56a486c322
- this avoids using relative include paths which are forbidden by the style guide - makes the code more readable since it's clear which header is meant - allows for starting to use checkdeps BUG=none R=jkummerow@chromium.org, danno@chromium.org LOG=n Review URL: https://codereview.chromium.org/304153016 git-svn-id: https://v8.googlecode.com/svn/branches/bleeding_edge@21625 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
49 lines
1.5 KiB
C++
49 lines
1.5 KiB
C++
// Copyright 2012 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef V8_X87_SIMULATOR_X87_H_
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#define V8_X87_SIMULATOR_X87_H_
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#include "src/allocation.h"
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namespace v8 {
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namespace internal {
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// Since there is no simulator for the ia32 architecture the only thing we can
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// do is to call the entry directly.
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#define CALL_GENERATED_CODE(entry, p0, p1, p2, p3, p4) \
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(entry(p0, p1, p2, p3, p4))
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typedef int (*regexp_matcher)(String*, int, const byte*,
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const byte*, int*, int, Address, int, Isolate*);
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// Call the generated regexp code directly. The code at the entry address should
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// expect eight int/pointer sized arguments and return an int.
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#define CALL_GENERATED_REGEXP_CODE(entry, p0, p1, p2, p3, p4, p5, p6, p7, p8) \
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(FUNCTION_CAST<regexp_matcher>(entry)(p0, p1, p2, p3, p4, p5, p6, p7, p8))
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// The stack limit beyond which we will throw stack overflow errors in
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// generated code. Because generated code on ia32 uses the C stack, we
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// just use the C stack limit.
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class SimulatorStack : public v8::internal::AllStatic {
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public:
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static inline uintptr_t JsLimitFromCLimit(Isolate* isolate,
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uintptr_t c_limit) {
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USE(isolate);
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return c_limit;
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}
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static inline uintptr_t RegisterCTryCatch(uintptr_t try_catch_address) {
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return try_catch_address;
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}
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static inline void UnregisterCTryCatch() { }
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};
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} } // namespace v8::internal
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#endif // V8_X87_SIMULATOR_X87_H_
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