v8/test/cctest/test-code-cache.cc
ssanfilippo 7d073b03c7 This commit is the first step towards emitting unwinding information in
the .eh_frame format as part of the jitdump generated when
FLAG_perf_prof is enabled. The final goal is allowing precise unwinding
of callchains that include JITted code when profiling V8 using perf.

Unwinding information is stored in the body of code objects after the
code itself, prefixed with its length and aligned to a 8-byte boundary.
A boolean flag in the header signals its presence, resulting in zero
memory overhead when the generation of unwinding info is disabled or
no such information was attached to the code object.

A new jitdump record type (with id 4) is introduced for specifying
optional unwinding information for code load records. The EhFrameHdr
struct is also introduced, together with a constructor to initialise it
from the associated code object.

At this stage no unwinding information is written to the jitdump, but
the infrastructure for doing so is ready in place.

BUG=v8:4899
LOG=N

Review-Url: https://codereview.chromium.org/1993653003
Cr-Commit-Position: refs/heads/master@{#37296}
2016-06-27 15:10:41 +00:00

78 lines
2.4 KiB
C++

// Copyright 2016 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "src/v8.h"
#include "src/list.h"
#include "src/objects.h"
#include "test/cctest/cctest.h"
namespace v8 {
namespace internal {
namespace {
static Handle<Code> GetDummyCode(Isolate* isolate) {
CodeDesc desc = {nullptr, // buffer
0, // buffer_size
0, // instr_size
0, // reloc_size
0, // constant_pool_size
nullptr, // unwinding_info
0, // unwinding_info_size
nullptr}; // origin
Code::Flags flags =
Code::ComputeFlags(Code::LOAD_IC, kNoExtraICState, kCacheOnReceiver);
Handle<Code> self_ref;
return isolate->factory()->NewCode(desc, flags, self_ref);
}
} // namespace
TEST(CodeCache) {
CcTest::InitializeVM();
Isolate* isolate = CcTest::i_isolate();
Factory* factory = isolate->factory();
HandleScope handle_scope(isolate);
Handle<Map> map =
factory->NewMap(JS_OBJECT_TYPE, JSObject::kHeaderSize, FAST_ELEMENTS);
// This number should be large enough to cause the code cache to use its
// hash table storage format.
static const int kEntries = 150;
// Prepare name/code pairs.
List<Handle<Name>> names(kEntries);
List<Handle<Code>> codes(kEntries);
for (int i = 0; i < kEntries; i++) {
names.Add(isolate->factory()->NewSymbol());
codes.Add(GetDummyCode(isolate));
}
Handle<Name> bad_name = isolate->factory()->NewSymbol();
Code::Flags bad_flags =
Code::ComputeFlags(Code::LOAD_IC, kNoExtraICState, kCacheOnPrototype);
DCHECK(bad_flags != codes[0]->flags());
// Cache name/code pairs.
for (int i = 0; i < kEntries; i++) {
Handle<Name> name = names.at(i);
Handle<Code> code = codes.at(i);
Map::UpdateCodeCache(map, name, code);
CHECK_EQ(*code, map->LookupInCodeCache(*name, code->flags()));
CHECK_NULL(map->LookupInCodeCache(*name, bad_flags));
}
CHECK_NULL(map->LookupInCodeCache(*bad_name, bad_flags));
// Check that lookup works not only right after storing.
for (int i = 0; i < kEntries; i++) {
Handle<Name> name = names.at(i);
Handle<Code> code = codes.at(i);
CHECK_EQ(*code, map->LookupInCodeCache(*name, code->flags()));
}
}
} // namespace internal
} // namespace v8