81345f1a2c
- allows the optimization of emitted gap move code since the representation of the value in the register is known - necessary preparation for vector register allocation - prepare for slot sharing for any value of the same byte width TBR=jarin@chromium.org BUG= Review URL: https://codereview.chromium.org/1111323003 Cr-Commit-Position: refs/heads/master@{#28140}
226 lines
6.4 KiB
C++
226 lines
6.4 KiB
C++
// Copyright 2014 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "src/compiler/gap-resolver.h"
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#include "src/base/utils/random-number-generator.h"
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#include "test/cctest/cctest.h"
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using namespace v8::internal;
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using namespace v8::internal::compiler;
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// The state of our move interpreter is the mapping of operands to values. Note
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// that the actual values don't really matter, all we care about is equality.
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class InterpreterState {
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public:
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void ExecuteInParallel(const ParallelMove* moves) {
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InterpreterState copy(*this);
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for (const auto m : *moves) {
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if (!m->IsRedundant()) write(m->destination(), copy.read(m->source()));
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}
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}
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bool operator==(const InterpreterState& other) const {
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return values_ == other.values_;
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}
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bool operator!=(const InterpreterState& other) const {
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return values_ != other.values_;
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}
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private:
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struct Key {
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bool is_constant;
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AllocatedOperand::AllocatedKind kind;
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int index;
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bool operator<(const Key& other) const {
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if (this->is_constant != other.is_constant) {
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return this->is_constant;
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}
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if (this->kind != other.kind) {
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return this->kind < other.kind;
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}
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return this->index < other.index;
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}
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bool operator==(const Key& other) const {
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return this->is_constant == other.is_constant &&
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this->kind == other.kind && this->index == other.index;
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}
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};
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// Internally, the state is a normalized permutation of (kind,index) pairs.
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typedef Key Value;
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typedef std::map<Key, Value> OperandMap;
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Value read(const InstructionOperand& op) const {
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OperandMap::const_iterator it = values_.find(KeyFor(op));
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return (it == values_.end()) ? ValueFor(op) : it->second;
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}
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void write(const InstructionOperand& op, Value v) {
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if (v == ValueFor(op)) {
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values_.erase(KeyFor(op));
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} else {
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values_[KeyFor(op)] = v;
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}
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}
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static Key KeyFor(const InstructionOperand& op) {
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bool is_constant = op.IsConstant();
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AllocatedOperand::AllocatedKind kind;
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int index;
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if (!is_constant) {
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index = AllocatedOperand::cast(op).index();
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kind = AllocatedOperand::cast(op).allocated_kind();
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} else {
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index = ConstantOperand::cast(op).virtual_register();
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kind = AllocatedOperand::REGISTER;
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}
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Key key = {is_constant, kind, index};
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return key;
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}
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static Value ValueFor(const InstructionOperand& op) { return KeyFor(op); }
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static InstructionOperand FromKey(Key key) {
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if (key.is_constant) {
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return ConstantOperand(key.index);
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}
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return AllocatedOperand(
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key.kind, InstructionSequence::DefaultRepresentation(), key.index);
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}
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friend std::ostream& operator<<(std::ostream& os,
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const InterpreterState& is) {
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for (OperandMap::const_iterator it = is.values_.begin();
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it != is.values_.end(); ++it) {
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if (it != is.values_.begin()) os << " ";
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InstructionOperand source = FromKey(it->first);
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InstructionOperand destination = FromKey(it->second);
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MoveOperands mo(source, destination);
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PrintableMoveOperands pmo = {RegisterConfiguration::ArchDefault(), &mo};
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os << pmo;
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}
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return os;
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}
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OperandMap values_;
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};
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// An abstract interpreter for moves, swaps and parallel moves.
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class MoveInterpreter : public GapResolver::Assembler {
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public:
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explicit MoveInterpreter(Zone* zone) : zone_(zone) {}
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virtual void AssembleMove(InstructionOperand* source,
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InstructionOperand* destination) override {
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ParallelMove* moves = new (zone_) ParallelMove(zone_);
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moves->AddMove(*source, *destination);
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state_.ExecuteInParallel(moves);
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}
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virtual void AssembleSwap(InstructionOperand* source,
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InstructionOperand* destination) override {
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ParallelMove* moves = new (zone_) ParallelMove(zone_);
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moves->AddMove(*source, *destination);
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moves->AddMove(*destination, *source);
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state_.ExecuteInParallel(moves);
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}
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void AssembleParallelMove(const ParallelMove* moves) {
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state_.ExecuteInParallel(moves);
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}
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InterpreterState state() const { return state_; }
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private:
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Zone* const zone_;
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InterpreterState state_;
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};
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class ParallelMoveCreator : public HandleAndZoneScope {
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public:
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ParallelMoveCreator() : rng_(CcTest::random_number_generator()) {}
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ParallelMove* Create(int size) {
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ParallelMove* parallel_move = new (main_zone()) ParallelMove(main_zone());
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std::set<InstructionOperand, CompareOperandModuloType> seen;
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for (int i = 0; i < size; ++i) {
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MoveOperands mo(CreateRandomOperand(true), CreateRandomOperand(false));
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if (!mo.IsRedundant() && seen.find(mo.destination()) == seen.end()) {
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parallel_move->AddMove(mo.source(), mo.destination());
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seen.insert(mo.destination());
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}
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}
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return parallel_move;
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}
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private:
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MachineType RandomType() {
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int index = rng_->NextInt(3);
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switch (index) {
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case 0:
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return kRepWord32;
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case 1:
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return kRepWord64;
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case 2:
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return kRepTagged;
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}
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UNREACHABLE();
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return kMachNone;
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}
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MachineType RandomDoubleType() {
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int index = rng_->NextInt(2);
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if (index == 0) return kRepFloat64;
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return kRepFloat32;
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}
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InstructionOperand CreateRandomOperand(bool is_source) {
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int index = rng_->NextInt(6);
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// destination can't be Constant.
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switch (rng_->NextInt(is_source ? 5 : 4)) {
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case 0:
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return StackSlotOperand(RandomType(), index);
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case 1:
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return DoubleStackSlotOperand(RandomDoubleType(), index);
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case 2:
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return RegisterOperand(RandomType(), index);
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case 3:
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return DoubleRegisterOperand(RandomDoubleType(), index);
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case 4:
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return ConstantOperand(index);
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}
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UNREACHABLE();
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return InstructionOperand();
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}
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private:
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v8::base::RandomNumberGenerator* rng_;
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};
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TEST(FuzzResolver) {
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ParallelMoveCreator pmc;
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for (int size = 0; size < 20; ++size) {
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for (int repeat = 0; repeat < 50; ++repeat) {
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ParallelMove* pm = pmc.Create(size);
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// Note: The gap resolver modifies the ParallelMove, so interpret first.
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MoveInterpreter mi1(pmc.main_zone());
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mi1.AssembleParallelMove(pm);
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MoveInterpreter mi2(pmc.main_zone());
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GapResolver resolver(&mi2);
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resolver.Resolve(pm);
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CHECK(mi1.state() == mi2.state());
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}
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}
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}
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