9bed566bdb
Added presubmit step to check copyright. git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@242 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
314 lines
10 KiB
JavaScript
314 lines
10 KiB
JavaScript
// Copyright 2008 the V8 project authors. All rights reserved.
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following
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// disclaimer in the documentation and/or other materials provided
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// with the distribution.
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// * Neither the name of Google Inc. nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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/**
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* @fileoverview Test splice, shift, unshift, slice and join on small
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* and large arrays. Some of these methods are specified such that they
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* should work on other objects too, so we test that too.
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*/
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var LARGE = 40000000;
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var VERYLARGE = 4000000000;
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// Nicer for firefox 1.5. Unless you uncomment the following two lines,
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// smjs will appear to hang on this file.
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//var LARGE = 40000;
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//var VERYLARGE = 40000;
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var fourhundredth = LARGE/400;
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function PseudoArray() {
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};
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for (var use_real_arrays = 0; use_real_arrays <= 1; use_real_arrays++) {
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var poses = [0, 140, 40000, VERYLARGE];
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var the_prototype;
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var new_function;
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var push_function;
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var concat_function;
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var slice_function;
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var splice_function;
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var splice_function_2;
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var unshift_function;
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var unshift_function_2;
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var shift_function;
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if (use_real_arrays) {
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new_function = function(length) {
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return new Array(length);
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};
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the_prototype = Array.prototype;
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push_function = function(array, elt) {
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return array.push(elt);
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};
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concat_function = function(array, other) {
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return array.concat(other);
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};
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slice_function = function(array, start, len) {
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return array.slice(start, len);
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};
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splice_function = function(array, start, len) {
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return array.splice(start, len);
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};
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splice_function_2 = function(array, start, len, elt) {
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return array.splice(start, len, elt);
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};
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unshift_function = function(array, elt) {
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return array.unshift(elt);
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};
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unshift_function_2 = function(array, elt1, elt2) {
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return array.unshift(elt1, elt2);
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};
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shift_function = function(array) {
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return array.shift();
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};
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} else {
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// Don't run largest size on non-arrays or we'll be here for ever.
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poses.pop();
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new_function = function(length) {
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var obj = new PseudoArray();
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obj.length = length;
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return obj;
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};
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the_prototype = PseudoArray.prototype;
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push_function = function(array, elt) {
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array[array.length] = elt;
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array.length++;
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};
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concat_function = function(array, other) {
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return Array.prototype.concat.call(array, other);
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};
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slice_function = function(array, start, len) {
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return Array.prototype.slice.call(array, start, len);
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};
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splice_function = function(array, start, len) {
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return Array.prototype.splice.call(array, start, len);
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};
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splice_function_2 = function(array, start, len, elt) {
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return Array.prototype.splice.call(array, start, len, elt);
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};
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unshift_function = function(array, elt) {
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return Array.prototype.unshift.call(array, elt);
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};
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unshift_function_2 = function(array, elt1, elt2) {
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return Array.prototype.unshift.call(array, elt1, elt2);
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};
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shift_function = function(array) {
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return Array.prototype.shift.call(array);
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};
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}
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for (var pos_pos = 0; pos_pos < poses.length; pos_pos++) {
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var pos = poses[pos_pos];
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if (pos > 100) {
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var a = new_function(pos);
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assertEquals(pos, a.length);
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push_function(a, 'foo');
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assertEquals(pos + 1, a.length);
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var b = ['bar'];
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// Delete a huge number of holes.
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var c = splice_function(a, 10, pos - 20);
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assertEquals(pos - 20, c.length);
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assertEquals(21, a.length);
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}
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// Add a numeric property to the prototype of the array class. This
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// allows us to test some borderline stuff relative to the standard.
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the_prototype["" + (pos + 1)] = 'baz';
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if (use_real_arrays) {
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// It seems quite clear from ECMAScript spec 15.4.4.5. Just call Get on
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// every integer in the range.
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// IE, Safari get this right.
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// FF, Opera get this wrong.
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var a = ['zero', ,'two'];
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if (pos == 0) {
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assertEquals("zero,baz,two", a.join(","));
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}
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// Concat only applies to real arrays, unlike most of the other methods.
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var a = new_function(pos);
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push_function(a, "con");
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assertEquals("con", a[pos]);
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assertEquals(pos + 1, a.length);
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var b = new_function(0);
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push_function(b, "cat");
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assertEquals("cat", b[0]);
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var ab = concat_function(a, b);
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assertEquals("con", ab[pos]);
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assertEquals(pos + 2, ab.length);
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assertEquals("cat", ab[pos + 1]);
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var ba = concat_function(b, a);
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assertEquals("con", ba[pos + 1]);
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assertEquals(pos + 2, ba.length);
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assertEquals("cat", ba[0]);
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// Join with '' as separator.
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var join = a.join('');
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assertEquals("con", join);
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join = b.join('');
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assertEquals("cat", join);
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join = ab.join('');
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assertEquals("concat", join);
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join = ba.join('');
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assertEquals("catcon", join);
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var sparse = [];
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sparse[pos + 1000] = 'is ';
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sparse[pos + 271828] = 'time ';
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sparse[pos + 31415] = 'the ';
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sparse[pos + 012260199] = 'all ';
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sparse[-1] = 'foo';
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sparse[pos + 22591927] = 'good ';
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sparse[pos + 1618033] = 'for ';
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sparse[pos + 91] = ': Now ';
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sparse[pos + 86720199] = 'men.';
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sparse.hest = 'fisk';
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assertEquals("baz: Now is the time for all good men.", sparse.join(''));
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}
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a = new_function(pos);
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push_function(a, 'zero');
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push_function(a, void 0);
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push_function(a, 'two');
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// Splice works differently from join.
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// IE, Safari get this wrong.
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// FF, Opera get this right.
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// 15.4.4.12 line 24 says the object itself has to have the property...
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var zero = splice_function(a, pos, 1);
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assertEquals("undefined", typeof(a[pos]));
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assertEquals("two", a[pos+1], "pos1:" + pos);
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assertEquals(pos + 2, a.length, "a length");
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assertEquals(1, zero.length, "zero length");
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assertEquals("zero", zero[0]);
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// 15.4.4.12 line 41 says the object itself has to have the property...
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a = new_function(pos);
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push_function(a, 'zero');
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push_function(a, void 0);
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push_function(a, 'two');
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var nothing = splice_function_2(a, pos, 0, 'minus1');
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assertEquals("minus1", a[pos]);
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assertEquals("zero", a[pos+1]);
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assertEquals("undefined", typeof(a[pos+2]), "toot!");
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assertEquals("two", a[pos+3], "pos3");
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assertEquals(pos + 4, a.length);
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assertEquals(1, zero.length);
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assertEquals("zero", zero[0]);
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// 15.4.4.12 line 10 says the object itself has to have the property...
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a = new_function(pos);
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push_function(a, 'zero');
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push_function(a, void 0);
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push_function(a, 'two');
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var one = splice_function(a, pos + 1, 1);
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assertEquals("", one.join(","));
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assertEquals(pos + 2, a.length);
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assertEquals("zero", a[pos]);
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assertEquals("two", a[pos+1]);
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// Set things back to the way they were.
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the_prototype[pos + 1] = undefined;
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// Unshift.
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var a = new_function(pos);
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push_function(a, "foo");
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assertEquals("foo", a[pos]);
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assertEquals(pos + 1, a.length);
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unshift_function(a, "bar");
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assertEquals("foo", a[pos+1]);
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assertEquals(pos + 2, a.length);
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assertEquals("bar", a[0]);
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unshift_function_2(a, "baz", "boo");
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assertEquals("foo", a[pos+3]);
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assertEquals(pos + 4, a.length);
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assertEquals("baz", a[0]);
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assertEquals("boo", a[1]);
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assertEquals("bar", a[2]);
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// Shift.
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var baz = shift_function(a);
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assertEquals("baz", baz);
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assertEquals("boo", a[0]);
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assertEquals(pos + 3, a.length);
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assertEquals("foo", a[pos + 2]);
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// Slice.
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var bar = slice_function(a, 1, 0); // don't throw an exception please.
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bar = slice_function(a, 1, 2);
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assertEquals("bar", bar[0]);
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assertEquals(1, bar.length);
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assertEquals("bar", a[1]);
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}
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}
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// Lets see if performance is reasonable.
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var a = new Array(LARGE + 10);
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for (var i = 0; i < a.length; i += 1000) {
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a[i] = i;
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}
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// Take something near the end of the array.
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for (var i = 0; i < 100; i++) {
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var top = a.splice(LARGE, 5);
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assertEquals(5, top.length);
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assertEquals(LARGE, top[0]);
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assertEquals("undefined", typeof(top[1]));
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assertEquals(LARGE + 5, a.length);
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a.splice(LARGE, 0, LARGE);
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a.length = LARGE + 10;
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}
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var a = new Array(LARGE + 10);
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for (var i = 0; i < a.length; i += fourhundredth) {
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a[i] = i;
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}
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// Take something near the middle of the array.
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for (var i = 0; i < 10; i++) {
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var top = a.splice(LARGE >> 1, 5);
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assertEquals(5, top.length);
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assertEquals(LARGE >> 1, top[0]);
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assertEquals("undefined", typeof(top[1]));
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assertEquals(LARGE + 5, a.length);
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a.splice(LARGE >> 1, 0, LARGE >> 1, void 0, void 0, void 0, void 0);
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}
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// Test http://b/issue?id=1202711
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arr = [0];
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arr.length = 2;
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Array.prototype[1] = 1;
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assertEquals(1, arr.pop());
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assertEquals(0, arr.pop());
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Array.prototype[1] = undefined;
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