bb2a830deb
MachineType is now a class with two enum fields: - MachineRepresentation - MachineSemantic Both enums are usable on their own, and this change switches some places from using MachineType to use just MachineRepresentation. Most notably: - register allocator now uses just the representation. - Phi and Select nodes only refer to representations. Review URL: https://codereview.chromium.org/1513543003 Cr-Commit-Position: refs/heads/master@{#32738}
171 lines
5.7 KiB
C++
171 lines
5.7 KiB
C++
// Copyright 2014 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef V8_COMPILER_C_SIGNATURE_H_
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#define V8_COMPILER_C_SIGNATURE_H_
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#include "src/machine-type.h"
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namespace v8 {
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namespace internal {
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namespace compiler {
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#define FOREACH_CTYPE_MACHINE_TYPE_MAPPING(V) \
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V(void, MachineType::None()) \
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V(bool, MachineType::Uint8()) \
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V(int8_t, MachineType::Int8()) \
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V(uint8_t, MachineType::Uint8()) \
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V(int16_t, MachineType::Int16()) \
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V(uint16_t, MachineType::Uint16()) \
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V(int32_t, MachineType::Int32()) \
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V(uint32_t, MachineType::Uint32()) \
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V(int64_t, MachineType::Int64()) \
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V(uint64_t, MachineType::Uint64()) \
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V(float, MachineType::Float32()) \
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V(double, MachineType::Float64()) \
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V(void*, MachineType::Pointer()) \
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V(int*, MachineType::Pointer())
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template <typename T>
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inline MachineType MachineTypeForC() {
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while (false) {
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// All other types T must be assignable to Object*
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*(static_cast<Object* volatile*>(0)) = static_cast<T>(0);
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}
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return MachineType::AnyTagged();
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}
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#define DECLARE_TEMPLATE_SPECIALIZATION(ctype, mtype) \
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template <> \
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inline MachineType MachineTypeForC<ctype>() { \
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return mtype; \
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}
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FOREACH_CTYPE_MACHINE_TYPE_MAPPING(DECLARE_TEMPLATE_SPECIALIZATION)
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#undef DECLARE_TEMPLATE_SPECIALIZATION
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// Helper for building machine signatures from C types.
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class CSignature : public MachineSignature {
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protected:
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CSignature(size_t return_count, size_t parameter_count, MachineType* reps)
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: MachineSignature(return_count, parameter_count, reps) {}
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public:
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template <typename P1 = void, typename P2 = void, typename P3 = void,
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typename P4 = void, typename P5 = void>
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void VerifyParams() {
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// Verifies the C signature against the machine types. Maximum {5} params.
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CHECK_LT(parameter_count(), 6u);
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const int kMax = 5;
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MachineType params[] = {MachineTypeForC<P1>(), MachineTypeForC<P2>(),
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MachineTypeForC<P3>(), MachineTypeForC<P4>(),
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MachineTypeForC<P5>()};
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for (int p = kMax - 1; p >= 0; p--) {
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if (p < static_cast<int>(parameter_count())) {
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CHECK_EQ(GetParam(p), params[p]);
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} else {
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CHECK_EQ(MachineType::None(), params[p]);
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}
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}
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}
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static CSignature* FromMachine(Zone* zone, MachineSignature* msig) {
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return reinterpret_cast<CSignature*>(msig);
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}
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static CSignature* New(Zone* zone, MachineType ret,
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MachineType p1 = MachineType::None(),
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MachineType p2 = MachineType::None(),
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MachineType p3 = MachineType::None(),
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MachineType p4 = MachineType::None(),
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MachineType p5 = MachineType::None()) {
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MachineType* buffer = zone->NewArray<MachineType>(6);
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int pos = 0;
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size_t return_count = 0;
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if (ret != MachineType::None()) {
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buffer[pos++] = ret;
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return_count++;
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}
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buffer[pos++] = p1;
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buffer[pos++] = p2;
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buffer[pos++] = p3;
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buffer[pos++] = p4;
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buffer[pos++] = p5;
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size_t param_count = 5;
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if (p5 == MachineType::None()) param_count--;
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if (p4 == MachineType::None()) param_count--;
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if (p3 == MachineType::None()) param_count--;
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if (p2 == MachineType::None()) param_count--;
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if (p1 == MachineType::None()) param_count--;
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for (size_t i = 0; i < param_count; i++) {
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// Check that there are no MachineType::None()'s in the middle of
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// parameters.
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CHECK_NE(MachineType::None(), buffer[return_count + i]);
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}
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return new (zone) CSignature(return_count, param_count, buffer);
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}
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};
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template <typename Ret, uint16_t kParamCount>
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class CSignatureOf : public CSignature {
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protected:
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MachineType storage_[1 + kParamCount];
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CSignatureOf()
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: CSignature(MachineTypeForC<Ret>() != MachineType::None() ? 1 : 0,
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kParamCount, reinterpret_cast<MachineType*>(&storage_)) {
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if (return_count_ == 1) storage_[0] = MachineTypeForC<Ret>();
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}
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void Set(int index, MachineType type) {
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CHECK_LE(0, index);
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CHECK_LT(index, kParamCount);
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reps_[return_count_ + index] = type;
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}
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};
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// Helper classes for instantiating Signature objects to be callable from C.
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template <typename Ret>
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class CSignature0 : public CSignatureOf<Ret, 0> {
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public:
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CSignature0() : CSignatureOf<Ret, 0>() {}
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};
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template <typename Ret, typename P1>
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class CSignature1 : public CSignatureOf<Ret, 1> {
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public:
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CSignature1() : CSignatureOf<Ret, 1>() {
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this->Set(0, MachineTypeForC<P1>());
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}
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};
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template <typename Ret, typename P1, typename P2>
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class CSignature2 : public CSignatureOf<Ret, 2> {
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public:
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CSignature2() : CSignatureOf<Ret, 2>() {
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this->Set(0, MachineTypeForC<P1>());
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this->Set(1, MachineTypeForC<P2>());
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}
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};
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template <typename Ret, typename P1, typename P2, typename P3>
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class CSignature3 : public CSignatureOf<Ret, 3> {
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public:
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CSignature3() : CSignatureOf<Ret, 3>() {
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this->Set(0, MachineTypeForC<P1>());
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this->Set(1, MachineTypeForC<P2>());
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this->Set(2, MachineTypeForC<P3>());
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}
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};
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typedef CSignature2<int32_t, int32_t, int32_t> CSignature_i_ii;
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typedef CSignature2<uint32_t, uint32_t, uint32_t> CSignature_u_uu;
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typedef CSignature2<float, float, float> CSignature_f_ff;
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typedef CSignature2<double, double, double> CSignature_d_dd;
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typedef CSignature2<Object*, Object*, Object*> CSignature_o_oo;
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} // namespace compiler
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} // namespace internal
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} // namespace v8
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#endif // V8_COMPILER_C_SIGNATURE_H_
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