v8/test/cctest/test-thread-termination.cc
Shu-yu Guo 9f0f2cb7f0 [weakrefs] Call Isolate::ClearKeptObjects() as part of microtask checkpoint
In the spec, WeakRefs that are dereferenced are kept alive until there's
no JS on the stack, and then the host is expected to call
ClearKeptObjects to clear those strong references [1]. HTML calls
ClearKeptObjects at the end of a PerformMicrotaskCheckpoint [2].

In V8, leaving this up to the embedder is error prone in the same way
the deprecated FinalizationGroup callback APIs were error prone: it
depends on the embedder doing the right thing. This CL moves the call to
ClearKeptObjects to be after running of microtasks within V8.

However, the Isolate::ClearKeptObjects API should not be removed or
deprecated in case an embedder uses an entirely custom MicrotaskQueue
implementation and invokes MicrotaskQueue::PerformCheckpoint manually.

[1] https://tc39.es/proposal-weakrefs/#sec-clear-kept-objects
[2] https://github.com/whatwg/html/pull/4571

Bug: v8:8179
Change-Id: Ie243804157b56241ca69ed8fad300e839a0c9f75
Reviewed-on: https://chromium-review.googlesource.com/c/v8/v8/+/2055967
Commit-Queue: Shu-yu Guo <syg@chromium.org>
Reviewed-by: Ulan Degenbaev <ulan@chromium.org>
Reviewed-by: Ross McIlroy <rmcilroy@chromium.org>
Cr-Commit-Position: refs/heads/master@{#66327}
2020-02-19 02:25:34 +00:00

959 lines
36 KiB
C++

// Copyright 2009 the V8 project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "src/api/api-inl.h"
#include "src/execution/isolate.h"
#include "src/init/v8.h"
#include "src/objects/objects-inl.h"
#include "test/cctest/cctest.h"
#include "src/base/platform/platform.h"
v8::base::Semaphore* semaphore = nullptr;
void Signal(const v8::FunctionCallbackInfo<v8::Value>& args) {
semaphore->Signal();
}
void TerminateCurrentThread(const v8::FunctionCallbackInfo<v8::Value>& args) {
CHECK(!args.GetIsolate()->IsExecutionTerminating());
args.GetIsolate()->TerminateExecution();
}
void Fail(const v8::FunctionCallbackInfo<v8::Value>& args) { UNREACHABLE(); }
void Loop(const v8::FunctionCallbackInfo<v8::Value>& args) {
CHECK(!args.GetIsolate()->IsExecutionTerminating());
v8::MaybeLocal<v8::Value> result =
CompileRun(args.GetIsolate()->GetCurrentContext(),
"try { doloop(); fail(); } catch(e) { fail(); }");
CHECK(result.IsEmpty());
CHECK(args.GetIsolate()->IsExecutionTerminating());
}
void DoLoop(const v8::FunctionCallbackInfo<v8::Value>& args) {
v8::TryCatch try_catch(args.GetIsolate());
CHECK(!args.GetIsolate()->IsExecutionTerminating());
v8::MaybeLocal<v8::Value> result =
CompileRun(args.GetIsolate()->GetCurrentContext(),
"function f() {"
" var term = true;"
" try {"
" while(true) {"
" if (term) terminate();"
" term = false;"
" }"
" fail();"
" } catch(e) {"
" fail();"
" }"
"}"
"f()");
CHECK(result.IsEmpty());
CHECK(try_catch.HasCaught());
CHECK(try_catch.Exception()->IsNull());
CHECK(try_catch.Message().IsEmpty());
CHECK(!try_catch.CanContinue());
CHECK(args.GetIsolate()->IsExecutionTerminating());
}
void DoLoopNoCall(const v8::FunctionCallbackInfo<v8::Value>& args) {
v8::TryCatch try_catch(args.GetIsolate());
CHECK(!args.GetIsolate()->IsExecutionTerminating());
v8::MaybeLocal<v8::Value> result =
CompileRun(args.GetIsolate()->GetCurrentContext(),
"var term = true;"
"while(true) {"
" if (term) terminate();"
" term = false;"
"}");
CHECK(result.IsEmpty());
CHECK(try_catch.HasCaught());
CHECK(try_catch.Exception()->IsNull());
CHECK(try_catch.Message().IsEmpty());
CHECK(!try_catch.CanContinue());
CHECK(args.GetIsolate()->IsExecutionTerminating());
}
v8::Local<v8::ObjectTemplate> CreateGlobalTemplate(
v8::Isolate* isolate, v8::FunctionCallback terminate,
v8::FunctionCallback doloop) {
v8::Local<v8::ObjectTemplate> global = v8::ObjectTemplate::New(isolate);
global->Set(v8_str("terminate"),
v8::FunctionTemplate::New(isolate, terminate));
global->Set(v8_str("fail"), v8::FunctionTemplate::New(isolate, Fail));
global->Set(v8_str("loop"), v8::FunctionTemplate::New(isolate, Loop));
global->Set(v8_str("doloop"), v8::FunctionTemplate::New(isolate, doloop));
return global;
}
// Test that a single thread of JavaScript execution can terminate
// itself.
TEST(TerminateOnlyV8ThreadFromThreadItself) {
v8::HandleScope scope(CcTest::isolate());
v8::Local<v8::ObjectTemplate> global =
CreateGlobalTemplate(CcTest::isolate(), TerminateCurrentThread, DoLoop);
v8::Local<v8::Context> context =
v8::Context::New(CcTest::isolate(), nullptr, global);
v8::Context::Scope context_scope(context);
CHECK(!CcTest::isolate()->IsExecutionTerminating());
// Run a loop that will be infinite if thread termination does not work.
v8::MaybeLocal<v8::Value> result =
CompileRun(CcTest::isolate()->GetCurrentContext(),
"try { loop(); fail(); } catch(e) { fail(); }");
CHECK(result.IsEmpty());
// Test that we can run the code again after thread termination.
CHECK(!CcTest::isolate()->IsExecutionTerminating());
result = CompileRun(CcTest::isolate()->GetCurrentContext(),
"try { loop(); fail(); } catch(e) { fail(); }");
CHECK(result.IsEmpty());
}
// Test that a single thread of JavaScript execution can terminate
// itself in a loop that performs no calls.
TEST(TerminateOnlyV8ThreadFromThreadItselfNoLoop) {
v8::HandleScope scope(CcTest::isolate());
v8::Local<v8::ObjectTemplate> global = CreateGlobalTemplate(
CcTest::isolate(), TerminateCurrentThread, DoLoopNoCall);
v8::Local<v8::Context> context =
v8::Context::New(CcTest::isolate(), nullptr, global);
v8::Context::Scope context_scope(context);
CHECK(!CcTest::isolate()->IsExecutionTerminating());
// Run a loop that will be infinite if thread termination does not work.
static const char* source = "try { loop(); fail(); } catch(e) { fail(); }";
v8::MaybeLocal<v8::Value> result =
CompileRun(CcTest::isolate()->GetCurrentContext(), source);
CHECK(result.IsEmpty());
CHECK(!CcTest::isolate()->IsExecutionTerminating());
// Test that we can run the code again after thread termination.
result = CompileRun(CcTest::isolate()->GetCurrentContext(), source);
CHECK(result.IsEmpty());
}
class TerminatorThread : public v8::base::Thread {
public:
explicit TerminatorThread(i::Isolate* isolate)
: Thread(Options("TerminatorThread")),
isolate_(reinterpret_cast<v8::Isolate*>(isolate)) {}
void Run() override {
semaphore->Wait();
CHECK(!isolate_->IsExecutionTerminating());
isolate_->TerminateExecution();
}
private:
v8::Isolate* isolate_;
};
void TestTerminatingSlowOperation(const char* source) {
semaphore = new v8::base::Semaphore(0);
TerminatorThread thread(CcTest::i_isolate());
CHECK(thread.Start());
v8::HandleScope scope(CcTest::isolate());
v8::Local<v8::ObjectTemplate> global =
CreateGlobalTemplate(CcTest::isolate(), Signal, DoLoop);
v8::Local<v8::Context> context =
v8::Context::New(CcTest::isolate(), nullptr, global);
v8::Context::Scope context_scope(context);
CHECK(!CcTest::isolate()->IsExecutionTerminating());
v8::MaybeLocal<v8::Value> result =
CompileRun(CcTest::isolate()->GetCurrentContext(), source);
CHECK(result.IsEmpty());
thread.Join();
delete semaphore;
semaphore = nullptr;
}
// Test that a single thread of JavaScript execution can be terminated
// from the side by another thread.
TEST(TerminateOnlyV8ThreadFromOtherThread) {
// Run a loop that will be infinite if thread termination does not work.
TestTerminatingSlowOperation("try { loop(); fail(); } catch(e) { fail(); }");
}
// Test that execution can be terminated from within JSON.stringify.
TEST(TerminateJsonStringify) {
TestTerminatingSlowOperation(
"var x = [];"
"x[2**31]=1;"
"terminate();"
"JSON.stringify(x);"
"fail();");
}
TEST(TerminateBigIntMultiplication) {
TestTerminatingSlowOperation(
"terminate();"
"var a = 5n ** 555555n;"
"var b = 3n ** 3333333n;"
"a * b;"
"fail();");
}
TEST(TerminateBigIntDivision) {
TestTerminatingSlowOperation(
"var a = 2n ** 2222222n;"
"var b = 3n ** 333333n;"
"terminate();"
"a / b;"
"fail();");
}
TEST(TerminateBigIntToString) {
TestTerminatingSlowOperation(
"var a = 2n ** 2222222n;"
"terminate();"
"a.toString();"
"fail();");
}
int call_count = 0;
void TerminateOrReturnObject(const v8::FunctionCallbackInfo<v8::Value>& args) {
if (++call_count == 10) {
CHECK(!args.GetIsolate()->IsExecutionTerminating());
args.GetIsolate()->TerminateExecution();
return;
}
v8::Local<v8::Object> result = v8::Object::New(args.GetIsolate());
v8::Maybe<bool> val =
result->Set(args.GetIsolate()->GetCurrentContext(), v8_str("x"),
v8::Integer::New(args.GetIsolate(), 42));
CHECK(val.FromJust());
args.GetReturnValue().Set(result);
}
void LoopGetProperty(const v8::FunctionCallbackInfo<v8::Value>& args) {
v8::TryCatch try_catch(args.GetIsolate());
CHECK(!args.GetIsolate()->IsExecutionTerminating());
v8::MaybeLocal<v8::Value> result =
CompileRun(args.GetIsolate()->GetCurrentContext(),
"function f() {"
" try {"
" while(true) {"
" terminate_or_return_object().x;"
" }"
" fail();"
" } catch(e) {"
" (function() {})();" // trigger stack check.
" fail();"
" }"
"}"
"f()");
CHECK(result.IsEmpty());
CHECK(try_catch.HasCaught());
CHECK(try_catch.Exception()->IsNull());
CHECK(try_catch.Message().IsEmpty());
CHECK(!try_catch.CanContinue());
CHECK(args.GetIsolate()->IsExecutionTerminating());
}
// Test that we correctly handle termination exceptions if they are
// triggered by the creation of error objects in connection with ICs.
TEST(TerminateLoadICException) {
v8::Isolate* isolate = CcTest::isolate();
v8::HandleScope scope(isolate);
v8::Local<v8::ObjectTemplate> global = v8::ObjectTemplate::New(isolate);
global->Set(v8_str("terminate_or_return_object"),
v8::FunctionTemplate::New(isolate, TerminateOrReturnObject));
global->Set(v8_str("fail"), v8::FunctionTemplate::New(isolate, Fail));
global->Set(v8_str("loop"),
v8::FunctionTemplate::New(isolate, LoopGetProperty));
v8::Local<v8::Context> context = v8::Context::New(isolate, nullptr, global);
v8::Context::Scope context_scope(context);
CHECK(!isolate->IsExecutionTerminating());
// Run a loop that will be infinite if thread termination does not work.
static const char* source = "try { loop(); fail(); } catch(e) { fail(); }";
call_count = 0;
v8::MaybeLocal<v8::Value> result =
CompileRun(isolate->GetCurrentContext(), source);
CHECK(result.IsEmpty());
// Test that we can run the code again after thread termination.
CHECK(!isolate->IsExecutionTerminating());
call_count = 0;
result = CompileRun(isolate->GetCurrentContext(), source);
CHECK(result.IsEmpty());
}
v8::Persistent<v8::String> reenter_script_1;
v8::Persistent<v8::String> reenter_script_2;
void ReenterAfterTermination(const v8::FunctionCallbackInfo<v8::Value>& args) {
v8::TryCatch try_catch(args.GetIsolate());
v8::Isolate* isolate = args.GetIsolate();
CHECK(!isolate->IsExecutionTerminating());
v8::Local<v8::String> script =
v8::Local<v8::String>::New(isolate, reenter_script_1);
v8::MaybeLocal<v8::Value> result = CompileRun(script);
CHECK(result.IsEmpty());
CHECK(try_catch.HasCaught());
CHECK(try_catch.Exception()->IsNull());
CHECK(try_catch.Message().IsEmpty());
CHECK(!try_catch.CanContinue());
CHECK(try_catch.HasTerminated());
CHECK(isolate->IsExecutionTerminating());
script = v8::Local<v8::String>::New(isolate, reenter_script_2);
v8::MaybeLocal<v8::Script> compiled_script =
v8::Script::Compile(isolate->GetCurrentContext(), script);
CHECK(compiled_script.IsEmpty());
}
// Test that reentry into V8 while the termination exception is still pending
// (has not yet unwound the 0-level JS frame) does not crash.
TEST(TerminateAndReenterFromThreadItself) {
v8::Isolate* isolate = CcTest::isolate();
v8::HandleScope scope(isolate);
v8::Local<v8::ObjectTemplate> global = CreateGlobalTemplate(
isolate, TerminateCurrentThread, ReenterAfterTermination);
v8::Local<v8::Context> context = v8::Context::New(isolate, nullptr, global);
v8::Context::Scope context_scope(context);
CHECK(!isolate->IsExecutionTerminating());
// Create script strings upfront as it won't work when terminating.
reenter_script_1.Reset(isolate, v8_str(
"function f() {"
" var term = true;"
" try {"
" while(true) {"
" if (term) terminate();"
" term = false;"
" }"
" fail();"
" } catch(e) {"
" fail();"
" }"
"}"
"f()"));
reenter_script_2.Reset(isolate, v8_str("function f() { fail(); } f()"));
CompileRun("try { loop(); fail(); } catch(e) { fail(); }");
CHECK(!isolate->IsExecutionTerminating());
// Check we can run JS again after termination.
CHECK(CompileRun("function f() { return true; } f()")->IsTrue());
reenter_script_1.Reset();
reenter_script_2.Reset();
}
TEST(TerminateAndReenterFromThreadItselfWithOuterTryCatch) {
v8::Isolate* isolate = CcTest::isolate();
v8::HandleScope scope(isolate);
v8::Local<v8::ObjectTemplate> global = CreateGlobalTemplate(
isolate, TerminateCurrentThread, ReenterAfterTermination);
v8::Local<v8::Context> context = v8::Context::New(isolate, nullptr, global);
v8::Context::Scope context_scope(context);
CHECK(!isolate->IsExecutionTerminating());
// Create script strings upfront as it won't work when terminating.
reenter_script_1.Reset(isolate, v8_str("function f() {"
" var term = true;"
" try {"
" while(true) {"
" if (term) terminate();"
" term = false;"
" }"
" fail();"
" } catch(e) {"
" fail();"
" }"
"}"
"f()"));
reenter_script_2.Reset(isolate, v8_str("function f() { fail(); } f()"));
{
v8::TryCatch try_catch(isolate);
CompileRun("try { loop(); fail(); } catch(e) { fail(); }");
CHECK(try_catch.HasCaught());
CHECK(try_catch.Exception()->IsNull());
CHECK(try_catch.Message().IsEmpty());
CHECK(!try_catch.CanContinue());
CHECK(try_catch.HasTerminated());
CHECK(isolate->IsExecutionTerminating());
}
CHECK(!isolate->IsExecutionTerminating());
// Check we can run JS again after termination.
CHECK(CompileRun("function f() { return true; } f()")->IsTrue());
reenter_script_1.Reset();
reenter_script_2.Reset();
}
void DoLoopCancelTerminate(const v8::FunctionCallbackInfo<v8::Value>& args) {
v8::Isolate* isolate = args.GetIsolate();
v8::TryCatch try_catch(isolate);
CHECK(!isolate->IsExecutionTerminating());
v8::MaybeLocal<v8::Value> result = CompileRun(isolate->GetCurrentContext(),
"var term = true;"
"while(true) {"
" if (term) terminate();"
" term = false;"
"}"
"fail();");
CHECK(result.IsEmpty());
CHECK(try_catch.HasCaught());
CHECK(try_catch.Exception()->IsNull());
CHECK(try_catch.Message().IsEmpty());
CHECK(!try_catch.CanContinue());
CHECK(isolate->IsExecutionTerminating());
CHECK(try_catch.HasTerminated());
isolate->CancelTerminateExecution();
CHECK(!isolate->IsExecutionTerminating());
}
// Test that a single thread of JavaScript execution can terminate
// itself and then resume execution.
TEST(TerminateCancelTerminateFromThreadItself) {
v8::Isolate* isolate = CcTest::isolate();
v8::HandleScope scope(isolate);
v8::Local<v8::ObjectTemplate> global = CreateGlobalTemplate(
isolate, TerminateCurrentThread, DoLoopCancelTerminate);
v8::Local<v8::Context> context = v8::Context::New(isolate, nullptr, global);
v8::Context::Scope context_scope(context);
CHECK(!CcTest::isolate()->IsExecutionTerminating());
// Check that execution completed with correct return value.
v8::Local<v8::Value> result =
CompileRun(isolate->GetCurrentContext(),
"try { doloop(); } catch(e) { fail(); } 'completed';")
.ToLocalChecked();
CHECK(result->Equals(isolate->GetCurrentContext(), v8_str("completed"))
.FromJust());
}
void MicrotaskShouldNotRun(const v8::FunctionCallbackInfo<v8::Value>& info) {
UNREACHABLE();
}
void MicrotaskLoopForever(const v8::FunctionCallbackInfo<v8::Value>& info) {
v8::Isolate* isolate = info.GetIsolate();
v8::HandleScope scope(isolate);
// Enqueue another should-not-run task to ensure we clean out the queue
// when we terminate.
isolate->EnqueueMicrotask(
v8::Function::New(isolate->GetCurrentContext(), MicrotaskShouldNotRun)
.ToLocalChecked());
CompileRun("terminate(); while (true) { }");
CHECK(isolate->IsExecutionTerminating());
}
TEST(TerminateFromOtherThreadWhileMicrotaskRunning) {
semaphore = new v8::base::Semaphore(0);
TerminatorThread thread(CcTest::i_isolate());
CHECK(thread.Start());
v8::Isolate* isolate = CcTest::isolate();
isolate->SetMicrotasksPolicy(v8::MicrotasksPolicy::kExplicit);
v8::HandleScope scope(isolate);
v8::Local<v8::ObjectTemplate> global =
CreateGlobalTemplate(CcTest::isolate(), Signal, DoLoop);
v8::Local<v8::Context> context =
v8::Context::New(CcTest::isolate(), nullptr, global);
v8::Context::Scope context_scope(context);
isolate->EnqueueMicrotask(
v8::Function::New(isolate->GetCurrentContext(), MicrotaskLoopForever)
.ToLocalChecked());
// The second task should never be run because we bail out if we're
// terminating.
isolate->EnqueueMicrotask(
v8::Function::New(isolate->GetCurrentContext(), MicrotaskShouldNotRun)
.ToLocalChecked());
isolate->PerformMicrotaskCheckpoint();
isolate->CancelTerminateExecution();
// Should not run MicrotaskShouldNotRun.
isolate->PerformMicrotaskCheckpoint();
thread.Join();
delete semaphore;
semaphore = nullptr;
}
static int callback_counter = 0;
static void CounterCallback(v8::Isolate* isolate, void* data) {
callback_counter++;
}
TEST(PostponeTerminateException) {
v8::Isolate* isolate = CcTest::isolate();
v8::HandleScope scope(isolate);
v8::Local<v8::ObjectTemplate> global =
CreateGlobalTemplate(CcTest::isolate(), TerminateCurrentThread, DoLoop);
v8::Local<v8::Context> context =
v8::Context::New(CcTest::isolate(), nullptr, global);
v8::Context::Scope context_scope(context);
v8::TryCatch try_catch(isolate);
static const char* terminate_and_loop =
"terminate(); for (var i = 0; i < 10000; i++);";
{ // Postpone terminate execution interrupts.
i::PostponeInterruptsScope p1(CcTest::i_isolate(),
i::StackGuard::TERMINATE_EXECUTION);
// API interrupts should still be triggered.
CcTest::isolate()->RequestInterrupt(&CounterCallback, nullptr);
CHECK_EQ(0, callback_counter);
CompileRun(terminate_and_loop);
CHECK(!try_catch.HasTerminated());
CHECK_EQ(1, callback_counter);
{ // Postpone API interrupts as well.
i::PostponeInterruptsScope p2(CcTest::i_isolate(),
i::StackGuard::API_INTERRUPT);
// None of the two interrupts should trigger.
CcTest::isolate()->RequestInterrupt(&CounterCallback, nullptr);
CompileRun(terminate_and_loop);
CHECK(!try_catch.HasTerminated());
CHECK_EQ(1, callback_counter);
}
// Now the previously requested API interrupt should trigger.
CompileRun(terminate_and_loop);
CHECK(!try_catch.HasTerminated());
CHECK_EQ(2, callback_counter);
}
// Now the previously requested terminate execution interrupt should trigger.
CompileRun("for (var i = 0; i < 10000; i++);");
CHECK(try_catch.HasTerminated());
CHECK_EQ(2, callback_counter);
}
static void AssertTerminatedCodeRun(v8::Isolate* isolate) {
v8::TryCatch try_catch(isolate);
CompileRun("for (var i = 0; i < 10000; i++);");
CHECK(try_catch.HasTerminated());
}
static void AssertFinishedCodeRun(v8::Isolate* isolate) {
v8::TryCatch try_catch(isolate);
CompileRun("for (var i = 0; i < 10000; i++);");
CHECK(!try_catch.HasTerminated());
}
TEST(SafeForTerminateException) {
v8::Isolate* isolate = CcTest::isolate();
v8::HandleScope scope(isolate);
v8::Local<v8::Context> context = v8::Context::New(CcTest::isolate());
v8::Context::Scope context_scope(context);
{ // Checks safe for termination scope.
i::PostponeInterruptsScope p1(CcTest::i_isolate(),
i::StackGuard::TERMINATE_EXECUTION);
isolate->TerminateExecution();
AssertFinishedCodeRun(isolate);
{
i::SafeForInterruptsScope p2(CcTest::i_isolate(),
i::StackGuard::TERMINATE_EXECUTION);
AssertTerminatedCodeRun(isolate);
AssertFinishedCodeRun(isolate);
isolate->TerminateExecution();
}
AssertFinishedCodeRun(isolate);
isolate->CancelTerminateExecution();
}
isolate->TerminateExecution();
{ // no scope -> postpone
i::PostponeInterruptsScope p1(CcTest::i_isolate(),
i::StackGuard::TERMINATE_EXECUTION);
AssertFinishedCodeRun(isolate);
{ // postpone -> postpone
i::PostponeInterruptsScope p2(CcTest::i_isolate(),
i::StackGuard::TERMINATE_EXECUTION);
AssertFinishedCodeRun(isolate);
{ // postpone -> safe
i::SafeForInterruptsScope p3(CcTest::i_isolate(),
i::StackGuard::TERMINATE_EXECUTION);
AssertTerminatedCodeRun(isolate);
isolate->TerminateExecution();
{ // safe -> safe
i::SafeForInterruptsScope p4(CcTest::i_isolate(),
i::StackGuard::TERMINATE_EXECUTION);
AssertTerminatedCodeRun(isolate);
isolate->TerminateExecution();
{ // safe -> postpone
i::PostponeInterruptsScope p5(CcTest::i_isolate(),
i::StackGuard::TERMINATE_EXECUTION);
AssertFinishedCodeRun(isolate);
} // postpone -> safe
AssertTerminatedCodeRun(isolate);
isolate->TerminateExecution();
} // safe -> safe
AssertTerminatedCodeRun(isolate);
isolate->TerminateExecution();
} // safe -> postpone
AssertFinishedCodeRun(isolate);
} // postpone -> postpone
AssertFinishedCodeRun(isolate);
} // postpone -> no scope
AssertTerminatedCodeRun(isolate);
isolate->TerminateExecution();
{ // no scope -> safe
i::SafeForInterruptsScope p1(CcTest::i_isolate(),
i::StackGuard::TERMINATE_EXECUTION);
AssertTerminatedCodeRun(isolate);
} // safe -> no scope
AssertFinishedCodeRun(isolate);
{ // no scope -> postpone
i::PostponeInterruptsScope p1(CcTest::i_isolate(),
i::StackGuard::TERMINATE_EXECUTION);
isolate->TerminateExecution();
{ // postpone -> safe
i::SafeForInterruptsScope p2(CcTest::i_isolate(),
i::StackGuard::TERMINATE_EXECUTION);
AssertTerminatedCodeRun(isolate);
} // safe -> postpone
} // postpone -> no scope
AssertFinishedCodeRun(isolate);
{ // no scope -> postpone
i::PostponeInterruptsScope p1(CcTest::i_isolate(),
i::StackGuard::TERMINATE_EXECUTION);
{ // postpone -> safe
i::SafeForInterruptsScope p2(CcTest::i_isolate(),
i::StackGuard::TERMINATE_EXECUTION);
{ // safe -> postpone
i::PostponeInterruptsScope p3(CcTest::i_isolate(),
i::StackGuard::TERMINATE_EXECUTION);
isolate->TerminateExecution();
} // postpone -> safe
AssertTerminatedCodeRun(isolate);
} // safe -> postpone
} // postpone -> no scope
}
void RequestTermianteAndCallAPI(
const v8::FunctionCallbackInfo<v8::Value>& args) {
args.GetIsolate()->TerminateExecution();
AssertFinishedCodeRun(args.GetIsolate());
}
UNINITIALIZED_TEST(IsolateSafeForTerminationMode) {
v8::Isolate::CreateParams create_params;
create_params.only_terminate_in_safe_scope = true;
create_params.array_buffer_allocator = CcTest::array_buffer_allocator();
v8::Isolate* isolate = v8::Isolate::New(create_params);
i::Isolate* i_isolate = reinterpret_cast<i::Isolate*>(isolate);
{
v8::Isolate::Scope isolate_scope(isolate);
v8::HandleScope handle_scope(isolate);
v8::Local<v8::ObjectTemplate> global = v8::ObjectTemplate::New(isolate);
global->Set(v8_str("terminateAndCallAPI"),
v8::FunctionTemplate::New(isolate, RequestTermianteAndCallAPI));
v8::Local<v8::Context> context = v8::Context::New(isolate, nullptr, global);
v8::Context::Scope context_scope(context);
// Should postpone termination without safe scope.
isolate->TerminateExecution();
AssertFinishedCodeRun(isolate);
{
v8::Isolate::SafeForTerminationScope safe_scope(isolate);
AssertTerminatedCodeRun(isolate);
}
AssertFinishedCodeRun(isolate);
{
isolate->TerminateExecution();
AssertFinishedCodeRun(isolate);
i::PostponeInterruptsScope p1(i_isolate,
i::StackGuard::TERMINATE_EXECUTION);
{
// SafeForTermination overrides postpone.
v8::Isolate::SafeForTerminationScope safe_scope(isolate);
AssertTerminatedCodeRun(isolate);
}
AssertFinishedCodeRun(isolate);
}
{
v8::Isolate::SafeForTerminationScope safe_scope(isolate);
// Request terminate and call API recursively.
CompileRun("terminateAndCallAPI()");
AssertTerminatedCodeRun(isolate);
}
{
i::PostponeInterruptsScope p1(i_isolate,
i::StackGuard::TERMINATE_EXECUTION);
// Request terminate and call API recursively.
CompileRun("terminateAndCallAPI()");
AssertFinishedCodeRun(isolate);
}
AssertFinishedCodeRun(isolate);
{
v8::Isolate::SafeForTerminationScope safe_scope(isolate);
AssertTerminatedCodeRun(isolate);
}
}
isolate->Dispose();
}
TEST(ErrorObjectAfterTermination) {
v8::Isolate* isolate = CcTest::isolate();
v8::HandleScope scope(isolate);
v8::Local<v8::Context> context = v8::Context::New(CcTest::isolate());
v8::Context::Scope context_scope(context);
isolate->TerminateExecution();
v8::Local<v8::Value> error = v8::Exception::Error(v8_str("error"));
CHECK(error->IsNativeError());
}
void InnerTryCallTerminate(const v8::FunctionCallbackInfo<v8::Value>& args) {
CHECK(!args.GetIsolate()->IsExecutionTerminating());
v8::Local<v8::Object> global = CcTest::global();
v8::Local<v8::Function> loop = v8::Local<v8::Function>::Cast(
global->Get(CcTest::isolate()->GetCurrentContext(), v8_str("loop"))
.ToLocalChecked());
i::MaybeHandle<i::Object> exception;
i::MaybeHandle<i::Object> result =
i::Execution::TryCall(CcTest::i_isolate(), v8::Utils::OpenHandle((*loop)),
v8::Utils::OpenHandle((*global)), 0, nullptr,
i::Execution::MessageHandling::kReport, &exception);
CHECK(result.is_null());
CHECK(exception.is_null());
// TryCall reschedules the termination exception.
CHECK(args.GetIsolate()->IsExecutionTerminating());
}
TEST(TerminationInInnerTryCall) {
v8::Isolate* isolate = CcTest::isolate();
v8::HandleScope scope(isolate);
v8::Local<v8::ObjectTemplate> global_template = CreateGlobalTemplate(
CcTest::isolate(), TerminateCurrentThread, DoLoopNoCall);
global_template->Set(
v8_str("inner_try_call_terminate"),
v8::FunctionTemplate::New(isolate, InnerTryCallTerminate));
v8::Local<v8::Context> context =
v8::Context::New(CcTest::isolate(), nullptr, global_template);
v8::Context::Scope context_scope(context);
{
v8::TryCatch try_catch(isolate);
CompileRun("inner_try_call_terminate()");
CHECK(try_catch.HasTerminated());
// Any further exectutions in this TryCatch scope would fail.
CHECK(isolate->IsExecutionTerminating());
}
// Leaving the TryCatch cleared the termination exception.
v8::Maybe<int32_t> result =
CompileRun("2 + 2")->Int32Value(isolate->GetCurrentContext());
CHECK_EQ(4, result.FromJust());
CHECK(!isolate->IsExecutionTerminating());
}
TEST(TerminateAndTryCall) {
i::FLAG_allow_natives_syntax = true;
v8::Isolate* isolate = CcTest::isolate();
v8::HandleScope scope(isolate);
v8::Local<v8::ObjectTemplate> global = CreateGlobalTemplate(
isolate, TerminateCurrentThread, DoLoopCancelTerminate);
v8::Local<v8::Context> context = v8::Context::New(isolate, nullptr, global);
v8::Context::Scope context_scope(context);
CHECK(!isolate->IsExecutionTerminating());
{
v8::TryCatch try_catch(isolate);
CHECK(!isolate->IsExecutionTerminating());
// Terminate execution has been triggered inside TryCall, but re-requested
// to trigger later.
CHECK(CompileRun("terminate(); reference_error();").IsEmpty());
CHECK(try_catch.HasCaught());
CHECK(!isolate->IsExecutionTerminating());
v8::Local<v8::Value> value =
CcTest::global()
->Get(isolate->GetCurrentContext(), v8_str("terminate"))
.ToLocalChecked();
CHECK(value->IsFunction());
// Any further executions in this TryCatch scope fail.
CHECK(!isolate->IsExecutionTerminating());
CHECK(CompileRun("1 + 1").IsEmpty());
CHECK(isolate->IsExecutionTerminating());
}
// Leaving the TryCatch cleared the termination exception.
v8::Maybe<int32_t> result =
CompileRun("2 + 2")->Int32Value(isolate->GetCurrentContext());
CHECK_EQ(4, result.FromJust());
CHECK(!isolate->IsExecutionTerminating());
}
class ConsoleImpl : public v8::debug::ConsoleDelegate {
private:
void Log(const v8::debug::ConsoleCallArguments& args,
const v8::debug::ConsoleContext&) override {
CompileRun("1 + 1");
}
};
TEST(TerminateConsole) {
i::FLAG_allow_natives_syntax = true;
v8::Isolate* isolate = CcTest::isolate();
ConsoleImpl console;
v8::debug::SetConsoleDelegate(isolate, &console);
v8::HandleScope scope(isolate);
v8::Local<v8::ObjectTemplate> global = CreateGlobalTemplate(
isolate, TerminateCurrentThread, DoLoopCancelTerminate);
v8::Local<v8::Context> context = v8::Context::New(isolate, nullptr, global);
v8::Context::Scope context_scope(context);
CHECK(!isolate->IsExecutionTerminating());
v8::TryCatch try_catch(isolate);
CHECK(!isolate->IsExecutionTerminating());
CHECK(CompileRun("terminate(); console.log(); fail();").IsEmpty());
CHECK(try_catch.HasCaught());
CHECK(isolate->IsExecutionTerminating());
}
class TerminatorSleeperThread : public v8::base::Thread {
public:
explicit TerminatorSleeperThread(v8::Isolate* isolate, int sleep_ms)
: Thread(Options("TerminatorSlepperThread")),
isolate_(isolate),
sleep_ms_(sleep_ms) {}
void Run() override {
v8::base::OS::Sleep(v8::base::TimeDelta::FromMilliseconds(sleep_ms_));
CHECK(!isolate_->IsExecutionTerminating());
isolate_->TerminateExecution();
}
private:
v8::Isolate* isolate_;
int sleep_ms_;
};
TEST(TerminateRegExp) {
i::FLAG_allow_natives_syntax = true;
v8::Isolate* isolate = CcTest::isolate();
v8::HandleScope scope(isolate);
v8::Local<v8::ObjectTemplate> global = CreateGlobalTemplate(
isolate, TerminateCurrentThread, DoLoopCancelTerminate);
v8::Local<v8::Context> context = v8::Context::New(isolate, nullptr, global);
v8::Context::Scope context_scope(context);
CHECK(!isolate->IsExecutionTerminating());
v8::TryCatch try_catch(isolate);
CHECK(!isolate->IsExecutionTerminating());
CHECK(!CompileRun("var re = /(x+)+y$/; re.test('x');").IsEmpty());
TerminatorSleeperThread terminator(isolate, 100);
CHECK(terminator.Start());
CHECK(CompileRun("re.test('xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx'); fail();")
.IsEmpty());
CHECK(try_catch.HasCaught());
CHECK(isolate->IsExecutionTerminating());
}
TEST(TerminateInMicrotask) {
v8::Isolate* isolate = CcTest::isolate();
v8::Locker locker(isolate);
isolate->SetMicrotasksPolicy(v8::MicrotasksPolicy::kExplicit);
v8::HandleScope scope(isolate);
v8::Local<v8::ObjectTemplate> global = CreateGlobalTemplate(
isolate, TerminateCurrentThread, DoLoopCancelTerminate);
v8::Local<v8::Context> context1 = v8::Context::New(isolate, nullptr, global);
v8::Local<v8::Context> context2 = v8::Context::New(isolate, nullptr, global);
{
v8::TryCatch try_catch(isolate);
{
v8::Context::Scope context_scope(context1);
CHECK(!isolate->IsExecutionTerminating());
CHECK(!CompileRun("Promise.resolve().then(function() {"
"terminate(); loop(); fail();})")
.IsEmpty());
CHECK(!try_catch.HasCaught());
}
{
v8::Context::Scope context_scope(context2);
CHECK(context2 == isolate->GetCurrentContext());
CHECK(context2 == isolate->GetEnteredOrMicrotaskContext());
CHECK(!isolate->IsExecutionTerminating());
isolate->PerformMicrotaskCheckpoint();
CHECK(context2 == isolate->GetCurrentContext());
CHECK(context2 == isolate->GetEnteredOrMicrotaskContext());
CHECK(try_catch.HasCaught());
CHECK(try_catch.HasTerminated());
// Any further exectutions in this TryCatch scope would fail.
CHECK(isolate->IsExecutionTerminating());
CHECK(!CcTest::i_isolate()->stack_guard()->CheckTerminateExecution());
}
}
CHECK(!CcTest::i_isolate()->stack_guard()->CheckTerminateExecution());
CHECK(!isolate->IsExecutionTerminating());
}
void TerminationMicrotask(void* data) {
CcTest::isolate()->TerminateExecution();
CompileRun("");
}
void UnreachableMicrotask(void* data) { UNREACHABLE(); }
TEST(TerminateInApiMicrotask) {
v8::Isolate* isolate = CcTest::isolate();
v8::Locker locker(isolate);
isolate->SetMicrotasksPolicy(v8::MicrotasksPolicy::kExplicit);
v8::HandleScope scope(isolate);
v8::Local<v8::ObjectTemplate> global = CreateGlobalTemplate(
isolate, TerminateCurrentThread, DoLoopCancelTerminate);
v8::Local<v8::Context> context = v8::Context::New(isolate, nullptr, global);
{
v8::TryCatch try_catch(isolate);
v8::Context::Scope context_scope(context);
CHECK(!isolate->IsExecutionTerminating());
isolate->EnqueueMicrotask(TerminationMicrotask);
isolate->EnqueueMicrotask(UnreachableMicrotask);
isolate->PerformMicrotaskCheckpoint();
CHECK(try_catch.HasCaught());
CHECK(try_catch.HasTerminated());
CHECK(isolate->IsExecutionTerminating());
}
CHECK(!isolate->IsExecutionTerminating());
}