29667ff172
This was broken since r21879, as the RandomNumberGenerator constructor does no longer look at FLAG_random_seed implicitly. TEST=cctest/test-types R=jochen@chromium.org Review URL: https://codereview.chromium.org/370973002 git-svn-id: https://v8.googlecode.com/svn/branches/bleeding_edge@22222 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
306 lines
10 KiB
C++
306 lines
10 KiB
C++
// Copyright 2012 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef V8_ARGUMENTS_H_
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#define V8_ARGUMENTS_H_
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#include "src/allocation.h"
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#include "src/isolate.h"
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namespace v8 {
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namespace internal {
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// Arguments provides access to runtime call parameters.
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//
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// It uses the fact that the instance fields of Arguments
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// (length_, arguments_) are "overlayed" with the parameters
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// (no. of parameters, and the parameter pointer) passed so
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// that inside the C++ function, the parameters passed can
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// be accessed conveniently:
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//
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// Object* Runtime_function(Arguments args) {
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// ... use args[i] here ...
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// }
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//
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// Note that length_ (whose value is in the integer range) is defined
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// as intptr_t to provide endian-neutrality on 64-bit archs.
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class Arguments BASE_EMBEDDED {
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public:
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Arguments(int length, Object** arguments)
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: length_(length), arguments_(arguments) { }
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Object*& operator[] (int index) {
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ASSERT(0 <= index && index < length_);
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return *(reinterpret_cast<Object**>(reinterpret_cast<intptr_t>(arguments_) -
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index * kPointerSize));
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}
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template <class S> Handle<S> at(int index) {
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Object** value = &((*this)[index]);
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// This cast checks that the object we're accessing does indeed have the
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// expected type.
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S::cast(*value);
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return Handle<S>(reinterpret_cast<S**>(value));
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}
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int smi_at(int index) {
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return Smi::cast((*this)[index])->value();
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}
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double number_at(int index) {
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return (*this)[index]->Number();
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}
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// Get the total number of arguments including the receiver.
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int length() const { return static_cast<int>(length_); }
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Object** arguments() { return arguments_; }
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private:
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intptr_t length_;
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Object** arguments_;
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};
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// For each type of callback, we have a list of arguments
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// They are used to generate the Call() functions below
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// These aren't included in the list as they have duplicate signatures
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// F(NamedPropertyEnumeratorCallback, ...)
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// F(NamedPropertyGetterCallback, ...)
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#define FOR_EACH_CALLBACK_TABLE_MAPPING_0(F) \
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F(IndexedPropertyEnumeratorCallback, v8::Array) \
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#define FOR_EACH_CALLBACK_TABLE_MAPPING_1(F) \
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F(AccessorGetterCallback, v8::Value, v8::Local<v8::String>) \
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F(NamedPropertyQueryCallback, \
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v8::Integer, \
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v8::Local<v8::String>) \
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F(NamedPropertyDeleterCallback, \
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v8::Boolean, \
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v8::Local<v8::String>) \
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F(IndexedPropertyGetterCallback, \
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v8::Value, \
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uint32_t) \
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F(IndexedPropertyQueryCallback, \
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v8::Integer, \
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uint32_t) \
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F(IndexedPropertyDeleterCallback, \
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v8::Boolean, \
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uint32_t) \
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#define FOR_EACH_CALLBACK_TABLE_MAPPING_2(F) \
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F(NamedPropertySetterCallback, \
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v8::Value, \
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v8::Local<v8::String>, \
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v8::Local<v8::Value>) \
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F(IndexedPropertySetterCallback, \
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v8::Value, \
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uint32_t, \
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v8::Local<v8::Value>) \
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#define FOR_EACH_CALLBACK_TABLE_MAPPING_2_VOID_RETURN(F) \
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F(AccessorSetterCallback, \
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void, \
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v8::Local<v8::String>, \
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v8::Local<v8::Value>) \
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// Custom arguments replicate a small segment of stack that can be
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// accessed through an Arguments object the same way the actual stack
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// can.
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template<int kArrayLength>
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class CustomArgumentsBase : public Relocatable {
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public:
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virtual inline void IterateInstance(ObjectVisitor* v) {
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v->VisitPointers(values_, values_ + kArrayLength);
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}
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protected:
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inline Object** begin() { return values_; }
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explicit inline CustomArgumentsBase(Isolate* isolate)
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: Relocatable(isolate) {}
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Object* values_[kArrayLength];
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};
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template<typename T>
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class CustomArguments : public CustomArgumentsBase<T::kArgsLength> {
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public:
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static const int kReturnValueOffset = T::kReturnValueIndex;
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typedef CustomArgumentsBase<T::kArgsLength> Super;
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~CustomArguments() {
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this->begin()[kReturnValueOffset] =
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reinterpret_cast<Object*>(kHandleZapValue);
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}
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protected:
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explicit inline CustomArguments(Isolate* isolate) : Super(isolate) {}
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template<typename V>
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v8::Handle<V> GetReturnValue(Isolate* isolate);
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inline Isolate* isolate() {
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return reinterpret_cast<Isolate*>(this->begin()[T::kIsolateIndex]);
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}
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};
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class PropertyCallbackArguments
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: public CustomArguments<PropertyCallbackInfo<Value> > {
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public:
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typedef PropertyCallbackInfo<Value> T;
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typedef CustomArguments<T> Super;
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static const int kArgsLength = T::kArgsLength;
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static const int kThisIndex = T::kThisIndex;
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static const int kHolderIndex = T::kHolderIndex;
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static const int kDataIndex = T::kDataIndex;
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static const int kReturnValueDefaultValueIndex =
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T::kReturnValueDefaultValueIndex;
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static const int kIsolateIndex = T::kIsolateIndex;
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PropertyCallbackArguments(Isolate* isolate,
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Object* data,
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Object* self,
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JSObject* holder)
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: Super(isolate) {
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Object** values = this->begin();
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values[T::kThisIndex] = self;
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values[T::kHolderIndex] = holder;
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values[T::kDataIndex] = data;
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values[T::kIsolateIndex] = reinterpret_cast<Object*>(isolate);
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// Here the hole is set as default value.
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// It cannot escape into js as it's remove in Call below.
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values[T::kReturnValueDefaultValueIndex] =
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isolate->heap()->the_hole_value();
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values[T::kReturnValueIndex] = isolate->heap()->the_hole_value();
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ASSERT(values[T::kHolderIndex]->IsHeapObject());
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ASSERT(values[T::kIsolateIndex]->IsSmi());
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}
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/*
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* The following Call functions wrap the calling of all callbacks to handle
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* calling either the old or the new style callbacks depending on which one
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* has been registered.
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* For old callbacks which return an empty handle, the ReturnValue is checked
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* and used if it's been set to anything inside the callback.
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* New style callbacks always use the return value.
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*/
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#define WRITE_CALL_0(Function, ReturnValue) \
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v8::Handle<ReturnValue> Call(Function f); \
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#define WRITE_CALL_1(Function, ReturnValue, Arg1) \
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v8::Handle<ReturnValue> Call(Function f, Arg1 arg1); \
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#define WRITE_CALL_2(Function, ReturnValue, Arg1, Arg2) \
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v8::Handle<ReturnValue> Call(Function f, Arg1 arg1, Arg2 arg2); \
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#define WRITE_CALL_2_VOID(Function, ReturnValue, Arg1, Arg2) \
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void Call(Function f, Arg1 arg1, Arg2 arg2); \
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FOR_EACH_CALLBACK_TABLE_MAPPING_0(WRITE_CALL_0)
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FOR_EACH_CALLBACK_TABLE_MAPPING_1(WRITE_CALL_1)
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FOR_EACH_CALLBACK_TABLE_MAPPING_2(WRITE_CALL_2)
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FOR_EACH_CALLBACK_TABLE_MAPPING_2_VOID_RETURN(WRITE_CALL_2_VOID)
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#undef WRITE_CALL_0
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#undef WRITE_CALL_1
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#undef WRITE_CALL_2
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#undef WRITE_CALL_2_VOID
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};
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class FunctionCallbackArguments
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: public CustomArguments<FunctionCallbackInfo<Value> > {
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public:
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typedef FunctionCallbackInfo<Value> T;
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typedef CustomArguments<T> Super;
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static const int kArgsLength = T::kArgsLength;
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static const int kHolderIndex = T::kHolderIndex;
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static const int kDataIndex = T::kDataIndex;
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static const int kReturnValueDefaultValueIndex =
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T::kReturnValueDefaultValueIndex;
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static const int kIsolateIndex = T::kIsolateIndex;
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static const int kCalleeIndex = T::kCalleeIndex;
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static const int kContextSaveIndex = T::kContextSaveIndex;
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FunctionCallbackArguments(internal::Isolate* isolate,
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internal::Object* data,
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internal::JSFunction* callee,
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internal::Object* holder,
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internal::Object** argv,
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int argc,
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bool is_construct_call)
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: Super(isolate),
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argv_(argv),
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argc_(argc),
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is_construct_call_(is_construct_call) {
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Object** values = begin();
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values[T::kDataIndex] = data;
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values[T::kCalleeIndex] = callee;
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values[T::kHolderIndex] = holder;
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values[T::kContextSaveIndex] = isolate->heap()->the_hole_value();
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values[T::kIsolateIndex] = reinterpret_cast<internal::Object*>(isolate);
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// Here the hole is set as default value.
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// It cannot escape into js as it's remove in Call below.
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values[T::kReturnValueDefaultValueIndex] =
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isolate->heap()->the_hole_value();
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values[T::kReturnValueIndex] = isolate->heap()->the_hole_value();
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ASSERT(values[T::kCalleeIndex]->IsJSFunction());
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ASSERT(values[T::kHolderIndex]->IsHeapObject());
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ASSERT(values[T::kIsolateIndex]->IsSmi());
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}
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/*
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* The following Call function wraps the calling of all callbacks to handle
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* calling either the old or the new style callbacks depending on which one
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* has been registered.
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* For old callbacks which return an empty handle, the ReturnValue is checked
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* and used if it's been set to anything inside the callback.
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* New style callbacks always use the return value.
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*/
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v8::Handle<v8::Value> Call(FunctionCallback f);
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private:
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internal::Object** argv_;
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int argc_;
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bool is_construct_call_;
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};
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double ClobberDoubleRegisters(double x1, double x2, double x3, double x4);
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#ifdef DEBUG
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#define CLOBBER_DOUBLE_REGISTERS() ClobberDoubleRegisters(1, 2, 3, 4);
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#else
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#define CLOBBER_DOUBLE_REGISTERS()
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#endif
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#define DECLARE_RUNTIME_FUNCTION(Name) \
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Object* Name(int args_length, Object** args_object, Isolate* isolate)
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#define RUNTIME_FUNCTION_RETURNS_TYPE(Type, Name) \
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static INLINE(Type __RT_impl_##Name(Arguments args, Isolate* isolate)); \
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Type Name(int args_length, Object** args_object, Isolate* isolate) { \
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CLOBBER_DOUBLE_REGISTERS(); \
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Arguments args(args_length, args_object); \
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return __RT_impl_##Name(args, isolate); \
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} \
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static Type __RT_impl_##Name(Arguments args, Isolate* isolate)
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#define RUNTIME_FUNCTION(Name) RUNTIME_FUNCTION_RETURNS_TYPE(Object*, Name)
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#define RUNTIME_FUNCTION_RETURN_PAIR(Name) \
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RUNTIME_FUNCTION_RETURNS_TYPE(ObjectPair, Name)
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#define RUNTIME_ARGUMENTS(isolate, args) \
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args.length(), args.arguments(), isolate
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} } // namespace v8::internal
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#endif // V8_ARGUMENTS_H_
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