v8/src/regexp-stack.h
sgjesse@chromium.org 429f3cf9f2 Direct call to native RegExp code from JavaScript.
Calls to RegExp no longer have to be via a call to the runtime system. A new stub have been added which can handle this call in generated code. The stub checks all the parameters and creates RegExp entry frame in the same way as it is created by the runtime system. Bailout to the runtime system is done whenever an uncommon situation is encountered or when the static data used is not initialized. After running the native RegExp code the last match info is updated like in the runtime system.

Currently only ASCII strings are handled.

Added another argument to the RegExp entry frame. It indicated whether the call is direct from JavaScript code or through the runtime system. This information is used when RegExp execution is interrupted. If an interruption happens when RegExp code is called directly a retry is issued causing the interruption to be handled via the runtime system. The reason for this is that the direct call to RegExp code does not support garbage collection.
Review URL: http://codereview.chromium.org/521028

git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@3542 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
2010-01-06 11:09:30 +00:00

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4.8 KiB
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// Copyright 2009 the V8 project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef V8_REGEXP_STACK_H_
#define V8_REGEXP_STACK_H_
namespace v8 {
namespace internal {
// Maintains a per-v8thread stack area that can be used by irregexp
// implementation for its backtracking stack.
// Since there is only one stack area, the Irregexp implementation is not
// re-entrant. I.e., no regular expressions may be executed in the same thread
// during a preempted Irregexp execution.
class RegExpStack {
public:
// Number of allocated locations on the stack below the limit.
// No sequence of pushes must be longer that this without doing a stack-limit
// check.
static const int kStackLimitSlack = 32;
// Create and delete an instance to control the life-time of a growing stack.
RegExpStack(); // Initializes the stack memory area if necessary.
~RegExpStack(); // Releases the stack if it has grown.
// Gives the top of the memory used as stack.
static Address stack_base() {
ASSERT(thread_local_.memory_size_ != 0);
return thread_local_.memory_ + thread_local_.memory_size_;
}
// The total size of the memory allocated for the stack.
static size_t stack_capacity() { return thread_local_.memory_size_; }
// If the stack pointer gets below the limit, we should react and
// either grow the stack or report an out-of-stack exception.
// There is only a limited number of locations below the stack limit,
// so users of the stack should check the stack limit during any
// sequence of pushes longer that this.
static Address* limit_address() { return &(thread_local_.limit_); }
// Ensures that there is a memory area with at least the specified size.
// If passing zero, the default/minimum size buffer is allocated.
static Address EnsureCapacity(size_t size);
// Thread local archiving.
static int ArchiveSpacePerThread() {
return static_cast<int>(sizeof(thread_local_));
}
static char* ArchiveStack(char* to);
static char* RestoreStack(char* from);
static void FreeThreadResources() { thread_local_.Free(); }
private:
// Artificial limit used when no memory has been allocated.
static const uintptr_t kMemoryTop = static_cast<uintptr_t>(-1);
// Minimal size of allocated stack area.
static const size_t kMinimumStackSize = 1 * KB;
// Maximal size of allocated stack area.
static const size_t kMaximumStackSize = 64 * MB;
// Structure holding the allocated memory, size and limit.
struct ThreadLocal {
ThreadLocal()
: memory_(NULL),
memory_size_(0),
limit_(reinterpret_cast<Address>(kMemoryTop)) {}
// If memory_size_ > 0 then memory_ must be non-NULL.
Address memory_;
size_t memory_size_;
Address limit_;
void Free();
};
// Address of allocated memory.
static Address memory_address() {
return reinterpret_cast<Address>(&thread_local_.memory_);
}
// Address of size of allocated memory.
static Address memory_size_address() {
return reinterpret_cast<Address>(&thread_local_.memory_size_);
}
// Resets the buffer if it has grown beyond the default/minimum size.
// After this, the buffer is either the default size, or it is empty, so
// you have to call EnsureCapacity before using it again.
static void Reset();
static ThreadLocal thread_local_;
friend class ExternalReference;
};
}} // namespace v8::internal
#endif // V8_REGEXP_STACK_H_