom));
|
|
return v8::Handle<v8::Boolean>();
|
|
}
|
|
|
|
|
|
v8::Handle<v8::Boolean> CheckThisIndexedPropertyDeleter(
|
|
uint32_t index,
|
|
const AccessorInfo& info) {
|
|
ApiTestFuzzer::Fuzz();
|
|
CHECK(info.This()->Equals(bottom));
|
|
return v8::Handle<v8::Boolean>();
|
|
}
|
|
|
|
|
|
v8::Handle<v8::Boolean> CheckThisNamedPropertyDeleter(
|
|
Local<String> property,
|
|
const AccessorInfo& info) {
|
|
ApiTestFuzzer::Fuzz();
|
|
CHECK(info.This()->Equals(bottom));
|
|
return v8::Handle<v8::Boolean>();
|
|
}
|
|
|
|
|
|
v8::Handle<v8::Array> CheckThisIndexedPropertyEnumerator(
|
|
const AccessorInfo& info) {
|
|
ApiTestFuzzer::Fuzz();
|
|
CHECK(info.This()->Equals(bottom));
|
|
return v8::Handle<v8::Array>();
|
|
}
|
|
|
|
|
|
v8::Handle<v8::Array> CheckThisNamedPropertyEnumerator(
|
|
const AccessorInfo& info) {
|
|
ApiTestFuzzer::Fuzz();
|
|
CHECK(info.This()->Equals(bottom));
|
|
return v8::Handle<v8::Array>();
|
|
}
|
|
|
|
|
|
THREADED_TEST(PropertyHandlerInPrototype) {
|
|
v8::HandleScope scope;
|
|
LocalContext env;
|
|
|
|
// Set up a prototype chain with three interceptors.
|
|
v8::Handle<v8::FunctionTemplate> templ = v8::FunctionTemplate::New();
|
|
templ->InstanceTemplate()->SetIndexedPropertyHandler(
|
|
CheckThisIndexedPropertyHandler,
|
|
CheckThisIndexedPropertySetter,
|
|
CheckThisIndexedPropertyQuery,
|
|
CheckThisIndexedPropertyDeleter,
|
|
CheckThisIndexedPropertyEnumerator);
|
|
|
|
templ->InstanceTemplate()->SetNamedPropertyHandler(
|
|
CheckThisNamedPropertyHandler,
|
|
CheckThisNamedPropertySetter,
|
|
CheckThisNamedPropertyQuery,
|
|
CheckThisNamedPropertyDeleter,
|
|
CheckThisNamedPropertyEnumerator);
|
|
|
|
bottom = templ->GetFunction()->NewInstance();
|
|
Local<v8::Object> top = templ->GetFunction()->NewInstance();
|
|
Local<v8::Object> middle = templ->GetFunction()->NewInstance();
|
|
|
|
bottom->Set(v8_str("__proto__"), middle);
|
|
middle->Set(v8_str("__proto__"), top);
|
|
env->Global()->Set(v8_str("obj"), bottom);
|
|
|
|
// Indexed and named get.
|
|
Script::Compile(v8_str("obj[0]"))->Run();
|
|
Script::Compile(v8_str("obj.x"))->Run();
|
|
|
|
// Indexed and named set.
|
|
Script::Compile(v8_str("obj[1] = 42"))->Run();
|
|
Script::Compile(v8_str("obj.y = 42"))->Run();
|
|
|
|
// Indexed and named query.
|
|
Script::Compile(v8_str("0 in obj"))->Run();
|
|
Script::Compile(v8_str("'x' in obj"))->Run();
|
|
|
|
// Indexed and named deleter.
|
|
Script::Compile(v8_str("delete obj[0]"))->Run();
|
|
Script::Compile(v8_str("delete obj.x"))->Run();
|
|
|
|
// Enumerators.
|
|
Script::Compile(v8_str("for (var p in obj) ;"))->Run();
|
|
}
|
|
|
|
|
|
static v8::Handle<Value> PrePropertyHandlerGet(Local<String> key,
|
|
const AccessorInfo& info) {
|
|
ApiTestFuzzer::Fuzz();
|
|
if (v8_str("pre")->Equals(key)) {
|
|
return v8_str("PrePropertyHandler: pre");
|
|
}
|
|
return v8::Handle<String>();
|
|
}
|
|
|
|
|
|
static v8::Handle<v8::Boolean> PrePropertyHandlerHas(Local<String> key,
|
|
const AccessorInfo&) {
|
|
if (v8_str("pre")->Equals(key)) {
|
|
return v8::True();
|
|
}
|
|
|
|
return v8::Handle<v8::Boolean>(); // do not intercept the call
|
|
}
|
|
|
|
|
|
THREADED_TEST(PrePropertyHandler) {
|
|
v8::HandleScope scope;
|
|
v8::Handle<v8::FunctionTemplate> desc = v8::FunctionTemplate::New();
|
|
desc->InstanceTemplate()->SetNamedPropertyHandler(PrePropertyHandlerGet,
|
|
0,
|
|
PrePropertyHandlerHas);
|
|
LocalContext env(NULL, desc->InstanceTemplate());
|
|
Script::Compile(v8_str(
|
|
"var pre = 'Object: pre'; var on = 'Object: on';"))->Run();
|
|
v8::Handle<Value> result_pre = Script::Compile(v8_str("pre"))->Run();
|
|
CHECK_EQ(v8_str("PrePropertyHandler: pre"), result_pre);
|
|
v8::Handle<Value> result_on = Script::Compile(v8_str("on"))->Run();
|
|
CHECK_EQ(v8_str("Object: on"), result_on);
|
|
v8::Handle<Value> result_post = Script::Compile(v8_str("post"))->Run();
|
|
CHECK(result_post.IsEmpty());
|
|
}
|
|
|
|
|
|
THREADED_TEST(UndefinedIsNotEnumerable) {
|
|
v8::HandleScope scope;
|
|
LocalContext env;
|
|
v8::Handle<Value> result = Script::Compile(v8_str(
|
|
"this.propertyIsEnumerable(undefined)"))->Run();
|
|
CHECK(result->IsFalse());
|
|
}
|
|
|
|
|
|
v8::Handle<Script> call_recursively_script;
|
|
static const int kTargetRecursionDepth = 300; // near maximum
|
|
|
|
|
|
static v8::Handle<Value> CallScriptRecursivelyCall(const v8::Arguments& args) {
|
|
ApiTestFuzzer::Fuzz();
|
|
int depth = args.This()->Get(v8_str("depth"))->Int32Value();
|
|
if (depth == kTargetRecursionDepth) return v8::Undefined();
|
|
args.This()->Set(v8_str("depth"), v8::Integer::New(depth + 1));
|
|
return call_recursively_script->Run();
|
|
}
|
|
|
|
|
|
static v8::Handle<Value> CallFunctionRecursivelyCall(
|
|
const v8::Arguments& args) {
|
|
ApiTestFuzzer::Fuzz();
|
|
int depth = args.This()->Get(v8_str("depth"))->Int32Value();
|
|
if (depth == kTargetRecursionDepth) {
|
|
printf("[depth = %d]\n", depth);
|
|
return v8::Undefined();
|
|
}
|
|
args.This()->Set(v8_str("depth"), v8::Integer::New(depth + 1));
|
|
v8::Handle<Value> function =
|
|
args.This()->Get(v8_str("callFunctionRecursively"));
|
|
return v8::Handle<Function>::Cast(function)->Call(args.This(), 0, NULL);
|
|
}
|
|
|
|
|
|
THREADED_TEST(DeepCrossLanguageRecursion) {
|
|
v8::HandleScope scope;
|
|
v8::Handle<v8::ObjectTemplate> global = ObjectTemplate::New();
|
|
global->Set(v8_str("callScriptRecursively"),
|
|
v8::FunctionTemplate::New(CallScriptRecursivelyCall));
|
|
global->Set(v8_str("callFunctionRecursively"),
|
|
v8::FunctionTemplate::New(CallFunctionRecursivelyCall));
|
|
LocalContext env(NULL, global);
|
|
|
|
env->Global()->Set(v8_str("depth"), v8::Integer::New(0));
|
|
call_recursively_script = v8_compile("callScriptRecursively()");
|
|
v8::Handle<Value> result = call_recursively_script->Run();
|
|
call_recursively_script = v8::Handle<Script>();
|
|
|
|
env->Global()->Set(v8_str("depth"), v8::Integer::New(0));
|
|
Script::Compile(v8_str("callFunctionRecursively()"))->Run();
|
|
}
|
|
|
|
|
|
static v8::Handle<Value>
|
|
ThrowingPropertyHandlerGet(Local<String> key, const AccessorInfo&) {
|
|
ApiTestFuzzer::Fuzz();
|
|
return v8::ThrowException(key);
|
|
}
|
|
|
|
|
|
static v8::Handle<Value> ThrowingPropertyHandlerSet(Local<String> key,
|
|
Local<Value>,
|
|
const AccessorInfo&) {
|
|
v8::ThrowException(key);
|
|
return v8::Undefined(); // not the same as v8::Handle<v8::Value>()
|
|
}
|
|
|
|
|
|
THREADED_TEST(CallbackExceptionRegression) {
|
|
v8::HandleScope scope;
|
|
v8::Handle<v8::ObjectTemplate> obj = ObjectTemplate::New();
|
|
obj->SetNamedPropertyHandler(ThrowingPropertyHandlerGet,
|
|
ThrowingPropertyHandlerSet);
|
|
LocalContext env;
|
|
env->Global()->Set(v8_str("obj"), obj->NewInstance());
|
|
v8::Handle<Value> otto = Script::Compile(v8_str(
|
|
"try { with (obj) { otto; } } catch (e) { e; }"))->Run();
|
|
CHECK_EQ(v8_str("otto"), otto);
|
|
v8::Handle<Value> netto = Script::Compile(v8_str(
|
|
"try { with (obj) { netto = 4; } } catch (e) { e; }"))->Run();
|
|
CHECK_EQ(v8_str("netto"), netto);
|
|
}
|
|
|
|
|
|
static v8::Handle<Value> ThrowingGetAccessor(Local<String> name,
|
|
const AccessorInfo& info) {
|
|
ApiTestFuzzer::Fuzz();
|
|
return v8::ThrowException(v8_str("g"));
|
|
}
|
|
|
|
|
|
static void ThrowingSetAccessor(Local<String> name,
|
|
Local<Value> value,
|
|
const AccessorInfo& info) {
|
|
v8::ThrowException(value);
|
|
}
|
|
|
|
|
|
THREADED_TEST(Regress1054726) {
|
|
v8::HandleScope scope;
|
|
v8::Handle<v8::ObjectTemplate> obj = ObjectTemplate::New();
|
|
obj->SetAccessor(v8_str("x"),
|
|
ThrowingGetAccessor,
|
|
ThrowingSetAccessor,
|
|
Local<Value>());
|
|
|
|
LocalContext env;
|
|
env->Global()->Set(v8_str("obj"), obj->NewInstance());
|
|
|
|
// Use the throwing property setter/getter in a loop to force
|
|
// the accessor ICs to be initialized.
|
|
v8::Handle<Value> result;
|
|
result = Script::Compile(v8_str(
|
|
"var result = '';"
|
|
"for (var i = 0; i < 5; i++) {"
|
|
" try { obj.x; } catch (e) { result += e; }"
|
|
"}; result"))->Run();
|
|
CHECK_EQ(v8_str("ggggg"), result);
|
|
|
|
result = Script::Compile(String::New(
|
|
"var result = '';"
|
|
"for (var i = 0; i < 5; i++) {"
|
|
" try { obj.x = i; } catch (e) { result += e; }"
|
|
"}; result"))->Run();
|
|
CHECK_EQ(v8_str("01234"), result);
|
|
}
|
|
|
|
|
|
THREADED_TEST(FunctionPrototype) {
|
|
v8::HandleScope scope;
|
|
Local<v8::FunctionTemplate> Foo = v8::FunctionTemplate::New();
|
|
Foo->PrototypeTemplate()->Set(v8_str("plak"), v8_num(321));
|
|
LocalContext env;
|
|
env->Global()->Set(v8_str("Foo"), Foo->GetFunction());
|
|
Local<Script> script = Script::Compile(v8_str("Foo.prototype.plak"));
|
|
CHECK_EQ(script->Run()->Int32Value(), 321);
|
|
}
|
|
|
|
|
|
THREADED_TEST(InternalFields) {
|
|
v8::HandleScope scope;
|
|
LocalContext env;
|
|
|
|
Local<v8::FunctionTemplate> templ = v8::FunctionTemplate::New();
|
|
Local<v8::ObjectTemplate> instance_templ = templ->InstanceTemplate();
|
|
instance_templ->SetInternalFieldCount(1);
|
|
Local<v8::Object> obj = templ->GetFunction()->NewInstance();
|
|
CHECK_EQ(1, obj->InternalFieldCount());
|
|
CHECK(obj->GetInternalField(0)->IsUndefined());
|
|
obj->SetInternalField(0, v8_num(17));
|
|
CHECK_EQ(17, obj->GetInternalField(0)->Int32Value());
|
|
}
|
|
|
|
|
|
THREADED_TEST(InternalFieldsNativePointers) {
|
|
v8::HandleScope scope;
|
|
LocalContext env;
|
|
|
|
Local<v8::FunctionTemplate> templ = v8::FunctionTemplate::New();
|
|
Local<v8::ObjectTemplate> instance_templ = templ->InstanceTemplate();
|
|
instance_templ->SetInternalFieldCount(1);
|
|
Local<v8::Object> obj = templ->GetFunction()->NewInstance();
|
|
CHECK_EQ(1, obj->InternalFieldCount());
|
|
CHECK(obj->GetPointerFromInternalField(0) == NULL);
|
|
|
|
char* data = new char[100];
|
|
|
|
void* aligned = data;
|
|
CHECK_EQ(0, reinterpret_cast<uintptr_t>(aligned) & 0x1);
|
|
void* unaligned = data + 1;
|
|
CHECK_EQ(1, reinterpret_cast<uintptr_t>(unaligned) & 0x1);
|
|
|
|
// Check reading and writing aligned pointers.
|
|
obj->SetPointerInInternalField(0, aligned);
|
|
i::Heap::CollectAllGarbage(false);
|
|
CHECK_EQ(aligned, obj->GetPointerFromInternalField(0));
|
|
|
|
// Check reading and writing unaligned pointers.
|
|
obj->SetPointerInInternalField(0, unaligned);
|
|
i::Heap::CollectAllGarbage(false);
|
|
CHECK_EQ(unaligned, obj->GetPointerFromInternalField(0));
|
|
|
|
delete[] data;
|
|
}
|
|
|
|
|
|
THREADED_TEST(IdentityHash) {
|
|
v8::HandleScope scope;
|
|
LocalContext env;
|
|
|
|
// Ensure that the test starts with an fresh heap to test whether the hash
|
|
// code is based on the address.
|
|
i::Heap::CollectAllGarbage(false);
|
|
Local<v8::Object> obj = v8::Object::New();
|
|
int hash = obj->GetIdentityHash();
|
|
int hash1 = obj->GetIdentityHash();
|
|
CHECK_EQ(hash, hash1);
|
|
int hash2 = v8::Object::New()->GetIdentityHash();
|
|
// Since the identity hash is essentially a random number two consecutive
|
|
// objects should not be assigned the same hash code. If the test below fails
|
|
// the random number generator should be evaluated.
|
|
CHECK_NE(hash, hash2);
|
|
i::Heap::CollectAllGarbage(false);
|
|
int hash3 = v8::Object::New()->GetIdentityHash();
|
|
// Make sure that the identity hash is not based on the initial address of
|
|
// the object alone. If the test below fails the random number generator
|
|
// should be evaluated.
|
|
CHECK_NE(hash, hash3);
|
|
int hash4 = obj->GetIdentityHash();
|
|
CHECK_EQ(hash, hash4);
|
|
}
|
|
|
|
|
|
THREADED_TEST(HiddenProperties) {
|
|
v8::HandleScope scope;
|
|
LocalContext env;
|
|
|
|
v8::Local<v8::Object> obj = v8::Object::New();
|
|
v8::Local<v8::String> key = v8_str("api-test::hidden-key");
|
|
v8::Local<v8::String> empty = v8_str("");
|
|
v8::Local<v8::String> prop_name = v8_str("prop_name");
|
|
|
|
i::Heap::CollectAllGarbage(false);
|
|
|
|
// Make sure delete of a non-existent hidden value works
|
|
CHECK(obj->DeleteHiddenValue(key));
|
|
|
|
CHECK(obj->SetHiddenValue(key, v8::Integer::New(1503)));
|
|
CHECK_EQ(1503, obj->GetHiddenValue(key)->Int32Value());
|
|
CHECK(obj->SetHiddenValue(key, v8::Integer::New(2002)));
|
|
CHECK_EQ(2002, obj->GetHiddenValue(key)->Int32Value());
|
|
|
|
i::Heap::CollectAllGarbage(false);
|
|
|
|
// Make sure we do not find the hidden property.
|
|
CHECK(!obj->Has(empty));
|
|
CHECK_EQ(2002, obj->GetHiddenValue(key)->Int32Value());
|
|
CHECK(obj->Get(empty)->IsUndefined());
|
|
CHECK_EQ(2002, obj->GetHiddenValue(key)->Int32Value());
|
|
CHECK(obj->Set(empty, v8::Integer::New(2003)));
|
|
CHECK_EQ(2002, obj->GetHiddenValue(key)->Int32Value());
|
|
CHECK_EQ(2003, obj->Get(empty)->Int32Value());
|
|
|
|
i::Heap::CollectAllGarbage(false);
|
|
|
|
// Add another property and delete it afterwards to force the object in
|
|
// slow case.
|
|
CHECK(obj->Set(prop_name, v8::Integer::New(2008)));
|
|
CHECK_EQ(2002, obj->GetHiddenValue(key)->Int32Value());
|
|
CHECK_EQ(2008, obj->Get(prop_name)->Int32Value());
|
|
CHECK_EQ(2002, obj->GetHiddenValue(key)->Int32Value());
|
|
CHECK(obj->Delete(prop_name));
|
|
CHECK_EQ(2002, obj->GetHiddenValue(key)->Int32Value());
|
|
|
|
i::Heap::CollectAllGarbage(false);
|
|
|
|
CHECK(obj->DeleteHiddenValue(key));
|
|
CHECK(obj->GetHiddenValue(key).IsEmpty());
|
|
}
|
|
|
|
|
|
static v8::Handle<Value> InterceptorForHiddenProperties(
|
|
Local<String> name, const AccessorInfo& info) {
|
|
// Make sure objects move.
|
|
bool saved_always_compact = i::FLAG_always_compact;
|
|
if (!i::FLAG_never_compact) {
|
|
i::FLAG_always_compact = true;
|
|
}
|
|
// The whole goal of this interceptor is to cause a GC during local property
|
|
// lookup.
|
|
i::Heap::CollectAllGarbage(false);
|
|
i::FLAG_always_compact = saved_always_compact;
|
|
return v8::Handle<Value>();
|
|
}
|
|
|
|
|
|
THREADED_TEST(HiddenPropertiesWithInterceptors) {
|
|
v8::HandleScope scope;
|
|
LocalContext context;
|
|
|
|
v8::Local<v8::String> key = v8_str("api-test::hidden-key");
|
|
|
|
// Associate an interceptor with an object and start setting hidden values.
|
|
Local<v8::FunctionTemplate> fun_templ = v8::FunctionTemplate::New();
|
|
Local<v8::ObjectTemplate> instance_templ = fun_templ->InstanceTemplate();
|
|
instance_templ->SetNamedPropertyHandler(InterceptorForHiddenProperties);
|
|
Local<v8::Function> function = fun_templ->GetFunction();
|
|
Local<v8::Object> obj = function->NewInstance();
|
|
CHECK(obj->SetHiddenValue(key, v8::Integer::New(2302)));
|
|
CHECK_EQ(2302, obj->GetHiddenValue(key)->Int32Value());
|
|
}
|
|
|
|
|
|
THREADED_TEST(External) {
|
|
v8::HandleScope scope;
|
|
int x = 3;
|
|
Local<v8::External> ext = v8::External::New(&x);
|
|
LocalContext env;
|
|
env->Global()->Set(v8_str("ext"), ext);
|
|
Local<Value> reext_obj = Script::Compile(v8_str("this.ext"))->Run();
|
|
v8::Handle<v8::External> reext = v8::Handle<v8::External>::Cast(reext_obj);
|
|
int* ptr = static_cast<int*>(reext->Value());
|
|
CHECK_EQ(x, 3);
|
|
*ptr = 10;
|
|
CHECK_EQ(x, 10);
|
|
|
|
// Make sure unaligned pointers are wrapped properly.
|
|
char* data = i::StrDup("0123456789");
|
|
Local<v8::Value> zero = v8::External::Wrap(&data[0]);
|
|
Local<v8::Value> one = v8::External::Wrap(&data[1]);
|
|
Local<v8::Value> two = v8::External::Wrap(&data[2]);
|
|
Local<v8::Value> three = v8::External::Wrap(&data[3]);
|
|
|
|
char* char_ptr = reinterpret_cast<char*>(v8::External::Unwrap(zero));
|
|
CHECK_EQ('0', *char_ptr);
|
|
char_ptr = reinterpret_cast<char*>(v8::External::Unwrap(one));
|
|
CHECK_EQ('1', *char_ptr);
|
|
char_ptr = reinterpret_cast<char*>(v8::External::Unwrap(two));
|
|
CHECK_EQ('2', *char_ptr);
|
|
char_ptr = reinterpret_cast<char*>(v8::External::Unwrap(three));
|
|
CHECK_EQ('3', *char_ptr);
|
|
i::DeleteArray(data);
|
|
}
|
|
|
|
|
|
THREADED_TEST(GlobalHandle) {
|
|
v8::Persistent<String> global;
|
|
{
|
|
v8::HandleScope scope;
|
|
Local<String> str = v8_str("str");
|
|
global = v8::Persistent<String>::New(str);
|
|
}
|
|
CHECK_EQ(global->Length(), 3);
|
|
global.Dispose();
|
|
}
|
|
|
|
|
|
THREADED_TEST(ScriptException) {
|
|
v8::HandleScope scope;
|
|
LocalContext env;
|
|
Local<Script> script = Script::Compile(v8_str("throw 'panama!';"));
|
|
v8::TryCatch try_catch;
|
|
Local<Value> result = script->Run();
|
|
CHECK(result.IsEmpty());
|
|
CHECK(try_catch.HasCaught());
|
|
String::AsciiValue exception_value(try_catch.Exception());
|
|
CHECK_EQ(*exception_value, "panama!");
|
|
}
|
|
|
|
|
|
bool message_received;
|
|
|
|
|
|
static void check_message(v8::Handle<v8::Message> message,
|
|
v8::Handle<Value> data) {
|
|
CHECK_EQ(5.76, data->NumberValue());
|
|
CHECK_EQ(6.75, message->GetScriptResourceName()->NumberValue());
|
|
CHECK_EQ(7.56, message->GetScriptData()->NumberValue());
|
|
message_received = true;
|
|
}
|
|
|
|
|
|
THREADED_TEST(MessageHandlerData) {
|
|
message_received = false;
|
|
v8::HandleScope scope;
|
|
CHECK(!message_received);
|
|
v8::V8::AddMessageListener(check_message, v8_num(5.76));
|
|
LocalContext context;
|
|
v8::ScriptOrigin origin =
|
|
v8::ScriptOrigin(v8_str("6.75"));
|
|
v8::Handle<v8::Script> script = Script::Compile(v8_str("throw 'error'"),
|
|
&origin);
|
|
script->SetData(v8_str("7.56"));
|
|
script->Run();
|
|
CHECK(message_received);
|
|
// clear out the message listener
|
|
v8::V8::RemoveMessageListeners(check_message);
|
|
}
|
|
|
|
|
|
THREADED_TEST(GetSetProperty) {
|
|
v8::HandleScope scope;
|
|
LocalContext context;
|
|
context->Global()->Set(v8_str("foo"), v8_num(14));
|
|
context->Global()->Set(v8_str("12"), v8_num(92));
|
|
context->Global()->Set(v8::Integer::New(16), v8_num(32));
|
|
context->Global()->Set(v8_num(13), v8_num(56));
|
|
Local<Value> foo = Script::Compile(v8_str("this.foo"))->Run();
|
|
CHECK_EQ(14, foo->Int32Value());
|
|
Local<Value> twelve = Script::Compile(v8_str("this[12]"))->Run();
|
|
CHECK_EQ(92, twelve->Int32Value());
|
|
Local<Value> sixteen = Script::Compile(v8_str("this[16]"))->Run();
|
|
CHECK_EQ(32, sixteen->Int32Value());
|
|
Local<Value> thirteen = Script::Compile(v8_str("this[13]"))->Run();
|
|
CHECK_EQ(56, thirteen->Int32Value());
|
|
CHECK_EQ(92, context->Global()->Get(v8::Integer::New(12))->Int32Value());
|
|
CHECK_EQ(92, context->Global()->Get(v8_str("12"))->Int32Value());
|
|
CHECK_EQ(92, context->Global()->Get(v8_num(12))->Int32Value());
|
|
CHECK_EQ(32, context->Global()->Get(v8::Integer::New(16))->Int32Value());
|
|
CHECK_EQ(32, context->Global()->Get(v8_str("16"))->Int32Value());
|
|
CHECK_EQ(32, context->Global()->Get(v8_num(16))->Int32Value());
|
|
CHECK_EQ(56, context->Global()->Get(v8::Integer::New(13))->Int32Value());
|
|
CHECK_EQ(56, context->Global()->Get(v8_str("13"))->Int32Value());
|
|
CHECK_EQ(56, context->Global()->Get(v8_num(13))->Int32Value());
|
|
}
|
|
|
|
|
|
THREADED_TEST(PropertyAttributes) {
|
|
v8::HandleScope scope;
|
|
LocalContext context;
|
|
// read-only
|
|
Local<String> prop = v8_str("read_only");
|
|
context->Global()->Set(prop, v8_num(7), v8::ReadOnly);
|
|
CHECK_EQ(7, context->Global()->Get(prop)->Int32Value());
|
|
Script::Compile(v8_str("read_only = 9"))->Run();
|
|
CHECK_EQ(7, context->Global()->Get(prop)->Int32Value());
|
|
context->Global()->Set(prop, v8_num(10));
|
|
CHECK_EQ(7, context->Global()->Get(prop)->Int32Value());
|
|
// dont-delete
|
|
prop = v8_str("dont_delete");
|
|
context->Global()->Set(prop, v8_num(13), v8::DontDelete);
|
|
CHECK_EQ(13, context->Global()->Get(prop)->Int32Value());
|
|
Script::Compile(v8_str("delete dont_delete"))->Run();
|
|
CHECK_EQ(13, context->Global()->Get(prop)->Int32Value());
|
|
}
|
|
|
|
|
|
THREADED_TEST(Array) {
|
|
v8::HandleScope scope;
|
|
LocalContext context;
|
|
Local<v8::Array> array = v8::Array::New();
|
|
CHECK_EQ(0, array->Length());
|
|
CHECK(array->Get(v8::Integer::New(0))->IsUndefined());
|
|
CHECK(!array->Has(0));
|
|
CHECK(array->Get(v8::Integer::New(100))->IsUndefined());
|
|
CHECK(!array->Has(100));
|
|
array->Set(v8::Integer::New(2), v8_num(7));
|
|
CHECK_EQ(3, array->Length());
|
|
CHECK(!array->Has(0));
|
|
CHECK(!array->Has(1));
|
|
CHECK(array->Has(2));
|
|
CHECK_EQ(7, array->Get(v8::Integer::New(2))->Int32Value());
|
|
Local<Value> obj = Script::Compile(v8_str("[1, 2, 3]"))->Run();
|
|
Local<v8::Array> arr = Local<v8::Array>::Cast(obj);
|
|
CHECK_EQ(3, arr->Length());
|
|
CHECK_EQ(1, arr->Get(v8::Integer::New(0))->Int32Value());
|
|
CHECK_EQ(2, arr->Get(v8::Integer::New(1))->Int32Value());
|
|
CHECK_EQ(3, arr->Get(v8::Integer::New(2))->Int32Value());
|
|
}
|
|
|
|
|
|
v8::Handle<Value> HandleF(const v8::Arguments& args) {
|
|
v8::HandleScope scope;
|
|
ApiTestFuzzer::Fuzz();
|
|
Local<v8::Array> result = v8::Array::New(args.Length());
|
|
for (int i = 0; i < args.Length(); i++)
|
|
result->Set(v8::Integer::New(i), args[i]);
|
|
return scope.Close(result);
|
|
}
|
|
|
|
|
|
THREADED_TEST(Vector) {
|
|
v8::HandleScope scope;
|
|
Local<ObjectTemplate> global = ObjectTemplate::New();
|
|
global->Set(v8_str("f"), v8::FunctionTemplate::New(HandleF));
|
|
LocalContext context(0, global);
|
|
|
|
const char* fun = "f()";
|
|
Local<v8::Array> a0 =
|
|
Local<v8::Array>::Cast(Script::Compile(String::New(fun))->Run());
|
|
CHECK_EQ(0, a0->Length());
|
|
|
|
const char* fun2 = "f(11)";
|
|
Local<v8::Array> a1 =
|
|
Local<v8::Array>::Cast(Script::Compile(String::New(fun2))->Run());
|
|
CHECK_EQ(1, a1->Length());
|
|
CHECK_EQ(11, a1->Get(v8::Integer::New(0))->Int32Value());
|
|
|
|
const char* fun3 = "f(12, 13)";
|
|
Local<v8::Array> a2 =
|
|
Local<v8::Array>::Cast(Script::Compile(String::New(fun3))->Run());
|
|
CHECK_EQ(2, a2->Length());
|
|
CHECK_EQ(12, a2->Get(v8::Integer::New(0))->Int32Value());
|
|
CHECK_EQ(13, a2->Get(v8::Integer::New(1))->Int32Value());
|
|
|
|
const char* fun4 = "f(14, 15, 16)";
|
|
Local<v8::Array> a3 =
|
|
Local<v8::Array>::Cast(Script::Compile(String::New(fun4))->Run());
|
|
CHECK_EQ(3, a3->Length());
|
|
CHECK_EQ(14, a3->Get(v8::Integer::New(0))->Int32Value());
|
|
CHECK_EQ(15, a3->Get(v8::Integer::New(1))->Int32Value());
|
|
CHECK_EQ(16, a3->Get(v8::Integer::New(2))->Int32Value());
|
|
|
|
const char* fun5 = "f(17, 18, 19, 20)";
|
|
Local<v8::Array> a4 =
|
|
Local<v8::Array>::Cast(Script::Compile(String::New(fun5))->Run());
|
|
CHECK_EQ(4, a4->Length());
|
|
CHECK_EQ(17, a4->Get(v8::Integer::New(0))->Int32Value());
|
|
CHECK_EQ(18, a4->Get(v8::Integer::New(1))->Int32Value());
|
|
CHECK_EQ(19, a4->Get(v8::Integer::New(2))->Int32Value());
|
|
CHECK_EQ(20, a4->Get(v8::Integer::New(3))->Int32Value());
|
|
}
|
|
|
|
|
|
THREADED_TEST(FunctionCall) {
|
|
v8::HandleScope scope;
|
|
LocalContext context;
|
|
CompileRun(
|
|
"function Foo() {"
|
|
" var result = [];"
|
|
" for (var i = 0; i < arguments.length; i++) {"
|
|
" result.push(arguments[i]);"
|
|
" }"
|
|
" return result;"
|
|
"}");
|
|
Local<Function> Foo =
|
|
Local<Function>::Cast(context->Global()->Get(v8_str("Foo")));
|
|
|
|
v8::Handle<Value>* args0 = NULL;
|
|
Local<v8::Array> a0 = Local<v8::Array>::Cast(Foo->Call(Foo, 0, args0));
|
|
CHECK_EQ(0, a0->Length());
|
|
|
|
v8::Handle<Value> args1[] = { v8_num(1.1) };
|
|
Local<v8::Array> a1 = Local<v8::Array>::Cast(Foo->Call(Foo, 1, args1));
|
|
CHECK_EQ(1, a1->Length());
|
|
CHECK_EQ(1.1, a1->Get(v8::Integer::New(0))->NumberValue());
|
|
|
|
v8::Handle<Value> args2[] = { v8_num(2.2),
|
|
v8_num(3.3) };
|
|
Local<v8::Array> a2 = Local<v8::Array>::Cast(Foo->Call(Foo, 2, args2));
|
|
CHECK_EQ(2, a2->Length());
|
|
CHECK_EQ(2.2, a2->Get(v8::Integer::New(0))->NumberValue());
|
|
CHECK_EQ(3.3, a2->Get(v8::Integer::New(1))->NumberValue());
|
|
|
|
v8::Handle<Value> args3[] = { v8_num(4.4),
|
|
v8_num(5.5),
|
|
v8_num(6.6) };
|
|
Local<v8::Array> a3 = Local<v8::Array>::Cast(Foo->Call(Foo, 3, args3));
|
|
CHECK_EQ(3, a3->Length());
|
|
CHECK_EQ(4.4, a3->Get(v8::Integer::New(0))->NumberValue());
|
|
CHECK_EQ(5.5, a3->Get(v8::Integer::New(1))->NumberValue());
|
|
CHECK_EQ(6.6, a3->Get(v8::Integer::New(2))->NumberValue());
|
|
|
|
v8::Handle<Value> args4[] = { v8_num(7.7),
|
|
v8_num(8.8),
|
|
v8_num(9.9),
|
|
v8_num(10.11) };
|
|
Local<v8::Array> a4 = Local<v8::Array>::Cast(Foo->Call(Foo, 4, args4));
|
|
CHECK_EQ(4, a4->Length());
|
|
CHECK_EQ(7.7, a4->Get(v8::Integer::New(0))->NumberValue());
|
|
CHECK_EQ(8.8, a4->Get(v8::Integer::New(1))->NumberValue());
|
|
CHECK_EQ(9.9, a4->Get(v8::Integer::New(2))->NumberValue());
|
|
CHECK_EQ(10.11, a4->Get(v8::Integer::New(3))->NumberValue());
|
|
}
|
|
|
|
|
|
static const char* js_code_causing_out_of_memory =
|
|
"var a = new Array(); while(true) a.push(a);";
|
|
|
|
|
|
// These tests run for a long time and prevent us from running tests
|
|
// that come after them so they cannot run in parallel.
|
|
TEST(OutOfMemory) {
|
|
// It's not possible to read a snapshot into a heap with different dimensions.
|
|
if (v8::internal::Snapshot::IsEnabled()) return;
|
|
// Set heap limits.
|
|
static const int K = 1024;
|
|
v8::ResourceConstraints constraints;
|
|
constraints.set_max_young_space_size(256 * K);
|
|
constraints.set_max_old_space_size(4 * K * K);
|
|
v8::SetResourceConstraints(&constraints);
|
|
|
|
// Execute a script that causes out of memory.
|
|
v8::HandleScope scope;
|
|
LocalContext context;
|
|
v8::V8::IgnoreOutOfMemoryException();
|
|
Local<Script> script =
|
|
Script::Compile(String::New(js_code_causing_out_of_memory));
|
|
Local<Value> result = script->Run();
|
|
|
|
// Check for out of memory state.
|
|
CHECK(result.IsEmpty());
|
|
CHECK(context->HasOutOfMemoryException());
|
|
}
|
|
|
|
|
|
v8::Handle<Value> ProvokeOutOfMemory(const v8::Arguments& args) {
|
|
ApiTestFuzzer::Fuzz();
|
|
|
|
v8::HandleScope scope;
|
|
LocalContext context;
|
|
Local<Script> script =
|
|
Script::Compile(String::New(js_code_causing_out_of_memory));
|
|
Local<Value> result = script->Run();
|
|
|
|
// Check for out of memory state.
|
|
CHECK(result.IsEmpty());
|
|
CHECK(context->HasOutOfMemoryException());
|
|
|
|
return result;
|
|
}
|
|
|
|
|
|
TEST(OutOfMemoryNested) {
|
|
// It's not possible to read a snapshot into a heap with different dimensions.
|
|
if (v8::internal::Snapshot::IsEnabled()) return;
|
|
// Set heap limits.
|
|
static const int K = 1024;
|
|
v8::ResourceConstraints constraints;
|
|
constraints.set_max_young_space_size(256 * K);
|
|
constraints.set_max_old_space_size(4 * K * K);
|
|
v8::SetResourceConstraints(&constraints);
|
|
|
|
v8::HandleScope scope;
|
|
Local<ObjectTemplate> templ = ObjectTemplate::New();
|
|
templ->Set(v8_str("ProvokeOutOfMemory"),
|
|
v8::FunctionTemplate::New(ProvokeOutOfMemory));
|
|
LocalContext context(0, templ);
|
|
v8::V8::IgnoreOutOfMemoryException();
|
|
Local<Value> result = CompileRun(
|
|
"var thrown = false;"
|
|
"try {"
|
|
" ProvokeOutOfMemory();"
|
|
"} catch (e) {"
|
|
" thrown = true;"
|
|
"}");
|
|
// Check for out of memory state.
|
|
CHECK(result.IsEmpty());
|
|
CHECK(context->HasOutOfMemoryException());
|
|
}
|
|
|
|
|
|
TEST(HugeConsStringOutOfMemory) {
|
|
// It's not possible to read a snapshot into a heap with different dimensions.
|
|
if (v8::internal::Snapshot::IsEnabled()) return;
|
|
v8::HandleScope scope;
|
|
LocalContext context;
|
|
// Set heap limits.
|
|
static const int K = 1024;
|
|
v8::ResourceConstraints constraints;
|
|
constraints.set_max_young_space_size(256 * K);
|
|
constraints.set_max_old_space_size(2 * K * K);
|
|
v8::SetResourceConstraints(&constraints);
|
|
|
|
// Execute a script that causes out of memory.
|
|
v8::V8::IgnoreOutOfMemoryException();
|
|
|
|
// Build huge string. This should fail with out of memory exception.
|
|
Local<Value> result = CompileRun(
|
|
"var str = Array.prototype.join.call({length: 513}, \"A\").toUpperCase();"
|
|
"for (var i = 0; i < 22; i++) { str = str + str; }");
|
|
|
|
// Check for out of memory state.
|
|
CHECK(result.IsEmpty());
|
|
CHECK(context->HasOutOfMemoryException());
|
|
}
|
|
|
|
|
|
THREADED_TEST(ConstructCall) {
|
|
v8::HandleScope scope;
|
|
LocalContext context;
|
|
CompileRun(
|
|
"function Foo() {"
|
|
" var result = [];"
|
|
" for (var i = 0; i < arguments.length; i++) {"
|
|
" result.push(arguments[i]);"
|
|
" }"
|
|
" return result;"
|
|
"}");
|
|
Local<Function> Foo =
|
|
Local<Function>::Cast(context->Global()->Get(v8_str("Foo")));
|
|
|
|
v8::Handle<Value>* args0 = NULL;
|
|
Local<v8::Array> a0 = Local<v8::Array>::Cast(Foo->NewInstance(0, args0));
|
|
CHECK_EQ(0, a0->Length());
|
|
|
|
v8::Handle<Value> args1[] = { v8_num(1.1) };
|
|
Local<v8::Array> a1 = Local<v8::Array>::Cast(Foo->NewInstance(1, args1));
|
|
CHECK_EQ(1, a1->Length());
|
|
CHECK_EQ(1.1, a1->Get(v8::Integer::New(0))->NumberValue());
|
|
|
|
v8::Handle<Value> args2[] = { v8_num(2.2),
|
|
v8_num(3.3) };
|
|
Local<v8::Array> a2 = Local<v8::Array>::Cast(Foo->NewInstance(2, args2));
|
|
CHECK_EQ(2, a2->Length());
|
|
CHECK_EQ(2.2, a2->Get(v8::Integer::New(0))->NumberValue());
|
|
CHECK_EQ(3.3, a2->Get(v8::Integer::New(1))->NumberValue());
|
|
|
|
v8::Handle<Value> args3[] = { v8_num(4.4),
|
|
v8_num(5.5),
|
|
v8_num(6.6) };
|
|
Local<v8::Array> a3 = Local<v8::Array>::Cast(Foo->NewInstance(3, args3));
|
|
CHECK_EQ(3, a3->Length());
|
|
CHECK_EQ(4.4, a3->Get(v8::Integer::New(0))->NumberValue());
|
|
CHECK_EQ(5.5, a3->Get(v8::Integer::New(1))->NumberValue());
|
|
CHECK_EQ(6.6, a3->Get(v8::Integer::New(2))->NumberValue());
|
|
|
|
v8::Handle<Value> args4[] = { v8_num(7.7),
|
|
v8_num(8.8),
|
|
v8_num(9.9),
|
|
v8_num(10.11) };
|
|
Local<v8::Array> a4 = Local<v8::Array>::Cast(Foo->NewInstance(4, args4));
|
|
CHECK_EQ(4, a4->Length());
|
|
CHECK_EQ(7.7, a4->Get(v8::Integer::New(0))->NumberValue());
|
|
CHECK_EQ(8.8, a4->Get(v8::Integer::New(1))->NumberValue());
|
|
CHECK_EQ(9.9, a4->Get(v8::Integer::New(2))->NumberValue());
|
|
CHECK_EQ(10.11, a4->Get(v8::Integer::New(3))->NumberValue());
|
|
}
|
|
|
|
|
|
static void CheckUncle(v8::TryCatch* try_catch) {
|
|
CHECK(try_catch->HasCaught());
|
|
String::AsciiValue str_value(try_catch->Exception());
|
|
CHECK_EQ(*str_value, "uncle?");
|
|
try_catch->Reset();
|
|
}
|
|
|
|
|
|
THREADED_TEST(ConversionException) {
|
|
v8::HandleScope scope;
|
|
LocalContext env;
|
|
CompileRun(
|
|
"function TestClass() { };"
|
|
"TestClass.prototype.toString = function () { throw 'uncle?'; };"
|
|
"var obj = new TestClass();");
|
|
Local<Value> obj = env->Global()->Get(v8_str("obj"));
|
|
|
|
v8::TryCatch try_catch;
|
|
|
|
Local<Value> to_string_result = obj->ToString();
|
|
CHECK(to_string_result.IsEmpty());
|
|
CheckUncle(&try_catch);
|
|
|
|
Local<Value> to_number_result = obj->ToNumber();
|
|
CHECK(to_number_result.IsEmpty());
|
|
CheckUncle(&try_catch);
|
|
|
|
Local<Value> to_integer_result = obj->ToInteger();
|
|
CHECK(to_integer_result.IsEmpty());
|
|
CheckUncle(&try_catch);
|
|
|
|
Local<Value> to_uint32_result = obj->ToUint32();
|
|
CHECK(to_uint32_result.IsEmpty());
|
|
CheckUncle(&try_catch);
|
|
|
|
Local<Value> to_int32_result = obj->ToInt32();
|
|
CHECK(to_int32_result.IsEmpty());
|
|
CheckUncle(&try_catch);
|
|
|
|
Local<Value> to_object_result = v8::Undefined()->ToObject();
|
|
CHECK(to_object_result.IsEmpty());
|
|
CHECK(try_catch.HasCaught());
|
|
try_catch.Reset();
|
|
|
|
int32_t int32_value = obj->Int32Value();
|
|
CHECK_EQ(0, int32_value);
|
|
CheckUncle(&try_catch);
|
|
|
|
uint32_t uint32_value = obj->Uint32Value();
|
|
CHECK_EQ(0, uint32_value);
|
|
CheckUncle(&try_catch);
|
|
|
|
double number_value = obj->NumberValue();
|
|
CHECK_NE(0, IsNaN(number_value));
|
|
CheckUncle(&try_catch);
|
|
|
|
int64_t integer_value = obj->IntegerValue();
|
|
CHECK_EQ(0.0, static_cast<double>(integer_value));
|
|
CheckUncle(&try_catch);
|
|
}
|
|
|
|
|
|
v8::Handle<Value> ThrowFromC(const v8::Arguments& args) {
|
|
ApiTestFuzzer::Fuzz();
|
|
return v8::ThrowException(v8_str("konto"));
|
|
}
|
|
|
|
|
|
v8::Handle<Value> CCatcher(const v8::Arguments& args) {
|
|
if (args.Length() < 1) return v8::Boolean::New(false);
|
|
v8::HandleScope scope;
|
|
v8::TryCatch try_catch;
|
|
Local<Value> result = v8::Script::Compile(args[0]->ToString())->Run();
|
|
CHECK(!try_catch.HasCaught() || result.IsEmpty());
|
|
return v8::Boolean::New(try_catch.HasCaught());
|
|
}
|
|
|
|
|
|
THREADED_TEST(APICatch) {
|
|
v8::HandleScope scope;
|
|
Local<ObjectTemplate> templ = ObjectTemplate::New();
|
|
templ->Set(v8_str("ThrowFromC"),
|
|
v8::FunctionTemplate::New(ThrowFromC));
|
|
LocalContext context(0, templ);
|
|
CompileRun(
|
|
"var thrown = false;"
|
|
"try {"
|
|
" ThrowFromC();"
|
|
"} catch (e) {"
|
|
" thrown = true;"
|
|
"}");
|
|
Local<Value> thrown = context->Global()->Get(v8_str("thrown"));
|
|
CHECK(thrown->BooleanValue());
|
|
}
|
|
|
|
|
|
THREADED_TEST(APIThrowTryCatch) {
|
|
v8::HandleScope scope;
|
|
Local<ObjectTemplate> templ = ObjectTemplate::New();
|
|
templ->Set(v8_str("ThrowFromC"),
|
|
v8::FunctionTemplate::New(ThrowFromC));
|
|
LocalContext context(0, templ);
|
|
v8::TryCatch try_catch;
|
|
CompileRun("ThrowFromC();");
|
|
CHECK(try_catch.HasCaught());
|
|
}
|
|
|
|
|
|
// Test that a try-finally block doesn't shadow a try-catch block
|
|
// when setting up an external handler.
|
|
//
|
|
// BUG(271): Some of the exception propagation does not work on the
|
|
// ARM simulator because the simulator separates the C++ stack and the
|
|
// JS stack. This test therefore fails on the simulator. The test is
|
|
// not threaded to allow the threading tests to run on the simulator.
|
|
TEST(TryCatchInTryFinally) {
|
|
v8::HandleScope scope;
|
|
Local<ObjectTemplate> templ = ObjectTemplate::New();
|
|
templ->Set(v8_str("CCatcher"),
|
|
v8::FunctionTemplate::New(CCatcher));
|
|
LocalContext context(0, templ);
|
|
Local<Value> result = CompileRun("try {"
|
|
" try {"
|
|
" CCatcher('throw 7;');"
|
|
" } finally {"
|
|
" }"
|
|
"} catch (e) {"
|
|
"}");
|
|
CHECK(result->IsTrue());
|
|
}
|
|
|
|
|
|
static void receive_message(v8::Handle<v8::Message> message,
|
|
v8::Handle<v8::Value> data) {
|
|
message->Get();
|
|
message_received = true;
|
|
}
|
|
|
|
|
|
TEST(APIThrowMessage) {
|
|
message_received = false;
|
|
v8::HandleScope scope;
|
|
v8::V8::AddMessageListener(receive_message);
|
|
Local<ObjectTemplate> templ = ObjectTemplate::New();
|
|
templ->Set(v8_str("ThrowFromC"),
|
|
v8::FunctionTemplate::New(ThrowFromC));
|
|
LocalContext context(0, templ);
|
|
CompileRun("ThrowFromC();");
|
|
CHECK(message_received);
|
|
v8::V8::RemoveMessageListeners(check_message);
|
|
}
|
|
|
|
|
|
TEST(APIThrowMessageAndVerboseTryCatch) {
|
|
message_received = false;
|
|
v8::HandleScope scope;
|
|
v8::V8::AddMessageListener(receive_message);
|
|
Local<ObjectTemplate> templ = ObjectTemplate::New();
|
|
templ->Set(v8_str("ThrowFromC"),
|
|
v8::FunctionTemplate::New(ThrowFromC));
|
|
LocalContext context(0, templ);
|
|
v8::TryCatch try_catch;
|
|
try_catch.SetVerbose(true);
|
|
Local<Value> result = CompileRun("ThrowFromC();");
|
|
CHECK(try_catch.HasCaught());
|
|
CHECK(result.IsEmpty());
|
|
CHECK(message_received);
|
|
v8::V8::RemoveMessageListeners(check_message);
|
|
}
|
|
|
|
|
|
THREADED_TEST(ExternalScriptException) {
|
|
v8::HandleScope scope;
|
|
Local<ObjectTemplate> templ = ObjectTemplate::New();
|
|
templ->Set(v8_str("ThrowFromC"),
|
|
v8::FunctionTemplate::New(ThrowFromC));
|
|
LocalContext context(0, templ);
|
|
|
|
v8::TryCatch try_catch;
|
|
Local<Script> script
|
|
= Script::Compile(v8_str("ThrowFromC(); throw 'panama';"));
|
|
Local<Value> result = script->Run();
|
|
CHECK(result.IsEmpty());
|
|
CHECK(try_catch.HasCaught());
|
|
String::AsciiValue exception_value(try_catch.Exception());
|
|
CHECK_EQ("konto", *exception_value);
|
|
}
|
|
|
|
|
|
|
|
v8::Handle<Value> CThrowCountDown(const v8::Arguments& args) {
|
|
ApiTestFuzzer::Fuzz();
|
|
CHECK_EQ(4, args.Length());
|
|
int count = args[0]->Int32Value();
|
|
int cInterval = args[2]->Int32Value();
|
|
if (count == 0) {
|
|
return v8::ThrowException(v8_str("FromC"));
|
|
} else {
|
|
Local<v8::Object> global = Context::GetCurrent()->Global();
|
|
Local<Value> fun = global->Get(v8_str("JSThrowCountDown"));
|
|
v8::Handle<Value> argv[] = { v8_num(count - 1),
|
|
args[1],
|
|
args[2],
|
|
args[3] };
|
|
if (count % cInterval == 0) {
|
|
v8::TryCatch try_catch;
|
|
Local<Value> result =
|
|
v8::Handle<Function>::Cast(fun)->Call(global, 4, argv);
|
|
int expected = args[3]->Int32Value();
|
|
if (try_catch.HasCaught()) {
|
|
CHECK_EQ(expected, count);
|
|
CHECK(result.IsEmpty());
|
|
CHECK(!i::Top::has_scheduled_exception());
|
|
} else {
|
|
CHECK_NE(expected, count);
|
|
}
|
|
return result;
|
|
} else {
|
|
return v8::Handle<Function>::Cast(fun)->Call(global, 4, argv);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
v8::Handle<Value> JSCheck(const v8::Arguments& args) {
|
|
ApiTestFuzzer::Fuzz();
|
|
CHECK_EQ(3, args.Length());
|
|
bool equality = args[0]->BooleanValue();
|
|
int count = args[1]->Int32Value();
|
|
int expected = args[2]->Int32Value();
|
|
if (equality) {
|
|
CHECK_EQ(count, expected);
|
|
} else {
|
|
CHECK_NE(count, expected);
|
|
}
|
|
return v8::Undefined();
|
|
}
|
|
|
|
|
|
THREADED_TEST(EvalInTryFinally) {
|
|
v8::HandleScope scope;
|
|
LocalContext context;
|
|
v8::TryCatch try_catch;
|
|
CompileRun("(function() {"
|
|
" try {"
|
|
" eval('asldkf (*&^&*^');"
|
|
" } finally {"
|
|
" return;"
|
|
" }"
|
|
"})()");
|
|
CHECK(!try_catch.HasCaught());
|
|
}
|
|
|
|
|
|
// This test works by making a stack of alternating JavaScript and C
|
|
// activations. These activations set up exception handlers with regular
|
|
// intervals, one interval for C activations and another for JavaScript
|
|
// activations. When enough activations have been created an exception is
|
|
// thrown and we check that the right activation catches the exception and that
|
|
// no other activations do. The right activation is always the topmost one with
|
|
// a handler, regardless of whether it is in JavaScript or C.
|
|
//
|
|
// The notation used to describe a test case looks like this:
|
|
//
|
|
// *JS[4] *C[3] @JS[2] C[1] JS[0]
|
|
//
|
|
// Each entry is an activation, either JS or C. The index is the count at that
|
|
// level. Stars identify activations with exception handlers, the @ identifies
|
|
// the exception handler that should catch the exception.
|
|
//
|
|
// BUG(271): Some of the exception propagation does not work on the
|
|
// ARM simulator because the simulator separates the C++ stack and the
|
|
// JS stack. This test therefore fails on the simulator. The test is
|
|
// not threaded to allow the threading tests to run on the simulator.
|
|
TEST(ExceptionOrder) {
|
|
v8::HandleScope scope;
|
|
Local<ObjectTemplate> templ = ObjectTemplate::New();
|
|
templ->Set(v8_str("check"), v8::FunctionTemplate::New(JSCheck));
|
|
templ->Set(v8_str("CThrowCountDown"),
|
|
v8::FunctionTemplate::New(CThrowCountDown));
|
|
LocalContext context(0, templ);
|
|
CompileRun(
|
|
"function JSThrowCountDown(count, jsInterval, cInterval, expected) {"
|
|
" if (count == 0) throw 'FromJS';"
|
|
" if (count % jsInterval == 0) {"
|
|
" try {"
|
|
" var value = CThrowCountDown(count - 1,"
|
|
" jsInterval,"
|
|
" cInterval,"
|
|
" expected);"
|
|
" check(false, count, expected);"
|
|
" return value;"
|
|
" } catch (e) {"
|
|
" check(true, count, expected);"
|
|
" }"
|
|
" } else {"
|
|
" return CThrowCountDown(count - 1, jsInterval, cInterval, expected);"
|
|
" }"
|
|
"}");
|
|
Local<Function> fun =
|
|
Local<Function>::Cast(context->Global()->Get(v8_str("JSThrowCountDown")));
|
|
|
|
const int argc = 4;
|
|
// count jsInterval cInterval expected
|
|
|
|
// *JS[4] *C[3] @JS[2] C[1] JS[0]
|
|
v8::Handle<Value> a0[argc] = { v8_num(4), v8_num(2), v8_num(3), v8_num(2) };
|
|
fun->Call(fun, argc, a0);
|
|
|
|
// JS[5] *C[4] JS[3] @C[2] JS[1] C[0]
|
|
v8::Handle<Value> a1[argc] = { v8_num(5), v8_num(6), v8_num(1), v8_num(2) };
|
|
fun->Call(fun, argc, a1);
|
|
|
|
// JS[6] @C[5] JS[4] C[3] JS[2] C[1] JS[0]
|
|
v8::Handle<Value> a2[argc] = { v8_num(6), v8_num(7), v8_num(5), v8_num(5) };
|
|
fun->Call(fun, argc, a2);
|
|
|
|
// @JS[6] C[5] JS[4] C[3] JS[2] C[1] JS[0]
|
|
v8::Handle<Value> a3[argc] = { v8_num(6), v8_num(6), v8_num(7), v8_num(6) };
|
|
fun->Call(fun, argc, a3);
|
|
|
|
// JS[6] *C[5] @JS[4] C[3] JS[2] C[1] JS[0]
|
|
v8::Handle<Value> a4[argc] = { v8_num(6), v8_num(4), v8_num(5), v8_num(4) };
|
|
fun->Call(fun, argc, a4);
|
|
|
|
// JS[6] C[5] *JS[4] @C[3] JS[2] C[1] JS[0]
|
|
v8::Handle<Value> a5[argc] = { v8_num(6), v8_num(4), v8_num(3), v8_num(3) };
|
|
fun->Call(fun, argc, a5);
|
|
}
|
|
|
|
|
|
v8::Handle<Value> ThrowValue(const v8::Arguments& args) {
|
|
ApiTestFuzzer::Fuzz();
|
|
CHECK_EQ(1, args.Length());
|
|
return v8::ThrowException(args[0]);
|
|
}
|
|
|
|
|
|
THREADED_TEST(ThrowValues) {
|
|
v8::HandleScope scope;
|
|
Local<ObjectTemplate> templ = ObjectTemplate::New();
|
|
templ->Set(v8_str("Throw"), v8::FunctionTemplate::New(ThrowValue));
|
|
LocalContext context(0, templ);
|
|
v8::Handle<v8::Array> result = v8::Handle<v8::Array>::Cast(CompileRun(
|
|
"function Run(obj) {"
|
|
" try {"
|
|
" Throw(obj);"
|
|
" } catch (e) {"
|
|
" return e;"
|
|
" }"
|
|
" return 'no exception';"
|
|
"}"
|
|
"[Run('str'), Run(1), Run(0), Run(null), Run(void 0)];"));
|
|
CHECK_EQ(5, result->Length());
|
|
CHECK(result->Get(v8::Integer::New(0))->IsString());
|
|
CHECK(result->Get(v8::Integer::New(1))->IsNumber());
|
|
CHECK_EQ(1, result->Get(v8::Integer::New(1))->Int32Value());
|
|
CHECK(result->Get(v8::Integer::New(2))->IsNumber());
|
|
CHECK_EQ(0, result->Get(v8::Integer::New(2))->Int32Value());
|
|
CHECK(result->Get(v8::Integer::New(3))->IsNull());
|
|
CHECK(result->Get(v8::Integer::New(4))->IsUndefined());
|
|
}
|
|
|
|
|
|
THREADED_TEST(CatchZero) {
|
|
v8::HandleScope scope;
|
|
LocalContext context;
|
|
v8::TryCatch try_catch;
|
|
CHECK(!try_catch.HasCaught());
|
|
Script::Compile(v8_str("throw 10"))->Run();
|
|
CHECK(try_catch.HasCaught());
|
|
CHECK_EQ(10, try_catch.Exception()->Int32Value());
|
|
try_catch.Reset();
|
|
CHECK(!try_catch.HasCaught());
|
|
Script::Compile(v8_str("throw 0"))->Run();
|
|
CHECK(try_catch.HasCaught());
|
|
CHECK_EQ(0, try_catch.Exception()->Int32Value());
|
|
}
|
|
|
|
|
|
THREADED_TEST(CatchExceptionFromWith) {
|
|
v8::HandleScope scope;
|
|
LocalContext context;
|
|
v8::TryCatch try_catch;
|
|
CHECK(!try_catch.HasCaught());
|
|
Script::Compile(v8_str("var o = {}; with (o) { throw 42; }"))->Run();
|
|
CHECK(try_catch.HasCaught());
|
|
}
|
|
|
|
|
|
THREADED_TEST(Equality) {
|
|
v8::HandleScope scope;
|
|
LocalContext context;
|
|
// Check that equality works at all before relying on CHECK_EQ
|
|
CHECK(v8_str("a")->Equals(v8_str("a")));
|
|
CHECK(!v8_str("a")->Equals(v8_str("b")));
|
|
|
|
CHECK_EQ(v8_str("a"), v8_str("a"));
|
|
CHECK_NE(v8_str("a"), v8_str("b"));
|
|
CHECK_EQ(v8_num(1), v8_num(1));
|
|
CHECK_EQ(v8_num(1.00), v8_num(1));
|
|
CHECK_NE(v8_num(1), v8_num(2));
|
|
|
|
// Assume String is not symbol.
|
|
CHECK(v8_str("a")->StrictEquals(v8_str("a")));
|
|
CHECK(!v8_str("a")->StrictEquals(v8_str("b")));
|
|
CHECK(!v8_str("5")->StrictEquals(v8_num(5)));
|
|
CHECK(v8_num(1)->StrictEquals(v8_num(1)));
|
|
CHECK(!v8_num(1)->StrictEquals(v8_num(2)));
|
|
CHECK(v8_num(0)->StrictEquals(v8_num(-0)));
|
|
Local<Value> not_a_number = v8_num(i::OS::nan_value());
|
|
CHECK(!not_a_number->StrictEquals(not_a_number));
|
|
CHECK(v8::False()->StrictEquals(v8::False()));
|
|
CHECK(!v8::False()->StrictEquals(v8::Undefined()));
|
|
|
|
v8::Handle<v8::Object> obj = v8::Object::New();
|
|
v8::Persistent<v8::Object> alias = v8::Persistent<v8::Object>::New(obj);
|
|
CHECK(alias->StrictEquals(obj));
|
|
alias.Dispose();
|
|
}
|
|
|
|
|
|
THREADED_TEST(MultiRun) {
|
|
v8::HandleScope scope;
|
|
LocalContext context;
|
|
Local<Script> script = Script::Compile(v8_str("x"));
|
|
for (int i = 0; i < 10; i++)
|
|
script->Run();
|
|
}
|
|
|
|
|
|
static v8::Handle<Value> GetXValue(Local<String> name,
|
|
const AccessorInfo& info) {
|
|
ApiTestFuzzer::Fuzz();
|
|
CHECK_EQ(info.Data(), v8_str("donut"));
|
|
CHECK_EQ(name, v8_str("x"));
|
|
return name;
|
|
}
|
|
|
|
|
|
THREADED_TEST(SimplePropertyRead) {
|
|
v8::HandleScope scope;
|
|
Local<ObjectTemplate> templ = ObjectTemplate::New();
|
|
templ->SetAccessor(v8_str("x"), GetXValue, NULL, v8_str("donut"));
|
|
LocalContext context;
|
|
context->Global()->Set(v8_str("obj"), templ->NewInstance());
|
|
Local<Script> script = Script::Compile(v8_str("obj.x"));
|
|
for (int i = 0; i < 10; i++) {
|
|
Local<Value> result = script->Run();
|
|
CHECK_EQ(result, v8_str("x"));
|
|
}
|
|
}
|
|
|
|
|
|
v8::Persistent<Value> xValue;
|
|
|
|
|
|
static void SetXValue(Local<String> name,
|
|
Local<Value> value,
|
|
const AccessorInfo& info) {
|
|
CHECK_EQ(value, v8_num(4));
|
|
CHECK_EQ(info.Data(), v8_str("donut"));
|
|
CHECK_EQ(name, v8_str("x"));
|
|
CHECK(xValue.IsEmpty());
|
|
xValue = v8::Persistent<Value>::New(value);
|
|
}
|
|
|
|
|
|
THREADED_TEST(SimplePropertyWrite) {
|
|
v8::HandleScope scope;
|
|
Local<ObjectTemplate> templ = ObjectTemplate::New();
|
|
templ->SetAccessor(v8_str("x"), GetXValue, SetXValue, v8_str("donut"));
|
|
LocalContext context;
|
|
context->Global()->Set(v8_str("obj"), templ->NewInstance());
|
|
Local<Script> script = Script::Compile(v8_str("obj.x = 4"));
|
|
for (int i = 0; i < 10; i++) {
|
|
CHECK(xValue.IsEmpty());
|
|
script->Run();
|
|
CHECK_EQ(v8_num(4), xValue);
|
|
xValue.Dispose();
|
|
xValue = v8::Persistent<Value>();
|
|
}
|
|
}
|
|
|
|
|
|
static v8::Handle<Value> XPropertyGetter(Local<String> property,
|
|
const AccessorInfo& info) {
|
|
ApiTestFuzzer::Fuzz();
|
|
CHECK(info.Data()->IsUndefined());
|
|
return property;
|
|
}
|
|
|
|
|
|
THREADED_TEST(NamedInterceptorPropertyRead) {
|
|
v8::HandleScope scope;
|
|
Local<ObjectTemplate> templ = ObjectTemplate::New();
|
|
templ->SetNamedPropertyHandler(XPropertyGetter);
|
|
LocalContext context;
|
|
context->Global()->Set(v8_str("obj"), templ->NewInstance());
|
|
Local<Script> script = Script::Compile(v8_str("obj.x"));
|
|
for (int i = 0; i < 10; i++) {
|
|
Local<Value> result = script->Run();
|
|
CHECK_EQ(result, v8_str("x"));
|
|
}
|
|
}
|
|
|
|
|
|
static v8::Handle<Value> IndexedPropertyGetter(uint32_t index,
|
|
const AccessorInfo& info) {
|
|
ApiTestFuzzer::Fuzz();
|
|
if (index == 37) {
|
|
return v8::Handle<Value>(v8_num(625));
|
|
}
|
|
return v8::Handle<Value>();
|
|
}
|
|
|
|
|
|
static v8::Handle<Value> IndexedPropertySetter(uint32_t index,
|
|
Local<Value> value,
|
|
const AccessorInfo& info) {
|
|
ApiTestFuzzer::Fuzz();
|
|
if (index == 39) {
|
|
return value;
|
|
}
|
|
return v8::Handle<Value>();
|
|
}
|
|
|
|
|
|
THREADED_TEST(IndexedInterceptorWithIndexedAccessor) {
|
|
v8::HandleScope scope;
|
|
Local<ObjectTemplate> templ = ObjectTemplate::New();
|
|
templ->SetIndexedPropertyHandler(IndexedPropertyGetter,
|
|
IndexedPropertySetter);
|
|
LocalContext context;
|
|
context->Global()->Set(v8_str("obj"), templ->NewInstance());
|
|
Local<Script> getter_script = Script::Compile(v8_str(
|
|
"obj.__defineGetter__(\"3\", function(){return 5;});obj[3];"));
|
|
Local<Script> setter_script = Script::Compile(v8_str(
|
|
"obj.__defineSetter__(\"17\", function(val){this.foo = val;});"
|
|
"obj[17] = 23;"
|
|
"obj.foo;"));
|
|
Local<Script> interceptor_setter_script = Script::Compile(v8_str(
|
|
"obj.__defineSetter__(\"39\", function(val){this.foo = \"hit\";});"
|
|
"obj[39] = 47;"
|
|
"obj.foo;")); // This setter should not run, due to the interceptor.
|
|
Local<Script> interceptor_getter_script = Script::Compile(v8_str(
|
|
"obj[37];"));
|
|
Local<Value> result = getter_script->Run();
|
|
CHECK_EQ(v8_num(5), result);
|
|
result = setter_script->Run();
|
|
CHECK_EQ(v8_num(23), result);
|
|
result = interceptor_setter_script->Run();
|
|
CHECK_EQ(v8_num(23), result);
|
|
result = interceptor_getter_script->Run();
|
|
CHECK_EQ(v8_num(625), result);
|
|
}
|
|
|
|
|
|
THREADED_TEST(MultiContexts) {
|
|
v8::HandleScope scope;
|
|
v8::Handle<ObjectTemplate> templ = ObjectTemplate::New();
|
|
templ->Set(v8_str("dummy"), v8::FunctionTemplate::New(DummyCallHandler));
|
|
|
|
Local<String> password = v8_str("Password");
|
|
|
|
// Create an environment
|
|
LocalContext context0(0, templ);
|
|
context0->SetSecurityToken(password);
|
|
v8::Handle<v8::Object> global0 = context0->Global();
|
|
global0->Set(v8_str("custom"), v8_num(1234));
|
|
CHECK_EQ(1234, global0->Get(v8_str("custom"))->Int32Value());
|
|
|
|
// Create an independent environment
|
|
LocalContext context1(0, templ);
|
|
context1->SetSecurityToken(password);
|
|
v8::Handle<v8::Object> global1 = context1->Global();
|
|
global1->Set(v8_str("custom"), v8_num(1234));
|
|
CHECK_NE(global0, global1);
|
|
CHECK_EQ(1234, global0->Get(v8_str("custom"))->Int32Value());
|
|
CHECK_EQ(1234, global1->Get(v8_str("custom"))->Int32Value());
|
|
|
|
// Now create a new context with the old global
|
|
LocalContext context2(0, templ, global1);
|
|
context2->SetSecurityToken(password);
|
|
v8::Handle<v8::Object> global2 = context2->Global();
|
|
CHECK_EQ(global1, global2);
|
|
CHECK_EQ(0, global1->Get(v8_str("custom"))->Int32Value());
|
|
CHECK_EQ(0, global2->Get(v8_str("custom"))->Int32Value());
|
|
}
|
|
|
|
|
|
THREADED_TEST(FunctionPrototypeAcrossContexts) {
|
|
// Make sure that functions created by cloning boilerplates cannot
|
|
// communicate through their __proto__ field.
|
|
|
|
v8::HandleScope scope;
|
|
|
|
LocalContext env0;
|
|
v8::Handle<v8::Object> global0 =
|
|
env0->Global();
|
|
v8::Handle<v8::Object> object0 =
|
|
v8::Handle<v8::Object>::Cast(global0->Get(v8_str("Object")));
|
|
v8::Handle<v8::Object> tostring0 =
|
|
v8::Handle<v8::Object>::Cast(object0->Get(v8_str("toString")));
|
|
v8::Handle<v8::Object> proto0 =
|
|
v8::Handle<v8::Object>::Cast(tostring0->Get(v8_str("__proto__")));
|
|
proto0->Set(v8_str("custom"), v8_num(1234));
|
|
|
|
LocalContext env1;
|
|
v8::Handle<v8::Object> global1 =
|
|
env1->Global();
|
|
v8::Handle<v8::Object> object1 =
|
|
v8::Handle<v8::Object>::Cast(global1->Get(v8_str("Object")));
|
|
v8::Handle<v8::Object> tostring1 =
|
|
v8::Handle<v8::Object>::Cast(object1->Get(v8_str("toString")));
|
|
v8::Handle<v8::Object> proto1 =
|
|
v8::Handle<v8::Object>::Cast(tostring1->Get(v8_str("__proto__")));
|
|
CHECK(!proto1->Has(v8_str("custom")));
|
|
}
|
|
|
|
|
|
THREADED_TEST(Regress892105) {
|
|
// Make sure that object and array literals created by cloning
|
|
// boilerplates cannot communicate through their __proto__
|
|
// field. This is rather difficult to check, but we try to add stuff
|
|
// to Object.prototype and Array.prototype and create a new
|
|
// environment. This should succeed.
|
|
|
|
v8::HandleScope scope;
|
|
|
|
Local<String> source = v8_str("Object.prototype.obj = 1234;"
|
|
"Array.prototype.arr = 4567;"
|
|
"8901");
|
|
|
|
LocalContext env0;
|
|
Local<Script> script0 = Script::Compile(source);
|
|
CHECK_EQ(8901.0, script0->Run()->NumberValue());
|
|
|
|
LocalContext env1;
|
|
Local<Script> script1 = Script::Compile(source);
|
|
CHECK_EQ(8901.0, script1->Run()->NumberValue());
|
|
}
|
|
|
|
|
|
static void ExpectString(const char* code, const char* expected) {
|
|
Local<Value> result = CompileRun(code);
|
|
CHECK(result->IsString());
|
|
String::AsciiValue ascii(result);
|
|
CHECK_EQ(0, strcmp(*ascii, expected));
|
|
}
|
|
|
|
|
|
static void ExpectBoolean(const char* code, bool expected) {
|
|
Local<Value> result = CompileRun(code);
|
|
CHECK(result->IsBoolean());
|
|
CHECK_EQ(expected, result->BooleanValue());
|
|
}
|
|
|
|
|
|
static void ExpectObject(const char* code, Local<Value> expected) {
|
|
Local<Value> result = CompileRun(code);
|
|
CHECK(result->Equals(expected));
|
|
}
|
|
|
|
|
|
THREADED_TEST(UndetectableObject) {
|
|
v8::HandleScope scope;
|
|
LocalContext env;
|
|
|
|
Local<v8::FunctionTemplate> desc =
|
|
v8::FunctionTemplate::New(0, v8::Handle<Value>());
|
|
desc->InstanceTemplate()->MarkAsUndetectable(); // undetectable
|
|
|
|
Local<v8::Object> obj = desc->GetFunction()->NewInstance();
|
|
env->Global()->Set(v8_str("undetectable"), obj);
|
|
|
|
ExpectString("undetectable.toString()", "[object Object]");
|
|
ExpectString("typeof undetectable", "undefined");
|
|
ExpectString("typeof(undetectable)", "undefined");
|
|
ExpectBoolean("typeof undetectable == 'undefined'", true);
|
|
ExpectBoolean("typeof undetectable == 'object'", false);
|
|
ExpectBoolean("if (undetectable) { true; } else { false; }", false);
|
|
ExpectBoolean("!undetectable", true);
|
|
|
|
ExpectObject("true&&undetectable", obj);
|
|
ExpectBoolean("false&&undetectable", false);
|
|
ExpectBoolean("true||undetectable", true);
|
|
ExpectObject("false||undetectable", obj);
|
|
|
|
ExpectObject("undetectable&&true", obj);
|
|
ExpectObject("undetectable&&false", obj);
|
|
ExpectBoolean("undetectable||true", true);
|
|
ExpectBoolean("undetectable||false", false);
|
|
|
|
ExpectBoolean("undetectable==null", true);
|
|
ExpectBoolean("null==undetectable", true);
|
|
ExpectBoolean("undetectable==undefined", true);
|
|
ExpectBoolean("undefined==undetectable", true);
|
|
ExpectBoolean("undetectable==undetectable", true);
|
|
|
|
|
|
ExpectBoolean("undetectable===null", false);
|
|
ExpectBoolean("null===undetectable", false);
|
|
ExpectBoolean("undetectable===undefined", false);
|
|
ExpectBoolean("undefined===undetectable", false);
|
|
ExpectBoolean("undetectable===undetectable", true);
|
|
}
|
|
|
|
|
|
THREADED_TEST(UndetectableString) {
|
|
v8::HandleScope scope;
|
|
LocalContext env;
|
|
|
|
Local<String> obj = String::NewUndetectable("foo");
|
|
env->Global()->Set(v8_str("undetectable"), obj);
|
|
|
|
ExpectString("undetectable", "foo");
|
|
ExpectString("typeof undetectable", "undefined");
|
|
ExpectString("typeof(undetectable)", "undefined");
|
|
ExpectBoolean("typeof undetectable == 'undefined'", true);
|
|
ExpectBoolean("typeof undetectable == 'string'", false);
|
|
ExpectBoolean("if (undetectable) { true; } else { false; }", false);
|
|
ExpectBoolean("!undetectable", true);
|
|
|
|
ExpectObject("true&&undetectable", obj);
|
|
ExpectBoolean("false&&undetectable", false);
|
|
ExpectBoolean("true||undetectable", true);
|
|
ExpectObject("false||undetectable", obj);
|
|
|
|
ExpectObject("undetectable&&true", obj);
|
|
ExpectObject("undetectable&&false", obj);
|
|
ExpectBoolean("undetectable||true", true);
|
|
ExpectBoolean("undetectable||false", false);
|
|
|
|
ExpectBoolean("undetectable==null", true);
|
|
ExpectBoolean("null==undetectable", true);
|
|
ExpectBoolean("undetectable==undefined", true);
|
|
ExpectBoolean("undefined==undetectable", true);
|
|
ExpectBoolean("undetectable==undetectable", true);
|
|
|
|
|
|
ExpectBoolean("undetectable===null", false);
|
|
ExpectBoolean("null===undetectable", false);
|
|
ExpectBoolean("undetectable===undefined", false);
|
|
ExpectBoolean("undefined===undetectable", false);
|
|
ExpectBoolean("undetectable===undetectable", true);
|
|
}
|
|
|
|
|
|
template <typename T> static void USE(T) { }
|
|
|
|
|
|
// This test is not intended to be run, just type checked.
|
|
static void PersistentHandles() {
|
|
USE(PersistentHandles);
|
|
Local<String> str = v8_str("foo");
|
|
v8::Persistent<String> p_str = v8::Persistent<String>::New(str);
|
|
USE(p_str);
|
|
Local<Script> scr = Script::Compile(v8_str(""));
|
|
v8::Persistent<Script> p_scr = v8::Persistent<Script>::New(scr);
|
|
USE(p_scr);
|
|
Local<ObjectTemplate> templ = ObjectTemplate::New();
|
|
v8::Persistent<ObjectTemplate> p_templ =
|
|
v8::Persistent<ObjectTemplate>::New(templ);
|
|
USE(p_templ);
|
|
}
|
|
|
|
|
|
static v8::Handle<Value> HandleLogDelegator(const v8::Arguments& args) {
|
|
ApiTestFuzzer::Fuzz();
|
|
return v8::Undefined();
|
|
}
|
|
|
|
|
|
THREADED_TEST(GlobalObjectTemplate) {
|
|
v8::HandleScope handle_scope;
|
|
Local<ObjectTemplate> global_template = ObjectTemplate::New();
|
|
global_template->Set(v8_str("JSNI_Log"),
|
|
v8::FunctionTemplate::New(HandleLogDelegator));
|
|
v8::Persistent<Context> context = Context::New(0, global_template);
|
|
Context::Scope context_scope(context);
|
|
Script::Compile(v8_str("JSNI_Log('LOG')"))->Run();
|
|
context.Dispose();
|
|
}
|
|
|
|
|
|
static const char* kSimpleExtensionSource =
|
|
"function Foo() {"
|
|
" return 4;"
|
|
"}";
|
|
|
|
|
|
THREADED_TEST(SimpleExtensions) {
|
|
v8::HandleScope handle_scope;
|
|
v8::RegisterExtension(new Extension("simpletest", kSimpleExtensionSource));
|
|
const char* extension_names[] = { "simpletest" };
|
|
v8::ExtensionConfiguration extensions(1, extension_names);
|
|
v8::Handle<Context> context = Context::New(&extensions);
|
|
Context::Scope lock(context);
|
|
v8::Handle<Value> result = Script::Compile(v8_str("Foo()"))->Run();
|
|
CHECK_EQ(result, v8::Integer::New(4));
|
|
}
|
|
|
|
|
|
static const char* kEvalExtensionSource1 =
|
|
"function UseEval1() {"
|
|
" var x = 42;"
|
|
" return eval('x');"
|
|
"}";
|
|
|
|
|
|
static const char* kEvalExtensionSource2 =
|
|
"(function() {"
|
|
" var x = 42;"
|
|
" function e() {"
|
|
" return eval('x');"
|
|
" }"
|
|
" this.UseEval2 = e;"
|
|
"})()";
|
|
|
|
|
|
THREADED_TEST(UseEvalFromExtension) {
|
|
v8::HandleScope handle_scope;
|
|
v8::RegisterExtension(new Extension("evaltest1", kEvalExtensionSource1));
|
|
v8::RegisterExtension(new Extension("evaltest2", kEvalExtensionSource2));
|
|
const char* extension_names[] = { "evaltest1", "evaltest2" };
|
|
v8::ExtensionConfiguration extensions(2, extension_names);
|
|
v8::Handle<Context> context = Context::New(&extensions);
|
|
Context::Scope lock(context);
|
|
v8::Handle<Value> result = Script::Compile(v8_str("UseEval1()"))->Run();
|
|
CHECK_EQ(result, v8::Integer::New(42));
|
|
result = Script::Compile(v8_str("UseEval2()"))->Run();
|
|
CHECK_EQ(result, v8::Integer::New(42));
|
|
}
|
|
|
|
|
|
static const char* kWithExtensionSource1 =
|
|
"function UseWith1() {"
|
|
" var x = 42;"
|
|
" with({x:87}) { return x; }"
|
|
"}";
|
|
|
|
|
|
|
|
static const char* kWithExtensionSource2 =
|
|
"(function() {"
|
|
" var x = 42;"
|
|
" function e() {"
|
|
" with ({x:87}) { return x; }"
|
|
" }"
|
|
" this.UseWith2 = e;"
|
|
"})()";
|
|
|
|
|
|
THREADED_TEST(UseWithFromExtension) {
|
|
v8::HandleScope handle_scope;
|
|
v8::RegisterExtension(new Extension("withtest1", kWithExtensionSource1));
|
|
v8::RegisterExtension(new Extension("withtest2", kWithExtensionSource2));
|
|
const char* extension_names[] = { "withtest1", "withtest2" };
|
|
v8::ExtensionConfiguration extensions(2, extension_names);
|
|
v8::Handle<Context> context = Context::New(&extensions);
|
|
Context::Scope lock(context);
|
|
v8::Handle<Value> result = Script::Compile(v8_str("UseWith1()"))->Run();
|
|
CHECK_EQ(result, v8::Integer::New(87));
|
|
result = Script::Compile(v8_str("UseWith2()"))->Run();
|
|
CHECK_EQ(result, v8::Integer::New(87));
|
|
}
|
|
|
|
|
|
THREADED_TEST(AutoExtensions) {
|
|
v8::HandleScope handle_scope;
|
|
Extension* extension = new Extension("autotest", kSimpleExtensionSource);
|
|
extension->set_auto_enable(true);
|
|
v8::RegisterExtension(extension);
|
|
v8::Handle<Context> context = Context::New();
|
|
Context::Scope lock(context);
|
|
v8::Handle<Value> result = Script::Compile(v8_str("Foo()"))->Run();
|
|
CHECK_EQ(result, v8::Integer::New(4));
|
|
}
|
|
|
|
|
|
static void CheckDependencies(const char* name, const char* expected) {
|
|
v8::HandleScope handle_scope;
|
|
v8::ExtensionConfiguration config(1, &name);
|
|
LocalContext context(&config);
|
|
CHECK_EQ(String::New(expected), context->Global()->Get(v8_str("loaded")));
|
|
}
|
|
|
|
|
|
/*
|
|
* Configuration:
|
|
*
|
|
* /-- B <--\
|
|
* A <- -- D <-- E
|
|
* \-- C <--/
|
|
*/
|
|
THREADED_TEST(ExtensionDependency) {
|
|
static const char* kEDeps[] = { "D" };
|
|
v8::RegisterExtension(new Extension("E", "this.loaded += 'E';", 1, kEDeps));
|
|
static const char* kDDeps[] = { "B", "C" };
|
|
v8::RegisterExtension(new Extension("D", "this.loaded += 'D';", 2, kDDeps));
|
|
static const char* kBCDeps[] = { "A" };
|
|
v8::RegisterExtension(new Extension("B", "this.loaded += 'B';", 1, kBCDeps));
|
|
v8::RegisterExtension(new Extension("C", "this.loaded += 'C';", 1, kBCDeps));
|
|
v8::RegisterExtension(new Extension("A", "this.loaded += 'A';"));
|
|
CheckDependencies("A", "undefinedA");
|
|
CheckDependencies("B", "undefinedAB");
|
|
CheckDependencies("C", "undefinedAC");
|
|
CheckDependencies("D", "undefinedABCD");
|
|
CheckDependencies("E", "undefinedABCDE");
|
|
v8::HandleScope handle_scope;
|
|
static const char* exts[2] = { "C", "E" };
|
|
v8::ExtensionConfiguration config(2, exts);
|
|
LocalContext context(&config);
|
|
CHECK_EQ(v8_str("undefinedACBDE"), context->Global()->Get(v8_str("loaded")));
|
|
}
|
|
|
|
|
|
static const char* kExtensionTestScript =
|
|
"native function A();"
|
|
"native function B();"
|
|
"native function C();"
|
|
"function Foo(i) {"
|
|
" if (i == 0) return A();"
|
|
" if (i == 1) return B();"
|
|
" if (i == 2) return C();"
|
|
"}";
|
|
|
|
|
|
static v8::Handle<Value> CallFun(const v8::Arguments& args) {
|
|
ApiTestFuzzer::Fuzz();
|
|
return args.Data();
|
|
}
|
|
|
|
|
|
class FunctionExtension : public Extension {
|
|
public:
|
|
FunctionExtension() : Extension("functiontest", kExtensionTestScript) { }
|
|
virtual v8::Handle<v8::FunctionTemplate> GetNativeFunction(
|
|
v8::Handle<String> name);
|
|
};
|
|
|
|
|
|
static int lookup_count = 0;
|
|
v8::Handle<v8::FunctionTemplate> FunctionExtension::GetNativeFunction(
|
|
v8::Handle<String> name) {
|
|
lookup_count++;
|
|
if (name->Equals(v8_str("A"))) {
|
|
return v8::FunctionTemplate::New(CallFun, v8::Integer::New(8));
|
|
} else if (name->Equals(v8_str("B"))) {
|
|
return v8::FunctionTemplate::New(CallFun, v8::Integer::New(7));
|
|
} else if (name->Equals(v8_str("C"))) {
|
|
return v8::FunctionTemplate::New(CallFun, v8::Integer::New(6));
|
|
} else {
|
|
return v8::Handle<v8::FunctionTemplate>();
|
|
}
|
|
}
|
|
|
|
|
|
THREADED_TEST(FunctionLookup) {
|
|
v8::RegisterExtension(new FunctionExtension());
|
|
v8::HandleScope handle_scope;
|
|
static const char* exts[1] = { "functiontest" };
|
|
v8::ExtensionConfiguration config(1, exts);
|
|
LocalContext context(&config);
|
|
CHECK_EQ(3, lookup_count);
|
|
CHECK_EQ(v8::Integer::New(8), Script::Compile(v8_str("Foo(0)"))->Run());
|
|
CHECK_EQ(v8::Integer::New(7), Script::Compile(v8_str("Foo(1)"))->Run());
|
|
CHECK_EQ(v8::Integer::New(6), Script::Compile(v8_str("Foo(2)"))->Run());
|
|
}
|
|
|
|
|
|
static const char* last_location;
|
|
static const char* last_message;
|
|
void StoringErrorCallback(const char* location, const char* message) {
|
|
if (last_location == NULL) {
|
|
last_location = location;
|
|
last_message = message;
|
|
}
|
|
}
|
|
|
|
|
|
// ErrorReporting creates a circular extensions configuration and
|
|
// tests that the fatal error handler gets called. This renders V8
|
|
// unusable and therefore this test cannot be run in parallel.
|
|
TEST(ErrorReporting) {
|
|
v8::V8::SetFatalErrorHandler(StoringErrorCallback);
|
|
static const char* aDeps[] = { "B" };
|
|
v8::RegisterExtension(new Extension("A", "", 1, aDeps));
|
|
static const char* bDeps[] = { "A" };
|
|
v8::RegisterExtension(new Extension("B", "", 1, bDeps));
|
|
last_location = NULL;
|
|
v8::ExtensionConfiguration config(1, bDeps);
|
|
v8::Handle<Context> context = Context::New(&config);
|
|
CHECK(context.IsEmpty());
|
|
CHECK_NE(last_location, NULL);
|
|
}
|
|
|
|
|
|
static const char* js_code_causing_huge_string_flattening =
|
|
"var str = 'X';"
|
|
"for (var i = 0; i < 30; i++) {"
|
|
" str = str + str;"
|
|
"}"
|
|
"str.match(/X/);";
|
|
|
|
|
|
void OOMCallback(const char* location, const char* message) {
|
|
exit(0);
|
|
}
|
|
|
|
|
|
TEST(RegexpOutOfMemory) {
|
|
// Execute a script that causes out of memory when flattening a string.
|
|
v8::HandleScope scope;
|
|
v8::V8::SetFatalErrorHandler(OOMCallback);
|
|
LocalContext context;
|
|
Local<Script> script =
|
|
Script::Compile(String::New(js_code_causing_huge_string_flattening));
|
|
last_location = NULL;
|
|
Local<Value> result = script->Run();
|
|
|
|
CHECK(false); // Should not return.
|
|
}
|
|
|
|
|
|
static void MissingScriptInfoMessageListener(v8::Handle<v8::Message> message,
|
|
v8::Handle<Value> data) {
|
|
CHECK_EQ(v8::Undefined(), data);
|
|
CHECK(message->GetScriptResourceName()->IsUndefined());
|
|
CHECK_EQ(v8::Undefined(), message->GetScriptResourceName());
|
|
message->GetLineNumber();
|
|
message->GetSourceLine();
|
|
}
|
|
|
|
|
|
THREADED_TEST(ErrorWithMissingScriptInfo) {
|
|
v8::HandleScope scope;
|
|
LocalContext context;
|
|
v8::V8::AddMessageListener(MissingScriptInfoMessageListener);
|
|
Script::Compile(v8_str("throw Error()"))->Run();
|
|
v8::V8::RemoveMessageListeners(MissingScriptInfoMessageListener);
|
|
}
|
|
|
|
|
|
int global_index = 0;
|
|
|
|
class Snorkel {
|
|
public:
|
|
Snorkel() { index_ = global_index++; }
|
|
int index_;
|
|
};
|
|
|
|
class Whammy {
|
|
public:
|
|
Whammy() {
|
|
cursor_ = 0;
|
|
}
|
|
~Whammy() {
|
|
script_.Dispose();
|
|
}
|
|
v8::Handle<Script> getScript() {
|
|
if (script_.IsEmpty())
|
|
script_ = v8::Persistent<Script>::New(v8_compile("({}).blammo"));
|
|
return Local<Script>(*script_);
|
|
}
|
|
|
|
public:
|
|
static const int kObjectCount = 256;
|
|
int cursor_;
|
|
v8::Persistent<v8::Object> objects_[kObjectCount];
|
|
v8::Persistent<Script> script_;
|
|
};
|
|
|
|
static void HandleWeakReference(v8::Persistent<v8::Value> obj, void* data) {
|
|
Snorkel* snorkel = reinterpret_cast<Snorkel*>(data);
|
|
delete snorkel;
|
|
obj.ClearWeak();
|
|
}
|
|
|
|
v8::Handle<Value> WhammyPropertyGetter(Local<String> name,
|
|
const AccessorInfo& info) {
|
|
Whammy* whammy =
|
|
static_cast<Whammy*>(v8::Handle<v8::External>::Cast(info.Data())->Value());
|
|
|
|
v8::Persistent<v8::Object> prev = whammy->objects_[whammy->cursor_];
|
|
|
|
v8::Handle<v8::Object> obj = v8::Object::New();
|
|
v8::Persistent<v8::Object> global = v8::Persistent<v8::Object>::New(obj);
|
|
if (!prev.IsEmpty()) {
|
|
prev->Set(v8_str("next"), obj);
|
|
prev.MakeWeak(new Snorkel(), &HandleWeakReference);
|
|
whammy->objects_[whammy->cursor_].Clear();
|
|
}
|
|
whammy->objects_[whammy->cursor_] = global;
|
|
whammy->cursor_ = (whammy->cursor_ + 1) % Whammy::kObjectCount;
|
|
return whammy->getScript()->Run();
|
|
}
|
|
|
|
THREADED_TEST(WeakReference) {
|
|
v8::HandleScope handle_scope;
|
|
v8::Handle<v8::ObjectTemplate> templ= v8::ObjectTemplate::New();
|
|
templ->SetNamedPropertyHandler(WhammyPropertyGetter,
|
|
0, 0, 0, 0,
|
|
v8::External::New(new Whammy()));
|
|
const char* extension_list[] = { "v8/gc" };
|
|
v8::ExtensionConfiguration extensions(1, extension_list);
|
|
v8::Persistent<Context> context = Context::New(&extensions);
|
|
Context::Scope context_scope(context);
|
|
|
|
v8::Handle<v8::Object> interceptor = templ->NewInstance();
|
|
context->Global()->Set(v8_str("whammy"), interceptor);
|
|
const char* code =
|
|
"var last;"
|
|
"for (var i = 0; i < 10000; i++) {"
|
|
" var obj = whammy.length;"
|
|
" if (last) last.next = obj;"
|
|
" last = obj;"
|
|
"}"
|
|
"gc();"
|
|
"4";
|
|
v8::Handle<Value> result = CompileRun(code);
|
|
CHECK_EQ(4.0, result->NumberValue());
|
|
|
|
context.Dispose();
|
|
}
|
|
|
|
|
|
v8::Handle<Function> args_fun;
|
|
|
|
|
|
static v8::Handle<Value> ArgumentsTestCallback(const v8::Arguments& args) {
|
|
ApiTestFuzzer::Fuzz();
|
|
CHECK_EQ(args_fun, args.Callee());
|
|
CHECK_EQ(3, args.Length());
|
|
CHECK_EQ(v8::Integer::New(1), args[0]);
|
|
CHECK_EQ(v8::Integer::New(2), args[1]);
|
|
CHECK_EQ(v8::Integer::New(3), args[2]);
|
|
CHECK_EQ(v8::Undefined(), args[3]);
|
|
v8::HandleScope scope;
|
|
i::Heap::CollectAllGarbage(false);
|
|
return v8::Undefined();
|
|
}
|
|
|
|
|
|
THREADED_TEST(Arguments) {
|
|
v8::HandleScope scope;
|
|
v8::Handle<v8::ObjectTemplate> global = ObjectTemplate::New();
|
|
global->Set(v8_str("f"), v8::FunctionTemplate::New(ArgumentsTestCallback));
|
|
LocalContext context(NULL, global);
|
|
args_fun = v8::Handle<Function>::Cast(context->Global()->Get(v8_str("f")));
|
|
v8_compile("f(1, 2, 3)")->Run();
|
|
}
|
|
|
|
|
|
static int x_register = 0;
|
|
static v8::Handle<v8::Object> x_receiver;
|
|
static v8::Handle<v8::Object> x_holder;
|
|
|
|
|
|
static v8::Handle<Value> XGetter(Local<String> name, const AccessorInfo& info) {
|
|
ApiTestFuzzer::Fuzz();
|
|
CHECK_EQ(x_receiver, info.This());
|
|
CHECK_EQ(x_holder, info.Holder());
|
|
return v8_num(x_register);
|
|
}
|
|
|
|
|
|
static void XSetter(Local<String> name,
|
|
Local<Value> value,
|
|
const AccessorInfo& info) {
|
|
CHECK_EQ(x_holder, info.This());
|
|
CHECK_EQ(x_holder, info.Holder());
|
|
x_register = value->Int32Value();
|
|
}
|
|
|
|
|
|
THREADED_TEST(AccessorIC) {
|
|
v8::HandleScope scope;
|
|
v8::Handle<v8::ObjectTemplate> obj = ObjectTemplate::New();
|
|
obj->SetAccessor(v8_str("x"), XGetter, XSetter);
|
|
LocalContext context;
|
|
x_holder = obj->NewInstance();
|
|
context->Global()->Set(v8_str("holder"), x_holder);
|
|
x_receiver = v8::Object::New();
|
|
context->Global()->Set(v8_str("obj"), x_receiver);
|
|
v8::Handle<v8::Array> array = v8::Handle<v8::Array>::Cast(CompileRun(
|
|
"obj.__proto__ = holder;"
|
|
"var result = [];"
|
|
"for (var i = 0; i < 10; i++) {"
|
|
" holder.x = i;"
|
|
" result.push(obj.x);"
|
|
"}"
|
|
"result"));
|
|
CHECK_EQ(10, array->Length());
|
|
for (int i = 0; i < 10; i++) {
|
|
v8::Handle<Value> entry = array->Get(v8::Integer::New(i));
|
|
CHECK_EQ(v8::Integer::New(i), entry);
|
|
}
|
|
}
|
|
|
|
|
|
static v8::Handle<Value> NoBlockGetterX(Local<String> name,
|
|
const AccessorInfo&) {
|
|
return v8::Handle<Value>();
|
|
}
|
|
|
|
|
|
static v8::Handle<Value> NoBlockGetterI(uint32_t index,
|
|
const AccessorInfo&) {
|
|
return v8::Handle<Value>();
|
|
}
|
|
|
|
|
|
static v8::Handle<v8::Boolean> PDeleter(Local<String> name,
|
|
const AccessorInfo&) {
|
|
if (!name->Equals(v8_str("foo"))) {
|
|
return v8::Handle<v8::Boolean>(); // not intercepted
|
|
}
|
|
|
|
return v8::False(); // intercepted, and don't delete the property
|
|
}
|
|
|
|
|
|
static v8::Handle<v8::Boolean> IDeleter(uint32_t index, const AccessorInfo&) {
|
|
if (index != 2) {
|
|
return v8::Handle<v8::Boolean>(); // not intercepted
|
|
}
|
|
|
|
return v8::False(); // intercepted, and don't delete the property
|
|
}
|
|
|
|
|
|
THREADED_TEST(Deleter) {
|
|
v8::HandleScope scope;
|
|
v8::Handle<v8::ObjectTemplate> obj = ObjectTemplate::New();
|
|
obj->SetNamedPropertyHandler(NoBlockGetterX, NULL, NULL, PDeleter, NULL);
|
|
obj->SetIndexedPropertyHandler(NoBlockGetterI, NULL, NULL, IDeleter, NULL);
|
|
LocalContext context;
|
|
context->Global()->Set(v8_str("k"), obj->NewInstance());
|
|
CompileRun(
|
|
"k.foo = 'foo';"
|
|
"k.bar = 'bar';"
|
|
"k[2] = 2;"
|
|
"k[4] = 4;");
|
|
CHECK(v8_compile("delete k.foo")->Run()->IsFalse());
|
|
CHECK(v8_compile("delete k.bar")->Run()->IsTrue());
|
|
|
|
CHECK_EQ(v8_compile("k.foo")->Run(), v8_str("foo"));
|
|
CHECK(v8_compile("k.bar")->Run()->IsUndefined());
|
|
|
|
CHECK(v8_compile("delete k[2]")->Run()->IsFalse());
|
|
CHECK(v8_compile("delete k[4]")->Run()->IsTrue());
|
|
|
|
CHECK_EQ(v8_compile("k[2]")->Run(), v8_num(2));
|
|
CHECK(v8_compile("k[4]")->Run()->IsUndefined());
|
|
}
|
|
|
|
|
|
static v8::Handle<Value> GetK(Local<String> name, const AccessorInfo&) {
|
|
ApiTestFuzzer::Fuzz();
|
|
if (name->Equals(v8_str("foo")) ||
|
|
name->Equals(v8_str("bar")) ||
|
|
name->Equals(v8_str("baz"))) {
|
|
return v8::Undefined();
|
|
}
|
|
return v8::Handle<Value>();
|
|
}
|
|
|
|
|
|
static v8::Handle<Value> IndexedGetK(uint32_t index, const AccessorInfo&) {
|
|
ApiTestFuzzer::Fuzz();
|
|
if (index == 0 || index == 1) return v8::Undefined();
|
|
return v8::Handle<Value>();
|
|
}
|
|
|
|
|
|
static v8::Handle<v8::Array> NamedEnum(const AccessorInfo&) {
|
|
ApiTestFuzzer::Fuzz();
|
|
v8::Handle<v8::Array> result = v8::Array::New(3);
|
|
result->Set(v8::Integer::New(0), v8_str("foo"));
|
|
result->Set(v8::Integer::New(1), v8_str("bar"));
|
|
result->Set(v8::Integer::New(2), v8_str("baz"));
|
|
return result;
|
|
}
|
|
|
|
|
|
static v8::Handle<v8::Array> IndexedEnum(const AccessorInfo&) {
|
|
ApiTestFuzzer::Fuzz();
|
|
v8::Handle<v8::Array> result = v8::Array::New(2);
|
|
result->Set(v8::Integer::New(0), v8_str("0"));
|
|
result->Set(v8::Integer::New(1), v8_str("1"));
|
|
return result;
|
|
}
|
|
|
|
|
|
THREADED_TEST(Enumerators) {
|
|
v8::HandleScope scope;
|
|
v8::Handle<v8::ObjectTemplate> obj = ObjectTemplate::New();
|
|
obj->SetNamedPropertyHandler(GetK, NULL, NULL, NULL, NamedEnum);
|
|
obj->SetIndexedPropertyHandler(IndexedGetK, NULL, NULL, NULL, IndexedEnum);
|
|
LocalContext context;
|
|
context->Global()->Set(v8_str("k"), obj->NewInstance());
|
|
v8::Handle<v8::Array> result = v8::Handle<v8::Array>::Cast(CompileRun(
|
|
"k[10] = 0;"
|
|
"k.a = 0;"
|
|
"k[5] = 0;"
|
|
"k.b = 0;"
|
|
"k[4294967295] = 0;"
|
|
"k.c = 0;"
|
|
"k[4294967296] = 0;"
|
|
"k.d = 0;"
|
|
"k[140000] = 0;"
|
|
"k.e = 0;"
|
|
"k[30000000000] = 0;"
|
|
"k.f = 0;"
|
|
"var result = [];"
|
|
"for (var prop in k) {"
|
|
" result.push(prop);"
|
|
"}"
|
|
"result"));
|
|
// Check that we get all the property names returned including the
|
|
// ones from the enumerators in the right order: indexed properties
|
|
// in numerical order, indexed interceptor properties, named
|
|
// properties in insertion order, named interceptor properties.
|
|
// This order is not mandated by the spec, so this test is just
|
|
// documenting our behavior.
|
|
CHECK_EQ(17, result->Length());
|
|
// Indexed properties in numerical order.
|
|
CHECK_EQ(v8_str("5"), result->Get(v8::Integer::New(0)));
|
|
CHECK_EQ(v8_str("10"), result->Get(v8::Integer::New(1)));
|
|
CHECK_EQ(v8_str("140000"), result->Get(v8::Integer::New(2)));
|
|
CHECK_EQ(v8_str("4294967295"), result->Get(v8::Integer::New(3)));
|
|
// Indexed interceptor properties in the order they are returned
|
|
// from the enumerator interceptor.
|
|
CHECK_EQ(v8_str("0"), result->Get(v8::Integer::New(4)));
|
|
CHECK_EQ(v8_str("1"), result->Get(v8::Integer::New(5)));
|
|
// Named properties in insertion order.
|
|
CHECK_EQ(v8_str("a"), result->Get(v8::Integer::New(6)));
|
|
CHECK_EQ(v8_str("b"), result->Get(v8::Integer::New(7)));
|
|
CHECK_EQ(v8_str("c"), result->Get(v8::Integer::New(8)));
|
|
CHECK_EQ(v8_str("4294967296"), result->Get(v8::Integer::New(9)));
|
|
CHECK_EQ(v8_str("d"), result->Get(v8::Integer::New(10)));
|
|
CHECK_EQ(v8_str("e"), result->Get(v8::Integer::New(11)));
|
|
CHECK_EQ(v8_str("30000000000"), result->Get(v8::Integer::New(12)));
|
|
CHECK_EQ(v8_str("f"), result->Get(v8::Integer::New(13)));
|
|
// Named interceptor properties.
|
|
CHECK_EQ(v8_str("foo"), result->Get(v8::Integer::New(14)));
|
|
CHECK_EQ(v8_str("bar"), result->Get(v8::Integer::New(15)));
|
|
CHECK_EQ(v8_str("baz"), result->Get(v8::Integer::New(16)));
|
|
}
|
|
|
|
|
|
int p_getter_count;
|
|
int p_getter_count2;
|
|
|
|
|
|
static v8::Handle<Value> PGetter(Local<String> name, const AccessorInfo& info) {
|
|
ApiTestFuzzer::Fuzz();
|
|
p_getter_count++;
|
|
v8::Handle<v8::Object> global = Context::GetCurrent()->Global();
|
|
CHECK_EQ(info.Holder(), global->Get(v8_str("o1")));
|
|
if (name->Equals(v8_str("p1"))) {
|
|
CHECK_EQ(info.This(), global->Get(v8_str("o1")));
|
|
} else if (name->Equals(v8_str("p2"))) {
|
|
CHECK_EQ(info.This(), global->Get(v8_str("o2")));
|
|
} else if (name->Equals(v8_str("p3"))) {
|
|
CHECK_EQ(info.This(), global->Get(v8_str("o3")));
|
|
} else if (name->Equals(v8_str("p4"))) {
|
|
CHECK_EQ(info.This(), global->Get(v8_str("o4")));
|
|
}
|
|
return v8::Undefined();
|
|
}
|
|
|
|
|
|
static void RunHolderTest(v8::Handle<v8::ObjectTemplate> obj) {
|
|
ApiTestFuzzer::Fuzz();
|
|
LocalContext context;
|
|
context->Global()->Set(v8_str("o1"), obj->NewInstance());
|
|
CompileRun(
|
|
"o1.__proto__ = { };"
|
|
"var o2 = { __proto__: o1 };"
|
|
"var o3 = { __proto__: o2 };"
|
|
"var o4 = { __proto__: o3 };"
|
|
"for (var i = 0; i < 10; i++) o4.p4;"
|
|
"for (var i = 0; i < 10; i++) o3.p3;"
|
|
"for (var i = 0; i < 10; i++) o2.p2;"
|
|
"for (var i = 0; i < 10; i++) o1.p1;");
|
|
}
|
|
|
|
|
|
static v8::Handle<Value> PGetter2(Local<String> name,
|
|
const AccessorInfo& info) {
|
|
ApiTestFuzzer::Fuzz();
|
|
p_getter_count2++;
|
|
v8::Handle<v8::Object> global = Context::GetCurrent()->Global();
|
|
CHECK_EQ(info.Holder(), global->Get(v8_str("o1")));
|
|
if (name->Equals(v8_str("p1"))) {
|
|
CHECK_EQ(info.This(), global->Get(v8_str("o1")));
|
|
} else if (name->Equals(v8_str("p2"))) {
|
|
CHECK_EQ(info.This(), global->Get(v8_str("o2")));
|
|
} else if (name->Equals(v8_str("p3"))) {
|
|
CHECK_EQ(info.This(), global->Get(v8_str("o3")));
|
|
} else if (name->Equals(v8_str("p4"))) {
|
|
CHECK_EQ(info.This(), global->Get(v8_str("o4")));
|
|
}
|
|
return v8::Undefined();
|
|
}
|
|
|
|
|
|
THREADED_TEST(GetterHolders) {
|
|
v8::HandleScope scope;
|
|
v8::Handle<v8::ObjectTemplate> obj = ObjectTemplate::New();
|
|
obj->SetAccessor(v8_str("p1"), PGetter);
|
|
obj->SetAccessor(v8_str("p2"), PGetter);
|
|
obj->SetAccessor(v8_str("p3"), PGetter);
|
|
obj->SetAccessor(v8_str("p4"), PGetter);
|
|
p_getter_count = 0;
|
|
RunHolderTest(obj);
|
|
CHECK_EQ(40, p_getter_count);
|
|
}
|
|
|
|
|
|
THREADED_TEST(PreInterceptorHolders) {
|
|
v8::HandleScope scope;
|
|
v8::Handle<v8::ObjectTemplate> obj = ObjectTemplate::New();
|
|
obj->SetNamedPropertyHandler(PGetter2);
|
|
p_getter_count2 = 0;
|
|
RunHolderTest(obj);
|
|
CHECK_EQ(40, p_getter_count2);
|
|
}
|
|
|
|
|
|
THREADED_TEST(ObjectInstantiation) {
|
|
v8::HandleScope scope;
|
|
v8::Handle<v8::ObjectTemplate> templ = ObjectTemplate::New();
|
|
templ->SetAccessor(v8_str("t"), PGetter2);
|
|
LocalContext context;
|
|
context->Global()->Set(v8_str("o"), templ->NewInstance());
|
|
for (int i = 0; i < 100; i++) {
|
|
v8::HandleScope inner_scope;
|
|
v8::Handle<v8::Object> obj = templ->NewInstance();
|
|
CHECK_NE(obj, context->Global()->Get(v8_str("o")));
|
|
context->Global()->Set(v8_str("o2"), obj);
|
|
v8::Handle<Value> value =
|
|
Script::Compile(v8_str("o.__proto__ === o2.__proto__"))->Run();
|
|
CHECK_EQ(v8::True(), value);
|
|
context->Global()->Set(v8_str("o"), obj);
|
|
}
|
|
}
|
|
|
|
|
|
THREADED_TEST(StringWrite) {
|
|
v8::HandleScope scope;
|
|
v8::Handle<String> str = v8_str("abcde");
|
|
|
|
char buf[100];
|
|
int len;
|
|
|
|
memset(buf, 0x1, sizeof(buf));
|
|
len = str->WriteAscii(buf);
|
|
CHECK_EQ(len, 5);
|
|
CHECK_EQ(strncmp("abcde\0", buf, 6), 0);
|
|
|
|
memset(buf, 0x1, sizeof(buf));
|
|
len = str->WriteAscii(buf, 0, 4);
|
|
CHECK_EQ(len, 4);
|
|
CHECK_EQ(strncmp("abcd\1", buf, 5), 0);
|
|
|
|
memset(buf, 0x1, sizeof(buf));
|
|
len = str->WriteAscii(buf, 0, 5);
|
|
CHECK_EQ(len, 5);
|
|
CHECK_EQ(strncmp("abcde\1", buf, 6), 0);
|
|
|
|
memset(buf, 0x1, sizeof(buf));
|
|
len = str->WriteAscii(buf, 0, 6);
|
|
CHECK_EQ(len, 5);
|
|
CHECK_EQ(strncmp("abcde\0", buf, 6), 0);
|
|
|
|
memset(buf, 0x1, sizeof(buf));
|
|
len = str->WriteAscii(buf, 4, -1);
|
|
CHECK_EQ(len, 1);
|
|
CHECK_EQ(strncmp("e\0", buf, 2), 0);
|
|
|
|
memset(buf, 0x1, sizeof(buf));
|
|
len = str->WriteAscii(buf, 4, 6);
|
|
CHECK_EQ(len, 1);
|
|
CHECK_EQ(strncmp("e\0", buf, 2), 0);
|
|
|
|
memset(buf, 0x1, sizeof(buf));
|
|
len = str->WriteAscii(buf, 4, 1);
|
|
CHECK_EQ(len, 1);
|
|
CHECK_EQ(strncmp("e\1", buf, 2), 0);
|
|
}
|
|
|
|
|
|
THREADED_TEST(ToArrayIndex) {
|
|
v8::HandleScope scope;
|
|
LocalContext context;
|
|
|
|
v8::Handle<String> str = v8_str("42");
|
|
v8::Handle<v8::Uint32> index = str->ToArrayIndex();
|
|
CHECK(!index.IsEmpty());
|
|
CHECK_EQ(42.0, index->Uint32Value());
|
|
str = v8_str("42asdf");
|
|
index = str->ToArrayIndex();
|
|
CHECK(index.IsEmpty());
|
|
str = v8_str("-42");
|
|
index = str->ToArrayIndex();
|
|
CHECK(index.IsEmpty());
|
|
str = v8_str("4294967295");
|
|
index = str->ToArrayIndex();
|
|
CHECK(!index.IsEmpty());
|
|
CHECK_EQ(4294967295.0, index->Uint32Value());
|
|
v8::Handle<v8::Number> num = v8::Number::New(1);
|
|
index = num->ToArrayIndex();
|
|
CHECK(!index.IsEmpty());
|
|
CHECK_EQ(1.0, index->Uint32Value());
|
|
num = v8::Number::New(-1);
|
|
index = num->ToArrayIndex();
|
|
CHECK(index.IsEmpty());
|
|
v8::Handle<v8::Object> obj = v8::Object::New();
|
|
index = obj->ToArrayIndex();
|
|
CHECK(index.IsEmpty());
|
|
}
|
|
|
|
|
|
THREADED_TEST(ErrorConstruction) {
|
|
v8::HandleScope scope;
|
|
LocalContext context;
|
|
|
|
v8::Handle<String> foo = v8_str("foo");
|
|
v8::Handle<String> message = v8_str("message");
|
|
v8::Handle<Value> range_error = v8::Exception::RangeError(foo);
|
|
CHECK(range_error->IsObject());
|
|
v8::Handle<v8::Object> range_obj(v8::Handle<v8::Object>::Cast(range_error));
|
|
CHECK(v8::Handle<v8::Object>::Cast(range_error)->Get(message)->Equals(foo));
|
|
v8::Handle<Value> reference_error = v8::Exception::ReferenceError(foo);
|
|
CHECK(reference_error->IsObject());
|
|
CHECK(
|
|
v8::Handle<v8::Object>::Cast(reference_error)->Get(message)->Equals(foo));
|
|
v8::Handle<Value> syntax_error = v8::Exception::SyntaxError(foo);
|
|
CHECK(syntax_error->IsObject());
|
|
CHECK(v8::Handle<v8::Object>::Cast(syntax_error)->Get(message)->Equals(foo));
|
|
v8::Handle<Value> type_error = v8::Exception::TypeError(foo);
|
|
CHECK(type_error->IsObject());
|
|
CHECK(v8::Handle<v8::Object>::Cast(type_error)->Get(message)->Equals(foo));
|
|
v8::Handle<Value> error = v8::Exception::Error(foo);
|
|
CHECK(error->IsObject());
|
|
CHECK(v8::Handle<v8::Object>::Cast(error)->Get(message)->Equals(foo));
|
|
}
|
|
|
|
|
|
static v8::Handle<Value> YGetter(Local<String> name, const AccessorInfo& info) {
|
|
ApiTestFuzzer::Fuzz();
|
|
return v8_num(10);
|
|
}
|
|
|
|
|
|
static void YSetter(Local<String> name,
|
|
Local<Value> value,
|
|
const AccessorInfo& info) {
|
|
if (info.This()->Has(name)) {
|
|
info.This()->Delete(name);
|
|
}
|
|
info.This()->Set(name, value);
|
|
}
|
|
|
|
|
|
THREADED_TEST(DeleteAccessor) {
|
|
v8::HandleScope scope;
|
|
v8::Handle<v8::ObjectTemplate> obj = ObjectTemplate::New();
|
|
obj->SetAccessor(v8_str("y"), YGetter, YSetter);
|
|
LocalContext context;
|
|
v8::Handle<v8::Object> holder = obj->NewInstance();
|
|
context->Global()->Set(v8_str("holder"), holder);
|
|
v8::Handle<Value> result = CompileRun(
|
|
"holder.y = 11; holder.y = 12; holder.y");
|
|
CHECK_EQ(12, result->Uint32Value());
|
|
}
|
|
|
|
|
|
THREADED_TEST(TypeSwitch) {
|
|
v8::HandleScope scope;
|
|
v8::Handle<v8::FunctionTemplate> templ1 = v8::FunctionTemplate::New();
|
|
v8::Handle<v8::FunctionTemplate> templ2 = v8::FunctionTemplate::New();
|
|
v8::Handle<v8::FunctionTemplate> templ3 = v8::FunctionTemplate::New();
|
|
v8::Handle<v8::FunctionTemplate> templs[3] = { templ1, templ2, templ3 };
|
|
v8::Handle<v8::TypeSwitch> type_switch = v8::TypeSwitch::New(3, templs);
|
|
LocalContext context;
|
|
v8::Handle<v8::Object> obj0 = v8::Object::New();
|
|
v8::Handle<v8::Object> obj1 = templ1->GetFunction()->NewInstance();
|
|
v8::Handle<v8::Object> obj2 = templ2->GetFunction()->NewInstance();
|
|
v8::Handle<v8::Object> obj3 = templ3->GetFunction()->NewInstance();
|
|
for (int i = 0; i < 10; i++) {
|
|
CHECK_EQ(0, type_switch->match(obj0));
|
|
CHECK_EQ(1, type_switch->match(obj1));
|
|
CHECK_EQ(2, type_switch->match(obj2));
|
|
CHECK_EQ(3, type_switch->match(obj3));
|
|
CHECK_EQ(3, type_switch->match(obj3));
|
|
CHECK_EQ(2, type_switch->match(obj2));
|
|
CHECK_EQ(1, type_switch->match(obj1));
|
|
CHECK_EQ(0, type_switch->match(obj0));
|
|
}
|
|
}
|
|
|
|
|
|
// For use within the TestSecurityHandler() test.
|
|
static bool g_security_callback_result = false;
|
|
static bool NamedSecurityTestCallback(Local<v8::Object> global,
|
|
Local<Value> name,
|
|
v8::AccessType type,
|
|
Local<Value> data) {
|
|
// Always allow read access.
|
|
if (type == v8::ACCESS_GET)
|
|
return true;
|
|
|
|
// Sometimes allow other access.
|
|
return g_security_callback_result;
|
|
}
|
|
|
|
|
|
static bool IndexedSecurityTestCallback(Local<v8::Object> global,
|
|
uint32_t key,
|
|
v8::AccessType type,
|
|
Local<Value> data) {
|
|
// Always allow read access.
|
|
if (type == v8::ACCESS_GET)
|
|
return true;
|
|
|
|
// Sometimes allow other access.
|
|
return g_security_callback_result;
|
|
}
|
|
|
|
|
|
static int trouble_nesting = 0;
|
|
static v8::Handle<Value> TroubleCallback(const v8::Arguments& args) {
|
|
ApiTestFuzzer::Fuzz();
|
|
trouble_nesting++;
|
|
|
|
// Call a JS function that throws an uncaught exception.
|
|
Local<v8::Object> arg_this = Context::GetCurrent()->Global();
|
|
Local<Value> trouble_callee = (trouble_nesting == 3) ?
|
|
arg_this->Get(v8_str("trouble_callee")) :
|
|
arg_this->Get(v8_str("trouble_caller"));
|
|
CHECK(trouble_callee->IsFunction());
|
|
return Function::Cast(*trouble_callee)->Call(arg_this, 0, NULL);
|
|
}
|
|
|
|
|
|
static int report_count = 0;
|
|
static void ApiUncaughtExceptionTestListener(v8::Handle<v8::Message>,
|
|
v8::Handle<Value>) {
|
|
report_count++;
|
|
}
|
|
|
|
|
|
// Counts uncaught exceptions, but other tests running in parallel
|
|
// also have uncaught exceptions.
|
|
TEST(ApiUncaughtException) {
|
|
report_count = 0;
|
|
v8::HandleScope scope;
|
|
LocalContext env;
|
|
v8::V8::AddMessageListener(ApiUncaughtExceptionTestListener);
|
|
|
|
Local<v8::FunctionTemplate> fun = v8::FunctionTemplate::New(TroubleCallback);
|
|
v8::Local<v8::Object> global = env->Global();
|
|
global->Set(v8_str("trouble"), fun->GetFunction());
|
|
|
|
Script::Compile(v8_str("function trouble_callee() {"
|
|
" var x = null;"
|
|
" return x.foo;"
|
|
"};"
|
|
"function trouble_caller() {"
|
|
" trouble();"
|
|
"};"))->Run();
|
|
Local<Value> trouble = global->Get(v8_str("trouble"));
|
|
CHECK(trouble->IsFunction());
|
|
Local<Value> trouble_callee = global->Get(v8_str("trouble_callee"));
|
|
CHECK(trouble_callee->IsFunction());
|
|
Local<Value> trouble_caller = global->Get(v8_str("trouble_caller"));
|
|
CHECK(trouble_caller->IsFunction());
|
|
Function::Cast(*trouble_caller)->Call(global, 0, NULL);
|
|
CHECK_EQ(1, report_count);
|
|
v8::V8::RemoveMessageListeners(ApiUncaughtExceptionTestListener);
|
|
}
|
|
|
|
|
|
TEST(CompilationErrorUsingTryCatchHandler) {
|
|
v8::HandleScope scope;
|
|
LocalContext env;
|
|
v8::TryCatch try_catch;
|
|
Script::Compile(v8_str("This doesn't &*&@#$&*^ compile."));
|
|
CHECK_NE(NULL, *try_catch.Exception());
|
|
CHECK(try_catch.HasCaught());
|
|
}
|
|
|
|
|
|
TEST(TryCatchFinallyUsingTryCatchHandler) {
|
|
v8::HandleScope scope;
|
|
LocalContext env;
|
|
v8::TryCatch try_catch;
|
|
Script::Compile(v8_str("try { throw ''; } catch (e) {}"))->Run();
|
|
CHECK(!try_catch.HasCaught());
|
|
Script::Compile(v8_str("try { throw ''; } finally {}"))->Run();
|
|
CHECK(try_catch.HasCaught());
|
|
try_catch.Reset();
|
|
Script::Compile(v8_str("(function() {"
|
|
"try { throw ''; } finally { return; }"
|
|
"})()"))->Run();
|
|
CHECK(!try_catch.HasCaught());
|
|
Script::Compile(v8_str("(function()"
|
|
" { try { throw ''; } finally { throw 0; }"
|
|
"})()"))->Run();
|
|
CHECK(try_catch.HasCaught());
|
|
}
|
|
|
|
|
|
// SecurityHandler can't be run twice
|
|
TEST(SecurityHandler) {
|
|
v8::HandleScope scope0;
|
|
v8::Handle<v8::ObjectTemplate> global_template = v8::ObjectTemplate::New();
|
|
global_template->SetAccessCheckCallbacks(NamedSecurityTestCallback,
|
|
IndexedSecurityTestCallback);
|
|
// Create an environment
|
|
v8::Persistent<Context> context0 =
|
|
Context::New(NULL, global_template);
|
|
context0->Enter();
|
|
|
|
v8::Handle<v8::Object> global0 = context0->Global();
|
|
v8::Handle<Script> script0 = v8_compile("foo = 111");
|
|
script0->Run();
|
|
global0->Set(v8_str("0"), v8_num(999));
|
|
v8::Handle<Value> foo0 = global0->Get(v8_str("foo"));
|
|
CHECK_EQ(111, foo0->Int32Value());
|
|
v8::Handle<Value> z0 = global0->Get(v8_str("0"));
|
|
CHECK_EQ(999, z0->Int32Value());
|
|
|
|
// Create another environment, should fail security checks.
|
|
v8::HandleScope scope1;
|
|
|
|
v8::Persistent<Context> context1 =
|
|
Context::New(NULL, global_template);
|
|
context1->Enter();
|
|
|
|
v8::Handle<v8::Object> global1 = context1->Global();
|
|
global1->Set(v8_str("othercontext"), global0);
|
|
// This set will fail the security check.
|
|
v8::Handle<Script> script1 =
|
|
v8_compile("othercontext.foo = 222; othercontext[0] = 888;");
|
|
script1->Run();
|
|
// This read will pass the security check.
|
|
v8::Handle<Value> foo1 = global0->Get(v8_str("foo"));
|
|
CHECK_EQ(111, foo1->Int32Value());
|
|
// This read will pass the security check.
|
|
v8::Handle<Value> z1 = global0->Get(v8_str("0"));
|
|
CHECK_EQ(999, z1->Int32Value());
|
|
|
|
// Create another environment, should pass security checks.
|
|
{ g_security_callback_result = true; // allow security handler to pass.
|
|
v8::HandleScope scope2;
|
|
LocalContext context2;
|
|
v8::Handle<v8::Object> global2 = context2->Global();
|
|
global2->Set(v8_str("othercontext"), global0);
|
|
v8::Handle<Script> script2 =
|
|
v8_compile("othercontext.foo = 333; othercontext[0] = 888;");
|
|
script2->Run();
|
|
v8::Handle<Value> foo2 = global0->Get(v8_str("foo"));
|
|
CHECK_EQ(333, foo2->Int32Value());
|
|
v8::Handle<Value> z2 = global0->Get(v8_str("0"));
|
|
CHECK_EQ(888, z2->Int32Value());
|
|
}
|
|
|
|
context1->Exit();
|
|
context1.Dispose();
|
|
|
|
context0->Exit();
|
|
context0.Dispose();
|
|
}
|
|
|
|
|
|
THREADED_TEST(SecurityChecks) {
|
|
v8::HandleScope handle_scope;
|
|
LocalContext env1;
|
|
v8::Persistent<Context> env2 = Context::New();
|
|
|
|
Local<Value> foo = v8_str("foo");
|
|
Local<Value> bar = v8_str("bar");
|
|
|
|
// Set to the same domain.
|
|
env1->SetSecurityToken(foo);
|
|
|
|
// Create a function in env1.
|
|
Script::Compile(v8_str("spy=function(){return spy;}"))->Run();
|
|
Local<Value> spy = env1->Global()->Get(v8_str("spy"));
|
|
CHECK(spy->IsFunction());
|
|
|
|
// Create another function accessing global objects.
|
|
Script::Compile(v8_str("spy2=function(){return new this.Array();}"))->Run();
|
|
Local<Value> spy2 = env1->Global()->Get(v8_str("spy2"));
|
|
CHECK(spy2->IsFunction());
|
|
|
|
// Switch to env2 in the same domain and invoke spy on env2.
|
|
{
|
|
env2->SetSecurityToken(foo);
|
|
// Enter env2
|
|
Context::Scope scope_env2(env2);
|
|
Local<Value> result = Function::Cast(*spy)->Call(env2->Global(), 0, NULL);
|
|
CHECK(result->IsFunction());
|
|
}
|
|
|
|
{
|
|
env2->SetSecurityToken(bar);
|
|
Context::Scope scope_env2(env2);
|
|
|
|
// Call cross_domain_call, it should throw an exception
|
|
v8::TryCatch try_catch;
|
|
Function::Cast(*spy2)->Call(env2->Global(), 0, NULL);
|
|
CHECK(try_catch.HasCaught());
|
|
}
|
|
|
|
env2.Dispose();
|
|
}
|
|
|
|
|
|
// Regression test case for issue 1183439.
|
|
THREADED_TEST(SecurityChecksForPrototypeChain) {
|
|
v8::HandleScope scope;
|
|
LocalContext current;
|
|
v8::Persistent<Context> other = Context::New();
|
|
|
|
// Change context to be able to get to the Object function in the
|
|
// other context without hitting the security checks.
|
|
v8::Local<Value> other_object;
|
|
{ Context::Scope scope(other);
|
|
other_object = other->Global()->Get(v8_str("Object"));
|
|
other->Global()->Set(v8_num(42), v8_num(87));
|
|
}
|
|
|
|
current->Global()->Set(v8_str("other"), other->Global());
|
|
CHECK(v8_compile("other")->Run()->Equals(other->Global()));
|
|
|
|
// Make sure the security check fails here and we get an undefined
|
|
// result instead of getting the Object function. Repeat in a loop
|
|
// to make sure to exercise the IC code.
|
|
v8::Local<Script> access_other0 = v8_compile("other.Object");
|
|
v8::Local<Script> access_other1 = v8_compile("other[42]");
|
|
for (int i = 0; i < 5; i++) {
|
|
CHECK(!access_other0->Run()->Equals(other_object));
|
|
CHECK(access_other0->Run()->IsUndefined());
|
|
CHECK(!access_other1->Run()->Equals(v8_num(87)));
|
|
CHECK(access_other1->Run()->IsUndefined());
|
|
}
|
|
|
|
// Create an object that has 'other' in its prototype chain and make
|
|
// sure we cannot access the Object function indirectly through
|
|
// that. Repeat in a loop to make sure to exercise the IC code.
|
|
v8_compile("function F() { };"
|
|
"F.prototype = other;"
|
|
"var f = new F();")->Run();
|
|
v8::Local<Script> access_f0 = v8_compile("f.Object");
|
|
v8::Local<Script> access_f1 = v8_compile("f[42]");
|
|
for (int j = 0; j < 5; j++) {
|
|
CHECK(!access_f0->Run()->Equals(other_object));
|
|
CHECK(access_f0->Run()->IsUndefined());
|
|
CHECK(!access_f1->Run()->Equals(v8_num(87)));
|
|
CHECK(access_f1->Run()->IsUndefined());
|
|
}
|
|
|
|
// Now it gets hairy: Set the prototype for the other global object
|
|
// to be the current global object. The prototype chain for 'f' now
|
|
// goes through 'other' but ends up in the current global object.
|
|
{ Context::Scope scope(other);
|
|
other->Global()->Set(v8_str("__proto__"), current->Global());
|
|
}
|
|
// Set a named and an index property on the current global
|
|
// object. To force the lookup to go through the other global object,
|
|
// the properties must not exist in the other global object.
|
|
current->Global()->Set(v8_str("foo"), v8_num(100));
|
|
current->Global()->Set(v8_num(99), v8_num(101));
|
|
// Try to read the properties from f and make sure that the access
|
|
// gets stopped by the security checks on the other global object.
|
|
Local<Script> access_f2 = v8_compile("f.foo");
|
|
Local<Script> access_f3 = v8_compile("f[99]");
|
|
for (int k = 0; k < 5; k++) {
|
|
CHECK(!access_f2->Run()->Equals(v8_num(100)));
|
|
CHECK(access_f2->Run()->IsUndefined());
|
|
CHECK(!access_f3->Run()->Equals(v8_num(101)));
|
|
CHECK(access_f3->Run()->IsUndefined());
|
|
}
|
|
other.Dispose();
|
|
}
|
|
|
|
|
|
THREADED_TEST(CrossDomainDelete) {
|
|
v8::HandleScope handle_scope;
|
|
LocalContext env1;
|
|
v8::Persistent<Context> env2 = Context::New();
|
|
|
|
Local<Value> foo = v8_str("foo");
|
|
Local<Value> bar = v8_str("bar");
|
|
|
|
// Set to the same domain.
|
|
env1->SetSecurityToken(foo);
|
|
env2->SetSecurityToken(foo);
|
|
|
|
env1->Global()->Set(v8_str("prop"), v8_num(3));
|
|
env2->Global()->Set(v8_str("env1"), env1->Global());
|
|
|
|
// Change env2 to a different domain and delete env1.prop.
|
|
env2->SetSecurityToken(bar);
|
|
{
|
|
Context::Scope scope_env2(env2);
|
|
Local<Value> result =
|
|
Script::Compile(v8_str("delete env1.prop"))->Run();
|
|
CHECK(result->IsFalse());
|
|
}
|
|
|
|
// Check that env1.prop still exists.
|
|
Local<Value> v = env1->Global()->Get(v8_str("prop"));
|
|
CHECK(v->IsNumber());
|
|
CHECK_EQ(3, v->Int32Value());
|
|
|
|
env2.Dispose();
|
|
}
|
|
|
|
|
|
THREADED_TEST(CrossDomainIsPropertyEnumerable) {
|
|
v8::HandleScope handle_scope;
|
|
LocalContext env1;
|
|
v8::Persistent<Context> env2 = Context::New();
|
|
|
|
Local<Value> foo = v8_str("foo");
|
|
Local<Value> bar = v8_str("bar");
|
|
|
|
// Set to the same domain.
|
|
env1->SetSecurityToken(foo);
|
|
env2->SetSecurityToken(foo);
|
|
|
|
env1->Global()->Set(v8_str("prop"), v8_num(3));
|
|
env2->Global()->Set(v8_str("env1"), env1->Global());
|
|
|
|
// env1.prop is enumerable in env2.
|
|
Local<String> test = v8_str("propertyIsEnumerable.call(env1, 'prop')");
|
|
{
|
|
Context::Scope scope_env2(env2);
|
|
Local<Value> result = Script::Compile(test)->Run();
|
|
CHECK(result->IsTrue());
|
|
}
|
|
|
|
// Change env2 to a different domain and test again.
|
|
env2->SetSecurityToken(bar);
|
|
{
|
|
Context::Scope scope_env2(env2);
|
|
Local<Value> result = Script::Compile(test)->Run();
|
|
CHECK(result->IsFalse());
|
|
}
|
|
|
|
env2.Dispose();
|
|
}
|
|
|
|
|
|
THREADED_TEST(CrossDomainForIn) {
|
|
v8::HandleScope handle_scope;
|
|
LocalContext env1;
|
|
v8::Persistent<Context> env2 = Context::New();
|
|
|
|
Local<Value> foo = v8_str("foo");
|
|
Local<Value> bar = v8_str("bar");
|
|
|
|
// Set to the same domain.
|
|
env1->SetSecurityToken(foo);
|
|
env2->SetSecurityToken(foo);
|
|
|
|
env1->Global()->Set(v8_str("prop"), v8_num(3));
|
|
env2->Global()->Set(v8_str("env1"), env1->Global());
|
|
|
|
// Change env2 to a different domain and set env1's global object
|
|
// as the __proto__ of an object in env2 and enumerate properties
|
|
// in for-in. It shouldn't enumerate properties on env1's global
|
|
// object.
|
|
env2->SetSecurityToken(bar);
|
|
{
|
|
Context::Scope scope_env2(env2);
|
|
Local<Value> result =
|
|
CompileRun("(function(){var obj = {'__proto__':env1};"
|
|
"for (var p in obj)"
|
|
" if (p == 'prop') return false;"
|
|
"return true;})()");
|
|
CHECK(result->IsTrue());
|
|
}
|
|
env2.Dispose();
|
|
}
|
|
|
|
|
|
TEST(ContextDetachGlobal) {
|
|
v8::HandleScope handle_scope;
|
|
LocalContext env1;
|
|
v8::Persistent<Context> env2 = Context::New();
|
|
|
|
Local<v8::Object> global1 = env1->Global();
|
|
|
|
Local<Value> foo = v8_str("foo");
|
|
|
|
// Set to the same domain.
|
|
env1->SetSecurityToken(foo);
|
|
env2->SetSecurityToken(foo);
|
|
|
|
// Enter env2
|
|
env2->Enter();
|
|
|
|
// Create a function in env1
|
|
Local<v8::Object> global2 = env2->Global();
|
|
global2->Set(v8_str("prop"), v8::Integer::New(1));
|
|
CompileRun("function getProp() {return prop;}");
|
|
|
|
env1->Global()->Set(v8_str("getProp"),
|
|
global2->Get(v8_str("getProp")));
|
|
|
|
// Detach env1's global, and reuse the global object of env1
|
|
env2->Exit();
|
|
env2->DetachGlobal();
|
|
// env2 has a new global object.
|
|
CHECK(!env2->Global()->Equals(global2));
|
|
|
|
v8::Persistent<Context> env3 =
|
|
Context::New(0, v8::Handle<v8::ObjectTemplate>(), global2);
|
|
env3->SetSecurityToken(v8_str("bar"));
|
|
env3->Enter();
|
|
|
|
Local<v8::Object> global3 = env3->Global();
|
|
CHECK_EQ(global2, global3);
|
|
CHECK(global3->Get(v8_str("prop"))->IsUndefined());
|
|
CHECK(global3->Get(v8_str("getProp"))->IsUndefined());
|
|
global3->Set(v8_str("prop"), v8::Integer::New(-1));
|
|
global3->Set(v8_str("prop2"), v8::Integer::New(2));
|
|
env3->Exit();
|
|
|
|
// Call getProp in env1, and it should return the value 1
|
|
{
|
|
Local<Value> get_prop = global1->Get(v8_str("getProp"));
|
|
CHECK(get_prop->IsFunction());
|
|
v8::TryCatch try_catch;
|
|
Local<Value> r = Function::Cast(*get_prop)->Call(global1, 0, NULL);
|
|
CHECK(!try_catch.HasCaught());
|
|
CHECK_EQ(1, r->Int32Value());
|
|
}
|
|
|
|
// Check that env3 is not accessible from env1
|
|
{
|
|
Local<Value> r = global3->Get(v8_str("prop2"));
|
|
CHECK(r->IsUndefined());
|
|
}
|
|
|
|
env2.Dispose();
|
|
env3.Dispose();
|
|
}
|
|
|
|
|
|
static bool NamedAccessBlocker(Local<v8::Object> global,
|
|
Local<Value> name,
|
|
v8::AccessType type,
|
|
Local<Value> data) {
|
|
return Context::GetCurrent()->Global()->Equals(global);
|
|
}
|
|
|
|
|
|
static bool IndexedAccessBlocker(Local<v8::Object> global,
|
|
uint32_t key,
|
|
v8::AccessType type,
|
|
Local<Value> data) {
|
|
return Context::GetCurrent()->Global()->Equals(global);
|
|
}
|
|
|
|
|
|
static int g_echo_value = -1;
|
|
static v8::Handle<Value> EchoGetter(Local<String> name,
|
|
const AccessorInfo& info) {
|
|
return v8_num(g_echo_value);
|
|
}
|
|
|
|
|
|
static void EchoSetter(Local<String> name,
|
|
Local<Value> value,
|
|
const AccessorInfo&) {
|
|
if (value->IsNumber())
|
|
g_echo_value = value->Int32Value();
|
|
}
|
|
|
|
|
|
static v8::Handle<Value> UnreachableGetter(Local<String> name,
|
|
const AccessorInfo& info) {
|
|
CHECK(false); // This function should not be called..
|
|
return v8::Undefined();
|
|
}
|
|
|
|
|
|
static void UnreachableSetter(Local<String>, Local<Value>,
|
|
const AccessorInfo&) {
|
|
CHECK(false); // This function should nto be called.
|
|
}
|
|
|
|
|
|
THREADED_TEST(AccessControl) {
|
|
v8::HandleScope handle_scope;
|
|
v8::Handle<v8::ObjectTemplate> global_template = v8::ObjectTemplate::New();
|
|
|
|
global_template->SetAccessCheckCallbacks(NamedAccessBlocker,
|
|
IndexedAccessBlocker);
|
|
|
|
// Add an accessor accessible by cross-domain JS code.
|
|
global_template->SetAccessor(
|
|
v8_str("accessible_prop"),
|
|
EchoGetter, EchoSetter,
|
|
v8::Handle<Value>(),
|
|
v8::AccessControl(v8::ALL_CAN_READ | v8::ALL_CAN_WRITE));
|
|
|
|
// Add an accessor that is not accessible by cross-domain JS code.
|
|
global_template->SetAccessor(v8_str("blocked_prop"),
|
|
UnreachableGetter, UnreachableSetter,
|
|
v8::Handle<Value>(),
|
|
v8::DEFAULT);
|
|
|
|
// Create an environment
|
|
v8::Persistent<Context> context0 = Context::New(NULL, global_template);
|
|
context0->Enter();
|
|
|
|
v8::Handle<v8::Object> global0 = context0->Global();
|
|
|
|
v8::HandleScope scope1;
|
|
|
|
v8::Persistent<Context> context1 = Context::New();
|
|
context1->Enter();
|
|
|
|
v8::Handle<v8::Object> global1 = context1->Global();
|
|
global1->Set(v8_str("other"), global0);
|
|
|
|
v8::Handle<Value> value;
|
|
|
|
// Access blocked property
|
|
value = v8_compile("other.blocked_prop = 1")->Run();
|
|
value = v8_compile("other.blocked_prop")->Run();
|
|
CHECK(value->IsUndefined());
|
|
|
|
value = v8_compile("propertyIsEnumerable.call(other, 'blocked_prop')")->Run();
|
|
CHECK(value->IsFalse());
|
|
|
|
// Access accessible property
|
|
value = v8_compile("other.accessible_prop = 3")->Run();
|
|
CHECK(value->IsNumber());
|
|
CHECK_EQ(3, value->Int32Value());
|
|
|
|
value = v8_compile("other.accessible_prop")->Run();
|
|
CHECK(value->IsNumber());
|
|
CHECK_EQ(3, value->Int32Value());
|
|
|
|
value =
|
|
v8_compile("propertyIsEnumerable.call(other, 'accessible_prop')")->Run();
|
|
CHECK(value->IsTrue());
|
|
|
|
// Enumeration doesn't enumerate accessors from inaccessible objects in
|
|
// the prototype chain even if the accessors are in themselves accessible.
|
|
Local<Value> result =
|
|
CompileRun("(function(){var obj = {'__proto__':other};"
|
|
"for (var p in obj)"
|
|
" if (p == 'accessible_prop' || p == 'blocked_prop') {"
|
|
" return false;"
|
|
" }"
|
|
"return true;})()");
|
|
CHECK(result->IsTrue());
|
|
|
|
context1->Exit();
|
|
context0->Exit();
|
|
context1.Dispose();
|
|
context0.Dispose();
|
|
}
|
|
|
|
|
|
static v8::Handle<Value> ConstTenGetter(Local<String> name,
|
|
const AccessorInfo& info) {
|
|
return v8_num(10);
|
|
}
|
|
|
|
|
|
THREADED_TEST(CrossDomainAccessors) {
|
|
v8::HandleScope handle_scope;
|
|
|
|
v8::Handle<v8::FunctionTemplate> func_template = v8::FunctionTemplate::New();
|
|
|
|
v8::Handle<v8::ObjectTemplate> global_template =
|
|
func_template->InstanceTemplate();
|
|
|
|
v8::Handle<v8::ObjectTemplate> proto_template =
|
|
func_template->PrototypeTemplate();
|
|
|
|
// Add an accessor to proto that's accessible by cross-domain JS code.
|
|
proto_template->SetAccessor(v8_str("accessible"),
|
|
ConstTenGetter, 0,
|
|
v8::Handle<Value>(),
|
|
v8::ALL_CAN_READ);
|
|
|
|
// Add an accessor that is not accessible by cross-domain JS code.
|
|
global_template->SetAccessor(v8_str("unreachable"),
|
|
UnreachableGetter, 0,
|
|
v8::Handle<Value>(),
|
|
v8::DEFAULT);
|
|
|
|
v8::Persistent<Context> context0 = Context::New(NULL, global_template);
|
|
context0->Enter();
|
|
|
|
Local<v8::Object> global = context0->Global();
|
|
// Add a normal property that shadows 'accessible'
|
|
global->Set(v8_str("accessible"), v8_num(11));
|
|
|
|
// Enter a new context.
|
|
v8::HandleScope scope1;
|
|
v8::Persistent<Context> context1 = Context::New();
|
|
context1->Enter();
|
|
|
|
v8::Handle<v8::Object> global1 = context1->Global();
|
|
global1->Set(v8_str("other"), global);
|
|
|
|
// Should return 10, instead of 11
|
|
v8::Handle<Value> value = v8_compile("other.accessible")->Run();
|
|
CHECK(value->IsNumber());
|
|
CHECK_EQ(10, value->Int32Value());
|
|
|
|
value = v8_compile("other.unreachable")->Run();
|
|
CHECK(value->IsUndefined());
|
|
|
|
context1->Exit();
|
|
context0->Exit();
|
|
context1.Dispose();
|
|
context0.Dispose();
|
|
}
|
|
|
|
|
|
static int named_access_count = 0;
|
|
static int indexed_access_count = 0;
|
|
|
|
static bool NamedAccessCounter(Local<v8::Object> global,
|
|
Local<Value> name,
|
|
v8::AccessType type,
|
|
Local<Value> data) {
|
|
named_access_count++;
|
|
return true;
|
|
}
|
|
|
|
|
|
static bool IndexedAccessCounter(Local<v8::Object> global,
|
|
uint32_t key,
|
|
v8::AccessType type,
|
|
Local<Value> data) {
|
|
indexed_access_count++;
|
|
return true;
|
|
}
|
|
|
|
|
|
// This one is too easily disturbed by other tests.
|
|
TEST(AccessControlIC) {
|
|
named_access_count = 0;
|
|
indexed_access_count = 0;
|
|
|
|
v8::HandleScope handle_scope;
|
|
|
|
// Create an environment.
|
|
v8::Persistent<Context> context0 = Context::New();
|
|
context0->Enter();
|
|
|
|
// Create an object that requires access-check functions to be
|
|
// called for cross-domain access.
|
|
v8::Handle<v8::ObjectTemplate> object_template = v8::ObjectTemplate::New();
|
|
object_template->SetAccessCheckCallbacks(NamedAccessCounter,
|
|
IndexedAccessCounter);
|
|
Local<v8::Object> object = object_template->NewInstance();
|
|
|
|
v8::HandleScope scope1;
|
|
|
|
// Create another environment.
|
|
v8::Persistent<Context> context1 = Context::New();
|
|
context1->Enter();
|
|
|
|
// Make easy access to the object from the other environment.
|
|
v8::Handle<v8::Object> global1 = context1->Global();
|
|
global1->Set(v8_str("obj"), object);
|
|
|
|
v8::Handle<Value> value;
|
|
|
|
// Check that the named access-control function is called every time.
|
|
CompileRun("function testProp(obj) {"
|
|
" for (var i = 0; i < 10; i++) obj.prop = 1;"
|
|
" for (var j = 0; j < 10; j++) obj.prop;"
|
|
" return obj.prop"
|
|
"}");
|
|
value = CompileRun("testProp(obj)");
|
|
CHECK(value->IsNumber());
|
|
CHECK_EQ(1, value->Int32Value());
|
|
CHECK_EQ(21, named_access_count);
|
|
|
|
// Check that the named access-control function is called every time.
|
|
CompileRun("var p = 'prop';"
|
|
"function testKeyed(obj) {"
|
|
" for (var i = 0; i < 10; i++) obj[p] = 1;"
|
|
" for (var j = 0; j < 10; j++) obj[p];"
|
|
" return obj[p];"
|
|
"}");
|
|
// Use obj which requires access checks. No inline caching is used
|
|
// in that case.
|
|
value = CompileRun("testKeyed(obj)");
|
|
CHECK(value->IsNumber());
|
|
CHECK_EQ(1, value->Int32Value());
|
|
CHECK_EQ(42, named_access_count);
|
|
// Force the inline caches into generic state and try again.
|
|
CompileRun("testKeyed({ a: 0 })");
|
|
CompileRun("testKeyed({ b: 0 })");
|
|
value = CompileRun("testKeyed(obj)");
|
|
CHECK(value->IsNumber());
|
|
CHECK_EQ(1, value->Int32Value());
|
|
CHECK_EQ(63, named_access_count);
|
|
|
|
// Check that the indexed access-control function is called every time.
|
|
CompileRun("function testIndexed(obj) {"
|
|
" for (var i = 0; i < 10; i++) obj[0] = 1;"
|
|
" for (var j = 0; j < 10; j++) obj[0];"
|
|
" return obj[0]"
|
|
"}");
|
|
value = CompileRun("testIndexed(obj)");
|
|
CHECK(value->IsNumber());
|
|
CHECK_EQ(1, value->Int32Value());
|
|
CHECK_EQ(21, indexed_access_count);
|
|
// Force the inline caches into generic state.
|
|
CompileRun("testIndexed(new Array(1))");
|
|
// Test that the indexed access check is called.
|
|
value = CompileRun("testIndexed(obj)");
|
|
CHECK(value->IsNumber());
|
|
CHECK_EQ(1, value->Int32Value());
|
|
CHECK_EQ(42, indexed_access_count);
|
|
|
|
// Check that the named access check is called when invoking
|
|
// functions on an object that requires access checks.
|
|
CompileRun("obj.f = function() {}");
|
|
CompileRun("function testCallNormal(obj) {"
|
|
" for (var i = 0; i < 10; i++) obj.f();"
|
|
"}");
|
|
CompileRun("testCallNormal(obj)");
|
|
CHECK_EQ(74, named_access_count);
|
|
|
|
// Force obj into slow case.
|
|
value = CompileRun("delete obj.prop");
|
|
CHECK(value->BooleanValue());
|
|
// Force inline caches into dictionary probing mode.
|
|
CompileRun("var o = { x: 0 }; delete o.x; testProp(o);");
|
|
// Test that the named access check is called.
|
|
value = CompileRun("testProp(obj);");
|
|
CHECK(value->IsNumber());
|
|
CHECK_EQ(1, value->Int32Value());
|
|
CHECK_EQ(96, named_access_count);
|
|
|
|
// Force the call inline cache into dictionary probing mode.
|
|
CompileRun("o.f = function() {}; testCallNormal(o)");
|
|
// Test that the named access check is still called for each
|
|
// invocation of the function.
|
|
value = CompileRun("testCallNormal(obj)");
|
|
CHECK_EQ(106, named_access_count);
|
|
|
|
context1->Exit();
|
|
context0->Exit();
|
|
context1.Dispose();
|
|
context0.Dispose();
|
|
}
|
|
|
|
|
|
static bool NamedAccessFlatten(Local<v8::Object> global,
|
|
Local<Value> name,
|
|
v8::AccessType type,
|
|
Local<Value> data) {
|
|
char buf[100];
|
|
int len;
|
|
|
|
CHECK(name->IsString());
|
|
|
|
memset(buf, 0x1, sizeof(buf));
|
|
len = Local<String>::Cast(name)->WriteAscii(buf);
|
|
CHECK_EQ(4, len);
|
|
|
|
uint16_t buf2[100];
|
|
|
|
memset(buf, 0x1, sizeof(buf));
|
|
len = Local<String>::Cast(name)->Write(buf2);
|
|
CHECK_EQ(4, len);
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
static bool IndexedAccessFlatten(Local<v8::Object> global,
|
|
uint32_t key,
|
|
v8::AccessType type,
|
|
Local<Value> data) {
|
|
return true;
|
|
}
|
|
|
|
|
|
// Regression test. In access checks, operations that may cause
|
|
// garbage collection are not allowed. It used to be the case that
|
|
// using the Write operation on a string could cause a garbage
|
|
// collection due to flattening of the string. This is no longer the
|
|
// case.
|
|
THREADED_TEST(AccessControlFlatten) {
|
|
named_access_count = 0;
|
|
indexed_access_count = 0;
|
|
|
|
v8::HandleScope handle_scope;
|
|
|
|
// Create an environment.
|
|
v8::Persistent<Context> context0 = Context::New();
|
|
context0->Enter();
|
|
|
|
// Create an object that requires access-check functions to be
|
|
// called for cross-domain access.
|
|
v8::Handle<v8::ObjectTemplate> object_template = v8::ObjectTemplate::New();
|
|
object_template->SetAccessCheckCallbacks(NamedAccessFlatten,
|
|
IndexedAccessFlatten);
|
|
Local<v8::Object> object = object_template->NewInstance();
|
|
|
|
v8::HandleScope scope1;
|
|
|
|
// Create another environment.
|
|
v8::Persistent<Context> context1 = Context::New();
|
|
context1->Enter();
|
|
|
|
// Make easy access to the object from the other environment.
|
|
v8::Handle<v8::Object> global1 = context1->Global();
|
|
global1->Set(v8_str("obj"), object);
|
|
|
|
v8::Handle<Value> value;
|
|
|
|
value = v8_compile("var p = 'as' + 'df';")->Run();
|
|
value = v8_compile("obj[p];")->Run();
|
|
|
|
context1->Exit();
|
|
context0->Exit();
|
|
context1.Dispose();
|
|
context0.Dispose();
|
|
}
|
|
|
|
|
|
static v8::Handle<Value> AccessControlNamedGetter(
|
|
Local<String>, const AccessorInfo&) {
|
|
return v8::Integer::New(42);
|
|
}
|
|
|
|
|
|
static v8::Handle<Value> AccessControlNamedSetter(
|
|
Local<String>, Local<Value> value, const AccessorInfo&) {
|
|
return value;
|
|
}
|
|
|
|
|
|
static v8::Handle<Value> AccessControlIndexedGetter(
|
|
uint32_t index,
|
|
const AccessorInfo& info) {
|
|
return v8_num(42);
|
|
}
|
|
|
|
|
|
static v8::Handle<Value> AccessControlIndexedSetter(
|
|
uint32_t, Local<Value> value, const AccessorInfo&) {
|
|
return value;
|
|
}
|
|
|
|
|
|
THREADED_TEST(AccessControlInterceptorIC) {
|
|
named_access_count = 0;
|
|
indexed_access_count = 0;
|
|
|
|
v8::HandleScope handle_scope;
|
|
|
|
// Create an environment.
|
|
v8::Persistent<Context> context0 = Context::New();
|
|
context0->Enter();
|
|
|
|
// Create an object that requires access-check functions to be
|
|
// called for cross-domain access. The object also has interceptors
|
|
// interceptor.
|
|
v8::Handle<v8::ObjectTemplate> object_template = v8::ObjectTemplate::New();
|
|
object_template->SetAccessCheckCallbacks(NamedAccessCounter,
|
|
IndexedAccessCounter);
|
|
object_template->SetNamedPropertyHandler(AccessControlNamedGetter,
|
|
AccessControlNamedSetter);
|
|
object_template->SetIndexedPropertyHandler(AccessControlIndexedGetter,
|
|
AccessControlIndexedSetter);
|
|
Local<v8::Object> object = object_template->NewInstance();
|
|
|
|
v8::HandleScope scope1;
|
|
|
|
// Create another environment.
|
|
v8::Persistent<Context> context1 = Context::New();
|
|
context1->Enter();
|
|
|
|
// Make easy access to the object from the other environment.
|
|
v8::Handle<v8::Object> global1 = context1->Global();
|
|
global1->Set(v8_str("obj"), object);
|
|
|
|
v8::Handle<Value> value;
|
|
|
|
// Check that the named access-control function is called every time
|
|
// eventhough there is an interceptor on the object.
|
|
value = v8_compile("for (var i = 0; i < 10; i++) obj.x = 1;")->Run();
|
|
value = v8_compile("for (var i = 0; i < 10; i++) obj.x;"
|
|
"obj.x")->Run();
|
|
CHECK(value->IsNumber());
|
|
CHECK_EQ(42, value->Int32Value());
|
|
CHECK_EQ(21, named_access_count);
|
|
|
|
value = v8_compile("var p = 'x';")->Run();
|
|
value = v8_compile("for (var i = 0; i < 10; i++) obj[p] = 1;")->Run();
|
|
value = v8_compile("for (var i = 0; i < 10; i++) obj[p];"
|
|
"obj[p]")->Run();
|
|
CHECK(value->IsNumber());
|
|
CHECK_EQ(42, value->Int32Value());
|
|
CHECK_EQ(42, named_access_count);
|
|
|
|
// Check that the indexed access-control function is called every
|
|
// time eventhough there is an interceptor on the object.
|
|
value = v8_compile("for (var i = 0; i < 10; i++) obj[0] = 1;")->Run();
|
|
value = v8_compile("for (var i = 0; i < 10; i++) obj[0];"
|
|
"obj[0]")->Run();
|
|
CHECK(value->IsNumber());
|
|
CHECK_EQ(42, value->Int32Value());
|
|
CHECK_EQ(21, indexed_access_count);
|
|
|
|
context1->Exit();
|
|
context0->Exit();
|
|
context1.Dispose();
|
|
context0.Dispose();
|
|
}
|
|
|
|
|
|
THREADED_TEST(Version) {
|
|
v8::V8::GetVersion();
|
|
}
|
|
|
|
|
|
static v8::Handle<Value> InstanceFunctionCallback(const v8::Arguments& args) {
|
|
ApiTestFuzzer::Fuzz();
|
|
return v8_num(12);
|
|
}
|
|
|
|
|
|
THREADED_TEST(InstanceProperties) {
|
|
v8::HandleScope handle_scope;
|
|
LocalContext context;
|
|
|
|
Local<v8::FunctionTemplate> t = v8::FunctionTemplate::New();
|
|
Local<ObjectTemplate> instance = t->InstanceTemplate();
|
|
|
|
instance->Set(v8_str("x"), v8_num(42));
|
|
instance->Set(v8_str("f"),
|
|
v8::FunctionTemplate::New(InstanceFunctionCallback));
|
|
|
|
Local<Value> o = t->GetFunction()->NewInstance();
|
|
|
|
context->Global()->Set(v8_str("i"), o);
|
|
Local<Value> value = Script::Compile(v8_str("i.x"))->Run();
|
|
CHECK_EQ(42, value->Int32Value());
|
|
|
|
value = Script::Compile(v8_str("i.f()"))->Run();
|
|
CHECK_EQ(12, value->Int32Value());
|
|
}
|
|
|
|
|
|
static v8::Handle<Value>
|
|
GlobalObjectInstancePropertiesGet(Local<String> key, const AccessorInfo&) {
|
|
ApiTestFuzzer::Fuzz();
|
|
return v8::Handle<Value>();
|
|
}
|
|
|
|
|
|
THREADED_TEST(GlobalObjectInstanceProperties) {
|
|
v8::HandleScope handle_scope;
|
|
|
|
Local<Value> global_object;
|
|
|
|
Local<v8::FunctionTemplate> t = v8::FunctionTemplate::New();
|
|
t->InstanceTemplate()->SetNamedPropertyHandler(
|
|
GlobalObjectInstancePropertiesGet);
|
|
Local<ObjectTemplate> instance_template = t->InstanceTemplate();
|
|
instance_template->Set(v8_str("x"), v8_num(42));
|
|
instance_template->Set(v8_str("f"),
|
|
v8::FunctionTemplate::New(InstanceFunctionCallback));
|
|
|
|
{
|
|
LocalContext env(NULL, instance_template);
|
|
// Hold on to the global object so it can be used again in another
|
|
// environment initialization.
|
|
global_object = env->Global();
|
|
|
|
Local<Value> value = Script::Compile(v8_str("x"))->Run();
|
|
CHECK_EQ(42, value->Int32Value());
|
|
value = Script::Compile(v8_str("f()"))->Run();
|
|
CHECK_EQ(12, value->Int32Value());
|
|
}
|
|
|
|
{
|
|
// Create new environment reusing the global object.
|
|
LocalContext env(NULL, instance_template, global_object);
|
|
Local<Value> value = Script::Compile(v8_str("x"))->Run();
|
|
CHECK_EQ(42, value->Int32Value());
|
|
value = Script::Compile(v8_str("f()"))->Run();
|
|
CHECK_EQ(12, value->Int32Value());
|
|
}
|
|
}
|
|
|
|
|
|
static v8::Handle<Value> ShadowFunctionCallback(const v8::Arguments& args) {
|
|
ApiTestFuzzer::Fuzz();
|
|
return v8_num(42);
|
|
}
|
|
|
|
|
|
static int shadow_y;
|
|
static int shadow_y_setter_call_count;
|
|
static int shadow_y_getter_call_count;
|
|
|
|
|
|
static void ShadowYSetter(Local<String>, Local<Value>, const AccessorInfo&) {
|
|
shadow_y_setter_call_count++;
|
|
shadow_y = 42;
|
|
}
|
|
|
|
|
|
static v8::Handle<Value> ShadowYGetter(Local<String> name,
|
|
const AccessorInfo& info) {
|
|
ApiTestFuzzer::Fuzz();
|
|
shadow_y_getter_call_count++;
|
|
return v8_num(shadow_y);
|
|
}
|
|
|
|
|
|
static v8::Handle<Value> ShadowIndexedGet(uint32_t index,
|
|
const AccessorInfo& info) {
|
|
return v8::Handle<Value>();
|
|
}
|
|
|
|
|
|
static v8::Handle<Value> ShadowNamedGet(Local<String> key,
|
|
const AccessorInfo&) {
|
|
return v8::Handle<Value>();
|
|
}
|
|
|
|
|
|
THREADED_TEST(ShadowObject) {
|
|
shadow_y = shadow_y_setter_call_count = shadow_y_getter_call_count = 0;
|
|
v8::HandleScope handle_scope;
|
|
|
|
Local<ObjectTemplate> global_template = v8::ObjectTemplate::New();
|
|
LocalContext context(NULL, global_template);
|
|
|
|
Local<v8::FunctionTemplate> t = v8::FunctionTemplate::New();
|
|
t->InstanceTemplate()->SetNamedPropertyHandler(ShadowNamedGet);
|
|
t->InstanceTemplate()->SetIndexedPropertyHandler(ShadowIndexedGet);
|
|
Local<ObjectTemplate> proto = t->PrototypeTemplate();
|
|
Local<ObjectTemplate> instance = t->InstanceTemplate();
|
|
|
|
// Only allow calls of f on instances of t.
|
|
Local<v8::Signature> signature = v8::Signature::New(t);
|
|
proto->Set(v8_str("f"),
|
|
v8::FunctionTemplate::New(ShadowFunctionCallback,
|
|
Local<Value>(),
|
|
signature));
|
|
proto->Set(v8_str("x"), v8_num(12));
|
|
|
|
instance->SetAccessor(v8_str("y"), ShadowYGetter, ShadowYSetter);
|
|
|
|
Local<Value> o = t->GetFunction()->NewInstance();
|
|
context->Global()->Set(v8_str("__proto__"), o);
|
|
|
|
Local<Value> value =
|
|
Script::Compile(v8_str("propertyIsEnumerable(0)"))->Run();
|
|
CHECK(value->IsBoolean());
|
|
CHECK(!value->BooleanValue());
|
|
|
|
value = Script::Compile(v8_str("x"))->Run();
|
|
CHECK_EQ(12, value->Int32Value());
|
|
|
|
value = Script::Compile(v8_str("f()"))->Run();
|
|
CHECK_EQ(42, value->Int32Value());
|
|
|
|
Script::Compile(v8_str("y = 42"))->Run();
|
|
CHECK_EQ(1, shadow_y_setter_call_count);
|
|
value = Script::Compile(v8_str("y"))->Run();
|
|
CHECK_EQ(1, shadow_y_getter_call_count);
|
|
CHECK_EQ(42, value->Int32Value());
|
|
}
|
|
|
|
|
|
THREADED_TEST(HiddenPrototype) {
|
|
v8::HandleScope handle_scope;
|
|
LocalContext context;
|
|
|
|
Local<v8::FunctionTemplate> t0 = v8::FunctionTemplate::New();
|
|
t0->InstanceTemplate()->Set(v8_str("x"), v8_num(0));
|
|
Local<v8::FunctionTemplate> t1 = v8::FunctionTemplate::New();
|
|
t1->SetHiddenPrototype(true);
|
|
t1->InstanceTemplate()->Set(v8_str("y"), v8_num(1));
|
|
Local<v8::FunctionTemplate> t2 = v8::FunctionTemplate::New();
|
|
t2->SetHiddenPrototype(true);
|
|
t2->InstanceTemplate()->Set(v8_str("z"), v8_num(2));
|
|
Local<v8::FunctionTemplate> t3 = v8::FunctionTemplate::New();
|
|
t3->InstanceTemplate()->Set(v8_str("u"), v8_num(3));
|
|
|
|
Local<v8::Object> o0 = t0->GetFunction()->NewInstance();
|
|
Local<v8::Object> o1 = t1->GetFunction()->NewInstance();
|
|
Local<v8::Object> o2 = t2->GetFunction()->NewInstance();
|
|
Local<v8::Object> o3 = t3->GetFunction()->NewInstance();
|
|
|
|
// Setting the prototype on an object skips hidden prototypes.
|
|
CHECK_EQ(0, o0->Get(v8_str("x"))->Int32Value());
|
|
o0->Set(v8_str("__proto__"), o1);
|
|
CHECK_EQ(0, o0->Get(v8_str("x"))->Int32Value());
|
|
CHECK_EQ(1, o0->Get(v8_str("y"))->Int32Value());
|
|
o0->Set(v8_str("__proto__"), o2);
|
|
CHECK_EQ(0, o0->Get(v8_str("x"))->Int32Value());
|
|
CHECK_EQ(1, o0->Get(v8_str("y"))->Int32Value());
|
|
CHECK_EQ(2, o0->Get(v8_str("z"))->Int32Value());
|
|
o0->Set(v8_str("__proto__"), o3);
|
|
CHECK_EQ(0, o0->Get(v8_str("x"))->Int32Value());
|
|
CHECK_EQ(1, o0->Get(v8_str("y"))->Int32Value());
|
|
CHECK_EQ(2, o0->Get(v8_str("z"))->Int32Value());
|
|
CHECK_EQ(3, o0->Get(v8_str("u"))->Int32Value());
|
|
|
|
// Getting the prototype of o0 should get the first visible one
|
|
// which is o3. Therefore, z should not be defined on the prototype
|
|
// object.
|
|
Local<Value> proto = o0->Get(v8_str("__proto__"));
|
|
CHECK(proto->IsObject());
|
|
CHECK(Local<v8::Object>::Cast(proto)->Get(v8_str("z"))->IsUndefined());
|
|
}
|
|
|
|
|
|
THREADED_TEST(GetterSetterExceptions) {
|
|
v8::HandleScope handle_scope;
|
|
LocalContext context;
|
|
CompileRun(
|
|
"function Foo() { };"
|
|
"function Throw() { throw 5; };"
|
|
"var x = { };"
|
|
"x.__defineSetter__('set', Throw);"
|
|
"x.__defineGetter__('get', Throw);");
|
|
Local<v8::Object> x =
|
|
Local<v8::Object>::Cast(context->Global()->Get(v8_str("x")));
|
|
v8::TryCatch try_catch;
|
|
x->Set(v8_str("set"), v8::Integer::New(8));
|
|
x->Get(v8_str("get"));
|
|
x->Set(v8_str("set"), v8::Integer::New(8));
|
|
x->Get(v8_str("get"));
|
|
x->Set(v8_str("set"), v8::Integer::New(8));
|
|
x->Get(v8_str("get"));
|
|
x->Set(v8_str("set"), v8::Integer::New(8));
|
|
x->Get(v8_str("get"));
|
|
}
|
|
|
|
|
|
THREADED_TEST(Constructor) {
|
|
v8::HandleScope handle_scope;
|
|
LocalContext context;
|
|
Local<v8::FunctionTemplate> templ = v8::FunctionTemplate::New();
|
|
templ->SetClassName(v8_str("Fun"));
|
|
Local<Function> cons = templ->GetFunction();
|
|
context->Global()->Set(v8_str("Fun"), cons);
|
|
Local<v8::Object> inst = cons->NewInstance();
|
|
i::Handle<i::JSObject> obj = v8::Utils::OpenHandle(*inst);
|
|
Local<Value> value = CompileRun("(new Fun()).constructor === Fun");
|
|
CHECK(value->BooleanValue());
|
|
}
|
|
|
|
THREADED_TEST(FunctionDescriptorException) {
|
|
v8::HandleScope handle_scope;
|
|
LocalContext context;
|
|
Local<v8::FunctionTemplate> templ = v8::FunctionTemplate::New();
|
|
templ->SetClassName(v8_str("Fun"));
|
|
Local<Function> cons = templ->GetFunction();
|
|
context->Global()->Set(v8_str("Fun"), cons);
|
|
Local<Value> value = CompileRun(
|
|
"function test() {"
|
|
" try {"
|
|
" (new Fun()).blah()"
|
|
" } catch (e) {"
|
|
" var str = String(e);"
|
|
" if (str.indexOf('TypeError') == -1) return 1;"
|
|
" if (str.indexOf('[object Fun]') != -1) return 2;"
|
|
" if (str.indexOf('#<a Fun>') == -1) return 3;"
|
|
" return 0;"
|
|
" }"
|
|
" return 4;"
|
|
"}"
|
|
"test();");
|
|
CHECK_EQ(0, value->Int32Value());
|
|
}
|
|
|
|
|
|
THREADED_TEST(EvalAliasedDynamic) {
|
|
v8::HandleScope scope;
|
|
LocalContext current;
|
|
|
|
// Tests where aliased eval can only be resolved dynamically.
|
|
Local<Script> script =
|
|
Script::Compile(v8_str("function f(x) { "
|
|
" var foo = 2;"
|
|
" with (x) { return eval('foo'); }"
|
|
"}"
|
|
"foo = 0;"
|
|
"result1 = f(new Object());"
|
|
"result2 = f(this);"
|
|
"var x = new Object();"
|
|
"x.eval = function(x) { return 1; };"
|
|
"result3 = f(x);"));
|
|
script->Run();
|
|
CHECK_EQ(2, current->Global()->Get(v8_str("result1"))->Int32Value());
|
|
CHECK_EQ(0, current->Global()->Get(v8_str("result2"))->Int32Value());
|
|
CHECK_EQ(1, current->Global()->Get(v8_str("result3"))->Int32Value());
|
|
|
|
v8::TryCatch try_catch;
|
|
script =
|
|
Script::Compile(v8_str("function f(x) { "
|
|
" var bar = 2;"
|
|
" with (x) { return eval('bar'); }"
|
|
"}"
|
|
"f(this)"));
|
|
script->Run();
|
|
CHECK(try_catch.HasCaught());
|
|
try_catch.Reset();
|
|
}
|
|
|
|
|
|
THREADED_TEST(CrossEval) {
|
|
v8::HandleScope scope;
|
|
LocalContext other;
|
|
LocalContext current;
|
|
|
|
Local<String> token = v8_str("<security token>");
|
|
other->SetSecurityToken(token);
|
|
current->SetSecurityToken(token);
|
|
|
|
// Setup reference from current to other.
|
|
current->Global()->Set(v8_str("other"), other->Global());
|
|
|
|
// Check that new variables are introduced in other context.
|
|
Local<Script> script =
|
|
Script::Compile(v8_str("other.eval('var foo = 1234')"));
|
|
script->Run();
|
|
Local<Value> foo = other->Global()->Get(v8_str("foo"));
|
|
CHECK_EQ(1234, foo->Int32Value());
|
|
CHECK(!current->Global()->Has(v8_str("foo")));
|
|
|
|
// Check that writing to non-existing properties introduces them in
|
|
// the other context.
|
|
script =
|
|
Script::Compile(v8_str("other.eval('na = 1234')"));
|
|
script->Run();
|
|
CHECK_EQ(1234, other->Global()->Get(v8_str("na"))->Int32Value());
|
|
CHECK(!current->Global()->Has(v8_str("na")));
|
|
|
|
// Check that global variables in current context are not visible in other
|
|
// context.
|
|
v8::TryCatch try_catch;
|
|
script =
|
|
Script::Compile(v8_str("var bar = 42; other.eval('bar');"));
|
|
Local<Value> result = script->Run();
|
|
CHECK(try_catch.HasCaught());
|
|
try_catch.Reset();
|
|
|
|
// Check that local variables in current context are not visible in other
|
|
// context.
|
|
script =
|
|
Script::Compile(v8_str("(function() { "
|
|
" var baz = 87;"
|
|
" return other.eval('baz');"
|
|
"})();"));
|
|
result = script->Run();
|
|
CHECK(try_catch.HasCaught());
|
|
try_catch.Reset();
|
|
|
|
// Check that global variables in the other environment are visible
|
|
// when evaluting code.
|
|
other->Global()->Set(v8_str("bis"), v8_num(1234));
|
|
script = Script::Compile(v8_str("other.eval('bis')"));
|
|
CHECK_EQ(1234, script->Run()->Int32Value());
|
|
CHECK(!try_catch.HasCaught());
|
|
|
|
// Check that the 'this' pointer points to the global object evaluating
|
|
// code.
|
|
other->Global()->Set(v8_str("t"), other->Global());
|
|
script = Script::Compile(v8_str("other.eval('this == t')"));
|
|
result = script->Run();
|
|
CHECK(result->IsTrue());
|
|
CHECK(!try_catch.HasCaught());
|
|
|
|
// Check that variables introduced in with-statement are not visible in
|
|
// other context.
|
|
script =
|
|
Script::Compile(v8_str("with({x:2}){other.eval('x')}"));
|
|
result = script->Run();
|
|
CHECK(try_catch.HasCaught());
|
|
try_catch.Reset();
|
|
|
|
// Check that you cannot use 'eval.call' with another object than the
|
|
// current global object.
|
|
script =
|
|
Script::Compile(v8_str("other.y = 1; eval.call(other, 'y')"));
|
|
result = script->Run();
|
|
CHECK(try_catch.HasCaught());
|
|
}
|
|
|
|
|
|
// Test that calling eval in a context which has been detached from
|
|
// its global throws an exception. This behavior is consistent with
|
|
// other JavaScript implementations.
|
|
THREADED_TEST(EvalInDetachedGlobal) {
|
|
v8::HandleScope scope;
|
|
|
|
v8::Persistent<Context> context0 = Context::New();
|
|
v8::Persistent<Context> context1 = Context::New();
|
|
|
|
// Setup function in context0 that uses eval from context0.
|
|
context0->Enter();
|
|
v8::Handle<v8::Value> fun =
|
|
CompileRun("var x = 42;"
|
|
"(function() {"
|
|
" var e = eval;"
|
|
" return function(s) { return e(s); }"
|
|
"})()");
|
|
context0->Exit();
|
|
|
|
// Put the function into context1 and call it before and after
|
|
// detaching the global. Before detaching, the call succeeds and
|
|
// after detaching and exception is thrown.
|
|
context1->Enter();
|
|
context1->Global()->Set(v8_str("fun"), fun);
|
|
v8::Handle<v8::Value> x_value = CompileRun("fun('x')");
|
|
CHECK_EQ(42, x_value->Int32Value());
|
|
context0->DetachGlobal();
|
|
v8::TryCatch catcher;
|
|
x_value = CompileRun("fun('x')");
|
|
CHECK(x_value.IsEmpty());
|
|
CHECK(catcher.HasCaught());
|
|
context1->Exit();
|
|
|
|
context1.Dispose();
|
|
context0.Dispose();
|
|
}
|
|
|
|
|
|
THREADED_TEST(CrossLazyLoad) {
|
|
v8::HandleScope scope;
|
|
LocalContext other;
|
|
LocalContext current;
|
|
|
|
Local<String> token = v8_str("<security token>");
|
|
other->SetSecurityToken(token);
|
|
current->SetSecurityToken(token);
|
|
|
|
// Setup reference from current to other.
|
|
current->Global()->Set(v8_str("other"), other->Global());
|
|
|
|
// Trigger lazy loading in other context.
|
|
Local<Script> script =
|
|
Script::Compile(v8_str("other.eval('new Date(42)')"));
|
|
Local<Value> value = script->Run();
|
|
CHECK_EQ(42.0, value->NumberValue());
|
|
}
|
|
|
|
|
|
static v8::Handle<Value> call_as_function(const v8::Arguments& args) {
|
|
ApiTestFuzzer::Fuzz();
|
|
if (args.IsConstructCall()) {
|
|
if (args[0]->IsInt32()) {
|
|
return v8_num(-args[0]->Int32Value());
|
|
}
|
|
}
|
|
|
|
return args[0];
|
|
}
|
|
|
|
|
|
// Test that a call handler can be set for objects which will allow
|
|
// non-function objects created through the API to be called as
|
|
// functions.
|
|
THREADED_TEST(CallAsFunction) {
|
|
v8::HandleScope scope;
|
|
LocalContext context;
|
|
|
|
Local<v8::FunctionTemplate> t = v8::FunctionTemplate::New();
|
|
Local<ObjectTemplate> instance_template = t->InstanceTemplate();
|
|
instance_template->SetCallAsFunctionHandler(call_as_function);
|
|
Local<v8::Object> instance = t->GetFunction()->NewInstance();
|
|
context->Global()->Set(v8_str("obj"), instance);
|
|
v8::TryCatch try_catch;
|
|
Local<Value> value;
|
|
CHECK(!try_catch.HasCaught());
|
|
|
|
value = CompileRun("obj(42)");
|
|
CHECK(!try_catch.HasCaught());
|
|
CHECK_EQ(42, value->Int32Value());
|
|
|
|
value = CompileRun("(function(o){return o(49)})(obj)");
|
|
CHECK(!try_catch.HasCaught());
|
|
CHECK_EQ(49, value->Int32Value());
|
|
|
|
// test special case of call as function
|
|
value = CompileRun("[obj]['0'](45)");
|
|
CHECK(!try_catch.HasCaught());
|
|
CHECK_EQ(45, value->Int32Value());
|
|
|
|
value = CompileRun("obj.call = Function.prototype.call;"
|
|
"obj.call(null, 87)");
|
|
CHECK(!try_catch.HasCaught());
|
|
CHECK_EQ(87, value->Int32Value());
|
|
|
|
// Regression tests for bug #1116356: Calling call through call/apply
|
|
// must work for non-function receivers.
|
|
const char* apply_99 = "Function.prototype.call.apply(obj, [this, 99])";
|
|
value = CompileRun(apply_99);
|
|
CHECK(!try_catch.HasCaught());
|
|
CHECK_EQ(99, value->Int32Value());
|
|
|
|
const char* call_17 = "Function.prototype.call.call(obj, this, 17)";
|
|
value = CompileRun(call_17);
|
|
CHECK(!try_catch.HasCaught());
|
|
CHECK_EQ(17, value->Int32Value());
|
|
|
|
// Check that the call-as-function handler can be called through
|
|
// new. Currently, there is no way to check in the call-as-function
|
|
// handler if it has been called through new or not.
|
|
value = CompileRun("new obj(43)");
|
|
CHECK(!try_catch.HasCaught());
|
|
CHECK_EQ(-43, value->Int32Value());
|
|
}
|
|
|
|
|
|
static int CountHandles() {
|
|
return v8::HandleScope::NumberOfHandles();
|
|
}
|
|
|
|
|
|
static int Recurse(int depth, int iterations) {
|
|
v8::HandleScope scope;
|
|
if (depth == 0) return CountHandles();
|
|
for (int i = 0; i < iterations; i++) {
|
|
Local<v8::Number> n = v8::Integer::New(42);
|
|
}
|
|
return Recurse(depth - 1, iterations);
|
|
}
|
|
|
|
|
|
THREADED_TEST(HandleIteration) {
|
|
static const int kIterations = 500;
|
|
static const int kNesting = 200;
|
|
CHECK_EQ(0, CountHandles());
|
|
{
|
|
v8::HandleScope scope1;
|
|
CHECK_EQ(0, CountHandles());
|
|
for (int i = 0; i < kIterations; i++) {
|
|
Local<v8::Number> n = v8::Integer::New(42);
|
|
CHECK_EQ(i + 1, CountHandles());
|
|
}
|
|
|
|
CHECK_EQ(kIterations, CountHandles());
|
|
{
|
|
v8::HandleScope scope2;
|
|
for (int j = 0; j < kIterations; j++) {
|
|
Local<v8::Number> n = v8::Integer::New(42);
|
|
CHECK_EQ(j + 1 + kIterations, CountHandles());
|
|
}
|
|
}
|
|
CHECK_EQ(kIterations, CountHandles());
|
|
}
|
|
CHECK_EQ(0, CountHandles());
|
|
CHECK_EQ(kNesting * kIterations, Recurse(kNesting, kIterations));
|
|
}
|
|
|
|
|
|
static v8::Handle<Value> InterceptorHasOwnPropertyGetter(
|
|
Local<String> name,
|
|
const AccessorInfo& info) {
|
|
ApiTestFuzzer::Fuzz();
|
|
return v8::Handle<Value>();
|
|
}
|
|
|
|
|
|
THREADED_TEST(InterceptorHasOwnProperty) {
|
|
v8::HandleScope scope;
|
|
LocalContext context;
|
|
Local<v8::FunctionTemplate> fun_templ = v8::FunctionTemplate::New();
|
|
Local<v8::ObjectTemplate> instance_templ = fun_templ->InstanceTemplate();
|
|
instance_templ->SetNamedPropertyHandler(InterceptorHasOwnPropertyGetter);
|
|
Local<Function> function = fun_templ->GetFunction();
|
|
context->Global()->Set(v8_str("constructor"), function);
|
|
v8::Handle<Value> value = CompileRun(
|
|
"var o = new constructor();"
|
|
"o.hasOwnProperty('ostehaps');");
|
|
CHECK_EQ(false, value->BooleanValue());
|
|
value = CompileRun(
|
|
"o.ostehaps = 42;"
|
|
"o.hasOwnProperty('ostehaps');");
|
|
CHECK_EQ(true, value->BooleanValue());
|
|
value = CompileRun(
|
|
"var p = new constructor();"
|
|
"p.hasOwnProperty('ostehaps');");
|
|
CHECK_EQ(false, value->BooleanValue());
|
|
}
|
|
|
|
|
|
static v8::Handle<Value> InterceptorHasOwnPropertyGetterGC(
|
|
Local<String> name,
|
|
const AccessorInfo& info) {
|
|
ApiTestFuzzer::Fuzz();
|
|
i::Heap::CollectAllGarbage(false);
|
|
return v8::Handle<Value>();
|
|
}
|
|
|
|
|
|
THREADED_TEST(InterceptorHasOwnPropertyCausingGC) {
|
|
v8::HandleScope scope;
|
|
LocalContext context;
|
|
Local<v8::FunctionTemplate> fun_templ = v8::FunctionTemplate::New();
|
|
Local<v8::ObjectTemplate> instance_templ = fun_templ->InstanceTemplate();
|
|
instance_templ->SetNamedPropertyHandler(InterceptorHasOwnPropertyGetterGC);
|
|
Local<Function> function = fun_templ->GetFunction();
|
|
context->Global()->Set(v8_str("constructor"), function);
|
|
// Let's first make some stuff so we can be sure to get a good GC.
|
|
CompileRun(
|
|
"function makestr(size) {"
|
|
" switch (size) {"
|
|
" case 1: return 'f';"
|
|
" case 2: return 'fo';"
|
|
" case 3: return 'foo';"
|
|
" }"
|
|
" return makestr(size >> 1) + makestr((size + 1) >> 1);"
|
|
"}"
|
|
"var x = makestr(12345);"
|
|
"x = makestr(31415);"
|
|
"x = makestr(23456);");
|
|
v8::Handle<Value> value = CompileRun(
|
|
"var o = new constructor();"
|
|
"o.__proto__ = new String(x);"
|
|
"o.hasOwnProperty('ostehaps');");
|
|
CHECK_EQ(false, value->BooleanValue());
|
|
}
|
|
|
|
|
|
typedef v8::Handle<Value> (*NamedPropertyGetter)(Local<String> property,
|
|
const AccessorInfo& info);
|
|
|
|
|
|
static void CheckInterceptorLoadIC(NamedPropertyGetter getter,
|
|
const char* source,
|
|
int expected) {
|
|
v8::HandleScope scope;
|
|
v8::Handle<v8::ObjectTemplate> templ = ObjectTemplate::New();
|
|
templ->SetNamedPropertyHandler(getter);
|
|
LocalContext context;
|
|
context->Global()->Set(v8_str("o"), templ->NewInstance());
|
|
v8::Handle<Value> value = CompileRun(source);
|
|
CHECK_EQ(expected, value->Int32Value());
|
|
}
|
|
|
|
|
|
static v8::Handle<Value> InterceptorLoadICGetter(Local<String> name,
|
|
const AccessorInfo& info) {
|
|
ApiTestFuzzer::Fuzz();
|
|
CHECK(v8_str("x")->Equals(name));
|
|
return v8::Integer::New(42);
|
|
}
|
|
|
|
|
|
// This test should hit the load IC for the interceptor case.
|
|
THREADED_TEST(InterceptorLoadIC) {
|
|
CheckInterceptorLoadIC(InterceptorLoadICGetter,
|
|
"var result = 0;"
|
|
"for (var i = 0; i < 1000; i++) {"
|
|
" result = o.x;"
|
|
"}",
|
|
42);
|
|
}
|
|
|
|
|
|
// Below go several tests which verify that JITing for various
|
|
// configurations of interceptor and explicit fields works fine
|
|
// (those cases are special cased to get better performance).
|
|
|
|
static v8::Handle<Value> InterceptorLoadXICGetter(Local<String> name,
|
|
const AccessorInfo& info) {
|
|
ApiTestFuzzer::Fuzz();
|
|
return v8_str("x")->Equals(name)
|
|
? v8::Integer::New(42) : v8::Handle<v8::Value>();
|
|
}
|
|
|
|
|
|
THREADED_TEST(InterceptorLoadICWithFieldOnHolder) {
|
|
CheckInterceptorLoadIC(InterceptorLoadXICGetter,
|
|
"var result = 0;"
|
|
"o.y = 239;"
|
|
"for (var i = 0; i < 1000; i++) {"
|
|
" result = o.y;"
|
|
"}",
|
|
239);
|
|
}
|
|
|
|
|
|
THREADED_TEST(InterceptorLoadICWithSubstitutedProto) {
|
|
CheckInterceptorLoadIC(InterceptorLoadXICGetter,
|
|
"var result = 0;"
|
|
"o.__proto__ = { 'y': 239 };"
|
|
"for (var i = 0; i < 1000; i++) {"
|
|
" result = o.y + o.x;"
|
|
"}",
|
|
239 + 42);
|
|
}
|
|
|
|
|
|
THREADED_TEST(InterceptorLoadICWithPropertyOnProto) {
|
|
CheckInterceptorLoadIC(InterceptorLoadXICGetter,
|
|
"var result = 0;"
|
|
"o.__proto__.y = 239;"
|
|
"for (var i = 0; i < 1000; i++) {"
|
|
" result = o.y + o.x;"
|
|
"}",
|
|
239 + 42);
|
|
}
|
|
|
|
|
|
THREADED_TEST(InterceptorLoadICUndefined) {
|
|
CheckInterceptorLoadIC(InterceptorLoadXICGetter,
|
|
"var result = 0;"
|
|
"for (var i = 0; i < 1000; i++) {"
|
|
" result = (o.y == undefined) ? 239 : 42;"
|
|
"}",
|
|
239);
|
|
}
|
|
|
|
|
|
THREADED_TEST(InterceptorLoadICWithOverride) {
|
|
CheckInterceptorLoadIC(InterceptorLoadXICGetter,
|
|
"fst = new Object(); fst.__proto__ = o;"
|
|
"snd = new Object(); snd.__proto__ = fst;"
|
|
"var result1 = 0;"
|
|
"for (var i = 0; i < 1000; i++) {"
|
|
" result1 = snd.x;"
|
|
"}"
|
|
"fst.x = 239;"
|
|
"var result = 0;"
|
|
"for (var i = 0; i < 1000; i++) {"
|
|
" result = snd.x;"
|
|
"}"
|
|
"result + result1",
|
|
239 + 42);
|
|
}
|
|
|
|
|
|
// Test the case when we stored field into
|
|
// a stub, but interceptor produced value on its own.
|
|
THREADED_TEST(InterceptorLoadICFieldNotNeeded) {
|
|
CheckInterceptorLoadIC(InterceptorLoadXICGetter,
|
|
"proto = new Object();"
|
|
"o.__proto__ = proto;"
|
|
"proto.x = 239;"
|
|
"for (var i = 0; i < 1000; i++) {"
|
|
" o.x;"
|
|
// Now it should be ICed and keep a reference to x defined on proto
|
|
"}"
|
|
"var result = 0;"
|
|
"for (var i = 0; i < 1000; i++) {"
|
|
" result += o.x;"
|
|
"}"
|
|
"result;",
|
|
42 * 1000);
|
|
}
|
|
|
|
|
|
// Test the case when we stored field into
|
|
// a stub, but it got invalidated later on.
|
|
THREADED_TEST(InterceptorLoadICInvalidatedField) {
|
|
CheckInterceptorLoadIC(InterceptorLoadXICGetter,
|
|
"proto1 = new Object();"
|
|
"proto2 = new Object();"
|
|
"o.__proto__ = proto1;"
|
|
"proto1.__proto__ = proto2;"
|
|
"proto2.y = 239;"
|
|
"for (var i = 0; i < 1000; i++) {"
|
|
" o.y;"
|
|
// Now it should be ICed and keep a reference to y defined on proto2
|
|
"}"
|
|
"proto1.y = 42;"
|
|
"var result = 0;"
|
|
"for (var i = 0; i < 1000; i++) {"
|
|
" result += o.y;"
|
|
"}"
|
|
"result;",
|
|
42 * 1000);
|
|
}
|
|
|
|
|
|
// Test the case when we stored field into
|
|
// a stub, but it got invalidated later on due to override on
|
|
// global object which is between interceptor and fields' holders.
|
|
THREADED_TEST(InterceptorLoadICInvalidatedFieldViaGlobal) {
|
|
CheckInterceptorLoadIC(InterceptorLoadXICGetter,
|
|
"o.__proto__ = this;" // set a global to be a proto of o.
|
|
"this.__proto__.y = 239;"
|
|
"for (var i = 0; i < 10; i++) {"
|
|
" if (o.y != 239) throw 'oops: ' + o.y;"
|
|
// Now it should be ICed and keep a reference to y defined on field_holder.
|
|
"}"
|
|
"this.y = 42;" // Assign on a global.
|
|
"var result = 0;"
|
|
"for (var i = 0; i < 10; i++) {"
|
|
" result += o.y;"
|
|
"}"
|
|
"result;",
|
|
42 * 10);
|
|
}
|
|
|
|
|
|
static v8::Handle<Value> Return239(Local<String> name, const AccessorInfo&) {
|
|
ApiTestFuzzer::Fuzz();
|
|
return v8_num(239);
|
|
}
|
|
|
|
|
|
static void SetOnThis(Local<String> name,
|
|
Local<Value> value,
|
|
const AccessorInfo& info) {
|
|
info.This()->ForceSet(name, value);
|
|
}
|
|
|
|
|
|
THREADED_TEST(InterceptorLoadICWithCallbackOnHolder) {
|
|
v8::HandleScope scope;
|
|
v8::Handle<v8::ObjectTemplate> templ = ObjectTemplate::New();
|
|
templ->SetNamedPropertyHandler(InterceptorLoadXICGetter);
|
|
templ->SetAccessor(v8_str("y"), Return239);
|
|
LocalContext context;
|
|
context->Global()->Set(v8_str("o"), templ->NewInstance());
|
|
v8::Handle<Value> value = CompileRun(
|
|
"var result = 0;"
|
|
"for (var i = 0; i < 7; i++) {"
|
|
" result = o.y;"
|
|
"}");
|
|
CHECK_EQ(239, value->Int32Value());
|
|
}
|
|
|
|
|
|
THREADED_TEST(InterceptorLoadICWithCallbackOnProto) {
|
|
v8::HandleScope scope;
|
|
v8::Handle<v8::ObjectTemplate> templ_o = ObjectTemplate::New();
|
|
templ_o->SetNamedPropertyHandler(InterceptorLoadXICGetter);
|
|
v8::Handle<v8::ObjectTemplate> templ_p = ObjectTemplate::New();
|
|
templ_p->SetAccessor(v8_str("y"), Return239);
|
|
|
|
LocalContext context;
|
|
context->Global()->Set(v8_str("o"), templ_o->NewInstance());
|
|
context->Global()->Set(v8_str("p"), templ_p->NewInstance());
|
|
|
|
v8::Handle<Value> value = CompileRun(
|
|
"o.__proto__ = p;"
|
|
"var result = 0;"
|
|
"for (var i = 0; i < 7; i++) {"
|
|
" result = o.x + o.y;"
|
|
"}");
|
|
CHECK_EQ(239 + 42, value->Int32Value());
|
|
}
|
|
|
|
|
|
THREADED_TEST(InterceptorLoadICForCallbackWithOverride) {
|
|
v8::HandleScope scope;
|
|
v8::Handle<v8::ObjectTemplate> templ = ObjectTemplate::New();
|
|
templ->SetNamedPropertyHandler(InterceptorLoadXICGetter);
|
|
templ->SetAccessor(v8_str("y"), Return239);
|
|
|
|
LocalContext context;
|
|
context->Global()->Set(v8_str("o"), templ->NewInstance());
|
|
|
|
v8::Handle<Value> value = CompileRun(
|
|
"fst = new Object(); fst.__proto__ = o;"
|
|
"snd = new Object(); snd.__proto__ = fst;"
|
|
"var result1 = 0;"
|
|
"for (var i = 0; i < 7; i++) {"
|
|
" result1 = snd.x;"
|
|
"}"
|
|
"fst.x = 239;"
|
|
"var result = 0;"
|
|
"for (var i = 0; i < 7; i++) {"
|
|
" result = snd.x;"
|
|
"}"
|
|
"result + result1");
|
|
CHECK_EQ(239 + 42, value->Int32Value());
|
|
}
|
|
|
|
|
|
// Test the case when we stored callback into
|
|
// a stub, but interceptor produced value on its own.
|
|
THREADED_TEST(InterceptorLoadICCallbackNotNeeded) {
|
|
v8::HandleScope scope;
|
|
v8::Handle<v8::ObjectTemplate> templ_o = ObjectTemplate::New();
|
|
templ_o->SetNamedPropertyHandler(InterceptorLoadXICGetter);
|
|
v8::Handle<v8::ObjectTemplate> templ_p = ObjectTemplate::New();
|
|
templ_p->SetAccessor(v8_str("y"), Return239);
|
|
|
|
LocalContext context;
|
|
context->Global()->Set(v8_str("o"), templ_o->NewInstance());
|
|
context->Global()->Set(v8_str("p"), templ_p->NewInstance());
|
|
|
|
v8::Handle<Value> value = CompileRun(
|
|
"o.__proto__ = p;"
|
|
"for (var i = 0; i < 7; i++) {"
|
|
" o.x;"
|
|
// Now it should be ICed and keep a reference to x defined on p
|
|
"}"
|
|
"var result = 0;"
|
|
"for (var i = 0; i < 7; i++) {"
|
|
" result += o.x;"
|
|
"}"
|
|
"result");
|
|
CHECK_EQ(42 * 7, value->Int32Value());
|
|
}
|
|
|
|
|
|
// Test the case when we stored callback into
|
|
// a stub, but it got invalidated later on.
|
|
THREADED_TEST(InterceptorLoadICInvalidatedCallback) {
|
|
v8::HandleScope scope;
|
|
v8::Handle<v8::ObjectTemplate> templ_o = ObjectTemplate::New();
|
|
templ_o->SetNamedPropertyHandler(InterceptorLoadXICGetter);
|
|
v8::Handle<v8::ObjectTemplate> templ_p = ObjectTemplate::New();
|
|
templ_p->SetAccessor(v8_str("y"), Return239, SetOnThis);
|
|
|
|
LocalContext context;
|
|
context->Global()->Set(v8_str("o"), templ_o->NewInstance());
|
|
context->Global()->Set(v8_str("p"), templ_p->NewInstance());
|
|
|
|
v8::Handle<Value> value = CompileRun(
|
|
"inbetween = new Object();"
|
|
"o.__proto__ = inbetween;"
|
|
"inbetween.__proto__ = p;"
|
|
"for (var i = 0; i < 10; i++) {"
|
|
" o.y;"
|
|
// Now it should be ICed and keep a reference to y defined on p
|
|
"}"
|
|
"inbetween.y = 42;"
|
|
"var result = 0;"
|
|
"for (var i = 0; i < 10; i++) {"
|
|
" result += o.y;"
|
|
"}"
|
|
"result");
|
|
CHECK_EQ(42 * 10, value->Int32Value());
|
|
}
|
|
|
|
|
|
// Test the case when we stored callback into
|
|
// a stub, but it got invalidated later on due to override on
|
|
// global object which is between interceptor and callbacks' holders.
|
|
THREADED_TEST(InterceptorLoadICInvalidatedCallbackViaGlobal) {
|
|
v8::HandleScope scope;
|
|
v8::Handle<v8::ObjectTemplate> templ_o = ObjectTemplate::New();
|
|
templ_o->SetNamedPropertyHandler(InterceptorLoadXICGetter);
|
|
v8::Handle<v8::ObjectTemplate> templ_p = ObjectTemplate::New();
|
|
templ_p->SetAccessor(v8_str("y"), Return239, SetOnThis);
|
|
|
|
LocalContext context;
|
|
context->Global()->Set(v8_str("o"), templ_o->NewInstance());
|
|
context->Global()->Set(v8_str("p"), templ_p->NewInstance());
|
|
|
|
v8::Handle<Value> value = CompileRun(
|
|
"o.__proto__ = this;"
|
|
"this.__proto__ = p;"
|
|
"for (var i = 0; i < 10; i++) {"
|
|
" if (o.y != 239) throw 'oops: ' + o.y;"
|
|
// Now it should be ICed and keep a reference to y defined on p
|
|
"}"
|
|
"this.y = 42;"
|
|
"var result = 0;"
|
|
"for (var i = 0; i < 10; i++) {"
|
|
" result += o.y;"
|
|
"}"
|
|
"result");
|
|
CHECK_EQ(42 * 10, value->Int32Value());
|
|
}
|
|
|
|
|
|
static v8::Handle<Value> InterceptorLoadICGetter0(Local<String> name,
|
|
const AccessorInfo& info) {
|
|
ApiTestFuzzer::Fuzz();
|
|
CHECK(v8_str("x")->Equals(name));
|
|
return v8::Integer::New(0);
|
|
}
|
|
|
|
|
|
THREADED_TEST(InterceptorReturningZero) {
|
|
CheckInterceptorLoadIC(InterceptorLoadICGetter0,
|
|
"o.x == undefined ? 1 : 0",
|
|
0);
|
|
}
|
|
|
|
|
|
static v8::Handle<Value> InterceptorStoreICSetter(
|
|
Local<String> key, Local<Value> value, const AccessorInfo&) {
|
|
CHECK(v8_str("x")->Equals(key));
|
|
CHECK_EQ(42, value->Int32Value());
|
|
return value;
|
|
}
|
|
|
|
|
|
// This test should hit the store IC for the interceptor case.
|
|
THREADED_TEST(InterceptorStoreIC) {
|
|
v8::HandleScope scope;
|
|
v8::Handle<v8::ObjectTemplate> templ = ObjectTemplate::New();
|
|
templ->SetNamedPropertyHandler(InterceptorLoadICGetter,
|
|
InterceptorStoreICSetter);
|
|
LocalContext context;
|
|
context->Global()->Set(v8_str("o"), templ->NewInstance());
|
|
v8::Handle<Value> value = CompileRun(
|
|
"for (var i = 0; i < 1000; i++) {"
|
|
" o.x = 42;"
|
|
"}");
|
|
}
|
|
|
|
|
|
THREADED_TEST(InterceptorStoreICWithNoSetter) {
|
|
v8::HandleScope scope;
|
|
v8::Handle<v8::ObjectTemplate> templ = ObjectTemplate::New();
|
|
templ->SetNamedPropertyHandler(InterceptorLoadXICGetter);
|
|
LocalContext context;
|
|
context->Global()->Set(v8_str("o"), templ->NewInstance());
|
|
v8::Handle<Value> value = CompileRun(
|
|
"for (var i = 0; i < 1000; i++) {"
|
|
" o.y = 239;"
|
|
"}"
|
|
"42 + o.y");
|
|
CHECK_EQ(239 + 42, value->Int32Value());
|
|
}
|
|
|
|
|
|
|
|
|
|
v8::Handle<Value> call_ic_function;
|
|
v8::Handle<Value> call_ic_function2;
|
|
v8::Handle<Value> call_ic_function3;
|
|
|
|
static v8::Handle<Value> InterceptorCallICGetter(Local<String> name,
|
|
const AccessorInfo& info) {
|
|
ApiTestFuzzer::Fuzz();
|
|
CHECK(v8_str("x")->Equals(name));
|
|
return call_ic_function;
|
|
}
|
|
|
|
|
|
// This test should hit the call IC for the interceptor case.
|
|
THREADED_TEST(InterceptorCallIC) {
|
|
v8::HandleScope scope;
|
|
v8::Handle<v8::ObjectTemplate> templ = ObjectTemplate::New();
|
|
templ->SetNamedPropertyHandler(InterceptorCallICGetter);
|
|
LocalContext context;
|
|
context->Global()->Set(v8_str("o"), templ->NewInstance());
|
|
call_ic_function =
|
|
v8_compile("function f(x) { return x + 1; }; f")->Run();
|
|
v8::Handle<Value> value = CompileRun(
|
|
"var result = 0;"
|
|
"for (var i = 0; i < 1000; i++) {"
|
|
" result = o.x(41);"
|
|
"}");
|
|
CHECK_EQ(42, value->Int32Value());
|
|
}
|
|
|
|
|
|
// This test checks that if interceptor doesn't provide
|
|
// a value, we can fetch regular value.
|
|
THREADED_TEST(InterceptorCallICSeesOthers) {
|
|
v8::HandleScope scope;
|
|
v8::Handle<v8::ObjectTemplate> templ = ObjectTemplate::New();
|
|
templ->SetNamedPropertyHandler(NoBlockGetterX);
|
|
LocalContext context;
|
|
context->Global()->Set(v8_str("o"), templ->NewInstance());
|
|
v8::Handle<Value> value = CompileRun(
|
|
"o.x = function f(x) { return x + 1; };"
|
|
"var result = 0;"
|
|
"for (var i = 0; i < 7; i++) {"
|
|
" result = o.x(41);"
|
|
"}");
|
|
CHECK_EQ(42, value->Int32Value());
|
|
}
|
|
|
|
|
|
static v8::Handle<Value> call_ic_function4;
|
|
static v8::Handle<Value> InterceptorCallICGetter4(Local<String> name,
|
|
const AccessorInfo& info) {
|
|
ApiTestFuzzer::Fuzz();
|
|
CHECK(v8_str("x")->Equals(name));
|
|
return call_ic_function4;
|
|
}
|
|
|
|
|
|
// This test checks that if interceptor provides a function,
|
|
// even if we cached shadowed variant, interceptor's function
|
|
// is invoked
|
|
THREADED_TEST(InterceptorCallICCacheableNotNeeded) {
|
|
v8::HandleScope scope;
|
|
v8::Handle<v8::ObjectTemplate> templ = ObjectTemplate::New();
|
|
templ->SetNamedPropertyHandler(InterceptorCallICGetter4);
|
|
LocalContext context;
|
|
context->Global()->Set(v8_str("o"), templ->NewInstance());
|
|
call_ic_function4 =
|
|
v8_compile("function f(x) { return x - 1; }; f")->Run();
|
|
v8::Handle<Value> value = CompileRun(
|
|
"o.__proto__.x = function(x) { return x + 1; };"
|
|
"var result = 0;"
|
|
"for (var i = 0; i < 1000; i++) {"
|
|
" result = o.x(42);"
|
|
"}");
|
|
CHECK_EQ(41, value->Int32Value());
|
|
}
|
|
|
|
|
|
// Test the case when we stored cacheable lookup into
|
|
// a stub, but it got invalidated later on
|
|
THREADED_TEST(InterceptorCallICInvalidatedCacheable) {
|
|
v8::HandleScope scope;
|
|
v8::Handle<v8::ObjectTemplate> templ = ObjectTemplate::New();
|
|
templ->SetNamedPropertyHandler(NoBlockGetterX);
|
|
LocalContext context;
|
|
context->Global()->Set(v8_str("o"), templ->NewInstance());
|
|
v8::Handle<Value> value = CompileRun(
|
|
"proto1 = new Object();"
|
|
"proto2 = new Object();"
|
|
"o.__proto__ = proto1;"
|
|
"proto1.__proto__ = proto2;"
|
|
"proto2.y = function(x) { return x + 1; };"
|
|
// Invoke it many times to compile a stub
|
|
"for (var i = 0; i < 7; i++) {"
|
|
" o.y(42);"
|
|
"}"
|
|
"proto1.y = function(x) { return x - 1; };"
|
|
"var result = 0;"
|
|
"for (var i = 0; i < 7; i++) {"
|
|
" result += o.y(42);"
|
|
"}");
|
|
CHECK_EQ(41 * 7, value->Int32Value());
|
|
}
|
|
|
|
|
|
static v8::Handle<Value> call_ic_function5;
|
|
static v8::Handle<Value> InterceptorCallICGetter5(Local<String> name,
|
|
const AccessorInfo& info) {
|
|
ApiTestFuzzer::Fuzz();
|
|
if (v8_str("x")->Equals(name))
|
|
return call_ic_function5;
|
|
else
|
|
return Local<Value>();
|
|
}
|
|
|
|
|
|
// This test checks that if interceptor doesn't provide a function,
|
|
// cached constant function is used
|
|
THREADED_TEST(InterceptorCallICConstantFunctionUsed) {
|
|
v8::HandleScope scope;
|
|
v8::Handle<v8::ObjectTemplate> templ = ObjectTemplate::New();
|
|
templ->SetNamedPropertyHandler(NoBlockGetterX);
|
|
LocalContext context;
|
|
context->Global()->Set(v8_str("o"), templ->NewInstance());
|
|
v8::Handle<Value> value = CompileRun(
|
|
"function inc(x) { return x + 1; };"
|
|
"inc(1);"
|
|
"o.x = inc;"
|
|
"var result = 0;"
|
|
"for (var i = 0; i < 1000; i++) {"
|
|
" result = o.x(42);"
|
|
"}");
|
|
CHECK_EQ(43, value->Int32Value());
|
|
}
|
|
|
|
|
|
// This test checks that if interceptor provides a function,
|
|
// even if we cached constant function, interceptor's function
|
|
// is invoked
|
|
THREADED_TEST(InterceptorCallICConstantFunctionNotNeeded) {
|
|
v8::HandleScope scope;
|
|
v8::Handle<v8::ObjectTemplate> templ = ObjectTemplate::New();
|
|
templ->SetNamedPropertyHandler(InterceptorCallICGetter5);
|
|
LocalContext context;
|
|
context->Global()->Set(v8_str("o"), templ->NewInstance());
|
|
call_ic_function5 =
|
|
v8_compile("function f(x) { return x - 1; }; f")->Run();
|
|
v8::Handle<Value> value = CompileRun(
|
|
"function inc(x) { return x + 1; };"
|
|
"inc(1);"
|
|
"o.x = inc;"
|
|
"var result = 0;"
|
|
"for (var i = 0; i < 1000; i++) {"
|
|
" result = o.x(42);"
|
|
"}");
|
|
CHECK_EQ(41, value->Int32Value());
|
|
}
|
|
|
|
|
|
// Test the case when we stored constant function into
|
|
// a stub, but it got invalidated later on
|
|
THREADED_TEST(InterceptorCallICInvalidatedConstantFunction) {
|
|
v8::HandleScope scope;
|
|
v8::Handle<v8::ObjectTemplate> templ = ObjectTemplate::New();
|
|
templ->SetNamedPropertyHandler(NoBlockGetterX);
|
|
LocalContext context;
|
|
context->Global()->Set(v8_str("o"), templ->NewInstance());
|
|
v8::Handle<Value> value = CompileRun(
|
|
"function inc(x) { return x + 1; };"
|
|
"inc(1);"
|
|
"proto1 = new Object();"
|
|
"proto2 = new Object();"
|
|
"o.__proto__ = proto1;"
|
|
"proto1.__proto__ = proto2;"
|
|
"proto2.y = inc;"
|
|
// Invoke it many times to compile a stub
|
|
"for (var i = 0; i < 7; i++) {"
|
|
" o.y(42);"
|
|
"}"
|
|
"proto1.y = function(x) { return x - 1; };"
|
|
"var result = 0;"
|
|
"for (var i = 0; i < 7; i++) {"
|
|
" result += o.y(42);"
|
|
"}");
|
|
CHECK_EQ(41 * 7, value->Int32Value());
|
|
}
|
|
|
|
|
|
// Test the case when we stored constant function into
|
|
// a stub, but it got invalidated later on due to override on
|
|
// global object which is between interceptor and constant function' holders.
|
|
THREADED_TEST(InterceptorCallICInvalidatedConstantFunctionViaGlobal) {
|
|
v8::HandleScope scope;
|
|
v8::Handle<v8::ObjectTemplate> templ = ObjectTemplate::New();
|
|
templ->SetNamedPropertyHandler(NoBlockGetterX);
|
|
LocalContext context;
|
|
context->Global()->Set(v8_str("o"), templ->NewInstance());
|
|
v8::Handle<Value> value = CompileRun(
|
|
"function inc(x) { return x + 1; };"
|
|
"inc(1);"
|
|
"o.__proto__ = this;"
|
|
"this.__proto__.y = inc;"
|
|
// Invoke it many times to compile a stub
|
|
"for (var i = 0; i < 7; i++) {"
|
|
" if (o.y(42) != 43) throw 'oops: ' + o.y(42);"
|
|
"}"
|
|
"this.y = function(x) { return x - 1; };"
|
|
"var result = 0;"
|
|
"for (var i = 0; i < 7; i++) {"
|
|
" result += o.y(42);"
|
|
"}");
|
|
CHECK_EQ(41 * 7, value->Int32Value());
|
|
}
|
|
|
|
|
|
static int interceptor_call_count = 0;
|
|
|
|
static v8::Handle<Value> InterceptorICRefErrorGetter(Local<String> name,
|
|
const AccessorInfo& info) {
|
|
ApiTestFuzzer::Fuzz();
|
|
if (v8_str("x")->Equals(name) && interceptor_call_count++ < 20) {
|
|
return call_ic_function2;
|
|
}
|
|
return v8::Handle<Value>();
|
|
}
|
|
|
|
|
|
// This test should hit load and call ICs for the interceptor case.
|
|
// Once in a while, the interceptor will reply that a property was not
|
|
// found in which case we should get a reference error.
|
|
THREADED_TEST(InterceptorICReferenceErrors) {
|
|
v8::HandleScope scope;
|
|
v8::Handle<v8::ObjectTemplate> templ = ObjectTemplate::New();
|
|
templ->SetNamedPropertyHandler(InterceptorICRefErrorGetter);
|
|
LocalContext context(0, templ, v8::Handle<Value>());
|
|
call_ic_function2 = v8_compile("function h(x) { return x; }; h")->Run();
|
|
v8::Handle<Value> value = CompileRun(
|
|
"function f() {"
|
|
" for (var i = 0; i < 1000; i++) {"
|
|
" try { x; } catch(e) { return true; }"
|
|
" }"
|
|
" return false;"
|
|
"};"
|
|
"f();");
|
|
CHECK_EQ(true, value->BooleanValue());
|
|
interceptor_call_count = 0;
|
|
value = CompileRun(
|
|
"function g() {"
|
|
" for (var i = 0; i < 1000; i++) {"
|
|
" try { x(42); } catch(e) { return true; }"
|
|
" }"
|
|
" return false;"
|
|
"};"
|
|
"g();");
|
|
CHECK_EQ(true, value->BooleanValue());
|
|
}
|
|
|
|
|
|
static int interceptor_ic_exception_get_count = 0;
|
|
|
|
static v8::Handle<Value> InterceptorICExceptionGetter(
|
|
Local<String> name,
|
|
const AccessorInfo& info) {
|
|
ApiTestFuzzer::Fuzz();
|
|
if (v8_str("x")->Equals(name) && ++interceptor_ic_exception_get_count < 20) {
|
|
return call_ic_function3;
|
|
}
|
|
if (interceptor_ic_exception_get_count == 20) {
|
|
return v8::ThrowException(v8_num(42));
|
|
}
|
|
// Do not handle get for properties other than x.
|
|
return v8::Handle<Value>();
|
|
}
|
|
|
|
// Test interceptor load/call IC where the interceptor throws an
|
|
// exception once in a while.
|
|
THREADED_TEST(InterceptorICGetterExceptions) {
|
|
interceptor_ic_exception_get_count = 0;
|
|
v8::HandleScope scope;
|
|
v8::Handle<v8::ObjectTemplate> templ = ObjectTemplate::New();
|
|
templ->SetNamedPropertyHandler(InterceptorICExceptionGetter);
|
|
LocalContext context(0, templ, v8::Handle<Value>());
|
|
call_ic_function3 = v8_compile("function h(x) { return x; }; h")->Run();
|
|
v8::Handle<Value> value = CompileRun(
|
|
"function f() {"
|
|
" for (var i = 0; i < 100; i++) {"
|
|
" try { x; } catch(e) { return true; }"
|
|
" }"
|
|
" return false;"
|
|
"};"
|
|
"f();");
|
|
CHECK_EQ(true, value->BooleanValue());
|
|
interceptor_ic_exception_get_count = 0;
|
|
value = CompileRun(
|
|
"function f() {"
|
|
" for (var i = 0; i < 100; i++) {"
|
|
" try { x(42); } catch(e) { return true; }"
|
|
" }"
|
|
" return false;"
|
|
"};"
|
|
"f();");
|
|
CHECK_EQ(true, value->BooleanValue());
|
|
}
|
|
|
|
|
|
static int interceptor_ic_exception_set_count = 0;
|
|
|
|
static v8::Handle<Value> InterceptorICExceptionSetter(
|
|
Local<String> key, Local<Value> value, const AccessorInfo&) {
|
|
ApiTestFuzzer::Fuzz();
|
|
if (++interceptor_ic_exception_set_count > 20) {
|
|
return v8::ThrowException(v8_num(42));
|
|
}
|
|
// Do not actually handle setting.
|
|
return v8::Handle<Value>();
|
|
}
|
|
|
|
// Test interceptor store IC where the interceptor throws an exception
|
|
// once in a while.
|
|
THREADED_TEST(InterceptorICSetterExceptions) {
|
|
interceptor_ic_exception_set_count = 0;
|
|
v8::HandleScope scope;
|
|
v8::Handle<v8::ObjectTemplate> templ = ObjectTemplate::New();
|
|
templ->SetNamedPropertyHandler(0, InterceptorICExceptionSetter);
|
|
LocalContext context(0, templ, v8::Handle<Value>());
|
|
v8::Handle<Value> value = CompileRun(
|
|
"function f() {"
|
|
" for (var i = 0; i < 100; i++) {"
|
|
" try { x = 42; } catch(e) { return true; }"
|
|
" }"
|
|
" return false;"
|
|
"};"
|
|
"f();");
|
|
CHECK_EQ(true, value->BooleanValue());
|
|
}
|
|
|
|
|
|
// Test that we ignore null interceptors.
|
|
THREADED_TEST(NullNamedInterceptor) {
|
|
v8::HandleScope scope;
|
|
v8::Handle<v8::ObjectTemplate> templ = ObjectTemplate::New();
|
|
templ->SetNamedPropertyHandler(0);
|
|
LocalContext context;
|
|
templ->Set("x", v8_num(42));
|
|
v8::Handle<v8::Object> obj = templ->NewInstance();
|
|
context->Global()->Set(v8_str("obj"), obj);
|
|
v8::Handle<Value> value = CompileRun("obj.x");
|
|
CHECK(value->IsInt32());
|
|
CHECK_EQ(42, value->Int32Value());
|
|
}
|
|
|
|
|
|
// Test that we ignore null interceptors.
|
|
THREADED_TEST(NullIndexedInterceptor) {
|
|
v8::HandleScope scope;
|
|
v8::Handle<v8::ObjectTemplate> templ = ObjectTemplate::New();
|
|
templ->SetIndexedPropertyHandler(0);
|
|
LocalContext context;
|
|
templ->Set("42", v8_num(42));
|
|
v8::Handle<v8::Object> obj = templ->NewInstance();
|
|
context->Global()->Set(v8_str("obj"), obj);
|
|
v8::Handle<Value> value = CompileRun("obj[42]");
|
|
CHECK(value->IsInt32());
|
|
CHECK_EQ(42, value->Int32Value());
|
|
}
|
|
|
|
|
|
static v8::Handle<Value> ParentGetter(Local<String> name,
|
|
const AccessorInfo& info) {
|
|
ApiTestFuzzer::Fuzz();
|
|
return v8_num(1);
|
|
}
|
|
|
|
|
|
static v8::Handle<Value> ChildGetter(Local<String> name,
|
|
const AccessorInfo& info) {
|
|
ApiTestFuzzer::Fuzz();
|
|
return v8_num(42);
|
|
}
|
|
|
|
|
|
THREADED_TEST(Overriding) {
|
|
v8::HandleScope scope;
|
|
LocalContext context;
|
|
|
|
// Parent template.
|
|
Local<v8::FunctionTemplate> parent_templ = v8::FunctionTemplate::New();
|
|
Local<ObjectTemplate> parent_instance_templ =
|
|
parent_templ->InstanceTemplate();
|
|
parent_instance_templ->SetAccessor(v8_str("f"), ParentGetter);
|
|
|
|
// Template that inherits from the parent template.
|
|
Local<v8::FunctionTemplate> child_templ = v8::FunctionTemplate::New();
|
|
Local<ObjectTemplate> child_instance_templ =
|
|
child_templ->InstanceTemplate();
|
|
child_templ->Inherit(parent_templ);
|
|
// Override 'f'. The child version of 'f' should get called for child
|
|
// instances.
|
|
child_instance_templ->SetAccessor(v8_str("f"), ChildGetter);
|
|
// Add 'g' twice. The 'g' added last should get called for instances.
|
|
child_instance_templ->SetAccessor(v8_str("g"), ParentGetter);
|
|
child_instance_templ->SetAccessor(v8_str("g"), ChildGetter);
|
|
|
|
// Add 'h' as an accessor to the proto template with ReadOnly attributes
|
|
// so 'h' can be shadowed on the instance object.
|
|
Local<ObjectTemplate> child_proto_templ = child_templ->PrototypeTemplate();
|
|
child_proto_templ->SetAccessor(v8_str("h"), ParentGetter, 0,
|
|
v8::Handle<Value>(), v8::DEFAULT, v8::ReadOnly);
|
|
|
|
// Add 'i' as an accessor to the instance template with ReadOnly attributes
|
|
// but the attribute does not have effect because it is duplicated with
|
|
// NULL setter.
|
|
child_instance_templ->SetAccessor(v8_str("i"), ChildGetter, 0,
|
|
v8::Handle<Value>(), v8::DEFAULT, v8::ReadOnly);
|
|
|
|
|
|
|
|
// Instantiate the child template.
|
|
Local<v8::Object> instance = child_templ->GetFunction()->NewInstance();
|
|
|
|
// Check that the child function overrides the parent one.
|
|
context->Global()->Set(v8_str("o"), instance);
|
|
Local<Value> value = v8_compile("o.f")->Run();
|
|
// Check that the 'g' that was added last is hit.
|
|
CHECK_EQ(42, value->Int32Value());
|
|
value = v8_compile("o.g")->Run();
|
|
CHECK_EQ(42, value->Int32Value());
|
|
|
|
// Check 'h' can be shadowed.
|
|
value = v8_compile("o.h = 3; o.h")->Run();
|
|
CHECK_EQ(3, value->Int32Value());
|
|
|
|
// Check 'i' is cannot be shadowed or changed.
|
|
value = v8_compile("o.i = 3; o.i")->Run();
|
|
CHECK_EQ(42, value->Int32Value());
|
|
}
|
|
|
|
|
|
static v8::Handle<Value> IsConstructHandler(const v8::Arguments& args) {
|
|
ApiTestFuzzer::Fuzz();
|
|
if (args.IsConstructCall()) {
|
|
return v8::Boolean::New(true);
|
|
}
|
|
return v8::Boolean::New(false);
|
|
}
|
|
|
|
|
|
THREADED_TEST(IsConstructCall) {
|
|
v8::HandleScope scope;
|
|
|
|
// Function template with call handler.
|
|
Local<v8::FunctionTemplate> templ = v8::FunctionTemplate::New();
|
|
templ->SetCallHandler(IsConstructHandler);
|
|
|
|
LocalContext context;
|
|
|
|
context->Global()->Set(v8_str("f"), templ->GetFunction());
|
|
Local<Value> value = v8_compile("f()")->Run();
|
|
CHECK(!value->BooleanValue());
|
|
value = v8_compile("new f()")->Run();
|
|
CHECK(value->BooleanValue());
|
|
}
|
|
|
|
|
|
THREADED_TEST(ObjectProtoToString) {
|
|
v8::HandleScope scope;
|
|
Local<v8::FunctionTemplate> templ = v8::FunctionTemplate::New();
|
|
templ->SetClassName(v8_str("MyClass"));
|
|
|
|
LocalContext context;
|
|
|
|
Local<String> customized_tostring = v8_str("customized toString");
|
|
|
|
// Replace Object.prototype.toString
|
|
v8_compile("Object.prototype.toString = function() {"
|
|
" return 'customized toString';"
|
|
"}")->Run();
|
|
|
|
// Normal ToString call should call replaced Object.prototype.toString
|
|
Local<v8::Object> instance = templ->GetFunction()->NewInstance();
|
|
Local<String> value = instance->ToString();
|
|
CHECK(value->IsString() && value->Equals(customized_tostring));
|
|
|
|
// ObjectProtoToString should not call replace toString function.
|
|
value = instance->ObjectProtoToString();
|
|
CHECK(value->IsString() && value->Equals(v8_str("[object MyClass]")));
|
|
|
|
// Check global
|
|
value = context->Global()->ObjectProtoToString();
|
|
CHECK(value->IsString() && value->Equals(v8_str("[object global]")));
|
|
|
|
// Check ordinary object
|
|
Local<Value> object = v8_compile("new Object()")->Run();
|
|
value = Local<v8::Object>::Cast(object)->ObjectProtoToString();
|
|
CHECK(value->IsString() && value->Equals(v8_str("[object Object]")));
|
|
}
|
|
|
|
|
|
bool ApiTestFuzzer::fuzzing_ = false;
|
|
v8::internal::Semaphore* ApiTestFuzzer::all_tests_done_=
|
|
v8::internal::OS::CreateSemaphore(0);
|
|
int ApiTestFuzzer::active_tests_;
|
|
int ApiTestFuzzer::tests_being_run_;
|
|
int ApiTestFuzzer::current_;
|
|
|
|
|
|
// We are in a callback and want to switch to another thread (if we
|
|
// are currently running the thread fuzzing test).
|
|
void ApiTestFuzzer::Fuzz() {
|
|
if (!fuzzing_) return;
|
|
ApiTestFuzzer* test = RegisterThreadedTest::nth(current_)->fuzzer_;
|
|
test->ContextSwitch();
|
|
}
|
|
|
|
|
|
// Let the next thread go. Since it is also waiting on the V8 lock it may
|
|
// not start immediately.
|
|
bool ApiTestFuzzer::NextThread() {
|
|
int test_position = GetNextTestNumber();
|
|
int test_number = RegisterThreadedTest::nth(current_)->fuzzer_->test_number_;
|
|
if (test_position == current_) {
|
|
printf("Stay with %d\n", test_number);
|
|
return false;
|
|
}
|
|
printf("Switch from %d to %d\n",
|
|
current_ < 0 ? 0 : test_number, test_position < 0 ? 0 : test_number);
|
|
current_ = test_position;
|
|
RegisterThreadedTest::nth(current_)->fuzzer_->gate_->Signal();
|
|
return true;
|
|
}
|
|
|
|
|
|
void ApiTestFuzzer::Run() {
|
|
// When it is our turn...
|
|
gate_->Wait();
|
|
{
|
|
// ... get the V8 lock and start running the test.
|
|
v8::Locker locker;
|
|
CallTest();
|
|
}
|
|
// This test finished.
|
|
active_ = false;
|
|
active_tests_--;
|
|
// If it was the last then signal that fact.
|
|
if (active_tests_ == 0) {
|
|
all_tests_done_->Signal();
|
|
} else {
|
|
// Otherwise select a new test and start that.
|
|
NextThread();
|
|
}
|
|
}
|
|
|
|
|
|
static unsigned linear_congruential_generator;
|
|
|
|
|
|
void ApiTestFuzzer::Setup(PartOfTest part) {
|
|
linear_congruential_generator = i::FLAG_testing_prng_seed;
|
|
fuzzing_ = true;
|
|
int start = (part == FIRST_PART) ? 0 : (RegisterThreadedTest::count() >> 1);
|
|
int end = (part == FIRST_PART)
|
|
? (RegisterThreadedTest::count() >> 1)
|
|
: RegisterThreadedTest::count();
|
|
active_tests_ = tests_being_run_ = end - start;
|
|
for (int i = 0; i < tests_being_run_; i++) {
|
|
RegisterThreadedTest::nth(i)->fuzzer_ = new ApiTestFuzzer(i + start);
|
|
}
|
|
for (int i = 0; i < active_tests_; i++) {
|
|
RegisterThreadedTest::nth(i)->fuzzer_->Start();
|
|
}
|
|
}
|
|
|
|
|
|
static void CallTestNumber(int test_number) {
|
|
(RegisterThreadedTest::nth(test_number)->callback())();
|
|
}
|
|
|
|
|
|
void ApiTestFuzzer::RunAllTests() {
|
|
// Set off the first test.
|
|
current_ = -1;
|
|
NextThread();
|
|
// Wait till they are all done.
|
|
all_tests_done_->Wait();
|
|
}
|
|
|
|
|
|
int ApiTestFuzzer::GetNextTestNumber() {
|
|
int next_test;
|
|
do {
|
|
next_test = (linear_congruential_generator >> 16) % tests_being_run_;
|
|
linear_congruential_generator *= 1664525u;
|
|
linear_congruential_generator += 1013904223u;
|
|
} while (!RegisterThreadedTest::nth(next_test)->fuzzer_->active_);
|
|
return next_test;
|
|
}
|
|
|
|
|
|
void ApiTestFuzzer::ContextSwitch() {
|
|
// If the new thread is the same as the current thread there is nothing to do.
|
|
if (NextThread()) {
|
|
// Now it can start.
|
|
v8::Unlocker unlocker;
|
|
// Wait till someone starts us again.
|
|
gate_->Wait();
|
|
// And we're off.
|
|
}
|
|
}
|
|
|
|
|
|
void ApiTestFuzzer::TearDown() {
|
|
fuzzing_ = false;
|
|
for (int i = 0; i < RegisterThreadedTest::count(); i++) {
|
|
ApiTestFuzzer *fuzzer = RegisterThreadedTest::nth(i)->fuzzer_;
|
|
if (fuzzer != NULL) fuzzer->Join();
|
|
}
|
|
}
|
|
|
|
|
|
// Lets not be needlessly self-referential.
|
|
TEST(Threading) {
|
|
ApiTestFuzzer::Setup(ApiTestFuzzer::FIRST_PART);
|
|
ApiTestFuzzer::RunAllTests();
|
|
ApiTestFuzzer::TearDown();
|
|
}
|
|
|
|
TEST(Threading2) {
|
|
ApiTestFuzzer::Setup(ApiTestFuzzer::SECOND_PART);
|
|
ApiTestFuzzer::RunAllTests();
|
|
ApiTestFuzzer::TearDown();
|
|
}
|
|
|
|
|
|
void ApiTestFuzzer::CallTest() {
|
|
printf("Start test %d\n", test_number_);
|
|
CallTestNumber(test_number_);
|
|
printf("End test %d\n", test_number_);
|
|
}
|
|
|
|
|
|
static v8::Handle<Value> ThrowInJS(const v8::Arguments& args) {
|
|
CHECK(v8::Locker::IsLocked());
|
|
ApiTestFuzzer::Fuzz();
|
|
v8::Unlocker unlocker;
|
|
const char* code = "throw 7;";
|
|
{
|
|
v8::Locker nested_locker;
|
|
v8::HandleScope scope;
|
|
v8::Handle<Value> exception;
|
|
{ v8::TryCatch try_catch;
|
|
v8::Handle<Value> value = CompileRun(code);
|
|
CHECK(value.IsEmpty());
|
|
CHECK(try_catch.HasCaught());
|
|
// Make sure to wrap the exception in a new handle because
|
|
// the handle returned from the TryCatch is destroyed
|
|
// when the TryCatch is destroyed.
|
|
exception = Local<Value>::New(try_catch.Exception());
|
|
}
|
|
return v8::ThrowException(exception);
|
|
}
|
|
}
|
|
|
|
|
|
static v8::Handle<Value> ThrowInJSNoCatch(const v8::Arguments& args) {
|
|
CHECK(v8::Locker::IsLocked());
|
|
ApiTestFuzzer::Fuzz();
|
|
v8::Unlocker unlocker;
|
|
const char* code = "throw 7;";
|
|
{
|
|
v8::Locker nested_locker;
|
|
v8::HandleScope scope;
|
|
v8::Handle<Value> value = CompileRun(code);
|
|
CHECK(value.IsEmpty());
|
|
return v8_str("foo");
|
|
}
|
|
}
|
|
|
|
|
|
// These are locking tests that don't need to be run again
|
|
// as part of the locking aggregation tests.
|
|
TEST(NestedLockers) {
|
|
v8::Locker locker;
|
|
CHECK(v8::Locker::IsLocked());
|
|
v8::HandleScope scope;
|
|
LocalContext env;
|
|
Local<v8::FunctionTemplate> fun_templ = v8::FunctionTemplate::New(ThrowInJS);
|
|
Local<Function> fun = fun_templ->GetFunction();
|
|
env->Global()->Set(v8_str("throw_in_js"), fun);
|
|
Local<Script> script = v8_compile("(function () {"
|
|
" try {"
|
|
" throw_in_js();"
|
|
" return 42;"
|
|
" } catch (e) {"
|
|
" return e * 13;"
|
|
" }"
|
|
"})();");
|
|
CHECK_EQ(91, script->Run()->Int32Value());
|
|
}
|
|
|
|
|
|
// These are locking tests that don't need to be run again
|
|
// as part of the locking aggregation tests.
|
|
TEST(NestedLockersNoTryCatch) {
|
|
v8::Locker locker;
|
|
v8::HandleScope scope;
|
|
LocalContext env;
|
|
Local<v8::FunctionTemplate> fun_templ =
|
|
v8::FunctionTemplate::New(ThrowInJSNoCatch);
|
|
Local<Function> fun = fun_templ->GetFunction();
|
|
env->Global()->Set(v8_str("throw_in_js"), fun);
|
|
Local<Script> script = v8_compile("(function () {"
|
|
" try {"
|
|
" throw_in_js();"
|
|
" return 42;"
|
|
" } catch (e) {"
|
|
" return e * 13;"
|
|
" }"
|
|
"})();");
|
|
CHECK_EQ(91, script->Run()->Int32Value());
|
|
}
|
|
|
|
|
|
THREADED_TEST(RecursiveLocking) {
|
|
v8::Locker locker;
|
|
{
|
|
v8::Locker locker2;
|
|
CHECK(v8::Locker::IsLocked());
|
|
}
|
|
}
|
|
|
|
|
|
static v8::Handle<Value> UnlockForAMoment(const v8::Arguments& args) {
|
|
ApiTestFuzzer::Fuzz();
|
|
v8::Unlocker unlocker;
|
|
return v8::Undefined();
|
|
}
|
|
|
|
|
|
THREADED_TEST(LockUnlockLock) {
|
|
{
|
|
v8::Locker locker;
|
|
v8::HandleScope scope;
|
|
LocalContext env;
|
|
Local<v8::FunctionTemplate> fun_templ =
|
|
v8::FunctionTemplate::New(UnlockForAMoment);
|
|
Local<Function> fun = fun_templ->GetFunction();
|
|
env->Global()->Set(v8_str("unlock_for_a_moment"), fun);
|
|
Local<Script> script = v8_compile("(function () {"
|
|
" unlock_for_a_moment();"
|
|
" return 42;"
|
|
"})();");
|
|
CHECK_EQ(42, script->Run()->Int32Value());
|
|
}
|
|
{
|
|
v8::Locker locker;
|
|
v8::HandleScope scope;
|
|
LocalContext env;
|
|
Local<v8::FunctionTemplate> fun_templ =
|
|
v8::FunctionTemplate::New(UnlockForAMoment);
|
|
Local<Function> fun = fun_templ->GetFunction();
|
|
env->Global()->Set(v8_str("unlock_for_a_moment"), fun);
|
|
Local<Script> script = v8_compile("(function () {"
|
|
" unlock_for_a_moment();"
|
|
" return 42;"
|
|
"})();");
|
|
CHECK_EQ(42, script->Run()->Int32Value());
|
|
}
|
|
}
|
|
|
|
|
|
static int GetSurvivingGlobalObjectsCount() {
|
|
int count = 0;
|
|
// We need to collect all garbage twice to be sure that everything
|
|
// has been collected. This is because inline caches are cleared in
|
|
// the first garbage collection but some of the maps have already
|
|
// been marked at that point. Therefore some of the maps are not
|
|
// collected until the second garbage collection.
|
|
v8::internal::Heap::CollectAllGarbage(false);
|
|
v8::internal::Heap::CollectAllGarbage(false);
|
|
v8::internal::HeapIterator it;
|
|
while (it.has_next()) {
|
|
v8::internal::HeapObject* object = it.next();
|
|
if (object->IsJSGlobalObject()) {
|
|
count++;
|
|
}
|
|
}
|
|
#ifdef DEBUG
|
|
if (count > 0) v8::internal::Heap::TracePathToGlobal();
|
|
#endif
|
|
return count;
|
|
}
|
|
|
|
|
|
TEST(DontLeakGlobalObjects) {
|
|
// Regression test for issues 1139850 and 1174891.
|
|
|
|
v8::V8::Initialize();
|
|
|
|
int count = GetSurvivingGlobalObjectsCount();
|
|
|
|
for (int i = 0; i < 5; i++) {
|
|
{ v8::HandleScope scope;
|
|
LocalContext context;
|
|
}
|
|
CHECK_EQ(count, GetSurvivingGlobalObjectsCount());
|
|
|
|
{ v8::HandleScope scope;
|
|
LocalContext context;
|
|
v8_compile("Date")->Run();
|
|
}
|
|
CHECK_EQ(count, GetSurvivingGlobalObjectsCount());
|
|
|
|
{ v8::HandleScope scope;
|
|
LocalContext context;
|
|
v8_compile("/aaa/")->Run();
|
|
}
|
|
CHECK_EQ(count, GetSurvivingGlobalObjectsCount());
|
|
|
|
{ v8::HandleScope scope;
|
|
const char* extension_list[] = { "v8/gc" };
|
|
v8::ExtensionConfiguration extensions(1, extension_list);
|
|
LocalContext context(&extensions);
|
|
v8_compile("gc();")->Run();
|
|
}
|
|
CHECK_EQ(count, GetSurvivingGlobalObjectsCount());
|
|
}
|
|
}
|
|
|
|
|
|
v8::Persistent<v8::Object> some_object;
|
|
v8::Persistent<v8::Object> bad_handle;
|
|
|
|
void NewPersistentHandleCallback(v8::Persistent<v8::Value>, void*) {
|
|
v8::HandleScope scope;
|
|
bad_handle = v8::Persistent<v8::Object>::New(some_object);
|
|
}
|
|
|
|
|
|
THREADED_TEST(NewPersistentHandleFromWeakCallback) {
|
|
LocalContext context;
|
|
|
|
v8::Persistent<v8::Object> handle1, handle2;
|
|
{
|
|
v8::HandleScope scope;
|
|
some_object = v8::Persistent<v8::Object>::New(v8::Object::New());
|
|
handle1 = v8::Persistent<v8::Object>::New(v8::Object::New());
|
|
handle2 = v8::Persistent<v8::Object>::New(v8::Object::New());
|
|
}
|
|
// Note: order is implementation dependent alas: currently
|
|
// global handle nodes are processed by PostGarbageCollectionProcessing
|
|
// in reverse allocation order, so if second allocated handle is deleted,
|
|
// weak callback of the first handle would be able to 'reallocate' it.
|
|
handle1.MakeWeak(NULL, NewPersistentHandleCallback);
|
|
handle2.Dispose();
|
|
i::Heap::CollectAllGarbage(false);
|
|
}
|
|
|
|
|
|
v8::Persistent<v8::Object> to_be_disposed;
|
|
|
|
void DisposeAndForceGcCallback(v8::Persistent<v8::Value> handle, void*) {
|
|
to_be_disposed.Dispose();
|
|
i::Heap::CollectAllGarbage(false);
|
|
}
|
|
|
|
|
|
THREADED_TEST(DoNotUseDeletedNodesInSecondLevelGc) {
|
|
LocalContext context;
|
|
|
|
v8::Persistent<v8::Object> handle1, handle2;
|
|
{
|
|
v8::HandleScope scope;
|
|
handle1 = v8::Persistent<v8::Object>::New(v8::Object::New());
|
|
handle2 = v8::Persistent<v8::Object>::New(v8::Object::New());
|
|
}
|
|
handle1.MakeWeak(NULL, DisposeAndForceGcCallback);
|
|
to_be_disposed = handle2;
|
|
i::Heap::CollectAllGarbage(false);
|
|
}
|
|
|
|
|
|
THREADED_TEST(CheckForCrossContextObjectLiterals) {
|
|
v8::V8::Initialize();
|
|
|
|
const int nof = 2;
|
|
const char* sources[nof] = {
|
|
"try { [ 2, 3, 4 ].forEach(5); } catch(e) { e.toString(); }",
|
|
"Object()"
|
|
};
|
|
|
|
for (int i = 0; i < nof; i++) {
|
|
const char* source = sources[i];
|
|
{ v8::HandleScope scope;
|
|
LocalContext context;
|
|
CompileRun(source);
|
|
}
|
|
{ v8::HandleScope scope;
|
|
LocalContext context;
|
|
CompileRun(source);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
static v8::Handle<Value> NestedScope(v8::Persistent<Context> env) {
|
|
v8::HandleScope inner;
|
|
env->Enter();
|
|
v8::Handle<Value> three = v8_num(3);
|
|
v8::Handle<Value> value = inner.Close(three);
|
|
env->Exit();
|
|
return value;
|
|
}
|
|
|
|
|
|
THREADED_TEST(NestedHandleScopeAndContexts) {
|
|
v8::HandleScope outer;
|
|
v8::Persistent<Context> env = Context::New();
|
|
env->Enter();
|
|
v8::Handle<Value> value = NestedScope(env);
|
|
v8::Handle<String> str = value->ToString();
|
|
env->Exit();
|
|
env.Dispose();
|
|
}
|
|
|
|
|
|
THREADED_TEST(ExternalAllocatedMemory) {
|
|
v8::HandleScope outer;
|
|
v8::Persistent<Context> env = Context::New();
|
|
const int kSize = 1024*1024;
|
|
CHECK_EQ(v8::V8::AdjustAmountOfExternalAllocatedMemory(kSize), kSize);
|
|
CHECK_EQ(v8::V8::AdjustAmountOfExternalAllocatedMemory(-kSize), 0);
|
|
}
|
|
|
|
|
|
THREADED_TEST(DisposeEnteredContext) {
|
|
v8::HandleScope scope;
|
|
LocalContext outer;
|
|
{ v8::Persistent<v8::Context> inner = v8::Context::New();
|
|
inner->Enter();
|
|
inner.Dispose();
|
|
inner.Clear();
|
|
inner->Exit();
|
|
}
|
|
}
|
|
|
|
|
|
// Regression test for issue 54, object templates with internal fields
|
|
// but no accessors or interceptors did not get their internal field
|
|
// count set on instances.
|
|
THREADED_TEST(Regress54) {
|
|
v8::HandleScope outer;
|
|
LocalContext context;
|
|
static v8::Persistent<v8::ObjectTemplate> templ;
|
|
if (templ.IsEmpty()) {
|
|
v8::HandleScope inner;
|
|
v8::Handle<v8::ObjectTemplate> local = v8::ObjectTemplate::New();
|
|
local->SetInternalFieldCount(1);
|
|
templ = v8::Persistent<v8::ObjectTemplate>::New(inner.Close(local));
|
|
}
|
|
v8::Handle<v8::Object> result = templ->NewInstance();
|
|
CHECK_EQ(1, result->InternalFieldCount());
|
|
}
|
|
|
|
|
|
// If part of the threaded tests, this test makes ThreadingTest fail
|
|
// on mac.
|
|
TEST(CatchStackOverflow) {
|
|
v8::HandleScope scope;
|
|
LocalContext context;
|
|
v8::TryCatch try_catch;
|
|
v8::Handle<v8::Script> script = v8::Script::Compile(v8::String::New(
|
|
"function f() {"
|
|
" return f();"
|
|
"}"
|
|
""
|
|
"f();"));
|
|
v8::Handle<v8::Value> result = script->Run();
|
|
CHECK(result.IsEmpty());
|
|
}
|
|
|
|
|
|
static void CheckTryCatchSourceInfo(v8::Handle<v8::Script> script,
|
|
const char* resource_name,
|
|
int line_offset) {
|
|
v8::HandleScope scope;
|
|
v8::TryCatch try_catch;
|
|
v8::Handle<v8::Value> result = script->Run();
|
|
CHECK(result.IsEmpty());
|
|
CHECK(try_catch.HasCaught());
|
|
v8::Handle<v8::Message> message = try_catch.Message();
|
|
CHECK(!message.IsEmpty());
|
|
CHECK_EQ(10 + line_offset, message->GetLineNumber());
|
|
CHECK_EQ(91, message->GetStartPosition());
|
|
CHECK_EQ(92, message->GetEndPosition());
|
|
CHECK_EQ(2, message->GetStartColumn());
|
|
CHECK_EQ(3, message->GetEndColumn());
|
|
v8::String::AsciiValue line(message->GetSourceLine());
|
|
CHECK_EQ(" throw 'nirk';", *line);
|
|
v8::String::AsciiValue name(message->GetScriptResourceName());
|
|
CHECK_EQ(resource_name, *name);
|
|
}
|
|
|
|
|
|
THREADED_TEST(TryCatchSourceInfo) {
|
|
v8::HandleScope scope;
|
|
LocalContext context;
|
|
v8::Handle<v8::String> source = v8::String::New(
|
|
"function Foo() {\n"
|
|
" return Bar();\n"
|
|
"}\n"
|
|
"\n"
|
|
"function Bar() {\n"
|
|
" return Baz();\n"
|
|
"}\n"
|
|
"\n"
|
|
"function Baz() {\n"
|
|
" throw 'nirk';\n"
|
|
"}\n"
|
|
"\n"
|
|
"Foo();\n");
|
|
|
|
const char* resource_name;
|
|
v8::Handle<v8::Script> script;
|
|
resource_name = "test.js";
|
|
script = v8::Script::Compile(source, v8::String::New(resource_name));
|
|
CheckTryCatchSourceInfo(script, resource_name, 0);
|
|
|
|
resource_name = "test1.js";
|
|
v8::ScriptOrigin origin1(v8::String::New(resource_name));
|
|
script = v8::Script::Compile(source, &origin1);
|
|
CheckTryCatchSourceInfo(script, resource_name, 0);
|
|
|
|
resource_name = "test2.js";
|
|
v8::ScriptOrigin origin2(v8::String::New(resource_name), v8::Integer::New(7));
|
|
script = v8::Script::Compile(source, &origin2);
|
|
CheckTryCatchSourceInfo(script, resource_name, 7);
|
|
}
|
|
|
|
|
|
THREADED_TEST(CompilationCache) {
|
|
v8::HandleScope scope;
|
|
LocalContext context;
|
|
v8::Handle<v8::String> source0 = v8::String::New("1234");
|
|
v8::Handle<v8::String> source1 = v8::String::New("1234");
|
|
v8::Handle<v8::Script> script0 =
|
|
v8::Script::Compile(source0, v8::String::New("test.js"));
|
|
v8::Handle<v8::Script> script1 =
|
|
v8::Script::Compile(source1, v8::String::New("test.js"));
|
|
v8::Handle<v8::Script> script2 =
|
|
v8::Script::Compile(source0); // different origin
|
|
CHECK_EQ(1234, script0->Run()->Int32Value());
|
|
CHECK_EQ(1234, script1->Run()->Int32Value());
|
|
CHECK_EQ(1234, script2->Run()->Int32Value());
|
|
}
|
|
|
|
|
|
static v8::Handle<Value> FunctionNameCallback(const v8::Arguments& args) {
|
|
ApiTestFuzzer::Fuzz();
|
|
return v8_num(42);
|
|
}
|
|
|
|
|
|
THREADED_TEST(CallbackFunctionName) {
|
|
v8::HandleScope scope;
|
|
LocalContext context;
|
|
Local<ObjectTemplate> t = ObjectTemplate::New();
|
|
t->Set(v8_str("asdf"), v8::FunctionTemplate::New(FunctionNameCallback));
|
|
context->Global()->Set(v8_str("obj"), t->NewInstance());
|
|
v8::Handle<v8::Value> value = CompileRun("obj.asdf.name");
|
|
CHECK(value->IsString());
|
|
v8::String::AsciiValue name(value);
|
|
CHECK_EQ("asdf", *name);
|
|
}
|
|
|
|
|
|
THREADED_TEST(DateAccess) {
|
|
v8::HandleScope scope;
|
|
LocalContext context;
|
|
v8::Handle<v8::Value> date = v8::Date::New(1224744689038.0);
|
|
CHECK(date->IsDate());
|
|
CHECK_EQ(1224744689038.0, v8::Handle<v8::Date>::Cast(date)->NumberValue());
|
|
}
|
|
|
|
|
|
void CheckProperties(v8::Handle<v8::Value> val, int elmc, const char* elmv[]) {
|
|
v8::Handle<v8::Object> obj = v8::Handle<v8::Object>::Cast(val);
|
|
v8::Handle<v8::Array> props = obj->GetPropertyNames();
|
|
CHECK_EQ(elmc, props->Length());
|
|
for (int i = 0; i < elmc; i++) {
|
|
v8::String::Utf8Value elm(props->Get(v8::Integer::New(i)));
|
|
CHECK_EQ(elmv[i], *elm);
|
|
}
|
|
}
|
|
|
|
|
|
THREADED_TEST(PropertyEnumeration) {
|
|
v8::HandleScope scope;
|
|
LocalContext context;
|
|
v8::Handle<v8::Value> obj = v8::Script::Compile(v8::String::New(
|
|
"var result = [];"
|
|
"result[0] = {};"
|
|
"result[1] = {a: 1, b: 2};"
|
|
"result[2] = [1, 2, 3];"
|
|
"var proto = {x: 1, y: 2, z: 3};"
|
|
"var x = { __proto__: proto, w: 0, z: 1 };"
|
|
"result[3] = x;"
|
|
"result;"))->Run();
|
|
v8::Handle<v8::Array> elms = v8::Handle<v8::Array>::Cast(obj);
|
|
CHECK_EQ(4, elms->Length());
|
|
int elmc0 = 0;
|
|
const char** elmv0 = NULL;
|
|
CheckProperties(elms->Get(v8::Integer::New(0)), elmc0, elmv0);
|
|
int elmc1 = 2;
|
|
const char* elmv1[] = {"a", "b"};
|
|
CheckProperties(elms->Get(v8::Integer::New(1)), elmc1, elmv1);
|
|
int elmc2 = 3;
|
|
const char* elmv2[] = {"0", "1", "2"};
|
|
CheckProperties(elms->Get(v8::Integer::New(2)), elmc2, elmv2);
|
|
int elmc3 = 4;
|
|
const char* elmv3[] = {"w", "z", "x", "y"};
|
|
CheckProperties(elms->Get(v8::Integer::New(3)), elmc3, elmv3);
|
|
}
|
|
|
|
|
|
static v8::Handle<Value> AccessorProhibitsOverwritingGetter(
|
|
Local<String> name,
|
|
const AccessorInfo& info) {
|
|
ApiTestFuzzer::Fuzz();
|
|
return v8::True();
|
|
}
|
|
|
|
|
|
THREADED_TEST(AccessorProhibitsOverwriting) {
|
|
v8::HandleScope scope;
|
|
LocalContext context;
|
|
Local<ObjectTemplate> templ = ObjectTemplate::New();
|
|
templ->SetAccessor(v8_str("x"),
|
|
AccessorProhibitsOverwritingGetter,
|
|
0,
|
|
v8::Handle<Value>(),
|
|
v8::PROHIBITS_OVERWRITING,
|
|
v8::ReadOnly);
|
|
Local<v8::Object> instance = templ->NewInstance();
|
|
context->Global()->Set(v8_str("obj"), instance);
|
|
Local<Value> value = CompileRun(
|
|
"obj.__defineGetter__('x', function() { return false; });"
|
|
"obj.x");
|
|
CHECK(value->BooleanValue());
|
|
value = CompileRun(
|
|
"var setter_called = false;"
|
|
"obj.__defineSetter__('x', function() { setter_called = true; });"
|
|
"obj.x = 42;"
|
|
"setter_called");
|
|
CHECK(!value->BooleanValue());
|
|
value = CompileRun(
|
|
"obj2 = {};"
|
|
"obj2.__proto__ = obj;"
|
|
"obj2.__defineGetter__('x', function() { return false; });"
|
|
"obj2.x");
|
|
CHECK(value->BooleanValue());
|
|
value = CompileRun(
|
|
"var setter_called = false;"
|
|
"obj2 = {};"
|
|
"obj2.__proto__ = obj;"
|
|
"obj2.__defineSetter__('x', function() { setter_called = true; });"
|
|
"obj2.x = 42;"
|
|
"setter_called");
|
|
CHECK(!value->BooleanValue());
|
|
}
|
|
|
|
|
|
static bool NamedSetAccessBlocker(Local<v8::Object> obj,
|
|
Local<Value> name,
|
|
v8::AccessType type,
|
|
Local<Value> data) {
|
|
return type != v8::ACCESS_SET;
|
|
}
|
|
|
|
|
|
static bool IndexedSetAccessBlocker(Local<v8::Object> obj,
|
|
uint32_t key,
|
|
v8::AccessType type,
|
|
Local<Value> data) {
|
|
return type != v8::ACCESS_SET;
|
|
}
|
|
|
|
|
|
THREADED_TEST(DisableAccessChecksWhileConfiguring) {
|
|
v8::HandleScope scope;
|
|
LocalContext context;
|
|
Local<ObjectTemplate> templ = ObjectTemplate::New();
|
|
templ->SetAccessCheckCallbacks(NamedSetAccessBlocker,
|
|
IndexedSetAccessBlocker);
|
|
templ->Set(v8_str("x"), v8::True());
|
|
Local<v8::Object> instance = templ->NewInstance();
|
|
context->Global()->Set(v8_str("obj"), instance);
|
|
Local<Value> value = CompileRun("obj.x");
|
|
CHECK(value->BooleanValue());
|
|
}
|
|
|
|
|
|
static bool NamedGetAccessBlocker(Local<v8::Object> obj,
|
|
Local<Value> name,
|
|
v8::AccessType type,
|
|
Local<Value> data) {
|
|
return false;
|
|
}
|
|
|
|
|
|
static bool IndexedGetAccessBlocker(Local<v8::Object> obj,
|
|
uint32_t key,
|
|
v8::AccessType type,
|
|
Local<Value> data) {
|
|
return false;
|
|
}
|
|
|
|
|
|
|
|
THREADED_TEST(AccessChecksReenabledCorrectly) {
|
|
v8::HandleScope scope;
|
|
LocalContext context;
|
|
Local<ObjectTemplate> templ = ObjectTemplate::New();
|
|
templ->SetAccessCheckCallbacks(NamedGetAccessBlocker,
|
|
IndexedGetAccessBlocker);
|
|
templ->Set(v8_str("a"), v8_str("a"));
|
|
// Add more than 8 (see kMaxFastProperties) properties
|
|
// so that the constructor will force copying map.
|
|
// Cannot sprintf, gcc complains unsafety.
|
|
char buf[4];
|
|
for (char i = '0'; i <= '9' ; i++) {
|
|
buf[0] = i;
|
|
for (char j = '0'; j <= '9'; j++) {
|
|
buf[1] = j;
|
|
for (char k = '0'; k <= '9'; k++) {
|
|
buf[2] = k;
|
|
buf[3] = 0;
|
|
templ->Set(v8_str(buf), v8::Number::New(k));
|
|
}
|
|
}
|
|
}
|
|
|
|
Local<v8::Object> instance_1 = templ->NewInstance();
|
|
context->Global()->Set(v8_str("obj_1"), instance_1);
|
|
|
|
Local<Value> value_1 = CompileRun("obj_1.a");
|
|
CHECK(value_1->IsUndefined());
|
|
|
|
Local<v8::Object> instance_2 = templ->NewInstance();
|
|
context->Global()->Set(v8_str("obj_2"), instance_2);
|
|
|
|
Local<Value> value_2 = CompileRun("obj_2.a");
|
|
CHECK(value_2->IsUndefined());
|
|
}
|
|
|
|
|
|
// This tests that access check information remains on the global
|
|
// object template when creating contexts.
|
|
THREADED_TEST(AccessControlRepeatedContextCreation) {
|
|
v8::HandleScope handle_scope;
|
|
v8::Handle<v8::ObjectTemplate> global_template = v8::ObjectTemplate::New();
|
|
global_template->SetAccessCheckCallbacks(NamedSetAccessBlocker,
|
|
IndexedSetAccessBlocker);
|
|
i::Handle<i::ObjectTemplateInfo> internal_template =
|
|
v8::Utils::OpenHandle(*global_template);
|
|
CHECK(!internal_template->constructor()->IsUndefined());
|
|
i::Handle<i::FunctionTemplateInfo> constructor(
|
|
i::FunctionTemplateInfo::cast(internal_template->constructor()));
|
|
CHECK(!constructor->access_check_info()->IsUndefined());
|
|
v8::Persistent<Context> context0 = Context::New(NULL, global_template);
|
|
CHECK(!constructor->access_check_info()->IsUndefined());
|
|
}
|
|
|
|
|
|
THREADED_TEST(TurnOnAccessCheck) {
|
|
v8::HandleScope handle_scope;
|
|
|
|
// Create an environment with access check to the global object disabled by
|
|
// default.
|
|
v8::Handle<v8::ObjectTemplate> global_template = v8::ObjectTemplate::New();
|
|
global_template->SetAccessCheckCallbacks(NamedGetAccessBlocker,
|
|
IndexedGetAccessBlocker,
|
|
v8::Handle<v8::Value>(),
|
|
false);
|
|
v8::Persistent<Context> context = Context::New(NULL, global_template);
|
|
Context::Scope context_scope(context);
|
|
|
|
// Set up a property and a number of functions.
|
|
context->Global()->Set(v8_str("a"), v8_num(1));
|
|
CompileRun("function f1() {return a;}"
|
|
"function f2() {return a;}"
|
|
"function g1() {return h();}"
|
|
"function g2() {return h();}"
|
|
"function h() {return 1;}");
|
|
Local<Function> f1 =
|
|
Local<Function>::Cast(context->Global()->Get(v8_str("f1")));
|
|
Local<Function> f2 =
|
|
Local<Function>::Cast(context->Global()->Get(v8_str("f2")));
|
|
Local<Function> g1 =
|
|
Local<Function>::Cast(context->Global()->Get(v8_str("g1")));
|
|
Local<Function> g2 =
|
|
Local<Function>::Cast(context->Global()->Get(v8_str("g2")));
|
|
Local<Function> h =
|
|
Local<Function>::Cast(context->Global()->Get(v8_str("h")));
|
|
|
|
// Get the global object.
|
|
v8::Handle<v8::Object> global = context->Global();
|
|
|
|
// Call f1 one time and f2 a number of times. This will ensure that f1 still
|
|
// uses the runtime system to retreive property a whereas f2 uses global load
|
|
// inline cache.
|
|
CHECK(f1->Call(global, 0, NULL)->Equals(v8_num(1)));
|
|
for (int i = 0; i < 4; i++) {
|
|
CHECK(f2->Call(global, 0, NULL)->Equals(v8_num(1)));
|
|
}
|
|
|
|
// Same for g1 and g2.
|
|
CHECK(g1->Call(global, 0, NULL)->Equals(v8_num(1)));
|
|
for (int i = 0; i < 4; i++) {
|
|
CHECK(g2->Call(global, 0, NULL)->Equals(v8_num(1)));
|
|
}
|
|
|
|
// Detach the global and turn on access check.
|
|
context->DetachGlobal();
|
|
context->Global()->TurnOnAccessCheck();
|
|
|
|
// Failing access check to property get results in undefined.
|
|
CHECK(f1->Call(global, 0, NULL)->IsUndefined());
|
|
CHECK(f2->Call(global, 0, NULL)->IsUndefined());
|
|
|
|
// Failing access check to function call results in exception.
|
|
CHECK(g1->Call(global, 0, NULL).IsEmpty());
|
|
CHECK(g2->Call(global, 0, NULL).IsEmpty());
|
|
|
|
// No failing access check when just returning a constant.
|
|
CHECK(h->Call(global, 0, NULL)->Equals(v8_num(1)));
|
|
}
|
|
|
|
|
|
// This test verifies that pre-compilation (aka preparsing) can be called
|
|
// without initializing the whole VM. Thus we cannot run this test in a
|
|
// multi-threaded setup.
|
|
TEST(PreCompile) {
|
|
// TODO(155): This test would break without the initialization of V8. This is
|
|
// a workaround for now to make this test not fail.
|
|
v8::V8::Initialize();
|
|
const char *script = "function foo(a) { return a+1; }";
|
|
v8::ScriptData *sd = v8::ScriptData::PreCompile(script, strlen(script));
|
|
CHECK_NE(sd->Length(), 0);
|
|
CHECK_NE(sd->Data(), NULL);
|
|
delete sd;
|
|
}
|
|
|
|
|
|
// This tests that we do not allow dictionary load/call inline caches
|
|
// to use functions that have not yet been compiled. The potential
|
|
// problem of loading a function that has not yet been compiled can
|
|
// arise because we share code between contexts via the compilation
|
|
// cache.
|
|
THREADED_TEST(DictionaryICLoadedFunction) {
|
|
v8::HandleScope scope;
|
|
// Test LoadIC.
|
|
for (int i = 0; i < 2; i++) {
|
|
LocalContext context;
|
|
context->Global()->Set(v8_str("tmp"), v8::True());
|
|
context->Global()->Delete(v8_str("tmp"));
|
|
CompileRun("for (var j = 0; j < 10; j++) new RegExp('');");
|
|
}
|
|
// Test CallIC.
|
|
for (int i = 0; i < 2; i++) {
|
|
LocalContext context;
|
|
context->Global()->Set(v8_str("tmp"), v8::True());
|
|
context->Global()->Delete(v8_str("tmp"));
|
|
CompileRun("for (var j = 0; j < 10; j++) RegExp('')");
|
|
}
|
|
}
|
|
|
|
|
|
// Test that cross-context new calls use the context of the callee to
|
|
// create the new JavaScript object.
|
|
THREADED_TEST(CrossContextNew) {
|
|
v8::HandleScope scope;
|
|
v8::Persistent<Context> context0 = Context::New();
|
|
v8::Persistent<Context> context1 = Context::New();
|
|
|
|
// Allow cross-domain access.
|
|
Local<String> token = v8_str("<security token>");
|
|
context0->SetSecurityToken(token);
|
|
context1->SetSecurityToken(token);
|
|
|
|
// Set an 'x' property on the Object prototype and define a
|
|
// constructor function in context0.
|
|
context0->Enter();
|
|
CompileRun("Object.prototype.x = 42; function C() {};");
|
|
context0->Exit();
|
|
|
|
// Call the constructor function from context0 and check that the
|
|
// result has the 'x' property.
|
|
context1->Enter();
|
|
context1->Global()->Set(v8_str("other"), context0->Global());
|
|
Local<Value> value = CompileRun("var instance = new other.C(); instance.x");
|
|
CHECK(value->IsInt32());
|
|
CHECK_EQ(42, value->Int32Value());
|
|
context1->Exit();
|
|
|
|
// Dispose the contexts to allow them to be garbage collected.
|
|
context0.Dispose();
|
|
context1.Dispose();
|
|
}
|
|
|
|
|
|
class RegExpInterruptTest {
|
|
public:
|
|
RegExpInterruptTest() : block_(NULL) {}
|
|
~RegExpInterruptTest() { delete block_; }
|
|
void RunTest() {
|
|
block_ = i::OS::CreateSemaphore(0);
|
|
gc_count_ = 0;
|
|
gc_during_regexp_ = 0;
|
|
regexp_success_ = false;
|
|
gc_success_ = false;
|
|
GCThread gc_thread(this);
|
|
gc_thread.Start();
|
|
v8::Locker::StartPreemption(1);
|
|
|
|
LongRunningRegExp();
|
|
{
|
|
v8::Unlocker unlock;
|
|
gc_thread.Join();
|
|
}
|
|
v8::Locker::StopPreemption();
|
|
CHECK(regexp_success_);
|
|
CHECK(gc_success_);
|
|
}
|
|
private:
|
|
// Number of garbage collections required.
|
|
static const int kRequiredGCs = 5;
|
|
|
|
class GCThread : public i::Thread {
|
|
public:
|
|
explicit GCThread(RegExpInterruptTest* test)
|
|
: test_(test) {}
|
|
virtual void Run() {
|
|
test_->CollectGarbage();
|
|
}
|
|
private:
|
|
RegExpInterruptTest* test_;
|
|
};
|
|
|
|
void CollectGarbage() {
|
|
block_->Wait();
|
|
while (gc_during_regexp_ < kRequiredGCs) {
|
|
{
|
|
v8::Locker lock;
|
|
// TODO(lrn): Perhaps create some garbage before collecting.
|
|
i::Heap::CollectAllGarbage(false);
|
|
gc_count_++;
|
|
}
|
|
i::OS::Sleep(1);
|
|
}
|
|
gc_success_ = true;
|
|
}
|
|
|
|
void LongRunningRegExp() {
|
|
block_->Signal(); // Enable garbage collection thread on next preemption.
|
|
int rounds = 0;
|
|
while (gc_during_regexp_ < kRequiredGCs) {
|
|
int gc_before = gc_count_;
|
|
{
|
|
// Match 15-30 "a"'s against 14 and a "b".
|
|
const char* c_source =
|
|
"/a?a?a?a?a?a?a?a?a?a?a?a?a?a?aaaaaaaaaaaaaaaa/"
|
|
".exec('aaaaaaaaaaaaaaab') === null";
|
|
Local<String> source = String::New(c_source);
|
|
Local<Script> script = Script::Compile(source);
|
|
Local<Value> result = script->Run();
|
|
if (!result->BooleanValue()) {
|
|
gc_during_regexp_ = kRequiredGCs; // Allow gc thread to exit.
|
|
return;
|
|
}
|
|
}
|
|
{
|
|
// Match 15-30 "a"'s against 15 and a "b".
|
|
const char* c_source =
|
|
"/a?a?a?a?a?a?a?a?a?a?a?a?a?a?aaaaaaaaaaaaaaaa/"
|
|
".exec('aaaaaaaaaaaaaaaab')[0] === 'aaaaaaaaaaaaaaaa'";
|
|
Local<String> source = String::New(c_source);
|
|
Local<Script> script = Script::Compile(source);
|
|
Local<Value> result = script->Run();
|
|
if (!result->BooleanValue()) {
|
|
gc_during_regexp_ = kRequiredGCs;
|
|
return;
|
|
}
|
|
}
|
|
int gc_after = gc_count_;
|
|
gc_during_regexp_ += gc_after - gc_before;
|
|
rounds++;
|
|
i::OS::Sleep(1);
|
|
}
|
|
regexp_success_ = true;
|
|
}
|
|
|
|
i::Semaphore* block_;
|
|
int gc_count_;
|
|
int gc_during_regexp_;
|
|
bool regexp_success_;
|
|
bool gc_success_;
|
|
};
|
|
|
|
|
|
// Test that a regular expression execution can be interrupted and
|
|
// survive a garbage collection.
|
|
TEST(RegExpInterruption) {
|
|
v8::Locker lock;
|
|
v8::V8::Initialize();
|
|
v8::HandleScope scope;
|
|
Local<Context> local_env;
|
|
{
|
|
LocalContext env;
|
|
local_env = env.local();
|
|
}
|
|
|
|
// Local context should still be live.
|
|
CHECK(!local_env.IsEmpty());
|
|
local_env->Enter();
|
|
|
|
// Should complete without problems.
|
|
RegExpInterruptTest().RunTest();
|
|
|
|
local_env->Exit();
|
|
}
|
|
|
|
|
|
class ApplyInterruptTest {
|
|
public:
|
|
ApplyInterruptTest() : block_(NULL) {}
|
|
~ApplyInterruptTest() { delete block_; }
|
|
void RunTest() {
|
|
block_ = i::OS::CreateSemaphore(0);
|
|
gc_count_ = 0;
|
|
gc_during_apply_ = 0;
|
|
apply_success_ = false;
|
|
gc_success_ = false;
|
|
GCThread gc_thread(this);
|
|
gc_thread.Start();
|
|
v8::Locker::StartPreemption(1);
|
|
|
|
LongRunningApply();
|
|
{
|
|
v8::Unlocker unlock;
|
|
gc_thread.Join();
|
|
}
|
|
v8::Locker::StopPreemption();
|
|
CHECK(apply_success_);
|
|
CHECK(gc_success_);
|
|
}
|
|
private:
|
|
// Number of garbage collections required.
|
|
static const int kRequiredGCs = 2;
|
|
|
|
class GCThread : public i::Thread {
|
|
public:
|
|
explicit GCThread(ApplyInterruptTest* test)
|
|
: test_(test) {}
|
|
virtual void Run() {
|
|
test_->CollectGarbage();
|
|
}
|
|
private:
|
|
ApplyInterruptTest* test_;
|
|
};
|
|
|
|
void CollectGarbage() {
|
|
block_->Wait();
|
|
while (gc_during_apply_ < kRequiredGCs) {
|
|
{
|
|
v8::Locker lock;
|
|
i::Heap::CollectAllGarbage(false);
|
|
gc_count_++;
|
|
}
|
|
i::OS::Sleep(1);
|
|
}
|
|
gc_success_ = true;
|
|
}
|
|
|
|
void LongRunningApply() {
|
|
block_->Signal();
|
|
int rounds = 0;
|
|
while (gc_during_apply_ < kRequiredGCs) {
|
|
int gc_before = gc_count_;
|
|
{
|
|
const char* c_source =
|
|
"function do_very_little(bar) {"
|
|
" this.foo = bar;"
|
|
"}"
|
|
"for (var i = 0; i < 100000; i++) {"
|
|
" do_very_little.apply(this, ['bar']);"
|
|
"}";
|
|
Local<String> source = String::New(c_source);
|
|
Local<Script> script = Script::Compile(source);
|
|
Local<Value> result = script->Run();
|
|
// Check that no exception was thrown.
|
|
CHECK(!result.IsEmpty());
|
|
}
|
|
int gc_after = gc_count_;
|
|
gc_during_apply_ += gc_after - gc_before;
|
|
rounds++;
|
|
}
|
|
apply_success_ = true;
|
|
}
|
|
|
|
i::Semaphore* block_;
|
|
int gc_count_;
|
|
int gc_during_apply_;
|
|
bool apply_success_;
|
|
bool gc_success_;
|
|
};
|
|
|
|
|
|
// Test that nothing bad happens if we get a preemption just when we were
|
|
// about to do an apply().
|
|
TEST(ApplyInterruption) {
|
|
v8::Locker lock;
|
|
v8::V8::Initialize();
|
|
v8::HandleScope scope;
|
|
Local<Context> local_env;
|
|
{
|
|
LocalContext env;
|
|
local_env = env.local();
|
|
}
|
|
|
|
// Local context should still be live.
|
|
CHECK(!local_env.IsEmpty());
|
|
local_env->Enter();
|
|
|
|
// Should complete without problems.
|
|
ApplyInterruptTest().RunTest();
|
|
|
|
local_env->Exit();
|
|
}
|
|
|
|
|
|
// Verify that we can clone an object
|
|
TEST(ObjectClone) {
|
|
v8::HandleScope scope;
|
|
LocalContext env;
|
|
|
|
const char* sample =
|
|
"var rv = {};" \
|
|
"rv.alpha = 'hello';" \
|
|
"rv.beta = 123;" \
|
|
"rv;";
|
|
|
|
// Create an object, verify basics.
|
|
Local<Value> val = CompileRun(sample);
|
|
CHECK(val->IsObject());
|
|
Local<v8::Object> obj = Local<v8::Object>::Cast(val);
|
|
obj->Set(v8_str("gamma"), v8_str("cloneme"));
|
|
|
|
CHECK_EQ(v8_str("hello"), obj->Get(v8_str("alpha")));
|
|
CHECK_EQ(v8::Integer::New(123), obj->Get(v8_str("beta")));
|
|
CHECK_EQ(v8_str("cloneme"), obj->Get(v8_str("gamma")));
|
|
|
|
// Clone it.
|
|
Local<v8::Object> clone = obj->Clone();
|
|
CHECK_EQ(v8_str("hello"), clone->Get(v8_str("alpha")));
|
|
CHECK_EQ(v8::Integer::New(123), clone->Get(v8_str("beta")));
|
|
CHECK_EQ(v8_str("cloneme"), clone->Get(v8_str("gamma")));
|
|
|
|
// Set a property on the clone, verify each object.
|
|
clone->Set(v8_str("beta"), v8::Integer::New(456));
|
|
CHECK_EQ(v8::Integer::New(123), obj->Get(v8_str("beta")));
|
|
CHECK_EQ(v8::Integer::New(456), clone->Get(v8_str("beta")));
|
|
}
|
|
|
|
|
|
class AsciiVectorResource : public v8::String::ExternalAsciiStringResource {
|
|
public:
|
|
explicit AsciiVectorResource(i::Vector<const char> vector)
|
|
: data_(vector) {}
|
|
virtual ~AsciiVectorResource() {}
|
|
virtual size_t length() const { return data_.length(); }
|
|
virtual const char* data() const { return data_.start(); }
|
|
private:
|
|
i::Vector<const char> data_;
|
|
};
|
|
|
|
|
|
class UC16VectorResource : public v8::String::ExternalStringResource {
|
|
public:
|
|
explicit UC16VectorResource(i::Vector<const i::uc16> vector)
|
|
: data_(vector) {}
|
|
virtual ~UC16VectorResource() {}
|
|
virtual size_t length() const { return data_.length(); }
|
|
virtual const i::uc16* data() const { return data_.start(); }
|
|
private:
|
|
i::Vector<const i::uc16> data_;
|
|
};
|
|
|
|
|
|
static void MorphAString(i::String* string,
|
|
AsciiVectorResource* ascii_resource,
|
|
UC16VectorResource* uc16_resource) {
|
|
CHECK(i::StringShape(string).IsExternal());
|
|
if (string->IsAsciiRepresentation()) {
|
|
// Check old map is not symbol or long.
|
|
CHECK(string->map() == i::Heap::short_external_ascii_string_map() ||
|
|
string->map() == i::Heap::medium_external_ascii_string_map());
|
|
// Morph external string to be TwoByte string.
|
|
if (string->length() <= i::String::kMaxShortStringSize) {
|
|
string->set_map(i::Heap::short_external_string_map());
|
|
} else {
|
|
string->set_map(i::Heap::medium_external_string_map());
|
|
}
|
|
i::ExternalTwoByteString* morphed =
|
|
i::ExternalTwoByteString::cast(string);
|
|
morphed->set_resource(uc16_resource);
|
|
} else {
|
|
// Check old map is not symbol or long.
|
|
CHECK(string->map() == i::Heap::short_external_string_map() ||
|
|
string->map() == i::Heap::medium_external_string_map());
|
|
// Morph external string to be ASCII string.
|
|
if (string->length() <= i::String::kMaxShortStringSize) {
|
|
string->set_map(i::Heap::short_external_ascii_string_map());
|
|
} else {
|
|
string->set_map(i::Heap::medium_external_ascii_string_map());
|
|
}
|
|
i::ExternalAsciiString* morphed =
|
|
i::ExternalAsciiString::cast(string);
|
|
morphed->set_resource(ascii_resource);
|
|
}
|
|
}
|
|
|
|
|
|
// Test that we can still flatten a string if the components it is built up
|
|
// from have been turned into 16 bit strings in the mean time.
|
|
THREADED_TEST(MorphCompositeStringTest) {
|
|
const char* c_string = "Now is the time for all good men"
|
|
" to come to the aid of the party";
|
|
uint16_t* two_byte_string = AsciiToTwoByteString(c_string);
|
|
{
|
|
v8::HandleScope scope;
|
|
LocalContext env;
|
|
AsciiVectorResource ascii_resource(
|
|
i::Vector<const char>(c_string, strlen(c_string)));
|
|
UC16VectorResource uc16_resource(
|
|
i::Vector<const uint16_t>(two_byte_string, strlen(c_string)));
|
|
|
|
Local<String> lhs(v8::Utils::ToLocal(
|
|
i::Factory::NewExternalStringFromAscii(&ascii_resource)));
|
|
Local<String> rhs(v8::Utils::ToLocal(
|
|
i::Factory::NewExternalStringFromAscii(&ascii_resource)));
|
|
|
|
env->Global()->Set(v8_str("lhs"), lhs);
|
|
env->Global()->Set(v8_str("rhs"), rhs);
|
|
|
|
CompileRun(
|
|
"var cons = lhs + rhs;"
|
|
"var slice = lhs.substring(1, lhs.length - 1);"
|
|
"var slice_on_cons = (lhs + rhs).substring(1, lhs.length *2 - 1);");
|
|
|
|
MorphAString(*v8::Utils::OpenHandle(*lhs), &ascii_resource, &uc16_resource);
|
|
MorphAString(*v8::Utils::OpenHandle(*rhs), &ascii_resource, &uc16_resource);
|
|
|
|
// Now do some stuff to make sure the strings are flattened, etc.
|
|
CompileRun(
|
|
"/[^a-z]/.test(cons);"
|
|
"/[^a-z]/.test(slice);"
|
|
"/[^a-z]/.test(slice_on_cons);");
|
|
const char* expected_cons =
|
|
"Now is the time for all good men to come to the aid of the party"
|
|
"Now is the time for all good men to come to the aid of the party";
|
|
const char* expected_slice =
|
|
"ow is the time for all good men to come to the aid of the part";
|
|
const char* expected_slice_on_cons =
|
|
"ow is the time for all good men to come to the aid of the party"
|
|
"Now is the time for all good men to come to the aid of the part";
|
|
CHECK_EQ(String::New(expected_cons),
|
|
env->Global()->Get(v8_str("cons")));
|
|
CHECK_EQ(String::New(expected_slice),
|
|
env->Global()->Get(v8_str("slice")));
|
|
CHECK_EQ(String::New(expected_slice_on_cons),
|
|
env->Global()->Get(v8_str("slice_on_cons")));
|
|
}
|
|
}
|
|
|
|
|
|
TEST(CompileExternalTwoByteSource) {
|
|
v8::HandleScope scope;
|
|
LocalContext context;
|
|
|
|
// This is a very short list of sources, which currently is to check for a
|
|
// regression caused by r2703.
|
|
const char* ascii_sources[] = {
|
|
"0.5",
|
|
"-0.5", // This mainly testes PushBack in the Scanner.
|
|
"--0.5", // This mainly testes PushBack in the Scanner.
|
|
NULL
|
|
};
|
|
|
|
// Compile the sources as external two byte strings.
|
|
for (int i = 0; ascii_sources[i] != NULL; i++) {
|
|
uint16_t* two_byte_string = AsciiToTwoByteString(ascii_sources[i]);
|
|
UC16VectorResource uc16_resource(
|
|
i::Vector<const uint16_t>(two_byte_string, strlen(ascii_sources[i])));
|
|
v8::Local<v8::String> source = v8::String::NewExternal(&uc16_resource);
|
|
v8::Script::Compile(source);
|
|
}
|
|
}
|
|
|
|
|
|
class RegExpStringModificationTest {
|
|
public:
|
|
RegExpStringModificationTest()
|
|
: block_(i::OS::CreateSemaphore(0)),
|
|
morphs_(0),
|
|
morphs_during_regexp_(0),
|
|
ascii_resource_(i::Vector<const char>("aaaaaaaaaaaaaab", 15)),
|
|
uc16_resource_(i::Vector<const uint16_t>(two_byte_content_, 15)) {}
|
|
~RegExpStringModificationTest() { delete block_; }
|
|
void RunTest() {
|
|
regexp_success_ = false;
|
|
morph_success_ = false;
|
|
|
|
// Initialize the contents of two_byte_content_ to be a uc16 representation
|
|
// of "aaaaaaaaaaaaaab".
|
|
for (int i = 0; i < 14; i++) {
|
|
two_byte_content_[i] = 'a';
|
|
}
|
|
two_byte_content_[14] = 'b';
|
|
|
|
// Create the input string for the regexp - the one we are going to change
|
|
// properties of.
|
|
input_ = i::Factory::NewExternalStringFromAscii(&ascii_resource_);
|
|
|
|
// Inject the input as a global variable.
|
|
i::Handle<i::String> input_name =
|
|
i::Factory::NewStringFromAscii(i::Vector<const char>("input", 5));
|
|
i::Top::global_context()->global()->SetProperty(*input_name, *input_, NONE);
|
|
|
|
|
|
MorphThread morph_thread(this);
|
|
morph_thread.Start();
|
|
v8::Locker::StartPreemption(1);
|
|
LongRunningRegExp();
|
|
{
|
|
v8::Unlocker unlock;
|
|
morph_thread.Join();
|
|
}
|
|
v8::Locker::StopPreemption();
|
|
CHECK(regexp_success_);
|
|
CHECK(morph_success_);
|
|
}
|
|
private:
|
|
|
|
// Number of string modifications required.
|
|
static const int kRequiredModifications = 5;
|
|
static const int kMaxModifications = 100;
|
|
|
|
class MorphThread : public i::Thread {
|
|
public:
|
|
explicit MorphThread(RegExpStringModificationTest* test)
|
|
: test_(test) {}
|
|
virtual void Run() {
|
|
test_->MorphString();
|
|
}
|
|
private:
|
|
RegExpStringModificationTest* test_;
|
|
};
|
|
|
|
void MorphString() {
|
|
block_->Wait();
|
|
while (morphs_during_regexp_ < kRequiredModifications &&
|
|
morphs_ < kMaxModifications) {
|
|
{
|
|
v8::Locker lock;
|
|
// Swap string between ascii and two-byte representation.
|
|
i::String* string = *input_;
|
|
MorphAString(string, &ascii_resource_, &uc16_resource_);
|
|
morphs_++;
|
|
}
|
|
i::OS::Sleep(1);
|
|
}
|
|
morph_success_ = true;
|
|
}
|
|
|
|
void LongRunningRegExp() {
|
|
block_->Signal(); // Enable morphing thread on next preemption.
|
|
while (morphs_during_regexp_ < kRequiredModifications &&
|
|
morphs_ < kMaxModifications) {
|
|
int morphs_before = morphs_;
|
|
{
|
|
// Match 15-30 "a"'s against 14 and a "b".
|
|
const char* c_source =
|
|
"/a?a?a?a?a?a?a?a?a?a?a?a?a?a?aaaaaaaaaaaaaaaa/"
|
|
".exec(input) === null";
|
|
Local<String> source = String::New(c_source);
|
|
Local<Script> script = Script::Compile(source);
|
|
Local<Value> result = script->Run();
|
|
CHECK(result->IsTrue());
|
|
}
|
|
int morphs_after = morphs_;
|
|
morphs_during_regexp_ += morphs_after - morphs_before;
|
|
}
|
|
regexp_success_ = true;
|
|
}
|
|
|
|
i::uc16 two_byte_content_[15];
|
|
i::Semaphore* block_;
|
|
int morphs_;
|
|
int morphs_during_regexp_;
|
|
bool regexp_success_;
|
|
bool morph_success_;
|
|
i::Handle<i::String> input_;
|
|
AsciiVectorResource ascii_resource_;
|
|
UC16VectorResource uc16_resource_;
|
|
};
|
|
|
|
|
|
// Test that a regular expression execution can be interrupted and
|
|
// the string changed without failing.
|
|
TEST(RegExpStringModification) {
|
|
v8::Locker lock;
|
|
v8::V8::Initialize();
|
|
v8::HandleScope scope;
|
|
Local<Context> local_env;
|
|
{
|
|
LocalContext env;
|
|
local_env = env.local();
|
|
}
|
|
|
|
// Local context should still be live.
|
|
CHECK(!local_env.IsEmpty());
|
|
local_env->Enter();
|
|
|
|
// Should complete without problems.
|
|
RegExpStringModificationTest().RunTest();
|
|
|
|
local_env->Exit();
|
|
}
|
|
|
|
|
|
// Test that we can set a property on the global object even if there
|
|
// is a read-only property in the prototype chain.
|
|
TEST(ReadOnlyPropertyInGlobalProto) {
|
|
v8::HandleScope scope;
|
|
v8::Handle<v8::ObjectTemplate> templ = v8::ObjectTemplate::New();
|
|
LocalContext context(0, templ);
|
|
v8::Handle<v8::Object> global = context->Global();
|
|
v8::Handle<v8::Object> global_proto =
|
|
v8::Handle<v8::Object>::Cast(global->Get(v8_str("__proto__")));
|
|
global_proto->Set(v8_str("x"), v8::Integer::New(0), v8::ReadOnly);
|
|
global_proto->Set(v8_str("y"), v8::Integer::New(0), v8::ReadOnly);
|
|
// Check without 'eval' or 'with'.
|
|
v8::Handle<v8::Value> res =
|
|
CompileRun("function f() { x = 42; return x; }; f()");
|
|
// Check with 'eval'.
|
|
res = CompileRun("function f() { eval('1'); y = 42; return y; }; f()");
|
|
CHECK_EQ(v8::Integer::New(42), res);
|
|
// Check with 'with'.
|
|
res = CompileRun("function f() { with (this) { y = 42 }; return y; }; f()");
|
|
CHECK_EQ(v8::Integer::New(42), res);
|
|
}
|
|
|
|
static int force_set_set_count = 0;
|
|
static int force_set_get_count = 0;
|
|
bool pass_on_get = false;
|
|
|
|
static v8::Handle<v8::Value> ForceSetGetter(v8::Local<v8::String> name,
|
|
const v8::AccessorInfo& info) {
|
|
force_set_get_count++;
|
|
if (pass_on_get) {
|
|
return v8::Handle<v8::Value>();
|
|
} else {
|
|
return v8::Int32::New(3);
|
|
}
|
|
}
|
|
|
|
static void ForceSetSetter(v8::Local<v8::String> name,
|
|
v8::Local<v8::Value> value,
|
|
const v8::AccessorInfo& info) {
|
|
force_set_set_count++;
|
|
}
|
|
|
|
static v8::Handle<v8::Value> ForceSetInterceptSetter(
|
|
v8::Local<v8::String> name,
|
|
v8::Local<v8::Value> value,
|
|
const v8::AccessorInfo& info) {
|
|
force_set_set_count++;
|
|
return v8::Undefined();
|
|
}
|
|
|
|
TEST(ForceSet) {
|
|
force_set_get_count = 0;
|
|
force_set_set_count = 0;
|
|
pass_on_get = false;
|
|
|
|
v8::HandleScope scope;
|
|
v8::Handle<v8::ObjectTemplate> templ = v8::ObjectTemplate::New();
|
|
v8::Handle<v8::String> access_property = v8::String::New("a");
|
|
templ->SetAccessor(access_property, ForceSetGetter, ForceSetSetter);
|
|
LocalContext context(NULL, templ);
|
|
v8::Handle<v8::Object> global = context->Global();
|
|
|
|
// Ordinary properties
|
|
v8::Handle<v8::String> simple_property = v8::String::New("p");
|
|
global->Set(simple_property, v8::Int32::New(4), v8::ReadOnly);
|
|
CHECK_EQ(4, global->Get(simple_property)->Int32Value());
|
|
// This should fail because the property is read-only
|
|
global->Set(simple_property, v8::Int32::New(5));
|
|
CHECK_EQ(4, global->Get(simple_property)->Int32Value());
|
|
// This should succeed even though the property is read-only
|
|
global->ForceSet(simple_property, v8::Int32::New(6));
|
|
CHECK_EQ(6, global->Get(simple_property)->Int32Value());
|
|
|
|
// Accessors
|
|
CHECK_EQ(0, force_set_set_count);
|
|
CHECK_EQ(0, force_set_get_count);
|
|
CHECK_EQ(3, global->Get(access_property)->Int32Value());
|
|
// CHECK_EQ the property shouldn't override it, just call the setter
|
|
// which in this case does nothing.
|
|
global->Set(access_property, v8::Int32::New(7));
|
|
CHECK_EQ(3, global->Get(access_property)->Int32Value());
|
|
CHECK_EQ(1, force_set_set_count);
|
|
CHECK_EQ(2, force_set_get_count);
|
|
// Forcing the property to be set should override the accessor without
|
|
// calling it
|
|
global->ForceSet(access_property, v8::Int32::New(8));
|
|
CHECK_EQ(8, global->Get(access_property)->Int32Value());
|
|
CHECK_EQ(1, force_set_set_count);
|
|
CHECK_EQ(2, force_set_get_count);
|
|
}
|
|
|
|
TEST(ForceSetWithInterceptor) {
|
|
force_set_get_count = 0;
|
|
force_set_set_count = 0;
|
|
pass_on_get = false;
|
|
|
|
v8::HandleScope scope;
|
|
v8::Handle<v8::ObjectTemplate> templ = v8::ObjectTemplate::New();
|
|
templ->SetNamedPropertyHandler(ForceSetGetter, ForceSetInterceptSetter);
|
|
LocalContext context(NULL, templ);
|
|
v8::Handle<v8::Object> global = context->Global();
|
|
|
|
v8::Handle<v8::String> some_property = v8::String::New("a");
|
|
CHECK_EQ(0, force_set_set_count);
|
|
CHECK_EQ(0, force_set_get_count);
|
|
CHECK_EQ(3, global->Get(some_property)->Int32Value());
|
|
// Setting the property shouldn't override it, just call the setter
|
|
// which in this case does nothing.
|
|
global->Set(some_property, v8::Int32::New(7));
|
|
CHECK_EQ(3, global->Get(some_property)->Int32Value());
|
|
CHECK_EQ(1, force_set_set_count);
|
|
CHECK_EQ(2, force_set_get_count);
|
|
// Getting the property when the interceptor returns an empty handle
|
|
// should yield undefined, since the property isn't present on the
|
|
// object itself yet.
|
|
pass_on_get = true;
|
|
CHECK(global->Get(some_property)->IsUndefined());
|
|
CHECK_EQ(1, force_set_set_count);
|
|
CHECK_EQ(3, force_set_get_count);
|
|
// Forcing the property to be set should cause the value to be
|
|
// set locally without calling the interceptor.
|
|
global->ForceSet(some_property, v8::Int32::New(8));
|
|
CHECK_EQ(8, global->Get(some_property)->Int32Value());
|
|
CHECK_EQ(1, force_set_set_count);
|
|
CHECK_EQ(4, force_set_get_count);
|
|
// Reenabling the interceptor should cause it to take precedence over
|
|
// the property
|
|
pass_on_get = false;
|
|
CHECK_EQ(3, global->Get(some_property)->Int32Value());
|
|
CHECK_EQ(1, force_set_set_count);
|
|
CHECK_EQ(5, force_set_get_count);
|
|
// The interceptor should also work for other properties
|
|
CHECK_EQ(3, global->Get(v8::String::New("b"))->Int32Value());
|
|
CHECK_EQ(1, force_set_set_count);
|
|
CHECK_EQ(6, force_set_get_count);
|
|
}
|
|
|
|
|
|
THREADED_TEST(ForceDelete) {
|
|
v8::HandleScope scope;
|
|
v8::Handle<v8::ObjectTemplate> templ = v8::ObjectTemplate::New();
|
|
LocalContext context(NULL, templ);
|
|
v8::Handle<v8::Object> global = context->Global();
|
|
|
|
// Ordinary properties
|
|
v8::Handle<v8::String> simple_property = v8::String::New("p");
|
|
global->Set(simple_property, v8::Int32::New(4), v8::DontDelete);
|
|
CHECK_EQ(4, global->Get(simple_property)->Int32Value());
|
|
// This should fail because the property is dont-delete.
|
|
CHECK(!global->Delete(simple_property));
|
|
CHECK_EQ(4, global->Get(simple_property)->Int32Value());
|
|
// This should succeed even though the property is dont-delete.
|
|
CHECK(global->ForceDelete(simple_property));
|
|
CHECK(global->Get(simple_property)->IsUndefined());
|
|
}
|
|
|
|
|
|
static int force_delete_interceptor_count = 0;
|
|
static bool pass_on_delete = false;
|
|
|
|
|
|
static v8::Handle<v8::Boolean> ForceDeleteDeleter(
|
|
v8::Local<v8::String> name,
|
|
const v8::AccessorInfo& info) {
|
|
force_delete_interceptor_count++;
|
|
if (pass_on_delete) {
|
|
return v8::Handle<v8::Boolean>();
|
|
} else {
|
|
return v8::True();
|
|
}
|
|
}
|
|
|
|
|
|
THREADED_TEST(ForceDeleteWithInterceptor) {
|
|
force_delete_interceptor_count = 0;
|
|
pass_on_delete = false;
|
|
|
|
v8::HandleScope scope;
|
|
v8::Handle<v8::ObjectTemplate> templ = v8::ObjectTemplate::New();
|
|
templ->SetNamedPropertyHandler(0, 0, 0, ForceDeleteDeleter);
|
|
LocalContext context(NULL, templ);
|
|
v8::Handle<v8::Object> global = context->Global();
|
|
|
|
v8::Handle<v8::String> some_property = v8::String::New("a");
|
|
global->Set(some_property, v8::Integer::New(42), v8::DontDelete);
|
|
|
|
// Deleting a property should get intercepted and nothing should
|
|
// happen.
|
|
CHECK_EQ(0, force_delete_interceptor_count);
|
|
CHECK(global->Delete(some_property));
|
|
CHECK_EQ(1, force_delete_interceptor_count);
|
|
CHECK_EQ(42, global->Get(some_property)->Int32Value());
|
|
// Deleting the property when the interceptor returns an empty
|
|
// handle should not delete the property since it is DontDelete.
|
|
pass_on_delete = true;
|
|
CHECK(!global->Delete(some_property));
|
|
CHECK_EQ(2, force_delete_interceptor_count);
|
|
CHECK_EQ(42, global->Get(some_property)->Int32Value());
|
|
// Forcing the property to be deleted should delete the value
|
|
// without calling the interceptor.
|
|
CHECK(global->ForceDelete(some_property));
|
|
CHECK(global->Get(some_property)->IsUndefined());
|
|
CHECK_EQ(2, force_delete_interceptor_count);
|
|
}
|
|
|
|
|
|
// Make sure that forcing a delete invalidates any IC stubs, so we
|
|
// don't read the hole value.
|
|
THREADED_TEST(ForceDeleteIC) {
|
|
v8::HandleScope scope;
|
|
LocalContext context;
|
|
// Create a DontDelete variable on the global object.
|
|
CompileRun("this.__proto__ = { foo: 'horse' };"
|
|
"var foo = 'fish';"
|
|
"function f() { return foo.length; }");
|
|
// Initialize the IC for foo in f.
|
|
CompileRun("for (var i = 0; i < 4; i++) f();");
|
|
// Make sure the value of foo is correct before the deletion.
|
|
CHECK_EQ(4, CompileRun("f()")->Int32Value());
|
|
// Force the deletion of foo.
|
|
CHECK(context->Global()->ForceDelete(v8_str("foo")));
|
|
// Make sure the value for foo is read from the prototype, and that
|
|
// we don't get in trouble with reading the deleted cell value
|
|
// sentinel.
|
|
CHECK_EQ(5, CompileRun("f()")->Int32Value());
|
|
}
|
|
|
|
|
|
v8::Persistent<Context> calling_context0;
|
|
v8::Persistent<Context> calling_context1;
|
|
v8::Persistent<Context> calling_context2;
|
|
|
|
|
|
// Check that the call to the callback is initiated in
|
|
// calling_context2, the directly calling context is calling_context1
|
|
// and the callback itself is in calling_context0.
|
|
static v8::Handle<Value> GetCallingContextCallback(const v8::Arguments& args) {
|
|
ApiTestFuzzer::Fuzz();
|
|
CHECK(Context::GetCurrent() == calling_context0);
|
|
CHECK(Context::GetCalling() == calling_context1);
|
|
CHECK(Context::GetEntered() == calling_context2);
|
|
return v8::Integer::New(42);
|
|
}
|
|
|
|
|
|
THREADED_TEST(GetCallingContext) {
|
|
v8::HandleScope scope;
|
|
|
|
calling_context0 = Context::New();
|
|
calling_context1 = Context::New();
|
|
calling_context2 = Context::New();
|
|
|
|
// Allow cross-domain access.
|
|
Local<String> token = v8_str("<security token>");
|
|
calling_context0->SetSecurityToken(token);
|
|
calling_context1->SetSecurityToken(token);
|
|
calling_context2->SetSecurityToken(token);
|
|
|
|
// Create an object with a C++ callback in context0.
|
|
calling_context0->Enter();
|
|
Local<v8::FunctionTemplate> callback_templ =
|
|
v8::FunctionTemplate::New(GetCallingContextCallback);
|
|
calling_context0->Global()->Set(v8_str("callback"),
|
|
callback_templ->GetFunction());
|
|
calling_context0->Exit();
|
|
|
|
// Expose context0 in context1 and setup a function that calls the
|
|
// callback function.
|
|
calling_context1->Enter();
|
|
calling_context1->Global()->Set(v8_str("context0"),
|
|
calling_context0->Global());
|
|
CompileRun("function f() { context0.callback() }");
|
|
calling_context1->Exit();
|
|
|
|
// Expose context1 in context2 and call the callback function in
|
|
// context0 indirectly through f in context1.
|
|
calling_context2->Enter();
|
|
calling_context2->Global()->Set(v8_str("context1"),
|
|
calling_context1->Global());
|
|
CompileRun("context1.f()");
|
|
calling_context2->Exit();
|
|
|
|
// Dispose the contexts to allow them to be garbage collected.
|
|
calling_context0.Dispose();
|
|
calling_context1.Dispose();
|
|
calling_context2.Dispose();
|
|
calling_context0.Clear();
|
|
calling_context1.Clear();
|
|
calling_context2.Clear();
|
|
}
|
|
|
|
|
|
// Check that a variable declaration with no explicit initialization
|
|
// value does not shadow an existing property in the prototype chain.
|
|
//
|
|
// This is consistent with Firefox and Safari.
|
|
//
|
|
// See http://crbug.com/12548.
|
|
THREADED_TEST(InitGlobalVarInProtoChain) {
|
|
v8::HandleScope scope;
|
|
LocalContext context;
|
|
// Introduce a variable in the prototype chain.
|
|
CompileRun("__proto__.x = 42");
|
|
v8::Handle<v8::Value> result = CompileRun("var x; x");
|
|
CHECK(!result->IsUndefined());
|
|
CHECK_EQ(42, result->Int32Value());
|
|
}
|
|
|
|
|
|
// Regression test for issue 398.
|
|
// If a function is added to an object, creating a constant function
|
|
// field, and the result is cloned, replacing the constant function on the
|
|
// original should not affect the clone.
|
|
// See http://code.google.com/p/v8/issues/detail?id=398
|
|
THREADED_TEST(ReplaceConstantFunction) {
|
|
v8::HandleScope scope;
|
|
LocalContext context;
|
|
v8::Handle<v8::Object> obj = v8::Object::New();
|
|
v8::Handle<v8::FunctionTemplate> func_templ = v8::FunctionTemplate::New();
|
|
v8::Handle<v8::String> foo_string = v8::String::New("foo");
|
|
obj->Set(foo_string, func_templ->GetFunction());
|
|
v8::Handle<v8::Object> obj_clone = obj->Clone();
|
|
obj_clone->Set(foo_string, v8::String::New("Hello"));
|
|
CHECK(!obj->Get(foo_string)->IsUndefined());
|
|
}
|
|
|
|
|
|
// Regression test for http://crbug.com/16276.
|
|
THREADED_TEST(Regress16276) {
|
|
v8::HandleScope scope;
|
|
LocalContext context;
|
|
// Force the IC in f to be a dictionary load IC.
|
|
CompileRun("function f(obj) { return obj.x; }\n"
|
|
"var obj = { x: { foo: 42 }, y: 87 };\n"
|
|
"var x = obj.x;\n"
|
|
"delete obj.y;\n"
|
|
"for (var i = 0; i < 5; i++) f(obj);");
|
|
// Detach the global object to make 'this' refer directly to the
|
|
// global object (not the proxy), and make sure that the dictionary
|
|
// load IC doesn't mess up loading directly from the global object.
|
|
context->DetachGlobal();
|
|
CHECK_EQ(42, CompileRun("f(this).foo")->Int32Value());
|
|
}
|
|
|
|
|
|
THREADED_TEST(PixelArray) {
|
|
v8::HandleScope scope;
|
|
LocalContext context;
|
|
const int kElementCount = 40;
|
|
uint8_t* pixel_data = reinterpret_cast<uint8_t*>(malloc(kElementCount));
|
|
i::Handle<i::PixelArray> pixels = i::Factory::NewPixelArray(kElementCount,
|
|
pixel_data);
|
|
i::Heap::CollectAllGarbage(false); // Force GC to trigger verification.
|
|
for (int i = 0; i < kElementCount; i++) {
|
|
pixels->set(i, i);
|
|
}
|
|
i::Heap::CollectAllGarbage(false); // Force GC to trigger verification.
|
|
for (int i = 0; i < kElementCount; i++) {
|
|
CHECK_EQ(i, pixels->get(i));
|
|
CHECK_EQ(i, pixel_data[i]);
|
|
}
|
|
|
|
v8::Handle<v8::Object> obj = v8::Object::New();
|
|
i::Handle<i::JSObject> jsobj = v8::Utils::OpenHandle(*obj);
|
|
// Set the elements to be the pixels.
|
|
// jsobj->set_elements(*pixels);
|
|
obj->SetIndexedPropertiesToPixelData(pixel_data, kElementCount);
|
|
CHECK_EQ(1, i::Smi::cast(jsobj->GetElement(1))->value());
|
|
obj->Set(v8_str("field"), v8::Int32::New(1503));
|
|
context->Global()->Set(v8_str("pixels"), obj);
|
|
v8::Handle<v8::Value> result = CompileRun("pixels.field");
|
|
CHECK_EQ(1503, result->Int32Value());
|
|
result = CompileRun("pixels[1]");
|
|
CHECK_EQ(1, result->Int32Value());
|
|
|
|
result = CompileRun("var sum = 0;"
|
|
"for (var i = 0; i < 8; i++) {"
|
|
" sum += pixels[i] = pixels[i] = -i;"
|
|
"}"
|
|
"sum;");
|
|
CHECK_EQ(-28, result->Int32Value());
|
|
|
|
result = CompileRun("var sum = 0;"
|
|
"for (var i = 0; i < 8; i++) {"
|
|
" sum += pixels[i] = pixels[i] = 0;"
|
|
"}"
|
|
"sum;");
|
|
CHECK_EQ(0, result->Int32Value());
|
|
|
|
result = CompileRun("var sum = 0;"
|
|
"for (var i = 0; i < 8; i++) {"
|
|
" sum += pixels[i] = pixels[i] = 255;"
|
|
"}"
|
|
"sum;");
|
|
CHECK_EQ(8 * 255, result->Int32Value());
|
|
|
|
result = CompileRun("var sum = 0;"
|
|
"for (var i = 0; i < 8; i++) {"
|
|
" sum += pixels[i] = pixels[i] = 256 + i;"
|
|
"}"
|
|
"sum;");
|
|
CHECK_EQ(2076, result->Int32Value());
|
|
|
|
result = CompileRun("var sum = 0;"
|
|
"for (var i = 0; i < 8; i++) {"
|
|
" sum += pixels[i] = pixels[i] = i;"
|
|
"}"
|
|
"sum;");
|
|
CHECK_EQ(28, result->Int32Value());
|
|
|
|
result = CompileRun("var sum = 0;"
|
|
"for (var i = 0; i < 8; i++) {"
|
|
" sum += pixels[i];"
|
|
"}"
|
|
"sum;");
|
|
CHECK_EQ(28, result->Int32Value());
|
|
|
|
i::Handle<i::Smi> value(i::Smi::FromInt(2));
|
|
i::SetElement(jsobj, 1, value);
|
|
CHECK_EQ(2, i::Smi::cast(jsobj->GetElement(1))->value());
|
|
*value.location() = i::Smi::FromInt(256);
|
|
i::SetElement(jsobj, 1, value);
|
|
CHECK_EQ(255, i::Smi::cast(jsobj->GetElement(1))->value());
|
|
*value.location() = i::Smi::FromInt(-1);
|
|
i::SetElement(jsobj, 1, value);
|
|
CHECK_EQ(0, i::Smi::cast(jsobj->GetElement(1))->value());
|
|
|
|
result = CompileRun("for (var i = 0; i < 8; i++) {"
|
|
" pixels[i] = (i * 65) - 109;"
|
|
"}"
|
|
"pixels[1] + pixels[6];");
|
|
CHECK_EQ(255, result->Int32Value());
|
|
CHECK_EQ(0, i::Smi::cast(jsobj->GetElement(0))->value());
|
|
CHECK_EQ(0, i::Smi::cast(jsobj->GetElement(1))->value());
|
|
CHECK_EQ(21, i::Smi::cast(jsobj->GetElement(2))->value());
|
|
CHECK_EQ(86, i::Smi::cast(jsobj->GetElement(3))->value());
|
|
CHECK_EQ(151, i::Smi::cast(jsobj->GetElement(4))->value());
|
|
CHECK_EQ(216, i::Smi::cast(jsobj->GetElement(5))->value());
|
|
CHECK_EQ(255, i::Smi::cast(jsobj->GetElement(6))->value());
|
|
CHECK_EQ(255, i::Smi::cast(jsobj->GetElement(7))->value());
|
|
result = CompileRun("var sum = 0;"
|
|
"for (var i = 0; i < 8; i++) {"
|
|
" sum += pixels[i];"
|
|
"}"
|
|
"sum;");
|
|
CHECK_EQ(984, result->Int32Value());
|
|
|
|
result = CompileRun("for (var i = 0; i < 8; i++) {"
|
|
" pixels[i] = (i * 1.1);"
|
|
"}"
|
|
"pixels[1] + pixels[6];");
|
|
CHECK_EQ(8, result->Int32Value());
|
|
CHECK_EQ(0, i::Smi::cast(jsobj->GetElement(0))->value());
|
|
CHECK_EQ(1, i::Smi::cast(jsobj->GetElement(1))->value());
|
|
CHECK_EQ(2, i::Smi::cast(jsobj->GetElement(2))->value());
|
|
CHECK_EQ(3, i::Smi::cast(jsobj->GetElement(3))->value());
|
|
CHECK_EQ(4, i::Smi::cast(jsobj->GetElement(4))->value());
|
|
CHECK_EQ(6, i::Smi::cast(jsobj->GetElement(5))->value());
|
|
CHECK_EQ(7, i::Smi::cast(jsobj->GetElement(6))->value());
|
|
CHECK_EQ(8, i::Smi::cast(jsobj->GetElement(7))->value());
|
|
|
|
result = CompileRun("for (var i = 0; i < 8; i++) {"
|
|
" pixels[7] = undefined;"
|
|
"}"
|
|
"pixels[7];");
|
|
CHECK_EQ(0, result->Int32Value());
|
|
CHECK_EQ(0, i::Smi::cast(jsobj->GetElement(7))->value());
|
|
|
|
result = CompileRun("for (var i = 0; i < 8; i++) {"
|
|
" pixels[6] = '2.3';"
|
|
"}"
|
|
"pixels[6];");
|
|
CHECK_EQ(2, result->Int32Value());
|
|
CHECK_EQ(2, i::Smi::cast(jsobj->GetElement(6))->value());
|
|
|
|
result = CompileRun("for (var i = 0; i < 8; i++) {"
|
|
" pixels[5] = NaN;"
|
|
"}"
|
|
"pixels[5];");
|
|
CHECK_EQ(0, result->Int32Value());
|
|
CHECK_EQ(0, i::Smi::cast(jsobj->GetElement(5))->value());
|
|
|
|
result = CompileRun("for (var i = 0; i < 8; i++) {"
|
|
" pixels[8] = Infinity;"
|
|
"}"
|
|
"pixels[8];");
|
|
CHECK_EQ(255, result->Int32Value());
|
|
CHECK_EQ(255, i::Smi::cast(jsobj->GetElement(8))->value());
|
|
|
|
result = CompileRun("for (var i = 0; i < 8; i++) {"
|
|
" pixels[9] = -Infinity;"
|
|
"}"
|
|
"pixels[9];");
|
|
CHECK_EQ(0, result->Int32Value());
|
|
CHECK_EQ(0, i::Smi::cast(jsobj->GetElement(9))->value());
|
|
|
|
result = CompileRun("pixels[3] = 33;"
|
|
"delete pixels[3];"
|
|
"pixels[3];");
|
|
CHECK_EQ(33, result->Int32Value());
|
|
|
|
result = CompileRun("pixels[0] = 10; pixels[1] = 11;"
|
|
"pixels[2] = 12; pixels[3] = 13;"
|
|
"pixels.__defineGetter__('2',"
|
|
"function() { return 120; });"
|
|
"pixels[2];");
|
|
CHECK_EQ(12, result->Int32Value());
|
|
|
|
result = CompileRun("var js_array = new Array(40);"
|
|
"js_array[0] = 77;"
|
|
"js_array;");
|
|
CHECK_EQ(77, v8::Object::Cast(*result)->Get(v8_str("0"))->Int32Value());
|
|
|
|
result = CompileRun("pixels[1] = 23;"
|
|
"pixels.__proto__ = [];"
|
|
"js_array.__proto__ = pixels;"
|
|
"js_array.concat(pixels);");
|
|
CHECK_EQ(77, v8::Object::Cast(*result)->Get(v8_str("0"))->Int32Value());
|
|
CHECK_EQ(23, v8::Object::Cast(*result)->Get(v8_str("1"))->Int32Value());
|
|
|
|
result = CompileRun("pixels[1] = 23;");
|
|
CHECK_EQ(23, result->Int32Value());
|
|
|
|
free(pixel_data);
|
|
}
|
|
|
|
|
|
THREADED_TEST(ScriptContextDependence) {
|
|
v8::HandleScope scope;
|
|
LocalContext c1;
|
|
const char *source = "foo";
|
|
v8::Handle<v8::Script> dep = v8::Script::Compile(v8::String::New(source));
|
|
v8::Handle<v8::Script> indep = v8::Script::New(v8::String::New(source));
|
|
c1->Global()->Set(v8::String::New("foo"), v8::Integer::New(100));
|
|
CHECK_EQ(dep->Run()->Int32Value(), 100);
|
|
CHECK_EQ(indep->Run()->Int32Value(), 100);
|
|
LocalContext c2;
|
|
c2->Global()->Set(v8::String::New("foo"), v8::Integer::New(101));
|
|
CHECK_EQ(dep->Run()->Int32Value(), 100);
|
|
CHECK_EQ(indep->Run()->Int32Value(), 101);
|
|
}
|
|
|
|
|
|
THREADED_TEST(StackTrace) {
|
|
v8::HandleScope scope;
|
|
LocalContext context;
|
|
v8::TryCatch try_catch;
|
|
const char *source = "function foo() { FAIL.FAIL; }; foo();";
|
|
v8::Handle<v8::String> src = v8::String::New(source);
|
|
v8::Handle<v8::String> origin = v8::String::New("stack-trace-test");
|
|
v8::Script::New(src, origin)->Run();
|
|
CHECK(try_catch.HasCaught());
|
|
v8::String::Utf8Value stack(try_catch.StackTrace());
|
|
CHECK(strstr(*stack, "at foo (stack-trace-test") != NULL);
|
|
}
|
|
|
|
|
|
// Test that idle notification can be handled and eventually returns true.
|
|
THREADED_TEST(IdleNotification) {
|
|
bool rv = false;
|
|
for (int i = 0; i < 100; i++) {
|
|
rv = v8::V8::IdleNotification();
|
|
if (rv)
|
|
break;
|
|
}
|
|
CHECK(rv == true);
|
|
}
|
|
|
|
|
|
static uint32_t* stack_limit;
|
|
|
|
static v8::Handle<Value> GetStackLimitCallback(const v8::Arguments& args) {
|
|
stack_limit = reinterpret_cast<uint32_t*>(i::StackGuard::climit());
|
|
return v8::Undefined();
|
|
}
|
|
|
|
|
|
// Uses the address of a local variable to determine the stack top now.
|
|
// Given a size, returns an address that is that far from the current
|
|
// top of stack.
|
|
static uint32_t* ComputeStackLimit(uint32_t size) {
|
|
uint32_t* answer = &size - (size / sizeof(size));
|
|
// If the size is very large and the stack is very near the bottom of
|
|
// memory then the calculation above may wrap around and give an address
|
|
// that is above the (downwards-growing) stack. In that case we return
|
|
// a very low address.
|
|
if (answer > &size) return reinterpret_cast<uint32_t*>(sizeof(size));
|
|
return answer;
|
|
}
|
|
|
|
|
|
TEST(SetResourceConstraints) {
|
|
static const int K = 1024;
|
|
uint32_t* set_limit = ComputeStackLimit(128 * K);
|
|
|
|
// Set stack limit.
|
|
v8::ResourceConstraints constraints;
|
|
constraints.set_stack_limit(set_limit);
|
|
CHECK(v8::SetResourceConstraints(&constraints));
|
|
|
|
// Execute a script.
|
|
v8::HandleScope scope;
|
|
LocalContext env;
|
|
Local<v8::FunctionTemplate> fun_templ =
|
|
v8::FunctionTemplate::New(GetStackLimitCallback);
|
|
Local<Function> fun = fun_templ->GetFunction();
|
|
env->Global()->Set(v8_str("get_stack_limit"), fun);
|
|
CompileRun("get_stack_limit();");
|
|
|
|
CHECK(stack_limit == set_limit);
|
|
}
|
|
|
|
|
|
TEST(SetResourceConstraintsInThread) {
|
|
uint32_t* set_limit;
|
|
{
|
|
v8::Locker locker;
|
|
static const int K = 1024;
|
|
set_limit = ComputeStackLimit(128 * K);
|
|
|
|
// Set stack limit.
|
|
v8::ResourceConstraints constraints;
|
|
constraints.set_stack_limit(set_limit);
|
|
CHECK(v8::SetResourceConstraints(&constraints));
|
|
|
|
// Execute a script.
|
|
v8::HandleScope scope;
|
|
LocalContext env;
|
|
Local<v8::FunctionTemplate> fun_templ =
|
|
v8::FunctionTemplate::New(GetStackLimitCallback);
|
|
Local<Function> fun = fun_templ->GetFunction();
|
|
env->Global()->Set(v8_str("get_stack_limit"), fun);
|
|
CompileRun("get_stack_limit();");
|
|
|
|
CHECK(stack_limit == set_limit);
|
|
}
|
|
{
|
|
v8::Locker locker;
|
|
CHECK(stack_limit == set_limit);
|
|
}
|
|
}
|