v8/test/mjsunit/debug-stepin-constructor.js
christian.plesner.hansen@gmail.com 9bed566bdb Changed copyright header from google inc. to v8 project authors.
Added presubmit step to check copyright.



git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@242 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
2008-09-09 20:08:45 +00:00

75 lines
2.7 KiB
JavaScript

// Copyright 2008 the V8 project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// Flags: --expose-debug-as debug
// Get the Debug object exposed from the debug context global object.
Debug = debug.Debug
// Simple debug event handler which counts the number of breaks hit and steps.
var break_break_point_hit_count = 0;
function listener(event, exec_state, event_data, data) {
if (event == Debug.DebugEvent.Break) {
break_break_point_hit_count++;
// Continue stepping until returned to bottom frame.
if (exec_state.frameCount() > 1) {
exec_state.prepareStep(Debug.StepAction.StepIn);
}
// Test that there is a script.
assertTrue(typeof(event_data.func().script()) == 'object');
}
};
// Add the debug event listener.
Debug.addListener(listener);
// Test step into constructor with simple constructor.
function X() {
}
function f() {
debugger;
new X();
};
break_break_point_hit_count = 0;
f();
assertEquals(5, break_break_point_hit_count);
// Test step into constructor with builtin constructor.
function g() {
debugger;
new Date();
};
break_break_point_hit_count = 0;
g();
assertEquals(5, break_break_point_hit_count);
// Get rid of the debug event listener.
Debug.removeListener(listener);