v8/src/d8-debug.cc
sgjesse@chromium.org 5423170113 Tweak D8 remote debugger
When D8 is used as remote debugger the command 'break' (shorthand 'b') can be used to break JavaScript execution.

Fixed the printing of the prompt 'dbg>' and printing of error messages.
Review URL: http://codereview.chromium.org/1566049

git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@4437 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
2010-04-16 12:19:47 +00:00

357 lines
10 KiB
C++

// Copyright 2008 the V8 project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "d8.h"
#include "d8-debug.h"
#include "platform.h"
#include "debug-agent.h"
namespace v8 {
void PrintPrompt() {
printf("dbg> ");
fflush(stdout);
}
void HandleDebugEvent(DebugEvent event,
Handle<Object> exec_state,
Handle<Object> event_data,
Handle<Value> data) {
HandleScope scope;
// Check for handled event.
if (event != Break && event != Exception && event != AfterCompile) {
return;
}
TryCatch try_catch;
// Get the toJSONProtocol function on the event and get the JSON format.
Local<String> to_json_fun_name = String::New("toJSONProtocol");
Local<Function> to_json_fun =
Function::Cast(*event_data->Get(to_json_fun_name));
Local<Value> event_json = to_json_fun->Call(event_data, 0, NULL);
if (try_catch.HasCaught()) {
Shell::ReportException(&try_catch);
return;
}
// Print the event details.
Handle<Object> details =
Shell::DebugMessageDetails(Handle<String>::Cast(event_json));
if (try_catch.HasCaught()) {
Shell::ReportException(&try_catch);
return;
}
String::Utf8Value str(details->Get(String::New("text")));
if (str.length() == 0) {
// Empty string is used to signal not to process this event.
return;
}
printf("%s\n", *str);
// Get the debug command processor.
Local<String> fun_name = String::New("debugCommandProcessor");
Local<Function> fun = Function::Cast(*exec_state->Get(fun_name));
Local<Object> cmd_processor =
Object::Cast(*fun->Call(exec_state, 0, NULL));
if (try_catch.HasCaught()) {
Shell::ReportException(&try_catch);
return;
}
static const int kBufferSize = 256;
bool running = false;
while (!running) {
char command[kBufferSize];
PrintPrompt();
char* str = fgets(command, kBufferSize, stdin);
if (str == NULL) break;
// Ignore empty commands.
if (strlen(command) == 0) continue;
TryCatch try_catch;
// Convert the debugger command to a JSON debugger request.
Handle<Value> request =
Shell::DebugCommandToJSONRequest(String::New(command));
if (try_catch.HasCaught()) {
Shell::ReportException(&try_catch);
continue;
}
// If undefined is returned the command was handled internally and there is
// no JSON to send.
if (request->IsUndefined()) {
continue;
}
Handle<String> fun_name;
Handle<Function> fun;
// All the functions used below take one argument.
static const int kArgc = 1;
Handle<Value> args[kArgc];
// Invoke the JavaScript to convert the debug command line to a JSON
// request, invoke the JSON request and convert the JSON respose to a text
// representation.
fun_name = String::New("processDebugRequest");
fun = Handle<Function>::Cast(cmd_processor->Get(fun_name));
args[0] = request;
Handle<Value> response_val = fun->Call(cmd_processor, kArgc, args);
if (try_catch.HasCaught()) {
Shell::ReportException(&try_catch);
continue;
}
Handle<String> response = Handle<String>::Cast(response_val);
// Convert the debugger response into text details and the running state.
Handle<Object> response_details = Shell::DebugMessageDetails(response);
if (try_catch.HasCaught()) {
Shell::ReportException(&try_catch);
continue;
}
String::Utf8Value text_str(response_details->Get(String::New("text")));
if (text_str.length() > 0) {
printf("%s\n", *text_str);
}
running =
response_details->Get(String::New("running"))->ToBoolean()->Value();
}
}
void RunRemoteDebugger(int port) {
RemoteDebugger debugger(port);
debugger.Run();
}
void RemoteDebugger::Run() {
bool ok;
// Make sure that socket support is initialized.
ok = i::Socket::Setup();
if (!ok) {
printf("Unable to initialize socket support %d\n", i::Socket::LastError());
return;
}
// Connect to the debugger agent.
conn_ = i::OS::CreateSocket();
static const int kPortStrSize = 6;
char port_str[kPortStrSize];
i::OS::SNPrintF(i::Vector<char>(port_str, kPortStrSize), "%d", port_);
ok = conn_->Connect("localhost", port_str);
if (!ok) {
printf("Unable to connect to debug agent %d\n", i::Socket::LastError());
return;
}
// Start the receiver thread.
ReceiverThread receiver(this);
receiver.Start();
// Start the keyboard thread.
KeyboardThread keyboard(this);
keyboard.Start();
PrintPrompt();
// Process events received from debugged VM and from the keyboard.
bool terminate = false;
while (!terminate) {
event_available_->Wait();
RemoteDebuggerEvent* event = GetEvent();
switch (event->type()) {
case RemoteDebuggerEvent::kMessage:
HandleMessageReceived(event->data());
break;
case RemoteDebuggerEvent::kKeyboard:
HandleKeyboardCommand(event->data());
break;
case RemoteDebuggerEvent::kDisconnect:
terminate = true;
break;
default:
UNREACHABLE();
}
delete event;
}
// Wait for the receiver thread to end.
receiver.Join();
}
void RemoteDebugger::MessageReceived(i::SmartPointer<char> message) {
RemoteDebuggerEvent* event =
new RemoteDebuggerEvent(RemoteDebuggerEvent::kMessage, message);
AddEvent(event);
}
void RemoteDebugger::KeyboardCommand(i::SmartPointer<char> command) {
RemoteDebuggerEvent* event =
new RemoteDebuggerEvent(RemoteDebuggerEvent::kKeyboard, command);
AddEvent(event);
}
void RemoteDebugger::ConnectionClosed() {
RemoteDebuggerEvent* event =
new RemoteDebuggerEvent(RemoteDebuggerEvent::kDisconnect,
i::SmartPointer<char>());
AddEvent(event);
}
void RemoteDebugger::AddEvent(RemoteDebuggerEvent* event) {
i::ScopedLock lock(event_access_);
if (head_ == NULL) {
ASSERT(tail_ == NULL);
head_ = event;
tail_ = event;
} else {
ASSERT(tail_ != NULL);
tail_->set_next(event);
tail_ = event;
}
event_available_->Signal();
}
RemoteDebuggerEvent* RemoteDebugger::GetEvent() {
i::ScopedLock lock(event_access_);
ASSERT(head_ != NULL);
RemoteDebuggerEvent* result = head_;
head_ = head_->next();
if (head_ == NULL) {
ASSERT(tail_ == result);
tail_ = NULL;
}
return result;
}
void RemoteDebugger::HandleMessageReceived(char* message) {
HandleScope scope;
// Print the event details.
TryCatch try_catch;
Handle<Object> details =
Shell::DebugMessageDetails(Handle<String>::Cast(String::New(message)));
if (try_catch.HasCaught()) {
Shell::ReportException(&try_catch);
PrintPrompt();
return;
}
String::Utf8Value str(details->Get(String::New("text")));
if (str.length() == 0) {
// Empty string is used to signal not to process this event.
return;
}
if (*str != NULL) {
printf("%s\n", *str);
} else {
printf("???\n");
}
PrintPrompt();
}
void RemoteDebugger::HandleKeyboardCommand(char* command) {
HandleScope scope;
// Convert the debugger command to a JSON debugger request.
TryCatch try_catch;
Handle<Value> request =
Shell::DebugCommandToJSONRequest(String::New(command));
if (try_catch.HasCaught()) {
v8::String::Utf8Value exception(try_catch.Exception());
const char* exception_string = Shell::ToCString(exception);
printf("%s\n", exception_string);
PrintPrompt();
return;
}
// If undefined is returned the command was handled internally and there is
// no JSON to send.
if (request->IsUndefined()) {
PrintPrompt();
return;
}
// Send the JSON debugger request.
i::DebuggerAgentUtil::SendMessage(conn_, Handle<String>::Cast(request));
}
void ReceiverThread::Run() {
// Receive the connect message (with empty body).
i::SmartPointer<char> message =
i::DebuggerAgentUtil::ReceiveMessage(remote_debugger_->conn());
ASSERT(*message == NULL);
while (true) {
// Receive a message.
i::SmartPointer<char> message =
i::DebuggerAgentUtil::ReceiveMessage(remote_debugger_->conn());
if (*message == NULL) {
remote_debugger_->ConnectionClosed();
return;
}
// Pass the message to the main thread.
remote_debugger_->MessageReceived(message);
}
}
void KeyboardThread::Run() {
static const int kBufferSize = 256;
while (true) {
// read keyboard input.
char command[kBufferSize];
char* str = fgets(command, kBufferSize, stdin);
if (str == NULL) {
break;
}
// Pass the keyboard command to the main thread.
remote_debugger_->KeyboardCommand(
i::SmartPointer<char>(i::StrDup(command)));
}
}
} // namespace v8