v8/src/deoptimizer.h
fschneider@chromium.org e8a26d1eb1 Add write barrier helper for code patching and refactor stack check patching.
The new helper avoids expensive FindCodeForInnerPointer invocation when we have
the host code object available. It is used when patching stack checks.

Also some comments on the ARM platform are corrected.
Review URL: http://codereview.chromium.org/8330021

git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@9687 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
2011-10-18 15:07:42 +00:00

738 lines
22 KiB
C++

// Copyright 2011 the V8 project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef V8_DEOPTIMIZER_H_
#define V8_DEOPTIMIZER_H_
#include "v8.h"
#include "allocation.h"
#include "macro-assembler.h"
#include "zone-inl.h"
namespace v8 {
namespace internal {
class FrameDescription;
class TranslationIterator;
class DeoptimizingCodeListNode;
class DeoptimizedFrameInfo;
class HeapNumberMaterializationDescriptor BASE_EMBEDDED {
public:
HeapNumberMaterializationDescriptor(Address slot_address, double val)
: slot_address_(slot_address), val_(val) { }
Address slot_address() const { return slot_address_; }
double value() const { return val_; }
private:
Address slot_address_;
double val_;
};
class OptimizedFunctionVisitor BASE_EMBEDDED {
public:
virtual ~OptimizedFunctionVisitor() {}
// Function which is called before iteration of any optimized functions
// from given global context.
virtual void EnterContext(Context* context) = 0;
virtual void VisitFunction(JSFunction* function) = 0;
// Function which is called after iteration of all optimized functions
// from given global context.
virtual void LeaveContext(Context* context) = 0;
};
class Deoptimizer;
class DeoptimizerData {
public:
DeoptimizerData();
~DeoptimizerData();
#ifdef ENABLE_DEBUGGER_SUPPORT
void Iterate(ObjectVisitor* v);
#endif
private:
MemoryChunk* eager_deoptimization_entry_code_;
MemoryChunk* lazy_deoptimization_entry_code_;
Deoptimizer* current_;
#ifdef ENABLE_DEBUGGER_SUPPORT
DeoptimizedFrameInfo* deoptimized_frame_info_;
#endif
// List of deoptimized code which still have references from active stack
// frames. These code objects are needed by the deoptimizer when deoptimizing
// a frame for which the code object for the function function has been
// changed from the code present when deoptimizing was done.
DeoptimizingCodeListNode* deoptimizing_code_list_;
friend class Deoptimizer;
DISALLOW_COPY_AND_ASSIGN(DeoptimizerData);
};
class Deoptimizer : public Malloced {
public:
enum BailoutType {
EAGER,
LAZY,
OSR,
// This last bailout type is not really a bailout, but used by the
// debugger to deoptimize stack frames to allow inspection.
DEBUGGER
};
int output_count() const { return output_count_; }
static Deoptimizer* New(JSFunction* function,
BailoutType type,
unsigned bailout_id,
Address from,
int fp_to_sp_delta,
Isolate* isolate);
static Deoptimizer* Grab(Isolate* isolate);
#ifdef ENABLE_DEBUGGER_SUPPORT
// The returned object with information on the optimized frame needs to be
// freed before another one can be generated.
static DeoptimizedFrameInfo* DebuggerInspectableFrame(JavaScriptFrame* frame,
int frame_index,
Isolate* isolate);
static void DeleteDebuggerInspectableFrame(DeoptimizedFrameInfo* info,
Isolate* isolate);
#endif
// Makes sure that there is enough room in the relocation
// information of a code object to perform lazy deoptimization
// patching. If there is not enough room a new relocation
// information object is allocated and comments are added until it
// is big enough.
static void EnsureRelocSpaceForLazyDeoptimization(Handle<Code> code);
// Deoptimize the function now. Its current optimized code will never be run
// again and any activations of the optimized code will get deoptimized when
// execution returns.
static void DeoptimizeFunction(JSFunction* function);
// Deoptimize all functions in the heap.
static void DeoptimizeAll();
static void DeoptimizeGlobalObject(JSObject* object);
static void VisitAllOptimizedFunctionsForContext(
Context* context, OptimizedFunctionVisitor* visitor);
static void VisitAllOptimizedFunctionsForGlobalObject(
JSObject* object, OptimizedFunctionVisitor* visitor);
static void VisitAllOptimizedFunctions(OptimizedFunctionVisitor* visitor);
// The size in bytes of the code required at a lazy deopt patch site.
static int patch_size();
// Patch all stack guard checks in the unoptimized code to
// unconditionally call replacement_code.
static void PatchStackCheckCode(Code* unoptimized_code,
Code* check_code,
Code* replacement_code);
// Patch stack guard check at instruction before pc_after in
// the unoptimized code to unconditionally call replacement_code.
static void PatchStackCheckCodeAt(Code* unoptimized_code,
Address pc_after,
Code* check_code,
Code* replacement_code);
// Change all patched stack guard checks in the unoptimized code
// back to a normal stack guard check.
static void RevertStackCheckCode(Code* unoptimized_code,
Code* check_code,
Code* replacement_code);
// Change all patched stack guard checks in the unoptimized code
// back to a normal stack guard check.
static void RevertStackCheckCodeAt(Code* unoptimized_code,
Address pc_after,
Code* check_code,
Code* replacement_code);
~Deoptimizer();
void MaterializeHeapNumbers();
#ifdef ENABLE_DEBUGGER_SUPPORT
void MaterializeHeapNumbersForDebuggerInspectableFrame(
Address top, uint32_t size, DeoptimizedFrameInfo* info);
#endif
static void ComputeOutputFrames(Deoptimizer* deoptimizer);
static Address GetDeoptimizationEntry(int id, BailoutType type);
static int GetDeoptimizationId(Address addr, BailoutType type);
static int GetOutputInfo(DeoptimizationOutputData* data,
unsigned node_id,
SharedFunctionInfo* shared);
// Code generation support.
static int input_offset() { return OFFSET_OF(Deoptimizer, input_); }
static int output_count_offset() {
return OFFSET_OF(Deoptimizer, output_count_);
}
static int output_offset() { return OFFSET_OF(Deoptimizer, output_); }
static int frame_alignment_marker_offset() {
return OFFSET_OF(Deoptimizer, frame_alignment_marker_); }
static int has_alignment_padding_offset() {
return OFFSET_OF(Deoptimizer, has_alignment_padding_);
}
static int GetDeoptimizedCodeCount(Isolate* isolate);
static const int kNotDeoptimizationEntry = -1;
// Generators for the deoptimization entry code.
class EntryGenerator BASE_EMBEDDED {
public:
EntryGenerator(MacroAssembler* masm, BailoutType type)
: masm_(masm), type_(type) { }
virtual ~EntryGenerator() { }
void Generate();
protected:
MacroAssembler* masm() const { return masm_; }
BailoutType type() const { return type_; }
virtual void GeneratePrologue() { }
private:
MacroAssembler* masm_;
Deoptimizer::BailoutType type_;
};
class TableEntryGenerator : public EntryGenerator {
public:
TableEntryGenerator(MacroAssembler* masm, BailoutType type, int count)
: EntryGenerator(masm, type), count_(count) { }
protected:
virtual void GeneratePrologue();
private:
int count() const { return count_; }
int count_;
};
private:
static const int kNumberOfEntries = 4096;
Deoptimizer(Isolate* isolate,
JSFunction* function,
BailoutType type,
unsigned bailout_id,
Address from,
int fp_to_sp_delta,
Code* optimized_code);
void DeleteFrameDescriptions();
void DoComputeOutputFrames();
void DoComputeOsrOutputFrame();
void DoComputeFrame(TranslationIterator* iterator, int frame_index);
void DoTranslateCommand(TranslationIterator* iterator,
int frame_index,
unsigned output_offset);
// Translate a command for OSR. Updates the input offset to be used for
// the next command. Returns false if translation of the command failed
// (e.g., a number conversion failed) and may or may not have updated the
// input offset.
bool DoOsrTranslateCommand(TranslationIterator* iterator,
int* input_offset);
unsigned ComputeInputFrameSize() const;
unsigned ComputeFixedSize(JSFunction* function) const;
unsigned ComputeIncomingArgumentSize(JSFunction* function) const;
unsigned ComputeOutgoingArgumentSize() const;
Object* ComputeLiteral(int index) const;
void AddDoubleValue(intptr_t slot_address, double value);
static MemoryChunk* CreateCode(BailoutType type);
static void GenerateDeoptimizationEntries(
MacroAssembler* masm, int count, BailoutType type);
// Weak handle callback for deoptimizing code objects.
static void HandleWeakDeoptimizedCode(
v8::Persistent<v8::Value> obj, void* data);
static Code* FindDeoptimizingCodeFromAddress(Address addr);
static void RemoveDeoptimizingCode(Code* code);
// Fill the input from from a JavaScript frame. This is used when
// the debugger needs to inspect an optimized frame. For normal
// deoptimizations the input frame is filled in generated code.
void FillInputFrame(Address tos, JavaScriptFrame* frame);
Isolate* isolate_;
JSFunction* function_;
Code* optimized_code_;
unsigned bailout_id_;
BailoutType bailout_type_;
Address from_;
int fp_to_sp_delta_;
// Input frame description.
FrameDescription* input_;
// Number of output frames.
int output_count_;
// Array of output frame descriptions.
FrameDescription** output_;
// Frames can be dynamically padded on ia32 to align untagged doubles.
Object* frame_alignment_marker_;
intptr_t has_alignment_padding_;
List<HeapNumberMaterializationDescriptor> deferred_heap_numbers_;
static const int table_entry_size_;
friend class FrameDescription;
friend class DeoptimizingCodeListNode;
friend class DeoptimizedFrameInfo;
};
class FrameDescription {
public:
FrameDescription(uint32_t frame_size,
JSFunction* function);
void* operator new(size_t size, uint32_t frame_size) {
// Subtracts kPointerSize, as the member frame_content_ already supplies
// the first element of the area to store the frame.
return malloc(size + frame_size - kPointerSize);
}
void operator delete(void* pointer, uint32_t frame_size) {
free(pointer);
}
void operator delete(void* description) {
free(description);
}
uint32_t GetFrameSize() const {
ASSERT(static_cast<uint32_t>(frame_size_) == frame_size_);
return static_cast<uint32_t>(frame_size_);
}
JSFunction* GetFunction() const { return function_; }
unsigned GetOffsetFromSlotIndex(Deoptimizer* deoptimizer, int slot_index);
intptr_t GetFrameSlot(unsigned offset) {
return *GetFrameSlotPointer(offset);
}
double GetDoubleFrameSlot(unsigned offset) {
return *reinterpret_cast<double*>(GetFrameSlotPointer(offset));
}
void SetFrameSlot(unsigned offset, intptr_t value) {
*GetFrameSlotPointer(offset) = value;
}
intptr_t GetRegister(unsigned n) const {
ASSERT(n < ARRAY_SIZE(registers_));
return registers_[n];
}
double GetDoubleRegister(unsigned n) const {
ASSERT(n < ARRAY_SIZE(double_registers_));
return double_registers_[n];
}
void SetRegister(unsigned n, intptr_t value) {
ASSERT(n < ARRAY_SIZE(registers_));
registers_[n] = value;
}
void SetDoubleRegister(unsigned n, double value) {
ASSERT(n < ARRAY_SIZE(double_registers_));
double_registers_[n] = value;
}
intptr_t GetTop() const { return top_; }
void SetTop(intptr_t top) { top_ = top; }
intptr_t GetPc() const { return pc_; }
void SetPc(intptr_t pc) { pc_ = pc; }
intptr_t GetFp() const { return fp_; }
void SetFp(intptr_t fp) { fp_ = fp; }
Smi* GetState() const { return state_; }
void SetState(Smi* state) { state_ = state; }
void SetContinuation(intptr_t pc) { continuation_ = pc; }
#ifdef DEBUG
Code::Kind GetKind() const { return kind_; }
void SetKind(Code::Kind kind) { kind_ = kind; }
#endif
// Get the incoming arguments count.
int ComputeParametersCount();
// Get a parameter value for an unoptimized frame.
Object* GetParameter(Deoptimizer* deoptimizer, int index);
// Get the expression stack height for a unoptimized frame.
unsigned GetExpressionCount(Deoptimizer* deoptimizer);
// Get the expression stack value for an unoptimized frame.
Object* GetExpression(Deoptimizer* deoptimizer, int index);
static int registers_offset() {
return OFFSET_OF(FrameDescription, registers_);
}
static int double_registers_offset() {
return OFFSET_OF(FrameDescription, double_registers_);
}
static int frame_size_offset() {
return OFFSET_OF(FrameDescription, frame_size_);
}
static int pc_offset() {
return OFFSET_OF(FrameDescription, pc_);
}
static int state_offset() {
return OFFSET_OF(FrameDescription, state_);
}
static int continuation_offset() {
return OFFSET_OF(FrameDescription, continuation_);
}
static int frame_content_offset() {
return OFFSET_OF(FrameDescription, frame_content_);
}
private:
static const uint32_t kZapUint32 = 0xbeeddead;
// Frame_size_ must hold a uint32_t value. It is only a uintptr_t to
// keep the variable-size array frame_content_ of type intptr_t at
// the end of the structure aligned.
uintptr_t frame_size_; // Number of bytes.
JSFunction* function_;
intptr_t registers_[Register::kNumRegisters];
double double_registers_[DoubleRegister::kNumAllocatableRegisters];
intptr_t top_;
intptr_t pc_;
intptr_t fp_;
Smi* state_;
#ifdef DEBUG
Code::Kind kind_;
#endif
// Continuation is the PC where the execution continues after
// deoptimizing.
intptr_t continuation_;
// This must be at the end of the object as the object is allocated larger
// than it's definition indicate to extend this array.
intptr_t frame_content_[1];
intptr_t* GetFrameSlotPointer(unsigned offset) {
ASSERT(offset < frame_size_);
return reinterpret_cast<intptr_t*>(
reinterpret_cast<Address>(this) + frame_content_offset() + offset);
}
};
class TranslationBuffer BASE_EMBEDDED {
public:
TranslationBuffer() : contents_(256) { }
int CurrentIndex() const { return contents_.length(); }
void Add(int32_t value);
Handle<ByteArray> CreateByteArray();
private:
ZoneList<uint8_t> contents_;
};
class TranslationIterator BASE_EMBEDDED {
public:
TranslationIterator(ByteArray* buffer, int index)
: buffer_(buffer), index_(index) {
ASSERT(index >= 0 && index < buffer->length());
}
int32_t Next();
bool HasNext() const { return index_ < buffer_->length(); }
void Skip(int n) {
for (int i = 0; i < n; i++) Next();
}
private:
ByteArray* buffer_;
int index_;
};
class Translation BASE_EMBEDDED {
public:
enum Opcode {
BEGIN,
FRAME,
REGISTER,
INT32_REGISTER,
DOUBLE_REGISTER,
STACK_SLOT,
INT32_STACK_SLOT,
DOUBLE_STACK_SLOT,
LITERAL,
ARGUMENTS_OBJECT,
// A prefix indicating that the next command is a duplicate of the one
// that follows it.
DUPLICATE
};
Translation(TranslationBuffer* buffer, int frame_count)
: buffer_(buffer),
index_(buffer->CurrentIndex()) {
buffer_->Add(BEGIN);
buffer_->Add(frame_count);
}
int index() const { return index_; }
// Commands.
void BeginFrame(int node_id, int literal_id, unsigned height);
void StoreRegister(Register reg);
void StoreInt32Register(Register reg);
void StoreDoubleRegister(DoubleRegister reg);
void StoreStackSlot(int index);
void StoreInt32StackSlot(int index);
void StoreDoubleStackSlot(int index);
void StoreLiteral(int literal_id);
void StoreArgumentsObject();
void MarkDuplicate();
static int NumberOfOperandsFor(Opcode opcode);
#if defined(OBJECT_PRINT) || defined(ENABLE_DISASSEMBLER)
static const char* StringFor(Opcode opcode);
#endif
private:
TranslationBuffer* buffer_;
int index_;
};
// Linked list holding deoptimizing code objects. The deoptimizing code objects
// are kept as weak handles until they are no longer activated on the stack.
class DeoptimizingCodeListNode : public Malloced {
public:
explicit DeoptimizingCodeListNode(Code* code);
~DeoptimizingCodeListNode();
DeoptimizingCodeListNode* next() const { return next_; }
void set_next(DeoptimizingCodeListNode* next) { next_ = next; }
Handle<Code> code() const { return code_; }
private:
// Global (weak) handle to the deoptimizing code object.
Handle<Code> code_;
// Next pointer for linked list.
DeoptimizingCodeListNode* next_;
};
class SlotRef BASE_EMBEDDED {
public:
enum SlotRepresentation {
UNKNOWN,
TAGGED,
INT32,
DOUBLE,
LITERAL
};
SlotRef()
: addr_(NULL), representation_(UNKNOWN) { }
SlotRef(Address addr, SlotRepresentation representation)
: addr_(addr), representation_(representation) { }
explicit SlotRef(Object* literal)
: literal_(literal), representation_(LITERAL) { }
Handle<Object> GetValue() {
switch (representation_) {
case TAGGED:
return Handle<Object>(Memory::Object_at(addr_));
case INT32: {
int value = Memory::int32_at(addr_);
if (Smi::IsValid(value)) {
return Handle<Object>(Smi::FromInt(value));
} else {
return Isolate::Current()->factory()->NewNumberFromInt(value);
}
}
case DOUBLE: {
double value = Memory::double_at(addr_);
return Isolate::Current()->factory()->NewNumber(value);
}
case LITERAL:
return literal_;
default:
UNREACHABLE();
return Handle<Object>::null();
}
}
static void ComputeSlotMappingForArguments(JavaScriptFrame* frame,
int inlined_frame_index,
Vector<SlotRef>* args_slots);
private:
Address addr_;
Handle<Object> literal_;
SlotRepresentation representation_;
static Address SlotAddress(JavaScriptFrame* frame, int slot_index) {
if (slot_index >= 0) {
const int offset = JavaScriptFrameConstants::kLocal0Offset;
return frame->fp() + offset - (slot_index * kPointerSize);
} else {
const int offset = JavaScriptFrameConstants::kLastParameterOffset;
return frame->fp() + offset - ((slot_index + 1) * kPointerSize);
}
}
static SlotRef ComputeSlotForNextArgument(TranslationIterator* iterator,
DeoptimizationInputData* data,
JavaScriptFrame* frame);
};
#ifdef ENABLE_DEBUGGER_SUPPORT
// Class used to represent an unoptimized frame when the debugger
// needs to inspect a frame that is part of an optimized frame. The
// internally used FrameDescription objects are not GC safe so for use
// by the debugger frame information is copied to an object of this type.
class DeoptimizedFrameInfo : public Malloced {
public:
DeoptimizedFrameInfo(Deoptimizer* deoptimizer, int frame_index);
virtual ~DeoptimizedFrameInfo();
// GC support.
void Iterate(ObjectVisitor* v);
// Return the number of incoming arguments.
int parameters_count() { return parameters_count_; }
// Return the height of the expression stack.
int expression_count() { return expression_count_; }
// Get the frame function.
JSFunction* GetFunction() {
return function_;
}
// Get an incoming argument.
Object* GetParameter(int index) {
ASSERT(0 <= index && index < parameters_count());
return parameters_[index];
}
// Get an expression from the expression stack.
Object* GetExpression(int index) {
ASSERT(0 <= index && index < expression_count());
return expression_stack_[index];
}
private:
// Set the frame function.
void SetFunction(JSFunction* function) {
function_ = function;
}
// Set an incoming argument.
void SetParameter(int index, Object* obj) {
ASSERT(0 <= index && index < parameters_count());
parameters_[index] = obj;
}
// Set an expression on the expression stack.
void SetExpression(int index, Object* obj) {
ASSERT(0 <= index && index < expression_count());
expression_stack_[index] = obj;
}
JSFunction* function_;
int parameters_count_;
int expression_count_;
Object** parameters_;
Object** expression_stack_;
friend class Deoptimizer;
};
#endif
} } // namespace v8::internal
#endif // V8_DEOPTIMIZER_H_