v8/test/cctest/test-sockets.cc
mikhail.naganov@gmail.com 508b22c436 "Deiceolate" Thread classes.
Thread class was receiving an isolate parameter by default.
This approact violates the assumption that only VM threads
can have an associated isolate, and can lead to troubles,
because accessing the same isolate from different threads
leads to race conditions.

This was found by investigating mysterious failures of the
CPU profiler layout test on Linux Chromium. As almost all
threads were associated with some isolate, the sampler was
trying to sample them.

As a side effect, we have also fixed the DebuggerAgent test.

Thanks to Vitaly for help in fixing isolates handling!

R=vitalyr@chromium.org
BUG=none
TEST=none

git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@8259 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
2011-06-10 09:54:04 +00:00

167 lines
3.9 KiB
C++

// Copyright 2009 the V8 project authors. All rights reserved.
#include "v8.h"
#include "platform.h"
#include "cctest.h"
using namespace ::v8::internal;
class SocketListenerThread : public Thread {
public:
SocketListenerThread(int port, int data_size)
: Thread("SocketListenerThread"),
port_(port),
data_size_(data_size),
server_(NULL),
client_(NULL),
listening_(OS::CreateSemaphore(0)) {
data_ = new char[data_size_];
}
~SocketListenerThread() {
// Close both sockets.
delete client_;
delete server_;
delete listening_;
delete[] data_;
}
void Run();
void WaitForListening() { listening_->Wait(); }
char* data() { return data_; }
private:
int port_;
char* data_;
int data_size_;
Socket* server_; // Server socket used for bind/accept.
Socket* client_; // Single client connection used by the test.
Semaphore* listening_; // Signalled when the server socket is in listen mode.
};
void SocketListenerThread::Run() {
bool ok;
// Create the server socket and bind it to the requested port.
server_ = OS::CreateSocket();
server_->SetReuseAddress(true);
CHECK(server_ != NULL);
ok = server_->Bind(port_);
CHECK(ok);
// Listen for new connections.
ok = server_->Listen(1);
CHECK(ok);
listening_->Signal();
// Accept a connection.
client_ = server_->Accept();
CHECK(client_ != NULL);
// Read the expected niumber of bytes of data.
int bytes_read = 0;
while (bytes_read < data_size_) {
bytes_read += client_->Receive(data_ + bytes_read, data_size_ - bytes_read);
}
}
static bool SendAll(Socket* socket, const char* data, int len) {
int sent_len = 0;
while (sent_len < len) {
int status = socket->Send(data, len);
if (status <= 0) {
return false;
}
sent_len += status;
}
return true;
}
static void SendAndReceive(int port, char *data, int len) {
static const char* kLocalhost = "localhost";
bool ok;
// Make a string with the port number.
const int kPortBuferLen = 6;
char port_str[kPortBuferLen];
OS::SNPrintF(Vector<char>(port_str, kPortBuferLen), "%d", port);
// Create a socket listener.
SocketListenerThread* listener = new SocketListenerThread(port, len);
listener->Start();
listener->WaitForListening();
// Connect and write some data.
Socket* client = OS::CreateSocket();
CHECK(client != NULL);
ok = client->Connect(kLocalhost, port_str);
CHECK(ok);
// Send all the data.
ok = SendAll(client, data, len);
CHECK(ok);
// Wait until data is received.
listener->Join();
// Check that data received is the same as data send.
for (int i = 0; i < len; i++) {
CHECK(data[i] == listener->data()[i]);
}
// Close the client before the listener to avoid TIME_WAIT issues.
client->Shutdown();
delete client;
delete listener;
}
TEST(Socket) {
// Make sure this port is not used by other tests to allow tests to run in
// parallel.
static const int kPort = 5859;
bool ok;
// Initialize socket support.
ok = Socket::Setup();
CHECK(ok);
// Send and receive some data.
static const int kBufferSizeSmall = 20;
char small_data[kBufferSizeSmall + 1] = "1234567890abcdefghij";
SendAndReceive(kPort, small_data, kBufferSizeSmall);
// Send and receive some more data.
static const int kBufferSizeMedium = 10000;
char* medium_data = new char[kBufferSizeMedium];
for (int i = 0; i < kBufferSizeMedium; i++) {
medium_data[i] = i % 256;
}
SendAndReceive(kPort, medium_data, kBufferSizeMedium);
delete[] medium_data;
// Send and receive even more data.
static const int kBufferSizeLarge = 1000000;
char* large_data = new char[kBufferSizeLarge];
for (int i = 0; i < kBufferSizeLarge; i++) {
large_data[i] = i % 256;
}
SendAndReceive(kPort, large_data, kBufferSizeLarge);
delete[] large_data;
}
TEST(HToNNToH) {
uint16_t x = 1234;
CHECK_EQ(x, Socket::NToH(Socket::HToN(x)));
uint32_t y = 12345678;
CHECK(y == Socket::NToH(Socket::HToN(y)));
}