da40f3da1d
(I also reordered functions in the .cc file to match the order in the .h file.) R=antonm@chromium.org Review URL: http://codereview.chromium.org/7056068 git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@8188 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
722 lines
21 KiB
C++
722 lines
21 KiB
C++
// Copyright 2009 the V8 project authors. All rights reserved.
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following
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// disclaimer in the documentation and/or other materials provided
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// with the distribution.
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// * Neither the name of Google Inc. nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include "v8.h"
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#include "api.h"
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#include "global-handles.h"
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#include "vm-state-inl.h"
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namespace v8 {
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namespace internal {
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ObjectGroup::~ObjectGroup() {
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if (info_ != NULL) info_->Dispose();
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}
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class GlobalHandles::Node {
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public:
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// State transition diagram:
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// FREE -> NORMAL <-> WEAK -> PENDING -> NEAR_DEATH -> { NORMAL, WEAK, FREE }
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enum State {
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FREE,
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NORMAL, // Normal global handle.
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WEAK, // Flagged as weak but not yet finalized.
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PENDING, // Has been recognized as only reachable by weak handles.
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NEAR_DEATH // Callback has informed the handle is near death.
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};
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// Maps handle location (slot) to the containing node.
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static Node* FromLocation(Object** location) {
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ASSERT(OFFSET_OF(Node, object_) == 0);
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return reinterpret_cast<Node*>(location);
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}
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Node() {}
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#ifdef DEBUG
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~Node() {
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// TODO(1428): if it's a weak handle we should have invoked its callback.
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// Zap the values for eager trapping.
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object_ = NULL;
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class_id_ = v8::HeapProfiler::kPersistentHandleNoClassId;
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index_ = 0;
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independent_ = false;
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in_new_space_list_ = false;
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parameter_or_next_free_.next_free = NULL;
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callback_ = NULL;
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}
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#endif
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void Initialize(int index, Node** first_free) {
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index_ = static_cast<uint8_t>(index);
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ASSERT(static_cast<int>(index_) == index);
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state_ = FREE;
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in_new_space_list_ = false;
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parameter_or_next_free_.next_free = *first_free;
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*first_free = this;
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}
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void Acquire(Object* object, GlobalHandles* global_handles) {
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ASSERT(state_ == FREE);
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object_ = object;
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class_id_ = v8::HeapProfiler::kPersistentHandleNoClassId;
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independent_ = false;
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state_ = NORMAL;
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parameter_or_next_free_.parameter = NULL;
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callback_ = NULL;
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IncreaseBlockUses(global_handles);
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}
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void Release(GlobalHandles* global_handles) {
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ASSERT(state_ != FREE);
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if (IsWeakRetainer()) {
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global_handles->number_of_weak_handles_--;
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if (object_->IsJSGlobalObject()) {
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global_handles->number_of_global_object_weak_handles_--;
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}
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}
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state_ = FREE;
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parameter_or_next_free_.next_free = global_handles->first_free_;
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global_handles->first_free_ = this;
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DecreaseBlockUses(global_handles);
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}
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// Object slot accessors.
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Object* object() const { return object_; }
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Object** location() { return &object_; }
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Handle<Object> handle() { return Handle<Object>(location()); }
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// Wrapper class ID accessors.
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bool has_wrapper_class_id() const {
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return class_id_ != v8::HeapProfiler::kPersistentHandleNoClassId;
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}
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uint16_t wrapper_class_id() const { return class_id_; }
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void set_wrapper_class_id(uint16_t class_id) {
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class_id_ = class_id;
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}
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// State accessors.
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State state() const { return state_; }
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bool IsNearDeath() const {
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// Check for PENDING to ensure correct answer when processing callbacks.
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return state_ == PENDING || state_ == NEAR_DEATH;
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}
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bool IsWeak() const { return state_ == WEAK; }
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bool IsRetainer() const { return state_ != FREE; }
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bool IsStrongRetainer() const { return state_ == NORMAL; }
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bool IsWeakRetainer() const {
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return state_ == WEAK || state_ == PENDING || state_ == NEAR_DEATH;
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}
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void MarkPending() {
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ASSERT(state_ == WEAK);
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state_ = PENDING;
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}
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// Independent flag accessors.
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void MarkIndependent() {
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ASSERT(state_ != FREE);
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independent_ = true;
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}
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bool is_independent() const { return independent_; }
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// In-new-space-list flag accessors.
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void set_in_new_space_list(bool v) { in_new_space_list_ = v; }
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bool is_in_new_space_list() const { return in_new_space_list_; }
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// Callback accessor.
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WeakReferenceCallback callback() { return callback_; }
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// Callback parameter accessors.
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void set_parameter(void* parameter) {
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ASSERT(state_ != FREE);
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parameter_or_next_free_.parameter = parameter;
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}
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void* parameter() const {
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ASSERT(state_ != FREE);
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return parameter_or_next_free_.parameter;
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}
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// Accessors for next free node in the free list.
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Node* next_free() {
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ASSERT(state_ == FREE);
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return parameter_or_next_free_.next_free;
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}
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void set_next_free(Node* value) {
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ASSERT(state_ == FREE);
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parameter_or_next_free_.next_free = value;
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}
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void MakeWeak(GlobalHandles* global_handles,
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void* parameter,
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WeakReferenceCallback callback) {
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ASSERT(state_ != FREE);
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if (!IsWeakRetainer()) {
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global_handles->number_of_weak_handles_++;
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if (object_->IsJSGlobalObject()) {
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global_handles->number_of_global_object_weak_handles_++;
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}
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}
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state_ = WEAK;
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set_parameter(parameter);
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callback_ = callback;
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}
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void ClearWeakness(GlobalHandles* global_handles) {
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ASSERT(state_ != FREE);
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if (IsWeakRetainer()) {
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global_handles->number_of_weak_handles_--;
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if (object_->IsJSGlobalObject()) {
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global_handles->number_of_global_object_weak_handles_--;
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}
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}
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state_ = NORMAL;
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set_parameter(NULL);
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}
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bool PostGarbageCollectionProcessing(Isolate* isolate,
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GlobalHandles* global_handles) {
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if (state_ != Node::PENDING) return false;
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WeakReferenceCallback func = callback();
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if (func == NULL) {
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Release(global_handles);
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return false;
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}
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void* par = parameter();
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state_ = NEAR_DEATH;
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set_parameter(NULL);
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v8::Persistent<v8::Object> object = ToApi<v8::Object>(handle());
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{
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// Check that we are not passing a finalized external string to
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// the callback.
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ASSERT(!object_->IsExternalAsciiString() ||
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ExternalAsciiString::cast(object_)->resource() != NULL);
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ASSERT(!object_->IsExternalTwoByteString() ||
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ExternalTwoByteString::cast(object_)->resource() != NULL);
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// Leaving V8.
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VMState state(isolate, EXTERNAL);
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func(object, par);
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}
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// Absense of explicit cleanup or revival of weak handle
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// in most of the cases would lead to memory leak.
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ASSERT(state_ != NEAR_DEATH);
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return true;
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}
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private:
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inline NodeBlock* FindBlock();
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inline void IncreaseBlockUses(GlobalHandles* global_handles);
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inline void DecreaseBlockUses(GlobalHandles* global_handles);
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// Storage for object pointer.
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// Placed first to avoid offset computation.
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Object* object_;
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// Next word stores class_id, index, state, and independent.
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// Note: the most aligned fields should go first.
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// Wrapper class ID.
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uint16_t class_id_;
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// Index in the containing handle block.
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uint8_t index_;
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// Need one more bit for MSVC as it treats enums as signed.
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State state_ : 4;
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bool independent_ : 1;
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bool in_new_space_list_ : 1;
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// Handle specific callback.
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WeakReferenceCallback callback_;
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// Provided data for callback. In FREE state, this is used for
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// the free list link.
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union {
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void* parameter;
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Node* next_free;
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} parameter_or_next_free_;
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DISALLOW_COPY_AND_ASSIGN(Node);
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};
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class GlobalHandles::NodeBlock {
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public:
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static const int kSize = 256;
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explicit NodeBlock(NodeBlock* next)
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: next_(next), used_nodes_(0), next_used_(NULL), prev_used_(NULL) {}
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void PutNodesOnFreeList(Node** first_free) {
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for (int i = kSize - 1; i >= 0; --i) {
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nodes_[i].Initialize(i, first_free);
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}
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}
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Node* node_at(int index) {
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ASSERT(0 <= index && index < kSize);
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return &nodes_[index];
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}
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void IncreaseUses(GlobalHandles* global_handles) {
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ASSERT(used_nodes_ < kSize);
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if (used_nodes_++ == 0) {
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NodeBlock* old_first = global_handles->first_used_block_;
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global_handles->first_used_block_ = this;
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next_used_ = old_first;
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prev_used_ = NULL;
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if (old_first == NULL) return;
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old_first->prev_used_ = this;
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}
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}
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void DecreaseUses(GlobalHandles* global_handles) {
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ASSERT(used_nodes_ > 0);
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if (--used_nodes_ == 0) {
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if (next_used_ != NULL) next_used_->prev_used_ = prev_used_;
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if (prev_used_ != NULL) prev_used_->next_used_ = next_used_;
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if (this == global_handles->first_used_block_) {
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global_handles->first_used_block_ = next_used_;
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}
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}
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}
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// Next block in the list of all blocks.
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NodeBlock* next() const { return next_; }
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// Next/previous block in the list of blocks with used nodes.
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NodeBlock* next_used() const { return next_used_; }
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NodeBlock* prev_used() const { return prev_used_; }
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private:
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Node nodes_[kSize];
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NodeBlock* const next_;
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int used_nodes_;
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NodeBlock* next_used_;
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NodeBlock* prev_used_;
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};
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GlobalHandles::NodeBlock* GlobalHandles::Node::FindBlock() {
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intptr_t ptr = reinterpret_cast<intptr_t>(this);
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ptr = ptr - index_ * sizeof(Node);
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NodeBlock* block = reinterpret_cast<NodeBlock*>(ptr);
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ASSERT(block->node_at(index_) == this);
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return block;
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}
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void GlobalHandles::Node::IncreaseBlockUses(GlobalHandles* global_handles) {
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FindBlock()->IncreaseUses(global_handles);
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}
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void GlobalHandles::Node::DecreaseBlockUses(GlobalHandles* global_handles) {
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FindBlock()->DecreaseUses(global_handles);
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}
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class GlobalHandles::NodeIterator {
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public:
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explicit NodeIterator(GlobalHandles* global_handles)
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: block_(global_handles->first_used_block_),
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index_(0) {}
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bool done() const { return block_ == NULL; }
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Node* node() const {
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ASSERT(!done());
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return block_->node_at(index_);
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}
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void Advance() {
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ASSERT(!done());
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if (++index_ < NodeBlock::kSize) return;
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index_ = 0;
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block_ = block_->next_used();
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}
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private:
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NodeBlock* block_;
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int index_;
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DISALLOW_COPY_AND_ASSIGN(NodeIterator);
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};
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GlobalHandles::GlobalHandles(Isolate* isolate)
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: isolate_(isolate),
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number_of_weak_handles_(0),
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number_of_global_object_weak_handles_(0),
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first_block_(NULL),
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first_used_block_(NULL),
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first_free_(NULL),
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post_gc_processing_count_(0) {}
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GlobalHandles::~GlobalHandles() {
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NodeBlock* block = first_block_;
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while (block != NULL) {
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NodeBlock* tmp = block->next();
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delete block;
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block = tmp;
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}
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first_block_ = NULL;
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}
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Handle<Object> GlobalHandles::Create(Object* value) {
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isolate_->counters()->global_handles()->Increment();
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if (first_free_ == NULL) {
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first_block_ = new NodeBlock(first_block_);
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first_block_->PutNodesOnFreeList(&first_free_);
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}
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ASSERT(first_free_ != NULL);
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// Take the first node in the free list.
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Node* result = first_free_;
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first_free_ = result->next_free();
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result->Acquire(value, this);
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if (isolate_->heap()->InNewSpace(value) &&
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!result->is_in_new_space_list()) {
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new_space_nodes_.Add(result);
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result->set_in_new_space_list(true);
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}
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return result->handle();
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}
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void GlobalHandles::Destroy(Object** location) {
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isolate_->counters()->global_handles()->Decrement();
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if (location == NULL) return;
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Node::FromLocation(location)->Release(this);
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}
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void GlobalHandles::MakeWeak(Object** location, void* parameter,
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WeakReferenceCallback callback) {
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ASSERT(callback != NULL);
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Node::FromLocation(location)->MakeWeak(this, parameter, callback);
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}
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void GlobalHandles::ClearWeakness(Object** location) {
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Node::FromLocation(location)->ClearWeakness(this);
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}
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void GlobalHandles::MarkIndependent(Object** location) {
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Node::FromLocation(location)->MarkIndependent();
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}
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bool GlobalHandles::IsNearDeath(Object** location) {
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return Node::FromLocation(location)->IsNearDeath();
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}
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bool GlobalHandles::IsWeak(Object** location) {
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return Node::FromLocation(location)->IsWeak();
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}
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void GlobalHandles::SetWrapperClassId(Object** location, uint16_t class_id) {
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Node::FromLocation(location)->set_wrapper_class_id(class_id);
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}
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void GlobalHandles::IterateWeakRoots(ObjectVisitor* v) {
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for (NodeIterator it(this); !it.done(); it.Advance()) {
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if (it.node()->IsWeakRetainer()) v->VisitPointer(it.node()->location());
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}
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}
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void GlobalHandles::IterateWeakRoots(WeakReferenceGuest f,
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WeakReferenceCallback callback) {
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for (NodeIterator it(this); !it.done(); it.Advance()) {
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if (it.node()->IsWeak() && it.node()->callback() == callback) {
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f(it.node()->object(), it.node()->parameter());
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}
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}
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}
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void GlobalHandles::IdentifyWeakHandles(WeakSlotCallback f) {
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for (NodeIterator it(this); !it.done(); it.Advance()) {
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if (it.node()->IsWeak() && f(it.node()->location())) {
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it.node()->MarkPending();
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}
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}
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}
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void GlobalHandles::IterateNewSpaceStrongAndDependentRoots(ObjectVisitor* v) {
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for (int i = 0; i < new_space_nodes_.length(); ++i) {
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Node* node = new_space_nodes_[i];
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if (node->IsStrongRetainer() ||
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(node->IsWeakRetainer() && !node->is_independent())) {
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v->VisitPointer(node->location());
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}
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}
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}
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void GlobalHandles::IdentifyNewSpaceWeakIndependentHandles(
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WeakSlotCallbackWithHeap f) {
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for (int i = 0; i < new_space_nodes_.length(); ++i) {
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Node* node = new_space_nodes_[i];
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ASSERT(node->is_in_new_space_list());
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if (node->is_independent() && node->IsWeak() &&
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f(isolate_->heap(), node->location())) {
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node->MarkPending();
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}
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}
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}
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void GlobalHandles::IterateNewSpaceWeakIndependentRoots(ObjectVisitor* v) {
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for (int i = 0; i < new_space_nodes_.length(); ++i) {
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Node* node = new_space_nodes_[i];
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ASSERT(node->is_in_new_space_list());
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if (node->is_independent() && node->IsWeakRetainer()) {
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v->VisitPointer(node->location());
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}
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}
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}
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bool GlobalHandles::PostGarbageCollectionProcessing(
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GarbageCollector collector) {
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// Process weak global handle callbacks. This must be done after the
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// GC is completely done, because the callbacks may invoke arbitrary
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// API functions.
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ASSERT(isolate_->heap()->gc_state() == Heap::NOT_IN_GC);
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const int initial_post_gc_processing_count = ++post_gc_processing_count_;
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bool next_gc_likely_to_collect_more = false;
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if (collector == SCAVENGER) {
|
|
for (int i = 0; i < new_space_nodes_.length(); ++i) {
|
|
Node* node = new_space_nodes_[i];
|
|
ASSERT(node->is_in_new_space_list());
|
|
// Skip dependent handles. Their weak callbacks might expect to be
|
|
// called between two global garbage collection callbacks which
|
|
// are not called for minor collections.
|
|
if (!node->is_independent()) continue;
|
|
if (node->PostGarbageCollectionProcessing(isolate_, this)) {
|
|
if (initial_post_gc_processing_count != post_gc_processing_count_) {
|
|
// Weak callback triggered another GC and another round of
|
|
// PostGarbageCollection processing. The current node might
|
|
// have been deleted in that round, so we need to bail out (or
|
|
// restart the processing).
|
|
return next_gc_likely_to_collect_more;
|
|
}
|
|
}
|
|
if (!node->IsRetainer()) {
|
|
next_gc_likely_to_collect_more = true;
|
|
}
|
|
}
|
|
} else {
|
|
for (NodeIterator it(this); !it.done(); it.Advance()) {
|
|
if (it.node()->PostGarbageCollectionProcessing(isolate_, this)) {
|
|
if (initial_post_gc_processing_count != post_gc_processing_count_) {
|
|
// See the comment above.
|
|
return next_gc_likely_to_collect_more;
|
|
}
|
|
}
|
|
if (!it.node()->IsRetainer()) {
|
|
next_gc_likely_to_collect_more = true;
|
|
}
|
|
}
|
|
}
|
|
// Update the list of new space nodes.
|
|
int last = 0;
|
|
for (int i = 0; i < new_space_nodes_.length(); ++i) {
|
|
Node* node = new_space_nodes_[i];
|
|
ASSERT(node->is_in_new_space_list());
|
|
if (node->IsRetainer() && isolate_->heap()->InNewSpace(node->object())) {
|
|
new_space_nodes_[last++] = node;
|
|
} else {
|
|
node->set_in_new_space_list(false);
|
|
}
|
|
}
|
|
new_space_nodes_.Rewind(last);
|
|
return next_gc_likely_to_collect_more;
|
|
}
|
|
|
|
|
|
void GlobalHandles::IterateStrongRoots(ObjectVisitor* v) {
|
|
for (NodeIterator it(this); !it.done(); it.Advance()) {
|
|
if (it.node()->IsStrongRetainer()) {
|
|
v->VisitPointer(it.node()->location());
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void GlobalHandles::IterateAllRoots(ObjectVisitor* v) {
|
|
for (NodeIterator it(this); !it.done(); it.Advance()) {
|
|
if (it.node()->IsRetainer()) {
|
|
v->VisitPointer(it.node()->location());
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void GlobalHandles::IterateAllRootsWithClassIds(ObjectVisitor* v) {
|
|
for (NodeIterator it(this); !it.done(); it.Advance()) {
|
|
if (it.node()->has_wrapper_class_id() && it.node()->IsRetainer()) {
|
|
v->VisitEmbedderReference(it.node()->location(),
|
|
it.node()->wrapper_class_id());
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void GlobalHandles::RecordStats(HeapStats* stats) {
|
|
*stats->global_handle_count = 0;
|
|
*stats->weak_global_handle_count = 0;
|
|
*stats->pending_global_handle_count = 0;
|
|
*stats->near_death_global_handle_count = 0;
|
|
*stats->free_global_handle_count = 0;
|
|
for (NodeIterator it(this); !it.done(); it.Advance()) {
|
|
*stats->global_handle_count += 1;
|
|
if (it.node()->state() == Node::WEAK) {
|
|
*stats->weak_global_handle_count += 1;
|
|
} else if (it.node()->state() == Node::PENDING) {
|
|
*stats->pending_global_handle_count += 1;
|
|
} else if (it.node()->state() == Node::NEAR_DEATH) {
|
|
*stats->near_death_global_handle_count += 1;
|
|
} else if (it.node()->state() == Node::FREE) {
|
|
*stats->free_global_handle_count += 1;
|
|
}
|
|
}
|
|
}
|
|
|
|
#ifdef DEBUG
|
|
|
|
void GlobalHandles::PrintStats() {
|
|
int total = 0;
|
|
int weak = 0;
|
|
int pending = 0;
|
|
int near_death = 0;
|
|
int destroyed = 0;
|
|
|
|
for (NodeIterator it(this); !it.done(); it.Advance()) {
|
|
total++;
|
|
if (it.node()->state() == Node::WEAK) weak++;
|
|
if (it.node()->state() == Node::PENDING) pending++;
|
|
if (it.node()->state() == Node::NEAR_DEATH) near_death++;
|
|
if (it.node()->state() == Node::FREE) destroyed++;
|
|
}
|
|
|
|
PrintF("Global Handle Statistics:\n");
|
|
PrintF(" allocated memory = %" V8_PTR_PREFIX "dB\n", sizeof(Node) * total);
|
|
PrintF(" # weak = %d\n", weak);
|
|
PrintF(" # pending = %d\n", pending);
|
|
PrintF(" # near_death = %d\n", near_death);
|
|
PrintF(" # free = %d\n", destroyed);
|
|
PrintF(" # total = %d\n", total);
|
|
}
|
|
|
|
void GlobalHandles::Print() {
|
|
PrintF("Global handles:\n");
|
|
for (NodeIterator it(this); !it.done(); it.Advance()) {
|
|
PrintF(" handle %p to %p%s\n",
|
|
reinterpret_cast<void*>(it.node()->location()),
|
|
reinterpret_cast<void*>(it.node()->object()),
|
|
it.node()->IsWeak() ? " (weak)" : "");
|
|
}
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
void GlobalHandles::AddObjectGroup(Object*** handles,
|
|
size_t length,
|
|
v8::RetainedObjectInfo* info) {
|
|
#ifdef DEBUG
|
|
for (size_t i = 0; i < length; ++i) {
|
|
ASSERT(!Node::FromLocation(handles[i])->is_independent());
|
|
}
|
|
#endif
|
|
if (length == 0) {
|
|
if (info != NULL) info->Dispose();
|
|
return;
|
|
}
|
|
object_groups_.Add(ObjectGroup::New(handles, length, info));
|
|
}
|
|
|
|
|
|
void GlobalHandles::AddImplicitReferences(HeapObject** parent,
|
|
Object*** children,
|
|
size_t length) {
|
|
#ifdef DEBUG
|
|
ASSERT(!Node::FromLocation(BitCast<Object**>(parent))->is_independent());
|
|
for (size_t i = 0; i < length; ++i) {
|
|
ASSERT(!Node::FromLocation(children[i])->is_independent());
|
|
}
|
|
#endif
|
|
if (length == 0) return;
|
|
implicit_ref_groups_.Add(ImplicitRefGroup::New(parent, children, length));
|
|
}
|
|
|
|
|
|
void GlobalHandles::RemoveObjectGroups() {
|
|
for (int i = 0; i < object_groups_.length(); i++) {
|
|
object_groups_.at(i)->Dispose();
|
|
}
|
|
object_groups_.Clear();
|
|
}
|
|
|
|
|
|
void GlobalHandles::RemoveImplicitRefGroups() {
|
|
for (int i = 0; i < implicit_ref_groups_.length(); i++) {
|
|
implicit_ref_groups_.at(i)->Dispose();
|
|
}
|
|
implicit_ref_groups_.Clear();
|
|
}
|
|
|
|
|
|
void GlobalHandles::TearDown() {
|
|
// TODO(1428): invoke weak callbacks.
|
|
}
|
|
|
|
|
|
} } // namespace v8::internal
|